[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008391] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008428] Using writeable configuration source: "/tmp/tmp.50n5e1QrF3/springsettings.1556291.cfg" [t=00:00:00.012218] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012262] ============== ============== [t=00:00:00.012273] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012283] [t=00:00:00.012292] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012300] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012310] Use "none" to disable the default log sections. [t=00:00:00.012318] ============== ============== [t=00:00:00.012328] ============== ============== [t=00:00:00.012384] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012394] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012404] ROAM = 2 [t=00:00:00.012414] RotateLogFiles = 1 [t=00:00:00.012424] TeamHighlight = 0 [t=00:00:00.012434] ============== ============== [t=00:00:00.012443] ============== ============== [t=00:00:00.012453] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012462] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012472] Compiler Version: gcc-11.1.0 [t=00:00:00.012494] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012656] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012668] Binary Word Size: 64-bit (native) [t=00:00:00.012678] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012687] Physical CPU Cores: 1 [t=00:00:00.012696] Logical CPU Cores: 1 [t=00:00:00.012705] ============== ============== [t=00:00:00.012769] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012778] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012787] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012796] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012805] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014094] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014112] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014133] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014163] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014187] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014198] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014234] [GR::LogVersionInfo] [t=00:00:00.014244] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014253] GL version : [t=00:00:00.014262] GL vendor : [t=00:00:00.014271] GL renderer : [t=00:00:00.014280] GLSL version: [t=00:00:00.014289] GLEW version: spring headless stub GLEW version [t=00:00:00.014298] GPU memory : unknown [t=00:00:00.014307] SDL swap-int: 0 [t=00:00:00.014316] SDL driver : headless stub [t=00:00:00.014325] [t=00:00:00.014334] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014343] GLSL shader support : 0 [t=00:00:00.014353] GL4 support : 0 [t=00:00:00.014362] FBO extension support : 0 [t=00:00:00.014371] NVX GPU mem-info support : 0 [t=00:00:00.014399] ATI GPU mem-info support : 0 [t=00:00:00.014408] NPOT-texture support : 1 (0) [t=00:00:00.014418] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014427] texture query-LOD support : 1 (0) [t=00:00:00.014436] MSAA frame-buffer support : 0 (0) [t=00:00:00.014445] Z-buffer depth : 16 (-) [t=00:00:00.014454] primitive-restart support : 0 (0) [t=00:00:00.014463] clip-space control support: 0 (0) [t=00:00:00.014472] seamless cube-map support : 0 (0) [t=00:00:00.014481] frag-depth layout support : 0 (0) [t=00:00:00.014490] persistent maps support : 0 (0) [t=00:00:00.014499] explicit attribs location : 0 (0) [t=00:00:00.014508] multi draw indirect : 0 (-) [t=00:00:00.014517] [t=00:00:00.014527] max. FBO samples : -1 [t=00:00:00.014536] max. FS/program texture slots : 8/8 [t=00:00:00.014545] max. texture size : 2048 [t=00:00:00.014556] max. texture anisotropy level : 0.000000 [t=00:00:00.014565] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014574] max. draw-buffers : 0 [t=00:00:00.014584] max. rec. indices/vertices : 0/0 [t=00:00:00.014593] max. uniform buffer-bindings : 0 [t=00:00:00.014601] max. uniform block-size : 0KB [t=00:00:00.014611] max. storage buffer-bindings : 0 [t=00:00:00.014619] max. storage block-size : 0MB [t=00:00:00.014629] [t=00:00:00.014638] enable AMD-hacks : 0 [t=00:00:00.014647] compress MIP-maps: 0 [t=00:00:00.015270] [GR::UpdateGLConfigs] [t=00:00:00.015292] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015305] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015323] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015332] [GR::InitGLState] [t=00:00:00.015343] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.189364] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.194869] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.200263] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.200795] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.200820] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.200835] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.233550] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.234450] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.259647] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.259961] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.272343] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.272365] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.272518] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.276177] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbdc401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.276194] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.276291] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.276309] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.276320] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.276330] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.276348] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2329 MB [t=00:00:00.280959][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.280991][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.281007][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1556291/replay.sdfz" for game data... [t=00:00:00.427384][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.429742][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.429770][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.432017][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.432044][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.432067][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.479086][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55de1aeefdc0] using map "Rainbow Comet v1.22" (loaded=0 cached=0) [t=00:00:00.480268][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0 [t=00:00:00.481681][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.482192][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55de1aeefdc0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.483263][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.496030][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.496346][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.505933][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.506108][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.512619][f=-000001] forceSingleThreaded, false [t=00:00:00.547997][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.548030][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.548120][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.548176][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.548229][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.548281][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.549354][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.549851][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.550318][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.553633][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.555682][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.557940][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.557969][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.558433][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.562800][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.564063][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.565059][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.565347][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.565956][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.565971][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.585144][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.585188][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.713484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.760315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.756870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.200245][f=-000001] Loading UnitDefs_posts [t=00:00:02.375876][f=-000001] Loading FeatureDefs_posts [t=00:00:02.409291][f=-000001] Loading WeaponDefs_posts [t=00:00:02.427240][f=-000001] Loading ArmorDefs_posts [t=00:00:02.448774][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 663ms [t=00:00:02.507495][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 755ms [t=00:00:02.507543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.653647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.654230][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.655046][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.655067][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.660477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.699614][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.956390][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.046939][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.219630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.224112][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.224145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.722769][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 498ms [t=00:00:03.722817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.870809][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 147ms [t=00:00:03.871370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.898135][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.603774][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.607903][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.608796][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.657784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.669229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.679052][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.679093][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.680832][f=-000001] InfoTexture: legacy [t=00:00:10.680852][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.683051][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.430532][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.444518][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.444567][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.445702][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.632772][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.634416][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.861863][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.028757][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.042690][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.042719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.043517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.590282][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.601405][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.602344][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.755248][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:12.757072][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.757096][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.772812][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.772858][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.772872][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.772884][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.772895][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.772907][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.772918][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d [t=00:00:12.783079][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.783137][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.783150][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.783161][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.783172][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.783183][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.783195][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d [t=00:00:12.783208][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55de23188bf0 has BLOCKSIZE 1 [t=00:00:12.789515][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.789566][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.789577][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.789587][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.789927][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.789943][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3 [t=00:00:12.795683][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1) [t=00:00:12.797156][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.804436][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.804483][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.810497][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.810544][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.810557][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.810568][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.810578][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.810588][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3 [t=00:00:12.973864][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1) [t=00:00:12.974631][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.976477][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.976495][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.976509][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 1fd4fcd6)" [t=00:00:12.976578][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.976591][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.976612][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.151875][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [t=00:00:13.152515][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.268659][f=-000001] Map Terrain Generation [t=00:00:15.268702][f=-000001] Random Seed, 6287491 [t=00:00:15.268716][f=-000001] Wave generation complete [t=00:00:15.268738][f=-000001] Draw points, 13, factor, 0.82543302 [t=00:00:15.336375][f=-000001] Voronoi generation complete [t=00:00:15.338755][f=-000001] Terrain structure complete [t=00:00:17.552608][f=-000001] Edge processing complete [t=00:00:17.553574][f=-000001] ApplyLineDistanceFunc [t=00:00:20.094357][f=-000001] Tier propagation complete [t=00:00:21.202984][f=-000001] Height application complete [t=00:00:35.495627][f=-000001] Smoothing complete [t=00:00:35.970866][f=-000001] Map terrain complete [t=00:00:37.609468][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:38.445448][f=-000001] Synced LuaRules: finished loading [t=00:00:38.482265][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:39.135065][f=-000001] Unsynced LuaRules: finished loading [t=00:00:39.314678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:39.318345][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:39.320786][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:39.320811][f=-000001] LuaSocket Support: enabled [t=00:00:39.339821][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:39.430441][f=-000001] localWidgets, nil, true, true [t=00:00:39.433334][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:39.433361][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:39.448133][f=-000001] USE_OLD_CHILI [t=00:00:39.780039][f=-000001] Loading last game win data [t=00:00:39.780072][f=-000001] Resetting win data [t=00:00:39.780118][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:39.780131][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:39.780142][f=-000001] Player and team counts match, continuing [t=00:00:39.780155][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:39.900535][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.900572][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.985258][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:41.002581][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.637279][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.800744][f=-000001] forceSingleThreaded, false [t=00:00:42.249996][f=-000001] Loaded API widget: i18n [t=00:00:42.252122][f=-000001] Loaded API widget: Shared Functions [t=00:00:42.252344][f=-000001] Loaded API widget: Hacky version fix [t=00:00:42.252540][f=-000001] Loaded API widget: Cluster Detection [t=00:00:42.253115][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:42.253489][f=-000001] Loaded API widget: Win Counter [t=00:00:42.462439][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.463244][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.463640][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.463898][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.464121][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.466297][f=-000001] Loaded API widget: Lups [t=00:00:42.760420][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.760876][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.761215][f=-000001] Loaded widget: Save/Load API [t=00:00:42.761546][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.761849][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.762694][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.767407][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.768986][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.769011][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.769304][f=-000001] Set maximum particles to: 0 [t=00:00:42.769902][f=-000001] Set UnitIconDist to 0 [t=00:00:42.913829][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.914317][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.915807][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.948208][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.948666][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.956506][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.956865][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.957336][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.957699][f=-000001] Mexspot Fetcher fetching [t=00:00:42.958118][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.958458][f=-000001] Team highlighting: Disabled [t=00:00:42.958818][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.959797][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.960249][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.960678][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.960955][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.961182][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.961432][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.961748][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.962085][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.962544][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.963204][f=-000001] Loaded widget: Attack Command Helper [t=00:00:42.963542][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.963557][f=-000001] Using fallback unit outlines [t=00:00:42.963818][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.964208][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.973855][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.975952][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.976465][f=-000001] Loaded widget: Unit Icons [t=00:00:42.976846][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.977284][f=-000001] Loaded widget: Noises [t=00:00:43.024026][f=-000001] Loaded widget: HealthBars [t=00:00:43.024479][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:43.024763][f=-000001] Loaded widget: Guard Remove [t=00:00:43.028587][f=-000001] Loaded widget: Chili Vote Display [t=00:00:43.028993][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:43.029329][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:43.029371][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1556291/events.log [t=00:00:43.031330][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:43.031699][f=-000001] Loaded widget: EndGame APM stats [t=00:00:43.033372][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:43.033596][f=-000001] Loaded widget: Objectives [t=00:00:43.033934][f=-000001] Loaded widget: EndGame Stats [t=00:00:43.034327][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:43.034682][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:43.035040][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:43.035510][f=-000001] Loaded widget: BuildETA [t=00:00:43.040480][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:43.041349][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:43.041653][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:43.044768][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:43.045186][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:43.045917][f=-000001] Loaded widget: Command Alpha [t=00:00:43.046693][f=-000001] Loaded widget: Camera Save Position [t=00:00:43.046921][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:43.047246][f=-000001] Loaded widget: Ghost Site [t=00:00:43.048112][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:43.048397][f=-000001] Loaded widget: Stop Self-D [t=00:00:43.049562][f=-000001] Loaded widget: Stereo3D [t=00:00:43.050005][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:43.050254][f=-000001] Loaded widget: SmoothCam [t=00:00:43.050608][f=-000001] Loaded widget: Smart Bombers [t=00:00:43.051065][f=-000001] Loaded widget: Simple Settings [t=00:00:43.051519][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:43.051918][f=-000001] Loaded widget: Show selected unit range [t=00:00:43.052333][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:43.052589][f=-000001] Loaded widget: ReclaimInfo [t=00:00:43.052831][f=-000001] Loaded widget: Raw Move Issue [t=00:00:43.053188][f=-000001] Loaded widget: Point Tracker [t=00:00:43.053412][f=-000001] Loaded widget: Orbit Command [t=00:00:43.053628][f=-000001] Loaded widget: Morph Finished notification [t=00:00:43.053866][f=-000001] Loaded widget: Mission Results Handler [t=00:00:43.054301][f=-000001] Loaded widget: Missile Silo Range [t=00:00:43.054647][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:43.055331][f=-000001] Loaded widget: Misc default command replacements [t=00:00:43.055712][f=-000001] Loaded widget: MinimapEvents [t=00:00:43.056060][f=-000001] Loaded widget: Local Widgets Config [t=00:00:43.056359][f=-000001] Loaded widget: Keep Target [t=00:00:43.056584][f=-000001] Loaded widget: In-game Ignore [t=00:00:43.057049][f=-000001] Loaded widget: In-game Guide [t=00:00:43.057401][f=-000001] Loaded widget: Highlight Geos [t=00:00:43.057824][f=-000001] Loaded widget: Haven Handler [t=00:00:43.058608][f=-000001] Input grabbing is enabled! [t=00:00:43.058639][f=-000001] Input grabbing is enabled! [t=00:00:43.058768][f=-000001] Loaded widget: Grab Input [t=00:00:43.059132][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:43.059357][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:43.059817][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:43.066626][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:43.067077][f=-000001] Loaded widget: Decoration Handler [t=00:00:43.067417][f=-000001] Loaded widget: Decloak Range [t=00:00:43.067865][f=-000001] Loaded widget: Darkening [t=00:00:43.075635][f=-000001] Loaded widget: Context Menu [t=00:00:43.076308][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:43.076560][f=-000001] Loaded widget: Easy Facing [t=00:00:43.076943][f=-000001] Loaded widget: Ferry Points [t=00:00:43.103723][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:43.104144][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:43.104509][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:43.104767][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:43.105150][f=-000001] EndGame Graph disabled [t=00:00:43.123645][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:43.136762][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:43.137996][f=-000001] Loaded widget: Cheat Sheet [t=00:00:43.138463][f=-000001] Loaded widget: CameraShake [t=00:00:43.138747][f=-000001] Loaded widget: Blast Radius [t=00:00:43.139133][f=-000001] Loaded widget: Autoquit [t=00:00:43.139540][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:43.139840][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:43.140376][f=-000001] Loaded widget: Music Player v2 [t=00:00:43.140816][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:43.141243][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:43.141698][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:43.142096][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:43.143173][f=-000001] Loaded widget: Attack Warning [t=00:00:43.143527][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:43.144163][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:43.145402][f=-000001] Loaded widget: Auto Group [t=00:00:43.146413][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:43.147355][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:43.147736][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:43.148846][f=-000001] Loaded widget: Projectile Lights [t=00:00:43.149925][f=-000001] Loaded widget: Select Com at start [t=00:00:43.156586][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:43.157811][f=-000001] Loaded widget: Transport AI [t=00:00:43.158087][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:43.158355][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:43.188404][f=-000001] Loaded widget: Unit Start State [t=00:00:43.188951][f=-000001] Loaded widget: Smooth Scroll [t=00:00:43.190811][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:43.196724][f=-000001] Loaded widget: Replay control buttons [t=00:00:43.197555][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:43.197941][f=-000001] Loaded widget: Icon Sets [t=00:00:43.325692][f=-000001] Loaded widget: Attack AoE [t=00:00:43.327226][f=-000001] Loaded widget: PlanetWars Info [t=00:00:43.327542][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:43.328069][f=-000001] Loaded widget: Commands FX [t=00:00:43.343650][f=-000001] Loaded widget: UnitShapes [t=00:00:43.344161][f=-000001] : disabled for spectators [t=00:00:43.345146][f=-000001] Loaded widget: Stockpiler [t=00:00:43.345727][f=-000001] Loaded widget: Map Edge Extension [t=00:00:43.346248][f=-000001] Loaded widget: State Icons [t=00:00:43.346632][f=-000001] Loaded widget: Shield Guard [t=00:00:43.347775][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:43.348167][f=-000001] Loaded widget: Selection Send [t=00:00:43.348748][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:43.349151][f=-000001] Loaded widget: Gadget Icons [t=00:00:43.349414][f=-000001] Loaded widget: AllyCursors [t=00:00:43.349772][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:43.350122][f=-000001] : disabled for spectators [t=00:00:43.350991][f=-000001] Loaded widget: Building Starter [t=00:00:43.351370][f=-000001] : disabled for spectators [t=00:00:43.352286][f=-000001] Loaded widget: Cloaker Guard [t=00:00:43.352698][f=-000001] Loaded widget: Units on Fire [t=00:00:43.353133][f=-000001] Loaded widget: Smoke Signals [t=00:00:43.353477][f=-000001] Loaded widget: LupsManager [t=00:00:43.354034][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:43.354644][f=-000001] Loaded widget: Newton Firezone [t=00:00:43.355843][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:43.356239][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:43.363425][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.373638][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.374356][f=-000001] Loaded widget: Chili Docking [t=00:00:43.374813][f=-000001] Loaded widget: HUD Presets [t=00:00:43.375518][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.377966][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.378389][f=-000001] Loaded widget: Image Preloader [t=00:00:43.378867][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:43.379104][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.383680][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.384207][f=-000001] Loaded widget: Custom Markers [t=00:00:43.385462][f=-000001] Loaded widget: Select Keys [t=00:00:43.386231][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.386657][f=-000001] Loaded widget: Start Boxes [t=00:00:43.386916][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.387777][f=-000001] Loaded widget: Pause Screen [t=00:00:43.396054][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.396510][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.397142][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.397521][f=-000001] SetSunLighting [t=00:00:43.407625][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:43.408352][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.412064][f=-000001] Loaded widget: Layout Handler [t=00:00:43.412479][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.412528][f=-000001] Loaded widget: GC Control [t=00:00:43.412791][f=-000001] Loaded widget: Font Cache [t=00:00:43.425592][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.428232][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.433146][f=-000001] Writing last game win data [t=00:00:43.437983][f=-000001] LuaUI v0.3 [t=00:00:43.641703][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.977800][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:48.476963][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.466271][f=-000001] Spectator mode. Widget removed. [t=00:00:49.482455][f=-000001] Spectator mode. Widget removed. [t=00:00:49.487861][f=-000001] Reclaim highlight: old engine version. [t=00:00:49.487933][f=-000001] Playback paused [t=00:00:49.496012][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:49.529281][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:49.610062][f=-000001] Opening demofile demos/1556291/replay.sdfz [t=00:00:49.610113][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:49.610126][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:49.610789][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:49.610816][f=-000001] -> Connection established (given id 2) [t=00:00:49.610843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:49.610867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:49.610883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:49.610895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:49.610911][f=-000001] Speed set to 20.0 [server] [t=00:00:49.610923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55de3b92e0e0,(nil)}][locale="C"]" [t=00:00:49.610935][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:49.628499][f=-000001] Switching to Overhead (TA) style camera [t=00:00:49.628533][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:52.556199][f=-000001] Beginning demo playback [t=00:00:52.566632][f=-000001] GameID: 5541dd63701f12a6a313a5b02235a4ae [t=00:00:52.599983][f=-000001] Connection attempt from Watomali [t=00:00:52.600027][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:52.601384][f=-000001] [0] Event [undefined]: Watomali changed status [t=00:00:52.601595][f=-000001] -> Connection established (given id 0) [t=00:00:52.608372][f=-000001] Connection attempt from goopy [t=00:00:52.608411][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:52.608474][f=-000001] [0] Event [undefined]: goopy changed status [t=00:00:52.608642][f=-000001] -> Connection established (given id 1) [t=00:00:52.679968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Watomali" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:52.680337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Watomali" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.719844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goopy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:52.719884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goopy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.967042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Watomali" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.983674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Watomali" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.167580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goopy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:53.184191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goopy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.503754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Watomali" string="[Game::Load][lua{Rules,Gaia}={0000024ec2f52960,0000000000000000}][locale="C"]" [t=00:00:53.504506][f=-000001] Player Watomali left the game: normal quit [t=00:00:53.504550][f=-000001] [0] Event [undefined]: Watomali quit [t=00:00:53.888100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goopy" string="[Game::Load][lua{Rules,Gaia}={0000017ff37e5900,0000000000000000}][locale="C"]" [t=00:00:54.325411][f=-000001] Allies: I choose: Engineer! [t=00:00:54.516217][f=-000001] > SPRINGIE:User Watomali|striderfunnelweb|0_1||False|||GB [t=00:00:54.569880][f=-000001] > SPRINGIE:User Watomali|striderfunnelweb|0_1||False|||GB [t=00:00:57.488232][f=-000001] !stop [t=00:00:57.688195][f=-000001] > Game will be force started in 60 seconds [t=00:00:58.712236][f=-000001] > Game will be force started in 40 seconds [t=00:00:59.730511][f=-000001] > Game will be force started in 20 seconds [t=00:01:01.070462][f=-000001] [0] Event [3072,185.006683,7372.7998]: 0 finished unit Strike Commander [t=00:01:01.100639][f=-000001] [0] Event [2859,184.925934,1625]: 1 finished unit Engineer Commander [t=00:01:01.143545][f=0000000] [0] goopy, team: 1, elo:2060, userid: 545837 [t=00:01:01.143656][f=0000000] [0] Watomali, team: 0, elo:1500, userid: 575277 [t=00:01:01.143689][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:01.161916][f=0000000] Playback continued [t=00:01:01.165825][f=0000000] > Players Watomali did not choose a start position. Game will be aborted. [t=00:01:01.165891][f=0000000] > exiting game [t=00:01:01.173907][f=0000001] [1] player nonplacement [t=00:01:01.175221][f=0000001] [1] autohost exit [t=00:01:01.182747][f=0000001] No clients connected, shutting down server [t=00:01:01.182786][f=0000001] Server shutdown [t=00:01:01.183241][f=0000001] Submitting stats [t=00:01:01.183685][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:01.186782][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:01.186808][f=0000001] Draw 7138.81ms 63.80% [t=00:01:01.186821][f=0000001] Lua::Callins::Synced 2.28ms 0.00% [t=00:01:01.186832][f=0000001] Lua::Callins::Unsynced 10129.77ms 84.80% [t=00:01:01.186843][f=0000001] Lua::CollectGarbage::Synced 355.74ms 1.80% [t=00:01:01.186854][f=0000001] Lua::CollectGarbage::Unsynced 435.46ms 1.10% [t=00:01:01.186866][f=0000001] Misc::Profiler::AddTime 20.15ms 0.10% [t=00:01:01.187109][f=0000001] [1] all players disconnected [t=00:01:02.161081][f=0000001] Playback paused [t=00:01:11.184555][f=0000001] Autoquit sending quit command. [t=00:01:11.185105][f=0000001] [QuitAction] user exited to system [t=00:01:11.185524][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:11.185544][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:11.185570][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:11.185582][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:11.185592][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:11.185602][f=0000001] [SpringApp::Kill][2] [t=00:01:11.186409][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:11.186430][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55de3fac4c10 [t=00:01:11.186480][f=0000001] Start widgetHandler:Shutdown [t=00:01:11.192159][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:11.192866][f=0000001] Writing last game win data [t=00:01:11.200858][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:11.200892][f=0000001] Shutdown Widget - Save/Load API [t=00:01:11.200915][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:11.200938][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:11.200975][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:11.200995][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:11.202587][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:11.203826][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:11.203969][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:11.203987][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:11.204039][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:11.204054][f=0000001] Shutdown Widget - Unit Icons [t=00:01:11.204070][f=0000001] Shutdown Widget - Noises [t=00:01:11.204088][f=0000001] Shutdown Widget - HealthBars [t=00:01:11.204979][f=0000001] Shutdown Widget - Win Counter [t=00:01:11.205001][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:11.205043][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:11.205058][f=0000001] Shutdown Widget - BuildETA [t=00:01:11.205073][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:11.205086][f=0000001] Shutdown Widget - Stereo3D [t=00:01:11.205106][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:11.205122][f=0000001] Shutdown Widget - Point Tracker [t=00:01:11.205135][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:11.205151][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:11.205164][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:11.205184][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:11.205198][f=0000001] Shutdown Widget - Grab Input [t=00:01:11.205592][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:11.205636][f=0000001] Shutdown Widget - Darkening [t=00:01:11.205663][f=0000001] Shutdown Widget - Context Menu [t=00:01:11.205677][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:11.205695][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:11.205735][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:11.205757][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:11.205778][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:11.205894][f=0000001] Shutdown Widget - CameraShake [t=00:01:11.205911][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:11.205925][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:11.205940][f=0000001] Shutdown Widget - Attack AoE [t=00:01:11.205954][f=0000001] Shutdown Widget - UnitShapes [t=00:01:11.206500][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:11.206524][f=0000001] Shutdown Widget - Selection Send [t=00:01:11.206540][f=0000001] Shutdown Widget - LupsManager [t=00:01:11.206560][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:11.206576][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:11.208574][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:11.208602][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:11.208618][f=0000001] Shutdown Widget - Lups [t=00:01:11.208662][f=0000001] Shutdown Widget - Chili Framework [t=00:01:11.208678][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:11.208693][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:11.208788][f=0000001] Shutdown Widget - Custom Markers [t=00:01:11.208816][f=0000001] Shutdown Widget - Select Keys [t=00:01:11.208849][f=0000001] Shutdown Widget - Pause Screen [t=00:01:11.209636][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:11.209671][f=0000001] Shutdown Widget - Layout Handler [t=00:01:11.209688][f=0000001] End widgetHandler:Shutdown [t=00:01:11.327430][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={218887,88999996} {int,ext,rec}Allocs={7957441,0,0} {chunk,block}Bytes={88999996,0} [t=00:01:11.328206][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:11.328226][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55de3b92e0e0 [t=00:01:11.328275][f=0000001] Start gadgetHandler:Shutdown [t=00:01:11.328291][f=0000001] Shutdown - StartSetup [t=00:01:11.328305][f=0000001] Shutdown - UnitMorph [t=00:01:11.328362][f=0000001] Shutdown - Carrier Drones [t=00:01:11.328378][f=0000001] Shutdown - Missile Silo Controller [t=00:01:11.328393][f=0000001] Shutdown - Modular Comm Info [t=00:01:11.328409][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:11.328426][f=0000001] Shutdown - UnitCloakShield [t=00:01:11.328453][f=0000001] Shutdown - Starlight Handler [t=00:01:11.328469][f=0000001] End gadgetHandler:Shutdown [t=00:01:11.351575][f=0000001] Start gadgetHandler:Shutdown [t=00:01:11.351655][f=0000001] Shutdown - Save/Load [t=00:01:11.351679][f=0000001] Shutdown - Teleport Throw [t=00:01:11.351695][f=0000001] Shutdown - UnitMorph [t=00:01:11.351715][f=0000001] Shutdown - Modular Comm Info [t=00:01:11.351729][f=0000001] Shutdown - Retreat Command [t=00:01:11.351747][f=0000001] Shutdown - Shockwaves [t=00:01:11.351762][f=0000001] Shutdown - UnitCloakShield [t=00:01:11.351780][f=0000001] Shutdown - Lups Cloak FX [t=00:01:11.351794][f=0000001] Shutdown - Lups [t=00:01:11.351833][f=0000001] Shutdown - Lups Shield [t=00:01:11.351851][f=0000001] End gadgetHandler:Shutdown [t=00:01:11.361189][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7957472,0,0} {chunk,block}Bytes={0,0} [t=00:01:11.361270][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7957472,0,0} {chunk,block}Bytes={0,0} [t=00:01:11.361318][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:11.361335][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:11.366116][f=0000001] [Game::~CGame][1] [t=00:01:11.366157][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:11.366169][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:11.366179][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:11.366190][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:11.366201][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:11.366211][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:11.366324][f=0000001] [Game::KillMisc][1] [t=00:01:11.366335][f=0000001] [Game::KillMisc][2] [t=00:01:11.367179][f=0000001] [Game::KillMisc][3] [t=00:01:11.367292][f=0000001] [Game::KillRendering][1] [t=00:01:11.483640][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:11.483687][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:11.508388][f=0000001] [AssParser::Kill] allocated 674 pieces [t=00:01:11.849025][f=0000001] [Game::KillInterface][1] [t=00:01:11.849818][f=0000001] [Game::KillInterface][2] [t=00:01:11.860958][f=0000001] [Game::KillSimulation][1] [t=00:01:11.861312][f=0000001] [Game::KillSimulation][2] [t=00:01:12.953672][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1143398 [t=00:01:12.955707][f=0000001] [Game::KillSimulation][3] [t=00:01:12.956784][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.957235][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.957261][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.957280][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.962441][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:12.983250][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:13.264912][f=0000001] [Game::KillSimulation][4] [t=00:01:17.449724][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:17.451617][f=0000001] [Game::~CGame][2] [t=00:01:17.451739][f=0000001] [Game::~CGame][3] [t=00:01:17.705841][f=0000001] [SpringApp::Kill][3] [t=00:01:17.706092][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1821 bytes sent 12706 bytes recv'd [t=00:01:17.710742][f=0000001] Kill: client disconnecting... [t=00:01:19.715356][f=0000001] CloseConnection: client connection closed [t=00:01:19.716466][f=0000001] [SpringApp::Kill][4] font=0x55de1ae23600 [t=00:01:19.725865][f=0000001] [SpringApp::Kill][5] [t=00:01:19.735414][f=0000001] [SpringApp::Kill][6] [t=00:01:19.735472] [SpringApp::Kill][7] [t=00:01:19.737071] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.737242] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.737261] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:19.737273] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.737284] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:19.737295] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.737306] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:19.737317] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:19.737331] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:19.737345] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.737616] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.737648] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.737662] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.754760] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:19.754806] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:19.754818] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:19.754829] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:19.759277] [VFS] [SpringVFS::DeleteArchives] [t=00:01:19.759307] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:19.759320] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55de1aefb420) [t=00:01:19.776618] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3691ms [t=00:01:19.776693] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=94ms [t=00:01:19.776956] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=48ms [t=00:01:19.776973] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=32ms [t=00:01:19.776995] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=32ms [t=00:01:19.777005] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:01:19.777016] file="unitpics/hoverarty.png" indx=6590 inflSize=11kb readTime=24ms [t=00:01:19.777192] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:19.777315] file="objects3d/starlight_dead.dae" indx=5584 inflSize=876kb readTime=22ms [t=00:01:19.777332] file="objects3d/strikecom_3.dae" indx=5611 inflSize=1000kb readTime=20ms [t=00:01:19.777440] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=19ms [t=00:01:19.789703] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167037274 bytes cached in 3467 files [t=00:01:20.191540] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=222 [t=00:01:20.191616] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.22.sd7 (0x55de1ae1d360) [t=00:01:20.192934] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:20.192954] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55de1adf4810) [t=00:01:20.193542] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:20.193870] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fbdc4008ec0) [t=00:01:20.194160] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:20.196916] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55de1ae16170) [t=00:01:20.197050] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:20.197067] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:20.197336] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:20.197351] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:20.197362] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:20.197391] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:20.198735] [SpringApp::Kill][8] [t=00:01:20.198753] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:20.198765] [WatchDog::Uninstall][1] hangDetectorThread=0x55ddd4f674d0 (joinable=1) [t=00:01:20.198775] [WatchDog::Uninstall][2] [t=00:01:21.192256] [WatchDog::Uninstall][3] [t=00:01:21.192293] [SpringApp::Kill][9]