[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000069] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008899] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008931] Using writeable configuration source: "/tmp/tmp.OvpsrAYoGA/springsettings.1555551.cfg" [t=00:00:00.017535] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017582] ============== ============== [t=00:00:00.017593] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017602] [t=00:00:00.017611] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017621] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017630] Use "none" to disable the default log sections. [t=00:00:00.017638] ============== ============== [t=00:00:00.017648] ============== ============== [t=00:00:00.017701] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017711] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017721] ROAM = 2 [t=00:00:00.017731] RotateLogFiles = 1 [t=00:00:00.017741] TeamHighlight = 0 [t=00:00:00.017751] ============== ============== [t=00:00:00.017759] ============== ============== [t=00:00:00.017769] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017778] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017788] Compiler Version: gcc-11.1.0 [t=00:00:00.017836] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018001] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018013] Binary Word Size: 64-bit (native) [t=00:00:00.018022] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018031] Physical CPU Cores: 1 [t=00:00:00.018040] Logical CPU Cores: 1 [t=00:00:00.018049] ============== ============== [t=00:00:00.018113] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018122] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018131] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018140] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018149] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019252] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019269] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019299] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019330] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019354] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019365] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019403] [GR::LogVersionInfo] [t=00:00:00.019414] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019423] GL version : [t=00:00:00.019432] GL vendor : [t=00:00:00.019441] GL renderer : [t=00:00:00.019449] GLSL version: [t=00:00:00.019459] GLEW version: spring headless stub GLEW version [t=00:00:00.019468] GPU memory : unknown [t=00:00:00.019477] SDL swap-int: 0 [t=00:00:00.019486] SDL driver : headless stub [t=00:00:00.019495] [t=00:00:00.019507] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019524] GLSL shader support : 0 [t=00:00:00.019542] GL4 support : 0 [t=00:00:00.019553] FBO extension support : 0 [t=00:00:00.019565] NVX GPU mem-info support : 0 [t=00:00:00.019603] ATI GPU mem-info support : 0 [t=00:00:00.019614] NPOT-texture support : 1 (0) [t=00:00:00.019623] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019632] texture query-LOD support : 1 (0) [t=00:00:00.019642] MSAA frame-buffer support : 0 (0) [t=00:00:00.019651] Z-buffer depth : 16 (-) [t=00:00:00.019659] primitive-restart support : 0 (0) [t=00:00:00.019669] clip-space control support: 0 (0) [t=00:00:00.019677] seamless cube-map support : 0 (0) [t=00:00:00.019686] frag-depth layout support : 0 (0) [t=00:00:00.019695] persistent maps support : 0 (0) [t=00:00:00.019704] explicit attribs location : 0 (0) [t=00:00:00.019714] multi draw indirect : 0 (-) [t=00:00:00.019722] [t=00:00:00.019731] max. FBO samples : -1 [t=00:00:00.019741] max. FS/program texture slots : 8/8 [t=00:00:00.019750] max. texture size : 2048 [t=00:00:00.019760] max. texture anisotropy level : 0.000000 [t=00:00:00.019769] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019778] max. draw-buffers : 0 [t=00:00:00.019787] max. rec. indices/vertices : 0/0 [t=00:00:00.019796] max. uniform buffer-bindings : 0 [t=00:00:00.019805] max. uniform block-size : 0KB [t=00:00:00.019814] max. storage buffer-bindings : 0 [t=00:00:00.019823] max. storage block-size : 0MB [t=00:00:00.019832] [t=00:00:00.019841] enable AMD-hacks : 0 [t=00:00:00.019850] compress MIP-maps: 0 [t=00:00:00.020464] [GR::UpdateGLConfigs] [t=00:00:00.020486] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020500] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020510] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020519] [GR::InitGLState] [t=00:00:00.020530] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.204611] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209053] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.214754] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215341] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215368] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215384] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.249108] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.250060] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.276447] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.276897] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.290528] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.290548] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.290697] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.294489] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f774001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.294506] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.294606] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.294625] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.294636] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.294645] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.294664] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2350 MB [t=00:00:00.299882][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.299915][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.299931][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1555551/replay.sdfz" for game data... [t=00:00:00.440269][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.443622][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.443652][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.445955][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.445982][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.446007][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.495511][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e96a3a0ae0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.496662][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.497925][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498405][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e96a3a0ae0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.499458][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.510263][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.510466][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.519920][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.520254][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.525283][f=-000001] forceSingleThreaded, false [t=00:00:00.562811][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.562844][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.562935][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.562992][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.563044][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.563096][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.564147][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.564632][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.565090][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.568117][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.570404][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.572143][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.572172][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.572634][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.577575][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.578921][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.579881][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.580163][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.580771][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.580785][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.597699][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.597745][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.700141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.778395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.973230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.456061][f=-000001] Loading UnitDefs_posts [t=00:00:01.650436][f=-000001] Loading FeatureDefs_posts [t=00:00:01.718180][f=-000001] Loading WeaponDefs_posts [t=00:00:01.745428][f=-000001] Loading ArmorDefs_posts [t=00:00:01.767888][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 680ms [t=00:00:01.845233][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 877ms [t=00:00:01.847251][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.061422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.066750][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:02.068679][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.068701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.071777][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.075048][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.384974][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.465857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.604085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.608815][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.608842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.067917][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 459ms [t=00:00:03.067963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.180401][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [t=00:00:03.180458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.238422][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [t=00:00:04.036593][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.040375][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.041600][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.051837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.373102][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.385331][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.385359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.388260][f=-000001] InfoTexture: legacy [t=00:00:13.388286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.393475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.016705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.020128][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.020159][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.023042][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.189901][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.196330][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.464162][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.557875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.568920][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.568954][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.569690][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.250530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.281625][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.282754][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.454265][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.456402][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.456424][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.464273][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.464317][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.464329][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:16.464340][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.464350][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.464360][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.464370][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:16.469403][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.469448][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.469458][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:16.469468][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.469478][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.469488][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.469499][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:16.469520][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e9725519a0 has BLOCKSIZE 1 [t=00:00:16.472926][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.472949][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.472960][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:16.472970][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.473142][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.473158][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:16.480366][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:16.481884][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.497636][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.497676][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.500803][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.500824][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.500835][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:16.500846][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.500856][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.500866][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:16.585497][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:16.586336][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.588631][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.588650][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.588664][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (132ms, checksum e5c632c8)" [t=00:00:16.588715][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.588726][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.588750][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.728574][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [t=00:00:16.729176][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.900222][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.308419][f=-000001] Synced LuaRules: finished loading [t=00:00:19.325899][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.940554][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.985435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.061769][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [t=00:00:20.656774][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.657174][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.657539][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.725296][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.733767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.734856][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.734875][f=-000001] LuaSocket Support: enabled [t=00:00:20.751121][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.865578][f=-000001] localWidgets, nil, true, true [t=00:00:20.869105][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.869130][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.877778][f=-000001] USE_OLD_CHILI [t=00:00:21.635266][f=-000001] Loading last game win data [t=00:00:21.636781][f=-000001] Resetting win data [t=00:00:21.637282][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.637302][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.637316][f=-000001] Player and team counts match, continuing [t=00:00:21.637330][f=-000001] kema was in last game but is now absent, resetting scores [t=00:00:21.857868][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.857909][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.935018][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:23.006957][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.723769][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.908016][f=-000001] forceSingleThreaded, false [t=00:00:24.337088][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.337411][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.337782][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.338039][f=-000001] Loaded API widget: i18n [t=00:00:24.338383][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.338744][f=-000001] Loaded API widget: Win Counter [t=00:00:24.339629][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.550411][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.550882][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.551158][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.837381][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.838996][f=-000001] Loaded API widget: Lups [t=00:00:24.839221][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.839547][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.839839][f=-000001] Loaded widget: Save/Load API [t=00:00:24.840139][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.840448][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.840787][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.845884][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.847602][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.847623][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.847689][f=-000001] Set maximum particles to: 0 [t=00:00:24.849387][f=-000001] Set UnitIconDist to 0 [t=00:00:24.947680][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.973493][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.974945][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.975242][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.975552][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.984671][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.984989][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.985386][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.985655][f=-000001] Mexspot Fetcher fetching [t=00:00:24.985870][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.986168][f=-000001] Team highlighting: Disabled [t=00:00:24.986522][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.987000][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.987386][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.987745][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.987940][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.988162][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.988360][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.988635][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.988924][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.989294][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.989877][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.990171][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.990184][f=-000001] Using fallback unit outlines [t=00:00:24.990364][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.990701][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.999037][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.001076][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.001379][f=-000001] Loaded widget: Guard Remove [t=00:00:25.001685][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.043788][f=-000001] Loaded widget: HealthBars [t=00:00:25.044284][f=-000001] Loaded widget: Noises [t=00:00:25.044607][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.044973][f=-000001] Loaded widget: Unit Icons [t=00:00:25.048395][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.048798][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.049265][f=-000001] Loaded widget: BuildETA [t=00:00:25.049614][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.049969][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.050352][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.050682][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.050882][f=-000001] Loaded widget: Objectives [t=00:00:25.052519][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.052873][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.056724][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.057081][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.057109][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1555551/events.log [t=00:00:25.059521][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.060295][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.060581][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.062874][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.063275][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.063628][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.063968][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.064413][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.064630][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.065379][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.065797][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.066183][f=-000001] Loaded widget: Autoquit [t=00:00:25.066405][f=-000001] Loaded widget: Blast Radius [t=00:00:25.066760][f=-000001] Loaded widget: CameraShake [t=00:00:25.067393][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.080581][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.081114][f=-000001] EndGame Graph disabled [t=00:00:25.101364][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.101728][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.102093][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.102314][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.126607][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.127102][f=-000001] Loaded widget: Ferry Points [t=00:00:25.127716][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.136732][f=-000001] Loaded widget: Context Menu [t=00:00:25.138505][f=-000001] Loaded widget: Darkening [t=00:00:25.142041][f=-000001] Loaded widget: Decloak Range [t=00:00:25.143003][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.154403][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.154777][f=-000001] Loaded widget: Easy Facing [t=00:00:25.155229][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.155464][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.155799][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.157065][f=-000001] Input grabbing is enabled! [t=00:00:25.157092][f=-000001] Input grabbing is enabled! [t=00:00:25.157200][f=-000001] Loaded widget: Grab Input [t=00:00:25.157600][f=-000001] Loaded widget: Haven Handler [t=00:00:25.157977][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.158434][f=-000001] Loaded widget: In-game Guide [t=00:00:25.158661][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.158953][f=-000001] Loaded widget: Keep Target [t=00:00:25.159292][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.159648][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.159931][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.160282][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.160719][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.160962][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.161313][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.161561][f=-000001] Loaded widget: Orbit Command [t=00:00:25.161962][f=-000001] Loaded widget: Point Tracker [t=00:00:25.162195][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.162420][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.162849][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.163221][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.163699][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.164173][f=-000001] Loaded widget: Simple Settings [t=00:00:25.164557][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.164821][f=-000001] Loaded widget: SmoothCam [t=00:00:25.165235][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.166646][f=-000001] Loaded widget: Stereo3D [t=00:00:25.166894][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.167549][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.167803][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.168571][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.169312][f=-000001] Loaded widget: Command Alpha [t=00:00:25.169742][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.170137][f=-000001] Loaded widget: Ghost Site [t=00:00:25.171222][f=-000001] Loaded widget: Attack Warning [t=00:00:25.171585][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.172185][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.173384][f=-000001] Loaded widget: Auto Group [t=00:00:25.174355][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.175270][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.175595][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.176376][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.177288][f=-000001] Loaded widget: Select Com at start [t=00:00:25.182875][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.184039][f=-000001] Loaded widget: Transport AI [t=00:00:25.371692][f=-000001] Loaded widget: Attack AoE [t=00:00:25.372191][f=-000001] Loaded widget: Icon Sets [t=00:00:25.372888][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.378637][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.380243][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.380546][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.405463][f=-000001] Loaded widget: Unit Start State [t=00:00:25.405917][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.406154][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.407322][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.407757][f=-000001] Loaded widget: Commands FX [t=00:00:25.407998][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.423474][f=-000001] Loaded widget: UnitShapes [t=00:00:25.423973][f=-000001] : disabled for spectators [t=00:00:25.424924][f=-000001] Loaded widget: Stockpiler [t=00:00:25.426782][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.427080][f=-000001] Loaded widget: AllyCursors [t=00:00:25.427458][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.427811][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.428174][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.428551][f=-000001] Loaded widget: Selection Send [t=00:00:25.429945][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.430332][f=-000001] Loaded widget: Shield Guard [t=00:00:25.430846][f=-000001] Loaded widget: State Icons [t=00:00:25.431229][f=-000001] : disabled for spectators [t=00:00:25.432085][f=-000001] Loaded widget: Building Starter [t=00:00:25.432444][f=-000001] : disabled for spectators [t=00:00:25.433195][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.433471][f=-000001] Loaded widget: LupsManager [t=00:00:25.433871][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.434218][f=-000001] Loaded widget: Units on Fire [t=00:00:25.434811][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.435351][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.436478][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.436870][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.437343][f=-000001] Loaded widget: Chili Docking [t=00:00:25.445966][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.453748][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.454348][f=-000001] Loaded widget: HUD Presets [t=00:00:25.455039][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.457349][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.457762][f=-000001] Loaded widget: Image Preloader [t=00:00:25.458214][f=-000001] Loaded widget: Custom Markers [t=00:00:25.462479][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.462974][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:25.463201][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.463987][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.464440][f=-000001] Loaded widget: Start Boxes [t=00:00:25.465647][f=-000001] Loaded widget: Select Keys [t=00:00:25.478143][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.479912][f=-000001] Loaded widget: Pause Screen [t=00:00:25.480331][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.480845][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.482154][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.483107][f=-000001] SetSunLighting [t=00:00:25.485248][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:25.497916][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.498364][f=-000001] Loaded widget: Font Cache [t=00:00:25.498712][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.498754][f=-000001] Loaded widget: GC Control [t=00:00:25.502626][f=-000001] Loaded widget: Layout Handler [t=00:00:25.503070][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.505144][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.510065][f=-000001] Writing last game win data [t=00:00:25.514680][f=-000001] LuaUI v0.3 [t=00:00:25.685642][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.228650][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.260130][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.798814][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.813007][f=-000001] Spectator mode. Widget removed. [t=00:00:26.814853][f=-000001] Spectator mode. Widget removed. [t=00:00:26.816010][f=-000001] Playback paused [t=00:00:26.822531][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.921458][f=-000001] Opening demofile demos/1555551/replay.sdfz [t=00:00:26.921497][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.921510][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.921632][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:26.921656][f=-000001] -> Connection established (given id 4) [t=00:00:26.921761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:26.921779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.921792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.921846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.921866][f=-000001] Speed set to 20.0 [server] [t=00:00:26.921878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e9894251b0,0x55e990f40d30}][locale="C"]" [t=00:00:26.921891][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.935359][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.935394][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.446733][f=-000001] Beginning demo playback [t=00:00:34.462838][f=-000001] GameID: 5ed4db63e7281c66e2010fad5fdaa0bf [t=00:00:34.478298][f=-000001] Connection attempt from SMITH [t=00:00:34.478334][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.480151][f=-000001] [0] Event [undefined]: SMITH changed status [t=00:00:34.480395][f=-000001] -> Connection established (given id 0) [t=00:00:34.490409][f=-000001] Connection attempt from SanColonia [t=00:00:34.490446][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.490536][f=-000001] [0] Event [undefined]: SanColonia changed status [t=00:00:34.490696][f=-000001] -> Connection established (given id 1) [t=00:00:34.532491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:34.532683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.701969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SMITH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:34.702345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SMITH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.993903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SMITH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.002356][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SMITH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.025879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.034151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.269958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SMITH" string="[Game::Load][lua{Rules,Gaia}={0000028e46a70ce0,0000028e8e9e8cc0}][locale="C"]" [t=00:00:35.359958][f=-000001] Allies: I choose: Engineer! [t=00:00:35.398220][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[Game::Load][lua{Rules,Gaia}={00000167c31aa870,00000167cfd03990}][locale="C"]" [t=00:00:35.705983][f=-000001] Player SMITH left the game: normal quit [t=00:00:35.706672][f=-000001] [0] Event [undefined]: SMITH quit [t=00:00:35.738904][f=-000001] Allies: I choose: Engineer! [t=00:00:38.607132][f=-000001] [Game::ClientReadNet] added new player Neoo with number 2 to team 0 [t=00:00:38.607173][f=-000001] > SPRINGIE:User Neoo|hoveraa|0_0||False|||FR [t=00:00:39.542093][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.566417][f=-000001] [Game::ClientReadNet] added new player HistidineStar with number 3 to team 0 [t=00:00:39.566474][f=-000001] > SPRINGIE:User HistidineStar|striderdante|6_5||False|||CN [t=00:00:39.590728][f=-000001] > SPRINGIE:User HistidineStar|striderdante|6_5||False|||CN [t=00:00:39.630492][f=-000001] Connection attempt from HistidineStar [t=00:00:39.630534][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:39.630546][f=-000001] -> Connection established (given id 3) [t=00:00:39.654616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:39.654694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.910041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:39.910371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:40.110578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5569c495abe0,0x5569b51fc8e0}][locale="C"]" [t=00:00:40.170113][f=-000001] Spectator HistidineStar left the game: normal quit [t=00:00:40.170169][f=-000001] [0] Event [undefined]: HistidineStar quit [t=00:00:40.177887][f=-000001] Connection attempt from HistidineStar [t=00:00:40.177922][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:40.177932][f=-000001] -> Connection reestablished (id 3) [t=00:00:40.561792][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.590182][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.909587][f=-000001] [0] Event [4419,399.982361,561]: 0 finished unit Engineer Commander [t=00:00:42.921620][f=-000001] [0] Event [610,399.981934,4325]: 1 finished unit Engineer Commander [t=00:00:42.940572][f=0000000] [0] SanColonia, team: 1, elo:1513, userid: 574634 [t=00:00:42.940630][f=0000000] [0] SMITH, team: 0, elo:1500, userid: 492740 [t=00:00:42.940669][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.948591][f=0000000] Playback continued [t=00:00:42.951977][f=0000000] > Players SMITH did not choose a start position. Game will be aborted. [t=00:00:42.952006][f=0000000] > exiting game [t=00:00:42.956093][f=0000001] No clients connected, shutting down server [t=00:00:42.956118][f=0000001] Server shutdown [t=00:00:42.956526][f=0000001] Submitting stats [t=00:00:42.956860][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.960309][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.960334][f=0000001] Draw 10115.52ms 61.90% [t=00:00:42.960347][f=0000001] Lua::Callins::Synced 110.35ms 10.42% [t=00:00:42.960358][f=0000001] Lua::Callins::Unsynced 14520.43ms 80.06% [t=00:00:42.960369][f=0000001] Lua::CollectGarbage::Synced 60.14ms 0.00% [t=00:00:42.960379][f=0000001] Lua::CollectGarbage::Unsynced 478.46ms 1.59% [t=00:00:42.960390][f=0000001] Misc::Profiler::AddTime 38.26ms 0.10% [t=00:00:42.960674][f=0000001] [1] player nonplacement [t=00:00:42.962134][f=0000001] [1] autohost exit [t=00:00:42.963187][f=0000001] [1] all players disconnected [t=00:00:43.948340][f=0000001] Playback paused [t=00:00:52.957798][f=0000001] Autoquit sending quit command. [t=00:00:52.957884][f=0000001] [QuitAction] user exited to system [t=00:00:52.958357][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.958379][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.958397][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.958722][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.958738][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.958751][f=0000001] [SpringApp::Kill][2] [t=00:00:52.959445][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.959465][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55e98ee780f0 [t=00:00:52.959514][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.964539][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:52.965201][f=0000001] Writing last game win data [t=00:00:52.971862][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:52.971894][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:52.971919][f=0000001] Shutdown Widget - Save/Load API [t=00:00:52.971954][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:52.971987][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.972027][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:52.973579][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:52.973704][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:52.974579][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:52.974600][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:52.974647][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:52.974661][f=0000001] Shutdown Widget - HealthBars [t=00:00:52.975804][f=0000001] Shutdown Widget - Noises [t=00:00:52.975827][f=0000001] Shutdown Widget - Unit Icons [t=00:00:52.975844][f=0000001] Shutdown Widget - Win Counter [t=00:00:52.975857][f=0000001] Shutdown Widget - BuildETA [t=00:00:52.975883][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:52.975902][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.975948][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:52.975962][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:52.975976][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:52.975989][f=0000001] Shutdown Widget - CameraShake [t=00:00:52.976003][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.976116][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:52.976139][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:52.976162][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.976186][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:52.976200][f=0000001] Shutdown Widget - Context Menu [t=00:00:52.976213][f=0000001] Shutdown Widget - Darkening [t=00:00:52.976237][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:52.976251][f=0000001] Shutdown Widget - Grab Input [t=00:00:52.976268][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:52.976281][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:52.976299][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:52.976312][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:52.976327][f=0000001] Shutdown Widget - Point Tracker [t=00:00:52.976340][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.976353][f=0000001] Shutdown Widget - Stereo3D [t=00:00:52.976676][f=0000001] Shutdown Widget - Attack AoE [t=00:00:52.976698][f=0000001] Shutdown Widget - UnitShapes [t=00:00:52.976733][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:52.976749][f=0000001] Shutdown Widget - Selection Send [t=00:00:52.976765][f=0000001] Shutdown Widget - LupsManager [t=00:00:52.976801][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:52.976820][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:52.978430][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:52.978459][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.978494][f=0000001] Shutdown Widget - Chili Framework [t=00:00:52.978514][f=0000001] Shutdown Widget - Lups [t=00:00:52.978551][f=0000001] Shutdown Widget - Custom Markers [t=00:00:52.978569][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:52.978655][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:52.978671][f=0000001] Shutdown Widget - Select Keys [t=00:00:52.978719][f=0000001] Shutdown Widget - Pause Screen [t=00:00:52.979507][f=0000001] Shutdown Widget - Layout Handler [t=00:00:52.979537][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:52.979552][f=0000001] End widgetHandler:Shutdown [t=00:00:53.140951][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278149,30997545} {int,ext,rec}Allocs={9365140,0,0} {chunk,block}Bytes={30997545,0} [t=00:00:53.141683][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55e990f40d30 [t=00:00:53.147438][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={215552,25852510} {int,ext,rec}Allocs={9365142,0,0} {chunk,block}Bytes={25852510,0} [t=00:00:53.147503][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={215552,25852510} {int,ext,rec}Allocs={9365142,0,0} {chunk,block}Bytes={25852510,0} [t=00:00:53.147537][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55e9894251b0 [t=00:00:53.147582][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.147597][f=0000001] Shutdown - StartSetup [t=00:00:53.147609][f=0000001] Shutdown - UnitMorph [t=00:00:53.147663][f=0000001] Shutdown - Carrier Drones [t=00:00:53.147677][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.147692][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.147705][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.147718][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.147743][f=0000001] Shutdown - Starlight Handler [t=00:00:53.147756][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.158676][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.158725][f=0000001] Shutdown - Save/Load [t=00:00:53.158748][f=0000001] Shutdown - Teleport Throw [t=00:00:53.158763][f=0000001] Shutdown - UnitMorph [t=00:00:53.158783][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.158796][f=0000001] Shutdown - Retreat Command [t=00:00:53.158813][f=0000001] Shutdown - Shockwaves [t=00:00:53.158826][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.158843][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.158857][f=0000001] Shutdown - Lups [t=00:00:53.158893][f=0000001] Shutdown - Lups Shield [t=00:00:53.158936][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.173264][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9365173,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.173342][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9365173,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.173402][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.173413][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.228249][f=0000001] [Game::~CGame][1] [t=00:00:53.228296][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.228307][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.228317][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.228328][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.228338][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.228348][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.228555][f=0000001] [Game::KillMisc][1] [t=00:00:53.228567][f=0000001] [Game::KillMisc][2] [t=00:00:53.229220][f=0000001] [Game::KillMisc][3] [t=00:00:53.229730][f=0000001] [Game::KillRendering][1] [t=00:00:53.256303][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.256348][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:53.258105][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:53.442784][f=0000001] [Game::KillInterface][1] [t=00:00:53.443865][f=0000001] [Game::KillInterface][2] [t=00:00:53.446483][f=0000001] [Game::KillSimulation][1] [t=00:00:53.446507][f=0000001] [Game::KillSimulation][2] [t=00:00:54.294489][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/339666 [t=00:00:54.294530][f=0000001] [Game::KillSimulation][3] [t=00:00:54.294729][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.294774][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.294792][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.294810][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.298735][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.330159][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.444495][f=0000001] [Game::KillSimulation][4] [t=00:00:58.497657][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.499745][f=0000001] [Game::~CGame][2] [t=00:00:58.499952][f=0000001] [Game::~CGame][3] [t=00:00:58.732243][f=0000001] [SpringApp::Kill][3] [t=00:00:58.732773][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1811 bytes sent 17497 bytes recv'd [t=00:00:58.738057][f=0000001] Kill: client disconnecting... [t=00:01:00.742520][f=0000001] CloseConnection: client connection closed [t=00:01:00.745001][f=0000001] [SpringApp::Kill][4] font=0x55e96a277600 [t=00:01:00.757227][f=0000001] [SpringApp::Kill][5] [t=00:01:00.771745][f=0000001] [SpringApp::Kill][6] [t=00:01:00.772159] [SpringApp::Kill][7] [t=00:01:00.773783] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.773879] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.773896] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.773907] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.773918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.773929] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.773951] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.773962] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:00.773973] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.773983] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.773994] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.774005] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.774015] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.789333] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.789379] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.789391] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.789402] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.790982] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.791004] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.791229] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55e96a34a1c0) [t=00:01:00.800950] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=5079ms [t=00:01:00.801141] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=101ms [t=00:01:00.801158] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=58ms [t=00:01:00.801169] file="unittextures/factoryveh1.png" indx=7317 inflSize=1077kb readTime=43ms [t=00:01:00.801181] file="objects3d/strikecom_4.dae" indx=5613 inflSize=1000kb readTime=41ms [t=00:01:00.801192] file="objects3d/hovershotgun.s3o" indx=5330 inflSize=66kb readTime=30ms [t=00:01:00.801203] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:01:00.801214] file="unittextures/factpryvej2_flip.png" indx=7321 inflSize=650kb readTime=28ms [t=00:01:00.801225] file="luaui/widgets/cmd_commandinsert.lua" indx=4633 inflSize=8kb readTime=27ms [t=00:01:00.801235] file="luaui/widgets/snd_music2.lua" indx=4850 inflSize=11kb readTime=26ms [t=00:01:00.801245] file="objects3d/factoryhover.s3o" indx=5264 inflSize=71kb readTime=24ms [t=00:01:00.807111] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166106832 bytes cached in 3471 files [t=00:01:01.085745] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:01.086023] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55e96a271360) [t=00:01:01.086876] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.086894] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e96a248810) [t=00:01:01.087728] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.087931] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f7740008ec0) [t=00:01:01.088215] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.090016] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e96a26a170) [t=00:01:01.090081] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.090094] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.090346] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.090360] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.090371] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.090382] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.091482] [SpringApp::Kill][8] [t=00:01:01.091501] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.091512] [WatchDog::Uninstall][1] hangDetectorThread=0x55e9248ca4d0 (joinable=1) [t=00:01:01.091523] [WatchDog::Uninstall][2] [t=00:01:01.138479] [WatchDog::Uninstall][3] [t=00:01:01.138514] [SpringApp::Kill][9]