[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000340] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010014] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010048] Using writeable configuration source: "/tmp/tmp.UyiqJmxJhE/springsettings.1555542.cfg" [t=00:00:00.016944] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016997] ============== ============== [t=00:00:00.017009] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017019] [t=00:00:00.017029] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017039] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017049] Use "none" to disable the default log sections. [t=00:00:00.017059] ============== ============== [t=00:00:00.017070] ============== ============== [t=00:00:00.017129] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017141] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017151] ROAM = 2 [t=00:00:00.017161] RotateLogFiles = 1 [t=00:00:00.017172] TeamHighlight = 0 [t=00:00:00.017183] ============== ============== [t=00:00:00.017193] ============== ============== [t=00:00:00.017203] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017214] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017224] Compiler Version: gcc-11.1.0 [t=00:00:00.017247] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017420] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017433] Binary Word Size: 64-bit (native) [t=00:00:00.017443] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017453] Physical CPU Cores: 1 [t=00:00:00.017463] Logical CPU Cores: 1 [t=00:00:00.017473] ============== ============== [t=00:00:00.017536] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017547] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017557] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017567] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017577] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018855] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018874] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018906] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018941] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018970] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018981] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019021] [GR::LogVersionInfo] [t=00:00:00.019031] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019041] GL version : [t=00:00:00.019051] GL vendor : [t=00:00:00.019061] GL renderer : [t=00:00:00.019071] GLSL version: [t=00:00:00.019081] GLEW version: spring headless stub GLEW version [t=00:00:00.019091] GPU memory : unknown [t=00:00:00.019101] SDL swap-int: 0 [t=00:00:00.019111] SDL driver : headless stub [t=00:00:00.019121] [t=00:00:00.019131] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019141] GLSL shader support : 0 [t=00:00:00.019151] GL4 support : 0 [t=00:00:00.019161] FBO extension support : 0 [t=00:00:00.019171] NVX GPU mem-info support : 0 [t=00:00:00.019230] ATI GPU mem-info support : 0 [t=00:00:00.019243] NPOT-texture support : 1 (0) [t=00:00:00.019253] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019263] texture query-LOD support : 1 (0) [t=00:00:00.019273] MSAA frame-buffer support : 0 (0) [t=00:00:00.019283] Z-buffer depth : 16 (-) [t=00:00:00.019293] primitive-restart support : 0 (0) [t=00:00:00.019303] clip-space control support: 0 (0) [t=00:00:00.019313] seamless cube-map support : 0 (0) [t=00:00:00.019323] frag-depth layout support : 0 (0) [t=00:00:00.019332] persistent maps support : 0 (0) [t=00:00:00.019343] explicit attribs location : 0 (0) [t=00:00:00.019352] multi draw indirect : 0 (-) [t=00:00:00.019362] [t=00:00:00.019372] max. FBO samples : -1 [t=00:00:00.019382] max. FS/program texture slots : 8/8 [t=00:00:00.019392] max. texture size : 2048 [t=00:00:00.019404] max. texture anisotropy level : 0.000000 [t=00:00:00.019414] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019424] max. draw-buffers : 0 [t=00:00:00.019434] max. rec. indices/vertices : 0/0 [t=00:00:00.019444] max. uniform buffer-bindings : 0 [t=00:00:00.019454] max. uniform block-size : 0KB [t=00:00:00.019464] max. storage buffer-bindings : 0 [t=00:00:00.019474] max. storage block-size : 0MB [t=00:00:00.019484] [t=00:00:00.019494] enable AMD-hacks : 0 [t=00:00:00.019504] compress MIP-maps: 0 [t=00:00:00.020377] [GR::UpdateGLConfigs] [t=00:00:00.020405] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020420] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020432] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020442] [GR::InitGLState] [t=00:00:00.020453] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201808] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.205157] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210428] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210945] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.210967] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.210983] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.242369] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.243303] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.274669] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.274997] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.286799] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.286820] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.286972] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.290652] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fee1001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.290668] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.290769] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.290788] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290799] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290808] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.290827] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2349 MB [t=00:00:00.295880][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.295914][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.295933][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1555542/replay.sdfz" for game data... [t=00:00:00.437832][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.441152][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.441187][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.445773][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.445832][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.445859][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.493469][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5589b22e78c0] using map "Rainbow Comet v1.22" (loaded=0 cached=0) [t=00:00:00.494577][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0 [t=00:00:00.495961][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.496467][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5589b22e78c0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.497515][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.507655][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507854][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.517480][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.517669][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.523694][f=-000001] forceSingleThreaded, false [t=00:00:00.560285][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.560318][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.560411][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.560468][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.560522][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.560574][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.561714][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.562215][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.562711][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.565875][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.568195][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.571040][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.571075][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.571593][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.576414][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.577643][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.578598][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.578881][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.579857][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.579879][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.584434][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.584477][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.691799][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.740854][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.829342][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.285597][f=-000001] Loading UnitDefs_posts [t=00:00:02.500342][f=-000001] Loading FeatureDefs_posts [t=00:00:02.533039][f=-000001] Loading WeaponDefs_posts [t=00:00:02.553851][f=-000001] Loading ArmorDefs_posts [t=00:00:02.576481][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 706ms [t=00:00:02.630326][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 815ms [t=00:00:02.632456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.852163][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.852863][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.853730][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.853755][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.855726][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.859537][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.151509][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.239402][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.373610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.379324][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.379364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.831013][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 451ms [t=00:00:03.831059][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.927466][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.927510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.954092][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.734111][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.755759][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.763272][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.790263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.847265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.868842][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.868884][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.870953][f=-000001] InfoTexture: legacy [t=00:00:10.870982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.874244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.608105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.623789][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.623836][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.626079][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.838762][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.838805][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.106453][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.227188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.239782][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.239819][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.240517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.740288][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.754290][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.755290][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.937837][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.939817][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.939842][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.953520][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.953558][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.953571][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.953581][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.953591][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.953602][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.953612][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d [t=00:00:12.963518][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.963568][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.963580][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.963591][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.963602][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.963612][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.963624][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d [t=00:00:12.963636][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5589ba585d00 has BLOCKSIZE 1 [t=00:00:12.970509][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.970558][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.970569][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.970579][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.970901][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.970919][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3 [t=00:00:12.977211][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1) [t=00:00:12.978605][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.986285][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.986358][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.992658][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.992698][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.992710][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.992720][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.992730][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.992740][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3 [t=00:00:13.155483][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1) [t=00:00:13.156248][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.158122][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.158139][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.158152][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 1fd4fcd6)" [t=00:00:13.158204][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.158217][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.158241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.363410][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 125ms [t=00:00:13.364043][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.461848][f=-000001] Map Terrain Generation [t=00:00:15.461889][f=-000001] Random Seed, 8394335 [t=00:00:15.461903][f=-000001] Wave generation complete [t=00:00:15.463061][f=-000001] Draw points, 13, factor, 0.82313669 [t=00:00:15.518796][f=-000001] Voronoi generation complete [t=00:00:15.521356][f=-000001] Terrain structure complete [t=00:00:17.195526][f=-000001] Edge processing complete [t=00:00:17.197244][f=-000001] ApplyLineDistanceFunc [t=00:00:19.771821][f=-000001] Tier propagation complete [t=00:00:20.932543][f=-000001] Height application complete [t=00:00:35.304568][f=-000001] Smoothing complete [t=00:00:35.722974][f=-000001] Map terrain complete [t=00:00:37.220875][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:37.351742][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:38.017490][f=-000001] Synced LuaRules: finished loading [t=00:00:38.062925][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.728802][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.869779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.873778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.874781][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.874798][f=-000001] LuaSocket Support: enabled [t=00:00:38.890642][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.973444][f=-000001] localWidgets, nil, true, true [t=00:00:38.975867][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.975894][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.987884][f=-000001] USE_OLD_CHILI [t=00:00:39.355709][f=-000001] Loading last game win data [t=00:00:39.355743][f=-000001] Resetting win data [t=00:00:39.355793][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:39.355806][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:39.355818][f=-000001] Player and team counts match, continuing [t=00:00:39.355830][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:39.470892][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.470929][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.571489][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.624071][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.256998][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.486565][f=-000001] forceSingleThreaded, false [t=00:00:41.948287][f=-000001] Loaded API widget: i18n [t=00:00:41.949676][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.949888][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.950080][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.950426][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.951276][f=-000001] Loaded API widget: Win Counter [t=00:00:42.118828][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.119268][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.119560][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.119784][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.119990][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.122247][f=-000001] Loaded API widget: Lups [t=00:00:42.414173][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.414640][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.414987][f=-000001] Loaded widget: Save/Load API [t=00:00:42.415380][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.415710][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.416574][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.421150][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.422626][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.422647][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.422998][f=-000001] Set maximum particles to: 0 [t=00:00:42.423795][f=-000001] Set UnitIconDist to 0 [t=00:00:42.527398][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.527815][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.529036][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.554529][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.554939][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.564691][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.565057][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.565519][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.565830][f=-000001] Mexspot Fetcher fetching [t=00:00:42.566234][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.566589][f=-000001] Team highlighting: Disabled [t=00:00:42.566952][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.567526][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.567969][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.568368][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.568587][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.568803][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.569070][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.569361][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.569659][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.570034][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.570603][f=-000001] Loaded widget: Attack Command Helper [t=00:00:42.570896][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.570909][f=-000001] Using fallback unit outlines [t=00:00:42.571090][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.571647][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.580075][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.581549][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.582655][f=-000001] Loaded widget: Unit Icons [t=00:00:42.583031][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.583495][f=-000001] Loaded widget: Noises [t=00:00:42.626613][f=-000001] Loaded widget: HealthBars [t=00:00:42.627214][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.627497][f=-000001] Loaded widget: Guard Remove [t=00:00:42.630922][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.631368][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.631719][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.632168][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1555542/events.log [t=00:00:42.638214][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.638627][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.640261][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.640480][f=-000001] Loaded widget: Objectives [t=00:00:42.640809][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.641191][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.641552][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.641907][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.642363][f=-000001] Loaded widget: BuildETA [t=00:00:42.646234][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.646977][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.647288][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.650498][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.650943][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.651750][f=-000001] Loaded widget: Command Alpha [t=00:00:42.652603][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.652854][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.653617][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.654026][f=-000001] Loaded widget: Ghost Site [t=00:00:42.654268][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.655722][f=-000001] Loaded widget: Stereo3D [t=00:00:42.656205][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.656477][f=-000001] Loaded widget: SmoothCam [t=00:00:42.656836][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.657291][f=-000001] Loaded widget: Simple Settings [t=00:00:42.657741][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.658114][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.658519][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.658743][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.658961][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.659315][f=-000001] Loaded widget: Point Tracker [t=00:00:42.659538][f=-000001] Loaded widget: Orbit Command [t=00:00:42.659752][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.659998][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.660428][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.660772][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.661492][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.661853][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.662189][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.662484][f=-000001] Loaded widget: Keep Target [t=00:00:42.662710][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.663172][f=-000001] Loaded widget: In-game Guide [t=00:00:42.663542][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.663937][f=-000001] Loaded widget: Haven Handler [t=00:00:42.664280][f=-000001] Input grabbing is enabled! [t=00:00:42.664298][f=-000001] Input grabbing is enabled! [t=00:00:42.664397][f=-000001] Loaded widget: Grab Input [t=00:00:42.664879][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.665247][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.665856][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.672829][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.673223][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.673526][f=-000001] Loaded widget: Decloak Range [t=00:00:42.673901][f=-000001] Loaded widget: Darkening [t=00:00:42.681466][f=-000001] Loaded widget: Context Menu [t=00:00:42.682130][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.682384][f=-000001] Loaded widget: Easy Facing [t=00:00:42.682754][f=-000001] Loaded widget: Ferry Points [t=00:00:42.711619][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.712069][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.712493][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.712761][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.713186][f=-000001] EndGame Graph disabled [t=00:00:42.731581][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.751688][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.752520][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.752911][f=-000001] Loaded widget: CameraShake [t=00:00:42.753164][f=-000001] Loaded widget: Blast Radius [t=00:00:42.753512][f=-000001] Loaded widget: Autoquit [t=00:00:42.753872][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.754112][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.783752][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.786025][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.786508][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.786964][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.787525][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.788799][f=-000001] Loaded widget: Attack Warning [t=00:00:42.789198][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.789860][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.791273][f=-000001] Loaded widget: Auto Group [t=00:00:42.792304][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.793322][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.793685][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.794556][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.795593][f=-000001] Loaded widget: Select Com at start [t=00:00:42.801932][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.803084][f=-000001] Loaded widget: Transport AI [t=00:00:42.803380][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.803628][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.829893][f=-000001] Loaded widget: Unit Start State [t=00:00:42.830367][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.836005][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.836736][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.837053][f=-000001] Loaded widget: Icon Sets [t=00:00:42.962742][f=-000001] Loaded widget: Attack AoE [t=00:00:42.964739][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.965804][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.966049][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.966495][f=-000001] Loaded widget: Commands FX [t=00:00:42.982492][f=-000001] Loaded widget: UnitShapes [t=00:00:42.983009][f=-000001] : disabled for spectators [t=00:00:42.983992][f=-000001] Loaded widget: Stockpiler [t=00:00:42.984580][f=-000001] Loaded widget: Map Edge Extension [t=00:00:42.985093][f=-000001] Loaded widget: State Icons [t=00:00:42.985469][f=-000001] Loaded widget: Shield Guard [t=00:00:42.985837][f=-000001] Loaded widget: Selection Send [t=00:00:42.986201][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:42.986598][f=-000001] Loaded widget: Gadget Icons [t=00:00:42.987723][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:42.987988][f=-000001] Loaded widget: AllyCursors [t=00:00:42.988337][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:42.988680][f=-000001] : disabled for spectators [t=00:00:42.989496][f=-000001] Loaded widget: Building Starter [t=00:00:42.989864][f=-000001] : disabled for spectators [t=00:00:42.990606][f=-000001] Loaded widget: Cloaker Guard [t=00:00:42.990956][f=-000001] Loaded widget: Units on Fire [t=00:00:42.991368][f=-000001] Loaded widget: Smoke Signals [t=00:00:42.991649][f=-000001] Loaded widget: LupsManager [t=00:00:42.992181][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:42.992790][f=-000001] Loaded widget: Newton Firezone [t=00:00:42.993916][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:42.994301][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:43.001267][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.012270][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.012988][f=-000001] Loaded widget: Chili Docking [t=00:00:43.013507][f=-000001] Loaded widget: HUD Presets [t=00:00:43.014277][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.017211][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.017668][f=-000001] Loaded widget: Image Preloader [t=00:00:43.018205][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:43.018462][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.022923][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.023523][f=-000001] Loaded widget: Custom Markers [t=00:00:43.024748][f=-000001] Loaded widget: Select Keys [t=00:00:43.025536][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.025996][f=-000001] Loaded widget: Start Boxes [t=00:00:43.026257][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.026979][f=-000001] Loaded widget: Pause Screen [t=00:00:43.035005][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.035477][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.036218][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.036668][f=-000001] SetSunLighting [t=00:00:43.038552][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:43.039042][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.043188][f=-000001] Loaded widget: Layout Handler [t=00:00:43.043605][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.043647][f=-000001] Loaded widget: GC Control [t=00:00:43.043901][f=-000001] Loaded widget: Font Cache [t=00:00:43.056600][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.059119][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.063860][f=-000001] Writing last game win data [t=00:00:43.068179][f=-000001] LuaUI v0.3 [t=00:00:43.250965][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.151100][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:47.741025][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.606543][f=-000001] Spectator mode. Widget removed. [t=00:00:48.620020][f=-000001] Spectator mode. Widget removed. [t=00:00:48.624348][f=-000001] Reclaim highlight: old engine version. [t=00:00:48.624427][f=-000001] Playback paused [t=00:00:48.631623][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:48.664889][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:48.734125][f=-000001] Opening demofile demos/1555542/replay.sdfz [t=00:00:48.734158][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:48.734170][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:48.734408][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:48.734432][f=-000001] -> Connection established (given id 2) [t=00:00:48.734456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:48.734480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:48.734492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:48.734503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:48.734519][f=-000001] Speed set to 20.0 [server] [t=00:00:48.734530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5589d2d2cac0,(nil)}][locale="C"]" [t=00:00:48.734543][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:48.749137][f=-000001] Switching to Overhead (TA) style camera [t=00:00:48.749171][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:51.808024][f=-000001] Beginning demo playback [t=00:00:51.819784][f=-000001] GameID: bbccdb63cf98f6a84f5664be7e4bf7ed [t=00:00:51.859892][f=-000001] Connection attempt from n0ddz [t=00:00:51.859934][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.860606][f=-000001] [0] Event [undefined]: n0ddz changed status [t=00:00:51.860807][f=-000001] -> Connection established (given id 1) [t=00:00:51.868389][f=-000001] Connection attempt from dominiklinha [t=00:00:51.868430][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.868494][f=-000001] [0] Event [undefined]: dominiklinha changed status [t=00:00:51.868683][f=-000001] -> Connection established (given id 0) [t=00:00:51.883552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:51.883793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.883817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:51.883830][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.233313][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.239616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.311360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.311401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.967667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[Game::Load][lua{Rules,Gaia}={000001afea3f1050,0000000000000000}][locale="C"]" [t=00:00:53.047954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={000001797ed6d050,0000000000000000}][locale="C"]" [t=00:00:53.288824][f=-000001] Allies: I choose: Recon! [t=00:00:53.748508][f=-000001] Allies: I choose: n0d0! [t=00:00:54.721823][f=-000001] [0] Event [1042,65.0097656,1514]: 0 finished unit Recon Commander [t=00:00:54.756628][f=-000001] [0] Event [1391,65.0097656,6556]: 1 finished unit Guardian Commander [t=00:00:54.791400][f=0000000] [0] n0ddz, team: 1, elo:2097, userid: 535552 [t=00:00:54.791456][f=0000000] [0] dominiklinha, team: 0, elo:1764, userid: 517646 [t=00:00:54.791483][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:54.806186][f=0000000] Playback continued [t=00:00:54.853363][f=0000015] [15] Event [904,65.0066376,1576]: 0 finished unit Amphbot Factory [t=00:00:55.065391][f=0000061] [61] Event [1248,65.0066376,6464]: 1 finished unit Tank Foundry [t=00:00:56.157315][f=0000499] [499] Event [904,65.0066376,1611.99988]: 0 finished unit Conch [t=00:00:56.317974][f=0000558] [558] Event [760,65.0066376,1192]: 0 finished unit Metal Extractor [t=00:00:56.591411][f=0000689] [689] Event [1338.43469,142.006638,6108.66504]: 1 finished unit Firefly [t=00:00:56.961589][f=0000839] [839] Event [1336,10.0066376,5976]: 1 finished unit Metal Extractor [t=00:00:57.420527][f=0001076] [1076] Event [680,65.0066376,1240]: 0 finished unit Solar Collector [t=00:00:57.427870][f=0001079] [1079] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:00:57.961329][f=0001323] [1323] Event [600,65.0066376,584]: 0 finished unit Metal Extractor [t=00:00:58.275860][f=0001481] [1481] Event [632,65.0066376,1080]: 0 finished unit Solar Collector [t=00:00:58.663441][f=0001637] [1637] Event [1248.04297,66.3266373,6436]: 1 finished unit Welder [t=00:00:59.052153][f=0001807] [1807] Event [904,65.0066376,1611.99988]: 0 finished unit Conch [t=00:00:59.102198][f=0001829] [1829] Event [600,65.0066376,5304]: 1 finished unit Metal Extractor [t=00:00:59.150978][f=0001856] [1856] Event [600,65.0066376,920]: 0 finished unit Solar Collector [t=00:00:59.843673][f=0002167] [2167] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:00:59.999014][f=0002246] [2246] Event [552,65.0066376,760]: 0 finished unit Solar Collector [t=00:01:00.036752][f=0002264] [2264] Event [904,65.0066376,1611.99988]: 0 finished unit Conch [t=00:01:00.149697][f=0002325] [2325] Event [904,65.0066376,5032]: 1 finished unit Metal Extractor [t=00:01:00.188538][f=0002343] [2343] Event [1480,65.0066376,1304]: 0 finished unit Metal Extractor [t=00:01:00.307187][f=0002403] [2403] Event [1560,65.0066376,6584]: 1 finished unit Metal Extractor [t=00:01:00.845116][f=0002662] [2662] Event [856,65.0066376,5112]: 1 finished unit Solar Collector [t=00:01:00.942458][f=0002703] [2703] Event [504,65.0066376,600]: 0 finished unit Solar Collector [t=00:01:01.318628][f=0002880] [2880] Event [744,65.0066376,5256]: 1 finished unit Solar Collector [t=00:01:01.949201][f=0003108] [3108] Event [904,65.0066376,1611.99988]: 0 finished unit Conch [t=00:01:02.108361][f=0003184] [3184] Event [600,65.0066376,488]: 0 finished unit Solar Collector [t=00:01:02.212291][f=0003239] [3239] Event [992,65.0066376,5168]: 1 finished unit Lotus [t=00:01:02.825012][f=0003521] [3521] Event [1544,65.0066376,6520]: 1 finished unit Solar Collector [t=00:01:02.960036][f=0003576] [3576] Event [680,65.0066376,440]: 0 finished unit Solar Collector [t=00:01:03.085869][f=0003627] [3627] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:01:03.133871][f=0003646] [3646] Event [1832,65.0066376,504]: 0 finished unit Metal Extractor [t=00:01:03.162920][f=0003657] [3657] Event [872,65.0066376,1464]: 0 finished unit Caretaker [t=00:01:03.987241][f=0004000] [4000] Event [760,65.0066376,392]: 0 finished unit Solar Collector [t=00:01:04.019385][f=0004012] [4012] Event [1344,65.0066376,6672]: 1 finished unit Lotus [t=00:01:04.388423][f=0004154] [4154] Event [920,65.0066376,1464]: 0 finished unit Caretaker [t=00:01:04.535782][f=0004219] [4219] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:01:04.865134][f=0004358] [4358] Event [904,65.0066376,1611.99988]: 0 finished unit Duck [t=00:01:04.913992][f=0004379] [4379] Event [1864,65.0066376,4504]: 1 finished unit Metal Extractor [t=00:01:05.265542][f=0004523] [4523] Event [840,65.0066376,344]: 0 finished unit Solar Collector [t=00:01:05.492798][f=0004620] [4620] Event [1848,65.0066376,4440]: 1 finished unit Solar Collector [t=00:01:05.873005][f=0004776] [4776] Event [920,65.0066376,1240]: 0 finished unit Storage [t=00:01:05.953466][f=0004810] [4810] Event [904,65.0066376,1611.99988]: 0 finished unit Duck [t=00:01:06.176685][f=0004905] [4905] Event [1904,65.0066376,4368]: 1 finished unit Radar Tower [t=00:01:06.435011][f=0005020] [5020] Event [1672,65.0066376,7224]: 1 finished unit Metal Extractor [t=00:01:06.708025][f=0005133] [5133] Event [920,65.0066376,312]: 0 finished unit Solar Collector [t=00:01:06.749358][f=0005150] [5150] Event [968,65.0066376,1240]: 0 finished unit Storage [t=00:01:07.128922][f=0005293] [5293] Event [904,65.0066376,1611.99988]: 0 finished unit Duck [t=00:01:07.166071][f=0005309] [5309] Event [2000,65.0066376,4416]: 1 finished unit Lotus [t=00:01:07.215455][f=0005323] [5323] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:01:07.454849][f=0005416] [5416] Event [2840,65.0066376,664]: 0 finished unit Metal Extractor [t=00:01:07.767589][f=0005550] [5550] Event [1000,65.0066376,264]: 0 finished unit Solar Collector [t=00:01:07.909503][f=0005610] [5610] Event [1976,65.0066376,4520]: 1 finished unit Solar Collector [t=00:01:08.109284][f=0005690] [5690] Event [1656,65.0066376,7160]: 1 finished unit Solar Collector [t=00:01:08.618339][f=0005864] [5864] Event [2614.69434,63.192627,96.9689713]: 1 lost unit Kodachi [t=00:01:08.754203][f=0005910] [5910] Event [2120,65.0066376,4520]: 1 finished unit Solar Collector [t=00:01:08.896561][f=0005968] [5968] Event [1080,65.0066376,216]: 0 finished unit Solar Collector [t=00:01:09.010126][f=0006019] [6019] Event [1248.04297,66.3266373,6436]: 1 finished unit Welder [t=00:01:09.573168][f=0006225] [6225] Event [2264,65.0066376,4504]: 1 finished unit Solar Collector [t=00:01:09.853818][f=0006324] [6324] Event [1808,65.0066376,7200]: 1 finished unit Lotus [t=00:01:09.973524][f=0006363] [6363] Event [1160,65.0066376,168]: 0 finished unit Solar Collector [t=00:01:10.554988][f=0006570] [6570] Event [2408,65.0066376,4504]: 1 finished unit Solar Collector [t=00:01:10.637991][f=0006599] [6599] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:01:10.958895][f=0006709] [6709] Event [632,65.0066376,6408]: 1 finished unit Metal Extractor [t=00:01:11.212589][f=0006803] [6803] Event [1240,65.0066376,120]: 0 finished unit Solar Collector [t=00:01:11.369011][f=0006860] :D :D :D :D :D [t=00:01:11.591675][f=0006924] [6924] Event [600,65.0066376,584]: 0 lost unit Metal Extractor [t=00:01:11.644298][f=0006935] [6935] Event [1120,65.0066376,1384]: 0 finished unit Airplane Plant [t=00:01:11.682303][f=0006944] [6944] Event [2552,65.0066376,4504]: 1 finished unit Metal Extractor [t=00:01:11.733260][f=0006955] [6955] Event [2072,64.1934738,7592]: 1 finished unit Metal Extractor [t=00:01:12.513746][f=0007133] [7133] Event [888,65.0066376,1688]: 0 finished unit Amphbot Plate [t=00:01:12.524772][f=0007138] [7138] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:01:12.936007][f=0007247] [7247] Event [489.551453,65.0066376,458.400269]: 0 lost unit Duck [t=00:01:13.261867][f=0007314] [7314] Event [2056,57.3022003,7528]: 1 finished unit Solar Collector [t=00:01:13.488592][f=0007364] [7364] Event [2720,65.0066376,4368]: 1 finished unit Lotus [t=00:01:13.849272][f=0007444] [7444] Event [968,65.0191116,1688]: 0 finished unit Amphbot Plate [t=00:01:14.482738][f=0007590] [7590] Event [2536,65.0066376,4440]: 1 finished unit Solar Collector [t=00:01:14.625016][f=0007624] [7624] Event [1352,65.0066376,56]: 0 lost unit Solar Collector [t=00:01:14.666686][f=0007633] [7633] Event [1240,65.0066376,120]: 0 lost unit Solar Collector [t=00:01:14.899371][f=0007699] [7699] Event [1248.04297,66.3266373,6436]: 1 finished unit Kodachi [t=00:01:14.936442][f=0007707] [7707] Event [520,65.0066376,7688]: 1 finished unit Metal Extractor [t=00:01:15.792170][f=0007948] [7948] Event [1832,65.0066376,504]: 0 lost unit Metal Extractor [t=00:01:16.623489][f=0008209] [8209] Event [936,65.0066376,7688]: 1 finished unit Metal Extractor [t=00:01:16.820133][f=0008260] [8260] Event [2840,65.0066376,664]: 0 lost unit Metal Extractor [t=00:01:16.837786][f=0008264] [8264] Event [1224,65.1268768,1592]: 0 finished unit Stardust [t=00:01:16.893943][f=0008278] [8278] Event [1248.04297,66.3266373,6436]: 1 finished unit Welder [t=00:01:17.300167][f=0008383] [8383] Event [3368.59326,65.0066376,4672.47266]: 1 finished unit Guardian Commander [t=00:01:17.587092][f=0008458] [8458] Event [3480,65.0066376,4712]: 1 finished unit Metal Extractor [t=00:01:17.935626][f=0008548] [8548] Event [1000,65.0066376,1576]: 0 finished unit Stardust [t=00:01:18.458483][f=0008682] [8682] Event [3464,65.0066376,4648]: 1 finished unit Solar Collector [t=00:01:18.618001][f=0008717] [8717] Event [1082.00012,69.0066376,1404.49988]: 0 finished unit Crane [t=00:01:19.609074][f=0009000] [9000] Event [942.339417,65.0066376,2597.91382]: 0 lost unit Duck [t=00:01:19.812032][f=0009056] [9056] Event [3472,65.0066376,4464]: 1 finished unit Lotus [t=00:01:20.054108][f=0009119] [9119] Event [1514.23779,65.0066376,1495.6814]: 1 lost unit Kodachi [t=00:01:20.464642][f=0009237] [9237] Event [1082.00012,69.0066376,1404.49988]: 0 finished unit Crane [t=00:01:20.668351][f=0009294] [9294] Event [1480,65.0066376,1304]: 0 lost unit Metal Extractor [t=00:01:21.140795][f=0009426] [9426] Event [536,65.0066376,7784]: 1 finished unit Solar Collector [t=00:01:21.198023][f=0009442] [9442] Event [1192,65.0066376,6664]: 1 finished unit Caretaker [t=00:01:21.808428][f=0009613] [9613] Event [1248.04297,66.3266373,6436]: 1 finished unit Ogre [t=00:01:22.273827][f=0009740] [9740] Event [680,65.0066376,7800]: 1 finished unit Solar Collector [t=00:01:22.861870][f=0009912] [9912] Event [600,65.0066376,488]: 0 lost unit Solar Collector [t=00:01:23.458396][f=0010085] [10085] Event [824,65.0066376,7816]: 1 finished unit Solar Collector [t=00:01:23.770701][f=0010161] [10161] Event [1160,65.0066376,168]: 0 lost unit Solar Collector [t=00:01:23.809187][f=0010166] [10166] Event [1000,65.0066376,264]: 0 lost unit Solar Collector [t=00:01:24.360515][f=0010272] [10272] Event [920,65.0066376,312]: 0 lost unit Solar Collector [t=00:01:24.430298][f=0010289] [10289] Event [600,65.0066376,920]: 0 lost unit Solar Collector [t=00:01:24.517183][f=0010308] [10308] Event [1080,65.0066376,216]: 0 lost unit Solar Collector [t=00:01:24.801507][f=0010368] [10368] Event [840,65.4273987,344]: 0 lost unit Solar Collector [t=00:01:24.938071][f=0010408] [10408] Event [760,65.5929565,392]: 0 lost unit Solar Collector [t=00:01:25.078169][f=0010445] [10445] Event [968,65.0066376,7832]: 1 finished unit Solar Collector [t=00:01:25.138633][f=0010460] [10460] Event [680,65.5929565,440]: 0 lost unit Solar Collector [t=00:01:25.467701][f=0010556] [10556] Event [552,65.0066376,760]: 0 lost unit Solar Collector [t=00:01:25.884443][f=0010681] [10681] Event [2016,65.0350266,7792]: 1 finished unit Lotus [t=00:01:25.987835][f=0010711] [10711] Event [2712,65.0066376,7144]: 1 finished unit Metal Extractor [t=00:01:26.157012][f=0010762] [10762] Event [920,65.0066376,1240]: 0 lost unit Storage [t=00:01:26.286150][f=0010794] [10794] Event [872,65.0066376,1464]: 0 lost unit Caretaker [t=00:01:26.305718][f=0010798] [10798] Event [920,65.0066376,1464]: 0 lost unit Caretaker [t=00:01:26.346376][f=0010805] [10805] Event [1112,65.0066376,7848]: 1 finished unit Solar Collector [t=00:01:26.427293][f=0010825] [10825] Event [504,65.0066376,600]: 0 lost unit Solar Collector [t=00:01:26.554062][f=0010854] [10854] Event [980.242126,66.2879333,1477.74475]: 0 lost unit Conch [t=00:01:26.750469][f=0010896] [10896] Event [1248.04297,66.3266373,6436]: 1 finished unit Minotaur [t=00:01:27.046457][f=0010952] [10952] Event [1003.74664,65.2727814,1493.57007]: 0 lost unit Conch [t=00:01:27.199030][f=0010982] [10982] Event [1024.20178,65.0916443,1513.09607]: 0 lost unit Conch [t=00:01:27.836824][f=0011163] [11163] Event [1288,65.0066376,7848]: 1 finished unit Solar Collector [t=00:01:28.408944][f=0011304] [11304] Event [3656,65.0066376,3704]: 1 finished unit Solar Collector [t=00:01:28.677438][f=0011369] [11369] Event [3304,65.0066376,7528]: 1 finished unit Metal Extractor [t=00:01:29.343706][f=0011523] [11523] Event [1432,65.0066376,7816]: 1 finished unit Solar Collector [t=00:01:29.373921][f=0011529] [11529] Event [3576,65.0066376,3752]: 1 finished unit Solar Collector [t=00:01:29.404449][f=0011537] [11537] Event [920,67.4239578,7624]: 1 finished unit Solar Collector [t=00:01:30.261290][f=0011732] [11732] Event [3514.1228,65.0066376,3796.9834]: 1 finished unit Guardian Commander [t=00:01:30.882192][f=0011883] [11883] Event [1576,65.0066376,7768]: 1 finished unit Solar Collector [t=00:01:31.303360][f=0011986] [11986] Event [816,65.0066376,7888]: 1 finished unit Lotus [t=00:01:31.340209][f=0011997] [11997] Event [3592,65.0066376,3688]: 1 finished unit Metal Extractor [t=00:01:31.589183][f=0012059] [12059] Event [3519.11401,145.006638,3737.76978]: 1 finished unit Firefly [t=00:01:32.098744][f=0012185] [12185] Event [1248.04297,66.3266373,6436]: 1 finished unit Minotaur [t=00:01:32.151319][f=0012199] [12199] Event [3528,65.0066376,3672]: 1 finished unit Solar Collector [t=00:01:32.249649][f=0012223] [12223] Event [3048,65.0066376,6280]: 1 finished unit Metal Extractor [t=00:01:32.463634][f=0012275] [12275] Event [1720,61.0597801,7736]: 1 finished unit Solar Collector [t=00:01:33.027300][f=0012431] [12431] Event [504,65.0066376,7624]: 1 finished unit Solar Collector [t=00:01:33.648764][f=0012611] [12611] Event [1248.04297,66.3266373,6436]: 1 finished unit Welder [t=00:01:33.701630][f=0012625] [12625] Event [3584,65.0066376,3504]: 1 finished unit Lotus [t=00:01:33.836664][f=0012665] [12665] Event [1864,57.0138245,7704]: 1 finished unit Solar Collector [t=00:01:34.698248][f=0012913] [12913] Event [2264,65.0066376,6088]: 1 finished unit Metal Extractor [t=00:01:34.910396][f=0012978] 3 [t=00:01:34.987254][f=0013003] 2 [t=00:01:35.092202][f=0013032] 1 [t=00:01:35.332119][f=0013107] boom [t=00:01:35.543073][f=0013171] [13171] Event [2184,65.0066376,7560]: 1 finished unit Solar Collector [t=00:01:35.704275][f=0013220] [13220] Event [1121.68176,65.0737762,1599.50537]: 0 lost unit Recon Commander [t=00:01:35.739192][f=0013229] [13229] Event [1134.33301,63.307251,1527.84424]: 0 lost unit Duck [t=00:01:35.785504][f=0013240] [13240] Event [1000,64.1294785,1576]: 0 lost unit Stardust [t=00:01:35.798526][f=0013243] [13243] Event [1118.91138,65.7456589,1467.23889]: 0 lost unit Crane [t=00:01:35.814501][f=0013246] [13246] Event [1120.45959,67.8215179,1444.05005]: 0 lost unit Crane [t=00:01:35.930627][f=0013275] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:35.935971][f=0013276] [13276] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:36.000519][f=0013300] [13300] Event [616,65.0066376,6344]: 1 finished unit Solar Collector [t=00:01:36.031796][f=0013312] [13312] Event [1624,65.0066376,6632]: 1 finished unit Solar Collector [t=00:01:36.196718][f=0013368] [13368] Event [1248.04297,66.3266373,6436]: 1 finished unit Ogre [t=00:01:36.271502][f=0013390] [13390] Event [2784,65.0066376,3280]: 1 finished unit Lotus [t=00:01:36.430809][f=0013440] game_message: dominiklinha has been destroyed! [t=00:01:36.430927][f=0013440] [13440] Event [undefined]: dominiklinha resigned [t=00:01:36.431271][f=0013440] game_message: n0ddz wins! [t=00:01:36.431739][f=0013440] Submitting stats [t=00:01:36.439489][f=0013440] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:36.441189][f=0013440] Part| Total Time|Time of the last 0.5s [t=00:01:36.441216][f=0013440] Draw 10062.97ms 20.20% [t=00:01:36.441229][f=0013440] Lua::Callins::Synced 6696.46ms 11.94% [t=00:01:36.441243][f=0013440] Lua::Callins::Unsynced 16122.04ms 31.34% [t=00:01:36.441255][f=0013440] Lua::CollectGarbage::Synced 420.96ms 0.00% [t=00:01:36.441268][f=0013440] Lua::CollectGarbage::Unsynced 590.76ms 0.10% [t=00:01:36.441291][f=0013440] Misc::Profiler::AddTime 46.28ms 0.00% [t=00:01:36.441304][f=0013440] Sim 26694.02ms 57.81% [t=00:01:36.441491][f=0013440] [13440] Event [1095.20667,68.6873932,1733.29895]: 0 lost unit Conch [t=00:01:36.442303][f=0013440] [13440] Received game_message: dominiklinha has been destroyed! [t=00:01:36.444830][f=0013440] [13440] Received game_message: n0ddz wins! [t=00:01:36.457484][f=0013441] [13441] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:36.457580][f=0013441] [13441] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:36.457687][f=0013441] [13441] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:36.457792][f=0013441] [13441] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:36.457878][f=0013441] [13441] Game End Stats Values: 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Values: 29,2345,10835,10835,2345,308.272705,417.587952,417.587952,308.272705,0,0,0,0,0,0,0,0,1307.44751,387.088531,387.088531,1307.44751,608.720642,2948.52246,2948.52246,608.720642,440,720,720,440,8,57.3333321,57.3333321,8,1275,2280,2280,1275,6,54.6994781,54.6994781,6,80,3220,3220,80,340,1766.58337,1766.58337,340,550,4615,4615,550,2102.9165,422.666504,422.666504,2102.9165,0,0.01006242,0.01006242,0,4867.8418,970.586365,970.586365,4867.8418 [t=00:01:36.460465][f=0013441] [13441] Game End Stats Values: 30,2345,11265,11265,2345,308.272705,532.237976,532.237976,308.272705,0,0,0,0,0,0,0,0,1397.44751,487.594788,487.594788,1397.44751,608.720642,2948.52246,2948.52246,608.720642,440,810,810,440,8,61.4666672,61.4666672,8,1275,2280,2280,1275,6,50.9033432,50.9033432,6,80,3220,3220,80,340,1766.58337,1766.58337,340,550,4955,4955,550,2102.9165,422.666504,422.666504,2102.9165,0,0.01006242,0.01006242,0,4867.8418,970.586365,970.586365,4867.8418 [t=00:01:36.460567][f=0013441] [13441] Game End Stats Values: 31,150,12065,12065,150,308.272705,597.68573,597.68573,308.272705,0,0,0,0,0,0,0,0,1950.94751,491.825592,491.825592,1950.94751,608.720642,2970.41992,2970.41992,608.720642,0,900,900,0,5,64.2857132,64.2857132,5,0,2280,2280,0,4,49.7748413,49.7748413,4,0,3720,3720,0,340,1766.58337,1766.58337,340,150,5165,5165,150,4297.9165,422.666504,422.666504,4297.9165,0,0.01006242,0.01006242,0,5486.66992,970.586365,970.586365,5486.66992 [t=00:01:36.608087][f=0013487] [13487] Event [1624,65.0066376,6776]: 1 finished unit Solar Collector [t=00:01:36.785800][f=0013548] Spectator dominiklinha left the game: normal quit [t=00:01:36.785868][f=0013548] [13548] Event [undefined]: dominiklinha quit [t=00:01:36.828092][f=0013561] [13561] Event [2328,65.0066376,7448]: 1 finished unit Solar Collector [t=00:01:36.956682][f=0013602] [13602] Event [2440,64.7471008,5320]: 1 finished unit Metal Extractor [t=00:01:37.197247][f=0013677] Player n0ddz left the game: normal quit [t=00:01:37.197309][f=0013677] [13677] Event [undefined]: n0ddz quit [t=00:01:37.284041][f=0013705] [13705] Event [2728,65.0066376,3496]: 1 finished unit Solar Collector [t=00:01:37.412564][f=0013744] No clients connected, shutting down server [t=00:01:37.412780][f=0013744] Server shutdown [t=00:01:37.413253][f=0013744] [13744] all players disconnected [t=00:01:37.590700][f=0013800] [13800] Event [512,65.0066376,6096]: 1 finished unit Lotus [t=00:01:37.703994][f=0013836] [13836] Event [1624,65.0066376,6920]: 1 finished unit Solar Collector [t=00:01:37.998061][f=0013936] [13936] Event [2472,65.0066376,7352]: 1 finished unit Solar Collector [t=00:01:38.254879][f=0014020] [14020] Event [2648,65.0066376,3544]: 1 finished unit Solar Collector [t=00:01:38.750682][f=0014187] [14187] Event [3064,65.0066376,5400]: 1 finished unit Metal Extractor [t=00:01:38.772500][f=0014195] [14195] Event [1248.04297,66.3266373,6436]: 1 finished unit Ettin [t=00:01:38.774245][f=0014196] [14196] Event [1640,65.0066376,7064]: 1 finished unit Solar Collector [t=00:01:39.020573][f=0014285] [14285] Event [1320,65.0066376,5912]: 1 finished unit Wind/Tidal Generator [t=00:01:39.140563][f=0014320] [14320] Event [2600,65.0066376,3464]: 1 finished unit Solar Collector [t=00:01:39.154050][f=0014326] [14326] Event [2616,65.0066376,7240]: 1 finished unit Solar Collector [t=00:01:39.853511][f=0014584] [14584] Event [1640,65.0066376,7288]: 1 finished unit Solar Collector [t=00:01:39.858602][f=0014587] [14587] Event [2664,65.0066376,3480]: 1 finished unit Metal Extractor [t=00:01:40.095504][f=0014670] [14670] Event [2760,65.0066376,7208]: 1 finished unit Solar Collector [t=00:01:40.365774][f=0014768] [14768] Event [2640,65.0066376,3376]: 1 finished unit Radar Tower [t=00:01:40.912816][f=0014970] [14970] Event [1248.04297,66.3266373,6436]: 1 finished unit Ettin [t=00:01:40.920254][f=0014972] [14972] Event [1608,63.8786392,7432]: 1 finished unit Solar Collector [t=00:01:40.988362][f=0015000] [15000] Event [2904,65.0066376,7272]: 1 finished unit Solar Collector [t=00:01:41.214509][f=0015080] [15080] Event [2541.13452,65.0066376,3366.76831]: 1 finished unit Guardian Commander [t=00:01:42.006628][f=0015375] [15375] Event [3048,65.0066376,7352]: 1 finished unit Solar Collector [t=00:01:42.192965][f=0015446] [15446] Event [1560,59.3936577,7576]: 1 finished unit Solar Collector [t=00:01:43.007624][f=0015750] [15750] Event [3192,65.0066376,7416]: 1 finished unit Solar Collector [t=00:01:43.011884][f=0015751] [15751] Event [1248.04297,66.3266373,6436]: 1 finished unit Ogre [t=00:01:43.655831][f=0015989] [15989] Event [2056,65.0066376,3032]: 1 finished unit Solar Collector [t=00:01:43.820012][f=0016046] [16046] Event [1400,65.0066376,6792]: 1 finished unit Caretaker [t=00:01:44.372696][f=0016259] [16259] Event [3592,65.0066376,7608]: 1 finished unit Solar Collector [t=00:01:44.410211][f=0016272] [16272] Event [1976,65.0066376,3080]: 1 finished unit Solar Collector [t=00:01:44.524414][f=0016316] [16316] Event [1368,65.0066376,3736]: 1 finished unit Metal Extractor [t=00:01:45.391305][f=0016619] [16619] Event [3736,65.0066376,7640]: 1 finished unit Solar Collector [t=00:01:45.529878][f=0016668] [16668] Event [1248.04297,66.3266373,6436]: 1 finished unit Ogre [t=00:01:45.554562][f=0016677] [16677] Event [1928,65.0066376,3000]: 1 finished unit Solar Collector [t=00:01:46.327886][f=0016946] [16946] Event [1992,65.0066376,3016]: 1 finished unit Metal Extractor [t=00:01:46.426546][f=0016979] [16979] Event [3880,65.0066376,7672]: 1 finished unit Solar Collector [t=00:01:46.445908][f=0016986] Autoquit sending quit command. [t=00:01:46.445951][f=0016986] [QuitAction] user exited to system [t=00:01:46.447225][f=0016986] [SpringApp::Kill][1] fromRun=1 [t=00:01:46.447248][f=0016986] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:46.447264][f=0016986] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:46.447275][f=0016986] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:46.447285][f=0016986] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:46.447295][f=0016986] [SpringApp::Kill][2] [t=00:01:46.448532][f=0016986] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:46.448802][f=0016986] [Game::KillLua][1] dtor=0 luaUI=0x5589d8b67240 [t=00:01:46.448864][f=0016986] Start widgetHandler:Shutdown [t=00:01:46.454012][f=0016986] Shutdown - SaveOrderList Complete [t=00:01:46.454857][f=0016986] Writing last game win data [t=00:01:46.465218][f=0016986] Shutdown - SaveConfigData Complete [t=00:01:46.465244][f=0016986] Shutdown Widget - Save/Load API [t=00:01:46.465259][f=0016986] Shutdown Widget - Chili Highlight [t=00:01:46.465275][f=0016986] Shutdown Widget - Draw After Chili [t=00:01:46.465289][f=0016986] Shutdown Widget - API Unit Tracker GL4 [t=00:01:46.465318][f=0016986] Shutdown Widget - EPIC Menu [t=00:01:46.466750][f=0016986] Shutdown Widget - Chili Widget Selector [t=00:01:46.467883][f=0016986] Shutdown Widget - Chili Minimap [t=00:01:46.468002][f=0016986] Shutdown Widget - Local Team Colors [t=00:01:46.468019][f=0016986] Shutdown Widget - Display Keys 2 [t=00:01:46.468067][f=0016986] Shutdown Widget - Save Game Menu [t=00:01:46.468081][f=0016986] Shutdown Widget - Unit Icons [t=00:01:46.468102][f=0016986] Shutdown Widget - Noises [t=00:01:46.468115][f=0016986] Shutdown Widget - HealthBars [t=00:01:46.468976][f=0016986] Shutdown Widget - Win Counter [t=00:01:46.468995][f=0016986] Shutdown Widget - SpringRTS Replay Stats [t=00:01:46.469036][f=0016986] Shutdown Widget - EndGame APM stats [t=00:01:46.469055][f=0016986] Shutdown Widget - BuildETA [t=00:01:46.469071][f=0016986] Shutdown Widget - Modular Comm Info [t=00:01:46.469085][f=0016986] Shutdown Widget - Stereo3D [t=00:01:46.469100][f=0016986] Shutdown Widget - Showeco and Grid Drawer [t=00:01:46.469114][f=0016986] Shutdown Widget - Point Tracker [t=00:01:46.469128][f=0016986] Shutdown Widget - Missile Silo Range [t=00:01:46.469144][f=0016986] Shutdown Widget - MinimapEvents [t=00:01:46.469158][f=0016986] Shutdown Widget - Local Widgets Config [t=00:01:46.469193][f=0016986] Shutdown Widget - Highlight Geos [t=00:01:46.469207][f=0016986] Shutdown Widget - Grab Input [t=00:01:46.469226][f=0016986] Shutdown Widget - Defense Range Zero-K [t=00:01:46.469249][f=0016986] Shutdown Widget - Darkening [t=00:01:46.469273][f=0016986] Shutdown Widget - Context Menu [t=00:01:46.469287][f=0016986] Shutdown Widget - Chili Spectator Panels [t=00:01:46.469302][f=0016986] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:46.469320][f=0016986] Shutdown Widget - Chili Nuke Warning [t=00:01:46.469336][f=0016986] Shutdown Widget - Chili EndGame Window [t=00:01:46.469356][f=0016986] Shutdown Widget - Chili Economy Panel Default [t=00:01:46.469465][f=0016986] Shutdown Widget - CameraShake [t=00:01:46.469481][f=0016986] Shutdown Widget - State Reverse and Latency [t=00:01:46.469496][f=0016986] Shutdown Widget - Music Player v2 [t=00:01:46.469510][f=0016986] Shutdown Widget - Attack AoE [t=00:01:46.469524][f=0016986] Shutdown Widget - UnitShapes [t=00:01:46.469557][f=0016986] Shutdown Widget - Map Edge Extension [t=00:01:46.469572][f=0016986] Shutdown Widget - Selection Send [t=00:01:46.469586][f=0016986] Shutdown Widget - LupsManager [t=00:01:46.469616][f=0016986] Shutdown Widget - Newton Firezone [t=00:01:46.469631][f=0016986] Shutdown Widget - Chili Pro Console [t=00:01:46.470990][f=0016986] Shutdown Widget - Persistent Build Height [t=00:01:46.471011][f=0016986] Shutdown Widget - Lasso Terraform GUI [t=00:01:46.471037][f=0016986] Shutdown Widget - Lups [t=00:01:46.471076][f=0016986] Shutdown Widget - Chili Framework [t=00:01:46.471090][f=0016986] Shutdown Widget - Mex Placement Handler [t=00:01:46.471110][f=0016986] Shutdown Widget - Chili Core Selector [t=00:01:46.471196][f=0016986] Shutdown Widget - Custom Markers [t=00:01:46.471244][f=0016986] Shutdown Widget - Select Keys [t=00:01:46.471278][f=0016986] Shutdown Widget - Pause Screen [t=00:01:46.471860][f=0016986] Shutdown Widget - Text To Speech Control [t=00:01:46.471881][f=0016986] Shutdown Widget - Layout Handler [t=00:01:46.471896][f=0016986] End widgetHandler:Shutdown [t=00:01:46.522597][f=0016986] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546648,124315796} {int,ext,rec}Allocs={10830879,0,0} {chunk,block}Bytes={124315796,0} [t=00:01:46.523766][f=0016986] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:46.523786][f=0016986] [Game::KillLua][3] dtor=0 luaRules=0x5589d2d2cac0 [t=00:01:46.523839][f=0016986] Start gadgetHandler:Shutdown [t=00:01:46.523855][f=0016986] Shutdown - StartSetup [t=00:01:46.523869][f=0016986] Shutdown - UnitMorph [t=00:01:46.525433][f=0016986] Shutdown - Carrier Drones [t=00:01:46.525869][f=0016986] Shutdown - Missile Silo Controller [t=00:01:46.525890][f=0016986] Shutdown - Modular Comm Info [t=00:01:46.525903][f=0016986] Shutdown - Terrain Texture Handler [t=00:01:46.525917][f=0016986] Shutdown - UnitCloakShield [t=00:01:46.526401][f=0016986] Shutdown - Starlight Handler [t=00:01:46.526450][f=0016986] End gadgetHandler:Shutdown [t=00:01:46.573746][f=0016986] Start gadgetHandler:Shutdown [t=00:01:46.573794][f=0016986] Shutdown - Save/Load [t=00:01:46.573818][f=0016986] Shutdown - Teleport Throw [t=00:01:46.573834][f=0016986] Shutdown - UnitMorph [t=00:01:46.573853][f=0016986] Shutdown - Modular Comm Info [t=00:01:46.573866][f=0016986] Shutdown - Retreat Command [t=00:01:46.573884][f=0016986] Shutdown - Shockwaves [t=00:01:46.573898][f=0016986] Shutdown - UnitCloakShield [t=00:01:46.573914][f=0016986] Shutdown - Lups Cloak FX [t=00:01:46.573928][f=0016986] Shutdown - Lups [t=00:01:46.573963][f=0016986] Shutdown - Lups Shield [t=00:01:46.574061][f=0016986] End gadgetHandler:Shutdown [t=00:01:46.598356][f=0016986] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10830922,0,0} {chunk,block}Bytes={0,0} [t=00:01:46.598551][f=0016986] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10830922,0,0} {chunk,block}Bytes={0,0} [t=00:01:46.598625][f=0016986] [Game::KillLua][4] dtor=0 [t=00:01:46.598637][f=0016986] [Game::KillLua][5] dtor=0 [t=00:01:46.603076][f=0016986] [Game::~CGame][1] [t=00:01:46.603109][f=0016986] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:46.603120][f=0016986] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:46.603131][f=0016986] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:46.603141][f=0016986] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:46.603151][f=0016986] [Game::KillLua][4] dtor=1 [t=00:01:46.603162][f=0016986] [Game::KillLua][5] dtor=1 [t=00:01:46.603288][f=0016986] [Game::KillMisc][1] [t=00:01:46.603302][f=0016986] [Game::KillMisc][2] [t=00:01:46.603704][f=0016986] [Game::KillMisc][3] [t=00:01:46.603795][f=0016986] [Game::KillRendering][1] [t=00:01:46.743798][f=0016986] [3DOParser::Kill] allocated 1 pieces [t=00:01:46.743846][f=0016986] [S3OParser::Kill] allocated 5558 pieces [t=00:01:46.770657][f=0016986] [AssParser::Kill] allocated 674 pieces [t=00:01:47.061349][f=0016986] [Game::KillInterface][1] [t=00:01:47.062371][f=0016986] [Game::KillInterface][2] [t=00:01:47.073138][f=0016986] [Game::KillSimulation][1] [t=00:01:47.073167][f=0016986] [Game::KillSimulation][2] [t=00:01:48.017183][f=0016986] [CCollisionHandler] dis-/continuous tests: 0/478250 [t=00:01:48.018892][f=0016986] [Game::KillSimulation][3] [t=00:01:48.020237][f=0016986] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:48.020694][f=0016986] [~CPathCache(24x32)] cacheHits=5 hitPercentage=10% numHashColls=0 maxCacheSize=9 [t=00:01:48.020743][f=0016986] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:48.020769][f=0016986] [~CPathCache(48x64)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=28 [t=00:01:48.027093][f=0016986] [~CRectangleOverlapHandler] 49% overlap reduction [t=00:01:48.043489][f=0016986] [LosHandler::Kill] raycast instance cache-{hits,misses}={2848,10535}; shared=1%; cached=20% [t=00:01:48.291542][f=0016986] [Game::KillSimulation][4] [t=00:01:52.492169][f=0016986] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:52.493877][f=0016986] [Game::~CGame][2] [t=00:01:52.494055][f=0016986] [Game::~CGame][3] [t=00:01:52.752910][f=0016986] [SpringApp::Kill][3] [t=00:01:52.753479][f=0016986] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178137 bytes sent 129996 bytes recv'd [t=00:01:52.758647][f=0016986] Kill: client disconnecting... [t=00:01:54.766447][f=0016986] CloseConnection: client connection closed [t=00:01:54.767272][f=0016986] [SpringApp::Kill][4] font=0x5589b21b8600 [t=00:01:54.776321][f=0016986] [SpringApp::Kill][5] [t=00:01:54.785089][f=0016986] [SpringApp::Kill][6] [t=00:01:54.785147] [SpringApp::Kill][7] [t=00:01:54.787002] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:54.787070] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:54.787084] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:54.787094] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:54.787105] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:54.787115] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:54.787124] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 1048576, 1048576} [t=00:01:54.787134] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4292, 1048576, 1048576}, EBO = {6438, 1048576, 1048576} [t=00:01:54.788678] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:54.788695] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:54.788705] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:54.788716] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:54.788725] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:54.802770] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:54.802813] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:54.802823] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:54.802833] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:54.807421] [VFS] [SpringVFS::DeleteArchives] [t=00:01:54.807463] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:54.807477] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5589b0f1dc00) [t=00:01:54.817784] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3752ms [t=00:01:54.817860] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=94ms [t=00:01:54.818193] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=40ms [t=00:01:54.818452] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:01:54.818468] file="luaui/configs/unit_state_defaults.lua" indx=3017 inflSize=1kb readTime=32ms [t=00:01:54.818478] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:54.818492] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:54.818502] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:01:54.818513] file="bitmaps/loadpictures/jumpjets.png" indx=527 inflSize=1540kb readTime=21ms [t=00:01:54.818524] file="objects3d/ddm.s3o" indx=5225 inflSize=84kb readTime=19ms [t=00:01:54.818736] file="objects3d/shipaa.s3o" indx=5530 inflSize=132kb readTime=19ms [t=00:01:54.828831] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166179266 bytes cached in 3484 files [t=00:01:55.218686] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=222 [t=00:01:55.218726] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.22.sd7 (0x5589b21b2360) [t=00:01:55.220516] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:55.220535] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5589b2189810) [t=00:01:55.221115] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:55.221387] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fee10008ec0) [t=00:01:55.221604] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:55.223374] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5589b21ab170) [t=00:01:55.223415] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:55.223426] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:55.223439] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:55.223466] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:55.223476] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:55.223485] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:55.225123] [SpringApp::Kill][8] [t=00:01:55.225141] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:55.225151] [WatchDog::Uninstall][1] hangDetectorThread=0x55896c7184d0 (joinable=1) [t=00:01:55.225160] [WatchDog::Uninstall][2] [t=00:01:55.226217] [WatchDog::Uninstall][3] [t=00:01:55.226231] [SpringApp::Kill][9]