[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008101] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008145] Using writeable configuration source: "/tmp/tmp.miJ6AuNFZ4/springsettings.1554566.cfg" [t=00:00:00.015193] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015539] ============== ============== [t=00:00:00.015555] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015564] [t=00:00:00.015573] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015582] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015591] Use "none" to disable the default log sections. [t=00:00:00.015600] ============== ============== [t=00:00:00.015609] ============== ============== [t=00:00:00.015664] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015675] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015685] ROAM = 2 [t=00:00:00.015695] RotateLogFiles = 1 [t=00:00:00.015704] TeamHighlight = 0 [t=00:00:00.015715] ============== ============== [t=00:00:00.015723] ============== ============== [t=00:00:00.015733] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015743] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015752] Compiler Version: gcc-11.1.0 [t=00:00:00.015774] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015893] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015904] Binary Word Size: 64-bit (native) [t=00:00:00.015913] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015922] Physical CPU Cores: 1 [t=00:00:00.015931] Logical CPU Cores: 1 [t=00:00:00.015940] ============== ============== [t=00:00:00.016003] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016013] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016022] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016031] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016040] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017164] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017181] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017202] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017232] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017256] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017267] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017339] [GR::LogVersionInfo] [t=00:00:00.017349] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017358] GL version : [t=00:00:00.017368] GL vendor : [t=00:00:00.017376] GL renderer : [t=00:00:00.017385] GLSL version: [t=00:00:00.017394] GLEW version: spring headless stub GLEW version [t=00:00:00.017403] GPU memory : unknown [t=00:00:00.017412] SDL swap-int: 0 [t=00:00:00.017421] SDL driver : headless stub [t=00:00:00.017430] [t=00:00:00.017440] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017449] GLSL shader support : 0 [t=00:00:00.017458] GL4 support : 0 [t=00:00:00.017467] FBO extension support : 0 [t=00:00:00.017475] NVX GPU mem-info support : 0 [t=00:00:00.017504] ATI GPU mem-info support : 0 [t=00:00:00.017514] NPOT-texture support : 1 (0) [t=00:00:00.017523] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017532] texture query-LOD support : 1 (0) [t=00:00:00.017541] MSAA frame-buffer support : 0 (0) [t=00:00:00.017550] Z-buffer depth : 16 (-) [t=00:00:00.017559] primitive-restart support : 0 (0) [t=00:00:00.017568] clip-space control support: 0 (0) [t=00:00:00.017577] seamless cube-map support : 0 (0) [t=00:00:00.017586] frag-depth layout support : 0 (0) [t=00:00:00.017595] persistent maps support : 0 (0) [t=00:00:00.017604] explicit attribs location : 0 (0) [t=00:00:00.017614] multi draw indirect : 0 (-) [t=00:00:00.017622] [t=00:00:00.017632] max. FBO samples : -1 [t=00:00:00.017641] max. FS/program texture slots : 8/8 [t=00:00:00.017650] max. texture size : 2048 [t=00:00:00.017662] max. texture anisotropy level : 0.000000 [t=00:00:00.017671] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017680] max. draw-buffers : 0 [t=00:00:00.017689] max. rec. indices/vertices : 0/0 [t=00:00:00.017698] max. uniform buffer-bindings : 0 [t=00:00:00.017707] max. uniform block-size : 0KB [t=00:00:00.017716] max. storage buffer-bindings : 0 [t=00:00:00.017725] max. storage block-size : 0MB [t=00:00:00.017734] [t=00:00:00.017743] enable AMD-hacks : 0 [t=00:00:00.017752] compress MIP-maps: 0 [t=00:00:00.018513] [GR::UpdateGLConfigs] [t=00:00:00.018539] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018553] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018563] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018572] [GR::InitGLState] [t=00:00:00.018583] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.180903] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.184276] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.189839] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.190430] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.190455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.190470] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.224219] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.225142] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.256373] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.256819] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.270651] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.270672] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.270822] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.274571] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f005401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.274588] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.274687] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.274706] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.274717] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.274726] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.274745] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2398 MB [t=00:00:00.279521][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.279550][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.279566][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1554566/replay.sdfz" for game data... [t=00:00:00.418855][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.421588][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.421616][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.423457][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.423483][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 143ms [t=00:00:00.423507][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.470402][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557370b8b520] using map "Eye of Horus v13" (loaded=0 cached=0) [t=00:00:00.471542][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [t=00:00:00.472299][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.472759][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557370b8b520] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.473794][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.485676][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485905][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.496868][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.497057][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.502528][f=-000001] forceSingleThreaded, false [t=00:00:00.545667][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.545700][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.545787][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.545836][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.545884][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.545931][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.547144][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.547673][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.548184][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.551254][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.554785][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.556755][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.556793][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.557467][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.563649][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.565066][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.566338][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.566647][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.568086][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.568110][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.573393][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.573438][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.722319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.841720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:01.782015][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.173571][f=-000001] Loading UnitDefs_posts [t=00:00:02.370895][f=-000001] Loading FeatureDefs_posts [t=00:00:02.428065][f=-000001] Loading WeaponDefs_posts [t=00:00:02.450654][f=-000001] Loading ArmorDefs_posts [t=00:00:02.475537][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 664ms [t=00:00:02.543434][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 766ms [t=00:00:02.545532][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.724439][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.725520][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.726726][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.726746][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.728618][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.743684][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.130874][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.192058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.335288][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.341592][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.341626][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.820143][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 478ms [t=00:00:03.820194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.916474][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.916525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.940945][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.761248][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.785728][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.797372][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.816350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.371322][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.384856][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.384907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.386941][f=-000001] InfoTexture: legacy [t=00:00:10.386978][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.390041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.019694][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.032084][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:12.032128][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.033350][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.183505][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.184953][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.418946][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.557687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.569643][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.569671][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.570293][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.114617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.127005][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.127811][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.325873][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.327558][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.327579][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.339539][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.339604][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.339617][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.339629][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.339641][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.339652][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.339664][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be5f [t=00:00:13.348044][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.348097][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.348108][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.348118][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.348128][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.348138][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.348148][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be6f [t=00:00:13.348160][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55737ac40430 has BLOCKSIZE 1 [t=00:00:13.353689][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.353717][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.353728][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.353738][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.353913][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.353928][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbc5 [t=00:00:13.361239][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbc5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe-5146bbc5.zip" (exists=1) [t=00:00:13.362569][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.380908][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.380945][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.386668][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.386699][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.386711][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.386721][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.386731][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.386741][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbd5 [t=00:00:13.531378][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbd5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe2-5146bbd5.zip" (exists=1) [t=00:00:13.532013][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.534734][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.534756][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.534770][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (207ms, checksum 47c16372)" [t=00:00:13.534825][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.534837][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.534859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.682901][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:13.683505][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.307905][f=-000001] Synced LuaRules: finished loading [t=00:00:16.326719][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.871414][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.924129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.045510][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [t=00:00:17.111288][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.111754][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.112209][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.189051][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.196828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.198288][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.198308][f=-000001] LuaSocket Support: enabled [t=00:00:17.215639][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.288739][f=-000001] localWidgets, nil, true, true [t=00:00:17.291348][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.291371][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.300246][f=-000001] USE_OLD_CHILI [t=00:00:18.052824][f=-000001] Loading last game win data [t=00:00:18.054152][f=-000001] Resetting win data [t=00:00:18.054707][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.054732][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.054744][f=-000001] Player and team counts match, continuing [t=00:00:18.054759][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:18.054771][f=-000001] BiscuitCrib was in last game but is now absent, resetting scores [t=00:00:18.211111][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.211147][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.306450][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.339908][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.966021][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.140466][f=-000001] forceSingleThreaded, false [t=00:00:20.568634][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.568983][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.569303][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.569483][f=-000001] Loaded API widget: i18n [t=00:00:20.569777][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.570072][f=-000001] Loaded API widget: Win Counter [t=00:00:20.570378][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.740447][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.740833][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.741057][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.063391][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.065735][f=-000001] Loaded API widget: Lups [t=00:00:21.065962][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.066348][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.066675][f=-000001] Loaded widget: Save/Load API [t=00:00:21.067011][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.067376][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.068284][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.073624][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.075469][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.075491][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.075564][f=-000001] Set maximum particles to: 0 [t=00:00:21.076347][f=-000001] Set UnitIconDist to 0 [t=00:00:21.181001][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.206602][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.208099][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.208427][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.208756][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.217248][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.217636][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.218069][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.218370][f=-000001] Mexspot Fetcher fetching [t=00:00:21.218699][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.219040][f=-000001] Team highlighting: Disabled [t=00:00:21.219413][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.219951][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.220391][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.220811][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.221029][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.221335][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.221559][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.221887][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.222214][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.222636][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.223284][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.223619][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.223635][f=-000001] Using fallback unit outlines [t=00:00:21.223841][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.224220][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.233328][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.235314][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.235665][f=-000001] Loaded widget: Guard Remove [t=00:00:21.235981][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.279720][f=-000001] Loaded widget: HealthBars [t=00:00:21.280304][f=-000001] Loaded widget: Noises [t=00:00:21.280668][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.281102][f=-000001] Loaded widget: Unit Icons [t=00:00:21.284589][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.285017][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.285510][f=-000001] Loaded widget: BuildETA [t=00:00:21.285859][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.286196][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.286594][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.286926][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.287128][f=-000001] Loaded widget: Objectives [t=00:00:21.288810][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.289213][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.293522][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.293932][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.293962][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1554566/events.log [t=00:00:21.296024][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.296731][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.297023][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.300721][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.301131][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.301527][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.301898][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.302329][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.302549][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.302894][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.303227][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.303552][f=-000001] Loaded widget: Autoquit [t=00:00:21.303771][f=-000001] Loaded widget: Blast Radius [t=00:00:21.304123][f=-000001] Loaded widget: CameraShake [t=00:00:21.304757][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.317861][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.318372][f=-000001] EndGame Graph disabled [t=00:00:21.338638][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.339052][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.339430][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.339665][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.430414][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.430937][f=-000001] Loaded widget: Ferry Points [t=00:00:21.431547][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.439157][f=-000001] Loaded widget: Context Menu [t=00:00:21.439628][f=-000001] Loaded widget: Darkening [t=00:00:21.439971][f=-000001] Loaded widget: Decloak Range [t=00:00:21.440315][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.447790][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.448277][f=-000001] Loaded widget: Easy Facing [t=00:00:21.448914][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.449343][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.449780][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.451375][f=-000001] Input grabbing is enabled! [t=00:00:21.451404][f=-000001] Input grabbing is enabled! [t=00:00:21.451604][f=-000001] Loaded widget: Grab Input [t=00:00:21.452306][f=-000001] Loaded widget: Haven Handler [t=00:00:21.452744][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.453439][f=-000001] Loaded widget: In-game Guide [t=00:00:21.453780][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.454228][f=-000001] Loaded widget: Keep Target [t=00:00:21.454735][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.455116][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.456001][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.456589][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.457541][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.457963][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.458292][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.458670][f=-000001] Loaded widget: Orbit Command [t=00:00:21.459235][f=-000001] Loaded widget: Point Tracker [t=00:00:21.459553][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.459929][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.460567][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.461209][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.462020][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.462885][f=-000001] Loaded widget: Simple Settings [t=00:00:21.463485][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.463960][f=-000001] Loaded widget: SmoothCam [t=00:00:21.464533][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.466785][f=-000001] Loaded widget: Stereo3D [t=00:00:21.467270][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.468918][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.469246][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.470455][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.471632][f=-000001] Loaded widget: Command Alpha [t=00:00:21.472710][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.473607][f=-000001] Loaded widget: Ghost Site [t=00:00:21.475752][f=-000001] Loaded widget: Attack Warning [t=00:00:21.476999][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.477861][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.479089][f=-000001] Loaded widget: Auto Group [t=00:00:21.479990][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.481001][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.481455][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.482349][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.483320][f=-000001] Loaded widget: Select Com at start [t=00:00:21.489374][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.490560][f=-000001] Loaded widget: Transport AI [t=00:00:21.618243][f=-000001] Loaded widget: Attack AoE [t=00:00:21.618754][f=-000001] Loaded widget: Icon Sets [t=00:00:21.619461][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.625332][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.626963][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.627263][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.652796][f=-000001] Loaded widget: Unit Start State [t=00:00:21.653239][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.653522][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.654701][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.655137][f=-000001] Loaded widget: Commands FX [t=00:00:21.655382][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.671057][f=-000001] Loaded widget: UnitShapes [t=00:00:21.671561][f=-000001] : disabled for spectators [t=00:00:21.672571][f=-000001] Loaded widget: Stockpiler [t=00:00:21.674280][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.674574][f=-000001] Loaded widget: AllyCursors [t=00:00:21.674947][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.675335][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.675709][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.676080][f=-000001] Loaded widget: Selection Send [t=00:00:21.677264][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.677703][f=-000001] Loaded widget: Shield Guard [t=00:00:21.678221][f=-000001] Loaded widget: State Icons [t=00:00:21.678580][f=-000001] : disabled for spectators [t=00:00:21.679421][f=-000001] Loaded widget: Building Starter [t=00:00:21.679781][f=-000001] : disabled for spectators [t=00:00:21.680515][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.680792][f=-000001] Loaded widget: LupsManager [t=00:00:21.681167][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.681592][f=-000001] Loaded widget: Units on Fire [t=00:00:21.682279][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.682840][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.684057][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.684452][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.684919][f=-000001] Loaded widget: Chili Docking [t=00:00:21.693353][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.701510][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.702177][f=-000001] Loaded widget: HUD Presets [t=00:00:21.702901][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.705210][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.705706][f=-000001] Loaded widget: Image Preloader [t=00:00:21.706158][f=-000001] Loaded widget: Custom Markers [t=00:00:21.710355][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.710873][f=-000001] Mex Placement Initialised with 46 spots. [t=00:00:21.711104][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.711947][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.712466][f=-000001] Loaded widget: Start Boxes [t=00:00:21.713658][f=-000001] Loaded widget: Select Keys [t=00:00:21.721925][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.722932][f=-000001] Loaded widget: Pause Screen [t=00:00:21.723210][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.723471][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.724086][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.724466][f=-000001] SetSunLighting [t=00:00:21.725718][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.738977][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.739457][f=-000001] Loaded widget: Font Cache [t=00:00:21.739811][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.739854][f=-000001] Loaded widget: GC Control [t=00:00:21.743816][f=-000001] Loaded widget: Layout Handler [t=00:00:21.744608][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.747288][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.753567][f=-000001] Writing last game win data [t=00:00:21.758301][f=-000001] LuaUI v0.3 [t=00:00:21.964316][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.038632][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.102986][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13286,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.988075][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.000519][f=-000001] Spectator mode. Widget removed. [t=00:00:23.002136][f=-000001] Spectator mode. Widget removed. [t=00:00:23.003127][f=-000001] Playback paused [t=00:00:23.008589][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.196057][f=-000001] Opening demofile demos/1554566/replay.sdfz [t=00:00:23.196091][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.196102][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.196391][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.196411][f=-000001] -> Connection established (given id 2) [t=00:00:23.196435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bf7e2caae708085ed271979b4a4ce8a76fe3acc013bdcc7fd9ba7f5496ed2457ffac31a83e397873d01002b56f8253ca6b34e628cb787b480a038ff7df5119ec" [t=00:00:23.196446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.196459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:23.196480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:23.196497][f=-000001] Speed set to 20.0 [server] [t=00:00:23.196508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557391fcde80,0x557399cf80d0}][locale="C"]" [t=00:00:23.196522][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.210689][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.210735][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.125445][f=-000001] Beginning demo playback [t=00:00:26.137488][f=-000001] GameID: 05bed963611cd10c72f3db69f2460c58 [t=00:00:26.194082][f=-000001] Connection attempt from icantcope [t=00:00:26.194137][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.195214][f=-000001] [0] Event [undefined]: icantcope changed status [t=00:00:26.195508][f=-000001] -> Connection established (given id 0) [t=00:00:26.201907][f=-000001] Connection attempt from InExtremaRes [t=00:00:26.201953][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.202047][f=-000001] [0] Event [undefined]: InExtremaRes changed status [t=00:00:26.202220][f=-000001] -> Connection established (given id 1) [t=00:00:26.297433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cd8046f00cf5eff17b981d5d38ae90726544e3de0c0aeb51e399f9ed9734dd2d8facb9770a3c17a41b6d647321131219760ea0cb3369788f888206a870d06916" [t=00:00:26.297505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.601374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:26.609368][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:26.809480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[Game::Load][lua{Rules,Gaia}={0x559ee33c9f70,0x559e9c928ff0}][locale="C"]" [t=00:00:27.042948][f=-000001] Allies: I choose: Engineer! [t=00:00:27.725451][f=-000001] Player icantcope left the game: timeout [t=00:00:27.725514][f=-000001] [0] Event [undefined]: icantcope timed out [t=00:00:31.237845][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.261584][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.014094][f=-000001] hi [t=00:00:33.281488][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.552629][f=-000001] [0] Event [3072,21.7012939,716.799988]: 0 finished unit Strike Commander [t=00:00:34.566006][f=-000001] [0] Event [2679,13.5241699,5911]: 1 finished unit Engineer Commander [t=00:00:34.596721][f=0000000] [0] InExtremaRes, team: 1, elo:1567, userid: 546649 [t=00:00:34.596787][f=0000000] [0] icantcope, team: 0, elo:1500, userid: 573817 [t=00:00:34.596829][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.603633][f=0000000] Playback continued [t=00:00:34.606656][f=0000000] > Players icantcope did not choose a start position. Game will be aborted. [t=00:00:34.606692][f=0000000] > exiting game [t=00:00:34.608544][f=0000001] No clients connected, shutting down server [t=00:00:34.608567][f=0000001] Server shutdown [t=00:00:34.608973][f=0000001] Submitting stats [t=00:00:34.609622][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.611888][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.611913][f=0000001] Draw 7060.80ms 66.80% [t=00:00:34.611924][f=0000001] Lua::Callins::Synced 3.92ms 0.00% [t=00:00:34.611936][f=0000001] Lua::Callins::Unsynced 10579.35ms 88.43% [t=00:00:34.611946][f=0000001] Lua::CollectGarbage::Synced 69.56ms 0.00% [t=00:00:34.611957][f=0000001] Lua::CollectGarbage::Unsynced 407.17ms 3.32% [t=00:00:34.611968][f=0000001] Misc::Profiler::AddTime 20.77ms 0.10% [t=00:00:34.612275][f=0000001] [1] player nonplacement [t=00:00:34.613512][f=0000001] [1] autohost exit [t=00:00:34.614557][f=0000001] [1] all players disconnected [t=00:00:35.602969][f=0000001] Playback paused [t=00:00:44.610297][f=0000001] Autoquit sending quit command. [t=00:00:44.610890][f=0000001] [QuitAction] user exited to system [t=00:00:44.611385][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.611776][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.611800][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.612067][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.612081][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.612092][f=0000001] [SpringApp::Kill][2] [t=00:00:44.612822][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.612858][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x557397e8e0c0 [t=00:00:44.612909][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.617543][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.618385][f=0000001] Writing last game win data [t=00:00:44.625059][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.625091][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.625110][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.625125][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.625139][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.625171][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.626594][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.627195][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.628442][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.628473][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.628530][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.628546][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.629495][f=0000001] Shutdown Widget - Noises [t=00:00:44.629521][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.629538][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.629552][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.629569][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.629584][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.629632][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.629646][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.629662][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.629676][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.629692][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.629820][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.629856][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.629872][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.629897][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.629912][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.629926][f=0000001] Shutdown Widget - Darkening [t=00:00:44.629950][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.629964][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.629982][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.629996][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.630014][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.630027][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.630043][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.630056][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.630070][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.630085][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.630099][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.630744][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.630766][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.630781][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.630798][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.630813][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.632139][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.632160][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.632186][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.632200][f=0000001] Shutdown Widget - Lups [t=00:00:44.632239][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.632257][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.632344][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.632360][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.632406][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.633126][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.633161][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.633174][f=0000001] End widgetHandler:Shutdown [t=00:00:44.804489][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272207,31229150} {int,ext,rec}Allocs={8469829,0,0} {chunk,block}Bytes={31229150,0} [t=00:00:44.805291][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x557399cf80d0 [t=00:00:44.813920][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={210852,26165994} {int,ext,rec}Allocs={8469831,0,0} {chunk,block}Bytes={26165994,0} [t=00:00:44.814056][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={210852,26165994} {int,ext,rec}Allocs={8469831,0,0} {chunk,block}Bytes={26165994,0} [t=00:00:44.814162][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x557391fcde80 [t=00:00:44.814223][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.814240][f=0000001] Shutdown - StartSetup [t=00:00:44.814253][f=0000001] Shutdown - UnitMorph [t=00:00:44.814378][f=0000001] Shutdown - Carrier Drones [t=00:00:44.814402][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.814493][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.814508][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.814522][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.814549][f=0000001] Shutdown - Starlight Handler [t=00:00:44.814563][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.834794][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.834923][f=0000001] Shutdown - Save/Load [t=00:00:44.834947][f=0000001] Shutdown - Teleport Throw [t=00:00:44.834963][f=0000001] Shutdown - UnitMorph [t=00:00:44.834982][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.834995][f=0000001] Shutdown - Retreat Command [t=00:00:44.835060][f=0000001] Shutdown - Shockwaves [t=00:00:44.835082][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.835101][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.835126][f=0000001] Shutdown - Lups [t=00:00:44.835162][f=0000001] Shutdown - Lups Shield [t=00:00:44.835270][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.844015][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8469861,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.844105][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8469861,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.844170][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.844257][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.856994][f=0000001] [Game::~CGame][1] [t=00:00:44.857039][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.857058][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.857068][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.857078][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.857089][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.857099][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.857322][f=0000001] [Game::KillMisc][1] [t=00:00:44.857335][f=0000001] [Game::KillMisc][2] [t=00:00:44.858037][f=0000001] [Game::KillMisc][3] [t=00:00:44.858146][f=0000001] [Game::KillRendering][1] [t=00:00:44.914990][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.915031][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:44.916386][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.058255][f=0000001] [Game::KillInterface][1] [t=00:00:45.059302][f=0000001] [Game::KillInterface][2] [t=00:00:45.059725][f=0000001] [Game::KillSimulation][1] [t=00:00:45.059743][f=0000001] [Game::KillSimulation][2] [t=00:00:45.927998][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/55869 [t=00:00:45.928151][f=0000001] [Game::KillSimulation][3] [t=00:00:45.928345][f=0000001] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.928371][f=0000001] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.928391][f=0000001] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.928407][f=0000001] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.929377][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.188233][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.331084][f=0000001] [Game::KillSimulation][4] [t=00:00:50.397490][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.399029][f=0000001] [Game::~CGame][2] [t=00:00:50.399219][f=0000001] [Game::~CGame][3] [t=00:00:50.597227][f=0000001] [SpringApp::Kill][3] [t=00:00:50.597581][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1837 bytes sent 11587 bytes recv'd [t=00:00:50.602726][f=0000001] Kill: client disconnecting... [t=00:00:52.607917][f=0000001] CloseConnection: client connection closed [t=00:00:52.610173][f=0000001] [SpringApp::Kill][4] font=0x557370abf600 [t=00:00:52.621482][f=0000001] [SpringApp::Kill][5] [t=00:00:52.638258][f=0000001] [SpringApp::Kill][6] [t=00:00:52.638338] [SpringApp::Kill][7] [t=00:00:52.640362] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.640459] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.640481] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.640497] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.640510] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.640548] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.640562] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.640574] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.640586] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.640599] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.640611] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.640623] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.640635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.659540] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.659592] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.659605] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.659617] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.661170] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.661196] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.661211] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55736f824c00) [t=00:00:52.672239] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3606ms [t=00:00:52.672462] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=95ms [t=00:00:52.672479] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:00:52.672491] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:00:52.672504] file="luaui/widgets/mission_objectives.lua" indx=4828 inflSize=12kb readTime=26ms [t=00:00:52.672522] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=26ms [t=00:00:52.672534] file="objects3d/commsupport.s3o" indx=5128 inflSize=85kb readTime=25ms [t=00:00:52.672547] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:52.672559] file="luarules/configs/award_names.lua" indx=1254 inflSize=0kb readTime=22ms [t=00:00:52.672572] file="objects3d/corcomalt5.s3o" indx=5161 inflSize=114kb readTime=21ms [t=00:00:52.672584] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=20ms [t=00:00:52.678925] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168454099 bytes cached in 3470 files [t=00:00:52.998276] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [t=00:00:52.998630] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x557370ab9360) [t=00:00:52.999657] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.999995] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557370a90810) [t=00:00:53.000997] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:00:53.002409] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f0054008ec0) [t=00:00:53.002788] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.003729] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557370ab2170) [t=00:00:53.003904] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.003927] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.003947] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.003960] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.003972] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.003984] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.006546] [SpringApp::Kill][8] [t=00:00:53.006576] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.006590] [WatchDog::Uninstall][1] hangDetectorThread=0x55732ab9e4d0 (joinable=1) [t=00:00:53.006603] [WatchDog::Uninstall][2] [t=00:00:53.103187] [WatchDog::Uninstall][3] [t=00:00:53.103231] [SpringApp::Kill][9]