[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010873] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010912] Using writeable configuration source: "/tmp/tmp.QEvwUiHUlN/springsettings.1553587.cfg" [t=00:00:00.018156] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018466] ============== ============== [t=00:00:00.018486] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018499] [t=00:00:00.018522] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018533] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018544] Use "none" to disable the default log sections. [t=00:00:00.018554] ============== ============== [t=00:00:00.018564] ============== ============== [t=00:00:00.018626] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018638] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018649] ROAM = 2 [t=00:00:00.018660] RotateLogFiles = 1 [t=00:00:00.018671] TeamHighlight = 0 [t=00:00:00.018682] ============== ============== [t=00:00:00.018692] ============== ============== [t=00:00:00.018702] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018713] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018724] Compiler Version: gcc-11.1.0 [t=00:00:00.018747] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018942] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018954] Binary Word Size: 64-bit (native) [t=00:00:00.018963] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018973] Physical CPU Cores: 1 [t=00:00:00.018982] Logical CPU Cores: 1 [t=00:00:00.018991] ============== ============== [t=00:00:00.019062] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019075] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019086] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019096] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019105] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020752] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020773] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020803] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020849] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020876] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020886] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020919] [GR::LogVersionInfo] [t=00:00:00.020929] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020938] GL version : [t=00:00:00.020947] GL vendor : [t=00:00:00.020957] GL renderer : [t=00:00:00.020966] GLSL version: [t=00:00:00.020975] GLEW version: spring headless stub GLEW version [t=00:00:00.020984] GPU memory : unknown [t=00:00:00.020993] SDL swap-int: 0 [t=00:00:00.021002] SDL driver : headless stub [t=00:00:00.021011] [t=00:00:00.021020] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021030] GLSL shader support : 0 [t=00:00:00.021038] GL4 support : 0 [t=00:00:00.021048] FBO extension support : 0 [t=00:00:00.021057] NVX GPU mem-info support : 0 [t=00:00:00.021087] ATI GPU mem-info support : 0 [t=00:00:00.021097] NPOT-texture support : 1 (0) [t=00:00:00.021106] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021116] texture query-LOD support : 1 (0) [t=00:00:00.021125] MSAA frame-buffer support : 0 (0) [t=00:00:00.021134] Z-buffer depth : 16 (-) [t=00:00:00.021143] primitive-restart support : 0 (0) [t=00:00:00.021152] clip-space control support: 0 (0) [t=00:00:00.021161] seamless cube-map support : 0 (0) [t=00:00:00.021170] frag-depth layout support : 0 (0) [t=00:00:00.021179] persistent maps support : 0 (0) [t=00:00:00.021188] explicit attribs location : 0 (0) [t=00:00:00.021197] multi draw indirect : 0 (-) [t=00:00:00.021207] [t=00:00:00.021216] max. FBO samples : -1 [t=00:00:00.021225] max. FS/program texture slots : 8/8 [t=00:00:00.021234] max. texture size : 2048 [t=00:00:00.021245] max. texture anisotropy level : 0.000000 [t=00:00:00.021255] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021264] max. draw-buffers : 0 [t=00:00:00.021273] max. rec. indices/vertices : 0/0 [t=00:00:00.021282] max. uniform buffer-bindings : 0 [t=00:00:00.021291] max. uniform block-size : 0KB [t=00:00:00.021300] max. storage buffer-bindings : 0 [t=00:00:00.021309] max. storage block-size : 0MB [t=00:00:00.021318] [t=00:00:00.021327] enable AMD-hacks : 0 [t=00:00:00.021336] compress MIP-maps: 0 [t=00:00:00.022468] [GR::UpdateGLConfigs] [t=00:00:00.022494] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022508] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022518] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022528] [GR::InitGLState] [t=00:00:00.022753] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.793525] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.886286] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.900893] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.901454] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.901478] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.901495] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.046719] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.047888] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.085040] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.085378] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.098787] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:01.099276] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.099423] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.109186] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa40401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.109207] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.113108] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.113136] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.113148] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.113157] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.113177] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2414 MB [t=00:00:01.139448][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.140169][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.140195][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1553587/replay.sdfz" for game data... [t=00:00:01.286382][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.295698][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.295730][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.303165][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.303237][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:01.303270][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.363940][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561772bbe380] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:01.365558][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:01.367470][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.367948][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561772bbe380] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.369050][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.379850][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.380030][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.394389][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [t=00:00:01.394571][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.401042][f=-000001] forceSingleThreaded, false [t=00:00:01.515529][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.515567][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.515669][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.515730][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.515789][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.515846][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.517090][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.517686][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.518278][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.521347][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.523848][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.525839][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.525870][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.526430][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.534614][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.536894][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.538037][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.538364][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.539067][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.539395][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.564764][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.564808][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.707249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.752821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.446986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.848328][f=-000001] Loading UnitDefs_posts [t=00:00:04.051757][f=-000001] Loading FeatureDefs_posts [t=00:00:04.134058][f=-000001] Loading WeaponDefs_posts [t=00:00:04.156356][f=-000001] Loading ArmorDefs_posts [t=00:00:04.179453][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 669ms [t=00:00:04.232850][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 786ms [t=00:00:04.232899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.409497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.409770][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.410591][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.410614][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.411455][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.414052][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.672629][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.730554][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.864987][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.870544][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.870579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.332967][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 462ms [t=00:00:05.333431][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.431301][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.431352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.455579][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.288125][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.292417][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.293292][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.302429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.839580][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.848984][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.849018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.850613][f=-000001] InfoTexture: legacy [t=00:00:11.850642][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.852454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.411673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.415642][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:12.415681][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.417004][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.589624][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.592110][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.796650][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.895199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.904534][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.904565][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.905788][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.485121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.497819][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.498162][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.667969][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.669616][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.669644][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.679136][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.679189][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.679203][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.679214][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.679227][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.679238][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.679249][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:13.684519][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.684571][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.684583][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.684594][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.684605][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.684617][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.684628][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:13.684641][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561780d4c340 has BLOCKSIZE 1 [t=00:00:13.690028][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.690065][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.690077][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.690088][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.690333][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.690350][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:13.698161][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:13.699469][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.706489][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.706535][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.709653][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.709682][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.709695][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.709707][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.709718][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.709729][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:13.812372][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:13.813244][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.815476][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.815501][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.815516][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum b7d73c76)" [t=00:00:13.815579][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.815603][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.815614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.012532][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 124ms [t=00:00:14.013301][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.298031][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.866455][f=-000001] Synced LuaRules: finished loading [t=00:00:16.890241][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.502453][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.553221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.676083][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [t=00:00:17.740747][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.747034][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.747474][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.747888][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.748317][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.821045][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.821377][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.829745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.831006][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.831027][f=-000001] LuaSocket Support: enabled [t=00:00:17.850333][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.940857][f=-000001] localWidgets, nil, true, true [t=00:00:17.944009][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.944050][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.953787][f=-000001] USE_OLD_CHILI [t=00:00:18.709207][f=-000001] Loading last game win data [t=00:00:18.710169][f=-000001] Resetting win data [t=00:00:18.710665][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.710683][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.710694][f=-000001] Player and team counts match, continuing [t=00:00:18.710709][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:18.710720][f=-000001] captaine was in last game but is now absent, resetting scores [t=00:00:18.946158][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.946208][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.003336][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.187953][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.902036][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.096232][f=-000001] forceSingleThreaded, false [t=00:00:21.568416][f=-000001] Loaded API widget: i18n [t=00:00:21.569097][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.569283][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.569461][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.569773][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.570326][f=-000001] Loaded API widget: Win Counter [t=00:00:21.750842][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.751244][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.751533][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.751764][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.751971][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.753129][f=-000001] Loaded API widget: Lups [t=00:00:22.049154][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.049837][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.050277][f=-000001] Loaded widget: Save/Load API [t=00:00:22.050676][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.051046][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.051715][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.056990][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.058555][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.058578][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.058658][f=-000001] Set maximum particles to: 0 [t=00:00:22.060330][f=-000001] Set UnitIconDist to 0 [t=00:00:22.165832][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.166230][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.167584][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.193260][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.193664][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.202384][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.202902][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.203339][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.203617][f=-000001] Mexspot Fetcher fetching [t=00:00:22.203765][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.204080][f=-000001] Team highlighting: Disabled [t=00:00:22.204179][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.204687][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.205141][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.205504][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.205703][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.205901][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.206126][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.206407][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.206705][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.207088][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.207706][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.208011][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.208025][f=-000001] Using fallback unit outlines [t=00:00:22.208212][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.208554][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.217377][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.219420][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.219985][f=-000001] Loaded widget: Unit Icons [t=00:00:22.220365][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.221011][f=-000001] Loaded widget: Noises [t=00:00:22.265353][f=-000001] Loaded widget: HealthBars [t=00:00:22.265780][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.266045][f=-000001] Loaded widget: Guard Remove [t=00:00:22.270061][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.270527][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.270906][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.270937][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1553587/events.log [t=00:00:22.273233][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.273646][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.275535][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.275789][f=-000001] Loaded widget: Objectives [t=00:00:22.276179][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.276629][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.277076][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.277473][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.277982][f=-000001] Loaded widget: BuildETA [t=00:00:22.282018][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.282774][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.283071][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.286486][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.286895][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.287723][f=-000001] Loaded widget: Command Alpha [t=00:00:22.288559][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.288867][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.289734][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.290116][f=-000001] Loaded widget: Ghost Site [t=00:00:22.290351][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.291836][f=-000001] Loaded widget: Stereo3D [t=00:00:22.292325][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.292762][f=-000001] Loaded widget: SmoothCam [t=00:00:22.293203][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.293740][f=-000001] Loaded widget: Simple Settings [t=00:00:22.294254][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.294874][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.295345][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.295594][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.295836][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.296213][f=-000001] Loaded widget: Point Tracker [t=00:00:22.296459][f=-000001] Loaded widget: Orbit Command [t=00:00:22.296744][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.297023][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.297519][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.297906][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.298220][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.298643][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.299063][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.299398][f=-000001] Loaded widget: Keep Target [t=00:00:22.299646][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.300186][f=-000001] Loaded widget: In-game Guide [t=00:00:22.300579][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.301062][f=-000001] Loaded widget: Haven Handler [t=00:00:22.301932][f=-000001] Input grabbing is enabled! [t=00:00:22.301961][f=-000001] Input grabbing is enabled! [t=00:00:22.302081][f=-000001] Loaded widget: Grab Input [t=00:00:22.302471][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.302745][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.303239][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.310807][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.311309][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.311610][f=-000001] Loaded widget: Decloak Range [t=00:00:22.311978][f=-000001] Loaded widget: Darkening [t=00:00:22.320140][f=-000001] Loaded widget: Context Menu [t=00:00:22.321101][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.321390][f=-000001] Loaded widget: Easy Facing [t=00:00:22.321858][f=-000001] Loaded widget: Ferry Points [t=00:00:22.359529][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.359966][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.360377][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.360641][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.381245][f=-000001] EndGame Graph disabled [t=00:00:22.417384][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.431816][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.432891][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.433293][f=-000001] Loaded widget: CameraShake [t=00:00:22.433546][f=-000001] Loaded widget: Blast Radius [t=00:00:22.433902][f=-000001] Loaded widget: Autoquit [t=00:00:22.434261][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.434498][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.434966][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.435436][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.435891][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.436304][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.437323][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.438442][f=-000001] Loaded widget: Attack Warning [t=00:00:22.438795][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.439504][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.440900][f=-000001] Loaded widget: Auto Group [t=00:00:22.441851][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.442767][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.443096][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.443897][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.444850][f=-000001] Loaded widget: Select Com at start [t=00:00:22.451108][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.452423][f=-000001] Loaded widget: Transport AI [t=00:00:22.452676][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.452978][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.479649][f=-000001] Loaded widget: Unit Start State [t=00:00:22.480171][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.486159][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.487069][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.487396][f=-000001] Loaded widget: Icon Sets [t=00:00:22.617813][f=-000001] Loaded widget: Attack AoE [t=00:00:22.619814][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.621046][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.621296][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.621935][f=-000001] Loaded widget: Commands FX [t=00:00:22.637910][f=-000001] Loaded widget: UnitShapes [t=00:00:22.638423][f=-000001] : disabled for spectators [t=00:00:22.639559][f=-000001] Loaded widget: Stockpiler [t=00:00:22.640646][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.641198][f=-000001] Loaded widget: State Icons [t=00:00:22.641578][f=-000001] Loaded widget: Shield Guard [t=00:00:22.641962][f=-000001] Loaded widget: Selection Send [t=00:00:22.642329][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.643665][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.644068][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.644329][f=-000001] Loaded widget: AllyCursors [t=00:00:22.644680][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.645080][f=-000001] : disabled for spectators [t=00:00:22.646000][f=-000001] Loaded widget: Building Starter [t=00:00:22.646365][f=-000001] : disabled for spectators [t=00:00:22.647166][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.647522][f=-000001] Loaded widget: Units on Fire [t=00:00:22.647902][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.648182][f=-000001] Loaded widget: LupsManager [t=00:00:22.648964][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.649573][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.650733][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.651127][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.658813][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.666075][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.666734][f=-000001] Loaded widget: Chili Docking [t=00:00:22.667188][f=-000001] Loaded widget: HUD Presets [t=00:00:22.667937][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.670562][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.671007][f=-000001] Loaded widget: Image Preloader [t=00:00:22.671480][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:22.671707][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.676163][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.676786][f=-000001] Loaded widget: Custom Markers [t=00:00:22.677989][f=-000001] Loaded widget: Select Keys [t=00:00:22.678898][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.679352][f=-000001] Loaded widget: Start Boxes [t=00:00:22.679612][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.680500][f=-000001] Loaded widget: Pause Screen [t=00:00:22.688761][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.689254][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.689889][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.690275][f=-000001] SetSunLighting [t=00:00:22.691442][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.692051][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.695824][f=-000001] Loaded widget: Layout Handler [t=00:00:22.696200][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.696242][f=-000001] Loaded widget: GC Control [t=00:00:22.696496][f=-000001] Loaded widget: Font Cache [t=00:00:22.708768][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.711363][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.716123][f=-000001] Writing last game win data [t=00:00:22.721173][f=-000001] LuaUI v0.3 [t=00:00:22.916637][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.917228][f=-000001] [s11n] Loading s11n file... [t=00:00:22.920197][f=-000001] [s11n] Parsing model... [t=00:00:22.923942][f=-000001] [s11n] Populating game world... [t=00:00:22.932330][f=-000001] [s11n] s11n loading complete. [t=00:00:22.932816][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:23.821061][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.837980][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.387695][f=-000001] Spectator mode. Widget removed. [t=00:00:24.400037][f=-000001] Spectator mode. Widget removed. [t=00:00:24.403098][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.403171][f=-000001] Playback paused [t=00:00:24.409127][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.489010][f=-000001] Opening demofile demos/1553587/replay.sdfz [t=00:00:24.489043][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.489054][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.489358][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.489377][f=-000001] -> Connection established (given id 3) [t=00:00:24.489401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d52db6bb72bba665ff4eb46ef315eea923721609c11ded592dfd2db923920a34e79eba41007aef6f7c13d38bf087b8a0afe97f9f92760e32480f77fed49d4f" [t=00:00:24.489420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.489432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:24.489444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:24.489460][f=-000001] Speed set to 20.0 [server] [t=00:00:24.489472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5617975a8300,0x56179f010a60}][locale="C"]" [t=00:00:24.489484][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.502260][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.502293][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.307279][f=-000001] Beginning demo playback [t=00:00:35.329141][f=-000001] GameID: c209d863e32af82d9fd2e8ac0c203b1b [t=00:00:35.337050][f=-000001] Connection attempt from Fine [t=00:00:35.337088][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.338494][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:35.338735][f=-000001] -> Connection established (given id 1) [t=00:00:35.365819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d52db6bb72bba665ff4eb46ef315eea923721609c11ded592dfd2db923920a34e79eba41007aef6f7c13d38bf087b8a0afe97f9f92760e32480f77fed49d4f" [t=00:00:35.366388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.372894][f=-000001] Connection attempt from HistidineStar [t=00:00:35.372930][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:35.372988][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:35.373174][f=-000001] -> Connection established (given id 0) [t=00:00:35.397051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b5cb32bed16884e8affb5b8d684784c1514618231d8cc42778c7eef3afa2e0fe9a505047fdbad7ff5dc9328e80762fbb6dc8301dce49e0a9ff37d66630b78e9d" [t=00:00:35.397092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.633050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:35.633099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:35.729181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:35.737222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:35.824905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001e1fa72a7e0,000001e1ac9ece50}][locale="C"]" [t=00:00:35.945065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x558aa56c49e0,0x558aa2a62680}][locale="C"]" [t=00:00:36.290655][f=-000001] Allies: I choose: Engineer! [t=00:00:36.473523][f=-000001] Allies: I choose: Commander 2! [t=00:00:37.851755][f=-000001] [0] Event [3898,348.75415,874]: 0 finished unit Engineer Commander [t=00:00:37.864974][f=-000001] [0] Event [1166,348.756104,4286]: 1 finished unit Recon Commander [t=00:00:37.881687][f=0000000] [0] Fine, team: 1, elo:2976, userid: 21871 [t=00:00:37.881751][f=0000000] [0] HistidineStar, team: 0, elo:2431, userid: 549188 [t=00:00:37.881779][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.889229][f=0000000] Playback continued [t=00:00:37.904911][f=0000006] [6] Event [1112,348.75,4160]: 1 finished unit Cloakbot Factory [t=00:00:37.958427][f=0000025] [25] Event [3800,348.75,888]: 0 finished unit Jumpbot Factory [t=00:00:38.423192][f=0000277] [277] Event [3896,348.75,712]: 0 finished unit Metal Extractor [t=00:00:38.538714][f=0000334] [334] Event [1224,348.75,4408]: 1 finished unit Metal Extractor [t=00:00:38.835223][f=0000480] [480] Event [1112.01477,348.75,4150.3999]: 1 finished unit Conjurer [t=00:00:38.864091][f=0000497] [497] Event [3896,348.75,1032]: 0 finished unit Metal Extractor [t=00:00:39.227973][f=0000676] [676] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:39.251904][f=0000685] [685] Event [3928,348.75,792]: 0 finished unit Solar Collector [t=00:00:39.354910][f=0000724] [724] Event [1224,348.75,4088]: 1 finished unit Metal Extractor [t=00:00:39.525674][f=0000813] [813] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:39.652264][f=0000865] [865] Event [3944,348.75,952]: 0 finished unit Solar Collector [t=00:00:39.705868][f=0000890] [890] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:00:39.864617][f=0000951] [951] Event [1192,348.75,4136]: 1 finished unit Wind/Tidal Generator [t=00:00:40.351447][f=0001178] [1178] Event [3960,348.75,696]: 0 finished unit Solar Collector [t=00:00:40.387495][f=0001185] [1185] Event [1192,348.75,4184]: 1 finished unit Wind/Tidal Generator [t=00:00:40.639393][f=0001292] [1292] Event [1112.01477,348.75,4150.3999]: 1 finished unit Conjurer [t=00:00:40.747624][f=0001338] [1338] Event [1840,450,4368]: 1 finished unit Radar Tower [t=00:00:41.146496][f=0001524] [1524] Event [3960,348.75,1048]: 0 finished unit Solar Collector [t=00:00:41.271296][f=0001576] [1576] Event [3800,348.75,911.999878]: 0 finished unit Constable [t=00:00:41.317259][f=0001596] [1596] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:41.956201][f=0001888] [1888] Event [3880,348.75,632]: 0 finished unit Solar Collector [t=00:00:42.126044][f=0001957] [1957] Event [1160,348.75,4328]: 1 finished unit Solar Collector [t=00:00:42.408846][f=0002078] [2078] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:42.596738][f=0002149] [2149] Event [3832,348.75,712]: 0 finished unit Solar Collector [t=00:00:42.891565][f=0002266] [2266] Event [3800,348.75,911.999878]: 0 finished unit Constable [t=00:00:42.969574][f=0002295] [2295] Event [1204.0116,431.02063,3425.49121]: 1 lost unit Glaive [t=00:00:43.411209][f=0002461] [2461] Event [3872,348.75,832]: 0 finished unit Lotus [t=00:00:43.582726][f=0002516] [2516] Event [1112.01477,348.75,4150.3999]: 1 finished unit Imp [t=00:00:43.910440][f=0002626] [2626] Event [1224,348.75,4088]: 1 lost unit Metal Extractor [t=00:00:44.055193][f=0002674] [2674] Event [1248,348.75,4336]: 1 finished unit Lotus [t=00:00:44.229056][f=0002746] [2746] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:44.318592][f=0002783] [2783] Event [3880,348.75,1112]: 0 finished unit Solar Collector [t=00:00:44.503151][f=0002848] [2848] Event [880.122742,348.75,4322.31787]: 0 lost unit Pyro [t=00:00:44.766738][f=0002954] [2954] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:45.130265][f=0003106] [3106] Event [3832,348.75,1032]: 0 finished unit Solar Collector [t=00:00:45.250460][f=0003150] [3150] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:45.567892][f=0003262] [3262] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:00:45.859667][f=0003359] [3359] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:46.512144][f=0003554] [3554] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:46.714471][f=0003636] [3636] Event [3872,348.75,976]: 0 finished unit Lotus [t=00:00:47.721256][f=0003965] [3965] Event [3811.6543,348.75,600.392151]: 1 lost unit Glaive [t=00:00:47.902883][f=0004021] [4021] Event [2392,348.75,3688]: 1 finished unit Metal Extractor [t=00:00:48.019787][f=0004058] [4058] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:48.257763][f=0004132] [4132] Event [1928,446.25,760]: 0 finished unit Metal Extractor [t=00:00:48.453690][f=0004191] [4191] Event [216,450,2840]: 1 finished unit Metal Extractor [t=00:00:48.582566][f=0004234] [4234] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:00:48.887223][f=0004332] [4332] Event [152,450,2840]: 1 finished unit Wind/Tidal Generator [t=00:00:49.670253][f=0004572] [4572] Event [136,450,2760]: 1 finished unit Wind/Tidal Generator [t=00:00:49.819173][f=0004606] [4606] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:50.098066][f=0004701] [4701] Event [1936,450,688]: 0 finished unit Lotus [t=00:00:50.138344][f=0004713] [4713] Event [1224,344.688416,4088]: 1 finished unit Metal Extractor [t=00:00:50.144365][f=0004714] [4714] Event [2528.56079,348.75,3961.68481]: 1 lost unit Glaive [t=00:00:50.149317][f=0004715] [4715] Event [200,450,2728]: 1 finished unit Wind/Tidal Generator [t=00:00:50.176192][f=0004722] [4722] Event [2392,348.75,3688]: 1 lost unit Metal Extractor [t=00:00:50.559725][f=0004842] [4842] Event [3280.34521,446.306305,1748.51025]: 1 lost unit Glaive [t=00:00:50.599578][f=0004854] [4854] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:00:50.661897][f=0004871] [4871] Event [2416,348.75,3744]: 1 lost unit Lotus [t=00:00:50.755907][f=0004894] [4894] Event [3832,348.75,2328]: 0 lost unit Metal Extractor [t=00:00:50.869155][f=0004924] [4924] Event [4018.63892,348.75,2327.43799]: 1 lost unit Glaive [t=00:00:50.935572][f=0004946] [4946] Event [272,450,2672]: 1 finished unit Radar Tower [t=00:00:50.992309][f=0004965] [4965] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:00:51.113538][f=0005004] [5004] Event [2564.61157,348.75,3752.80786]: 1 lost unit Conjurer [t=00:00:51.362612][f=0005082] [5082] Event [2706.52783,350,3653.76147]: 1 lost unit Glaive [t=00:00:51.796605][f=0005205] [5205] Event [3856,348.75,2400]: 0 finished unit Lotus [t=00:00:52.001941][f=0005262] [5262] Event [2125.3999,348.75,3832.00073]: 1 lost unit Glaive [t=00:00:52.362348][f=0005360] [5360] Event [184,446.25,2904]: 1 finished unit Wind/Tidal Generator [t=00:00:52.831626][f=0005489] [5489] Event [1112.01477,348.75,4150.3999]: 1 finished unit Reaver [t=00:00:53.089648][f=0005561] [5561] Event [184,441.25,2968]: 1 finished unit Wind/Tidal Generator [t=00:00:53.182669][f=0005586] [5586] Event [3832,348.75,2328]: 0 finished unit Metal Extractor [t=00:00:53.399064][f=0005645] [5645] Event [1840,450,4368]: 1 lost unit Radar Tower [t=00:00:53.644017][f=0005711] [5711] Event [216,441.25,3016]: 1 finished unit Wind/Tidal Generator [t=00:00:54.096808][f=0005850] [5850] Event [1112.01477,348.75,4150.3999]: 1 finished unit Imp [t=00:00:54.311302][f=0005913] [5913] Event [680,348.75,680]: 0 finished unit Metal Extractor [t=00:00:54.739947][f=0006038] [6038] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:00:55.434412][f=0006244] [6244] Event [800.741882,348.75,647.020325]: 0 lost unit Constable [t=00:00:56.063408][f=0006419] [6419] Event [752,348.75,688]: 0 lost unit Lotus [t=00:00:56.228945][f=0006466] [6466] Event [1024,348.898621,4240]: 1 finished unit Lotus [t=00:00:56.331659][f=0006494] [6494] Event [1112.01477,348.75,4150.3999]: 1 finished unit Reaver [t=00:00:56.454223][f=0006528] [6528] Event [1288,348.75,2792]: 1 finished unit Metal Extractor [t=00:00:56.559331][f=0006557] [6557] Event [3096,348.75,2696]: 0 finished unit Metal Extractor [t=00:00:56.881511][f=0006644] [6644] Event [680,348.75,680]: 0 lost unit Metal Extractor [t=00:00:57.119916][f=0006709] [6709] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:00:57.182311][f=0006730] [6730] Event [1904.69568,437.372528,824.271912]: 1 lost unit Glaive [t=00:00:57.186583][f=0006732] [6732] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:00:57.603981][f=0006846] [6846] Event [3136,348.75,2736]: 0 finished unit Lotus [t=00:00:57.783096][f=0006895] [6895] Event [1280,348.75,2704]: 1 finished unit Lotus [t=00:00:58.006833][f=0006956] [6956] Event [1835.46704,348.75,4029.69434]: 1 lost unit Reaver [t=00:00:58.027905][f=0006961] [6961] Event [3688,348.75,792]: 0 finished unit Caretaker [t=00:00:58.198122][f=0007007] [7007] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:00:59.196545][f=0007274] [7274] Event [4568.40283,357.775391,1351.44604]: 1 lost unit Glaive [t=00:00:59.301427][f=0007302] [7302] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:00:59.462243][f=0007344] [7344] Event [1752.74683,348.75,3999.40723]: 1 lost unit Ronin [t=00:00:59.549507][f=0007363] [7363] Event [1928,446.25,760]: 0 lost unit Metal Extractor [t=00:00:59.678226][f=0007383] [7383] Event [1927.79736,439.017456,818.526917]: 1 lost unit Glaive [t=00:00:59.833145][f=0007424] [7424] Event [3688,348.75,840]: 0 finished unit Caretaker [t=00:01:00.061607][f=0007488] [7488] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:00.167178][f=0007516] [7516] Event [1906.95239,348.75,2474.51733]: 1 finished unit Recon Commander [t=00:01:00.286261][f=0007544] [7544] Event [1104,348.75,4320]: 1 finished unit Radar Tower [t=00:01:00.377274][f=0007574] [7574] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:00.659252][f=0007644] [7644] Event [1412.75159,348.75,3905.26416]: 1 lost unit Ronin [t=00:01:00.927924][f=0007710] [7710] Event [2024,348.75,2424]: 1 finished unit Metal Extractor [t=00:01:01.262555][f=0007795] [7795] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:01.625459][f=0007881] [7881] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:01.927683][f=0007948] [7948] Event [1904,348.75,2576]: 1 finished unit Lotus [t=00:01:02.500459][f=0008077] [8077] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:03.439917][f=0008290] [8290] Event [1840,348.75,2400]: 1 finished unit Lotus [t=00:01:04.005601][f=0008432] [8432] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:04.411520][f=0008534] [8534] Event [3800,348.75,911.999878]: 0 finished unit Placeholder [t=00:01:05.163108][f=0008724] [8724] Event [1200,348.75,4272]: 1 finished unit Picket [t=00:01:05.242089][f=0008744] [8744] Event [1984,348.75,2336]: 1 finished unit Picket [t=00:01:05.445621][f=0008796] [8796] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:01:05.519505][f=0008815] [8815] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:06.634568][f=0009113] [9113] Event [1968,348.75,2416]: 1 finished unit Picket [t=00:01:07.011789][f=0009212] [9212] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:07.072255][f=0009228] [9228] Event [2739.96655,354.224304,1240.24646]: 1 lost unit Glaive [t=00:01:07.411211][f=0009316] [9316] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:01:07.475539][f=0009336] [9336] Event [2392,344.688416,3688]: 0 finished unit Metal Extractor [t=00:01:07.699551][f=0009387] [9387] Event [1280,348.75,2704]: 1 lost unit Lotus [t=00:01:07.865574][f=0009428] [9428] Event [1496.38184,348.75,4510.79541]: 0 lost unit Pyro [t=00:01:08.031012][f=0009478] [9478] Event [1288,349.227905,2792]: 1 lost unit Metal Extractor [t=00:01:08.092343][f=0009494] [9494] Event [1112.01477,348.75,4150.3999]: 1 finished unit Ronin [t=00:01:08.295624][f=0009546] [9546] Event [1024,348.75,4112]: 1 finished unit Picket [t=00:01:08.614036][f=0009621] [9621] Event [1941.96509,443.953583,2694.86816]: 0 lost unit Pyro [t=00:01:08.684920][f=0009639] [9639] Event [1762.10254,450,3190.97729]: 1 lost unit Reaver [t=00:01:09.033151][f=0009732] [9732] Event [1656,350,1544]: 1 finished unit Metal Extractor [t=00:01:09.505001][f=0009846] [9846] Event [2304,349.227905,3696]: 0 lost unit Picket [t=00:01:09.740649][f=0009901] [9901] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:01:09.952431][f=0009950] [9950] Event [2392,344.688416,3688]: 0 lost unit Metal Extractor [t=00:01:10.072319][f=0009983] [9983] Event [1112.01477,348.75,4150.3999]: 1 finished unit Conjurer [t=00:01:10.655141][f=0010117] [10117] Event [1974.9231,381.009583,3569.66846]: 1 lost unit Ronin [t=00:01:11.087390][f=0010193] [10193] Event [1584,351.25,1584]: 1 finished unit Lotus [t=00:01:11.401433][f=0010266] [10266] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:01:11.543179][f=0010293] [10293] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:01:11.640477][f=0010312] [10312] Event [1928,442.188416,760]: 0 finished unit Metal Extractor [t=00:01:12.049562][f=0010419] [10419] Event [272,450,2672]: 1 lost unit Radar Tower [t=00:01:12.284460][f=0010463] [10463] Event [200,450.555725,2728]: 1 lost unit Wind/Tidal Generator [t=00:01:12.426155][f=0010488] [10488] Event [2103.19263,348.75,3805.85425]: 1 lost unit Ronin [t=00:01:12.442111][f=0010490] [10490] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:01:12.480428][f=0010497] [10497] Event [2133.09155,348.947968,3790.15259]: 1 lost unit Imp [t=00:01:12.518159][f=0010504] [10504] Event [136,449.815979,2760]: 1 lost unit Wind/Tidal Generator [t=00:01:12.663154][f=0010536] [10536] Event [152,450,2840]: 1 lost unit Wind/Tidal Generator [t=00:01:12.758964][f=0010554] [10554] Event [1907.69116,435.52594,3617.56055]: 1 lost unit Ronin [t=00:01:12.834064][f=0010572] [10572] Event [184,441.251526,2968]: 1 lost unit Wind/Tidal Generator [t=00:01:13.219265][f=0010652] [10652] Event [216,449.33136,2840]: 1 lost unit Metal Extractor [t=00:01:13.238229][f=0010656] [10656] Event [1978.09375,348.75,3839.26929]: 1 lost unit Ronin [t=00:01:13.239681][f=0010656] [10656] Event [1759.00342,348.75,3758.7229]: 1 lost unit Ronin [t=00:01:13.289640][f=0010666] [10666] Event [1584,350,1488]: 1 finished unit Lotus [t=00:01:13.295587][f=0010667] [10667] Event [2094.65405,348.75,3892.91821]: 1 lost unit Ronin [t=00:01:13.307925][f=0010670] [10670] Event [184,445.238342,2904]: 1 lost unit Wind/Tidal Generator [t=00:01:13.335849][f=0010677] [10677] Event [1834.86255,351.865173,3740.06299]: 1 lost unit Ronin [t=00:01:13.369887][f=0010685] [10685] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:01:13.473285][f=0010709] [10709] Event [1765.73804,358.113892,3710.01221]: 1 lost unit Ronin [t=00:01:13.508850][f=0010717] [10717] Event [216,440.361938,3016]: 1 lost unit Wind/Tidal Generator [t=00:01:13.698254][f=0010768] [10768] Event [2021.7168,348.75,3718.55273]: 0 lost unit Pyro [t=00:01:14.346245][f=0010899] [10899] Event [1112.01477,348.75,4150.3999]: 1 finished unit Conjurer [t=00:01:14.372183][f=0010904] [10904] Event [1048,348.840332,4296]: 1 finished unit Caretaker [t=00:01:15.235104][f=0011072] [11072] Event [3800,348.75,911.999878]: 0 finished unit Moderator [t=00:01:15.290447][f=0011083] [11083] Event [1727.58203,348.798401,3891.66943]: 1 lost unit Conjurer [t=00:01:15.670550][f=0011155] [11155] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:01:15.926121][f=0011203] [11203] Event [1216,446.25,1792]: 1 finished unit Picket [t=00:01:15.944937][f=0011206] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [t=00:01:15.944977][f=0011206] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:01:16.076255][f=0011231] [11231] Event [1656,350,1544]: 1 lost unit Metal Extractor [t=00:01:16.138404][f=0011243] Connection attempt from hedkeaf [t=00:01:16.140145][f=0011243] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:16.140175][f=0011243] -> Connection established (given id 2) [t=00:01:16.218444][f=0011258] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d52db6bb72bba665ff4eb46ef315eea923721609c11ded592dfd2db923920a34e79eba41007aef6f7c13d38bf087b8a0afe97f9f92760e32480f77fed49d4f" [t=00:01:16.218507][f=0011258] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:17.177436][f=0011438] [11438] Event [2083.16333,348.75,4346.88721]: 1 lost unit Glaive [t=00:01:17.390066][f=0011477] [11477] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:01:18.148116][f=0011634] [11634] Event [1296,433.75,1824]: 1 finished unit Picket [t=00:01:18.906166][f=0011793] [11793] Event [1584,350,1488]: 1 lost unit Lotus [t=00:01:18.980234][f=0011808] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:01:18.994463][f=0011812] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:01:19.004038][f=0011813] [11813] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:01:19.181010][f=0011850] [11850] Event [1584,351.855164,1584]: 1 lost unit Lotus [t=00:01:19.291623][f=0011874] [11874] Event [3800,348.75,911.999878]: 0 finished unit Jack [t=00:01:20.502084][f=0012151] [12151] Event [1328,438.75,1808]: 1 finished unit Picket [t=00:01:20.875521][f=0012238] [12238] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:20.955498][f=0012256] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000021714d5cd80,00000216f2d000e0}][locale="C"]" [t=00:01:21.042664][f=0012276] [12276] Event [1112.01477,348.75,4150.3999]: 1 finished unit Glaive [t=00:01:21.451033][f=0012371] [12371] Event [1761.32727,349.370911,1710.66516]: 0 lost unit Moderator [t=00:01:21.544094][f=0012393] [12393] Event [1725.51501,347.421356,1648.70081]: 0 lost unit Moderator [t=00:01:21.821922][f=0012463] [12463] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:22.314559][f=0012585] [12585] Event [1288,345.166321,2792]: 1 finished unit Metal Extractor [t=00:01:22.589361][f=0012653] [12653] Event [680,348.75,1800]: 1 finished unit Metal Extractor [t=00:01:22.713542][f=0012686] [12686] Event [1499.68469,350.974915,1518.86365]: 0 lost unit Placeholder [t=00:01:22.883762][f=0012727] [12727] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:23.033558][f=0012765] [12765] Event [680,344.688416,680]: 0 finished unit Metal Extractor [t=00:01:24.021886][f=0013018] [13018] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:25.110797][f=0013300] [13300] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:25.700907][f=0013455] [13455] Event [736,348.374023,720]: 0 finished unit Lotus [t=00:01:26.349421][f=0013627] [13627] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:26.560553][f=0013681] [13681] Event [784,348.75,2896]: 1 finished unit Picket [t=00:01:27.388744][f=0013897] [13897] Event [2108.40601,348.75,4957.24609]: 1 lost unit Glaive [t=00:01:27.602470][f=0013956] [13956] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:27.836473][f=0014021] [14021] Event [2613.52002,348.75,5029.35303]: 1 lost unit Glaive [t=00:01:28.181794][f=0014118] [14118] Event [2864.44873,348.75,4961.99902]: 1 lost unit Glaive [t=00:01:28.352038][f=0014166] [14166] Event [2831.19531,348.75,4924.46729]: 1 lost unit Glaive [t=00:01:28.590668][f=0014233] [14233] Event [565.30426,350,1093.2334]: 1 lost unit Conjurer [t=00:01:28.627482][f=0014243] [14243] Event [1192,349.188232,2840]: 1 finished unit Solar Collector [t=00:01:28.779124][f=0014285] [14285] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:28.805414][f=0014293] [14293] Event [1448,352.5,1512]: 1 finished unit Caretaker [t=00:01:29.827449][f=0014576] [14576] Event [1656,346.802673,1544]: 1 finished unit Metal Extractor [t=00:01:30.419633][f=0014736] [14736] Event [2392,341.800232,3688]: 0 finished unit Metal Extractor [t=00:01:30.535512][f=0014768] [14768] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:30.687450][f=0014808] [14808] Event [1640,348.910828,1464]: 1 finished unit Solar Collector [t=00:01:31.031517][f=0014901] [14901] Event [undefined]: Fine resigned [t=00:01:31.031801][f=0014901] game_message: Fine has been destroyed! [t=00:01:31.031983][f=0014901] game_message: HistidineStar wins! [t=00:01:31.032450][f=0014901] Submitting stats [t=00:01:31.041644][f=0014901] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:31.044943][f=0014901] Part| Total Time|Time of the last 0.5s [t=00:01:31.045128][f=0014901] Draw 17874.94ms 25.17% [t=00:01:31.045142][f=0014901] Lua::Callins::Synced 7283.82ms 10.69% [t=00:01:31.045154][f=0014901] Lua::Callins::Unsynced 27710.92ms 36.46% [t=00:01:31.045165][f=0014901] Lua::CollectGarbage::Synced 202.75ms 0.00% [t=00:01:31.045177][f=0014901] Lua::CollectGarbage::Unsynced 794.78ms 0.20% [t=00:01:31.045188][f=0014901] Misc::Profiler::AddTime 78.62ms 0.10% [t=00:01:31.045200][f=0014901] Sim 33426.91ms 55.74% [t=00:01:31.046746][f=0014901] [14901] Received game_message: Fine has been destroyed! [t=00:01:31.047820][f=0014901] [14901] Received game_message: HistidineStar wins! [t=00:01:31.057517][f=0014902] [14902] Game End Stats Header: 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[t=00:01:31.059515][f=0014902] [14902] Game End Stats Values: 21,5895,4815,4815,5895,410.282928,74.1146545,74.1146545,410.282928,0,0,0,0,0,0,0,0,0,0,0,0,1712.66125,1066.67981,1066.67981,1712.66125,450,650,650,450,24,19.1901913,19.1901913,24,1275,1635,1635,1275,15.4545832,17.487669,17.487669,15.4545832,2070,935,935,2070,1427.16675,597.500061,597.500061,1427.16675,2100,1595,1595,2100,597.500061,1612.16675,1612.16675,597.500061,121.332649,623.972107,623.972107,121.332649,1101.43164,1796.60217,1796.60217,1101.43164 [t=00:01:31.059610][f=0014902] [14902] Game End Stats Values: 22,6000,4850,4850,6000,434.439178,75.045517,75.045517,434.439178,0,0,0,0,0,0,0,0,0,0,0,0,1930.76526,1311.2356,1311.2356,1930.76526,450,660,660,450,24,13.552352,13.552352,24,1275,1635,1635,1275,18.9704189,17.0620575,17.0620575,18.9704189,2090,960,960,2090,1582.16675,817.500061,817.500061,1582.16675,2185,1595,1595,2185,817.500061,1767.16675,1767.16675,817.500061,155.500046,623.972107,623.972107,155.500046,1345.98743,2060.03369,2060.03369,1345.98743 [t=00:01:31.059702][f=0014902] [14902] Game End Stats Values: 23,5780,4830,4830,5780,458.086517,78.1725311,78.1725311,458.086517,0,0,0,0,0,0,0,0,0,0,0,0,2169.8064,1688.38623,1688.38623,2169.8064,450,760,760,450,24,16.2713718,16.2713718,24,1275,1635,1635,1275,18.5764866,15.8884687,15.8884687,18.5764866,1870,840,840,1870,1877.16675,1111.50012,1111.50012,1877.16675,2185,1595,1595,2185,1111.50012,2062.16675,2062.16675,1111.50012,155.500046,623.972107,623.972107,155.500046,1723.13806,2319.70557,2319.70557,1723.13806 [t=00:01:31.059807][f=0014902] [14902] Game End Stats Values: 24,6260,5015,5015,6260,476.747101,89.4906082,89.4906082,476.747101,0,0,0,0,0,0,0,0,0,0,0,0,2475.69946,1773.38623,1773.38623,2475.69946,450,850,850,450,24,24.8060741,24.8060741,24,1275,1635,1635,1275,20.8573608,18.1212082,18.1212082,20.8573608,2350,815,815,2350,1967.16675,1196.50012,1196.50012,1967.16675,2185,1715,1715,2185,1196.50012,2152.16675,2152.16675,1196.50012,221.499039,634.306702,634.306702,221.499039,1808.13806,2634.88647,2634.88647,1808.13806 [t=00:01:31.059908][f=0014902] [14902] Game End Stats Values: 25,6280,4070,4070,6280,500.597382,92.7853394,92.7853394,500.597382,0,0,0,0,0,0,0,0,0,0,0,0,4098.51563,2048.5686,2048.5686,4098.51563,450,940,940,450,24,17.9647427,17.9647427,24,1275,1580,1580,1275,18.5900211,17.2791252,17.2791252,18.5900211,2370,130,130,2370,3067.16675,1416.50012,1416.50012,3067.16675,2185,1420,1420,2185,1416.50012,3252.16675,3252.16675,1416.50012,221.499039,665.810547,665.810547,221.499039,2148.2356,4401.49658,4401.49658,2148.2356 [t=00:01:31.060002][f=0014902] [14902] Game End Stats Values: 26,6520,4265,4265,6520,529.808411,92.7853394,92.7853394,529.808411,0,0,0,0,0,0,0,0,0,0,0,0,4303.51563,2209.9563,2209.9563,4303.51563,450,1040,1040,450,24,15.1094866,15.1094866,24,1275,1580,1580,1275,19.5340691,16.2032223,16.2032223,19.5340691,2610,130,130,2610,3272.16675,1416.50012,1416.50012,3272.16675,2185,1515,1515,2185,1416.50012,3522.16675,3522.16675,1416.50012,242.298721,702.148315,702.148315,242.298721,2412.08716,4631.34277,4631.34277,2412.08716 [t=00:01:31.060097][f=0014902] [14902] Game End Stats Values: 27,6520,4365,4365,6520,538.505188,93.285675,93.285675,538.505188,0,0,0,0,0,0,0,0,0,0,0,0,4474.0166,2442.4563,2442.4563,4474.0166,450,1140,1140,450,24,12.84974,12.84974,24,1275,1580,1580,1275,23.1020107,12.7506905,12.7506905,23.1020107,2610,130,130,2610,3337.16675,1416.50012,1416.50012,3337.16675,2185,1515,1515,2185,1416.50012,3587.16675,3587.16675,1416.50012,314.770355,702.148315,702.148315,314.770355,2644.58716,4803.24902,4803.24902,2644.58716 [t=00:01:31.060189][f=0014902] [14902] Game End Stats Values: 28,7120,4250,4250,7120,554.656189,93.4663315,93.4663315,554.656189,0,0,0,0,0,0,0,0,0,0,0,0,4543.88672,2499.9563,2499.9563,4543.88672,450,960,960,450,24,11.3274632,11.3274632,24,1275,1580,1580,1275,25.6922836,14.8787107,14.8787107,25.6922836,3210,195,195,3210,3517.16675,1416.50012,1416.50012,3517.16675,2185,1515,1515,2185,1416.50012,3767.16675,3767.16675,1416.50012,447.033875,736.319153,736.319153,447.033875,2702.08716,4874.03662,4874.03662,2702.08716 [t=00:01:31.060280][f=0014902] [14902] Game End Stats Values: 29,7080,4500,4500,7080,554.656189,93.9226532,93.9226532,554.656189,0,0,0,0,0,0,0,0,0,0,0,0,4543.88672,2718.84546,2718.84546,4543.88672,450,1060,1060,450,24,11.2176085,11.2176085,24,1275,1580,1580,1275,26.1844273,13.6082001,13.6082001,26.1844273,3170,260,260,3170,3517.16675,1896.50012,1896.50012,3517.16675,2185,1600,1600,2185,1896.50012,3781.8335,3781.8335,1896.50012,569.735962,736.319153,736.319153,569.735962,2920.97632,4874.03662,4874.03662,2920.97632 [t=00:01:31.060371][f=0014902] [14902] Game End Stats Values: 30,7355,4585,4585,7355,560.865356,95.6659546,95.6659546,560.865356,0,0,0,0,0,0,0,0,0,0,0,0,4543.88672,2800.37305,2800.37305,4543.88672,450,1060,1060,450,24,14.1061201,14.1061201,24,1275,1580,1580,1275,24.6139431,16.5295544,16.5295544,24.6139431,3360,260,260,3360,3517.16675,2146.5,2146.5,3517.16675,2270,1685,1685,2270,2146.5,3781.8335,3781.8335,2146.5,672.142212,736.319153,736.319153,672.142212,3002.50391,4874.03662,4874.03662,3002.50391 [t=00:01:31.060462][f=0014902] [14902] Game End Stats Values: 31,7665,4585,4585,7665,568.522949,96.1363831,96.1363831,568.522949,0,0,0,0,0,0,0,0,0,0,0,0,4543.88672,2800.37305,2800.37305,4543.88672,540,1060,1060,540,24,14.7857704,14.7857704,24,1275,1580,1580,1275,26.0838375,17.0313625,17.0313625,26.0838375,3580,260,260,3580,3517.16675,2146.5,2146.5,3517.16675,2270,1685,1685,2270,2146.5,3781.8335,3781.8335,2146.5,756.547363,736.319153,736.319153,756.547363,3002.50391,4874.03662,4874.03662,3002.50391 [t=00:01:31.060562][f=0014902] [14902] Game End Stats Values: 32,7885,4620,4620,7885,580.9021,96.2133331,96.2133331,580.9021,0,0,0,0,0,0,0,0,0,0,0,0,4621.83008,2800.37305,2800.37305,4621.83008,540,1160,1160,540,24,13.0194349,13.0194349,24,1275,1580,1580,1275,20.0252743,17.0051308,17.0051308,20.0252743,3800,195,195,3800,3582.16675,2146.5,2146.5,3582.16675,2270,1685,1685,2270,2146.5,3846.8335,3846.8335,2146.5,756.547363,736.319153,736.319153,756.547363,3002.50391,4951.97998,4951.97998,3002.50391 [t=00:01:31.060658][f=0014902] [14902] Game End Stats Values: 33,8325,4555,4555,8325,594.677246,97.3313675,97.3313675,594.677246,0,0,0,0,0,0,0,0,0,0,0,0,4923.88721,2890.76636,2890.76636,4923.88721,540,1160,1160,540,24,12.795763,12.795763,24,1275,1580,1580,1275,20.1183453,18.0745316,18.0745316,20.1183453,4240,0,0,4240,3897.16675,2146.5,2146.5,3897.16675,2270,1815,1815,2270,2146.5,4161.8335,4161.8335,2146.5,756.547363,760.984314,760.984314,756.547363,3106.28882,5254.03711,5254.03711,3106.28882 [t=00:01:31.060753][f=0014902] [14902] Game End Stats Values: 34,8630,4710,4710,8630,611.345276,97.9615707,97.9615707,611.345276,0,0,0,0,0,0,0,0,0,12.3527527,12.3527527,0,4923.88721,2890.76636,2890.76636,4923.88721,540,1160,1160,540,24,13.3683014,13.3683014,24,1275,1580,1580,1275,20.6045322,24.837574,24.837574,20.6045322,4460,0,0,4460,3897.16675,2146.5,2146.5,3897.16675,2355,1970,1970,2355,2146.5,4161.8335,4161.8335,2146.5,756.547363,852.485352,852.485352,756.547363,3106.28882,5254.03711,5254.03711,3106.28882 [t=00:01:31.060848][f=0014902] [14902] Game End Stats Values: 35,8630,4710,4710,8630,611.565918,98.4995956,98.4995956,611.565918,0,0,0,0,0,0,0,0,0,42.9561462,42.9561462,0,4923.88721,2890.76636,2890.76636,4923.88721,540,1160,1160,540,24,14.6845627,14.6845627,24,1275,1580,1580,1275,21.5103188,20.3023434,20.3023434,21.5103188,4460,0,0,4460,3897.16675,2146.5,2146.5,3897.16675,2355,1970,1970,2355,2146.5,4161.8335,4161.8335,2146.5,756.547363,852.485352,852.485352,756.547363,3106.28882,5254.03711,5254.03711,3106.28882 [t=00:01:31.455078][f=0015015] Spectator Fine left the game: normal quit [t=00:01:31.455151][f=0015015] [15015] Event [undefined]: Fine quit [t=00:01:31.693000][f=0015081] Player HistidineStar left the game: normal quit [t=00:01:31.693080][f=0015081] [15081] Event [undefined]: HistidineStar quit [t=00:01:32.132899][f=0015204] [15204] Event [2384,348.456726,3760]: 0 finished unit Lotus [t=00:01:32.164099][f=0015212] No clients connected, shutting down server [t=00:01:32.164153][f=0015212] Server shutdown [t=00:01:32.164516][f=0015212] [15212] all players disconnected [t=00:01:32.166179][f=0015212] End of demo reached [t=00:01:32.260280][f=0015241] [15241] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:33.117835][f=0015497] [15497] Event [2728,348.847351,1432]: 0 finished unit Metal Extractor [t=00:01:33.375759][f=0015573] [15573] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:34.391070][f=0015898] [15898] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:35.403024][f=0016221] [16221] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:35.539893][f=0016269] [16269] Event [2720,348.75,1488]: 0 finished unit Lotus [t=00:01:36.176229][f=0016504] [16504] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:36.935680][f=0016780] [16780] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:37.647756][f=0017057] [17057] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:38.258660][f=0017332] [17332] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:38.868264][f=0017607] [17607] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:39.486199][f=0017884] [17884] Event [3800,348.75,911.999878]: 0 finished unit Pyro [t=00:01:41.046241][f=0018648] Autoquit sending quit command. [t=00:01:41.046808][f=0018648] [QuitAction] user exited to system [t=00:01:41.047922][f=0018648] [SpringApp::Kill][1] fromRun=1 [t=00:01:41.047953][f=0018648] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:41.047974][f=0018648] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:41.047987][f=0018648] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:41.047998][f=0018648] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:41.048010][f=0018648] [SpringApp::Kill][2] [t=00:01:41.048760][f=0018648] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:41.048782][f=0018648] [Game::KillLua][1] dtor=0 luaUI=0x56179cd1d7c0 [t=00:01:41.048843][f=0018648] Start widgetHandler:Shutdown [t=00:01:41.054316][f=0018648] Shutdown - SaveOrderList Complete [t=00:01:41.055114][f=0018648] Writing last game win data [t=00:01:41.065050][f=0018648] Shutdown - SaveConfigData Complete [t=00:01:41.065081][f=0018648] Shutdown Widget - Save/Load API [t=00:01:41.065099][f=0018648] Shutdown Widget - Chili Highlight [t=00:01:41.065129][f=0018648] Shutdown Widget - Draw After Chili [t=00:01:41.065152][f=0018648] Shutdown Widget - API Unit Tracker GL4 [t=00:01:41.065172][f=0018648] Shutdown Widget - EPIC Menu [t=00:01:41.066971][f=0018648] Shutdown Widget - Chili Widget Selector [t=00:01:41.067945][f=0018648] Shutdown Widget - Chili Minimap [t=00:01:41.068087][f=0018648] Shutdown Widget - Local Team Colors [t=00:01:41.068107][f=0018648] Shutdown Widget - Display Keys 2 [t=00:01:41.068164][f=0018648] Shutdown Widget - Save Game Menu [t=00:01:41.068180][f=0018648] Shutdown Widget - Unit Icons [t=00:01:41.068201][f=0018648] Shutdown Widget - Noises [t=00:01:41.068216][f=0018648] Shutdown Widget - HealthBars [t=00:01:41.069364][f=0018648] Shutdown Widget - Win Counter [t=00:01:41.069393][f=0018648] Shutdown Widget - SpringRTS Replay Stats [t=00:01:41.069437][f=0018648] Shutdown Widget - EndGame APM stats [t=00:01:41.069454][f=0018648] Shutdown Widget - BuildETA [t=00:01:41.069472][f=0018648] Shutdown Widget - Modular Comm Info [t=00:01:41.069488][f=0018648] Shutdown Widget - Stereo3D [t=00:01:41.069513][f=0018648] Shutdown Widget - Showeco and Grid Drawer [t=00:01:41.069529][f=0018648] Shutdown Widget - Point Tracker [t=00:01:41.069544][f=0018648] Shutdown Widget - Missile Silo Range [t=00:01:41.069561][f=0018648] Shutdown Widget - MinimapEvents [t=00:01:41.069576][f=0018648] Shutdown Widget - Local Widgets Config [t=00:01:41.069599][f=0018648] Shutdown Widget - Highlight Geos [t=00:01:41.069614][f=0018648] Shutdown Widget - Grab Input [t=00:01:41.069634][f=0018648] Shutdown Widget - Defense Range Zero-K [t=00:01:41.069656][f=0018648] Shutdown Widget - Darkening [t=00:01:41.069682][f=0018648] Shutdown Widget - Context Menu [t=00:01:41.069698][f=0018648] Shutdown Widget - Chili Spectator Panels [t=00:01:41.069714][f=0018648] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:41.069734][f=0018648] Shutdown Widget - Chili Nuke Warning [t=00:01:41.069752][f=0018648] Shutdown Widget - Chili EndGame Window [t=00:01:41.069774][f=0018648] Shutdown Widget - Chili Economy Panel Default [t=00:01:41.069897][f=0018648] Shutdown Widget - CameraShake [t=00:01:41.069915][f=0018648] Shutdown Widget - State Reverse and Latency [t=00:01:41.069930][f=0018648] Shutdown Widget - Music Player v2 [t=00:01:41.069946][f=0018648] Shutdown Widget - Attack AoE [t=00:01:41.069961][f=0018648] Shutdown Widget - UnitShapes [t=00:01:41.069997][f=0018648] Shutdown Widget - Map Edge Extension [t=00:01:41.070013][f=0018648] Shutdown Widget - Selection Send [t=00:01:41.070046][f=0018648] Shutdown Widget - LupsManager [t=00:01:41.070072][f=0018648] Shutdown Widget - Newton Firezone [t=00:01:41.070087][f=0018648] Shutdown Widget - Chili Pro Console [t=00:01:41.071873][f=0018648] Shutdown Widget - Persistent Build Height [t=00:01:41.071895][f=0018648] Shutdown Widget - Lasso Terraform GUI [t=00:01:41.071923][f=0018648] Shutdown Widget - Lups [t=00:01:41.071967][f=0018648] Shutdown Widget - Chili Framework [t=00:01:41.071983][f=0018648] Shutdown Widget - Mex Placement Handler [t=00:01:41.071999][f=0018648] Shutdown Widget - Chili Core Selector [t=00:01:41.072093][f=0018648] Shutdown Widget - Custom Markers [t=00:01:41.072119][f=0018648] Shutdown Widget - Select Keys [t=00:01:41.072161][f=0018648] Shutdown Widget - Pause Screen [t=00:01:41.072515][f=0018648] Shutdown Widget - Text To Speech Control [t=00:01:41.072545][f=0018648] Shutdown Widget - Layout Handler [t=00:01:41.072563][f=0018648] End widgetHandler:Shutdown [t=00:01:41.175240][f=0018648] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={636575,51558343} {int,ext,rec}Allocs={13253307,0,0} {chunk,block}Bytes={51558343,0} [t=00:01:41.175356][f=0018648] [Game::KillLua][2] dtor=0 luaGaia=0x56179f010a60 [t=00:01:41.204439][f=0018648] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={404340,37761775} {int,ext,rec}Allocs={13253308,0,0} {chunk,block}Bytes={37761775,0} [t=00:01:41.204536][f=0018648] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={404340,37761775} {int,ext,rec}Allocs={13253308,0,0} {chunk,block}Bytes={37761775,0} [t=00:01:41.204591][f=0018648] [Game::KillLua][3] dtor=0 luaRules=0x5617975a8300 [t=00:01:41.204641][f=0018648] Start gadgetHandler:Shutdown [t=00:01:41.204659][f=0018648] Shutdown - StartSetup [t=00:01:41.204675][f=0018648] Shutdown - UnitMorph [t=00:01:41.205543][f=0018648] Shutdown - Carrier Drones [t=00:01:41.205568][f=0018648] Shutdown - Missile Silo Controller [t=00:01:41.205585][f=0018648] Shutdown - Modular Comm Info [t=00:01:41.205600][f=0018648] Shutdown - Terrain Texture Handler [t=00:01:41.205614][f=0018648] Shutdown - UnitCloakShield [t=00:01:41.205782][f=0018648] Shutdown - Starlight Handler [t=00:01:41.205812][f=0018648] End gadgetHandler:Shutdown [t=00:01:41.232523][f=0018648] Start gadgetHandler:Shutdown [t=00:01:41.232584][f=0018648] Shutdown - Save/Load [t=00:01:41.232607][f=0018648] Shutdown - Teleport Throw [t=00:01:41.232623][f=0018648] Shutdown - UnitMorph [t=00:01:41.232644][f=0018648] Shutdown - Modular Comm Info [t=00:01:41.232658][f=0018648] Shutdown - Retreat Command [t=00:01:41.232679][f=0018648] Shutdown - Shockwaves [t=00:01:41.232754][f=0018648] Shutdown - UnitCloakShield [t=00:01:41.232778][f=0018648] Shutdown - Lups Cloak FX [t=00:01:41.232796][f=0018648] Shutdown - Lups [t=00:01:41.232846][f=0018648] Shutdown - Lups Shield [t=00:01:41.232926][f=0018648] End gadgetHandler:Shutdown [t=00:01:41.253230][f=0018648] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13253339,0,0} {chunk,block}Bytes={0,0} [t=00:01:41.253393][f=0018648] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13253339,0,0} {chunk,block}Bytes={0,0} [t=00:01:41.253446][f=0018648] [Game::KillLua][4] dtor=0 [t=00:01:41.253928][f=0018648] [Game::KillLua][5] dtor=0 [t=00:01:41.266844][f=0018648] [Game::~CGame][1] [t=00:01:41.266885][f=0018648] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:41.266895][f=0018648] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:41.266906][f=0018648] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:41.266917][f=0018648] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:41.266927][f=0018648] [Game::KillLua][4] dtor=1 [t=00:01:41.266938][f=0018648] [Game::KillLua][5] dtor=1 [t=00:01:41.267151][f=0018648] [Game::KillMisc][1] [t=00:01:41.267185][f=0018648] [Game::KillMisc][2] [t=00:01:41.268041][f=0018648] [Game::KillMisc][3] [t=00:01:41.268556][f=0018648] [Game::KillRendering][1] [t=00:01:41.301678][f=0018648] [3DOParser::Kill] allocated 1 pieces [t=00:01:41.301726][f=0018648] [S3OParser::Kill] allocated 5476 pieces [t=00:01:41.303061][f=0018648] [AssParser::Kill] allocated 669 pieces [t=00:01:41.480469][f=0018648] [Game::KillInterface][1] [t=00:01:41.480973][f=0018648] [Game::KillInterface][2] [t=00:01:41.482773][f=0018648] [Game::KillSimulation][1] [t=00:01:41.482804][f=0018648] [Game::KillSimulation][2] [t=00:01:42.322058][f=0018648] [CCollisionHandler] dis-/continuous tests: 0/326139 [t=00:01:42.322156][f=0018648] [Game::KillSimulation][3] [t=00:01:42.322267][f=0018648] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.322290][f=0018648] [~CPathCache(20x20)] cacheHits=4 hitPercentage=10% numHashColls=0 maxCacheSize=8 [t=00:01:42.322310][f=0018648] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.322337][f=0018648] [~CPathCache(40x40)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=19 [t=00:01:42.352788][f=0018648] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:42.382468][f=0018648] [LosHandler::Kill] raycast instance cache-{hits,misses}={3063,10671}; shared=2%; cached=20% [t=00:01:42.566417][f=0018648] [Game::KillSimulation][4] [t=00:01:46.675683][f=0018648] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:46.677307][f=0018648] [Game::~CGame][2] [t=00:01:46.677554][f=0018648] [Game::~CGame][3] [t=00:01:46.986898][f=0018648] [SpringApp::Kill][3] [t=00:01:46.987289][f=0018648] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196843 bytes sent 234697 bytes recv'd [t=00:01:46.992916][f=0018648] Kill: client disconnecting... [t=00:01:49.006943][f=0018648] CloseConnection: client connection closed [t=00:01:49.008617][f=0018648] [SpringApp::Kill][4] font=0x561772a97600 [t=00:01:49.022914][f=0018648] [SpringApp::Kill][5] [t=00:01:49.081172][f=0018648] [SpringApp::Kill][6] [t=00:01:49.081618] [SpringApp::Kill][7] [t=00:01:49.083706] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.083780] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.083801] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:49.083815] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.083833] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:49.083847] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.083859] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 1048576, 1048576} [t=00:01:49.083873] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4756, 1048576, 1048576}, EBO = {7134, 1048576, 1048576} [t=00:01:49.083884] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:49.083895] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.083905] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.083916] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.083926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.104132] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:49.104180] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:49.104191] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:49.104201] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:49.105867] [VFS] [SpringVFS::DeleteArchives] [t=00:01:49.105889] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:49.105899] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5617717fcc00) [t=00:01:49.115150] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3631ms [t=00:01:49.115211] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=60ms [t=00:01:49.115224] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=48ms [t=00:01:49.115235] file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=40ms [t=00:01:49.115500] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=32ms [t=00:01:49.115518] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:01:49.115803] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=24ms [t=00:01:49.115821] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:49.115834] file="objects3d/stiletto.s3o" indx=5596 inflSize=45kb readTime=22ms [t=00:01:49.115855] file="unitpics/factoryjump.png" indx=6568 inflSize=11kb readTime=21ms [t=00:01:49.115868] file="objects3d/benzcom2_wreck.s3o" indx=5050 inflSize=209kb readTime=21ms [t=00:01:49.124931] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167211887 bytes cached in 3483 files [t=00:01:49.414371] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:01:49.414701] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x561772a91360) [t=00:01:49.415700] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:49.415722] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x561772a68810) [t=00:01:49.416425] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:49.416657] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fa404008ec0) [t=00:01:49.417040] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:49.418363] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x561772a8a170) [t=00:01:49.418661] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:49.418678] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:49.418708] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:49.418724] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:49.418737] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:49.418751] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:49.420225] [SpringApp::Kill][8] [t=00:01:49.420247] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:49.420258] [WatchDog::Uninstall][1] hangDetectorThread=0x56172d10e4d0 (joinable=1) [t=00:01:49.420268] [WatchDog::Uninstall][2] [t=00:01:50.178508] [WatchDog::Uninstall][3] [t=00:01:50.178543] [SpringApp::Kill][9]