[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011094] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011130] Using writeable configuration source: "/tmp/tmp.Ac4NEFVvel/springsettings.1553180.cfg" [t=00:00:00.018688] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018736] ============== ============== [t=00:00:00.018747] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018756] [t=00:00:00.018766] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018775] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018784] Use "none" to disable the default log sections. [t=00:00:00.018793] ============== ============== [t=00:00:00.018803] ============== ============== [t=00:00:00.018855] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018866] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018875] ROAM = 2 [t=00:00:00.018886] RotateLogFiles = 1 [t=00:00:00.018895] TeamHighlight = 0 [t=00:00:00.018905] ============== ============== [t=00:00:00.018914] ============== ============== [t=00:00:00.018923] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018933] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018943] Compiler Version: gcc-11.1.0 [t=00:00:00.018966] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019084] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019094] Binary Word Size: 64-bit (native) [t=00:00:00.019104] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019113] Physical CPU Cores: 1 [t=00:00:00.019122] Logical CPU Cores: 1 [t=00:00:00.019131] ============== ============== [t=00:00:00.019196] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019206] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019215] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019224] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019233] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020453] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020471] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020493] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020523] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020547] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020557] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020597] [GR::LogVersionInfo] [t=00:00:00.020607] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020616] GL version : [t=00:00:00.020625] GL vendor : [t=00:00:00.020634] GL renderer : [t=00:00:00.020643] GLSL version: [t=00:00:00.020652] GLEW version: spring headless stub GLEW version [t=00:00:00.020661] GPU memory : unknown [t=00:00:00.020671] SDL swap-int: 0 [t=00:00:00.020680] SDL driver : headless stub [t=00:00:00.020688] [t=00:00:00.020698] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020707] GLSL shader support : 0 [t=00:00:00.020715] GL4 support : 0 [t=00:00:00.020724] FBO extension support : 0 [t=00:00:00.020733] NVX GPU mem-info support : 0 [t=00:00:00.020763] ATI GPU mem-info support : 0 [t=00:00:00.020772] NPOT-texture support : 1 (0) [t=00:00:00.020781] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020790] texture query-LOD support : 1 (0) [t=00:00:00.020800] MSAA frame-buffer support : 0 (0) [t=00:00:00.020808] Z-buffer depth : 16 (-) [t=00:00:00.020817] primitive-restart support : 0 (0) [t=00:00:00.020826] clip-space control support: 0 (0) [t=00:00:00.020835] seamless cube-map support : 0 (0) [t=00:00:00.020845] frag-depth layout support : 0 (0) [t=00:00:00.020853] persistent maps support : 0 (0) [t=00:00:00.020862] explicit attribs location : 0 (0) [t=00:00:00.020871] multi draw indirect : 0 (-) [t=00:00:00.020880] [t=00:00:00.020889] max. FBO samples : -1 [t=00:00:00.020898] max. FS/program texture slots : 8/8 [t=00:00:00.020908] max. texture size : 2048 [t=00:00:00.020920] max. texture anisotropy level : 0.000000 [t=00:00:00.020929] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020938] max. draw-buffers : 0 [t=00:00:00.020947] max. rec. indices/vertices : 0/0 [t=00:00:00.020956] max. uniform buffer-bindings : 0 [t=00:00:00.020965] max. uniform block-size : 0KB [t=00:00:00.020974] max. storage buffer-bindings : 0 [t=00:00:00.020983] max. storage block-size : 0MB [t=00:00:00.020991] [t=00:00:00.021000] enable AMD-hacks : 0 [t=00:00:00.021009] compress MIP-maps: 0 [t=00:00:00.021932] [GR::UpdateGLConfigs] [t=00:00:00.021963] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021977] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021987] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021997] [GR::InitGLState] [t=00:00:00.022007] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.204883] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.208801] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.214884] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215412] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215434] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215450] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.249292] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.250311] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.274956] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.275388] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.287643] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.287665] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.288078] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.291966] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe1401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.291983] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.292087] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.292106] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292116] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292126] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.292146] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2425 MB [t=00:00:00.297886][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.297916][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.297937][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1553180/replay.sdfz" for game data... [t=00:00:00.442521][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.446159][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.446188][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.449733][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.449764][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.449798][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.498445][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556560004980] using map "Rainbow Comet v1.22" (loaded=0 cached=0) [t=00:00:00.499588][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0 [t=00:00:00.501102][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.501610][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556560004980] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.502708][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.513957][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514153][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.524619][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.524809][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.530780][f=-000001] forceSingleThreaded, false [t=00:00:00.569170][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.569204][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.569306][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.569367][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.569423][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.569480][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.570713][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.571317][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.571854][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.574210][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.576308][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.578310][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.578340][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.578887][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.583467][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.584684][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.585641][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.586070][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.586735][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.586752][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.602359][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.602412][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.738660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.787984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.810250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.270706][f=-000001] Loading UnitDefs_posts [t=00:00:02.491234][f=-000001] Loading FeatureDefs_posts [t=00:00:02.518087][f=-000001] Loading WeaponDefs_posts [t=00:00:02.536211][f=-000001] Loading ArmorDefs_posts [t=00:00:02.556719][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 688ms [t=00:00:02.647642][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 842ms [t=00:00:02.649254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.845194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.845620][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.846070][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.846091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.848356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.851562][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.149857][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.217802][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.347553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.353255][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.353289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.826521][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 473ms [t=00:00:03.826564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.967165][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 140ms [t=00:00:03.967215][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.994752][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.733696][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.766234][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.773735][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.796604][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.758118][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.767431][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.767464][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.769275][f=-000001] InfoTexture: legacy [t=00:00:10.769304][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.771974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.567334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.595928][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.595971][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.597213][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.732167][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.732230][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.040426][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.184156][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.211841][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.211892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.212673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.771083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.781998][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.782906][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.965246][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.967441][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.967468][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.981290][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.981344][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.981357][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.981369][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.981381][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.981392][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.981404][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d [t=00:00:12.991431][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.991494][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.991508][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.991522][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.991537][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.991553][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.991569][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d [t=00:00:12.991597][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5565683105c0 has BLOCKSIZE 1 [t=00:00:12.997810][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.997857][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.997869][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.997880][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.998080][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.998096][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3 [t=00:00:13.006549][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1) [t=00:00:13.007935][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.016513][f=-000001] Path cache (48, 64) initialized. [t=00:00:13.016562][f=-000001] Path cache (48, 64) initialized. [t=00:00:13.022523][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.022556][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.022570][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:13.022582][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.022593][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.022604][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3 [t=00:00:13.277613][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1) [t=00:00:13.278367][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.280326][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.280351][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.280366][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum 1fd4fcd6)" [t=00:00:13.280450][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.280465][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.280490][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.432024][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:13.432493][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.598834][f=-000001] Map Terrain Generation [t=00:00:15.598873][f=-000001] Random Seed, 3345475 [t=00:00:15.598887][f=-000001] Wave generation complete [t=00:00:15.600375][f=-000001] Draw points, 13, factor, 0.82919544 [t=00:00:15.709157][f=-000001] Voronoi generation complete [t=00:00:15.711799][f=-000001] Terrain structure complete [t=00:00:18.170502][f=-000001] Edge processing complete [t=00:00:18.171630][f=-000001] ApplyLineDistanceFunc [t=00:00:20.867434][f=-000001] Tier propagation complete [t=00:00:21.934567][f=-000001] Height application complete [t=00:00:36.077655][f=-000001] Smoothing complete [t=00:00:36.572771][f=-000001] Map terrain complete [t=00:00:38.069912][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:38.293229][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:38.293288][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:38.952820][f=-000001] Synced LuaRules: finished loading [t=00:00:39.003124][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:39.718033][f=-000001] Unsynced LuaRules: finished loading [t=00:00:39.898290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:39.902219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:39.902997][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:39.903015][f=-000001] LuaSocket Support: enabled [t=00:00:39.921401][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:40.045548][f=-000001] localWidgets, nil, true, true [t=00:00:40.047982][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:40.048007][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:40.062469][f=-000001] USE_OLD_CHILI [t=00:00:40.438794][f=-000001] Loading last game win data [t=00:00:40.438832][f=-000001] Resetting win data [t=00:00:40.438888][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:40.438902][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:40.438915][f=-000001] Player and team counts match, continuing [t=00:00:40.438930][f=-000001] Rapidpowerpower was in last game but is now absent, resetting scores [t=00:00:40.566189][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:40.566228][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:40.670219][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:42.046148][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:42.738319][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:42.948858][f=-000001] forceSingleThreaded, false [t=00:00:43.363978][f=-000001] Loaded API widget: Cluster Detection [t=00:00:43.364178][f=-000001] Loaded API widget: Hacky version fix [t=00:00:43.365273][f=-000001] Loaded API widget: Shared Functions [t=00:00:43.365477][f=-000001] Loaded API widget: i18n [t=00:00:43.365858][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:43.366205][f=-000001] Loaded API widget: Win Counter [t=00:00:43.366562][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:43.579306][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:43.579712][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:43.579942][f=-000001] Loaded API widget: CommandInsert [t=00:00:43.893380][f=-000001] Loaded API widget: Chili Framework [t=00:00:43.894824][f=-000001] Loaded API widget: Lups [t=00:00:43.895131][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:43.895539][f=-000001] Loaded widget: Chili Highlight [t=00:00:43.896021][f=-000001] Loaded widget: Save/Load API [t=00:00:43.896351][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:43.896825][f=-000001] Loaded widget: Draw After Chili [t=00:00:43.897778][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:43.909099][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:43.911145][f=-000001] Loaded DecalsDrawer: off [t=00:00:43.911173][f=-000001] Ground-decal rendering is disabled! [t=00:00:43.911634][f=-000001] Set maximum particles to: 0 [t=00:00:43.913318][f=-000001] Set UnitIconDist to 0 [t=00:00:44.013591][f=-000001] Loaded widget: EPIC Menu [t=00:00:44.039503][f=-000001] Loaded widget: Chili Minimap [t=00:00:44.041114][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:44.041484][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:44.041869][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:44.052440][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:44.052845][f=-000001] Deferred Rendering requires shader support! [t=00:00:44.053325][f=-000001] Loaded widget: Deferred rendering [t=00:00:44.053797][f=-000001] Mexspot Fetcher fetching [t=00:00:44.054217][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:44.054605][f=-000001] Team highlighting: Disabled [t=00:00:44.055171][f=-000001] Loaded widget: Teamhighlight option [t=00:00:44.055764][f=-000001] Loaded widget: Local Team Colors [t=00:00:44.056238][f=-000001] Loaded widget: Display Keys 2 [t=00:00:44.056680][f=-000001] Loaded widget: Save Game Menu [t=00:00:44.056898][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:44.057148][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:44.057363][f=-000001] Loaded widget: One click weapon handler [t=00:00:44.057667][f=-000001] highlightUnitShader no GL4 support [t=00:00:44.058160][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:44.058660][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:44.059371][f=-000001] Loaded widget: Attack Command Helper [t=00:00:44.059756][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:44.059779][f=-000001] Using fallback unit outlines [t=00:00:44.060001][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:44.060395][f=-000001] Loaded widget: Selection Modkeys [t=00:00:44.070116][f=-000001] Loaded widget: Chili Global Commands [t=00:00:44.071577][f=-000001] Loaded widget: Outline No Shader [t=00:00:44.072729][f=-000001] Loaded widget: Guard Remove [t=00:00:44.073090][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:44.120274][f=-000001] Loaded widget: HealthBars [t=00:00:44.120790][f=-000001] Loaded widget: Noises [t=00:00:44.121108][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:44.121473][f=-000001] Loaded widget: Unit Icons [t=00:00:44.124834][f=-000001] Loaded widget: Chili Vote Display [t=00:00:44.125291][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:44.125767][f=-000001] Loaded widget: BuildETA [t=00:00:44.126117][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:44.126480][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:44.126868][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:44.127393][f=-000001] Loaded widget: EndGame Stats [t=00:00:44.127608][f=-000001] Loaded widget: Objectives [t=00:00:44.129188][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:44.129533][f=-000001] Loaded widget: EndGame APM stats [t=00:00:44.133723][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:44.134190][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:44.134676][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1553180/events.log [t=00:00:44.137181][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:44.137986][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:44.138279][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:44.141584][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:44.142025][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:44.142380][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:44.142721][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:44.143147][f=-000001] Loaded widget: Music Player v2 [t=00:00:44.143365][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:44.143721][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:44.144053][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:44.144375][f=-000001] Loaded widget: Autoquit [t=00:00:44.144595][f=-000001] Loaded widget: Blast Radius [t=00:00:44.144968][f=-000001] Loaded widget: CameraShake [t=00:00:44.145619][f=-000001] Loaded widget: Cheat Sheet [t=00:00:44.158748][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:44.159370][f=-000001] EndGame Graph disabled [t=00:00:44.229306][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:44.229758][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:44.230099][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:44.230309][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:44.256756][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:44.257283][f=-000001] Loaded widget: Ferry Points [t=00:00:44.257949][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:44.265633][f=-000001] Loaded widget: Context Menu [t=00:00:44.266067][f=-000001] Loaded widget: Darkening [t=00:00:44.266404][f=-000001] Loaded widget: Decloak Range [t=00:00:44.266746][f=-000001] Loaded widget: Decoration Handler [t=00:00:44.273200][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:44.273475][f=-000001] Loaded widget: Easy Facing [t=00:00:44.273951][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:44.274176][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:44.274514][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:44.275483][f=-000001] Input grabbing is enabled! [t=00:00:44.275513][f=-000001] Input grabbing is enabled! [t=00:00:44.275617][f=-000001] Loaded widget: Grab Input [t=00:00:44.276013][f=-000001] Loaded widget: Haven Handler [t=00:00:44.276382][f=-000001] Loaded widget: Highlight Geos [t=00:00:44.276837][f=-000001] Loaded widget: In-game Guide [t=00:00:44.277060][f=-000001] Loaded widget: In-game Ignore [t=00:00:44.277352][f=-000001] Loaded widget: Keep Target [t=00:00:44.277710][f=-000001] Loaded widget: Local Widgets Config [t=00:00:44.278074][f=-000001] Loaded widget: MinimapEvents [t=00:00:44.278420][f=-000001] Loaded widget: Misc default command replacements [t=00:00:44.278799][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:44.279246][f=-000001] Loaded widget: Missile Silo Range [t=00:00:44.279470][f=-000001] Loaded widget: Mission Results Handler [t=00:00:44.279697][f=-000001] Loaded widget: Morph Finished notification [t=00:00:44.279921][f=-000001] Loaded widget: Orbit Command [t=00:00:44.280279][f=-000001] Loaded widget: Point Tracker [t=00:00:44.280512][f=-000001] Loaded widget: Raw Move Issue [t=00:00:44.280738][f=-000001] Loaded widget: ReclaimInfo [t=00:00:44.281173][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:44.281549][f=-000001] Loaded widget: Show selected unit range [t=00:00:44.282070][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:44.282553][f=-000001] Loaded widget: Simple Settings [t=00:00:44.282945][f=-000001] Loaded widget: Smart Bombers [t=00:00:44.283212][f=-000001] Loaded widget: SmoothCam [t=00:00:44.283631][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:44.284670][f=-000001] Loaded widget: Stereo3D [t=00:00:44.284922][f=-000001] Loaded widget: Stop Self-D [t=00:00:44.285602][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:44.285866][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:44.286763][f=-000001] Loaded widget: Camera Save Position [t=00:00:44.287577][f=-000001] Loaded widget: Command Alpha [t=00:00:44.287997][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:44.288347][f=-000001] Loaded widget: Ghost Site [t=00:00:44.289408][f=-000001] Loaded widget: Attack Warning [t=00:00:44.289834][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:44.290693][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:44.291898][f=-000001] Loaded widget: Auto Group [t=00:00:44.292814][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:44.293757][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:44.294085][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:44.294841][f=-000001] Loaded widget: Projectile Lights [t=00:00:44.295719][f=-000001] Loaded widget: Select Com at start [t=00:00:44.301834][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:44.302969][f=-000001] Loaded widget: Transport AI [t=00:00:44.430359][f=-000001] Loaded widget: Attack AoE [t=00:00:44.430987][f=-000001] Loaded widget: Icon Sets [t=00:00:44.431781][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:44.433523][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:44.438964][f=-000001] Loaded widget: Replay control buttons [t=00:00:44.439299][f=-000001] Loaded widget: Smooth Scroll [t=00:00:44.464491][f=-000001] Loaded widget: Unit Start State [t=00:00:44.464933][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:44.465169][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:44.466408][f=-000001] Loaded widget: PlanetWars Info [t=00:00:44.482506][f=-000001] Loaded widget: UnitShapes [t=00:00:44.483213][f=-000001] Loaded widget: Commands FX [t=00:00:44.483464][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:44.483781][f=-000001] : disabled for spectators [t=00:00:44.484726][f=-000001] Loaded widget: Stockpiler [t=00:00:44.485287][f=-000001] Loaded widget: Map Edge Extension [t=00:00:44.485551][f=-000001] Loaded widget: AllyCursors [t=00:00:44.485978][f=-000001] Loaded widget: Gadget Icons [t=00:00:44.486346][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:44.487450][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:44.487820][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:44.488189][f=-000001] Loaded widget: Selection Send [t=00:00:44.488558][f=-000001] Loaded widget: Shield Guard [t=00:00:44.489065][f=-000001] Loaded widget: State Icons [t=00:00:44.489419][f=-000001] : disabled for spectators [t=00:00:44.490287][f=-000001] Loaded widget: Building Starter [t=00:00:44.490656][f=-000001] : disabled for spectators [t=00:00:44.491412][f=-000001] Loaded widget: Cloaker Guard [t=00:00:44.491693][f=-000001] Loaded widget: LupsManager [t=00:00:44.492070][f=-000001] Loaded widget: Smoke Signals [t=00:00:44.492420][f=-000001] Loaded widget: Units on Fire [t=00:00:44.493012][f=-000001] Loaded widget: Newton Firezone [t=00:00:44.493546][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:44.494715][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:44.495092][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:44.495554][f=-000001] Loaded widget: Chili Docking [t=00:00:44.507755][f=-000001] Loaded widget: Chili Pro Console [t=00:00:44.515252][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:44.515834][f=-000001] Loaded widget: HUD Presets [t=00:00:44.516555][f=-000001] Loaded widget: Persistent Build Height [t=00:00:44.519044][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:44.519518][f=-000001] Loaded widget: Image Preloader [t=00:00:44.519985][f=-000001] Loaded widget: Custom Markers [t=00:00:44.524478][f=-000001] Loaded widget: Chili Core Selector [t=00:00:44.525069][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:44.525341][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:44.526294][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:44.526850][f=-000001] Loaded widget: Start Boxes [t=00:00:44.528421][f=-000001] Loaded widget: Select Keys [t=00:00:44.537247][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:44.538277][f=-000001] Loaded widget: Pause Screen [t=00:00:44.538553][f=-000001] Loaded widget: Restricted Zones [t=00:00:44.538829][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:44.539429][f=-000001] Loaded widget: CustomFormations2 [t=00:00:44.539810][f=-000001] SetSunLighting [t=00:00:44.541160][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:44.555292][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:44.555755][f=-000001] Loaded widget: Font Cache [t=00:00:44.556107][f=-000001] Lua garbage collection rate: 30/s [t=00:00:44.556149][f=-000001] Loaded widget: GC Control [t=00:00:44.559946][f=-000001] Loaded widget: Layout Handler [t=00:00:44.560456][f=-000001] Loaded widget: Text To Speech Control [t=00:00:44.562809][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:44.567599][f=-000001] Writing last game win data [t=00:00:44.571827][f=-000001] LuaUI v0.3 [t=00:00:44.750724][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:49.080764][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:49.725362][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.692764][f=-000001] Reclaim highlight: old engine version. [t=00:00:50.709327][f=-000001] Spectator mode. Widget removed. [t=00:00:50.711693][f=-000001] Spectator mode. Widget removed. [t=00:00:50.713015][f=-000001] Playback paused [t=00:00:50.722188][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:50.761964][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:50.838064][f=-000001] Opening demofile demos/1553180/replay.sdfz [t=00:00:50.838100][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:50.838113][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:50.838151][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:50.838169][f=-000001] -> Connection established (given id 2) [t=00:00:50.838194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:50.838222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.838236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:50.838251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:50.838272][f=-000001] Speed set to 20.0 [server] [t=00:00:50.838290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556580ab5500,(nil)}][locale="C"]" [t=00:00:50.838307][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:50.857922][f=-000001] Switching to Overhead (TA) style camera [t=00:00:50.857966][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:53.814311][f=-000001] Beginning demo playback [t=00:00:53.830367][f=-000001] GameID: e318d76375524544823fe694ea854a2e [t=00:00:53.897522][f=-000001] Connection attempt from nate [t=00:00:53.897771][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:53.899251][f=-000001] [0] Event [undefined]: nate changed status [t=00:00:53.899456][f=-000001] -> Connection established (given id 0) [t=00:00:53.899490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:53.899504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:53.899644][f=-000001] Connection attempt from brianfreeman [t=00:00:53.899659][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:53.899721][f=-000001] [0] Event [undefined]: brianfreeman changed status [t=00:00:53.899841][f=-000001] -> Connection established (given id 1) [t=00:00:53.906503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:53.906545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:54.181755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:54.181795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:54.338453][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:54.345462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:54.682140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[Game::Load][lua{Rules,Gaia}={0000025f8ac5ad10,0000000000000000}][locale="C"]" [t=00:00:54.927163][f=-000001] Allies: I choose: boss! [t=00:00:55.133750][f=-000001] !exit [t=00:00:55.133794][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:00:55.133808][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:00:55.448131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={0000013d9cf8bec0,0000000000000000}][locale="C"]" [t=00:00:56.187051][f=-000001] Allies: I choose: Napalm! [t=00:00:56.341973][f=-000001] Brian can you join me? [t=00:00:58.206268][f=-000001] > Poll: Do you want to exit the game? [END:FAILED] [t=00:00:58.382313][f=-000001] !exit [t=00:00:58.382358][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:00:58.382370][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:00:58.534227][f=-000001] pls [t=00:00:58.833845][f=-000001] !vote 2 [t=00:00:58.842481][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=1/2] [t=00:00:58.926311][f=-000001] > Game will be force started in 60 seconds [t=00:00:59.950068][f=-000001] > Game will be force started in 40 seconds [t=00:01:01.027328][f=-000001] > Game will be force started in 20 seconds [t=00:01:01.454169][f=-000001] > Poll: Do you want to exit the game? [END:FAILED] [t=00:01:02.026168][f=-000001] [0] Event [3156,185.00885,1094]: 0 finished unit Engineer Commander [t=00:01:02.061054][f=-000001] [0] Event [2891,185.046875,7653]: 1 finished unit Guardian Commander [t=00:01:02.101702][f=0000000] [0] brianfreeman, team: 1, elo:1681, userid: 420866 [t=00:01:02.101763][f=0000000] [0] nate, team: 0, elo:1606, userid: 397094 [t=00:01:02.101792][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:02.118162][f=0000000] Playback continued [t=00:01:02.146601][f=0000006] [6] Event [3056,185.006683,1200]: 0 finished unit Tank Foundry [t=00:01:02.166646][f=0000012] nate paused the game [t=00:01:02.167678][f=0000012] i gtg [t=00:01:02.167756][f=0000012] !exit [t=00:01:02.167768][f=0000012] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:01:02.167780][f=0000012] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:01:02.168159][f=0000012] Player brianfreeman left the game: normal quit [t=00:01:02.168191][f=0000012] [12] Event [undefined]: brianfreeman quit [t=00:01:02.168346][f=0000012] nate unpaused the game [t=00:01:02.422026][f=0000106] [106] Event [2864,185.006683,7408]: 1 finished unit Rover Assembly [t=00:01:02.547866][f=0000153] nate has forced a win due to dropped opposition. [t=00:01:02.547917][f=0000153] game_message: brianfreeman has been destroyed! [t=00:01:02.548037][f=0000153] [153] Event [undefined]: brianfreeman resigned [t=00:01:02.548306][f=0000153] game_message: nate wins! [t=00:01:02.548713][f=0000153] Submitting stats [t=00:01:02.550890][f=0000153] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:02.553151][f=0000153] Part| Total Time|Time of the last 0.5s [t=00:01:02.553177][f=0000153] Draw 7248.24ms 69.40% [t=00:01:02.553189][f=0000153] Lua::Callins::Synced 2.71ms 0.00% [t=00:01:02.553201][f=0000153] Lua::Callins::Unsynced 10211.62ms 85.70% [t=00:01:02.553212][f=0000153] Lua::CollectGarbage::Synced 398.30ms 2.20% [t=00:01:02.553223][f=0000153] Lua::CollectGarbage::Unsynced 472.18ms 3.00% [t=00:01:02.553234][f=0000153] Misc::Profiler::AddTime 18.04ms 0.10% [t=00:01:02.553965][f=0000153] [153] Received game_message: brianfreeman has been destroyed! [t=00:01:02.556475][f=0000153] [153] Received game_message: nate wins! [t=00:01:02.570470][f=0000154] [154] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:02.570600][f=0000154] [154] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:02.570679][f=0000154] [154] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:02.570757][f=0000154] [154] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.66666651,6.66666651,6.66666651,6.66666651,1275,1275,1275,1275,5,5,5,5,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:02.771504][f=0000227] [227] Event [3096,185.006683,1032]: 0 finished unit Metal Extractor [t=00:01:02.894792][f=0000285] Player nate left the game: normal quit [t=00:01:02.894876][f=0000285] [285] Event [undefined]: nate quit [t=00:01:03.019680][f=0000344] No clients connected, shutting down server [t=00:01:03.019721][f=0000344] Server shutdown [t=00:01:03.020041][f=0000344] [344] all players disconnected [t=00:01:12.556084][f=0006004] Autoquit sending quit command. [t=00:01:12.556628][f=0006004] [QuitAction] user exited to system [t=00:01:12.557430][f=0006004] [SpringApp::Kill][1] fromRun=1 [t=00:01:12.557452][f=0006004] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:12.557470][f=0006004] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:12.557484][f=0006004] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:12.557495][f=0006004] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:12.557507][f=0006004] [SpringApp::Kill][2] [t=00:01:12.558338][f=0006004] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:12.558599][f=0006004] [Game::KillLua][1] dtor=0 luaUI=0x5565867efa70 [t=00:01:12.558681][f=0006004] Start widgetHandler:Shutdown [t=00:01:12.563896][f=0006004] Shutdown - SaveOrderList Complete [t=00:01:12.564741][f=0006004] Writing last game win data [t=00:01:12.573373][f=0006004] Shutdown - SaveConfigData Complete [t=00:01:12.573406][f=0006004] Shutdown Widget - Chili Highlight [t=00:01:12.573426][f=0006004] Shutdown Widget - Save/Load API [t=00:01:12.573453][f=0006004] Shutdown Widget - Draw After Chili [t=00:01:12.573469][f=0006004] Shutdown Widget - API Unit Tracker GL4 [t=00:01:12.573490][f=0006004] Shutdown Widget - EPIC Menu [t=00:01:12.574795][f=0006004] Shutdown Widget - Chili Minimap [t=00:01:12.574926][f=0006004] Shutdown Widget - Chili Widget Selector [t=00:01:12.576216][f=0006004] Shutdown Widget - Local Team Colors [t=00:01:12.576243][f=0006004] Shutdown Widget - Display Keys 2 [t=00:01:12.576300][f=0006004] Shutdown Widget - Save Game Menu [t=00:01:12.576315][f=0006004] Shutdown Widget - HealthBars [t=00:01:12.577299][f=0006004] Shutdown Widget - Noises [t=00:01:12.577322][f=0006004] Shutdown Widget - Unit Icons [t=00:01:12.577340][f=0006004] Shutdown Widget - Win Counter [t=00:01:12.577355][f=0006004] Shutdown Widget - BuildETA [t=00:01:12.577374][f=0006004] Shutdown Widget - EndGame APM stats [t=00:01:12.577393][f=0006004] Shutdown Widget - SpringRTS Replay Stats [t=00:01:12.577436][f=0006004] Shutdown Widget - Modular Comm Info [t=00:01:12.577451][f=0006004] Shutdown Widget - Music Player v2 [t=00:01:12.577468][f=0006004] Shutdown Widget - State Reverse and Latency [t=00:01:12.577483][f=0006004] Shutdown Widget - CameraShake [t=00:01:12.577499][f=0006004] Shutdown Widget - Chili Economy Panel Default [t=00:01:12.577620][f=0006004] Shutdown Widget - Chili EndGame Window [t=00:01:12.577645][f=0006004] Shutdown Widget - Chili Nuke Warning [t=00:01:12.577663][f=0006004] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:12.577715][f=0006004] Shutdown Widget - Chili Spectator Panels [t=00:01:12.577774][f=0006004] Shutdown Widget - Context Menu [t=00:01:12.577789][f=0006004] Shutdown Widget - Darkening [t=00:01:12.577817][f=0006004] Shutdown Widget - Defense Range Zero-K [t=00:01:12.577832][f=0006004] Shutdown Widget - Grab Input [t=00:01:12.577851][f=0006004] Shutdown Widget - Highlight Geos [t=00:01:12.577866][f=0006004] Shutdown Widget - Local Widgets Config [t=00:01:12.577887][f=0006004] Shutdown Widget - MinimapEvents [t=00:01:12.577902][f=0006004] Shutdown Widget - Missile Silo Range [t=00:01:12.577919][f=0006004] Shutdown Widget - Point Tracker [t=00:01:12.577934][f=0006004] Shutdown Widget - Showeco and Grid Drawer [t=00:01:12.577949][f=0006004] Shutdown Widget - Stereo3D [t=00:01:12.577966][f=0006004] Shutdown Widget - Attack AoE [t=00:01:12.577982][f=0006004] Shutdown Widget - UnitShapes [t=00:01:12.578054][f=0006004] Shutdown Widget - Map Edge Extension [t=00:01:12.578074][f=0006004] Shutdown Widget - Selection Send [t=00:01:12.578089][f=0006004] Shutdown Widget - LupsManager [t=00:01:12.578110][f=0006004] Shutdown Widget - Newton Firezone [t=00:01:12.578125][f=0006004] Shutdown Widget - Chili Pro Console [t=00:01:12.581227][f=0006004] Shutdown Widget - Persistent Build Height [t=00:01:12.581265][f=0006004] Shutdown Widget - Lasso Terraform GUI [t=00:01:12.581282][f=0006004] Shutdown Widget - Chili Framework [t=00:01:12.581298][f=0006004] Shutdown Widget - Lups [t=00:01:12.581342][f=0006004] Shutdown Widget - Custom Markers [t=00:01:12.581368][f=0006004] Shutdown Widget - Chili Core Selector [t=00:01:12.581479][f=0006004] Shutdown Widget - Mex Placement Handler [t=00:01:12.581497][f=0006004] Shutdown Widget - Select Keys [t=00:01:12.581533][f=0006004] Shutdown Widget - Pause Screen [t=00:01:12.582284][f=0006004] Shutdown Widget - Layout Handler [t=00:01:12.582314][f=0006004] Shutdown Widget - Text To Speech Control [t=00:01:12.582335][f=0006004] End widgetHandler:Shutdown [t=00:01:12.725474][f=0006004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={320929,94623964} {int,ext,rec}Allocs={7895582,0,0} {chunk,block}Bytes={94623964,0} [t=00:01:12.733841][f=0006004] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:12.733868][f=0006004] [Game::KillLua][3] dtor=0 luaRules=0x556580ab5500 [t=00:01:12.733919][f=0006004] Start gadgetHandler:Shutdown [t=00:01:12.733935][f=0006004] Shutdown - StartSetup [t=00:01:12.733952][f=0006004] Shutdown - UnitMorph [t=00:01:12.734017][f=0006004] Shutdown - Carrier Drones [t=00:01:12.734033][f=0006004] Shutdown - Missile Silo Controller [t=00:01:12.734048][f=0006004] Shutdown - Modular Comm Info [t=00:01:12.734061][f=0006004] Shutdown - Terrain Texture Handler [t=00:01:12.734075][f=0006004] Shutdown - UnitCloakShield [t=00:01:12.734109][f=0006004] Shutdown - Starlight Handler [t=00:01:12.734124][f=0006004] End gadgetHandler:Shutdown [t=00:01:12.772753][f=0006004] Start gadgetHandler:Shutdown [t=00:01:12.772815][f=0006004] Shutdown - Save/Load [t=00:01:12.772839][f=0006004] Shutdown - Teleport Throw [t=00:01:12.772856][f=0006004] Shutdown - UnitMorph [t=00:01:12.772876][f=0006004] Shutdown - Modular Comm Info [t=00:01:12.772893][f=0006004] Shutdown - Retreat Command [t=00:01:12.772918][f=0006004] Shutdown - Shockwaves [t=00:01:12.772946][f=0006004] Shutdown - UnitCloakShield [t=00:01:12.772986][f=0006004] Shutdown - Lups Cloak FX [t=00:01:12.773002][f=0006004] Shutdown - Lups [t=00:01:12.773042][f=0006004] Shutdown - Lups Shield [t=00:01:12.773064][f=0006004] End gadgetHandler:Shutdown [t=00:01:12.785633][f=0006004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7895613,0,0} {chunk,block}Bytes={0,0} [t=00:01:12.785833][f=0006004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7895613,0,0} {chunk,block}Bytes={0,0} [t=00:01:12.785885][f=0006004] [Game::KillLua][4] dtor=0 [t=00:01:12.786366][f=0006004] [Game::KillLua][5] dtor=0 [t=00:01:12.796276][f=0006004] [Game::~CGame][1] [t=00:01:12.796329][f=0006004] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:12.796375][f=0006004] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:12.796386][f=0006004] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:12.796397][f=0006004] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:12.796407][f=0006004] [Game::KillLua][4] dtor=1 [t=00:01:12.796417][f=0006004] [Game::KillLua][5] dtor=1 [t=00:01:12.796530][f=0006004] [Game::KillMisc][1] [t=00:01:12.796542][f=0006004] [Game::KillMisc][2] [t=00:01:12.810079][f=0006004] [Game::KillMisc][3] [t=00:01:12.811855][f=0006004] [Game::KillRendering][1] [t=00:01:12.955288][f=0006004] [3DOParser::Kill] allocated 1 pieces [t=00:01:12.955382][f=0006004] [S3OParser::Kill] allocated 5558 pieces [t=00:01:12.975826][f=0006004] [AssParser::Kill] allocated 674 pieces [t=00:01:13.254872][f=0006004] [Game::KillInterface][1] [t=00:01:13.255703][f=0006004] [Game::KillInterface][2] [t=00:01:13.266909][f=0006004] [Game::KillSimulation][1] [t=00:01:13.266942][f=0006004] [Game::KillSimulation][2] [t=00:01:14.325997][f=0006004] [CCollisionHandler] dis-/continuous tests: 0/308285 [t=00:01:14.328524][f=0006004] [Game::KillSimulation][3] [t=00:01:14.329682][f=0006004] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.330372][f=0006004] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.330401][f=0006004] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.330697][f=0006004] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:01:14.337525][f=0006004] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:14.355297][f=0006004] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,28}; shared=0%; cached=3% [t=00:01:14.600529][f=0006004] [Game::KillSimulation][4] [t=00:01:18.751519][f=0006004] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:18.753258][f=0006004] [Game::~CGame][2] [t=00:01:18.753396][f=0006004] [Game::~CGame][3] [t=00:01:19.006492][f=0006004] [SpringApp::Kill][3] [t=00:01:19.006706][f=0006004] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62188 bytes sent 31804 bytes recv'd [t=00:01:19.012233][f=0006004] Kill: client disconnecting... [t=00:01:21.018220][f=0006004] CloseConnection: client connection closed [t=00:01:21.021075][f=0006004] [SpringApp::Kill][4] font=0x55655ff25600 [t=00:01:21.037203][f=0006004] [SpringApp::Kill][5] [t=00:01:21.047401][f=0006004] [SpringApp::Kill][6] [t=00:01:21.048274] [SpringApp::Kill][7] [t=00:01:21.051085] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.051207] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.051222] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:21.051232] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.051243] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:21.051253] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.051263] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 1048576, 1048576} [t=00:01:21.051273] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2100, 1048576, 1048576}, EBO = {3150, 1048576, 1048576} [t=00:01:21.051283] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:21.051293] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.052157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.052173] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.052183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.068476] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:21.068521] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:21.068532] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:21.068542] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:21.076624] [VFS] [SpringVFS::DeleteArchives] [t=00:01:21.076654] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:21.076670] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55655fff2700) [t=00:01:21.091907] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3831ms [t=00:01:21.091975] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=61ms [t=00:01:21.092003] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=38ms [t=00:01:21.092015] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=34ms [t=00:01:21.092340] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=33ms [t=00:01:21.092558] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:01:21.092572] file="luaui/widgets/gfx_outline_shader_v3.lua" indx=4696 inflSize=9kb readTime=28ms [t=00:01:21.092812] file="unittextures/claw2.png" indx=7183 inflSize=47kb readTime=28ms [t=00:01:21.092829] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=27ms [t=00:01:21.093180] file="luarules/utilities/debugfunctions.lua" indx=1969 inflSize=2kb readTime=26ms [t=00:01:21.093195] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:21.104715] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167340745 bytes cached in 3470 files [t=00:01:21.487649] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=222 [t=00:01:21.487694] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.22.sd7 (0x55655ff1f360) [t=00:01:21.490111] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:21.490133] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5565600ead20) [t=00:01:21.491038] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:21.491717] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7efe14008ec0) [t=00:01:21.491987] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:21.495015] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55655ff18080) [t=00:01:21.495063] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:21.495074] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:21.495425] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:21.495440] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:21.495450] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:21.495478] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:21.496353] [SpringApp::Kill][8] [t=00:01:21.496371] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:21.496381] [WatchDog::Uninstall][1] hangDetectorThread=0x55651a6ba4d0 (joinable=1) [t=00:01:21.496391] [WatchDog::Uninstall][2] [t=00:01:22.162268] [WatchDog::Uninstall][3] [t=00:01:22.162303] [SpringApp::Kill][9]