[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000288] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012763] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012810] Using writeable configuration source: "/tmp/tmp.XRpW6emHrU/springsettings.1552728.cfg" [t=00:00:00.019436] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019491] ============== ============== [t=00:00:00.019503] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019514] [t=00:00:00.019524] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019534] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019544] Use "none" to disable the default log sections. [t=00:00:00.019554] ============== ============== [t=00:00:00.019564] ============== ============== [t=00:00:00.019625] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019636] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019647] ROAM = 2 [t=00:00:00.019657] RotateLogFiles = 1 [t=00:00:00.019668] TeamHighlight = 0 [t=00:00:00.019679] ============== ============== [t=00:00:00.019689] ============== ============== [t=00:00:00.019700] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019711] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019721] Compiler Version: gcc-11.1.0 [t=00:00:00.019744] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019932] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019945] Binary Word Size: 64-bit (native) [t=00:00:00.019955] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019966] Physical CPU Cores: 1 [t=00:00:00.019976] Logical CPU Cores: 1 [t=00:00:00.019985] ============== ============== [t=00:00:00.020050] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020060] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020070] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020080] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020090] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.030982] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.031013] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031042] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.031090] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.031116] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.031442] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.031489] [GR::LogVersionInfo] [t=00:00:00.031499] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.031508] GL version : [t=00:00:00.031518] GL vendor : [t=00:00:00.031527] GL renderer : [t=00:00:00.031536] GLSL version: [t=00:00:00.031545] GLEW version: spring headless stub GLEW version [t=00:00:00.031555] GPU memory : unknown [t=00:00:00.031564] SDL swap-int: 0 [t=00:00:00.031573] SDL driver : headless stub [t=00:00:00.031582] [t=00:00:00.031592] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.031601] GLSL shader support : 0 [t=00:00:00.031610] GL4 support : 0 [t=00:00:00.031619] FBO extension support : 0 [t=00:00:00.031628] NVX GPU mem-info support : 0 [t=00:00:00.031669] ATI GPU mem-info support : 0 [t=00:00:00.031679] NPOT-texture support : 1 (0) [t=00:00:00.031689] S3TC/DXT1 texture support : 0/0 [t=00:00:00.031698] texture query-LOD support : 1 (0) [t=00:00:00.031707] MSAA frame-buffer support : 0 (0) [t=00:00:00.031716] Z-buffer depth : 16 (-) [t=00:00:00.031725] primitive-restart support : 0 (0) [t=00:00:00.031735] clip-space control support: 0 (0) [t=00:00:00.031744] seamless cube-map support : 0 (0) [t=00:00:00.031753] frag-depth layout support : 0 (0) [t=00:00:00.031762] persistent maps support : 0 (0) [t=00:00:00.031771] explicit attribs location : 0 (0) [t=00:00:00.031780] multi draw indirect : 0 (-) [t=00:00:00.031790] [t=00:00:00.031799] max. FBO samples : -1 [t=00:00:00.031809] max. FS/program texture slots : 8/8 [t=00:00:00.031818] max. texture size : 2048 [t=00:00:00.031829] max. texture anisotropy level : 0.000000 [t=00:00:00.031839] max. vec4 varyings/attributes : 0/0 [t=00:00:00.031848] max. draw-buffers : 0 [t=00:00:00.031858] max. rec. indices/vertices : 0/0 [t=00:00:00.031867] max. uniform buffer-bindings : 0 [t=00:00:00.031876] max. uniform block-size : 0KB [t=00:00:00.031885] max. storage buffer-bindings : 0 [t=00:00:00.031894] max. storage block-size : 0MB [t=00:00:00.031902] [t=00:00:00.031912] enable AMD-hacks : 0 [t=00:00:00.031921] compress MIP-maps: 0 [t=00:00:00.033596] [GR::UpdateGLConfigs] [t=00:00:00.033623] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.033636] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.033647] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.033656] [GR::InitGLState] [t=00:00:00.033884] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.820264] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.907238] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.918238] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.919095] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.919125] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.919142] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.100465] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.101806] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.141797] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.142235] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.165112] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms [t=00:00:01.166624] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.166852] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.178938] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f153401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.178977] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.183964] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.184016] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.184034] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.184045] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.184157] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2436 MB [t=00:00:01.198663][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.198876][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.198904][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1552728/replay.sdfz" for game data... [t=00:00:01.351196][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.368337][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.368376][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.375001][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.375074][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 176ms [t=00:00:01.375412][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.439812][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563ef8f1b9f0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.441088][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.446336][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.446844][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563ef8f1b9f0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.447948][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.458680][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.459166][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.504310][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [t=00:00:01.508855][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.516623][f=-000001] forceSingleThreaded, false [t=00:00:01.615561][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.615597][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.615689][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.615747][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.615800][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.615852][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.616999][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.617499][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.617961][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.621046][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.623246][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.625348][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.625386][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.625851][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.633318][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.634754][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.636224][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.636537][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.637552][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.637575][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.642222][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.642274][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.790188][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.807249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.027970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.444256][f=-000001] Loading UnitDefs_posts [t=00:00:02.749903][f=-000001] Loading FeatureDefs_posts [t=00:00:02.813345][f=-000001] Loading WeaponDefs_posts [t=00:00:02.837758][f=-000001] Loading ArmorDefs_posts [t=00:00:02.865649][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 821ms [t=00:00:02.926920][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 900ms [t=00:00:02.926980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.111278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.111642][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.112541][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.112572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.114078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.118863][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.405289][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.458888][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.594928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.598109][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.598341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.064027][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 465ms [t=00:00:04.064077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.159818][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:04.159872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.183166][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.084993][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.109781][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.120273][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.148569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.549909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.563730][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.563761][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.565603][f=-000001] InfoTexture: legacy [t=00:00:10.565626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.567952][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.772244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.776992][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:10.777034][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.778093][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.024201][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.032273][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.188074][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.261043][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.278911][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.278947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.280252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.794814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.808433][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.809019][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.961691][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.963577][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.963603][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.972015][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.972066][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.972079][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.972091][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.972102][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.972113][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.972124][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.977431][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.977496][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.977508][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.977519][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.977530][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.977541][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.977552][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.977565][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563f013a4d90 has BLOCKSIZE 1 [t=00:00:11.981095][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.981126][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.981137][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.981148][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.981168][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.981179][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.990258][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.991503][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.995914][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.995950][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.999025][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.999048][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.999060][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.999072][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.999083][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.999094][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:12.091496][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:12.094354][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.095581][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.095604][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.095620][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum 06bcb304)" [t=00:00:12.095680][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.095694][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.095727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.339418][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [t=00:00:12.339911][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.522497][f=-000001] Map Terrain Generation [t=00:00:14.522547][f=-000001] Random Seed, 7724938 [t=00:00:14.522638][f=-000001] Wave generation complete [t=00:00:14.525022][f=-000001] Draw points, 9, factor, 0.93325818 [t=00:00:14.571680][f=-000001] Voronoi generation complete [t=00:00:14.572827][f=-000001] std, 225.770523, bucketWidth, 102.724617 [t=00:00:14.575676][f=-000001] Terrain structure complete [t=00:00:35.252227][f=-000001] Edge processing complete [t=00:00:35.256231][f=-000001] ApplyLineDistanceFunc [t=00:00:36.494945][f=-000001] Tier propagation complete [t=00:00:44.803045][f=-000001] Height application complete [t=00:00:51.966254][f=-000001] Smoothing complete [t=00:00:52.298330][f=-000001] Map terrain complete [t=00:00:52.484038][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:52.802605][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:53.394689][f=-000001] Synced LuaRules: finished loading [t=00:00:53.476300][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:54.162493][f=-000001] Unsynced LuaRules: finished loading [t=00:00:54.250466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:54.275733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:54.276916][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:54.276936][f=-000001] LuaSocket Support: enabled [t=00:00:54.294415][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:54.378609][f=-000001] localWidgets, nil, true, true [t=00:00:54.381384][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:54.381408][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:54.397355][f=-000001] USE_OLD_CHILI [t=00:00:54.831368][f=-000001] Loading last game win data [t=00:00:54.831403][f=-000001] Resetting win data [t=00:00:54.831453][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:54.831466][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:54.831478][f=-000001] Player and team counts match, continuing [t=00:00:54.831491][f=-000001] yuvyuv was in last game but is now absent, resetting scores [t=00:00:54.980289][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:54.980337][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:55.044883][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:56.638232][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:57.362544][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:57.558197][f=-000001] forceSingleThreaded, false [t=00:00:57.974613][f=-000001] Loaded API widget: Cluster Detection [t=00:00:57.974845][f=-000001] Loaded API widget: Hacky version fix [t=00:00:57.976227][f=-000001] Loaded API widget: Shared Functions [t=00:00:57.976456][f=-000001] Loaded API widget: i18n [t=00:00:57.977278][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:57.977629][f=-000001] Loaded API widget: Win Counter [t=00:00:57.978016][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:58.157110][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:58.157574][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:58.157867][f=-000001] Loaded API widget: CommandInsert [t=00:00:58.453195][f=-000001] Loaded API widget: Chili Framework [t=00:00:58.454282][f=-000001] Loaded API widget: Lups [t=00:00:58.454496][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:58.454905][f=-000001] Loaded widget: Chili Highlight [t=00:00:58.455292][f=-000001] Loaded widget: Save/Load API [t=00:00:58.455626][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:58.455948][f=-000001] Loaded widget: Draw After Chili [t=00:00:58.456745][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:58.462233][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:58.465248][f=-000001] Loaded DecalsDrawer: off [t=00:00:58.465269][f=-000001] Ground-decal rendering is disabled! [t=00:00:58.465541][f=-000001] Set maximum particles to: 0 [t=00:00:58.466988][f=-000001] Set UnitIconDist to 0 [t=00:00:58.563298][f=-000001] Loaded widget: EPIC Menu [t=00:00:58.588851][f=-000001] Loaded widget: Chili Minimap [t=00:00:58.590265][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:58.590634][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:58.590949][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:58.599751][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:58.600147][f=-000001] Deferred Rendering requires shader support! [t=00:00:58.600621][f=-000001] Loaded widget: Deferred rendering [t=00:00:58.600914][f=-000001] Mexspot Fetcher fetching [t=00:00:58.601090][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:58.601401][f=-000001] Team highlighting: Disabled [t=00:00:58.602010][f=-000001] Loaded widget: Teamhighlight option [t=00:00:58.602591][f=-000001] Loaded widget: Local Team Colors [t=00:00:58.602998][f=-000001] Loaded widget: Display Keys 2 [t=00:00:58.603382][f=-000001] Loaded widget: Save Game Menu [t=00:00:58.603599][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:58.603835][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:58.604037][f=-000001] Loaded widget: One click weapon handler [t=00:00:58.604379][f=-000001] highlightUnitShader no GL4 support [t=00:00:58.604693][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:58.605083][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:58.605661][f=-000001] Loaded widget: Attack Command Helper [t=00:00:58.605959][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:58.605973][f=-000001] Using fallback unit outlines [t=00:00:58.606155][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:58.606522][f=-000001] Loaded widget: Selection Modkeys [t=00:00:58.615213][f=-000001] Loaded widget: Chili Global Commands [t=00:00:58.616943][f=-000001] Loaded widget: Outline No Shader [t=00:00:58.617375][f=-000001] Loaded widget: Guard Remove [t=00:00:58.617976][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:58.661355][f=-000001] Loaded widget: HealthBars [t=00:00:58.661894][f=-000001] Loaded widget: Noises [t=00:00:58.662230][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:58.662611][f=-000001] Loaded widget: Unit Icons [t=00:00:58.666186][f=-000001] Loaded widget: Chili Vote Display [t=00:00:58.666622][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:58.667097][f=-000001] Loaded widget: BuildETA [t=00:00:58.667467][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:58.667813][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:58.668221][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:58.668564][f=-000001] Loaded widget: EndGame Stats [t=00:00:58.668773][f=-000001] Loaded widget: Objectives [t=00:00:58.670446][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:58.670824][f=-000001] Loaded widget: EndGame APM stats [t=00:00:58.675269][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:58.675926][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:58.676426][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1552728/events.log [t=00:00:58.681317][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:58.682241][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:58.682625][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:58.692851][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:58.693408][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:58.693820][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:58.694225][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:58.714603][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:58.715231][f=-000001] Loaded widget: Music Player v2 [t=00:00:58.715526][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:58.715871][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:58.720623][f=-000001] Loaded widget: Autoquit [t=00:00:58.721013][f=-000001] Loaded widget: Blast Radius [t=00:00:58.721384][f=-000001] Loaded widget: CameraShake [t=00:00:58.722037][f=-000001] Loaded widget: Cheat Sheet [t=00:00:58.735429][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:58.735961][f=-000001] EndGame Graph disabled [t=00:00:58.754778][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:58.755154][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:58.755498][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:58.755724][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:58.783381][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:58.783964][f=-000001] Loaded widget: Ferry Points [t=00:00:58.784728][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:58.792624][f=-000001] Loaded widget: Context Menu [t=00:00:58.793100][f=-000001] Loaded widget: Darkening [t=00:00:58.793434][f=-000001] Loaded widget: Decloak Range [t=00:00:58.793850][f=-000001] Loaded widget: Decoration Handler [t=00:00:58.794149][f=-000001] Loaded widget: Easy Facing [t=00:00:58.801164][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:58.801756][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:58.802069][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:58.802426][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:58.803715][f=-000001] Input grabbing is enabled! [t=00:00:58.803743][f=-000001] Input grabbing is enabled! [t=00:00:58.803853][f=-000001] Loaded widget: Grab Input [t=00:00:58.804396][f=-000001] Loaded widget: Haven Handler [t=00:00:58.804859][f=-000001] Loaded widget: Highlight Geos [t=00:00:58.805333][f=-000001] Loaded widget: In-game Guide [t=00:00:58.805574][f=-000001] Loaded widget: In-game Ignore [t=00:00:58.805884][f=-000001] Loaded widget: Keep Target [t=00:00:58.806251][f=-000001] Loaded widget: Local Widgets Config [t=00:00:58.806624][f=-000001] Loaded widget: MinimapEvents [t=00:00:58.806916][f=-000001] Loaded widget: Misc default command replacements [t=00:00:58.807272][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:58.807724][f=-000001] Loaded widget: Missile Silo Range [t=00:00:58.807970][f=-000001] Loaded widget: Mission Results Handler [t=00:00:58.808240][f=-000001] Loaded widget: Morph Finished notification [t=00:00:58.808478][f=-000001] Loaded widget: Orbit Command [t=00:00:58.808846][f=-000001] Loaded widget: Point Tracker [t=00:00:58.809083][f=-000001] Loaded widget: Raw Move Issue [t=00:00:58.809317][f=-000001] Loaded widget: ReclaimInfo [t=00:00:58.809762][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:58.810145][f=-000001] Loaded widget: Show selected unit range [t=00:00:58.810777][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:58.811330][f=-000001] Loaded widget: Simple Settings [t=00:00:58.811761][f=-000001] Loaded widget: Smart Bombers [t=00:00:58.812040][f=-000001] Loaded widget: SmoothCam [t=00:00:58.812493][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:58.813526][f=-000001] Loaded widget: Stereo3D [t=00:00:58.813778][f=-000001] Loaded widget: Stop Self-D [t=00:00:58.814684][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:58.814971][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:58.815755][f=-000001] Loaded widget: Camera Save Position [t=00:00:58.816129][f=-000001] Loaded widget: Command Alpha [t=00:00:58.816582][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:58.816967][f=-000001] Loaded widget: Ghost Site [t=00:00:58.818117][f=-000001] Loaded widget: Attack Warning [t=00:00:58.818482][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:58.819092][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:58.820430][f=-000001] Loaded widget: Auto Group [t=00:00:58.821502][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:58.822452][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:58.822790][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:58.823581][f=-000001] Loaded widget: Projectile Lights [t=00:00:58.827659][f=-000001] Loaded widget: Select Com at start [t=00:00:58.888306][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:58.889661][f=-000001] Loaded widget: Transport AI [t=00:00:59.018493][f=-000001] Loaded widget: Attack AoE [t=00:00:59.019042][f=-000001] Loaded widget: Icon Sets [t=00:00:59.019834][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:59.021634][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:59.027550][f=-000001] Loaded widget: Replay control buttons [t=00:00:59.028067][f=-000001] Loaded widget: Smooth Scroll [t=00:00:59.054936][f=-000001] Loaded widget: Unit Start State [t=00:00:59.055396][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:59.055647][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:59.057124][f=-000001] Loaded widget: PlanetWars Info [t=00:00:59.073088][f=-000001] Loaded widget: UnitShapes [t=00:00:59.073772][f=-000001] Loaded widget: Commands FX [t=00:00:59.074063][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:59.074415][f=-000001] : disabled for spectators [t=00:00:59.075461][f=-000001] Loaded widget: Stockpiler [t=00:00:59.076029][f=-000001] Loaded widget: Map Edge Extension [t=00:00:59.076342][f=-000001] Loaded widget: AllyCursors [t=00:00:59.076731][f=-000001] Loaded widget: Gadget Icons [t=00:00:59.077143][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:59.077553][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:59.077999][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:59.078389][f=-000001] Loaded widget: Selection Send [t=00:00:59.078769][f=-000001] Loaded widget: Shield Guard [t=00:00:59.079284][f=-000001] Loaded widget: State Icons [t=00:00:59.079642][f=-000001] : disabled for spectators [t=00:00:59.080694][f=-000001] Loaded widget: Building Starter [t=00:00:59.081076][f=-000001] : disabled for spectators [t=00:00:59.081862][f=-000001] Loaded widget: Cloaker Guard [t=00:00:59.082148][f=-000001] Loaded widget: LupsManager [t=00:00:59.082530][f=-000001] Loaded widget: Smoke Signals [t=00:00:59.082893][f=-000001] Loaded widget: Units on Fire [t=00:00:59.083534][f=-000001] Loaded widget: Newton Firezone [t=00:00:59.084162][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:59.085395][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:59.085794][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:59.086295][f=-000001] Loaded widget: Chili Docking [t=00:00:59.099071][f=-000001] Loaded widget: Chili Pro Console [t=00:00:59.107597][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:59.108320][f=-000001] Loaded widget: HUD Presets [t=00:00:59.109112][f=-000001] Loaded widget: Persistent Build Height [t=00:00:59.111653][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:59.112107][f=-000001] Loaded widget: Image Preloader [t=00:00:59.112601][f=-000001] Loaded widget: Custom Markers [t=00:00:59.117117][f=-000001] Loaded widget: Chili Core Selector [t=00:00:59.117748][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:59.117981][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:59.118836][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:59.119317][f=-000001] Loaded widget: Start Boxes [t=00:00:59.120646][f=-000001] Loaded widget: Select Keys [t=00:00:59.129305][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:59.130302][f=-000001] Loaded widget: Pause Screen [t=00:00:59.130621][f=-000001] Loaded widget: Restricted Zones [t=00:00:59.130932][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:59.131648][f=-000001] Loaded widget: CustomFormations2 [t=00:00:59.132050][f=-000001] SetSunLighting [t=00:00:59.133698][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:59.145977][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:59.146398][f=-000001] Loaded widget: Font Cache [t=00:00:59.146768][f=-000001] Lua garbage collection rate: 30/s [t=00:00:59.146812][f=-000001] Loaded widget: GC Control [t=00:00:59.150848][f=-000001] Loaded widget: Layout Handler [t=00:00:59.151383][f=-000001] Loaded widget: Text To Speech Control [t=00:00:59.154025][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:59.158937][f=-000001] Writing last game win data [t=00:00:59.163325][f=-000001] LuaUI v0.3 [t=00:00:59.362139][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:02.255832][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:02.823649][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.454786][f=-000001] Reclaim highlight: old engine version. [t=00:01:03.469958][f=-000001] Spectator mode. Widget removed. [t=00:01:03.472640][f=-000001] Spectator mode. Widget removed. [t=00:01:03.473728][f=-000001] Playback paused [t=00:01:03.480130][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:03.513680][f=-000001] Mex Placement Initialised with 26 spots. [t=00:01:03.576093][f=-000001] Opening demofile demos/1552728/replay.sdfz [t=00:01:03.576140][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:03.576153][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:01:03.576447][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:01:03.576471][f=-000001] -> Connection established (given id 3) [t=00:01:03.576510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:03.576525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:03.576538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:03.576551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:03.576569][f=-000001] Speed set to 20.0 [server] [t=00:01:03.576581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563f1992db80,(nil)}][locale="C"]" [t=00:01:03.576595][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:03.594635][f=-000001] Switching to Overhead (TA) style camera [t=00:01:03.594671][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:06.842232][f=-000001] Beginning demo playback [t=00:01:06.860279][f=-000001] GameID: 6d95d6635eb2912bd2b5bff27c9c36f4 [t=00:01:06.900675][f=-000001] Connection attempt from vberk2006 [t=00:01:06.900712][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:06.901414][f=-000001] [0] Event [undefined]: vberk2006 changed status [t=00:01:06.901580][f=-000001] -> Connection established (given id 0) [t=00:01:06.916718][f=-000001] Connection attempt from SanColonia [t=00:01:06.916745][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:06.916813][f=-000001] [0] Event [undefined]: SanColonia changed status [t=00:01:06.916943][f=-000001] -> Connection established (given id 1) [t=00:01:06.932749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:06.932823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:06.988471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:06.988506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:07.368244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:07.374029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:07.568556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:07.580547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:08.392717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[Game::Load][lua{Rules,Gaia}={0000020dab5765f0,0000000000000000}][locale="C"]" [t=00:01:09.064245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[Game::Load][lua{Rules,Gaia}={000001bd86bdd710,0000000000000000}][locale="C"]" [t=00:01:09.361635][f=-000001] Allies: I choose: Engineer! [t=00:01:09.384867][f=-000001] Allies: I choose: Engineer! [t=00:01:09.941685][f=-000001] [0] Event [4716,110.251038,4648]: 0 finished unit Engineer Commander [t=00:01:09.972387][f=-000001] [0] Event [429,108.762207,583]: 1 finished unit Engineer Commander [t=00:01:10.008521][f=0000000] [0] SanColonia, team: 1, elo:1498, userid: 574634 [t=00:01:10.008576][f=0000000] [0] vberk2006, team: 0, elo:1302, userid: 567270 [t=00:01:10.008605][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:10.027579][f=0000000] Playback continued [t=00:01:10.050770][f=0000010] [10] Event [416,111.804184,400]: 1 finished unit Rover Assembly [t=00:01:10.357180][f=0000173] [173] Event [4816,106.572998,4576]: 0 finished unit Tank Foundry [t=00:01:10.468927][f=0000228] [228] Event [568,113.922218,504]: 1 finished unit Metal Extractor [t=00:01:10.959214][f=0000453] [453] Event [392,105.107536,776]: 1 finished unit Metal Extractor [t=00:01:10.963077][f=0000455] [455] Event [433.992249,113.894844,399.970367]: 1 finished unit Mason [t=00:01:11.032472][f=0000490] [490] Event [4552,113.922203,4616]: 0 finished unit Metal Extractor [t=00:01:11.411560][f=0000693] [693] Event [4488,115.750603,4632]: 0 finished unit Solar Collector [t=00:01:11.439761][f=0000708] [708] Event [232,106.324997,456]: 1 finished unit Metal Extractor [t=00:01:11.675119][f=0000827] [827] Event [433.992249,113.894844,399.970367]: 1 finished unit Mason [t=00:01:12.012242][f=0000943] [943] Event [4788,109.03759,4576]: 0 finished unit Welder [t=00:01:12.101699][f=0000992] [992] Event [4728,105.107544,4344]: 0 finished unit Metal Extractor [t=00:01:12.442494][f=0001126] [1126] Event [4664,105.842308,4360]: 0 finished unit Solar Collector [t=00:01:12.843802][f=0001356] [1356] Event [4888,106.324982,4664]: 0 finished unit Metal Extractor [t=00:01:13.344481][f=0001636] [1636] Event [4824,108.001213,4680]: 0 finished unit Solar Collector [t=00:01:13.476885][f=0001715] [1715] Event [80,151.258545,1008]: 1 finished unit Lotus [t=00:01:13.547855][f=0001759] [1759] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:14.104006][f=0001987] [1987] Event [1448,160.292603,312]: 1 finished unit Metal Extractor [t=00:01:14.183583][f=0002046] [2046] Event [696,121.276825,232]: 1 finished unit Solar Collector [t=00:01:14.518516][f=0002196] [2196] Event [56,103.473557,728]: 1 finished unit Solar Collector [t=00:01:15.007536][f=0002471] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:01:15.008509][f=0002472] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:01:15.052354][f=0002495] [2495] Event [136,103.826118,744]: 1 finished unit Solar Collector [t=00:01:15.060522][f=0002499] Connection attempt from Fine [t=00:01:15.060551][f=0002499] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:15.060561][f=0002499] -> Connection established (given id 2) [t=00:01:15.084536][f=0002506] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:15.084571][f=0002506] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:15.292122][f=0002620] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:15.292156][f=0002620] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:15.506865][f=0002729] [2729] Event [4168,121.528297,4776]: 0 finished unit Gauss [t=00:01:15.593169][f=0002776] [2776] Event [216,104.208412,760]: 1 finished unit Solar Collector [t=00:01:15.760074][f=0002861] [2861] Event [616,118.933121,216]: 1 finished unit Solar Collector [t=00:01:15.953118][f=0002952] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000029cf397ea70,0000000000000000}][locale="C"]" [t=00:01:16.185166][f=0003092] [3092] Event [296,104.565208,776]: 1 finished unit Solar Collector [t=00:01:16.311586][f=0003164] [3164] Event [1584,157.879196,112]: 1 finished unit Lotus [t=00:01:16.583192][f=0003307] [3307] Event [433.992249,113.894844,399.970367]: 1 finished unit Scorcher [t=00:01:16.839503][f=0003451] [3451] Event [536,116.266212,200]: 1 finished unit Solar Collector [t=00:01:17.182531][f=0003622] [3622] Event [4488,106.278694,4328]: 0 finished unit Gauss [t=00:01:17.335159][f=0003704] [3704] Event [433.992249,113.894844,399.970367]: 1 finished unit Scorcher [t=00:01:17.632899][f=0003840] [3840] Event [608,93.8593674,880]: 1 finished unit Lotus [t=00:01:17.685774][f=0003865] Spectator Fine left the game: normal quit [t=00:01:17.685839][f=0003865] [3865] Event [undefined]: Fine quit [t=00:01:17.858000][f=0003950] [3950] Event [731.84845,51.3825493,988.026428]: 0 lost unit Kodachi [t=00:01:17.928913][f=0003970] [3970] Event [456,113.816551,184]: 1 finished unit Solar Collector [t=00:01:18.888413][f=0004485] [4485] Event [1808,394.869385,1008]: 1 finished unit Lotus [t=00:01:19.310099][f=0004715] [4715] Event [4824,103.996742,4168]: 0 finished unit Gauss [t=00:01:20.138854][f=0005160] [5160] Event [1312,98.9045792,880]: 1 finished unit Lotus [t=00:01:20.299006][f=0005239] [5239] Event [433.992249,113.894844,399.970367]: 1 finished unit Mason [t=00:01:20.425209][f=0005298] [5298] Event [384,108.691422,528]: 1 finished unit Rover Plate [t=00:01:20.777938][f=0005445] [5445] Event [2800,331.14743,1456]: 1 finished unit Lotus [t=00:01:20.991371][f=0005546] [5546] Event [5080,111.127724,5080]: 0 finished unit Solar Collector [t=00:01:21.239221][f=0005621] [5621] Event [433.992249,113.894844,399.970367]: 1 finished unit Mason [t=00:01:21.355754][f=0005667] [5667] Event [5000,110.58889,5080]: 0 finished unit Solar Collector [t=00:01:21.493098][f=0005712] [5712] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:21.651947][f=0005786] [5786] Event [4920,110.078804,5080]: 0 finished unit Solar Collector [t=00:01:22.073077][f=0005973] [5973] Event [4840,109.854889,5080]: 0 finished unit Solar Collector [t=00:01:22.319703][f=0006090] [6090] Event [2592,337.609009,1664]: 1 finished unit Lotus [t=00:01:22.369109][f=0006109] [6109] Event [401.999908,108.691422,528]: 1 finished unit Fencer [t=00:01:22.495075][f=0006179] [6179] Event [4760,110.262405,5080]: 0 finished unit Solar Collector [t=00:01:22.668574][f=0006258] [6258] Event [384,112.25473,272]: 1 finished unit Rover Plate [t=00:01:22.778842][f=0006318] [6318] Event [4760,111.279434,5000]: 0 finished unit Solar Collector [t=00:01:23.039927][f=0006449] [6449] Event [4840,110.476807,5000]: 0 finished unit Solar Collector [t=00:01:23.256029][f=0006548] [6548] Event [401.999908,108.691422,528]: 1 finished unit Fencer [t=00:01:23.329662][f=0006577] [6577] Event [376,49.1558914,1752]: 1 finished unit Metal Extractor [t=00:01:23.568407][f=0006696] [6696] Event [4920,110.095131,5000]: 0 finished unit Solar Collector [t=00:01:24.058236][f=0006919] [6919] Event [5000,109.869385,5000]: 0 finished unit Solar Collector [t=00:01:24.235025][f=0006998] [6998] Event [401.999908,108.691422,528]: 1 finished unit Fencer [t=00:01:24.321228][f=0007035] [7035] Event [2296,391.28479,1128]: 1 finished unit Metal Extractor [t=00:01:24.655831][f=0007183] [7183] Event [5080,109.670364,5000]: 0 finished unit Solar Collector [t=00:01:24.993113][f=0007333] [7333] Event [40,111.127739,40]: 1 finished unit Solar Collector [t=00:01:25.175318][f=0007413] [7413] Event [1264,182.372452,2336]: 1 lost unit Lotus [t=00:01:25.340833][f=0007448] [7448] Event [401.999908,108.691422,528]: 1 finished unit Fencer [t=00:01:25.580004][f=0007586] [7586] Event [4904,105.34996,4616]: 0 finished unit Caretaker [t=00:01:25.658850][f=0007623] [7623] Event [875.7052,99.9909058,2435.93237]: 1 lost unit Mason [t=00:01:25.686866][f=0007634] [7634] Event [2104,401.141724,1032]: 1 finished unit Metal Extractor [t=00:01:25.940662][f=0007716] [7716] Event [1096,55.8135262,2712]: 1 finished unit Metal Extractor [t=00:01:25.962312][f=0007724] [7724] Event [987.557922,98.3243179,2458.4126]: 1 lost unit Scorcher [t=00:01:26.163580][f=0007792] [7792] Event [120,110.588898,40]: 1 finished unit Solar Collector [t=00:01:26.225574][f=0007814] [7814] Event [4904,104.838028,4568]: 0 finished unit Caretaker [t=00:01:26.404978][f=0007896] [7896] Event [401.999908,108.691422,528]: 1 finished unit Fencer [t=00:01:26.587258][f=0008002] [8002] Event [4904,104.482681,4520]: 0 finished unit Caretaker [t=00:01:26.668131][f=0008035] [8035] Event [778.26001,35.5928078,3001.66113]: 0 lost unit Kodachi [t=00:01:27.041563][f=0008185] [8185] Event [4712,110.646294,4664]: 0 finished unit Energy Pylon [t=00:01:27.168105][f=0008246] [8246] Event [200,110.078804,40]: 1 finished unit Solar Collector [t=00:01:27.684554][f=0008492] [8492] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:27.886554][f=0008596] [8596] Event [3048,114.143661,312]: 1 finished unit Metal Extractor [t=00:01:28.181395][f=0008731] [8731] Event [1136,169.855988,2304]: 1 finished unit Picket [t=00:01:28.242828][f=0008757] [8757] Event [280,109.854874,40]: 1 finished unit Solar Collector [t=00:01:28.333867][f=0008797] [8797] Event [401.999908,108.691422,528]: 1 finished unit Ripper [t=00:01:28.334192][f=0008797] [8797] Event [401.999908,112.25473,272]: 1 finished unit Ripper [t=00:01:28.383733][f=0008812] [8812] Event [216,168.263367,3240]: 1 finished unit Metal Extractor [t=00:01:28.398368][f=0008818] [8818] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:29.188271][f=0009143] [9143] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:29.714550][f=0009353] [9353] Event [1312,161.94754,2288]: 1 finished unit Picket [t=00:01:29.840315][f=0009401] [9401] Event [433.992249,113.894844,399.970367]: 1 finished unit Mason [t=00:01:30.206653][f=0009556] [9556] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:30.360793][f=0009616] [9616] Event [360,110.262405,40]: 1 finished unit Solar Collector [t=00:01:30.760132][f=0009772] [9772] Event [3672,160.291412,4808]: 0 finished unit Metal Extractor [t=00:01:30.872223][f=0009823] [9823] Event [344,165.013351,3400]: 1 finished unit Metal Extractor [t=00:01:30.946004][f=0009852] [9852] Event [3288,205.98085,1112]: 1 finished unit Metal Extractor [t=00:01:31.147492][f=0009937] [9937] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:31.177192][f=0009948] [9948] Event [433.992249,113.894844,399.970367]: 1 finished unit Mason [t=00:01:31.309405][f=0010003] [10003] Event [401.999908,108.691422,528]: 1 finished unit Ripper [t=00:01:31.330337][f=0010009] [10009] Event [401.999908,112.25473,272]: 1 finished unit Ripper [t=00:01:31.870342][f=0010227] [10227] Event [440,111.583687,40]: 1 finished unit Solar Collector [t=00:01:32.184121][f=0010335] [10335] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:32.490237][f=0010471] [10471] Event [3392,175.581329,4896]: 0 finished unit Lotus [t=00:01:33.160479][f=0010725] [10725] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:33.167746][f=0010729] [10729] Event [401.999908,108.691422,528]: 1 finished unit Ripper [t=00:01:33.169237][f=0010730] [10730] Event [401.999908,112.25473,272]: 1 finished unit Ripper [t=00:01:33.275283][f=0010770] [10770] Event [520,113.869881,40]: 1 finished unit Solar Collector [t=00:01:33.875409][f=0010968] [10968] Event [128,116.032486,3568]: 1 finished unit Lotus [t=00:01:33.944746][f=0010993] [10993] Event [3568,169.283173,4768]: 0 finished unit Lotus [t=00:01:35.121713][f=0011435] [11435] Event [600,116.834885,40]: 1 finished unit Solar Collector [t=00:01:35.472920][f=0011549] [11549] Event [401.999908,108.691422,528]: 1 finished unit Ripper [t=00:01:35.484588][f=0011552] [11552] Event [401.999908,112.25473,272]: 1 finished unit Ripper [t=00:01:35.512249][f=0011561] [11561] Event [4232,49.6375351,488]: 1 finished unit Metal Extractor [t=00:01:35.791920][f=0011642] [11642] Event [3016,401.097015,4088]: 0 finished unit Metal Extractor [t=00:01:35.868035][f=0011666] [11666] Event [4788,109.03759,4576]: 0 finished unit Welder [t=00:01:36.120320][f=0011753] [11753] Event [624,108.508797,3600]: 1 finished unit Lotus [t=00:01:36.291668][f=0011816] [11816] Event [848,145.459549,3696]: 1 finished unit Picket [t=00:01:36.941616][f=0012008] [12008] Event [680,119.830185,40]: 1 finished unit Solar Collector [t=00:01:37.131381][f=0012063] [12063] Event [2824,391.298828,3992]: 0 finished unit Metal Extractor [t=00:01:37.201950][f=0012082] [12082] Event [4788,109.03759,4576]: 0 finished unit Welder [t=00:01:37.535110][f=0012174] [12174] Event [880,203.281799,3792]: 1 finished unit Picket [t=00:01:37.770727][f=0012248] [12248] Event [4788,109.03759,4576]: 0 finished unit Welder [t=00:01:38.284681][f=0012413] [12413] Event [4788,109.03759,4576]: 0 finished unit Welder [t=00:01:38.566816][f=0012505] [12505] Event [1519.39722,195.472885,1910.92151]: 0 lost unit Kodachi [t=00:01:38.595551][f=0012512] [12512] Event [1466.01074,187.977173,1957.25342]: 1 lost unit Fencer [t=00:01:38.637310][f=0012521] [12521] Event [1427.23035,193.192261,1948.55115]: 1 lost unit Fencer [t=00:01:38.704726][f=0012534] [12534] Event [912,213.886459,3888]: 1 finished unit Picket [t=00:01:38.774068][f=0012548] [12548] Event [1426.78821,183.171097,1987.51416]: 1 lost unit Fencer [t=00:01:38.785480][f=0012550] [12550] Event [760,120.847542,40]: 1 finished unit Solar Collector [t=00:01:38.827078][f=0012559] [12559] Event [1390.59668,198.660461,1933.23303]: 1 lost unit Fencer [t=00:01:38.893356][f=0012576] [12576] Event [1389.26575,189.553314,1972.27661]: 1 lost unit Fencer [t=00:01:39.061658][f=0012617] [12617] Event [4788,109.03759,4576]: 0 finished unit Welder [t=00:01:39.397343][f=0012704] [12704] Event [1312,161.94754,2288]: 1 lost unit Picket [t=00:01:39.732114][f=0012796] [12796] Event [1136,169.855988,2304]: 1 lost unit Picket [t=00:01:40.182800][f=0012939] [12939] Event [960,211.214279,3984]: 1 finished unit Picket [t=00:01:40.764094][f=0013089] [13089] Event [935.108215,191.117493,2029.23877]: 0 lost unit Kodachi [t=00:01:40.943710][f=0013127] [13127] Event [1031.22009,187.12468,2093.87988]: 0 lost unit Kodachi [t=00:01:40.993176][f=0013137] [13137] Event [855.424683,203.917923,1875.57751]: 0 lost unit Kodachi [t=00:01:41.022993][f=0013144] [13144] Event [853.926086,202.957581,1847.67627]: 0 lost unit Kodachi [t=00:01:41.166033][f=0013165] [13165] Event [917.630371,178.681366,2091.27246]: 0 lost unit Kodachi [t=00:01:41.293830][f=0013199] [13199] Event [840,119.146294,40]: 1 finished unit Solar Collector [t=00:01:41.447697][f=0013240] [13240] Event [4776,164.841034,1720]: 1 finished unit Metal Extractor [t=00:01:42.012803][f=0013394] [13394] Event [523.698853,69.1801453,1012.79156]: 0 lost unit Kodachi [t=00:01:42.029181][f=0013398] [13398] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:42.045092][f=0013402] [13402] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:42.533522][f=0013543] [13543] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:43.046037][f=0013677] [13677] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:43.150648][f=0013705] [13705] Event [2256,327.177216,3680]: 1 finished unit Lotus [t=00:01:43.750343][f=0013857] [13857] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:43.831107][f=0013877] [13877] Event [840,121.046196,120]: 1 finished unit Solar Collector [t=00:01:44.063464][f=0013932] [13932] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:44.125933][f=0013947] [13947] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:44.760862][f=0014101] [14101] Event [433.992249,113.894844,399.970367]: 1 finished unit Impaler [t=00:01:45.293742][f=0014231] [14231] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:45.565676][f=0014298] [14298] Event [2824,388.74295,3896]: 0 finished unit Stinger [t=00:01:45.700464][f=0014332] [14332] Event [2256,327.177216,3680]: 1 lost unit Lotus [t=00:01:46.389851][f=0014504] [14504] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:46.655195][f=0014574] [14574] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:46.763191][f=0014601] [14601] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:47.029695][f=0014669] [14669] Event [2288,336.799896,3584]: 1 finished unit Lotus [t=00:01:47.039550][f=0014671] [14671] Event [760,122.088799,120]: 1 finished unit Solar Collector [t=00:01:47.268385][f=0014728] [14728] Event [1832,205.651672,4008]: 1 finished unit Metal Extractor [t=00:01:47.350933][f=0014750] [14750] Event [4788,109.03759,4576]: 0 finished unit Kodachi [t=00:01:47.360591][f=0014752] [14752] Event [4904,168.303345,1880]: 1 finished unit Metal Extractor [t=00:01:47.727558][f=0014841] [14841] Event [560,115.590248,416]: 1 finished unit Strider Hub [t=00:01:47.766163][f=0014851] [14851] Event [2399.46021,339.420105,3572.63843]: 1 lost unit Mason [t=00:01:48.571570][f=0015046] [15046] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:48.639545][f=0015063] [15063] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:49.019139][f=0015152] [15152] Event [1984,400.6586,1056]: 1 finished unit Advanced Radar [t=00:01:49.682017][f=0015307] [15307] Event [680,120.621552,120]: 1 finished unit Solar Collector [t=00:01:49.798705][f=0015337] [15337] Event [1745.92053,193.439667,1784.54712]: 0 lost unit Kodachi [t=00:01:50.231305][f=0015437] [15437] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:50.301055][f=0015453] [15453] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:51.657291][f=0015767] [15767] Event [1766.22205,157.296768,1889.29736]: 0 lost unit Kodachi [t=00:01:51.931285][f=0015827] [15827] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:52.008354][f=0015843] [15843] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:52.223454][f=0015887] [15887] Event [600,117.819939,120]: 1 finished unit Solar Collector [t=00:01:52.334922][f=0015908] [15908] Event [2129.40015,252.193497,3904.96851]: 1 lost unit Scorcher [t=00:01:52.340994][f=0015909] [15909] Event [2139.64136,249.363434,3938.28345]: 1 lost unit Scorcher [t=00:01:52.434381][f=0015932] [15932] Event [2117.63062,244.63884,3930.93579]: 1 lost unit Scorcher [t=00:01:52.664450][f=0015981] [15981] Event [2196.36963,268.76828,3905.25366]: 0 lost unit Kodachi [t=00:01:52.738368][f=0015999] [15999] Event [2164.80542,270.719482,3868.05933]: 0 lost unit Kodachi [t=00:01:52.795192][f=0016013] [16013] Event [4788,109.03759,4576]: 0 finished unit Minotaur [t=00:01:52.844561][f=0016024] [16024] Event [2130.6709,250.365265,3909.68604]: 0 lost unit Kodachi [t=00:01:53.719051][f=0016217] [16217] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:53.803804][f=0016233] [16233] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:53.890844][f=0016251] [16251] Event [2301.95435,276.469574,3954.84106]: 1 lost unit Scorcher [t=00:01:53.977300][f=0016268] [16268] Event [undefined]: vberk2006 resigned [t=00:01:53.977555][f=0016268] game_message: vberk2006 has been destroyed! [t=00:01:53.977705][f=0016268] game_message: SanColonia wins! [t=00:01:53.978138][f=0016268] Submitting stats [t=00:01:53.985090][f=0016268] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:53.989019][f=0016268] Part| Total Time|Time of the last 0.5s [t=00:01:53.989045][f=0016268] Draw 10545.50ms 23.20% [t=00:01:53.989057][f=0016268] Lua::Callins::Synced 6268.86ms 13.90% [t=00:01:53.989069][f=0016268] Lua::Callins::Unsynced 17563.52ms 33.70% [t=00:01:53.989080][f=0016268] Lua::CollectGarbage::Synced 254.32ms 0.10% [t=00:01:53.989091][f=0016268] Lua::CollectGarbage::Unsynced 636.92ms 0.60% [t=00:01:53.989102][f=0016268] Misc::Profiler::AddTime 59.63ms 0.10% [t=00:01:53.989113][f=0016268] Sim 27459.78ms 59.50% [t=00:01:53.990799][f=0016268] [16268] Received game_message: vberk2006 has been destroyed! [t=00:01:53.991872][f=0016268] [16268] Received game_message: SanColonia wins! [t=00:01:54.001975][f=0016269] [16269] Game End Stats Header: 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Values: 29,7460,8600,8600,7460,712.010803,293.883698,293.883698,712.010803,0,0,0,0,0,0,0,0,0,85.4022217,85.4022217,0,1117.02466,655.050537,655.050537,1117.02466,1380,1310,1310,1380,34,42,42,34,1275,1275,1275,1275,18.8138847,33.2605782,33.2605782,18.8138847,1020,2050,2050,1020,911.66687,510,510,911.66687,3785,3965,3965,3785,587.666626,1141.3335,1141.3335,587.666626,0,68.0001144,68.0001144,0,679.901245,1209.24719,1209.24719,679.901245 [t=00:01:54.004846][f=0016269] [16269] Game End Stats Values: 30,7645,8500,8500,7645,774.500793,307.099945,307.099945,774.500793,0,0,0,0,0,0,0,0,0,85.4022217,85.4022217,0,1317.02393,681.050781,681.050781,1317.02393,1380,1210,1210,1380,34,44,44,34,1275,1275,1275,1275,22.1659946,32.8810883,32.8810883,22.1659946,1020,2050,2050,1020,1111.66687,510,510,1111.66687,3970,3965,3965,3970,587.666626,1341.3335,1341.3335,587.666626,0,68.0001144,68.0001144,0,721.227478,1409.24646,1409.24646,721.227478 [t=00:01:54.004940][f=0016269] [16269] Game End Stats Values: 31,6625,8915,8915,6625,831.898682,327.411804,327.411804,831.898682,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,1528.69165,1510.76355,1510.76355,1528.69165,1380,1210,1210,1380,34,45.2000008,45.2000008,34,1275,1275,1275,1275,21.8265171,34.2874603,34.2874603,21.8265171,0,2310,2310,0,1111.66687,1530,1530,1111.66687,3970,4120,4120,3970,1607.66663,1341.3335,1341.3335,1607.66663,0,68.0001144,68.0001144,0,1553.75,1899.49451,1899.49451,1553.75 [t=00:01:54.005033][f=0016269] [16269] Game End Stats Values: 32,7135,9335,9335,7135,838.711853,348.549347,348.549347,838.711853,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,1528.69165,1510.76355,1510.76355,1528.69165,1380,1300,1300,1380,34,46.1333351,46.1333351,34,1275,1275,1275,1275,18.454216,35.4091721,35.4091721,18.454216,510,2570,2570,510,1111.66687,1530,1530,1111.66687,3970,4190,4190,3970,1607.66663,1341.3335,1341.3335,1607.66663,0,68.0001144,68.0001144,0,1553.75,1899.49451,1899.49451,1553.75 [t=00:01:54.005123][f=0016269] [16269] Game End Stats Values: 33,7755,9945,9945,7755,875.407471,369.732788,369.732788,875.407471,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,1618.69275,1510.76355,1510.76355,1618.69275,1830,1210,1210,1830,34,48,48,34,1275,1275,1275,1275,20.4463749,35.4122314,35.4122314,20.4463749,680,3270,3270,680,1201.66687,1530,1530,1201.66687,3970,4190,4190,3970,1607.66663,1431.3335,1431.3335,1607.66663,0,68.0001144,68.0001144,0,1553.75,1995.21423,1995.21423,1553.75 [t=00:01:54.005210][f=0016269] [16269] Game End Stats Values: 34,8095,11235,11235,8095,916.684692,390.946014,390.946014,916.684692,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,1724.95496,1510.76355,1510.76355,1724.95496,1830,1300,1300,1830,34,48.5333328,48.5333328,34,1275,1275,1275,1275,20.7518177,36.080883,36.080883,20.7518177,1020,3530,3530,1020,1201.66687,1530,1530,1201.66687,3970,5130,5130,3970,1607.66663,1431.3335,1431.3335,1607.66663,0,68.0001144,68.0001144,0,1553.75,2101.47656,2101.47656,1553.75 [t=00:01:54.005300][f=0016269] [16269] Game End Stats Values: 35,8095,11775,11775,8095,982.923096,411.963837,411.963837,982.923096,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,1733.36206,1731.92676,1731.92676,1733.36206,1830,1300,1300,1830,34,50,50,34,1275,1675,1675,1275,22.415884,39.4011879,39.4011879,22.415884,1020,3790,3790,1020,1321.66687,1530,1530,1321.66687,3970,5010,5010,3970,1607.66663,1551.3335,1551.3335,1607.66663,0,68.0001144,68.0001144,0,1774.91321,2109.88354,2109.88354,1774.91321 [t=00:01:54.005388][f=0016269] [16269] Game End Stats Values: 36,7925,12105,12105,7925,996.170776,432.994385,432.994385,996.170776,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,1754.03503,1836.71411,1836.71411,1754.03503,1830,1300,1300,1830,34,51.7333336,51.7333336,34,1275,1675,1675,1275,18.8831768,39.4020348,39.4020348,18.8831768,850,4050,4050,850,1321.66687,1700,1700,1321.66687,3970,5080,5080,3970,1777.66663,1551.3335,1551.3335,1777.66663,0,68.0001144,68.0001144,0,1879.70056,2130.55664,2130.55664,1879.70056 [t=00:01:54.005500][f=0016269] [16269] Game End Stats Values: 37,8095,12045,12045,8095,1023.19397,454.207611,454.207611,1023.19397,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,2209.28076,2348.05933,2348.05933,2209.28076,1830,1300,1300,1830,34,53.2000008,53.2000008,34,1275,1675,1675,1275,19.8015442,39.4142075,39.4142075,19.8015442,1020,3920,3920,1020,1581.66687,2210,2210,1581.66687,3970,5150,5150,3970,2457.6665,1941.3335,1941.3335,2457.6665,0,68.0001144,68.0001144,0,2405.00024,2895.00757,2895.00757,2405.00024 [t=00:01:54.005589][f=0016269] [16269] Game End Stats Values: 38,8095,12175,12175,8095,1036.44165,458.450256,458.450256,1036.44165,0,0,0,0,0,0,0,0,2.9715271,85.4022217,85.4022217,2.9715271,2238.6311,2348.05933,2348.05933,2238.6311,1830,1300,1300,1830,34,54,54,34,1275,1675,1675,1275,22.4158802,39.4142151,39.4142151,22.4158802,1020,4050,4050,1020,1711.66687,2210,2210,1711.66687,3970,5150,5150,3970,2457.6665,2071.3335,2071.3335,2457.6665,0,68.0001144,68.0001144,0,2405.00024,2924.35791,2924.35791,2405.00024 [t=00:01:54.636980][f=0016398] [16398] Event [360,111.279434,120]: 1 finished unit Solar Collector [t=00:01:55.032233][f=0016476] SanColonia paused the game [t=00:01:55.032369][f=0016476] Spectator vberk2006 left the game: normal quit [t=00:01:55.032417][f=0016476] [16476] Event [undefined]: vberk2006 quit [t=00:01:55.032492][f=0016476] No clients connected, shutting down server [t=00:01:55.032507][f=0016476] Server shutdown [t=00:01:55.034072][f=0016476] [16476] all players disconnected [t=00:01:55.076020][f=0016486] [16486] Event [433.992249,113.894844,399.970367]: 1 finished unit Impaler [t=00:01:55.211173][f=0016515] [16515] Event [4200,98.3368912,1720]: 1 finished unit Stardust [t=00:01:55.649588][f=0016607] [16607] Event [401.999908,108.691422,528]: 1 finished unit Scorcher [t=00:01:55.723464][f=0016623] [16623] Event [401.999908,112.25473,272]: 1 finished unit Scorcher [t=00:01:57.013513][f=0016893] [16893] Event [280,110.476807,120]: 1 finished unit Solar Collector [t=00:02:03.991015][f=0019591] Autoquit sending quit command. [t=00:02:03.991550][f=0019591] [QuitAction] user exited to system [t=00:02:03.992457][f=0019591] [SpringApp::Kill][1] fromRun=1 [t=00:02:03.992794][f=0019591] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:03.992827][f=0019591] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:03.992840][f=0019591] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:03.992851][f=0019591] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:03.992861][f=0019591] [SpringApp::Kill][2] [t=00:02:03.993596][f=0019591] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:03.993616][f=0019591] [Game::KillLua][1] dtor=0 luaUI=0x563f1f6c4030 [t=00:02:03.993864][f=0019591] Start widgetHandler:Shutdown [t=00:02:03.998033][f=0019591] Shutdown - SaveOrderList Complete [t=00:02:03.998914][f=0019591] Writing last game win data [t=00:02:04.005491][f=0019591] Shutdown - SaveConfigData Complete [t=00:02:04.005518][f=0019591] Shutdown Widget - Chili Highlight [t=00:02:04.005546][f=0019591] Shutdown Widget - Save/Load API [t=00:02:04.005562][f=0019591] Shutdown Widget - Draw After Chili [t=00:02:04.005576][f=0019591] Shutdown Widget - API Unit Tracker GL4 [t=00:02:04.005595][f=0019591] Shutdown Widget - EPIC Menu [t=00:02:04.006598][f=0019591] Shutdown Widget - Chili Minimap [t=00:02:04.007055][f=0019591] Shutdown Widget - Chili Widget Selector [t=00:02:04.007883][f=0019591] Shutdown Widget - Local Team Colors [t=00:02:04.007921][f=0019591] Shutdown Widget - Display Keys 2 [t=00:02:04.007971][f=0019591] Shutdown Widget - Save Game Menu [t=00:02:04.007987][f=0019591] Shutdown Widget - HealthBars [t=00:02:04.008862][f=0019591] Shutdown Widget - Noises [t=00:02:04.008883][f=0019591] Shutdown Widget - Unit Icons [t=00:02:04.008903][f=0019591] Shutdown Widget - Win Counter [t=00:02:04.008918][f=0019591] Shutdown Widget - BuildETA [t=00:02:04.008934][f=0019591] Shutdown Widget - EndGame APM stats [t=00:02:04.009079][f=0019591] Shutdown Widget - SpringRTS Replay Stats [t=00:02:04.009144][f=0019591] Shutdown Widget - Modular Comm Info [t=00:02:04.009163][f=0019591] Shutdown Widget - Music Player v2 [t=00:02:04.009179][f=0019591] Shutdown Widget - State Reverse and Latency [t=00:02:04.009193][f=0019591] Shutdown Widget - CameraShake [t=00:02:04.009207][f=0019591] Shutdown Widget - Chili Economy Panel Default [t=00:02:04.009345][f=0019591] Shutdown Widget - Chili EndGame Window [t=00:02:04.009371][f=0019591] Shutdown Widget - Chili Nuke Warning [t=00:02:04.009388][f=0019591] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:04.009410][f=0019591] Shutdown Widget - Chili Spectator Panels [t=00:02:04.009424][f=0019591] Shutdown Widget - Context Menu [t=00:02:04.009438][f=0019591] Shutdown Widget - Darkening [t=00:02:04.009463][f=0019591] Shutdown Widget - Defense Range Zero-K [t=00:02:04.009487][f=0019591] Shutdown Widget - Grab Input [t=00:02:04.009512][f=0019591] Shutdown Widget - Highlight Geos [t=00:02:04.009527][f=0019591] Shutdown Widget - Local Widgets Config [t=00:02:04.009547][f=0019591] Shutdown Widget - MinimapEvents [t=00:02:04.009561][f=0019591] Shutdown Widget - Missile Silo Range [t=00:02:04.009577][f=0019591] Shutdown Widget - Point Tracker [t=00:02:04.009590][f=0019591] Shutdown Widget - Showeco and Grid Drawer [t=00:02:04.009604][f=0019591] Shutdown Widget - Stereo3D [t=00:02:04.009620][f=0019591] Shutdown Widget - Attack AoE [t=00:02:04.009635][f=0019591] Shutdown Widget - UnitShapes [t=00:02:04.009937][f=0019591] Shutdown Widget - Map Edge Extension [t=00:02:04.009958][f=0019591] Shutdown Widget - Lua Metal Decals [t=00:02:04.009972][f=0019591] Shutdown Widget - Selection Send [t=00:02:04.009994][f=0019591] Shutdown Widget - LupsManager [t=00:02:04.010021][f=0019591] Shutdown Widget - Newton Firezone [t=00:02:04.010037][f=0019591] Shutdown Widget - Chili Pro Console [t=00:02:04.011599][f=0019591] Shutdown Widget - Persistent Build Height [t=00:02:04.011620][f=0019591] Shutdown Widget - Lasso Terraform GUI [t=00:02:04.011645][f=0019591] Shutdown Widget - Chili Framework [t=00:02:04.011660][f=0019591] Shutdown Widget - Lups [t=00:02:04.011700][f=0019591] Shutdown Widget - Custom Markers [t=00:02:04.011719][f=0019591] Shutdown Widget - Chili Core Selector [t=00:02:04.011807][f=0019591] Shutdown Widget - Mex Placement Handler [t=00:02:04.011824][f=0019591] Shutdown Widget - Select Keys [t=00:02:04.011856][f=0019591] Shutdown Widget - Pause Screen [t=00:02:04.012421][f=0019591] Shutdown Widget - Layout Handler [t=00:02:04.012448][f=0019591] Shutdown Widget - Text To Speech Control [t=00:02:04.012459][f=0019591] End widgetHandler:Shutdown [t=00:02:04.122719][f=0019591] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327304,59857797} {int,ext,rec}Allocs={11789965,0,0} {chunk,block}Bytes={59857797,0} [t=00:02:04.123695][f=0019591] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:04.123714][f=0019591] [Game::KillLua][3] dtor=0 luaRules=0x563f1992db80 [t=00:02:04.123764][f=0019591] Start gadgetHandler:Shutdown [t=00:02:04.123781][f=0019591] Shutdown - StartSetup [t=00:02:04.123798][f=0019591] Shutdown - UnitMorph [t=00:02:04.125041][f=0019591] Shutdown - Carrier Drones [t=00:02:04.125062][f=0019591] Shutdown - Missile Silo Controller [t=00:02:04.125076][f=0019591] Shutdown - Modular Comm Info [t=00:02:04.125091][f=0019591] Shutdown - Terrain Texture Handler [t=00:02:04.125112][f=0019591] Shutdown - UnitCloakShield [t=00:02:04.125461][f=0019591] Shutdown - Starlight Handler [t=00:02:04.125528][f=0019591] End gadgetHandler:Shutdown [t=00:02:04.157380][f=0019591] Start gadgetHandler:Shutdown [t=00:02:04.157438][f=0019591] Shutdown - Save/Load [t=00:02:04.157461][f=0019591] Shutdown - Teleport Throw [t=00:02:04.157478][f=0019591] Shutdown - UnitMorph [t=00:02:04.157497][f=0019591] Shutdown - Modular Comm Info [t=00:02:04.157510][f=0019591] Shutdown - Retreat Command [t=00:02:04.157530][f=0019591] Shutdown - Shockwaves [t=00:02:04.157545][f=0019591] Shutdown - UnitCloakShield [t=00:02:04.157562][f=0019591] Shutdown - Lups Cloak FX [t=00:02:04.157577][f=0019591] Shutdown - Lups [t=00:02:04.157616][f=0019591] Shutdown - Lups Shield [t=00:02:04.157694][f=0019591] End gadgetHandler:Shutdown [t=00:02:04.169511][f=0019591] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11789996,0,0} {chunk,block}Bytes={0,0} [t=00:02:04.169712][f=0019591] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11789996,0,0} {chunk,block}Bytes={0,0} [t=00:02:04.169765][f=0019591] [Game::KillLua][4] dtor=0 [t=00:02:04.169777][f=0019591] [Game::KillLua][5] dtor=0 [t=00:02:04.175339][f=0019591] [Game::~CGame][1] [t=00:02:04.175395][f=0019591] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:04.175407][f=0019591] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:04.175437][f=0019591] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:04.175449][f=0019591] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:04.175461][f=0019591] [Game::KillLua][4] dtor=1 [t=00:02:04.175473][f=0019591] [Game::KillLua][5] dtor=1 [t=00:02:04.175625][f=0019591] [Game::KillMisc][1] [t=00:02:04.175639][f=0019591] [Game::KillMisc][2] [t=00:02:04.176578][f=0019591] [Game::KillMisc][3] [t=00:02:04.176714][f=0019591] [Game::KillRendering][1] [t=00:02:04.313292][f=0019591] [3DOParser::Kill] allocated 1 pieces [t=00:02:04.313345][f=0019591] [S3OParser::Kill] allocated 5462 pieces [t=00:02:04.333719][f=0019591] [AssParser::Kill] allocated 669 pieces [t=00:02:04.502479][f=0019591] [Game::KillInterface][1] [t=00:02:04.503433][f=0019591] [Game::KillInterface][2] [t=00:02:04.511737][f=0019591] [Game::KillSimulation][1] [t=00:02:04.511765][f=0019591] [Game::KillSimulation][2] [t=00:02:05.574589][f=0019591] [CCollisionHandler] dis-/continuous tests: 0/127672 [t=00:02:05.576945][f=0019591] [Game::KillSimulation][3] [t=00:02:05.578062][f=0019591] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:05.578959][f=0019591] [~CPathCache(20x20)] cacheHits=11 hitPercentage=9% numHashColls=0 maxCacheSize=15 [t=00:02:05.579253][f=0019591] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:05.579466][f=0019591] [~CPathCache(40x40)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=33 [t=00:02:05.585560][f=0019591] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:02:05.595704][f=0019591] [LosHandler::Kill] raycast instance cache-{hits,misses}={4572,7997}; shared=2%; cached=35% [t=00:02:05.886603][f=0019591] [Game::KillSimulation][4] [t=00:02:09.955467][f=0019591] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:09.957553][f=0019591] [Game::~CGame][2] [t=00:02:09.957573][f=0019591] [Game::~CGame][3] [t=00:02:10.215174][f=0019591] [SpringApp::Kill][3] [t=00:02:10.215744][f=0019591] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205248 bytes sent 119301 bytes recv'd [t=00:02:10.219626][f=0019591] Kill: client disconnecting... [t=00:02:12.228505][f=0019591] CloseConnection: client connection closed [t=00:02:12.230556][f=0019591] [SpringApp::Kill][4] font=0x563ef8df8600 [t=00:02:12.243690][f=0019591] [SpringApp::Kill][5] [t=00:02:12.258061][f=0019591] [SpringApp::Kill][6] [t=00:02:12.258520] [SpringApp::Kill][7] [t=00:02:12.260624] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:12.260716] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:12.263448] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:12.263488] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:12.263503] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:12.263518] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:12.263532] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {504, 1048576, 1048576}, EBO = {756, 1048576, 1048576} [t=00:02:12.263546] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6300, 1048576, 1048576}, EBO = {9450, 1048576, 1048576} [t=00:02:12.263560] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:12.263574] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:12.263589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:12.263611] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:12.263624] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:12.282281] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:12.282324] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:12.282334] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:12.282344] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:12.284908] [VFS] [SpringVFS::DeleteArchives] [t=00:02:12.284929] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:12.284941] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x563ef8ed66d0) [t=00:02:12.303627] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3836ms [t=00:02:12.303677] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=113ms [t=00:02:12.304098] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=64ms [t=00:02:12.304114] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=34ms [t=00:02:12.304124] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:02:12.304134] file="bitmaps/loadpictures/resign.png" indx=533 inflSize=1692kb readTime=28ms [t=00:02:12.304310] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=28ms [t=00:02:12.304330] file="bitmaps/other/bubble.tga" indx=540 inflSize=13kb readTime=26ms [t=00:02:12.304339] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:02:12.304348] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:02:12.304563] file="objects3d/commrecon_dead.s3o" indx=5127 inflSize=121kb readTime=22ms [t=00:02:12.319444] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166274817 bytes cached in 3482 files [t=00:02:12.709034] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:02:12.709288] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x563ef8deb170) [t=00:02:12.710827] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:02:12.711383] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:12.711590] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x563ef8fba3e0) [t=00:02:12.712096] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:02:12.712220] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1534008ec0) [t=00:02:12.713117] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:12.715447] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x563ef8deae80) [t=00:02:12.715644] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:12.715666] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:12.715959] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:12.715979] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:12.715990] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:12.716011] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:12.717111] [SpringApp::Kill][8] [t=00:02:12.717131] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:12.717142] [WatchDog::Uninstall][1] hangDetectorThread=0x563eb23b34d0 (joinable=1) [t=00:02:12.717153] [WatchDog::Uninstall][2] [t=00:02:13.226771] [WatchDog::Uninstall][3] [t=00:02:13.226819] [SpringApp::Kill][9]