[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009750] Using writeable configuration source: "/tmp/tmp.hld9ZLncPV/springsettings.1552612.cfg" [t=00:00:00.014846] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014903] ============== ============== [t=00:00:00.014916] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014926] [t=00:00:00.014955] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014966] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014976] Use "none" to disable the default log sections. [t=00:00:00.014986] ============== ============== [t=00:00:00.014996] ============== ============== [t=00:00:00.015068] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015086] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015105] ROAM = 2 [t=00:00:00.015127] RotateLogFiles = 1 [t=00:00:00.015142] TeamHighlight = 0 [t=00:00:00.015153] ============== ============== [t=00:00:00.015163] ============== ============== [t=00:00:00.015174] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015186] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015196] Compiler Version: gcc-11.1.0 [t=00:00:00.015219] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015406] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015419] Binary Word Size: 64-bit (native) [t=00:00:00.015429] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015439] Physical CPU Cores: 1 [t=00:00:00.015449] Logical CPU Cores: 1 [t=00:00:00.015459] ============== ============== [t=00:00:00.015525] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015535] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015545] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015555] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015565] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017049] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017072] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017094] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017129] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017157] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017168] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017221] [GR::LogVersionInfo] [t=00:00:00.017236] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017249] GL version : [t=00:00:00.017262] GL vendor : [t=00:00:00.017273] GL renderer : [t=00:00:00.017283] GLSL version: [t=00:00:00.017294] GLEW version: spring headless stub GLEW version [t=00:00:00.017304] GPU memory : unknown [t=00:00:00.017313] SDL swap-int: 0 [t=00:00:00.017323] SDL driver : headless stub [t=00:00:00.017333] [t=00:00:00.017344] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017354] GLSL shader support : 0 [t=00:00:00.017364] GL4 support : 0 [t=00:00:00.017374] FBO extension support : 0 [t=00:00:00.017383] NVX GPU mem-info support : 0 [t=00:00:00.017419] ATI GPU mem-info support : 0 [t=00:00:00.017429] NPOT-texture support : 1 (0) [t=00:00:00.017440] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017450] texture query-LOD support : 1 (0) [t=00:00:00.017460] MSAA frame-buffer support : 0 (0) [t=00:00:00.017470] Z-buffer depth : 16 (-) [t=00:00:00.017481] primitive-restart support : 0 (0) [t=00:00:00.017532] clip-space control support: 0 (0) [t=00:00:00.017543] seamless cube-map support : 0 (0) [t=00:00:00.017553] frag-depth layout support : 0 (0) [t=00:00:00.017562] persistent maps support : 0 (0) [t=00:00:00.017572] explicit attribs location : 0 (0) [t=00:00:00.017582] multi draw indirect : 0 (-) [t=00:00:00.017592] [t=00:00:00.017602] max. FBO samples : -1 [t=00:00:00.017613] max. FS/program texture slots : 8/8 [t=00:00:00.017623] max. texture size : 2048 [t=00:00:00.017635] max. texture anisotropy level : 0.000000 [t=00:00:00.017645] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017655] max. draw-buffers : 0 [t=00:00:00.017665] max. rec. indices/vertices : 0/0 [t=00:00:00.017675] max. uniform buffer-bindings : 0 [t=00:00:00.017685] max. uniform block-size : 0KB [t=00:00:00.017695] max. storage buffer-bindings : 0 [t=00:00:00.017705] max. storage block-size : 0MB [t=00:00:00.017715] [t=00:00:00.017725] enable AMD-hacks : 0 [t=00:00:00.017735] compress MIP-maps: 0 [t=00:00:00.018604] [GR::UpdateGLConfigs] [t=00:00:00.018634] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018651] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018663] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018673] [GR::InitGLState] [t=00:00:00.018685] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.207379] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.210981] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.216765] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.217308] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.217331] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.217346] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.254900] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.255969] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.289387] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.289844] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.302574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.302597] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.302765] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.306478] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f09a001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.306500] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.306621] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.306643] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.306653] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.306663] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.306682] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2441 MB [t=00:00:00.311004][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.311043][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.311059][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1552612/replay.sdfz" for game data... [t=00:00:00.460135][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.462519][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.462550][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.465851][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.465888][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:00.465914][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [t=00:00:00.517546][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55cc28160030] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.518953][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.520396][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.520973][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55cc28160030] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.522390][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.535326][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.535573][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.547135][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms [t=00:00:00.547387][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.551922][f=-000001] forceSingleThreaded, false [t=00:00:00.598712][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.598754][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.598860][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.598918][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.598975][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.599031][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.600338][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.600938][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.601539][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.604078][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.606876][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.608991][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.609032][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.609662][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.616091][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.617727][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.618873][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.619188][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.619915][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.619936][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.625968][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.626019][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.785684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.866515][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.058070][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.534882][f=-000001] Loading UnitDefs_posts [t=00:00:01.775101][f=-000001] Loading FeatureDefs_posts [t=00:00:01.883341][f=-000001] Loading WeaponDefs_posts [t=00:00:01.983552][f=-000001] Loading ArmorDefs_posts [t=00:00:02.021845][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 912ms [t=00:00:02.103637][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1049ms [t=00:00:02.105800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.325975][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.326296][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.327608][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.327642][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.330291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.335531][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.600501][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.674760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.797106][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.803207][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.803233][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.243781][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 440ms [t=00:00:03.243824][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.340717][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.340762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.405185][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 64ms [t=00:00:04.083439][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.114093][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.118670][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.145633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.649941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.659064][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.659119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.661195][f=-000001] InfoTexture: legacy [t=00:00:09.661233][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.663637][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.581733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.596757][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.596810][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.598197][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.792227][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.792282][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.058479][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.113514][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.142840][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.142875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.143984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.724115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.735931][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.736479][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.885882][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.887486][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.887508][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.897345][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.897397][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.897410][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.897422][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.897433][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.897445][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.897456][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.902757][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.902811][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.902823][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.902834][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.902845][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.902856][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.902867][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.902879][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55cc3036fec0 has BLOCKSIZE 1 [t=00:00:11.906394][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.906423][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.906435][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.906446][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.906637][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.906654][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.913400][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.914802][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.921583][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.921615][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.924595][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.924610][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.924620][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.924631][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.924641][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.924651][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.009400][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.010128][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.012045][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.012064][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.012078][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum e5c632c8)" [t=00:00:12.012128][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.012140][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.012165][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.136112][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.136558][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.244737][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.666243][f=-000001] Synced LuaRules: finished loading [t=00:00:14.684567][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.298620][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.362947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.482563][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [t=00:00:16.002259][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.002692][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.003059][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.070689][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.079836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.081379][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.081409][f=-000001] LuaSocket Support: enabled [t=00:00:16.100159][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.188973][f=-000001] localWidgets, nil, true, true [t=00:00:16.192278][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.192306][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.202479][f=-000001] USE_OLD_CHILI [t=00:00:16.973169][f=-000001] Loading last game win data [t=00:00:16.974787][f=-000001] Resetting win data [t=00:00:16.975371][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.975390][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.975401][f=-000001] Player and team counts match, continuing [t=00:00:16.975415][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.180120][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.180176][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.243287][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.346597][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.041909][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.223619][f=-000001] forceSingleThreaded, false [t=00:00:19.657358][f=-000001] Loaded API widget: i18n [t=00:00:19.657700][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.657881][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.658057][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.658357][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.658653][f=-000001] Loaded API widget: Win Counter [t=00:00:19.903995][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.904384][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.904669][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.904893][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.905112][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.910896][f=-000001] Loaded API widget: Lups [t=00:00:20.188960][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.189373][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.189716][f=-000001] Loaded widget: Save/Load API [t=00:00:20.190035][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.190328][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.190661][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.196748][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.198507][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.198528][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.198594][f=-000001] Set maximum particles to: 0 [t=00:00:20.199613][f=-000001] Set UnitIconDist to 0 [t=00:00:20.309699][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.310090][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.311259][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.337069][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.337477][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.345634][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.345954][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.346441][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.346817][f=-000001] Mexspot Fetcher fetching [t=00:00:20.347039][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.347446][f=-000001] Team highlighting: Disabled [t=00:00:20.347916][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.348617][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.349221][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.349822][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.350119][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.350511][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.350836][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.351220][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.351659][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.352198][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.352807][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.353103][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.353117][f=-000001] Using fallback unit outlines [t=00:00:20.353304][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.353701][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.362419][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.364253][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.364828][f=-000001] Loaded widget: Unit Icons [t=00:00:20.365187][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.365612][f=-000001] Loaded widget: Noises [t=00:00:20.408267][f=-000001] Loaded widget: HealthBars [t=00:00:20.408705][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.408966][f=-000001] Loaded widget: Guard Remove [t=00:00:20.412452][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.412874][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.413215][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.413243][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1552612/events.log [t=00:00:20.415677][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.416027][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.417652][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.417868][f=-000001] Loaded widget: Objectives [t=00:00:20.418194][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.418578][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.418934][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.419289][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.423238][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.423752][f=-000001] Loaded widget: BuildETA [t=00:00:20.424429][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.424719][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.428337][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.428729][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.429061][f=-000001] Loaded widget: Command Alpha [t=00:00:20.429887][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.430223][f=-000001] Loaded widget: Ghost Site [t=00:00:20.430442][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.431258][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.431491][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.433186][f=-000001] Loaded widget: Stereo3D [t=00:00:20.433651][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.433900][f=-000001] Loaded widget: SmoothCam [t=00:00:20.434255][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.434721][f=-000001] Loaded widget: Simple Settings [t=00:00:20.435191][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.435565][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.435968][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.436187][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.436401][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.436739][f=-000001] Loaded widget: Point Tracker [t=00:00:20.436955][f=-000001] Loaded widget: Orbit Command [t=00:00:20.437166][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.437393][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.437878][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.438231][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.438511][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.438860][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.439194][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.439480][f=-000001] Loaded widget: Keep Target [t=00:00:20.439707][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.440253][f=-000001] Loaded widget: In-game Guide [t=00:00:20.440605][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.440991][f=-000001] Loaded widget: Haven Handler [t=00:00:20.441787][f=-000001] Input grabbing is enabled! [t=00:00:20.441811][f=-000001] Input grabbing is enabled! [t=00:00:20.441914][f=-000001] Loaded widget: Grab Input [t=00:00:20.442258][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.442474][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.442915][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.449602][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.449989][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.450287][f=-000001] Loaded widget: Decloak Range [t=00:00:20.450670][f=-000001] Loaded widget: Darkening [t=00:00:20.458213][f=-000001] Loaded widget: Context Menu [t=00:00:20.458497][f=-000001] Loaded widget: Easy Facing [t=00:00:20.459133][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.459512][f=-000001] Loaded widget: Ferry Points [t=00:00:20.485731][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.486129][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.486491][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.486742][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.487121][f=-000001] EndGame Graph disabled [t=00:00:20.549650][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.562272][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.563339][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.563741][f=-000001] Loaded widget: CameraShake [t=00:00:20.563991][f=-000001] Loaded widget: Blast Radius [t=00:00:20.564338][f=-000001] Loaded widget: Autoquit [t=00:00:20.564698][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.564951][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.565423][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.565828][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.566214][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.566634][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.567027][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.568090][f=-000001] Loaded widget: Attack Warning [t=00:00:20.568433][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.569011][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.570246][f=-000001] Loaded widget: Auto Group [t=00:00:20.571156][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.572053][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.572375][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.573229][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.574156][f=-000001] Loaded widget: Select Com at start [t=00:00:20.580104][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.581557][f=-000001] Loaded widget: Transport AI [t=00:00:20.581814][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.582054][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.607428][f=-000001] Loaded widget: Unit Start State [t=00:00:20.609272][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.609619][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.615556][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.616266][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.616574][f=-000001] Loaded widget: Icon Sets [t=00:00:20.742724][f=-000001] Loaded widget: Attack AoE [t=00:00:20.744165][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.760609][f=-000001] Loaded widget: UnitShapes [t=00:00:20.761024][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.761452][f=-000001] Loaded widget: Commands FX [t=00:00:20.761820][f=-000001] : disabled for spectators [t=00:00:20.762789][f=-000001] Loaded widget: Stockpiler [t=00:00:20.764394][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.764907][f=-000001] Loaded widget: State Icons [t=00:00:20.766030][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.766407][f=-000001] Loaded widget: Shield Guard [t=00:00:20.766775][f=-000001] Loaded widget: Selection Send [t=00:00:20.767135][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.767512][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.767763][f=-000001] Loaded widget: AllyCursors [t=00:00:20.768107][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.768459][f=-000001] : disabled for spectators [t=00:00:20.769291][f=-000001] Loaded widget: Building Starter [t=00:00:20.769689][f=-000001] : disabled for spectators [t=00:00:20.770429][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.770779][f=-000001] Loaded widget: Units on Fire [t=00:00:20.771150][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.771420][f=-000001] Loaded widget: LupsManager [t=00:00:20.771950][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.772540][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.773671][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.774054][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.782174][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.793922][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.794661][f=-000001] Loaded widget: Chili Docking [t=00:00:20.795186][f=-000001] Loaded widget: HUD Presets [t=00:00:20.795982][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.798372][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.798795][f=-000001] Loaded widget: Image Preloader [t=00:00:20.799265][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.799504][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.803936][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.804406][f=-000001] Loaded widget: Custom Markers [t=00:00:20.805649][f=-000001] Loaded widget: Select Keys [t=00:00:20.806433][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.806878][f=-000001] Loaded widget: Start Boxes [t=00:00:20.807131][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.807940][f=-000001] Loaded widget: Pause Screen [t=00:00:20.815932][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.816357][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.816950][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.817325][f=-000001] SetSunLighting [t=00:00:20.818706][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.819142][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.822903][f=-000001] Loaded widget: Layout Handler [t=00:00:20.823263][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.823305][f=-000001] Loaded widget: GC Control [t=00:00:20.823570][f=-000001] Loaded widget: Font Cache [t=00:00:20.835485][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.837811][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.842643][f=-000001] Writing last game win data [t=00:00:20.847215][f=-000001] LuaUI v0.3 [t=00:00:20.999520][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.600934][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.635369][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.163876][f=-000001] Spectator mode. Widget removed. [t=00:00:22.165718][f=-000001] Spectator mode. Widget removed. [t=00:00:22.179194][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.179278][f=-000001] Playback paused [t=00:00:22.185207][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.271574][f=-000001] Opening demofile demos/1552612/replay.sdfz [t=00:00:22.271607][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.271622][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.271660][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [t=00:00:22.271684][f=-000001] -> Connection established (given id 5) [t=00:00:22.271742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.271757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.271769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.271788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.271805][f=-000001] Speed set to 20.0 [server] [t=00:00:22.271816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55cc47242790,0x55cc4f61e6e0}][locale="C"]" [t=00:00:22.271828][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.287063][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.287098][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.474976][f=-000001] Beginning demo playback [t=00:00:34.490346][f=-000001] GameID: 6f75d663ace8ca685704d2d91ead88ce [t=00:00:34.514060][f=-000001] Connection attempt from DarloJoe [t=00:00:34.514107][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.515936][f=-000001] [0] Event [undefined]: DarloJoe changed status [t=00:00:34.516797][f=-000001] -> Connection established (given id 1) [t=00:00:34.521955][f=-000001] Connection attempt from yuvyuv [t=00:00:34.522001][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.522067][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:34.522254][f=-000001] -> Connection established (given id 0) [t=00:00:34.547179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.547274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.590194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloJoe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:34.590242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloJoe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.902337][f=-000001] [Game::ClientReadNet] added new player LAMPlatyPlonkerBreath with number 2 to team 0 [t=00:00:34.902838][f=-000001] > SPRINGIE:User LAMPlatyPlonkerBreath|cloakassault|3_4||False|||AU [t=00:00:34.962043][f=-000001] Connection attempt from LAMPlatyPlonkerBreath [t=00:00:34.962083][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.962095][f=-000001] -> Connection established (given id 2) [t=00:00:34.977825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.977882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.017858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloJoe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.017899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloJoe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.201660][f=-000001] [Game::ClientReadNet] added new player PrimordialPouch with number 3 to team 0 [t=00:00:35.212717][f=-000001] > SPRINGIE:User PrimordialPouch|bomberdisarm|4_4||False|||AU [t=00:00:35.277753][f=-000001] Connection attempt from PrimordialPouch [t=00:00:35.277793][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.277804][f=-000001] -> Connection established (given id 3) [t=00:00:35.293661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloJoe" string="[Game::Load][lua{Rules,Gaia}={000001965b5a8470,000001965b5ab1d0}][locale="C"]" [t=00:00:35.301804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:35.301867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.393844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.393931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.551040][f=-000001] Allies: I choose: Engineer! [t=00:00:35.708801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="[Game::Load][lua{Rules,Gaia}={0000008a9371e9d0,0000008aa7925fe0}][locale="C"]" [t=00:00:35.753937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.753981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:36.037831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:36.046217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:36.454067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={000001f4e336ce10,000001f4ad085350}][locale="C"]" [t=00:00:36.529550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={0000021bce7ad6b0,0000021bdd4a2680}][locale="C"]" [t=00:00:37.474405][f=-000001] Allies: I choose: standard! [t=00:00:37.726251][f=-000001] what ahppned ? [t=00:00:37.805812][f=-000001] before [t=00:00:37.873708][f=-000001] / [t=00:00:38.017601][f=-000001] ? [t=00:00:39.173752][f=-000001] your here ? [t=00:00:39.285877][f=-000001] !force [t=00:00:39.293711][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:39.293752][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:39.465764][f=-000001] [LAMPlatyPlonkerBreath] !vote 2 [t=00:00:39.490144][f=-000001] !vote 1 [t=00:00:39.490580][f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [t=00:00:39.499428][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:39.499481][f=-000001] > Force starting game [t=00:00:39.581995][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.730227][f=-000001] [0] Event [542,399.979797,4507]: 0 finished unit Recon Commander [t=00:00:39.736202][f=-000001] [0] Event [4540,399.978638,546]: 1 finished unit Engineer Commander [t=00:00:39.753468][f=0000000] [0] yuvyuv, team: 0, elo:1719, userid: 518902 [t=00:00:39.753554][f=0000000] [0] DarloJoe, team: 1, elo:1178, userid: 528633 [t=00:00:39.753613][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.761171][f=0000000] Playback continued [t=00:00:39.781353][f=0000006] [6] Event [4344,399.978638,440]: 1 finished unit Spider Factory [t=00:00:39.812798][f=0000016] [16] Event [656,399.978638,4520]: 0 finished unit Cloakbot Factory [t=00:00:40.517901][f=0000348] [348] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:40.531022][f=0000355] [355] Event [665.599976,399.978638,4520]: 0 finished unit Conjurer [t=00:00:41.056762][f=0000603] [603] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:41.135107][f=0000641] [641] Event [4380,399.978638,440]: 1 finished unit Weaver [t=00:00:41.142649][f=0000645] [645] Event [665.599976,399.978638,4520]: 0 finished unit Conjurer [t=00:00:41.292769][f=0000722] [722] Event [4380,399.978638,440]: 1 finished unit Flea [t=00:00:41.520465][f=0000812] [812] Event [4380,399.978638,440]: 1 finished unit Flea [t=00:00:41.684104][f=0000891] [891] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:41.708493][f=0000902] [902] Event [4380,399.978638,440]: 1 finished unit Flea [t=00:00:41.907331][f=0000996] [996] Event [4380,399.978638,440]: 1 finished unit Flea [t=00:00:41.938363][f=0001008] [1008] Event [665.599976,399.978638,4520]: 0 finished unit Conjurer [t=00:00:41.983346][f=0001029] [1029] Event [4696,399.978638,232]: 1 finished unit Wind/Tidal Generator [t=00:00:42.372144][f=0001206] [1206] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:42.532749][f=0001273] [1273] Event [4696,399.978638,280]: 1 finished unit Wind/Tidal Generator [t=00:00:42.557658][f=0001284] [1284] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:43.125759][f=0001512] [1512] Event [4648,399.978638,280]: 1 finished unit Wind/Tidal Generator [t=00:00:43.252252][f=0001560] [1560] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:43.690327][f=0001753] [1753] Event [4600,399.978638,280]: 1 finished unit Wind/Tidal Generator [t=00:00:43.773860][f=0001790] Player DarloJoe left the game: normal quit [t=00:00:43.773919][f=0001790] [1790] Event [undefined]: DarloJoe quit [t=00:00:43.905823][f=0001838] [1838] Event [4380,399.978638,440]: 1 finished unit Weaver [t=00:00:44.477316][f=0001929] yuvyuv has forced a win due to dropped opposition. [t=00:00:44.477368][f=0001929] game_message: DarloJoe has been destroyed! [t=00:00:44.477466][f=0001929] [1929] Event [undefined]: DarloJoe resigned [t=00:00:44.477760][f=0001929] game_message: yuvyuv wins! [t=00:00:44.478196][f=0001929] Submitting stats [t=00:00:44.480978][f=0001929] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:44.483973][f=0001929] Part| Total Time|Time of the last 0.5s [t=00:00:44.483997][f=0001929] Draw 10711.69ms 7.01% [t=00:00:44.484009][f=0001929] Lua::Callins::Synced 567.38ms 8.18% [t=00:00:44.484021][f=0001929] Lua::Callins::Unsynced 16857.86ms 45.82% [t=00:00:44.484032][f=0001929] Lua::CollectGarbage::Synced 82.29ms 0.00% [t=00:00:44.484043][f=0001929] Lua::CollectGarbage::Unsynced 567.07ms 0.09% [t=00:00:44.484053][f=0001929] Misc::Profiler::AddTime 38.40ms 0.00% [t=00:00:44.484064][f=0001929] Sim 3113.73ms 49.33% [t=00:00:44.484359][f=0001929] [1929] Received game_message: DarloJoe has been destroyed! [t=00:00:44.486579][f=0001929] [1929] Received game_message: yuvyuv wins! [t=00:00:44.498280][f=0001930] [1930] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.498600][f=0001930] [1930] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.498706][f=0001930] [1930] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.498810][f=0001930] [1930] Game End Stats Values: 2,2060,2095,2060,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.86666679,5.5999999,0,0,0,0,0,0,0,0,785,820,785,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.498917][f=0001930] [1930] Game End Stats Values: 3,2365,2300,2365,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.0666666,6,9.0666666,6,50,0,50,0,0,0,0,0,1040,1025,1040,1025,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.499092][f=0001930] [1930] Game End Stats Values: 4,2570,2485,2570,2485,0.24435958,0,0.24435958,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.92535305,8,8.92535305,8,1275,1275,1275,1275,10.4162912,7.86666679,10.4162912,7.86666679,100,65,100,65,0,0,0,0,1195,1145,1195,1145,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.499203][f=0001930] [1930] Game End Stats Values: 5,2640,2570,2640,2570,0.67588961,0,0.67588961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6490421,8,11.6490421,8,1275,1275,1275,1275,12.0287676,8.9333334,12.0287676,8.9333334,100,65,100,65,0,0,0,0,1265,1230,1265,1230,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.499283][f=0001930] [1930] Game End Stats Values: 6,2810,2570,2810,2570,0.85692036,0,0.85692036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7616482,8,13.7616482,8,1275,1275,1275,1275,12.0362062,10,12.0362062,10,100,65,100,65,0,0,0,0,1435,1230,1435,1230,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.561061][f=0001952] [1952] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:44.901980][f=0002092] Player yuvyuv left the game: normal quit [t=00:00:44.902042][f=0002092] [2092] Event [undefined]: yuvyuv quit [t=00:00:44.902137][f=0002092] [Game::ClientReadNet] added new player Fine with number 4 to team 0 [t=00:00:44.914648][f=0002093] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:44.971835][f=0002119] Connection attempt from Fine [t=00:00:44.971870][f=0002119] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:44.971882][f=0002119] -> Connection established (given id 4) [t=00:00:44.986486][f=0002126] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:44.986528][f=0002126] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:45.172782][f=0002243] No clients connected, shutting down server [t=00:00:45.172818][f=0002243] Server shutdown [t=00:00:45.173003][f=0002243] [2243] all players disconnected [t=00:00:45.910985][f=0002633] [2633] Event [992,378.381348,4528]: 0 finished unit Lotus [t=00:00:46.187605][f=0002780] [2780] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:47.042510][f=0003250] [3250] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:47.371749][f=0003436] [3436] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:47.449687][f=0003481] [3481] Event [408,399.978638,4744]: 0 finished unit Solar Collector [t=00:00:47.992797][f=0003787] [3787] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:48.690135][f=0004182] [4182] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:49.351272][f=0004566] [4566] Event [584,399.978638,4824]: 0 finished unit Solar Collector [t=00:00:49.551618][f=0004680] [4680] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:49.576327][f=0004694] [4694] Event [2596.65625,173.439331,4080.51953]: 0 finished unit Recon Commander [t=00:00:49.576698][f=0004694] game_message: Morph complete: standard lvl 1 -> standard lvl 2 [t=00:00:49.579678][f=0004694] [4694] Received game_message: Morph complete: standard lvl 1 -> standard lvl 2 [t=00:00:49.693795][f=0004761] [4761] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:50.340182][f=0005141] [5141] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:50.621421][f=0005309] [5309] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:50.796298][f=0005413] [5413] Event [376,399.978638,4568]: 0 finished unit Solar Collector [t=00:00:50.867812][f=0005455] [5455] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:51.204161][f=0005654] [5654] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:51.558038][f=0005860] [5860] Event [665.599976,399.978638,4520]: 0 finished unit Glaive [t=00:00:51.637714][f=0005908] [5908] Event [536,399.978638,4456]: 0 finished unit Solar Collector [t=00:00:52.602887][f=0006482] [6482] Event [696,399.978638,4360]: 0 finished unit Solar Collector [t=00:00:53.511165][f=0007022] [7022] Event [856,399.957275,4248]: 0 finished unit Solar Collector [t=00:00:54.486809][f=0007603] Autoquit sending quit command. [t=00:00:54.486869][f=0007603] [QuitAction] user exited to system [t=00:00:54.487381][f=0007603] [SpringApp::Kill][1] fromRun=1 [t=00:00:54.487401][f=0007603] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.487418][f=0007603] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.487430][f=0007603] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.487440][f=0007603] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.487450][f=0007603] [SpringApp::Kill][2] [t=00:00:54.488474][f=0007603] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.488492][f=0007603] [Game::KillLua][1] dtor=0 luaUI=0x55cc4cedbbf0 [t=00:00:54.488537][f=0007603] Start widgetHandler:Shutdown [t=00:00:54.492341][f=0007603] Shutdown - SaveOrderList Complete [t=00:00:54.493121][f=0007603] Writing last game win data [t=00:00:54.498413][f=0007603] Shutdown - SaveConfigData Complete [t=00:00:54.498437][f=0007603] Shutdown Widget - Save/Load API [t=00:00:54.498452][f=0007603] Shutdown Widget - Chili Highlight [t=00:00:54.498467][f=0007603] Shutdown Widget - Draw After Chili [t=00:00:54.498493][f=0007603] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.498512][f=0007603] Shutdown Widget - EPIC Menu [t=00:00:54.499603][f=0007603] Shutdown Widget - Chili Widget Selector [t=00:00:54.500423][f=0007603] Shutdown Widget - Chili Minimap [t=00:00:54.500536][f=0007603] Shutdown Widget - Local Team Colors [t=00:00:54.500552][f=0007603] Shutdown Widget - Display Keys 2 [t=00:00:54.500608][f=0007603] Shutdown Widget - Save Game Menu [t=00:00:54.500624][f=0007603] Shutdown Widget - Unit Icons [t=00:00:54.500641][f=0007603] Shutdown Widget - Noises [t=00:00:54.500654][f=0007603] Shutdown Widget - HealthBars [t=00:00:54.501582][f=0007603] Shutdown Widget - Win Counter [t=00:00:54.501604][f=0007603] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.501641][f=0007603] Shutdown Widget - EndGame APM stats [t=00:00:54.501656][f=0007603] Shutdown Widget - BuildETA [t=00:00:54.501672][f=0007603] Shutdown Widget - Modular Comm Info [t=00:00:54.501686][f=0007603] Shutdown Widget - Stereo3D [t=00:00:54.501702][f=0007603] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.501716][f=0007603] Shutdown Widget - Point Tracker [t=00:00:54.501730][f=0007603] Shutdown Widget - Missile Silo Range [t=00:00:54.501745][f=0007603] Shutdown Widget - MinimapEvents [t=00:00:54.501757][f=0007603] Shutdown Widget - Local Widgets Config [t=00:00:54.501781][f=0007603] Shutdown Widget - Highlight Geos [t=00:00:54.501795][f=0007603] Shutdown Widget - Grab Input [t=00:00:54.501822][f=0007603] Shutdown Widget - Defense Range Zero-K [t=00:00:54.501838][f=0007603] Shutdown Widget - Darkening [t=00:00:54.501863][f=0007603] Shutdown Widget - Context Menu [t=00:00:54.501877][f=0007603] Shutdown Widget - Chili Spectator Panels [t=00:00:54.501891][f=0007603] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.501908][f=0007603] Shutdown Widget - Chili Nuke Warning [t=00:00:54.501942][f=0007603] Shutdown Widget - Chili EndGame Window [t=00:00:54.501962][f=0007603] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.502069][f=0007603] Shutdown Widget - CameraShake [t=00:00:54.502085][f=0007603] Shutdown Widget - State Reverse and Latency [t=00:00:54.502098][f=0007603] Shutdown Widget - Music Player v2 [t=00:00:54.502113][f=0007603] Shutdown Widget - Attack AoE [t=00:00:54.502127][f=0007603] Shutdown Widget - Map Edge Extension [t=00:00:54.502141][f=0007603] Shutdown Widget - Selection Send [t=00:00:54.502155][f=0007603] Shutdown Widget - LupsManager [t=00:00:54.502175][f=0007603] Shutdown Widget - Newton Firezone [t=00:00:54.502189][f=0007603] Shutdown Widget - Chili Pro Console [t=00:00:54.503387][f=0007603] Shutdown Widget - Persistent Build Height [t=00:00:54.503407][f=0007603] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.503421][f=0007603] Shutdown Widget - Lups [t=00:00:54.503470][f=0007603] Shutdown Widget - Chili Framework [t=00:00:54.503484][f=0007603] Shutdown Widget - Mex Placement Handler [t=00:00:54.503498][f=0007603] Shutdown Widget - Chili Core Selector [t=00:00:54.503580][f=0007603] Shutdown Widget - Custom Markers [t=00:00:54.503599][f=0007603] Shutdown Widget - Select Keys [t=00:00:54.503630][f=0007603] Shutdown Widget - Pause Screen [t=00:00:54.504327][f=0007603] Shutdown Widget - Text To Speech Control [t=00:00:54.504354][f=0007603] Shutdown Widget - Layout Handler [t=00:00:54.504375][f=0007603] End widgetHandler:Shutdown [t=00:00:54.623632][f=0007603] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={811720,80839474} {int,ext,rec}Allocs={8895593,0,0} {chunk,block}Bytes={80839474,0} [t=00:00:54.624079][f=0007603] [Game::KillLua][2] dtor=0 luaGaia=0x55cc4f61e6e0 [t=00:00:54.630527][f=0007603] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={749003,75685601} {int,ext,rec}Allocs={8895595,0,0} {chunk,block}Bytes={75685601,0} [t=00:00:54.630603][f=0007603] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={749003,75685601} {int,ext,rec}Allocs={8895595,0,0} {chunk,block}Bytes={75685601,0} [t=00:00:54.630642][f=0007603] [Game::KillLua][3] dtor=0 luaRules=0x55cc47242790 [t=00:00:54.630689][f=0007603] Start gadgetHandler:Shutdown [t=00:00:54.630706][f=0007603] Shutdown - StartSetup [t=00:00:54.630721][f=0007603] Shutdown - UnitMorph [t=00:00:54.631176][f=0007603] Shutdown - Carrier Drones [t=00:00:54.631194][f=0007603] Shutdown - Missile Silo Controller [t=00:00:54.631212][f=0007603] Shutdown - Modular Comm Info [t=00:00:54.631227][f=0007603] Shutdown - Terrain Texture Handler [t=00:00:54.631241][f=0007603] Shutdown - UnitCloakShield [t=00:00:54.631342][f=0007603] Shutdown - Starlight Handler [t=00:00:54.631366][f=0007603] End gadgetHandler:Shutdown [t=00:00:54.664286][f=0007603] Start gadgetHandler:Shutdown [t=00:00:54.664343][f=0007603] Shutdown - Save/Load [t=00:00:54.664365][f=0007603] Shutdown - Teleport Throw [t=00:00:54.664384][f=0007603] Shutdown - UnitMorph [t=00:00:54.664404][f=0007603] Shutdown - Modular Comm Info [t=00:00:54.664417][f=0007603] Shutdown - Retreat Command [t=00:00:54.664435][f=0007603] Shutdown - Shockwaves [t=00:00:54.664450][f=0007603] Shutdown - UnitCloakShield [t=00:00:54.664467][f=0007603] Shutdown - Lups Cloak FX [t=00:00:54.664495][f=0007603] Shutdown - Lups [t=00:00:54.664533][f=0007603] Shutdown - Lups Shield [t=00:00:54.664573][f=0007603] End gadgetHandler:Shutdown [t=00:00:54.711144][f=0007603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8895644,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.711271][f=0007603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8895644,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.711324][f=0007603] [Game::KillLua][4] dtor=0 [t=00:00:54.711900][f=0007603] [Game::KillLua][5] dtor=0 [t=00:00:54.727066][f=0007603] [Game::~CGame][1] [t=00:00:54.727109][f=0007603] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.727120][f=0007603] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.727130][f=0007603] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.727140][f=0007603] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.727150][f=0007603] [Game::KillLua][4] dtor=1 [t=00:00:54.727161][f=0007603] [Game::KillLua][5] dtor=1 [t=00:00:54.727372][f=0007603] [Game::KillMisc][1] [t=00:00:54.727385][f=0007603] [Game::KillMisc][2] [t=00:00:54.733752][f=0007603] [Game::KillMisc][3] [t=00:00:54.733921][f=0007603] [Game::KillRendering][1] [t=00:00:54.753345][f=0007603] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.753389][f=0007603] [S3OParser::Kill] allocated 5518 pieces [t=00:00:54.754526][f=0007603] [AssParser::Kill] allocated 669 pieces [t=00:00:54.952530][f=0007603] [Game::KillInterface][1] [t=00:00:54.953238][f=0007603] [Game::KillInterface][2] [t=00:00:54.953598][f=0007603] [Game::KillSimulation][1] [t=00:00:54.953615][f=0007603] [Game::KillSimulation][2] [t=00:00:55.776990][f=0007603] [CCollisionHandler] dis-/continuous tests: 0/276376 [t=00:00:55.777041][f=0007603] [Game::KillSimulation][3] [t=00:00:55.777090][f=0007603] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.777111][f=0007603] [~CPathCache(20x20)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=14 [t=00:00:55.777130][f=0007603] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.777147][f=0007603] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=36 [t=00:00:55.779999][f=0007603] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.819393][f=0007603] [LosHandler::Kill] raycast instance cache-{hits,misses}={385,1341}; shared=0%; cached=22% [t=00:00:55.977331][f=0007603] [Game::KillSimulation][4] [t=00:01:00.263836][f=0007603] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:00.265300][f=0007603] [Game::~CGame][2] [t=00:01:00.265521][f=0007603] [Game::~CGame][3] [t=00:01:00.471833][f=0007603] [SpringApp::Kill][3] [t=00:01:00.472557][f=0007603] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 79072 bytes sent 46926 bytes recv'd [t=00:01:00.477234][f=0007603] Kill: client disconnecting... [t=00:01:02.484213][f=0007603] CloseConnection: client connection closed [t=00:01:02.489890][f=0007603] [SpringApp::Kill][4] font=0x55cc2806e600 [t=00:01:02.501156][f=0007603] [SpringApp::Kill][5] [t=00:01:02.516111][f=0007603] [SpringApp::Kill][6] [t=00:01:02.516567] [SpringApp::Kill][7] [t=00:01:02.519192] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.519276] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.519295] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:02.519319] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.519335] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:02.519348] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.519361] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 1048576, 1048576} [t=00:01:02.519393] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2400, 1048576, 1048576}, EBO = {3600, 1048576, 1048576} [t=00:01:02.519408] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:02.519671] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.519685] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.519696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.519706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.538105] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:02.538174] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:02.538188] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:02.538203] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:02.540373] [VFS] [SpringVFS::DeleteArchives] [t=00:01:02.540402] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:02.540414] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55cc2814bc40) [t=00:01:02.552409] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3714ms [t=00:01:02.552500] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=118ms [t=00:01:02.552744] file="objects3d/detriment_wreck.s3o" indx=5244 inflSize=444kb readTime=35ms [t=00:01:02.552993] file="bitmaps/loadpictures/constructionmods.png" indx=520 inflSize=4000kb readTime=33ms [t=00:01:02.553019] file="luaui/widgets/gui_fancy_teamplatter.lua" indx=4755 inflSize=7kb readTime=31ms [t=00:01:02.553157] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=28ms [t=00:01:02.553474] file="objects3d/rapier_d.s3o" indx=5504 inflSize=141kb readTime=27ms [t=00:01:02.553531] file="icons/defensetorp.png" indx=1000 inflSize=2kb readTime=27ms [t=00:01:02.553552] file="luaui/widgets/cmd_attack_command_helper.lua" indx=4632 inflSize=5kb readTime=22ms [t=00:01:02.553571] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:01:02.553592] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:02.563446] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168578420 bytes cached in 3476 files [t=00:01:02.871572] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:02.871877] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55cc28068360) [t=00:01:02.873090] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:02.873112] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55cc2803f810) [t=00:01:02.873829] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:02.874275] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f09a0008ec0) [t=00:01:02.874319] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:02.876310] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55cc28061170) [t=00:01:02.876358] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.876382] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.876397] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.876408] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.876431] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.876442] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.877466] [SpringApp::Kill][8] [t=00:01:02.877510] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.877523] [WatchDog::Uninstall][1] hangDetectorThread=0x55cbe16404d0 (joinable=1) [t=00:01:02.877533] [WatchDog::Uninstall][2] [t=00:01:03.148566] [WatchDog::Uninstall][3] [t=00:01:03.148602] [SpringApp::Kill][9]