[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009540] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009603] Using writeable configuration source: "/tmp/tmp.uPi6dRcoHb/springsettings.1552589.cfg" [t=00:00:00.016754] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016821] ============== ============== [t=00:00:00.016835] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016844] [t=00:00:00.016853] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016862] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016871] Use "none" to disable the default log sections. [t=00:00:00.016880] ============== ============== [t=00:00:00.016889] ============== ============== [t=00:00:00.016947] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016958] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016968] ROAM = 2 [t=00:00:00.016978] RotateLogFiles = 1 [t=00:00:00.016987] TeamHighlight = 0 [t=00:00:00.016998] ============== ============== [t=00:00:00.017007] ============== ============== [t=00:00:00.017016] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017026] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017035] Compiler Version: gcc-11.1.0 [t=00:00:00.017057] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017222] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017234] Binary Word Size: 64-bit (native) [t=00:00:00.017243] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017253] Physical CPU Cores: 1 [t=00:00:00.017262] Logical CPU Cores: 1 [t=00:00:00.017270] ============== ============== [t=00:00:00.017334] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017343] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017353] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017362] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017371] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018688] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018709] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018735] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018767] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018792] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018803] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018840] [GR::LogVersionInfo] [t=00:00:00.018850] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018859] GL version : [t=00:00:00.018868] GL vendor : [t=00:00:00.018877] GL renderer : [t=00:00:00.018886] GLSL version: [t=00:00:00.018895] GLEW version: spring headless stub GLEW version [t=00:00:00.018904] GPU memory : unknown [t=00:00:00.018913] SDL swap-int: 0 [t=00:00:00.018922] SDL driver : headless stub [t=00:00:00.018931] [t=00:00:00.018941] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018950] GLSL shader support : 0 [t=00:00:00.018958] GL4 support : 0 [t=00:00:00.018967] FBO extension support : 0 [t=00:00:00.018976] NVX GPU mem-info support : 0 [t=00:00:00.019007] ATI GPU mem-info support : 0 [t=00:00:00.019017] NPOT-texture support : 1 (0) [t=00:00:00.019026] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019035] texture query-LOD support : 1 (0) [t=00:00:00.019045] MSAA frame-buffer support : 0 (0) [t=00:00:00.019053] Z-buffer depth : 16 (-) [t=00:00:00.019063] primitive-restart support : 0 (0) [t=00:00:00.019072] clip-space control support: 0 (0) [t=00:00:00.019081] seamless cube-map support : 0 (0) [t=00:00:00.019090] frag-depth layout support : 0 (0) [t=00:00:00.019099] persistent maps support : 0 (0) [t=00:00:00.019108] explicit attribs location : 0 (0) [t=00:00:00.019119] multi draw indirect : 0 (-) [t=00:00:00.019128] [t=00:00:00.019137] max. FBO samples : -1 [t=00:00:00.019146] max. FS/program texture slots : 8/8 [t=00:00:00.019155] max. texture size : 2048 [t=00:00:00.019166] max. texture anisotropy level : 0.000000 [t=00:00:00.019175] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019184] max. draw-buffers : 0 [t=00:00:00.019193] max. rec. indices/vertices : 0/0 [t=00:00:00.019202] max. uniform buffer-bindings : 0 [t=00:00:00.019211] max. uniform block-size : 0KB [t=00:00:00.019219] max. storage buffer-bindings : 0 [t=00:00:00.019228] max. storage block-size : 0MB [t=00:00:00.019237] [t=00:00:00.019246] enable AMD-hacks : 0 [t=00:00:00.019255] compress MIP-maps: 0 [t=00:00:00.020147] [GR::UpdateGLConfigs] [t=00:00:00.020175] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020188] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020199] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020208] [GR::InitGLState] [t=00:00:00.020396] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.202484] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.205968] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.211278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.211819] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.211842] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.211857] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.245694] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.246597] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.280904] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.281268] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.294026] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.294049] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.294200] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.298180] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4db401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.298200] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.298336] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.298359] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.298369] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.298378] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.298397] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2440 MB [t=00:00:00.303781][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.303821][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.303837][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1552589/replay.sdfz" for game data... [t=00:00:00.446547][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.450568][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.450598][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.453502][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.453532][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.453555][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.500989][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5595af6f5920] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.502183][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.503228][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503684][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5595af6f5920] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.504772][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.515333][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.515554][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.526139][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.526520][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.530855][f=-000001] forceSingleThreaded, false [t=00:00:00.569655][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.569689][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.569781][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.569836][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.569890][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.569942][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.571028][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.571539][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.572003][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.574388][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.575914][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.577764][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.577795][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.578251][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.583078][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.584328][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.585295][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.585581][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.586198][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.586212][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.590847][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.590884][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.744241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.810962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.182839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.709519][f=-000001] Loading UnitDefs_posts [t=00:00:02.935939][f=-000001] Loading FeatureDefs_posts [t=00:00:03.008315][f=-000001] Loading WeaponDefs_posts [t=00:00:03.036189][f=-000001] Loading ArmorDefs_posts [t=00:00:03.060788][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 792ms [t=00:00:03.129276][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 950ms [t=00:00:03.131039][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.370989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.379526][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:03.380303][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.380325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.381839][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.385629][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.656279][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.735268][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.866354][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.870186][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.870221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.333697][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 463ms [t=00:00:04.333761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.495717][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 161ms [t=00:00:04.496148][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.534232][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [t=00:00:05.310588][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.315134][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.316039][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.328422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.890213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.897165][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.897199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.899081][f=-000001] InfoTexture: legacy [t=00:00:10.899105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.901376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.644225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.646427][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.646459][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.647209][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.912201][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.914632][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.234673][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.302752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.325339][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.325388][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.325976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.801634][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.815964][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.816588][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.985249][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.986920][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.986943][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.994317][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.994369][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.994385][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.994399][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.994409][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.994419][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.994430][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:12.998840][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.998896][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.998907][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.998916][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.998926][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.998938][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.998951][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:12.998966][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5595b801f850 has BLOCKSIZE 1 [t=00:00:13.001772][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.001798][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.001810][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.001821][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.001960][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.001977][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:13.010692][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:13.011773][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.020260][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.020292][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.022797][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.022822][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.022834][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.022847][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.022858][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.022869][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:13.108084][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:13.110042][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.111944][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.111966][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.111981][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 83d659a2)" [t=00:00:13.112039][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.112052][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.112076][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.280904][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:13.281510][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.454727][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.923422][f=-000001] Synced LuaRules: finished loading [t=00:00:15.944349][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.592637][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.656499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.657795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.660143][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.660172][f=-000001] LuaSocket Support: enabled [t=00:00:16.679329][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.773767][f=-000001] localWidgets, nil, true, true [t=00:00:16.776427][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.776454][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.785764][f=-000001] USE_OLD_CHILI [t=00:00:17.600035][f=-000001] Loading last game win data [t=00:00:17.601493][f=-000001] Resetting win data [t=00:00:17.602061][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.602086][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.602104][f=-000001] Player and team counts match, continuing [t=00:00:17.602122][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.796160][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.796204][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.890630][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.167008][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.963136][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.175172][f=-000001] forceSingleThreaded, false [t=00:00:20.625004][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.625571][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.625862][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.626045][f=-000001] Loaded API widget: i18n [t=00:00:20.626854][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.627190][f=-000001] Loaded API widget: Win Counter [t=00:00:20.627540][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.805183][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.806166][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.806440][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.095980][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.097443][f=-000001] Loaded API widget: Lups [t=00:00:21.097663][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.097988][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.098340][f=-000001] Loaded widget: Save/Load API [t=00:00:21.098673][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.098995][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.100167][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.104652][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.106141][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.106163][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.106272][f=-000001] Set maximum particles to: 0 [t=00:00:21.106957][f=-000001] Set UnitIconDist to 0 [t=00:00:21.209781][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.235139][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.236533][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.236822][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.237113][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.246073][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.246593][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.247000][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.247277][f=-000001] Mexspot Fetcher fetching [t=00:00:21.247503][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.247805][f=-000001] Team highlighting: Disabled [t=00:00:21.248105][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.248593][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.248989][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.249349][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.249549][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.249789][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.249991][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.250264][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.250598][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.250971][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.251531][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.251826][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.251845][f=-000001] Using fallback unit outlines [t=00:00:21.252022][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.252362][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.260822][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.262579][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.262995][f=-000001] Loaded widget: Guard Remove [t=00:00:21.263310][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.306391][f=-000001] Loaded widget: HealthBars [t=00:00:21.306895][f=-000001] Loaded widget: Noises [t=00:00:21.307225][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.307596][f=-000001] Loaded widget: Unit Icons [t=00:00:21.311067][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.311482][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.311960][f=-000001] Loaded widget: BuildETA [t=00:00:21.312316][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.312662][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.313042][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.313378][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.313600][f=-000001] Loaded widget: Objectives [t=00:00:21.315270][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.315628][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.315954][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.315983][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1552589/events.log [t=00:00:21.318717][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.322758][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.323537][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.323855][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.326785][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.327180][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.327541][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.327881][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.328303][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.328518][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.328867][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.329195][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.329512][f=-000001] Loaded widget: Autoquit [t=00:00:21.329728][f=-000001] Loaded widget: Blast Radius [t=00:00:21.330073][f=-000001] Loaded widget: CameraShake [t=00:00:21.330815][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.343740][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.344533][f=-000001] EndGame Graph disabled [t=00:00:21.390690][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.391065][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.391402][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.391613][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.453368][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.453897][f=-000001] Loaded widget: Ferry Points [t=00:00:21.454543][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.462122][f=-000001] Loaded widget: Context Menu [t=00:00:21.462577][f=-000001] Loaded widget: Darkening [t=00:00:21.462886][f=-000001] Loaded widget: Decloak Range [t=00:00:21.463222][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.469822][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.470117][f=-000001] Loaded widget: Easy Facing [t=00:00:21.470605][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.470831][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.471170][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.472475][f=-000001] Input grabbing is enabled! [t=00:00:21.472504][f=-000001] Input grabbing is enabled! [t=00:00:21.472612][f=-000001] Loaded widget: Grab Input [t=00:00:21.473020][f=-000001] Loaded widget: Haven Handler [t=00:00:21.473374][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.473856][f=-000001] Loaded widget: In-game Guide [t=00:00:21.474085][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.474400][f=-000001] Loaded widget: Keep Target [t=00:00:21.474747][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.475106][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.475815][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.476173][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.476611][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.476834][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.477056][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.477383][f=-000001] Loaded widget: Orbit Command [t=00:00:21.477745][f=-000001] Loaded widget: Point Tracker [t=00:00:21.477972][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.478196][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.478648][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.479026][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.479502][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.480117][f=-000001] Loaded widget: Simple Settings [t=00:00:21.480534][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.480802][f=-000001] Loaded widget: SmoothCam [t=00:00:21.481221][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.482576][f=-000001] Loaded widget: Stereo3D [t=00:00:21.482821][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.484349][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.484612][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.485366][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.486183][f=-000001] Loaded widget: Command Alpha [t=00:00:21.486719][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.487134][f=-000001] Loaded widget: Ghost Site [t=00:00:21.488185][f=-000001] Loaded widget: Attack Warning [t=00:00:21.488531][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.489113][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.490414][f=-000001] Loaded widget: Auto Group [t=00:00:21.491352][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.492265][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.492590][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.493368][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.494450][f=-000001] Loaded widget: Select Com at start [t=00:00:21.500462][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.501622][f=-000001] Loaded widget: Transport AI [t=00:00:21.630955][f=-000001] Loaded widget: Attack AoE [t=00:00:21.631476][f=-000001] Loaded widget: Icon Sets [t=00:00:21.632184][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.637810][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.639446][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.639751][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.665215][f=-000001] Loaded widget: Unit Start State [t=00:00:21.665646][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.665882][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.667096][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.667520][f=-000001] Loaded widget: Commands FX [t=00:00:21.667757][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.682982][f=-000001] Loaded widget: UnitShapes [t=00:00:21.683484][f=-000001] : disabled for spectators [t=00:00:21.684465][f=-000001] Loaded widget: Stockpiler [t=00:00:21.686147][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.686441][f=-000001] Loaded widget: AllyCursors [t=00:00:21.686819][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.687936][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.688294][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.688659][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.689026][f=-000001] Loaded widget: Selection Send [t=00:00:21.689391][f=-000001] Loaded widget: Shield Guard [t=00:00:21.689896][f=-000001] Loaded widget: State Icons [t=00:00:21.690249][f=-000001] : disabled for spectators [t=00:00:21.691211][f=-000001] Loaded widget: Building Starter [t=00:00:21.691604][f=-000001] : disabled for spectators [t=00:00:21.692406][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.692697][f=-000001] Loaded widget: LupsManager [t=00:00:21.693081][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.693435][f=-000001] Loaded widget: Units on Fire [t=00:00:21.694081][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.694676][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.696135][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.696667][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.697203][f=-000001] Loaded widget: Chili Docking [t=00:00:21.704408][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.712341][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.712947][f=-000001] Loaded widget: HUD Presets [t=00:00:21.713634][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.716011][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.716416][f=-000001] Loaded widget: Image Preloader [t=00:00:21.716862][f=-000001] Loaded widget: Custom Markers [t=00:00:21.721228][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.721799][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:21.722027][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.722868][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.723341][f=-000001] Loaded widget: Start Boxes [t=00:00:21.724583][f=-000001] Loaded widget: Select Keys [t=00:00:21.732880][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.733812][f=-000001] Loaded widget: Pause Screen [t=00:00:21.734073][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.734355][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.734952][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.735326][f=-000001] SetSunLighting [t=00:00:21.735969][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.749787][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.750367][f=-000001] Loaded widget: Font Cache [t=00:00:21.750725][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.750766][f=-000001] Loaded widget: GC Control [t=00:00:21.754547][f=-000001] Loaded widget: Layout Handler [t=00:00:21.755001][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.757355][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.762176][f=-000001] Writing last game win data [t=00:00:21.767345][f=-000001] LuaUI v0.3 [t=00:00:21.953026][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.990363][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.004383][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13286,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.636017][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.648822][f=-000001] Spectator mode. Widget removed. [t=00:00:22.650769][f=-000001] Spectator mode. Widget removed. [t=00:00:22.651828][f=-000001] Playback paused [t=00:00:22.657489][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.736365][f=-000001] Opening demofile demos/1552589/replay.sdfz [t=00:00:22.736400][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.736488][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.736529][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.736542][f=-000001] -> Connection established (given id 2) [t=00:00:22.736716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=424163eb04a8b76d6859cde9c20982f4976d07c1a0a88ff8ed85de94640f19ad2db0a2d9c04fb3e60953cfd09505b4ea548b4c0a4c81de90f72ca0045b73d6e9" [t=00:00:22.736734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.736746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:22.736757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:22.736772][f=-000001] Speed set to 20.0 [server] [t=00:00:22.736783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5595cedd6080,(nil)}][locale="C"]" [t=00:00:22.736805][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.748755][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.748786][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.074678][f=-000001] Beginning demo playback [t=00:00:26.090699][f=-000001] GameID: 5c70d663d67f7f169f651b06d58daf65 [t=00:00:26.122508][f=-000001] Connection attempt from vberk2006 [t=00:00:26.122560][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.123294][f=-000001] [0] Event [undefined]: vberk2006 changed status [t=00:00:26.123763][f=-000001] -> Connection established (given id 1) [t=00:00:26.282691][f=-000001] Connection attempt from yuvyuv [t=00:00:26.286494][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.286635][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:26.286813][f=-000001] -> Connection established (given id 0) [t=00:00:26.286845][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.286895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.406828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.406867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.098920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:27.098964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:27.362415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:27.362451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:27.634522][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[Game::Load][lua{Rules,Gaia}={000001bd86bdd710,0000000000000000}][locale="C"]" [t=00:00:27.786869][f=-000001] Allies: I choose: Engineer! [t=00:00:27.836699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={000001f4e336d5a0,0000000000000000}][locale="C"]" [t=00:00:28.194908][f=-000001] Allies: I choose: standard! [t=00:00:28.406394][f=-000001] gl hf [t=00:00:28.699951][f=-000001] [0] Event [483,211.812012,1988]: 0 finished unit Recon Commander [t=00:00:28.705305][f=-000001] [0] Event [4895,304.958557,2927]: 1 finished unit Engineer Commander [t=00:00:28.718737][f=0000000] [0] yuvyuv, team: 0, elo:1708, userid: 518902 [t=00:00:28.718792][f=0000000] [0] vberk2006, team: 1, elo:1352, userid: 567270 [t=00:00:28.718819][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.723548][f=0000000] Playback continued [t=00:00:28.736620][f=0000007] [7] Event [4952,304.956085,2840]: 1 finished unit Gunship Plant [t=00:00:28.927627][f=0000090] [90] Event [616,211.792023,1912]: 0 finished unit Spider Factory [t=00:00:29.893116][f=0000581] [581] Event [651.999817,211.792023,1912]: 0 finished unit Weaver [t=00:00:29.974392][f=0000618] [618] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [t=00:00:30.514805][f=0000883] [883] Event [651.999817,211.792023,1912]: 0 finished unit Weaver [t=00:00:30.650289][f=0000948] [948] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:30.731232][f=0000989] [989] Event [4952,325.956085,2840]: 1 finished unit Wasp [t=00:00:30.763927][f=0001002] [1002] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:30.807918][f=0001019] [1019] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [t=00:00:30.818086][f=0001023] [1023] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [t=00:00:30.905994][f=0001062] [1062] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:31.082329][f=0001144] [1144] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:31.292885][f=0001236] [1236] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:31.422207][f=0001305] [1305] Event [4952,325.956085,2840]: 1 finished unit Blastwing [t=00:00:31.784153][f=0001440] [1440] Event [4952,325.956085,2840]: 1 finished unit Blastwing [t=00:00:32.519449][f=0001716] [1716] Event [696,100,2760]: 0 finished unit Metal Extractor [t=00:00:33.132363][f=0002007] [2007] Event [4065.16895,380.932404,1975.79639]: 1 lost unit Blastwing [t=00:00:33.231776][f=0002042] [2042] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [t=00:00:33.474640][f=0002161] [2161] Event [3960.8418,285.955688,2016.2157]: 1 lost unit Blastwing [t=00:00:33.547123][f=0002189] [2189] Event [984,100,2760]: 0 finished unit Metal Extractor [t=00:00:34.608955][f=0002630] [2630] Event [4776,211.792023,2520]: 1 lost unit Metal Extractor [t=00:00:34.759480][f=0002680] [2680] Event [4968,211.792023,2328]: 1 lost unit Metal Extractor [t=00:00:34.837167][f=0002711] [2711] Event [776,100,3176]: 0 finished unit Metal Extractor [t=00:00:35.344180][f=0002917] [2917] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:35.498037][f=0002987] [2987] Event [undefined]: vberk2006 resigned [t=00:00:35.498475][f=0002987] game_message: vberk2006 has been destroyed! [t=00:00:35.498658][f=0002987] game_message: yuvyuv wins! [t=00:00:35.499377][f=0002987] Submitting stats [t=00:00:35.504610][f=0002987] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.506867][f=0002987] Part| Total Time|Time of the last 0.5s [t=00:00:35.506895][f=0002987] Draw 4084.00ms 8.96% [t=00:00:35.506908][f=0002987] Lua::Callins::Synced 623.33ms 14.84% [t=00:00:35.506919][f=0002987] Lua::Callins::Unsynced 7094.04ms 18.13% [t=00:00:35.506943][f=0002987] Lua::CollectGarbage::Synced 56.36ms 0.00% [t=00:00:35.506956][f=0002987] Lua::CollectGarbage::Unsynced 288.05ms 0.20% [t=00:00:35.506967][f=0002987] Misc::Profiler::AddTime 15.83ms 0.00% [t=00:00:35.506978][f=0002987] Sim 4317.18ms 75.10% [t=00:00:35.508433][f=0002987] [2987] Received game_message: vberk2006 has been destroyed! [t=00:00:35.509729][f=0002987] [2987] Received game_message: yuvyuv wins! [t=00:00:35.516932][f=0002988] [2988] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.517052][f=0002988] [2988] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.517128][f=0002988] [2988] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.517211][f=0002988] [2988] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.517306][f=0002988] [2988] Game End Stats Values: 3,2060,2315,2060,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.9956007,6,6.9956007,6,0,0,0,0,0,0,0,0,785,1040,785,1040,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.517386][f=0002988] [2988] Game End Stats Values: 4,2490,2525,2490,2525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,12.7201347,7.243999,12.7201347,7.243999,45,125,45,125,0,0,0,0,1170,1125,1170,1125,55.9999962,0,55.9999962,0,0,0,0,0,0,0,0,0 [t=00:00:35.517461][f=0002988] [2988] Game End Stats Values: 5,2535,2610,2535,2610,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.73350048,7.99034929,9.73350048,7.99034929,90,125,90,125,0,0,0,0,1170,1210,1170,1210,55.9999962,0,55.9999962,0,0,0,0,0,0,0,0,0 [t=00:00:35.517542][f=0002988] [2988] Game End Stats Values: 6,2530,2695,2530,2695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2.41060662,46.9378929,2.41060662,46.9378929,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.3550005,9.8555994,10.3550005,9.8555994,0,125,0,125,0,45,0,45,1255,1295,1255,1295,146,0,146,0,0,0,0,0,89.9999771,39.8819885,89.9999771,39.8819885 [t=00:00:35.517628][f=0002988] [2988] Game End Stats Values: 7,2360,2670,2360,2670,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2.41060662,216.937592,2.41060662,216.937592,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.4735518,20.9965553,11.4735518,20.9965553,0,100,0,100,0,215,0,215,1085,1295,1085,1295,316,166.000854,316,166.000854,0,0,0,0,259.999786,47.9328537,259.999786,47.9328537 [t=00:00:35.517709][f=0002988] [2988] Game End Stats Values: 8,2360,2780,2360,2780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2.41060662,408.935394,2.41060662,408.935394,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.05117607,13.0893002,8.05117607,13.0893002,0,125,0,125,0,215,0,215,1085,1380,1085,1380,316,166.000854,316,166.000854,0,0,0,0,451.996857,47.9328537,451.996857,47.9328537 [t=00:00:35.603298][f=0003018] [3018] Event [4844.79834,390.616089,2895.15112]: 1 lost unit Wasp [t=00:00:35.865279][f=0003134] [3134] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:35.958211][f=0003179] Player yuvyuv left the game: normal quit [t=00:00:35.958276][f=0003179] [3179] Event [undefined]: yuvyuv quit [t=00:00:36.234403][f=0003300] No clients connected, shutting down server [t=00:00:36.234703][f=0003300] Server shutdown [t=00:00:36.234813][f=0003300] [3300] all players disconnected [t=00:00:36.749967][f=0003521] [3521] Event [248,100,3880]: 0 finished unit Metal Extractor [t=00:00:37.122974][f=0003667] [3667] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:37.554565][f=0003842] [3842] Event [488,211.792023,2120]: 0 finished unit Solar Collector [t=00:00:37.630040][f=0003873] [3873] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:37.954023][f=0004002] [4002] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:38.395928][f=0004181] [4181] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:38.793599][f=0004357] [4357] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:39.501817][f=0004688] [4688] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:39.689281][f=0004777] [4777] Event [376,211.792023,1960]: 0 finished unit Solar Collector [t=00:00:39.797172][f=0004825] [4825] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [t=00:00:39.972574][f=0004908] [4908] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:40.281905][f=0005052] [5052] Event [651.999817,211.792023,1912]: 0 finished unit Flea [t=00:00:41.027221][f=0005401] [5401] Event [2453.43799,304.956085,2158.14771]: 0 finished unit Recon Commander [t=00:00:41.027700][f=0005401] game_message: Morph complete: standard lvl 1 -> standard lvl 2 [t=00:00:41.029678][f=0005401] [5401] Received game_message: Morph complete: standard lvl 1 -> standard lvl 2 [t=00:00:41.057386][f=0005416] [5416] Event [264,211.792023,1800]: 0 finished unit Solar Collector [t=00:00:41.858796][f=0005792] [5792] Event [376,211.792023,1688]: 0 finished unit Solar Collector [t=00:00:42.717713][f=0006189] [6189] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [t=00:00:43.026831][f=0006343] [6343] Event [472,211.792023,1512]: 0 finished unit Solar Collector [t=00:00:43.910385][f=0006574] [6574] Event [651.999817,211.792023,1912]: 0 finished unit Tarantula [t=00:00:44.326016][f=0006781] [6781] Event [552,211.792023,1352]: 0 finished unit Solar Collector [t=00:00:44.558470][f=0006894] [6894] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [t=00:00:45.193519][f=0007180] [7180] Event [616,211.792023,1192]: 0 finished unit Solar Collector [t=00:00:45.513454][f=0007332] Autoquit sending quit command. [t=00:00:45.513601][f=0007332] [QuitAction] user exited to system [t=00:00:45.515848][f=0007332] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.516182][f=0007332] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.516217][f=0007332] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.516231][f=0007332] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.516242][f=0007332] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.516253][f=0007332] [SpringApp::Kill][2] [t=00:00:45.517464][f=0007332] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.517950][f=0007332] [Game::KillLua][1] dtor=0 luaUI=0x5595d4de3020 [t=00:00:45.518537][f=0007332] Start widgetHandler:Shutdown [t=00:00:45.523545][f=0007332] Shutdown - SaveOrderList Complete [t=00:00:45.524546][f=0007332] Writing last game win data [t=00:00:45.536178][f=0007332] Shutdown - SaveConfigData Complete [t=00:00:45.536558][f=0007332] Shutdown Widget - Chili Highlight [t=00:00:45.536582][f=0007332] Shutdown Widget - Save/Load API [t=00:00:45.536598][f=0007332] Shutdown Widget - Draw After Chili [t=00:00:45.536614][f=0007332] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.536655][f=0007332] Shutdown Widget - EPIC Menu [t=00:00:45.539396][f=0007332] Shutdown Widget - Chili Minimap [t=00:00:45.540169][f=0007332] Shutdown Widget - Chili Widget Selector [t=00:00:45.542332][f=0007332] Shutdown Widget - Local Team Colors [t=00:00:45.542366][f=0007332] Shutdown Widget - Display Keys 2 [t=00:00:45.542459][f=0007332] Shutdown Widget - Save Game Menu [t=00:00:45.542481][f=0007332] Shutdown Widget - HealthBars [t=00:00:45.545544][f=0007332] Shutdown Widget - Noises [t=00:00:45.545602][f=0007332] Shutdown Widget - Unit Icons [t=00:00:45.545635][f=0007332] Shutdown Widget - Win Counter [t=00:00:45.545657][f=0007332] Shutdown Widget - BuildETA [t=00:00:45.545681][f=0007332] Shutdown Widget - EndGame APM stats [t=00:00:45.545698][f=0007332] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.547984][f=0007332] Shutdown Widget - Modular Comm Info [t=00:00:45.548010][f=0007332] Shutdown Widget - Music Player v2 [t=00:00:45.548034][f=0007332] Shutdown Widget - State Reverse and Latency [t=00:00:45.548055][f=0007332] Shutdown Widget - CameraShake [t=00:00:45.548083][f=0007332] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.548399][f=0007332] Shutdown Widget - Chili EndGame Window [t=00:00:45.548734][f=0007332] Shutdown Widget - Chili Nuke Warning [t=00:00:45.548762][f=0007332] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.548788][f=0007332] Shutdown Widget - Chili Spectator Panels [t=00:00:45.548804][f=0007332] Shutdown Widget - Context Menu [t=00:00:45.548821][f=0007332] Shutdown Widget - Darkening [t=00:00:45.548858][f=0007332] Shutdown Widget - Defense Range Zero-K [t=00:00:45.548883][f=0007332] Shutdown Widget - Grab Input [t=00:00:45.548919][f=0007332] Shutdown Widget - Highlight Geos [t=00:00:45.548936][f=0007332] Shutdown Widget - Local Widgets Config [t=00:00:45.548956][f=0007332] Shutdown Widget - MinimapEvents [t=00:00:45.548971][f=0007332] Shutdown Widget - Missile Silo Range [t=00:00:45.548989][f=0007332] Shutdown Widget - Point Tracker [t=00:00:45.549005][f=0007332] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.549021][f=0007332] Shutdown Widget - Stereo3D [t=00:00:45.549420][f=0007332] Shutdown Widget - Attack AoE [t=00:00:45.549445][f=0007332] Shutdown Widget - Map Edge Extension [t=00:00:45.549461][f=0007332] Shutdown Widget - Selection Send [t=00:00:45.549498][f=0007332] Shutdown Widget - LupsManager [t=00:00:45.549525][f=0007332] Shutdown Widget - Newton Firezone [t=00:00:45.549542][f=0007332] Shutdown Widget - Chili Pro Console [t=00:00:45.562354][f=0007332] Shutdown Widget - Persistent Build Height [t=00:00:45.562397][f=0007332] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.562415][f=0007332] Shutdown Widget - Chili Framework [t=00:00:45.562431][f=0007332] Shutdown Widget - Lups [t=00:00:45.562490][f=0007332] Shutdown Widget - Custom Markers [t=00:00:45.562512][f=0007332] Shutdown Widget - Chili Core Selector [t=00:00:45.562660][f=0007332] Shutdown Widget - Mex Placement Handler [t=00:00:45.562683][f=0007332] Shutdown Widget - Select Keys [t=00:00:45.562720][f=0007332] Shutdown Widget - Pause Screen [t=00:00:45.571520][f=0007332] Shutdown Widget - Layout Handler [t=00:00:45.571574][f=0007332] Shutdown Widget - Text To Speech Control [t=00:00:45.571593][f=0007332] End widgetHandler:Shutdown [t=00:00:45.705945][f=0007332] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={837633,86534741} {int,ext,rec}Allocs={6781720,0,0} {chunk,block}Bytes={86534741,0} [t=00:00:45.706529][f=0007332] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:45.706554][f=0007332] [Game::KillLua][3] dtor=0 luaRules=0x5595cedd6080 [t=00:00:45.706603][f=0007332] Start gadgetHandler:Shutdown [t=00:00:45.706620][f=0007332] Shutdown - StartSetup [t=00:00:45.706633][f=0007332] Shutdown - UnitMorph [t=00:00:45.707126][f=0007332] Shutdown - Carrier Drones [t=00:00:45.707147][f=0007332] Shutdown - Missile Silo Controller [t=00:00:45.707161][f=0007332] Shutdown - Modular Comm Info [t=00:00:45.707173][f=0007332] Shutdown - Terrain Texture Handler [t=00:00:45.707189][f=0007332] Shutdown - UnitCloakShield [t=00:00:45.707298][f=0007332] Shutdown - Starlight Handler [t=00:00:45.707320][f=0007332] End gadgetHandler:Shutdown [t=00:00:45.751585][f=0007332] Start gadgetHandler:Shutdown [t=00:00:45.751639][f=0007332] Shutdown - Save/Load [t=00:00:45.751663][f=0007332] Shutdown - Teleport Throw [t=00:00:45.751679][f=0007332] Shutdown - UnitMorph [t=00:00:45.751701][f=0007332] Shutdown - Modular Comm Info [t=00:00:45.751716][f=0007332] Shutdown - Retreat Command [t=00:00:45.751735][f=0007332] Shutdown - Shockwaves [t=00:00:45.751749][f=0007332] Shutdown - UnitCloakShield [t=00:00:45.751771][f=0007332] Shutdown - Lups Cloak FX [t=00:00:45.751832][f=0007332] Shutdown - Lups [t=00:00:45.751872][f=0007332] Shutdown - Lups Shield [t=00:00:45.751924][f=0007332] End gadgetHandler:Shutdown [t=00:00:45.790791][f=0007332] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6781822,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.790904][f=0007332] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6781822,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.790951][f=0007332] [Game::KillLua][4] dtor=0 [t=00:00:45.791499][f=0007332] [Game::KillLua][5] dtor=0 [t=00:00:45.797066][f=0007332] [Game::~CGame][1] [t=00:00:45.797102][f=0007332] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.797114][f=0007332] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.797124][f=0007332] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.797133][f=0007332] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.797143][f=0007332] [Game::KillLua][4] dtor=1 [t=00:00:45.797154][f=0007332] [Game::KillLua][5] dtor=1 [t=00:00:45.797263][f=0007332] [Game::KillMisc][1] [t=00:00:45.797274][f=0007332] [Game::KillMisc][2] [t=00:00:45.798041][f=0007332] [Game::KillMisc][3] [t=00:00:45.799019][f=0007332] [Game::KillRendering][1] [t=00:00:45.813331][f=0007332] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.813409][f=0007332] [S3OParser::Kill] allocated 5505 pieces [t=00:00:45.814365][f=0007332] [AssParser::Kill] allocated 669 pieces [t=00:00:45.989600][f=0007332] [Game::KillInterface][1] [t=00:00:45.990935][f=0007332] [Game::KillInterface][2] [t=00:00:45.991365][f=0007332] [Game::KillSimulation][1] [t=00:00:45.991392][f=0007332] [Game::KillSimulation][2] [t=00:00:46.920624][f=0007332] [CCollisionHandler] dis-/continuous tests: 0/3238 [t=00:00:46.920916][f=0007332] [Game::KillSimulation][3] [t=00:00:46.921578][f=0007332] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.921621][f=0007332] [~CPathCache(20x16)] cacheHits=2 hitPercentage=40% numHashColls=0 maxCacheSize=7 [t=00:00:46.921660][f=0007332] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.921687][f=0007332] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:00:46.924949][f=0007332] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.000105][f=0007332] [LosHandler::Kill] raycast instance cache-{hits,misses}={1567,3044}; shared=1%; cached=33% [t=00:00:47.124178][f=0007332] [Game::KillSimulation][4] [t=00:00:51.083452][f=0007332] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:51.084480][f=0007332] [Game::~CGame][2] [t=00:00:51.084500][f=0007332] [Game::~CGame][3] [t=00:00:51.265309][f=0007332] [SpringApp::Kill][3] [t=00:00:51.265920][f=0007332] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 77022 bytes sent 40788 bytes recv'd [t=00:00:51.271348][f=0007332] Kill: client disconnecting... [t=00:00:53.278353][f=0007332] CloseConnection: client connection closed [t=00:00:53.279826][f=0007332] [SpringApp::Kill][4] font=0x5595af604600 [t=00:00:53.290200][f=0007332] [SpringApp::Kill][5] [t=00:00:53.358722][f=0007332] [SpringApp::Kill][6] [t=00:00:53.358777] [SpringApp::Kill][7] [t=00:00:53.360306] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.360370] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.360385] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.360397] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.360408] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.360419] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.360430] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 1048576, 1048576} [t=00:00:53.360442] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2168, 1048576, 1048576}, EBO = {3252, 1048576, 1048576} [t=00:00:53.360453] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.360464] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.360475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.360486] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.360496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.377046] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.377090] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.377101] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.377110] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.378546] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.380422] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.380438] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5595af6dcb50) [t=00:00:53.393380] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3729ms [t=00:00:53.393440] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=64ms [t=00:00:53.393661] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=55ms [t=00:00:53.393676] file="objects3d/amphbomb.s3o" indx=4964 inflSize=40kb readTime=33ms [t=00:00:53.393688] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=28ms [t=00:00:53.393698] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=26ms [t=00:00:53.393716] file="objects3d/fighter.s3o" indx=5276 inflSize=65kb readTime=24ms [t=00:00:53.393725] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=24ms [t=00:00:53.394010] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:00:53.394026] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:00:53.394036] file="objects3d/m-9.s3o" indx=5363 inflSize=141kb readTime=21ms [t=00:00:53.405681] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167986072 bytes cached in 3479 files [t=00:00:53.685778] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:53.686005] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x5595af5fe360) [t=00:00:53.687178] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.687197] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5595af5d5810) [t=00:00:53.687846] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.688199] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f4db4008ec0) [t=00:00:53.688947] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:53.690901] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5595af5f7170) [t=00:00:53.690942] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.690954] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.691263] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.691278] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.691289] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.691299] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.692364] [SpringApp::Kill][8] [t=00:00:53.692384] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.692395] [WatchDog::Uninstall][1] hangDetectorThread=0x55956931c4d0 (joinable=1) [t=00:00:53.692406] [WatchDog::Uninstall][2] [t=00:00:54.103008] [WatchDog::Uninstall][3] [t=00:00:54.103048] [SpringApp::Kill][9]