[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011036] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011081] Using writeable configuration source: "/tmp/tmp.5z1ZM9B2GB/springsettings.1552495.cfg" [t=00:00:00.021647] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021710] ============== ============== [t=00:00:00.021722] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021732] [t=00:00:00.021742] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021752] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021762] Use "none" to disable the default log sections. [t=00:00:00.021772] ============== ============== [t=00:00:00.021782] ============== ============== [t=00:00:00.021844] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021856] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021867] ROAM = 2 [t=00:00:00.021877] RotateLogFiles = 1 [t=00:00:00.021888] TeamHighlight = 0 [t=00:00:00.021899] ============== ============== [t=00:00:00.021909] ============== ============== [t=00:00:00.021919] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021930] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021940] Compiler Version: gcc-11.1.0 [t=00:00:00.021964] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.022190] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.022205] Binary Word Size: 64-bit (native) [t=00:00:00.022214] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022225] Physical CPU Cores: 1 [t=00:00:00.022235] Logical CPU Cores: 1 [t=00:00:00.022244] ============== ============== [t=00:00:00.022309] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022320] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022330] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022339] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022349] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.024435] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.024463] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024499] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.024543] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.024572] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.024584] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.024620] [GR::LogVersionInfo] [t=00:00:00.024631] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.024641] GL version : [t=00:00:00.024651] GL vendor : [t=00:00:00.024661] GL renderer : [t=00:00:00.024671] GLSL version: [t=00:00:00.024681] GLEW version: spring headless stub GLEW version [t=00:00:00.024691] GPU memory : unknown [t=00:00:00.024701] SDL swap-int: 0 [t=00:00:00.024711] SDL driver : headless stub [t=00:00:00.024721] [t=00:00:00.024731] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024741] GLSL shader support : 0 [t=00:00:00.024751] GL4 support : 0 [t=00:00:00.024761] FBO extension support : 0 [t=00:00:00.024771] NVX GPU mem-info support : 0 [t=00:00:00.024811] ATI GPU mem-info support : 0 [t=00:00:00.024822] NPOT-texture support : 1 (0) [t=00:00:00.024832] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024842] texture query-LOD support : 1 (0) [t=00:00:00.024853] MSAA frame-buffer support : 0 (0) [t=00:00:00.024863] Z-buffer depth : 16 (-) [t=00:00:00.024873] primitive-restart support : 0 (0) [t=00:00:00.024883] clip-space control support: 0 (0) [t=00:00:00.024893] seamless cube-map support : 0 (0) [t=00:00:00.024904] frag-depth layout support : 0 (0) [t=00:00:00.024915] persistent maps support : 0 (0) [t=00:00:00.024926] explicit attribs location : 0 (0) [t=00:00:00.024938] multi draw indirect : 0 (-) [t=00:00:00.024949] [t=00:00:00.024961] max. FBO samples : -1 [t=00:00:00.024973] max. FS/program texture slots : 8/8 [t=00:00:00.024985] max. texture size : 2048 [t=00:00:00.025000] max. texture anisotropy level : 0.000000 [t=00:00:00.025013] max. vec4 varyings/attributes : 0/0 [t=00:00:00.025025] max. draw-buffers : 0 [t=00:00:00.025037] max. rec. indices/vertices : 0/0 [t=00:00:00.025048] max. uniform buffer-bindings : 0 [t=00:00:00.025060] max. uniform block-size : 0KB [t=00:00:00.025070] max. storage buffer-bindings : 0 [t=00:00:00.025080] max. storage block-size : 0MB [t=00:00:00.025090] [t=00:00:00.025100] enable AMD-hacks : 0 [t=00:00:00.025110] compress MIP-maps: 0 [t=00:00:00.026503] [GR::UpdateGLConfigs] [t=00:00:00.026529] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.026544] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.026556] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.026566] [GR::InitGLState] [t=00:00:00.026765] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.763804] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.795267] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.803357] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.803916] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.803940] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.803955] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.986181] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.991920] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.021760] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.022098] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.040667] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [t=00:00:01.041110] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.041317] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.064546] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f633001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.064578] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.086619] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.086660] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.086671] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.086681] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.087104] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2452 MB [t=00:00:01.106444][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.106637][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.106661][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1552495/replay.sdfz" for game data... [t=00:00:01.287616][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.297345][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.297380][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.303002][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.303038][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [t=00:00:01.303258][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.363412][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555735661ec0] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.365023][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.367527][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.368070][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555735661ec0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.369083][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.380513][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.380952][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.392366][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [t=00:00:01.392771][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.399119][f=-000001] forceSingleThreaded, false [t=00:00:01.502059][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.502210][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.502428][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.502592][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.502660][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.502796][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.504784][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.505867][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.506816][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.524630][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.544549][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.550801][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.550847][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.551819][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.562086][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.564121][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.565107][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.565385][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.566006][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.566022][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.574645][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.574693][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.758873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.842584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.822197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.222767][f=-000001] Loading UnitDefs_posts [t=00:00:03.391727][f=-000001] Loading FeatureDefs_posts [t=00:00:03.475761][f=-000001] Loading WeaponDefs_posts [t=00:00:03.498415][f=-000001] Loading ArmorDefs_posts [t=00:00:03.522549][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 661ms [t=00:00:03.575724][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 764ms [t=00:00:03.575770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.749124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.749560][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.750363][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.750384][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.751299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.754827][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.022962][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.078632][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.212014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.214082][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.214145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.707958][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 493ms [t=00:00:04.708009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.806774][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:04.806819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.832293][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.747254][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.750869][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.751456][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.759961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.621691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.632726][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.632760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.634432][f=-000001] InfoTexture: legacy [t=00:00:11.634453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.635684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.560508][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.563413][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.563440][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.564514][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.792238][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.793465][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.041353][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.098045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.149862][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.150329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.151193][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.662215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.682360][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.683059][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.861441][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.863256][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.863280][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.871932][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.871982][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.871995][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.872007][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.872019][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.872030][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.872042][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.878334][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.878391][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.878403][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.878414][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.878424][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.878436][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.878447][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.878460][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55573dfc6420 has BLOCKSIZE 1 [t=00:00:13.882554][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.882583][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.882594][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.882604][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.882772][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.882787][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.890266][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.891504][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.899682][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.899724][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.903339][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.903365][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.903376][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.903386][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.903396][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.903406][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:14.008786][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:14.010547][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.014312][f=-000001] Path cache (20, 24) initialized. [t=00:00:14.014341][f=-000001] Path cache (20, 24) initialized. [t=00:00:14.014355][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (150ms, checksum b46ee80d)" [t=00:00:14.014426][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.014439][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.014463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.169571][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [t=00:00:14.170026][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:16.372838][f=-000001] ###MAPSEED### [t=00:00:16.373141][f=-000001] 2045076 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.397113][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.839333][f=-000001] Synced LuaRules: finished loading [t=00:00:16.861843][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.430722][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.479464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.594526][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:17.666565][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.671595][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.672064][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.672490][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.672908][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.740439][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.740770][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.749012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.750161][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.750179][f=-000001] LuaSocket Support: enabled [t=00:00:17.767179][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.849439][f=-000001] localWidgets, nil, true, true [t=00:00:17.852543][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.852570][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.862648][f=-000001] USE_OLD_CHILI [t=00:00:18.620226][f=-000001] Loading last game win data [t=00:00:18.621294][f=-000001] Resetting win data [t=00:00:18.621802][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.621825][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.621839][f=-000001] Player and team counts match, continuing [t=00:00:18.621858][f=-000001] DasFapitale was in last game but is now absent, resetting scores [t=00:00:18.843922][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.843959][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.897073][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.918372][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.604735][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.804359][f=-000001] forceSingleThreaded, false [t=00:00:21.256395][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.257563][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.257869][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.258048][f=-000001] Loaded API widget: i18n [t=00:00:21.258806][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.259127][f=-000001] Loaded API widget: Win Counter [t=00:00:21.259462][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.440007][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.440397][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.440633][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.725820][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.727193][f=-000001] Loaded API widget: Lups [t=00:00:21.727445][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.727824][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.728155][f=-000001] Loaded widget: Save/Load API [t=00:00:21.728494][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.728834][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.729669][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.733825][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.735487][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.735510][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.735650][f=-000001] Set maximum particles to: 0 [t=00:00:21.735897][f=-000001] Set UnitIconDist to 0 [t=00:00:21.835874][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.861100][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.862465][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.862797][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.863133][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.872007][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.872334][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.872731][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.873006][f=-000001] Mexspot Fetcher fetching [t=00:00:21.873286][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.873620][f=-000001] Team highlighting: Disabled [t=00:00:21.873990][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.874636][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.875054][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.875419][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.875615][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.875837][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.876034][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.876308][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.876600][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.876971][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.877533][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.877823][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.877836][f=-000001] Using fallback unit outlines [t=00:00:21.878019][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.878399][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.887051][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.888814][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.889109][f=-000001] Loaded widget: Guard Remove [t=00:00:21.889420][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.932565][f=-000001] Loaded widget: HealthBars [t=00:00:21.933081][f=-000001] Loaded widget: Noises [t=00:00:21.933403][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.933815][f=-000001] Loaded widget: Unit Icons [t=00:00:21.937325][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.937732][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.938232][f=-000001] Loaded widget: BuildETA [t=00:00:21.938591][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.938941][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.939362][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.939701][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.939910][f=-000001] Loaded widget: Objectives [t=00:00:21.941533][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.941903][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.946064][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.946472][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.946784][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1552495/events.log [t=00:00:21.948957][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.949650][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.949936][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.953502][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.953958][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.954436][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.954840][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.955200][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.955633][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.955851][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.956181][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.956502][f=-000001] Loaded widget: Autoquit [t=00:00:21.956724][f=-000001] Loaded widget: Blast Radius [t=00:00:21.957077][f=-000001] Loaded widget: CameraShake [t=00:00:21.957709][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.970668][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.971152][f=-000001] EndGame Graph disabled [t=00:00:22.030394][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.030808][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.031144][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.042360][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.088130][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.088655][f=-000001] Loaded widget: Ferry Points [t=00:00:22.089269][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.097220][f=-000001] Loaded widget: Context Menu [t=00:00:22.097664][f=-000001] Loaded widget: Darkening [t=00:00:22.097967][f=-000001] Loaded widget: Decloak Range [t=00:00:22.098346][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.104937][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.105219][f=-000001] Loaded widget: Easy Facing [t=00:00:22.105664][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.105888][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.106298][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.107292][f=-000001] Input grabbing is enabled! [t=00:00:22.107326][f=-000001] Input grabbing is enabled! [t=00:00:22.107436][f=-000001] Loaded widget: Grab Input [t=00:00:22.107852][f=-000001] Loaded widget: Haven Handler [t=00:00:22.108240][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.108715][f=-000001] Loaded widget: In-game Guide [t=00:00:22.108946][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.109248][f=-000001] Loaded widget: Keep Target [t=00:00:22.109700][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.110241][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.110644][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.111141][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.111736][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.112000][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.112255][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.112511][f=-000001] Loaded widget: Orbit Command [t=00:00:22.112917][f=-000001] Loaded widget: Point Tracker [t=00:00:22.113178][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.113457][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.113987][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.114468][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.115021][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.115567][f=-000001] Loaded widget: Simple Settings [t=00:00:22.116007][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.116323][f=-000001] Loaded widget: SmoothCam [t=00:00:22.116798][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.117415][f=-000001] Loaded widget: Stereo3D [t=00:00:22.117683][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.118353][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.118638][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.119509][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.120332][f=-000001] Loaded widget: Command Alpha [t=00:00:22.120812][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.121218][f=-000001] Loaded widget: Ghost Site [t=00:00:22.122444][f=-000001] Loaded widget: Attack Warning [t=00:00:22.122843][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.123546][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.124938][f=-000001] Loaded widget: Auto Group [t=00:00:22.126012][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.127124][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.127508][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.128388][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.129319][f=-000001] Loaded widget: Select Com at start [t=00:00:22.135714][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.136964][f=-000001] Loaded widget: Transport AI [t=00:00:22.265479][f=-000001] Loaded widget: Attack AoE [t=00:00:22.265987][f=-000001] Loaded widget: Icon Sets [t=00:00:22.266709][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.272466][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.272968][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.298919][f=-000001] Loaded widget: Unit Start State [t=00:00:22.300783][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.301041][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.301274][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.302351][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.302773][f=-000001] Loaded widget: Commands FX [t=00:00:22.303013][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.318744][f=-000001] Loaded widget: UnitShapes [t=00:00:22.319247][f=-000001] : disabled for spectators [t=00:00:22.320214][f=-000001] Loaded widget: Stockpiler [t=00:00:22.322451][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.322739][f=-000001] Loaded widget: AllyCursors [t=00:00:22.323119][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.323489][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.323878][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.324256][f=-000001] Loaded widget: Selection Send [t=00:00:22.324627][f=-000001] Loaded widget: Shield Guard [t=00:00:22.325946][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.326574][f=-000001] Loaded widget: State Icons [t=00:00:22.326939][f=-000001] : disabled for spectators [t=00:00:22.327914][f=-000001] Loaded widget: Building Starter [t=00:00:22.328331][f=-000001] : disabled for spectators [t=00:00:22.329128][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.329409][f=-000001] Loaded widget: LupsManager [t=00:00:22.329790][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.330176][f=-000001] Loaded widget: Units on Fire [t=00:00:22.330783][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.331352][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.332573][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.332970][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.333451][f=-000001] Loaded widget: Chili Docking [t=00:00:22.341572][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.349243][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.349846][f=-000001] Loaded widget: HUD Presets [t=00:00:22.350566][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.352972][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.353387][f=-000001] Loaded widget: Image Preloader [t=00:00:22.353864][f=-000001] Loaded widget: Custom Markers [t=00:00:22.358198][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.358852][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.359095][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.359937][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.360412][f=-000001] Loaded widget: Start Boxes [t=00:00:22.361749][f=-000001] Loaded widget: Select Keys [t=00:00:22.370030][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.371220][f=-000001] Loaded widget: Pause Screen [t=00:00:22.371496][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.371763][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.372377][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.372764][f=-000001] SetSunLighting [t=00:00:22.373546][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.385873][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.386381][f=-000001] Loaded widget: Font Cache [t=00:00:22.386742][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.386785][f=-000001] Loaded widget: GC Control [t=00:00:22.390623][f=-000001] Loaded widget: Layout Handler [t=00:00:22.391132][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.393616][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.398726][f=-000001] Writing last game win data [t=00:00:22.403132][f=-000001] LuaUI v0.3 [t=00:00:22.566638][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.567114][f=-000001] [s11n] Loading s11n file... [t=00:00:22.571349][f=-000001] [s11n] Parsing model... [t=00:00:22.579479][f=-000001] [s11n] Populating game world... [t=00:00:22.948421][f=-000001] [s11n] s11n loading complete. [t=00:00:22.948910][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:24.113663][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.159514][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.934489][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.946094][f=-000001] Spectator mode. Widget removed. [t=00:00:24.948054][f=-000001] Spectator mode. Widget removed. [t=00:00:24.949053][f=-000001] Playback paused [t=00:00:24.955387][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.038794][f=-000001] Opening demofile demos/1552495/replay.sdfz [t=00:00:25.038988][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.039005][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.039425][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:25.039445][f=-000001] -> Connection established (given id 4) [t=00:00:25.039477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:25.039490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.039501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:25.039513][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:25.039529][f=-000001] Speed set to 20.0 [server] [t=00:00:25.039540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x555754df3400,0x55575c7f71a0}][locale="C"]" [t=00:00:25.039552][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.052625][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.052659][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.303514][f=-000001] Beginning demo playback [t=00:00:35.314724][f=-000001] GameID: df40d663490418ac5d9bbc9238311374 [t=00:00:35.353289][f=-000001] Connection attempt from 1RAVEn [t=00:00:35.353327][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.354913][f=-000001] [0] Event [undefined]: 1RAVEn changed status [t=00:00:35.355259][f=-000001] -> Connection established (given id 1) [t=00:00:35.360753][f=-000001] Connection attempt from hedkeaf [t=00:00:35.360788][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.360868][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:35.361175][f=-000001] -> Connection established (given id 0) [t=00:00:35.361203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:35.361216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.372506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:35.372546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.834571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.842239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.970455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.978587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:36.218854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[Game::Load][lua{Rules,Gaia}={00000238e4c7cc10,000002388da04ea0}][locale="C"]" [t=00:00:36.414300][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000001cf9ddf36e0,000001cf806c8210}][locale="C"]" [t=00:00:36.478550][f=-000001] Player 1RAVEn left the game: normal quit [t=00:00:36.478613][f=-000001] [0] Event [undefined]: 1RAVEn quit [t=00:00:36.772075][f=-000001] Allies: I choose: Engineer! [t=00:00:38.230446][f=-000001] [Game::ClientReadNet] added new player PrimordialPouch with number 2 to team 0 [t=00:00:38.230487][f=-000001] > SPRINGIE:User PrimordialPouch|bomberdisarm|4_4||False|||AU [t=00:00:38.298506][f=-000001] Connection attempt from PrimordialPouch [t=00:00:38.298545][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:38.298556][f=-000001] -> Connection established (given id 2) [t=00:00:38.322785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:38.322846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.106333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:39.114692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:39.706696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={0000021bdb168d70,0000021bd884b7f0}][locale="C"]" [t=00:00:39.994196][f=-000001] [Game::ClientReadNet] added new player Helwor with number 3 to team 0 [t=00:00:39.994237][f=-000001] > SPRINGIE:User Helwor|spideremp|7_6|donator_2|False|||FR [t=00:00:40.050313][f=-000001] Connection attempt from Helwor [t=00:00:40.050353][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:40.050366][f=-000001] -> Connection established (given id 3) [t=00:00:40.070256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:40.070292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:40.410184][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.714317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:40.722298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:41.050188][f=-000001] [PrimordialPouch] awe i wanted to watch that [t=00:00:41.434776][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.858742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={000000478d8baff0,0000004749144940}][locale="C"]" [t=00:00:42.459014][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.410759][f=-000001] [Helwor] Allies: yo [t=00:00:43.713479][f=-000001] [0] Event [4256,31.7816734,5070]: 0 finished unit Engineer Commander [t=00:00:43.735491][f=-000001] [0] Event [690,31.0141754,1064]: 1 finished unit Strike Commander [t=00:00:43.760929][f=0000000] [0] hedkeaf, team: 0, elo:2479, userid: 519614 [t=00:00:43.761001][f=0000000] [0] 1RAVEn, team: 1, elo:2350, userid: 436702 [t=00:00:43.761031][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.771420][f=0000000] Playback continued [t=00:00:43.775411][f=0000000] > Players 1RAVEn did not choose a start position. Game will be aborted. [t=00:00:43.775463][f=0000000] > exiting game [t=00:00:43.781018][f=0000001] [1] player nonplacement [t=00:00:43.782396][f=0000001] [1] autohost exit [t=00:00:43.791209][f=0000001] No clients connected, shutting down server [t=00:00:43.791267][f=0000001] Server shutdown [t=00:00:43.791879][f=0000001] Submitting stats [t=00:00:43.792330][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.795970][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.796003][f=0000001] Draw 11284.12ms 64.90% [t=00:00:43.796015][f=0000001] Lua::Callins::Synced 386.90ms 0.00% [t=00:00:43.796026][f=0000001] Lua::Callins::Unsynced 16297.22ms 88.00% [t=00:00:43.796038][f=0000001] Lua::CollectGarbage::Synced 66.52ms 0.00% [t=00:00:43.796049][f=0000001] Lua::CollectGarbage::Unsynced 569.20ms 0.90% [t=00:00:43.796060][f=0000001] Misc::Profiler::AddTime 32.16ms 0.10% [t=00:00:43.796291][f=0000001] [1] all players disconnected [t=00:00:44.771160][f=0000001] Playback paused [t=00:00:53.793331][f=0000001] Autoquit sending quit command. [t=00:00:53.794224][f=0000001] [QuitAction] user exited to system [t=00:00:53.794887][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.795253][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.795288][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.795316][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.795328][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.795346][f=0000001] [SpringApp::Kill][2] [t=00:00:53.796145][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.796357][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55575aa3e850 [t=00:00:53.796420][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.801653][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.802437][f=0000001] Writing last game win data [t=00:00:53.807989][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.808019][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.808037][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.808062][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.808077][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.808096][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.810167][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.810288][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.811410][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.811433][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.811484][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.811498][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.812360][f=0000001] Shutdown Widget - Noises [t=00:00:53.812379][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.812396][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.812410][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.812426][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.812443][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.812484][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.812498][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.812513][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.812526][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.812540][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.812653][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.812677][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.812692][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.812711][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.812725][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.812760][f=0000001] Shutdown Widget - Darkening [t=00:00:53.812785][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.812799][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.812817][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.812832][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.812851][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.812864][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.812880][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.812894][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.812907][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.812923][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.812937][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.813457][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.813479][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.813493][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.813510][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.813524][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.815074][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.815096][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.815122][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.815136][f=0000001] Shutdown Widget - Lups [t=00:00:53.815174][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.815192][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.815274][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.815291][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.815327][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.816037][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.816072][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.816085][f=0000001] End widgetHandler:Shutdown [t=00:00:54.017153][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280121,31180011} {int,ext,rec}Allocs={8672295,0,0} {chunk,block}Bytes={31180011,0} [t=00:00:54.017977][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55575c7f71a0 [t=00:00:54.023678][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216567,25909611} {int,ext,rec}Allocs={8672296,0,0} {chunk,block}Bytes={25909611,0} [t=00:00:54.023753][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216567,25909611} {int,ext,rec}Allocs={8672296,0,0} {chunk,block}Bytes={25909611,0} [t=00:00:54.023793][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x555754df3400 [t=00:00:54.023839][f=0000001] Start gadgetHandler:Shutdown [t=00:00:54.023855][f=0000001] Shutdown - StartSetup [t=00:00:54.023877][f=0000001] Shutdown - UnitMorph [t=00:00:54.023940][f=0000001] Shutdown - Carrier Drones [t=00:00:54.023956][f=0000001] Shutdown - Missile Silo Controller [t=00:00:54.023971][f=0000001] Shutdown - Modular Comm Info [t=00:00:54.023984][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:54.023997][f=0000001] Shutdown - UnitCloakShield [t=00:00:54.024025][f=0000001] Shutdown - Starlight Handler [t=00:00:54.024039][f=0000001] End gadgetHandler:Shutdown [t=00:00:54.035438][f=0000001] Start gadgetHandler:Shutdown [t=00:00:54.035498][f=0000001] Shutdown - Save/Load [t=00:00:54.035523][f=0000001] Shutdown - Teleport Throw [t=00:00:54.035537][f=0000001] Shutdown - UnitMorph [t=00:00:54.035556][f=0000001] Shutdown - Modular Comm Info [t=00:00:54.035570][f=0000001] Shutdown - Retreat Command [t=00:00:54.035587][f=0000001] Shutdown - Shockwaves [t=00:00:54.035601][f=0000001] Shutdown - UnitCloakShield [t=00:00:54.035617][f=0000001] Shutdown - Lups Cloak FX [t=00:00:54.035631][f=0000001] Shutdown - Lups [t=00:00:54.035668][f=0000001] Shutdown - Lups Shield [t=00:00:54.035687][f=0000001] End gadgetHandler:Shutdown [t=00:00:54.046633][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8672327,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.046725][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8672327,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.046769][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:54.046788][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:54.059430][f=0000001] [Game::~CGame][1] [t=00:00:54.059478][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.059489][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.059500][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.059510][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.059520][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:54.059531][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:54.059757][f=0000001] [Game::KillMisc][1] [t=00:00:54.059769][f=0000001] [Game::KillMisc][2] [t=00:00:54.060389][f=0000001] [Game::KillMisc][3] [t=00:00:54.060867][f=0000001] [Game::KillRendering][1] [t=00:00:54.118595][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.118639][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:54.120131][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:54.268244][f=0000001] [Game::KillInterface][1] [t=00:00:54.269756][f=0000001] [Game::KillInterface][2] [t=00:00:54.273450][f=0000001] [Game::KillSimulation][1] [t=00:00:54.273477][f=0000001] [Game::KillSimulation][2] [t=00:00:55.102487][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/820589 [t=00:00:55.102530][f=0000001] [Game::KillSimulation][3] [t=00:00:55.102803][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.102825][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.102841][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.102857][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.106540][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.137487][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:55.329607][f=0000001] [Game::KillSimulation][4] [t=00:00:59.255006][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:59.257142][f=0000001] [Game::~CGame][2] [t=00:00:59.257326][f=0000001] [Game::~CGame][3] [t=00:00:59.520082][f=0000001] [SpringApp::Kill][3] [t=00:00:59.520465][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1867 bytes sent 21608 bytes recv'd [t=00:00:59.526091][f=0000001] Kill: client disconnecting... [t=00:01:01.531753][f=0000001] CloseConnection: client connection closed [t=00:01:01.534579][f=0000001] [SpringApp::Kill][4] font=0x555735520600 [t=00:01:01.546120][f=0000001] [SpringApp::Kill][5] [t=00:01:01.561239][f=0000001] [SpringApp::Kill][6] [t=00:01:01.561983] [SpringApp::Kill][7] [t=00:01:01.563556] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.563646] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.563662] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.563673] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.563685] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.563696] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.563707] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:01.563970] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:01.563984] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.563995] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.564006] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.564017] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.564028] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.578715] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.578757] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.578767] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.578777] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.580386] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.580409] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:01.580422] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5557356603a0) [t=00:01:01.588852] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3668ms [t=00:01:01.588913] file="objects3d/shipcarrier_dead.dae" indx=5538 inflSize=1329kb readTime=71ms [t=00:01:01.588925] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=61ms [t=00:01:01.588938] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=56ms [t=00:01:01.588948] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=55ms [t=00:01:01.588960] file="objects3d/fighter2_dead.s3o" indx=5278 inflSize=41kb readTime=54ms [t=00:01:01.588970] file="objects3d/fighter_dead.s3o" indx=5279 inflSize=44kb readTime=46ms [t=00:01:01.588980] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=40ms [t=00:01:01.588992] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:01:01.589003] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=29ms [t=00:01:01.589013] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=29ms [t=00:01:01.593332] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168068463 bytes cached in 3470 files [t=00:01:01.886390] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:01:01.886765] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55573551a360) [t=00:01:01.887880] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.887901] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5557354f1810) [t=00:01:01.888484] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.888712] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6330008ec0) [t=00:01:01.888915] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.890891] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x555735513170) [t=00:01:01.890933] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.890946] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.891601] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.891622] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.891633] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.891643] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.893025] [SpringApp::Kill][8] [t=00:01:01.893045] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.893056] [WatchDog::Uninstall][1] hangDetectorThread=0x5556efa924d0 (joinable=1) [t=00:01:01.893069] [WatchDog::Uninstall][2] [t=00:01:02.155006] [WatchDog::Uninstall][3] [t=00:01:02.155041] [SpringApp::Kill][9]