[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010499] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010532] Using writeable configuration source: "/tmp/tmp.fymohwXUB3/springsettings.1552456.cfg" [t=00:00:00.016739] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017020] ============== ============== [t=00:00:00.017040] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017050] [t=00:00:00.017067] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017076] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017085] Use "none" to disable the default log sections. [t=00:00:00.017094] ============== ============== [t=00:00:00.017103] ============== ============== [t=00:00:00.017161] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017171] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017181] ROAM = 2 [t=00:00:00.017190] RotateLogFiles = 1 [t=00:00:00.017200] TeamHighlight = 0 [t=00:00:00.017209] ============== ============== [t=00:00:00.017218] ============== ============== [t=00:00:00.017228] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017238] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017247] Compiler Version: gcc-11.1.0 [t=00:00:00.017269] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017437] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017449] Binary Word Size: 64-bit (native) [t=00:00:00.017458] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017468] Physical CPU Cores: 1 [t=00:00:00.017477] Logical CPU Cores: 1 [t=00:00:00.017486] ============== ============== [t=00:00:00.017550] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017559] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017568] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017577] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017586] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019031] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019050] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019071] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019103] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019127] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019137] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019175] [GR::LogVersionInfo] [t=00:00:00.019185] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019194] GL version : [t=00:00:00.019203] GL vendor : [t=00:00:00.019212] GL renderer : [t=00:00:00.019221] GLSL version: [t=00:00:00.019230] GLEW version: spring headless stub GLEW version [t=00:00:00.019239] GPU memory : unknown [t=00:00:00.019248] SDL swap-int: 0 [t=00:00:00.019257] SDL driver : headless stub [t=00:00:00.019266] [t=00:00:00.019275] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019284] GLSL shader support : 0 [t=00:00:00.019293] GL4 support : 0 [t=00:00:00.019301] FBO extension support : 0 [t=00:00:00.019310] NVX GPU mem-info support : 0 [t=00:00:00.019338] ATI GPU mem-info support : 0 [t=00:00:00.019347] NPOT-texture support : 1 (0) [t=00:00:00.019356] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019365] texture query-LOD support : 1 (0) [t=00:00:00.019374] MSAA frame-buffer support : 0 (0) [t=00:00:00.019383] Z-buffer depth : 16 (-) [t=00:00:00.019392] primitive-restart support : 0 (0) [t=00:00:00.019401] clip-space control support: 0 (0) [t=00:00:00.019410] seamless cube-map support : 0 (0) [t=00:00:00.019419] frag-depth layout support : 0 (0) [t=00:00:00.019428] persistent maps support : 0 (0) [t=00:00:00.019437] explicit attribs location : 0 (0) [t=00:00:00.019446] multi draw indirect : 0 (-) [t=00:00:00.019455] [t=00:00:00.019464] max. FBO samples : -1 [t=00:00:00.019473] max. FS/program texture slots : 8/8 [t=00:00:00.019482] max. texture size : 2048 [t=00:00:00.019493] max. texture anisotropy level : 0.000000 [t=00:00:00.019502] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019511] max. draw-buffers : 0 [t=00:00:00.019520] max. rec. indices/vertices : 0/0 [t=00:00:00.019529] max. uniform buffer-bindings : 0 [t=00:00:00.019537] max. uniform block-size : 0KB [t=00:00:00.019546] max. storage buffer-bindings : 0 [t=00:00:00.019555] max. storage block-size : 0MB [t=00:00:00.019564] [t=00:00:00.019573] enable AMD-hacks : 0 [t=00:00:00.019582] compress MIP-maps: 0 [t=00:00:00.020889] [GR::UpdateGLConfigs] [t=00:00:00.020914] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020928] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020942] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020951] [GR::InitGLState] [t=00:00:00.021132] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.842972] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.882313] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.891912] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.892658] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.892758] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.892774] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.056153] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.062640] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.125825] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.126761] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.190195] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 136ms [t=00:00:01.190607] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.190827] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.198699] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff14401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.198721] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.203848] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.203879] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.203891] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.203902] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.203922] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2454 MB [t=00:00:01.223463][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.223945][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.224076][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1552456/replay.sdfz" for game data... [t=00:00:01.414047][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.418256][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.418369][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.426346][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.426417][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [t=00:00:01.427489][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.477375][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e75d5c8100] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.478604][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.483265][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.483755][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e75d5c8100] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.484821][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.495952][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.496479][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.512936][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms [t=00:00:01.513712][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.521275][f=-000001] forceSingleThreaded, false [t=00:00:01.616964][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.616997][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.617104][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.617160][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.617215][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.617267][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.618384][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.618929][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.619395][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.622013][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.624072][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.626438][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.626465][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.626956][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.634799][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.636555][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.637580][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.637869][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.638472][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.638488][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.670006][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.670048][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.847584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.864836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.094708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.472968][f=-000001] Loading UnitDefs_posts [t=00:00:02.647394][f=-000001] Loading FeatureDefs_posts [t=00:00:02.706102][f=-000001] Loading WeaponDefs_posts [t=00:00:02.730699][f=-000001] Loading ArmorDefs_posts [t=00:00:02.755049][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 615ms [t=00:00:02.815401][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 753ms [t=00:00:02.815452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.967756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.968066][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.968862][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.968888][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.977657][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.012071][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.306635][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.326921][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.521846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.527005][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.527297][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.025685][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 498ms [t=00:00:04.026379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.204263][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 177ms [t=00:00:04.204416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.234110][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [t=00:00:04.944719][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.948491][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.949462][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.961599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.426379][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.436488][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.436519][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.438170][f=-000001] InfoTexture: legacy [t=00:00:10.438198][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.439982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.598142][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.603154][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.603196][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.604333][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.834810][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.836925][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.082689][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.160984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.173998][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.174031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.175460][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.739939][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.750741][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.751323][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.922757][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:11.924286][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.924310][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.933144][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.933194][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.933207][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.933219][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.933230][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.933241][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.933253][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.938369][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.938422][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.938434][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.938445][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.938455][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.938466][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.938478][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.938490][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e765a98bc0 has BLOCKSIZE 1 [t=00:00:11.941836][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.941863][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.941875][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.941885][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.941904][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.941916][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.949482][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.950565][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.954548][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.954574][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.957891][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.957921][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.957932][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.957943][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.957953][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.957963][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:12.041513][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:12.042208][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.043290][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.043308][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.043322][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum 06bcb304)" [t=00:00:12.043368][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.043380][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.043401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.191499][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.192109][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.370643][f=-000001] Map Terrain Generation [t=00:00:14.370708][f=-000001] Random Seed, 3728012 [t=00:00:14.370783][f=-000001] Wave generation complete [t=00:00:14.372010][f=-000001] Draw points, 8, factor, 0.94130111 [t=00:00:14.396228][f=-000001] Voronoi generation complete [t=00:00:14.397081][f=-000001] std, 64.0939941, bucketWidth, 71.0119476 [t=00:00:14.399788][f=-000001] Terrain structure complete [t=00:00:19.927490][f=-000001] Edge processing complete [t=00:00:19.928947][f=-000001] ApplyLineDistanceFunc [t=00:00:21.201304][f=-000001] Tier propagation complete [t=00:00:29.377028][f=-000001] Height application complete [t=00:00:36.514372][f=-000001] Smoothing complete [t=00:00:36.781532][f=-000001] Map terrain complete [t=00:00:37.026474][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:37.659972][f=-000001] Synced LuaRules: finished loading [t=00:00:37.699780][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.366578][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.467103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.484570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.485663][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.485681][f=-000001] LuaSocket Support: enabled [t=00:00:38.502114][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.598626][f=-000001] localWidgets, nil, true, true [t=00:00:38.604413][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.604449][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.631458][f=-000001] USE_OLD_CHILI [t=00:00:39.086601][f=-000001] Loading last game win data [t=00:00:39.086639][f=-000001] Resetting win data [t=00:00:39.086717][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:39.086732][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:39.086744][f=-000001] Player and team counts match, continuing [t=00:00:39.086757][f=-000001] zoi2006113 was in last game but is now absent, resetting scores [t=00:00:39.245574][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.245608][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.309096][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.652165][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.348014][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.561779][f=-000001] forceSingleThreaded, false [t=00:00:42.031239][f=-000001] Loaded API widget: i18n [t=00:00:42.033138][f=-000001] Loaded API widget: Shared Functions [t=00:00:42.033431][f=-000001] Loaded API widget: Hacky version fix [t=00:00:42.033711][f=-000001] Loaded API widget: Cluster Detection [t=00:00:42.034696][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:42.035036][f=-000001] Loaded API widget: Win Counter [t=00:00:42.035380][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.198549][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.199049][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.199311][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.199541][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.202825][f=-000001] Loaded API widget: Lups [t=00:00:42.583816][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.584298][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.584655][f=-000001] Loaded widget: Save/Load API [t=00:00:42.585016][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.585349][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.586192][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.590879][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.593492][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.593517][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.593826][f=-000001] Set maximum particles to: 0 [t=00:00:42.594704][f=-000001] Set UnitIconDist to 0 [t=00:00:42.714493][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.715006][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.716423][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.745847][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.746336][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.755694][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.756056][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.756486][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.756796][f=-000001] Mexspot Fetcher fetching [t=00:00:42.756980][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.757288][f=-000001] Team highlighting: Disabled [t=00:00:42.757836][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.758569][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.759177][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.759680][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.759969][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.760251][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.760550][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.760894][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.761269][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.761719][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.762481][f=-000001] Loaded widget: Attack Command Helper [t=00:00:42.762898][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.762917][f=-000001] Using fallback unit outlines [t=00:00:42.763143][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.763543][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.774130][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.776906][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.777525][f=-000001] Loaded widget: Unit Icons [t=00:00:42.777924][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.778385][f=-000001] Loaded widget: Noises [t=00:00:42.822016][f=-000001] Loaded widget: HealthBars [t=00:00:42.822503][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.822829][f=-000001] Loaded widget: Guard Remove [t=00:00:42.826330][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.826795][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.827158][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.827585][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1552456/events.log [t=00:00:42.830002][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.830436][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.832222][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.832485][f=-000001] Loaded widget: Objectives [t=00:00:42.832866][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.833271][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.833626][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.833990][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.837921][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.838486][f=-000001] Loaded widget: BuildETA [t=00:00:42.839223][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.839522][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.842817][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.843253][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.844043][f=-000001] Loaded widget: Command Alpha [t=00:00:42.844829][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.845173][f=-000001] Loaded widget: Ghost Site [t=00:00:42.845394][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.846757][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.847010][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.848103][f=-000001] Loaded widget: Stereo3D [t=00:00:42.848551][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.848811][f=-000001] Loaded widget: SmoothCam [t=00:00:42.849181][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.849650][f=-000001] Loaded widget: Simple Settings [t=00:00:42.850118][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.850504][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.850957][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.851194][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.851422][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.851787][f=-000001] Loaded widget: Point Tracker [t=00:00:42.852029][f=-000001] Loaded widget: Orbit Command [t=00:00:42.852272][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.852536][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.853035][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.853453][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.853747][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.854103][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.854444][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.854790][f=-000001] Loaded widget: Keep Target [t=00:00:42.855019][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.855486][f=-000001] Loaded widget: In-game Guide [t=00:00:42.855836][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.856232][f=-000001] Loaded widget: Haven Handler [t=00:00:42.856579][f=-000001] Input grabbing is enabled! [t=00:00:42.856597][f=-000001] Input grabbing is enabled! [t=00:00:42.856698][f=-000001] Loaded widget: Grab Input [t=00:00:42.857042][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.857267][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.857698][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.864412][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.864850][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.865153][f=-000001] Loaded widget: Decloak Range [t=00:00:42.865526][f=-000001] Loaded widget: Darkening [t=00:00:42.873146][f=-000001] Loaded widget: Context Menu [t=00:00:42.873543][f=-000001] Loaded widget: Easy Facing [t=00:00:42.874210][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.874609][f=-000001] Loaded widget: Ferry Points [t=00:00:42.899640][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.900060][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.900450][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.900716][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.901109][f=-000001] EndGame Graph disabled [t=00:00:42.977298][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.989990][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.991219][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.991638][f=-000001] Loaded widget: CameraShake [t=00:00:42.991904][f=-000001] Loaded widget: Blast Radius [t=00:00:42.992278][f=-000001] Loaded widget: Autoquit [t=00:00:42.992643][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.992887][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.993368][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.993751][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.994142][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.994552][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.994982][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.996110][f=-000001] Loaded widget: Attack Warning [t=00:00:42.996461][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.997056][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.998277][f=-000001] Loaded widget: Auto Group [t=00:00:42.999275][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:43.000211][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:43.000556][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:43.001398][f=-000001] Loaded widget: Projectile Lights [t=00:00:43.002360][f=-000001] Loaded widget: Select Com at start [t=00:00:43.008480][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:43.009657][f=-000001] Loaded widget: Transport AI [t=00:00:43.009909][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:43.010158][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:43.036893][f=-000001] Loaded widget: Unit Start State [t=00:00:43.037386][f=-000001] Loaded widget: Smooth Scroll [t=00:00:43.043872][f=-000001] Loaded widget: Replay control buttons [t=00:00:43.044753][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:43.045088][f=-000001] Loaded widget: Icon Sets [t=00:00:43.176110][f=-000001] Loaded widget: Attack AoE [t=00:00:43.178109][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:43.179269][f=-000001] Loaded widget: PlanetWars Info [t=00:00:43.194922][f=-000001] Loaded widget: UnitShapes [t=00:00:43.195389][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:43.195834][f=-000001] Loaded widget: Commands FX [t=00:00:43.196167][f=-000001] : disabled for spectators [t=00:00:43.197204][f=-000001] Loaded widget: Stockpiler [t=00:00:43.197839][f=-000001] Loaded widget: Map Edge Extension [t=00:00:43.198385][f=-000001] Loaded widget: State Icons [t=00:00:43.198802][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:43.199188][f=-000001] Loaded widget: Shield Guard [t=00:00:43.199570][f=-000001] Loaded widget: Selection Send [t=00:00:43.199962][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:43.200356][f=-000001] Loaded widget: Gadget Icons [t=00:00:43.200625][f=-000001] Loaded widget: AllyCursors [t=00:00:43.200993][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:43.201357][f=-000001] : disabled for spectators [t=00:00:43.202559][f=-000001] Loaded widget: Building Starter [t=00:00:43.203112][f=-000001] : disabled for spectators [t=00:00:43.204179][f=-000001] Loaded widget: Cloaker Guard [t=00:00:43.204640][f=-000001] Loaded widget: Units on Fire [t=00:00:43.205056][f=-000001] Loaded widget: Smoke Signals [t=00:00:43.205353][f=-000001] Loaded widget: LupsManager [t=00:00:43.205916][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:43.206538][f=-000001] Loaded widget: Newton Firezone [t=00:00:43.208063][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:43.208546][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:43.216491][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.228100][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.228880][f=-000001] Loaded widget: Chili Docking [t=00:00:43.229370][f=-000001] Loaded widget: HUD Presets [t=00:00:43.230100][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.232670][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.233296][f=-000001] Loaded widget: Image Preloader [t=00:00:43.233798][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:43.234034][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.238404][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.239123][f=-000001] Loaded widget: Custom Markers [t=00:00:43.240404][f=-000001] Loaded widget: Select Keys [t=00:00:43.241211][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.241766][f=-000001] Loaded widget: Start Boxes [t=00:00:43.242035][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.243013][f=-000001] Loaded widget: Pause Screen [t=00:00:43.251517][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.252028][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.252676][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.253077][f=-000001] SetSunLighting [t=00:00:43.254575][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:43.255222][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.259015][f=-000001] Loaded widget: Layout Handler [t=00:00:43.259735][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.259786][f=-000001] Loaded widget: GC Control [t=00:00:43.260061][f=-000001] Loaded widget: Font Cache [t=00:00:43.272480][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.274995][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.280214][f=-000001] Writing last game win data [t=00:00:43.285629][f=-000001] LuaUI v0.3 [t=00:00:43.497492][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:46.193310][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.757873][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13285,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.481296][f=-000001] Spectator mode. Widget removed. [t=00:00:47.485809][f=-000001] Spectator mode. Widget removed. [t=00:00:47.501258][f=-000001] Reclaim highlight: old engine version. [t=00:00:47.501352][f=-000001] Playback paused [t=00:00:47.508662][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.542022][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:47.603706][f=-000001] Opening demofile demos/1552456/replay.sdfz [t=00:00:47.604003][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.604022][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:47.604303][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:47.604324][f=-000001] -> Connection established (given id 2) [t=00:00:47.604736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:47.604767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:47.604782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:47.604795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:47.604813][f=-000001] Speed set to 20.0 [server] [t=00:00:47.604825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e77e021bc0,(nil)}][locale="C"]" [t=00:00:47.604839][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.622853][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.622891][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.775147][f=-000001] Beginning demo playback [t=00:00:50.791041][f=-000001] GameID: c12bd663114571245e2b784b63d36227 [t=00:00:50.806759][f=-000001] Connection attempt from DasFapitale [t=00:00:50.806798][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.807492][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:50.807693][f=-000001] -> Connection established (given id 0) [t=00:00:50.827021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:50.827060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.842976][f=-000001] Connection attempt from syll [t=00:00:50.843015][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.843074][f=-000001] [0] Event [undefined]: syll changed status [t=00:00:50.843246][f=-000001] -> Connection established (given id 1) [t=00:00:50.883112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:50.883153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.079215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:51.087201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:51.571016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002685d201f60,0000000000000000}][locale="C"]" [t=00:00:51.887679][f=-000001] Allies: I choose: Engineer! [t=00:00:52.146848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:52.163299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:54.575228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[Game::Load][lua{Rules,Gaia}={0000019eb0f38fe0,0000000000000000}][locale="C"]" [t=00:00:55.431141][f=-000001] Allies: I choose: Engineer! [t=00:00:55.870984][f=-000001] > Game will be force started in 60 seconds [t=00:00:56.963022][f=-000001] [0] Event [260,172.078247,625]: 0 finished unit Engineer Commander [t=00:00:56.989474][f=-000001] [0] Event [4637,175.33847,4575]: 1 finished unit Engineer Commander [t=00:00:57.012940][f=0000000] [0] syll, team: 1, elo:2053, userid: 558966 [t=00:00:57.012999][f=0000000] [0] DasFapitale, team: 0, elo:1820, userid: 546806 [t=00:00:57.013029][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:57.031003][f=0000000] Playback continued [t=00:00:57.052842][f=0000006] [6] Event [160,168.198196,640]: 0 finished unit Rover Assembly [t=00:00:57.112223][f=0000027] [27] Event [4592,178.758438,4440]: 1 finished unit Cloakbot Factory [t=00:00:57.402505][f=0000185] [185] Event [160.029648,168.910934,657.992249]: 0 finished unit Dart [t=00:00:57.487193][f=0000227] [227] Event [248,170.594711,520]: 0 finished unit Metal Extractor [t=00:00:57.521244][f=0000243] [243] Event [4536,175.500229,4568]: 1 finished unit Metal Extractor [t=00:00:57.637384][f=0000297] [297] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:00:57.978759][f=0000467] [467] Event [4472,172.893585,4632]: 1 finished unit Solar Collector [t=00:00:58.152721][f=0000549] [549] Event [160.029648,168.910934,657.992249]: 0 finished unit Mason [t=00:00:58.167431][f=0000557] [557] Event [584,175.500214,552]: 0 finished unit Metal Extractor [t=00:00:58.427360][f=0000664] [664] Event [4582.3999,178.891266,4440]: 1 finished unit Conjurer [t=00:00:58.460969][f=0000677] [677] Event [160.029648,168.910934,657.992249]: 0 finished unit Dart [t=00:00:58.584683][f=0000723] [723] Event [4872,170.594711,4600]: 1 finished unit Metal Extractor [t=00:00:58.666687][f=0000763] [763] Event [520,177.934494,648]: 0 finished unit Solar Collector [t=00:00:58.805599][f=0000816] [816] Event [160.029648,168.910934,657.992249]: 0 finished unit Dart [t=00:00:58.934867][f=0000871] [871] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:00:59.250133][f=0001028] [1028] Event [4936,167.751282,4664]: 1 finished unit Solar Collector [t=00:00:59.442043][f=0001123] [1123] Event [160.029648,168.910934,657.992249]: 0 finished unit Dart [t=00:00:59.484369][f=0001140] [1140] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:00:59.518015][f=0001154] [1154] Event [536,180.28894,776]: 0 finished unit Solar Collector [t=00:01:00.135667][f=0001417] [1417] Event [4712,177.853928,4296]: 1 finished unit Metal Extractor [t=00:01:00.142551][f=0001421] [1421] Event [160.029648,168.910934,657.992249]: 0 finished unit Dart [t=00:01:00.194516][f=0001446] [1446] Event [328,172.73439,520]: 0 finished unit Solar Collector [t=00:01:00.704931][f=0001646] [1646] Event [408,177.853928,824]: 0 finished unit Metal Extractor [t=00:01:00.796705][f=0001689] [1689] Event [160.029648,168.910934,657.992249]: 0 finished unit Dart [t=00:01:00.970041][f=0001774] [1774] Event [4632,180.075607,4232]: 1 finished unit Solar Collector [t=00:01:01.262842][f=0001910] [1910] Event [3432,110.196152,4728]: 1 finished unit Metal Extractor [t=00:01:01.446349][f=0001993] [1993] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:01.765148][f=0002113] [2113] Event [160.029648,168.910934,657.992249]: 0 finished unit Mason [t=00:01:01.792048][f=0002125] [2125] Event [472,174.283569,504]: 0 finished unit Solar Collector [t=00:01:01.955786][f=0002206] [2206] Event [4736,176.034454,4464]: 1 finished unit Lotus [t=00:01:02.193201][f=0002305] [2305] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:02.298539][f=0002347] [2347] Event [3469.84766,108.030067,4786.38086]: 0 lost unit Dart [t=00:01:02.411478][f=0002388] [2388] Event [809.376648,171.13472,520.033997]: 1 lost unit Glaive [t=00:01:02.452667][f=0002402] [2402] Event [3534.93872,109.662163,4696.78223]: 1 lost unit Conjurer [t=00:01:02.516389][f=0002427] [2427] Event [4864,172.257751,4336]: 1 finished unit Radar Tower [t=00:01:02.569105][f=0002449] [2449] Event [3429.98364,110.75164,4646.33594]: 0 lost unit Dart [t=00:01:02.706982][f=0002508] [2508] Event [688,120.401375,1456]: 0 finished unit Radar Tower [t=00:01:02.828745][f=0002557] [2557] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:02.887340][f=0002584] [2584] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:03.005604][f=0002635] [2635] Event [3485.24146,110.212059,4553.37256]: 0 lost unit Dart [t=00:01:03.185633][f=0002702] [2702] Event [3462.16846,110.551598,4601.55176]: 0 lost unit Dart [t=00:01:03.267855][f=0002730] [2730] Event [1330.87952,106.856369,339.201569]: 0 lost unit Mason [t=00:01:03.385971][f=0002769] [2769] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:03.433288][f=0002782] [2782] Event [1112.64929,129.924515,406.434784]: 0 lost unit Dart [t=00:01:03.549386][f=0002822] [2822] Event [972.483093,163.406631,385.361511]: 0 lost unit Dart [t=00:01:03.969431][f=0003003] [3003] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:04.315026][f=0003136] [3136] Event [4582.3999,178.891266,4440]: 1 finished unit Conjurer [t=00:01:04.488045][f=0003203] [3203] Event [488,115.194046,1800]: 0 finished unit Metal Extractor [t=00:01:04.850758][f=0003345] [3345] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:05.057657][f=0003422] [3422] Event [4632,115.194107,3320]: 1 finished unit Metal Extractor [t=00:01:05.161760][f=0003464] [3464] Event [1150.56641,108.141533,1909.09192]: 1 lost unit Glaive [t=00:01:05.363116][f=0003540] [3540] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:05.391374][f=0003551] [3551] Event [160.029648,168.910934,657.992249]: 0 finished unit Mason [t=00:01:05.495560][f=0003593] [3593] Event [712,173.514267,2248]: 0 finished unit Metal Extractor [t=00:01:05.701755][f=0003669] [3669] Event [4648,115.658211,3256]: 1 finished unit Solar Collector [t=00:01:05.909066][f=0003746] [3746] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:06.162565][f=0003838] [3838] Event [584,114.66185,1816]: 0 finished unit Solar Collector [t=00:01:06.461860][f=0003945] [3945] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:06.553374][f=0003976] [3976] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:07.003253][f=0004144] [4144] Event [3448,110.537079,4664]: 1 finished unit Solar Collector [t=00:01:07.252562][f=0004237] [4237] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:07.366233][f=0004277] [4277] Event [4408,173.517151,2872]: 1 finished unit Metal Extractor [t=00:01:07.754325][f=0004400] [4400] Event [672,114.998291,1696]: 0 finished unit Lotus [t=00:01:07.841951][f=0004438] [4438] Event [160.029648,168.910934,657.992249]: 0 finished unit Fencer [t=00:01:07.910837][f=0004463] [4463] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:08.079602][f=0004535] [4535] Event [4424,173.954651,2808]: 1 finished unit Solar Collector [t=00:01:08.709661][f=0004757] [4757] Event [872,167.235077,2648]: 0 finished unit Metal Extractor [t=00:01:08.833173][f=0004800] [4800] Event [160.029648,168.910934,657.992249]: 0 finished unit Mason [t=00:01:08.969498][f=0004851] [4851] Event [4582.3999,178.891266,4440]: 1 finished unit Conjurer [t=00:01:09.405878][f=0004995] [4995] Event [704,168.701645,2576]: 0 finished unit Lotus [t=00:01:09.560478][f=0005055] [5055] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:09.741866][f=0005117] [5117] Event [4248,167.235062,2472]: 1 finished unit Metal Extractor [t=00:01:09.764159][f=0005125] [5125] Event [1688,110.196129,392]: 0 finished unit Metal Extractor [t=00:01:10.050868][f=0005208] [5208] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:10.175931][f=0005250] [5250] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:10.577622][f=0005387] [5387] Event [4264,165.74826,2408]: 1 finished unit Solar Collector [t=00:01:10.641770][f=0005409] [5409] Event [1312.11426,107.446518,377.837372]: 0 lost unit Fencer [t=00:01:10.796667][f=0005459] [5459] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:10.985166][f=0005518] [5518] Event [1707.86963,110.767235,440.15802]: 0 lost unit Mason [t=00:01:11.108133][f=0005550] [5550] Event [1688,110.196129,392]: 0 lost unit Metal Extractor [t=00:01:11.317590][f=0005619] [5619] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:11.410258][f=0005654] [5654] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:11.683076][f=0005748] [5748] Event [360,109.445808,3480]: 0 finished unit Metal Extractor [t=00:01:11.983104][f=0005841] [5841] Event [2736,238.78125,4352]: 1 finished unit Radar Tower [t=00:01:12.009506][f=0005849] [5849] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:12.562490][f=0006025] [6025] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:12.587538][f=0006031] [6031] Event [344,174.539124,616]: 0 finished unit Caretaker [t=00:01:12.626718][f=0006044] [6044] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:12.854955][f=0006117] [6117] Event [4728,176.847885,4408]: 1 finished unit Caretaker [t=00:01:13.069337][f=0006184] [6184] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:13.299189][f=0006250] [6250] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:13.455296][f=0006297] [6297] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:13.717817][f=0006372] [6372] Event [2280,99.2636261,2104]: 0 lost unit Metal Extractor [t=00:01:13.842633][f=0006402] [6402] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:13.910262][f=0006418] [6418] Event [2280,99.2636261,2104]: 0 lost unit Metal Extractor [t=00:01:14.161996][f=0006503] [6503] Event [4520,171.454788,4696]: 1 finished unit Wind/Tidal Generator [t=00:01:14.171700][f=0006506] [6506] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:14.461728][f=0006602] [6602] Event [680,172.436218,488]: 0 finished unit Solar Collector [t=00:01:14.680197][f=0006673] [6673] Event [4192,170.313568,2688]: 1 finished unit Lotus [t=00:01:14.900751][f=0006726] [6726] Event [4600,171.685837,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:14.932458][f=0006733] [6733] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:15.237309][f=0006830] [6830] Event [2280,170.475677,4536]: 1 finished unit Metal Extractor [t=00:01:15.314792][f=0006851] [6851] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:15.430819][f=0006876] [6876] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:15.466014][f=0006884] [6884] Event [2280,99.2636261,2104]: 0 finished unit Metal Extractor [t=00:01:15.566153][f=0006907] [6907] Event [4680,171.81044,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:16.229910][f=0007099] [7099] Event [4582.3999,178.891266,4440]: 1 finished unit Imp [t=00:01:16.323590][f=0007128] [7128] Event [4760,170.883408,4728]: 1 finished unit Wind/Tidal Generator [t=00:01:16.623226][f=0007214] [7214] Event [232,112.480209,3736]: 0 finished unit Metal Extractor [t=00:01:16.641210][f=0007219] [7219] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:16.853901][f=0007278] [7278] Event [4840,169.568344,4728]: 1 finished unit Wind/Tidal Generator [t=00:01:16.987674][f=0007313] [7313] Event [2296,171.537613,4472]: 1 finished unit Solar Collector [t=00:01:17.144521][f=0007353] [7353] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:17.372651][f=0007416] [7416] Event [4920,167.299179,4744]: 1 finished unit Wind/Tidal Generator [t=00:01:17.649860][f=0007488] [7488] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:17.905892][f=0007551] [7551] Event [4952,167.938019,4584]: 1 finished unit Wind/Tidal Generator [t=00:01:18.106580][f=0007600] [7600] Event [160.029648,168.910934,657.992249]: 0 finished unit Ripper [t=00:01:18.200389][f=0007622] [7622] Event [776,170.193649,472]: 0 finished unit Solar Collector [t=00:01:18.202015][f=0007623] [7623] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:18.720016][f=0007735] [7735] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:19.112287][f=0007840] [7840] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:19.186105][f=0007861] [7861] Event [4968,167.776123,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:19.200134][f=0007865] [7865] Event [1733.96716,162.508896,4572.38232]: 1 lost unit Conjurer [t=00:01:19.342338][f=0007898] [7898] Event [1624,163.275665,4600]: 1 lost unit Metal Extractor [t=00:01:19.437960][f=0007922] [7922] Event [4760,110.025475,1640]: 1 finished unit Metal Extractor [t=00:01:19.491715][f=0007935] [7935] Event [2184,104.773926,2216]: 0 finished unit Stardust [t=00:01:19.596145][f=0007960] [7960] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:19.835172][f=0008011] [8011] Event [4984,167.200287,4424]: 1 finished unit Wind/Tidal Generator [t=00:01:20.172258][f=0008095] [8095] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:20.515578][f=0008176] [8176] Event [4776,108.194687,1576]: 1 finished unit Solar Collector [t=00:01:20.568986][f=0008189] [8189] Event [2736,238.78125,4352]: 1 lost unit Radar Tower [t=00:01:20.603651][f=0008196] [8196] Event [160.029648,168.910934,657.992249]: 0 finished unit Ripper [t=00:01:20.625093][f=0008200] [8200] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:20.761170][f=0008230] [8230] Event [5000,166.217926,4344]: 1 finished unit Wind/Tidal Generator [t=00:01:20.887911][f=0008262] [8262] Event [2470.04688,165.100235,4142.83008]: 1 lost unit Glaive [t=00:01:20.942521][f=0008273] [8273] Event [2667.99219,177.912949,4145.01514]: 0 lost unit Scorcher [t=00:01:20.980668][f=0008283] [8283] Event [2602.21851,158.838272,4049.3457]: 1 lost unit Glaive [t=00:01:21.069569][f=0008303] [8303] Event [2656.59106,149.704819,3988.27563]: 1 lost unit Glaive [t=00:01:21.140835][f=0008319] [8319] Event [2280,170.475677,4536]: 1 lost unit Metal Extractor [t=00:01:21.171697][f=0008326] [8326] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:21.265634][f=0008348] [8348] Event [2744.53638,129.365952,3984.36816]: 0 lost unit Scorcher [t=00:01:21.438527][f=0008391] [8391] Event [5016,164.944321,4264]: 1 finished unit Wind/Tidal Generator [t=00:01:21.518615][f=0008407] [8407] Event [872,167.26886,440]: 0 finished unit Solar Collector [t=00:01:21.762321][f=0008463] [8463] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:21.768361][f=0008464] [8464] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:21.797648][f=0008472] [8472] Event [152,50.9299965,4728]: 0 finished unit Metal Extractor [t=00:01:22.000111][f=0008515] [8515] Event [2296,171.537613,4472]: 1 lost unit Solar Collector [t=00:01:22.007307][f=0008516] [8516] Event [4968,166.592361,4216]: 1 finished unit Wind/Tidal Generator [t=00:01:22.462214][f=0008614] [8614] Event [4888,112.273956,1384]: 1 finished unit Metal Extractor [t=00:01:22.462940][f=0008614] [8614] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:22.682914][f=0008665] [8665] Event [4888,170.065094,4200]: 1 finished unit Wind/Tidal Generator [t=00:01:22.795861][f=0008686] [8686] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:23.506228][f=0008845] [8845] Event [4582.3999,178.891266,4440]: 1 finished unit Conjurer [t=00:01:23.823184][f=0008911] [8911] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:23.837424][f=0008914] [8914] Event [4808,173.506073,4184]: 1 finished unit Wind/Tidal Generator [t=00:01:24.117248][f=0008970] [8970] Event [4904,118.006096,1320]: 1 finished unit Solar Collector [t=00:01:24.547748][f=0009057] [9057] Event [4582.3999,178.891266,4440]: 1 finished unit Imp [t=00:01:24.872556][f=0009122] [9122] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:25.006769][f=0009150] [9150] Event [968,164.557007,424]: 0 finished unit Solar Collector [t=00:01:25.176385][f=0009184] [9184] Event [4728,176.656555,4168]: 1 finished unit Wind/Tidal Generator [t=00:01:25.470551][f=0009243] [9243] Event [4582.3999,178.891266,4440]: 1 finished unit Imp [t=00:01:25.889718][f=0009332] [9332] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:25.997617][f=0009355] [9355] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:26.096206][f=0009377] [9377] Event [1672,169.568481,3688]: 0 finished unit Metal Extractor [t=00:01:26.518364][f=0009460] [9460] Event [1808,171.028503,3632]: 0 lost unit Lotus [t=00:01:26.579590][f=0009473] [9473] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:26.803054][f=0009511] [9511] Event [1672,169.568481,3688]: 0 lost unit Metal Extractor [t=00:01:26.928466][f=0009530] [9530] Event [1642.06909,168.95665,3619.0271]: 1 lost unit Glaive [t=00:01:27.078342][f=0009556] [9556] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:27.208648][f=0009578] [9578] Event [1618.44482,169.754852,3466.04663]: 1 lost unit Glaive [t=00:01:27.290275][f=0009593] [9593] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:27.504129][f=0009627] [9627] Event [1586.77307,171.522064,3349.75781]: 1 lost unit Glaive [t=00:01:27.968256][f=0009688] [9688] Event [1517.302,178.399719,3075.46338]: 1 lost unit Glaive [t=00:01:27.970646][f=0009688] [9688] Event [1606.18225,176.057831,3131.57007]: 0 lost unit Engineer Commander [t=00:01:27.973193][f=0009688] [9688] Event [1601.18945,175.678268,3153.26563]: 1 lost unit Glaive [t=00:01:27.974114][f=0009688] [9688] Event [1621.19324,176.129822,3112.58276]: 1 lost unit Glaive [t=00:01:27.989295][f=0009690] [9690] Event [1568.92651,175.531754,3133.72632]: 1 lost unit Glaive [t=00:01:28.000562][f=0009691] [9691] Event [1597.48303,174.891388,3088.86768]: 1 lost unit Glaive [t=00:01:28.018216][f=0009694] [9694] Event [1550.26697,171.468887,3150.58716]: 1 lost unit Glaive [t=00:01:28.022550][f=0009695] [9695] Event [1536.17114,172.465927,3102.03613]: 1 lost unit Glaive [t=00:01:28.033874][f=0009696] [9696] Event [1516.34058,177.283905,3124.04883]: 1 lost unit Glaive [t=00:01:28.039419][f=0009697] [9697] Event [1607.46057,170.236404,3058.16406]: 1 lost unit Glaive [t=00:01:28.040145][f=0009697] [9697] Event [1583.97095,177.017792,3044.01904]: 1 lost unit Glaive [t=00:01:28.065151][f=0009700] [9700] Event [1545.17053,173.156525,3040.15186]: 1 lost unit Glaive [t=00:01:28.082579][f=0009703] [9703] Event [1495.72961,176.401077,3041.94971]: 1 lost unit Glaive [t=00:01:28.083059][f=0009703] [9703] Event [1551.64331,175.905685,3001.65967]: 1 lost unit Glaive [t=00:01:28.083658][f=0009703] [9703] Event [1542.54822,167.590652,3184.4021]: 1 lost unit Glaive [t=00:01:28.090055][f=0009704] [9704] Event [1480.51624,173.003555,3142.35522]: 1 lost unit Glaive [t=00:01:28.106133][f=0009706] [9706] Event [1516.39551,178.464264,2996.59058]: 1 lost unit Glaive [t=00:01:28.106495][f=0009706] [9706] Event [1481.43469,172.754318,3161.55493]: 1 lost unit Glaive [t=00:01:28.106810][f=0009706] [9706] Event [1439.28186,176.413055,3125.79224]: 1 lost unit Glaive [t=00:01:28.127057][f=0009710] [9710] Event [1439.6427,176.070358,3147.07861]: 1 lost unit Glaive [t=00:01:28.127387][f=0009710] [9710] Event [1467.30176,173.827484,3179.17236]: 1 lost unit Glaive [t=00:01:28.134122][f=0009711] [9711] Event [1452.07446,179.544708,2998.03857]: 1 lost unit Glaive [t=00:01:28.145780][f=0009713] [9713] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:28.479974][f=0009789] [9789] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:28.701052][f=0009833] [9833] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:28.818713][f=0009860] [9860] Event [2823.72437,169.682709,538.049561]: 0 lost unit Scorcher [t=00:01:29.291055][f=0009954] [9954] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:29.772609][f=0010039] [10039] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:29.989698][f=0010074] [10074] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:30.186209][f=0010106] [10106] Event [3040,247.884094,4320]: 1 finished unit Radar Tower [t=00:01:30.400250][f=0010142] [10142] Event [4968,50.7418633,392]: 1 finished unit Metal Extractor [t=00:01:30.709870][f=0010192] [10192] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:31.201586][f=0010273] [10273] Event [1624,163.275665,4600]: 0 finished unit Metal Extractor [t=00:01:31.355272][f=0010299] [10299] Event [2478.4646,70.276947,2032.82056]: 1 lost unit Glaive [t=00:01:31.404047][f=0010307] [10307] Event [2501.32227,73.8364105,2000.48755]: 1 lost unit Glaive [t=00:01:31.441445][f=0010313] [10313] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:31.616494][f=0010343] [10343] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:31.918072][f=0010407] [10407] Event [4984,47.64188,328]: 1 finished unit Solar Collector [t=00:01:32.045182][f=0010433] [10433] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:32.609350][f=0010553] [10553] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:32.845569][f=0010603] [10603] Event [4888,168.903671,4104]: 1 finished unit Wind/Tidal Generator [t=00:01:32.872398][f=0010609] [10609] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:33.315830][f=0010703] [10703] Event [4760,110.025475,1640]: 1 lost unit Metal Extractor [t=00:01:33.410890][f=0010722] [10722] Event [3723.08081,175.107559,1329.75317]: 1 lost unit Glaive [t=00:01:33.647052][f=0010771] [10771] Event [4582.3999,178.891266,4440]: 1 finished unit Conjurer [t=00:01:33.688557][f=0010780] [10780] Event [3878.97412,189.737091,1260.32178]: 1 lost unit Glaive [t=00:01:33.797829][f=0010803] [10803] Event [4872,168.716141,4024]: 1 finished unit Wind/Tidal Generator [t=00:01:34.149601][f=0010877] [10877] Event [4888,112.273956,1384]: 1 lost unit Metal Extractor [t=00:01:34.214261][f=0010891] [10891] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:34.264544][f=0010903] [10903] Event [808,165.18187,328]: 0 finished unit Storage [t=00:01:34.506218][f=0010953] [10953] Event [4856,168.693115,3944]: 1 finished unit Wind/Tidal Generator [t=00:01:34.526936][f=0010958] [10958] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:34.527188][f=0010958] [10958] Event [2800,169.810303,4688]: 1 finished unit Lotus [t=00:01:34.859741][f=0011026] [11026] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:34.936335][f=0011039] [11039] Event [4776,108.194687,1576]: 1 lost unit Solar Collector [t=00:01:35.015663][f=0011054] [11054] Event [2550.76489,182.876663,4193.44678]: 1 lost unit Glaive [t=00:01:35.029861][f=0011057] [11057] Event [2546.427,177.29715,4174.24463]: 1 lost unit Glaive [t=00:01:35.030256][f=0011057] [11057] Event [2570.14478,188.206833,4205.97852]: 1 lost unit Glaive [t=00:01:35.223046][f=0011092] [11092] Event [2554.50024,169.989594,4139.21484]: 1 lost unit Glaive [t=00:01:35.464504][f=0011139] [11139] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:35.532901][f=0011154] [11154] Event [2529.29907,163.319534,4105.62598]: 1 lost unit Glaive [t=00:01:35.833359][f=0011220] [11220] Event [4480,250.208511,864]: 1 finished unit Lotus [t=00:01:35.849843][f=0011223] [11223] Event [4840,162.849823,3864]: 1 finished unit Wind/Tidal Generator [t=00:01:36.002025][f=0011258] [11258] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:36.068300][f=0011275] [11275] Event [4904,118.006096,1320]: 1 lost unit Solar Collector [t=00:01:36.133893][f=0011290] [11290] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:36.576866][f=0011378] [11378] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:36.921098][f=0011444] [11444] Event [1064,145.304977,408]: 0 finished unit Solar Collector [t=00:01:37.173084][f=0011493] [11493] Event [4824,142.938309,3784]: 1 finished unit Wind/Tidal Generator [t=00:01:37.194086][f=0011498] [11498] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:37.547365][f=0011565] [11565] Event [160.029648,168.910934,657.992249]: 0 finished unit Mason [t=00:01:37.837510][f=0011618] [11618] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:37.990556][f=0011645] [11645] Event [3296.73511,101.330353,3118.55347]: 1 lost unit Imp [t=00:01:38.507200][f=0011738] [11738] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:38.566246][f=0011748] [11748] Event [4808,121.59182,3704]: 1 finished unit Wind/Tidal Generator [t=00:01:38.762070][f=0011784] [11784] Event [1647.05457,78.6923981,44.6532364]: 1 lost unit Glaive [t=00:01:38.841261][f=0011798] [11798] Event [160.029648,168.910934,657.992249]: 0 finished unit Mason [t=00:01:38.960800][f=0011819] [11819] Event [2824,172.75914,4920]: 1 finished unit Urchin [t=00:01:39.119790][f=0011848] [11848] Event [1554.8905,107.099602,284.164246]: 1 lost unit Glaive [t=00:01:39.135335][f=0011850] [11850] Event [3179.88062,102.664696,3536.85327]: 1 lost unit Glaive [t=00:01:39.178341][f=0011858] [11858] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:39.253634][f=0011872] [11872] Event [3006.42676,106.021141,3394.96558]: 0 lost unit Scorcher [t=00:01:39.565398][f=0011928] [11928] Event [1355.229,109.178383,491.272949]: 1 lost unit Glaive [t=00:01:39.854203][f=0011978] [11978] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:39.855277][f=0011978] [11978] Event [3236.93091,101.653,3152.86865]: 0 lost unit Scorcher [t=00:01:40.161311][f=0012032] [12032] Event [4792,113.21035,3624]: 1 finished unit Wind/Tidal Generator [t=00:01:40.536165][f=0012098] [12098] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:40.635048][f=0012115] [12115] Event [3392.53833,103.085808,3019.59717]: 1 lost unit Glaive [t=00:01:40.841391][f=0012152] [12152] Event [1192,110.722122,392]: 0 finished unit Solar Collector [t=00:01:40.858130][f=0012155] [12155] Event [3428.29419,106.582634,2730.02344]: 0 lost unit Scorcher [t=00:01:40.971882][f=0012175] [12175] Event [3321.08496,105.485672,2874.59473]: 1 lost unit Glaive [t=00:01:41.217519][f=0012218] [12218] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:41.493534][f=0012266] [12266] Event [3349.44751,103.722626,2980.19971]: 1 lost unit Glaive [t=00:01:41.599049][f=0012285] [12285] Event [4248,167.235062,2472]: 1 lost unit Metal Extractor [t=00:01:41.698165][f=0012302] [12302] Event [4792,88.0590668,3544]: 1 finished unit Wind/Tidal Generator [t=00:01:41.909643][f=0012341] [12341] Event [160.029648,168.910934,657.992249]: 0 finished unit Ripper [t=00:01:42.092144][f=0012373] [12373] Event [4192,170.313568,2688]: 1 lost unit Lotus [t=00:01:42.243053][f=0012401] [12401] Event [2736,170.514877,4800]: 1 lost unit Lotus [t=00:01:42.336719][f=0012419] [12419] Event [2800,169.810303,4688]: 1 lost unit Lotus [t=00:01:42.414582][f=0012431] [12431] Event [2467.66724,161.193756,4059.24121]: 1 lost unit Glaive [t=00:01:42.422825][f=0012432] [12432] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:42.436527][f=0012435] [12435] Event [2459.05493,160.659012,4017.97778]: 1 lost unit Glaive [t=00:01:42.784913][f=0012498] [12498] Event [2775.93994,172.147415,4911.33496]: 1 lost unit Conjurer [t=00:01:42.860975][f=0012513] [12513] Event [2720,172.423569,5008]: 1 lost unit Lotus [t=00:01:42.933447][f=0012525] [12525] Event [1720,162.445618,4600]: 0 finished unit Stardust [t=00:01:43.096809][f=0012557] [12557] Event [4776,88.0804596,3464]: 1 finished unit Wind/Tidal Generator [t=00:01:43.263287][f=0012586] [12586] Event [4696,175.308716,4552]: 1 finished unit Caretaker [t=00:01:43.371449][f=0012605] [12605] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:43.607788][f=0012646] [12646] Event [2824,172.75914,4920]: 1 lost unit Urchin [t=00:01:43.826144][f=0012685] [12685] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:43.875548][f=0012693] [12693] Event [4408,173.517151,2872]: 1 lost unit Metal Extractor [t=00:01:43.951406][f=0012705] [12705] Event [536,180.986023,856]: 0 finished unit Solar Collector [t=00:01:44.258703][f=0012744] [12744] Event [1432,108.291855,392]: 0 finished unit Solar Collector [t=00:01:44.580750][f=0012793] [12793] Event [2831.84937,104.174553,3893.81592]: 1 lost unit Imp [t=00:01:44.665362][f=0012808] [12808] Event [4264,165.74826,2408]: 1 lost unit Solar Collector [t=00:01:44.786180][f=0012827] [12827] Event [4760,99.6997452,3384]: 1 finished unit Wind/Tidal Generator [t=00:01:44.788467][f=0012827] [12827] Event [1182.53662,101.542847,1369.56506]: 1 lost unit Glaive [t=00:01:44.979154][f=0012859] [12859] Event [160.029648,168.910934,657.992249]: 0 finished unit Ripper [t=00:01:45.145826][f=0012881] [12881] Event [4424,173.568451,2808]: 1 lost unit Solar Collector [t=00:01:45.212836][f=0012896] [12896] Event [4792,173.701538,4536]: 1 finished unit Caretaker [t=00:01:45.216103][f=0012897] [12897] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:45.221049][f=0012898] [12898] Event [3665.80566,90.3512955,3792.86255]: 1 lost unit Glaive [t=00:01:45.349980][f=0012923] [12923] Event [2771.83813,108.87455,3885.49316]: 0 lost unit Ripper [t=00:01:45.478822][f=0012950] [12950] Event [1680,162.949158,4512]: 0 finished unit Radar Tower [t=00:01:45.504196][f=0012955] [12955] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:45.946530][f=0013029] [13029] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:46.204034][f=0013068] [13068] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:46.397778][f=0013097] [13097] Event [4744,110.586014,3304]: 1 finished unit Wind/Tidal Generator [t=00:01:46.448496][f=0013104] [13104] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:46.580952][f=0013123] [13123] Event [2871.4314,169.625488,4646.24121]: 1 lost unit Glaive [t=00:01:46.725215][f=0013145] [13145] Event [1554.32507,109.930695,500.38739]: 1 lost unit Glaive [t=00:01:46.739076][f=0013147] [13147] Event [536,181.032974,952]: 0 finished unit Solar Collector [t=00:01:46.784590][f=0013155] [13155] Event [2812.50391,170.91304,4775.04248]: 1 lost unit Glaive [t=00:01:46.839189][f=0013163] [13163] Event [2702.2312,171.406219,4587.99756]: 0 lost unit Scorcher [t=00:01:46.942403][f=0013179] [13179] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:47.000193][f=0013187] [13187] Event [3675.12451,88.6375885,3799.46851]: 1 lost unit Glaive [t=00:01:47.036368][f=0013193] [13193] Event [2593.06836,169.057663,4810.6958]: 0 lost unit Scorcher [t=00:01:47.109114][f=0013204] [13204] Event [2703.50391,169.945038,4770.14307]: 1 lost unit Glaive [t=00:01:47.455868][f=0013255] [13255] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:47.502789][f=0013263] [13263] Event [2533.61353,168.591141,4726.99756]: 1 lost unit Glaive [t=00:01:47.711978][f=0013294] [13294] Event [4632,115.194107,3320]: 1 lost unit Metal Extractor [t=00:01:47.764104][f=0013302] [13302] Event [4744,110.586014,3304]: 1 lost unit Wind/Tidal Generator [t=00:01:47.777267][f=0013304] [13304] Event [2399.95947,167.827133,4787.05176]: 1 lost unit Glaive [t=00:01:47.878607][f=0013319] [13319] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:47.953084][f=0013330] [13330] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:47.982444][f=0013334] [13334] Event [4760,99.7182846,3384]: 1 lost unit Wind/Tidal Generator [t=00:01:48.206444][f=0013368] [13368] Event [4776,88.0895386,3464]: 1 lost unit Wind/Tidal Generator [t=00:01:48.303391][f=0013382] gg [t=00:01:48.454912][f=0013405] [13405] Event [4582.3999,178.891266,4440]: 1 finished unit Glaive [t=00:01:48.550245][f=0013419] [13419] Event [4742.20605,98.6196671,3421.05542]: 1 lost unit Conjurer [t=00:01:48.556259][f=0013420] [13420] Event [2095.39429,165.320969,4747.28516]: 1 lost unit Glaive [t=00:01:48.631903][f=0013432] [13432] Event [2043.46216,164.619064,4708.94092]: 1 lost unit Glaive [t=00:01:48.687729][f=0013439] [13439] Event [undefined]: syll resigned [t=00:01:48.688068][f=0013439] game_message: syll has been destroyed! [t=00:01:48.688257][f=0013439] game_message: DasFapitale wins! [t=00:01:48.688743][f=0013439] Submitting stats [t=00:01:48.695274][f=0013439] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:48.698586][f=0013439] Part| Total Time|Time of the last 0.5s [t=00:01:48.698617][f=0013439] Draw 14006.40ms 23.44% [t=00:01:48.698682][f=0013439] Lua::Callins::Synced 8240.23ms 17.31% [t=00:01:48.698698][f=0013439] Lua::Callins::Unsynced 21634.31ms 29.57% [t=00:01:48.698711][f=0013439] Lua::CollectGarbage::Synced 303.26ms 0.20% [t=00:01:48.698723][f=0013439] Lua::CollectGarbage::Unsynced 689.02ms 0.30% [t=00:01:48.698736][f=0013439] Misc::Profiler::AddTime 73.04ms 0.00% [t=00:01:48.698748][f=0013439] Sim 34147.40ms 57.57% [t=00:01:48.700546][f=0013439] [13439] Received game_message: syll has been destroyed! [t=00:01:48.701705][f=0013439] [13439] Received game_message: DasFapitale wins! [t=00:01:48.712908][f=0013440] [13440] Game End Stats Header: 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27,6120,6140,6140,6120,111.076065,803.098328,803.098328,111.076065,0,0,0,0,0,0,0,0,704.549561,68.1322937,68.1322937,704.549561,3728.45239,2694.12866,2694.12866,3728.45239,400,360,360,400,20.9333324,55.917469,55.917469,20.9333324,55,1385,1385,55,24.1571884,29.138916,29.138916,24.1571884,2690,1215,1215,2690,3380.5,2509.59985,2509.59985,3380.5,2975,3180,3180,2975,2509.59985,3510.5,3510.5,2509.59985,90.3331223,112.166122,112.166122,90.3331223,2761.60815,3981.08569,3981.08569,2761.60815 [t=00:01:48.715968][f=0013440] [13440] Game End Stats Values: 28,5980,6265,6265,5980,111.535957,889.035767,889.035767,111.535957,0,0,0,0,0,0,0,0,704.549561,165.57309,165.57309,704.549561,4165.2251,3131.41748,3131.41748,4165.2251,400,480,480,400,22,41.1234093,41.1234093,22,55,1385,1385,55,24.0306587,27.7291584,27.7291584,24.0306587,2430,1150,1150,2430,3705.5,2769.59985,2769.59985,3705.5,3095,3250,3250,3095,2769.59985,3835.5,3835.5,2769.59985,90.3331223,112.166122,112.166122,90.3331223,3224.49072,4431.75732,4431.75732,3224.49072 [t=00:01:48.716081][f=0013440] [13440] Game End Stats Values: 29,6380,6000,6000,6380,112.393379,946.925964,946.925964,112.393379,0,0,0,0,0,0,0,0,704.549561,183.822723,183.822723,704.549561,4962.62207,3332.89453,3332.89453,4962.62207,620,300,300,620,23.7333336,39.1657028,39.1657028,23.7333336,55,1385,1385,55,24.0571613,24.6593513,24.6593513,24.0571613,2540,1020,1020,2540,4378.3335,2899.59985,2899.59985,4378.3335,3165,3295,3295,3165,2899.59985,4508.33301,4508.33301,2899.59985,90.3331223,112.166122,112.166122,90.3331223,3538.91211,5236.4541,5236.4541,3538.91211 [t=00:01:48.716193][f=0013440] [13440] Game End Stats Values: 30,6445,5945,5945,6445,115.040741,1034.4425,1034.4425,115.040741,0,0,0,0,0,0,0,0,704.549561,183.822723,183.822723,704.549561,5409.16602,3572.90576,3572.90576,5409.16602,620,180,180,620,26.5333328,59.4346199,59.4346199,26.5333328,110,1385,1385,110,26.9764767,24.5011024,24.5011024,26.9764767,2410,1095,1095,2410,4973.3335,3139.59985,3139.59985,4973.3335,3305,3285,3285,3305,3269.59985,5103.33301,5103.33301,3269.59985,137.166153,112.166122,112.166122,137.166153,3826.57666,5685.03662,5685.03662,3826.57666 [t=00:01:48.716326][f=0013440] [13440] Game End Stats Values: 31,6385,5410,5410,6385,119.451569,1120.18909,1120.18909,119.451569,0,0,0,0,0,0,0,0,704.549561,183.822723,183.822723,704.549561,6294.45313,3880.63745,3880.63745,6294.45313,620,180,180,620,29.2307701,65.033577,65.033577,29.2307701,110,1385,1385,110,29.0572701,24.1343575,24.1343575,29.0572701,2280,835,835,2280,5868.3335,3399.59985,3399.59985,5868.3335,3375,3010,3010,3375,3659.59985,5998.33301,5998.33301,3659.59985,196.667969,112.166122,112.166122,196.667969,4163.64941,6633.03613,6633.03613,4163.64941 [t=00:01:48.777517][f=0013449] [13449] Event [2005.90552,164.131622,4685.22314]: 1 lost unit Glaive [t=00:01:48.840513][f=0013458] [13458] Event [2015.08875,164.211365,4698.4375]: 1 lost unit Glaive [t=00:01:48.852004][f=0013459] [13459] Event [552,180.680252,1048]: 0 finished unit Solar Collector [t=00:01:48.857197][f=0013460] [13460] Event [4792,88.0681458,3544]: 1 lost unit Wind/Tidal Generator [t=00:01:49.028789][f=0013484] [13484] Event [3632.7356,90.7850647,3769.0708]: 1 lost unit Glaive [t=00:01:49.057240][f=0013488] [13488] Event [4648,115.285591,3256]: 1 lost unit Solar Collector [t=00:01:49.102208][f=0013496] gg [t=00:01:49.214136][f=0013517] [13517] Event [1712,163.942596,4416]: 0 finished unit Lotus [t=00:01:49.763301][f=0013599] [13599] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:49.924951][f=0013624] Player DasFapitale left the game: normal quit [t=00:01:49.925021][f=0013624] [13624] Event [undefined]: DasFapitale quit [t=00:01:50.761329][f=0013752] No clients connected, shutting down server [t=00:01:50.761384][f=0013752] Server shutdown [t=00:01:50.761675][f=0013752] [13752] all players disconnected [t=00:01:51.145071][f=0013815] [13815] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:51.964301][f=0013964] [13964] Event [1288,106.193344,312]: 0 finished unit Solar Collector [t=00:01:52.305346][f=0014035] [14035] Event [552,179.445053,1144]: 0 finished unit Solar Collector [t=00:01:52.327477][f=0014039] [14039] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:52.674192][f=0014110] [14110] Event [2840,170.475677,584]: 0 finished unit Metal Extractor [t=00:01:53.280868][f=0014236] [14236] Event [160.029648,168.910934,657.992249]: 0 finished unit Scorcher [t=00:01:54.292408][f=0014469] [14469] Event [160.029648,168.910934,657.992249]: 0 finished unit Fencer [t=00:01:54.816114][f=0014595] [14595] Event [1672,166.66748,3688]: 0 finished unit Metal Extractor [t=00:01:55.241713][f=0014699] [14699] Event [1656,102.609276,280]: 0 finished unit Solar Collector [t=00:01:55.280045][f=0014708] [14708] Event [160.029648,168.910934,657.992249]: 0 finished unit Fencer [t=00:01:55.896918][f=0014861] [14861] Event [552,176.984055,1240]: 0 finished unit Solar Collector [t=00:01:56.190112][f=0014932] [14932] Event [3496,163.27565,520]: 0 finished unit Metal Extractor [t=00:01:56.263244][f=0014948] [14948] Event [160.029648,168.910934,657.992249]: 0 finished unit Fencer [t=00:01:57.156546][f=0015173] [15173] Event [1560,108.968246,376]: 0 finished unit Solar Collector [t=00:01:57.227838][f=0015188] [15188] Event [160.029648,168.910934,657.992249]: 0 finished unit Fencer [t=00:01:58.157825][f=0015428] [15428] Event [160.029648,168.910934,657.992249]: 0 finished unit Fencer [t=00:01:58.696870][f=0015560] Autoquit sending quit command. [t=00:01:58.697402][f=0015560] [QuitAction] user exited to system [t=00:01:58.698272][f=0015560] [SpringApp::Kill][1] fromRun=1 [t=00:01:58.698632][f=0015560] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:58.698679][f=0015560] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:58.698693][f=0015560] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:58.698704][f=0015560] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:58.698715][f=0015560] [SpringApp::Kill][2] [t=00:01:58.699509][f=0015560] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:58.699686][f=0015560] [Game::KillLua][1] dtor=0 luaUI=0x55e783db5da0 [t=00:01:58.699922][f=0015560] Start widgetHandler:Shutdown [t=00:01:58.705022][f=0015560] Shutdown - SaveOrderList Complete [t=00:01:58.705764][f=0015560] Writing last game win data [t=00:01:58.715169][f=0015560] Shutdown - SaveConfigData Complete [t=00:01:58.715195][f=0015560] Shutdown Widget - Save/Load API [t=00:01:58.715221][f=0015560] Shutdown Widget - Chili Highlight [t=00:01:58.715239][f=0015560] Shutdown Widget - Draw After Chili [t=00:01:58.715259][f=0015560] Shutdown Widget - API Unit Tracker GL4 [t=00:01:58.715277][f=0015560] Shutdown Widget - EPIC Menu [t=00:01:58.716864][f=0015560] Shutdown Widget - Chili Widget Selector [t=00:01:58.717895][f=0015560] Shutdown Widget - Chili Minimap [t=00:01:58.718020][f=0015560] Shutdown Widget - Local Team Colors [t=00:01:58.718037][f=0015560] Shutdown Widget - Display Keys 2 [t=00:01:58.718087][f=0015560] Shutdown Widget - Save Game Menu [t=00:01:58.718101][f=0015560] Shutdown Widget - Unit Icons [t=00:01:58.718120][f=0015560] Shutdown Widget - Noises [t=00:01:58.718134][f=0015560] Shutdown Widget - HealthBars [t=00:01:58.719022][f=0015560] Shutdown Widget - Win Counter [t=00:01:58.719045][f=0015560] Shutdown Widget - SpringRTS Replay Stats [t=00:01:58.719088][f=0015560] Shutdown Widget - EndGame APM stats [t=00:01:58.719103][f=0015560] Shutdown Widget - BuildETA [t=00:01:58.719120][f=0015560] Shutdown Widget - Modular Comm Info [t=00:01:58.719135][f=0015560] Shutdown Widget - Stereo3D [t=00:01:58.719155][f=0015560] Shutdown Widget - Showeco and Grid Drawer [t=00:01:58.719169][f=0015560] Shutdown Widget - Point Tracker [t=00:01:58.719183][f=0015560] Shutdown Widget - Missile Silo Range [t=00:01:58.719198][f=0015560] Shutdown Widget - MinimapEvents [t=00:01:58.719211][f=0015560] Shutdown Widget - Local Widgets Config [t=00:01:58.719233][f=0015560] Shutdown Widget - Highlight Geos [t=00:01:58.719247][f=0015560] Shutdown Widget - Grab Input [t=00:01:58.719265][f=0015560] Shutdown Widget - Defense Range Zero-K [t=00:01:58.719285][f=0015560] Shutdown Widget - Darkening [t=00:01:58.719310][f=0015560] Shutdown Widget - Context Menu [t=00:01:58.719324][f=0015560] Shutdown Widget - Chili Spectator Panels [t=00:01:58.719338][f=0015560] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:58.719356][f=0015560] Shutdown Widget - Chili Nuke Warning [t=00:01:58.719373][f=0015560] Shutdown Widget - Chili EndGame Window [t=00:01:58.719393][f=0015560] Shutdown Widget - Chili Economy Panel Default [t=00:01:58.719505][f=0015560] Shutdown Widget - CameraShake [t=00:01:58.719522][f=0015560] Shutdown Widget - State Reverse and Latency [t=00:01:58.719535][f=0015560] Shutdown Widget - Music Player v2 [t=00:01:58.719550][f=0015560] Shutdown Widget - Attack AoE [t=00:01:58.719564][f=0015560] Shutdown Widget - UnitShapes [t=00:01:58.719604][f=0015560] Shutdown Widget - Map Edge Extension [t=00:01:58.719618][f=0015560] Shutdown Widget - Lua Metal Decals [t=00:01:58.719632][f=0015560] Shutdown Widget - Selection Send [t=00:01:58.719646][f=0015560] Shutdown Widget - LupsManager [t=00:01:58.719672][f=0015560] Shutdown Widget - Newton Firezone [t=00:01:58.719703][f=0015560] Shutdown Widget - Chili Pro Console [t=00:01:58.720987][f=0015560] Shutdown Widget - Persistent Build Height [t=00:01:58.721008][f=0015560] Shutdown Widget - Lasso Terraform GUI [t=00:01:58.721032][f=0015560] Shutdown Widget - Lups [t=00:01:58.721072][f=0015560] Shutdown Widget - Chili Framework [t=00:01:58.721086][f=0015560] Shutdown Widget - Mex Placement Handler [t=00:01:58.721100][f=0015560] Shutdown Widget - Chili Core Selector [t=00:01:58.721186][f=0015560] Shutdown Widget - Custom Markers [t=00:01:58.721205][f=0015560] Shutdown Widget - Select Keys [t=00:01:58.721237][f=0015560] Shutdown Widget - Pause Screen [t=00:01:58.721520][f=0015560] Shutdown Widget - Text To Speech Control [t=00:01:58.721547][f=0015560] Shutdown Widget - Layout Handler [t=00:01:58.721563][f=0015560] End widgetHandler:Shutdown [t=00:01:58.787970][f=0015560] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={523241,77162328} {int,ext,rec}Allocs={11931408,0,0} {chunk,block}Bytes={77162328,0} [t=00:01:58.788060][f=0015560] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:58.788071][f=0015560] [Game::KillLua][3] dtor=0 luaRules=0x55e77e021bc0 [t=00:01:58.788119][f=0015560] Start gadgetHandler:Shutdown [t=00:01:58.788134][f=0015560] Shutdown - StartSetup [t=00:01:58.788148][f=0015560] Shutdown - UnitMorph [t=00:01:58.789191][f=0015560] Shutdown - Carrier Drones [t=00:01:58.789210][f=0015560] Shutdown - Missile Silo Controller [t=00:01:58.789225][f=0015560] Shutdown - Modular Comm Info [t=00:01:58.789239][f=0015560] Shutdown - Terrain Texture Handler [t=00:01:58.789253][f=0015560] Shutdown - UnitCloakShield [t=00:01:58.789453][f=0015560] Shutdown - Starlight Handler [t=00:01:58.789484][f=0015560] End gadgetHandler:Shutdown [t=00:01:58.822941][f=0015560] Start gadgetHandler:Shutdown [t=00:01:58.822997][f=0015560] Shutdown - Save/Load [t=00:01:58.823020][f=0015560] Shutdown - Teleport Throw [t=00:01:58.823039][f=0015560] Shutdown - UnitMorph [t=00:01:58.823060][f=0015560] Shutdown - Modular Comm Info [t=00:01:58.823074][f=0015560] Shutdown - Retreat Command [t=00:01:58.823093][f=0015560] Shutdown - Shockwaves [t=00:01:58.823109][f=0015560] Shutdown - UnitCloakShield [t=00:01:58.823127][f=0015560] Shutdown - Lups Cloak FX [t=00:01:58.823145][f=0015560] Shutdown - Lups [t=00:01:58.823187][f=0015560] Shutdown - Lups Shield [t=00:01:58.823267][f=0015560] End gadgetHandler:Shutdown [t=00:01:58.858177][f=0015560] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11931439,0,0} {chunk,block}Bytes={0,0} [t=00:01:58.858376][f=0015560] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11931439,0,0} {chunk,block}Bytes={0,0} [t=00:01:58.858428][f=0015560] [Game::KillLua][4] dtor=0 [t=00:01:58.858440][f=0015560] [Game::KillLua][5] dtor=0 [t=00:01:58.863750][f=0015560] [Game::~CGame][1] [t=00:01:58.863799][f=0015560] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:58.863810][f=0015560] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:58.863821][f=0015560] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:58.863830][f=0015560] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:58.863842][f=0015560] [Game::KillLua][4] dtor=1 [t=00:01:58.863857][f=0015560] [Game::KillLua][5] dtor=1 [t=00:01:58.863984][f=0015560] [Game::KillMisc][1] [t=00:01:58.863997][f=0015560] [Game::KillMisc][2] [t=00:01:58.865158][f=0015560] [Game::KillMisc][3] [t=00:01:58.865881][f=0015560] [Game::KillRendering][1] [t=00:01:58.972485][f=0015560] [3DOParser::Kill] allocated 1 pieces [t=00:01:58.972528][f=0015560] [S3OParser::Kill] allocated 5462 pieces [t=00:01:58.984005][f=0015560] [AssParser::Kill] allocated 669 pieces [t=00:01:59.151326][f=0015560] [Game::KillInterface][1] [t=00:01:59.151792][f=0015560] [Game::KillInterface][2] [t=00:01:59.160811][f=0015560] [Game::KillSimulation][1] [t=00:01:59.161135][f=0015560] [Game::KillSimulation][2] [t=00:02:00.178732][f=0015560] [CCollisionHandler] dis-/continuous tests: 0/305280 [t=00:02:00.180778][f=0015560] [Game::KillSimulation][3] [t=00:02:00.181453][f=0015560] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.182036][f=0015560] [~CPathCache(20x20)] cacheHits=26 hitPercentage=9% numHashColls=0 maxCacheSize=21 [t=00:02:00.182070][f=0015560] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.182091][f=0015560] [~CPathCache(40x40)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=72 [t=00:02:00.193346][f=0015560] [~CRectangleOverlapHandler] 49% overlap reduction [t=00:02:00.203767][f=0015560] [LosHandler::Kill] raycast instance cache-{hits,misses}={16521,16770}; shared=15%; cached=34% [t=00:02:00.469064][f=0015560] [Game::KillSimulation][4] [t=00:02:05.033074][f=0015560] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:05.034222][f=0015560] [Game::~CGame][2] [t=00:02:05.034245][f=0015560] [Game::~CGame][3] [t=00:02:05.303182][f=0015560] [SpringApp::Kill][3] [t=00:02:05.303776][f=0015560] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164613 bytes sent 218400 bytes recv'd [t=00:02:05.308072][f=0015560] Kill: client disconnecting... [t=00:02:07.318958][f=0015560] CloseConnection: client connection closed [t=00:02:07.320070][f=0015560] [SpringApp::Kill][4] font=0x55e75d4fa600 [t=00:02:07.330642][f=0015560] [SpringApp::Kill][5] [t=00:02:07.352249][f=0015560] [SpringApp::Kill][6] [t=00:02:07.352308] [SpringApp::Kill][7] [t=00:02:07.353929] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:07.353987] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:07.354003] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:07.354015] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:07.354026] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:07.354037] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:07.354047] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {448, 1048576, 1048576}, EBO = {672, 1048576, 1048576} [t=00:02:07.354058] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6896, 1048576, 1048576}, EBO = {10344, 1048576, 1048576} [t=00:02:07.354068] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:07.354079] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:07.354090] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:07.354100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:07.354111] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:07.371403] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:07.371447] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:07.371457] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:07.371467] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:07.373056] [VFS] [SpringVFS::DeleteArchives] [t=00:02:07.373077] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:07.373337] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55e75d5d2900) [t=00:02:07.383109] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3786ms [t=00:02:07.383162] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=107ms [t=00:02:07.383433] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=56ms [t=00:02:07.383449] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=55ms [t=00:02:07.383460] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=41ms [t=00:02:07.383786] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=36ms [t=00:02:07.384059] file="bitmaps/loadpictures/communication.png" indx=519 inflSize=2799kb readTime=35ms [t=00:02:07.384075] file="luarules/utilities/unitrendering.lua" indx=1990 inflSize=3kb readTime=32ms [t=00:02:07.384086] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=28ms [t=00:02:07.384284] file="objects3d/armcom3_dead.s3o" indx=5005 inflSize=153kb readTime=28ms [t=00:02:07.384299] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:02:07.398440] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167576396 bytes cached in 3476 files [t=00:02:07.782623] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:02:07.782882] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55e75d4ed170) [t=00:02:07.784501] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:02:07.785406] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:07.785586] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e75d6ac970) [t=00:02:07.785802] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:02:07.786033] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff144008ec0) [t=00:02:07.786691] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:07.789331] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e75d4ece80) [t=00:02:07.789561] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:07.789576] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:07.789591] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:07.789602] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:07.789613] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:07.789624] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:07.791139] [SpringApp::Kill][8] [t=00:02:07.791161] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:07.791172] [WatchDog::Uninstall][1] hangDetectorThread=0x55e7185ce4d0 (joinable=1) [t=00:02:07.791182] [WatchDog::Uninstall][2] [t=00:02:08.207718] [WatchDog::Uninstall][3] [t=00:02:08.207773] [SpringApp::Kill][9]