[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010227] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010261] Using writeable configuration source: "/tmp/tmp.koGwWgjhLG/springsettings.1552262.cfg" [t=00:00:00.017834] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018482] ============== ============== [t=00:00:00.018500] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018510] [t=00:00:00.018519] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018534] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018542] Use "none" to disable the default log sections. [t=00:00:00.018551] ============== ============== [t=00:00:00.018561] ============== ============== [t=00:00:00.018615] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018626] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018636] ROAM = 2 [t=00:00:00.018645] RotateLogFiles = 1 [t=00:00:00.018655] TeamHighlight = 0 [t=00:00:00.018665] ============== ============== [t=00:00:00.018674] ============== ============== [t=00:00:00.018683] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018693] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018703] Compiler Version: gcc-11.1.0 [t=00:00:00.018724] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018902] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018914] Binary Word Size: 64-bit (native) [t=00:00:00.018923] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018932] Physical CPU Cores: 1 [t=00:00:00.018941] Logical CPU Cores: 1 [t=00:00:00.018950] ============== ============== [t=00:00:00.019013] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019023] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019032] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019041] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019050] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020645] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020665] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020698] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020731] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020756] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020766] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020802] [GR::LogVersionInfo] [t=00:00:00.020811] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020821] GL version : [t=00:00:00.020830] GL vendor : [t=00:00:00.020839] GL renderer : [t=00:00:00.020847] GLSL version: [t=00:00:00.020856] GLEW version: spring headless stub GLEW version [t=00:00:00.020865] GPU memory : unknown [t=00:00:00.020874] SDL swap-int: 0 [t=00:00:00.020883] SDL driver : headless stub [t=00:00:00.020893] [t=00:00:00.020902] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020911] GLSL shader support : 0 [t=00:00:00.020920] GL4 support : 0 [t=00:00:00.020929] FBO extension support : 0 [t=00:00:00.020937] NVX GPU mem-info support : 0 [t=00:00:00.020967] ATI GPU mem-info support : 0 [t=00:00:00.020977] NPOT-texture support : 1 (0) [t=00:00:00.020986] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020995] texture query-LOD support : 1 (0) [t=00:00:00.021004] MSAA frame-buffer support : 0 (0) [t=00:00:00.021013] Z-buffer depth : 16 (-) [t=00:00:00.021022] primitive-restart support : 0 (0) [t=00:00:00.021031] clip-space control support: 0 (0) [t=00:00:00.021040] seamless cube-map support : 0 (0) [t=00:00:00.021049] frag-depth layout support : 0 (0) [t=00:00:00.021058] persistent maps support : 0 (0) [t=00:00:00.021066] explicit attribs location : 0 (0) [t=00:00:00.021075] multi draw indirect : 0 (-) [t=00:00:00.021084] [t=00:00:00.021094] max. FBO samples : -1 [t=00:00:00.021103] max. FS/program texture slots : 8/8 [t=00:00:00.021112] max. texture size : 2048 [t=00:00:00.021124] max. texture anisotropy level : 0.000000 [t=00:00:00.021133] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021141] max. draw-buffers : 0 [t=00:00:00.021150] max. rec. indices/vertices : 0/0 [t=00:00:00.021160] max. uniform buffer-bindings : 0 [t=00:00:00.021169] max. uniform block-size : 0KB [t=00:00:00.021178] max. storage buffer-bindings : 0 [t=00:00:00.021187] max. storage block-size : 0MB [t=00:00:00.021196] [t=00:00:00.021205] enable AMD-hacks : 0 [t=00:00:00.021214] compress MIP-maps: 0 [t=00:00:00.021581] [GR::UpdateGLConfigs] [t=00:00:00.021608] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021622] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021632] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021641] [GR::InitGLState] [t=00:00:00.021819] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.787027] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.818149] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.826782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.827314] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.827337] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.827353] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.028427] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.030827] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.064140] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.064500] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.077570] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:01.078224] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.078388] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.089261] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80ec01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.089287] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.094991] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.095019] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.095030] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.095039] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.095455] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2457 MB [t=00:00:01.123961][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.124156][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.124182][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1552262/replay.sdfz" for game data... [t=00:00:01.278325][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.286896][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.286931][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.291163][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.291227][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [t=00:00:01.291255][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.350028][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a46e64a700] using map "Altair_Crossing_V4" (loaded=0 cached=0) [t=00:00:01.351607][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.353778][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.354270][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a46e64a700] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.355320][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.366441][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.366944][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.378935][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:01.379133][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.385361][f=-000001] forceSingleThreaded, false [t=00:00:01.505090][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.505124][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.505216][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.505272][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.505325][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.505377][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.506464][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.506960][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.507440][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.510400][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.511867][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.513652][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.513681][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.514230][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.522026][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.523492][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.524496][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.524779][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.525407][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.525423][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.546637][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.546687][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.726715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.786911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [t=00:00:02.479196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.903996][f=-000001] Loading UnitDefs_posts [t=00:00:03.086433][f=-000001] Loading FeatureDefs_posts [t=00:00:03.179158][f=-000001] Loading WeaponDefs_posts [t=00:00:03.218746][f=-000001] Loading ArmorDefs_posts [t=00:00:03.250715][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 761ms [t=00:00:03.319909][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 840ms [t=00:00:03.319997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.536991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.537480][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.538334][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.538359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.539450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.543561][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.857151][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.919156][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.062139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.067107][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.067154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.586648][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 519ms [t=00:00:04.586970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.700196][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [t=00:00:04.700252][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.729386][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [t=00:00:05.603003][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.606825][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.607741][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.618397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.355577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.366993][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.367027][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.368531][f=-000001] InfoTexture: legacy [t=00:00:11.368554][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.370373][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.004147][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.005550][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:12.005577][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.006498][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.209251][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.210862][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.520296][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.551350][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.562222][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.562267][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.563367][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.028909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.042555][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.043128][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.225856][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.227275][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.227298][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.233302][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.233353][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.233365][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:13.233376][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.233386][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.233396][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.233406][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=46a37f73 [t=00:00:13.236654][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.236698][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.236709][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:13.236719][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.236729][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.236738][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.236749][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=46a37f83 [t=00:00:13.236759][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a47663e380 has BLOCKSIZE 1 [t=00:00:13.239171][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.239204][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.239219][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:13.239230][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.239388][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.239405][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=46a37cd9 [t=00:00:13.246897][f=-000001] [Path] [PathEstimator::ReadFile] hash=46a37cd9 file="cache/105dev-BAR105/paths/Altair_Crossing_V4.pe-46a37cd9.zip" (exists=1) [t=00:00:13.248554][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.253670][f=-000001] Path cache (32, 32) initialized. [t=00:00:13.253702][f=-000001] Path cache (32, 32) initialized. [t=00:00:13.255670][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.255685][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.255695][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:13.255706][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.255716][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.255726][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=46a37ce9 [t=00:00:13.312424][f=-000001] [Path] [PathEstimator::ReadFile] hash=46a37ce9 file="cache/105dev-BAR105/paths/Altair_Crossing_V4.pe2-46a37ce9.zip" (exists=1) [t=00:00:13.313061][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.314606][f=-000001] Path cache (16, 16) initialized. [t=00:00:13.314629][f=-000001] Path cache (16, 16) initialized. [t=00:00:13.314643][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (86ms, checksum 67c58128)" [t=00:00:13.314695][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.314708][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.314729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.450944][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:13.451533][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.528174][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.997604][f=-000001] Synced LuaRules: finished loading [t=00:00:16.018467][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.649083][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.707757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.826240][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:17.976538][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.976937][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.977305][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.042473][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.050361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.051143][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.051164][f=-000001] LuaSocket Support: enabled [t=00:00:18.066609][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.150513][f=-000001] localWidgets, nil, true, true [t=00:00:18.153133][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.153169][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.163786][f=-000001] USE_OLD_CHILI [t=00:00:18.982719][f=-000001] Loading last game win data [t=00:00:18.983930][f=-000001] Resetting win data [t=00:00:18.984407][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.984479][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.984493][f=-000001] Player and team counts match, continuing [t=00:00:18.984508][f=-000001] SanColonia was in last game but is now absent, resetting scores [t=00:00:19.292983][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.293124][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.392444][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.604631][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.296896][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.511616][f=-000001] forceSingleThreaded, false [t=00:00:21.933863][f=-000001] Loaded API widget: i18n [t=00:00:21.936809][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.937131][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.937397][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.937822][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.938402][f=-000001] Loaded API widget: Win Counter [t=00:00:22.143953][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.144342][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.144628][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.144849][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.145053][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.146949][f=-000001] Loaded API widget: Lups [t=00:00:22.432552][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.432986][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.433305][f=-000001] Loaded widget: Save/Load API [t=00:00:22.433609][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.433895][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.434753][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.439434][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.441110][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.441134][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.441205][f=-000001] Set maximum particles to: 0 [t=00:00:22.441800][f=-000001] Set UnitIconDist to 0 [t=00:00:22.543926][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.544361][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.545669][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.572279][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.572699][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.581493][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.581830][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.582325][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.582613][f=-000001] Mexspot Fetcher fetching [t=00:00:22.582806][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.583116][f=-000001] Team highlighting: Disabled [t=00:00:22.583216][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.584162][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.584576][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.584964][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.585187][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.585402][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.585632][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.585910][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.586257][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.586640][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.587236][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.587561][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.587577][f=-000001] Using fallback unit outlines [t=00:00:22.587793][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.588187][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.597130][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.599339][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.599759][f=-000001] Loaded widget: Unit Icons [t=00:00:22.600080][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.600516][f=-000001] Loaded widget: Noises [t=00:00:22.645558][f=-000001] Loaded widget: HealthBars [t=00:00:22.645990][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.646281][f=-000001] Loaded widget: Guard Remove [t=00:00:22.649777][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.650263][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.650657][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.650691][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1552262/events.log [t=00:00:22.654119][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.654594][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.656322][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.656603][f=-000001] Loaded widget: Objectives [t=00:00:22.656988][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.657425][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.657832][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.658296][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.658767][f=-000001] Loaded widget: BuildETA [t=00:00:22.662745][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.663590][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.663908][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.667048][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.667536][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.668311][f=-000001] Loaded widget: Command Alpha [t=00:00:22.669161][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.669411][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.669737][f=-000001] Loaded widget: Ghost Site [t=00:00:22.670526][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.670759][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.672206][f=-000001] Loaded widget: Stereo3D [t=00:00:22.672679][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.672974][f=-000001] Loaded widget: SmoothCam [t=00:00:22.673372][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.673891][f=-000001] Loaded widget: Simple Settings [t=00:00:22.674475][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.674897][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.675346][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.675602][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.675851][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.676300][f=-000001] Loaded widget: Point Tracker [t=00:00:22.676565][f=-000001] Loaded widget: Orbit Command [t=00:00:22.676802][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.677070][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.677565][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.677948][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.678412][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.678780][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.679126][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.679458][f=-000001] Loaded widget: Keep Target [t=00:00:22.679695][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.680153][f=-000001] Loaded widget: In-game Guide [t=00:00:22.680530][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.680931][f=-000001] Loaded widget: Haven Handler [t=00:00:22.681812][f=-000001] Input grabbing is enabled! [t=00:00:22.681840][f=-000001] Input grabbing is enabled! [t=00:00:22.681948][f=-000001] Loaded widget: Grab Input [t=00:00:22.682316][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.682540][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.683011][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.690616][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.691191][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.691555][f=-000001] Loaded widget: Decloak Range [t=00:00:22.691967][f=-000001] Loaded widget: Darkening [t=00:00:22.700239][f=-000001] Loaded widget: Context Menu [t=00:00:22.701055][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.701339][f=-000001] Loaded widget: Easy Facing [t=00:00:22.701775][f=-000001] Loaded widget: Ferry Points [t=00:00:22.735493][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.735894][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.736262][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.736507][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.736917][f=-000001] EndGame Graph disabled [t=00:00:22.801444][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.815144][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.816475][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.816926][f=-000001] Loaded widget: CameraShake [t=00:00:22.817206][f=-000001] Loaded widget: Blast Radius [t=00:00:22.817593][f=-000001] Loaded widget: Autoquit [t=00:00:22.817996][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.818294][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.818792][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.819173][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.819563][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.819962][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.820356][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.821415][f=-000001] Loaded widget: Attack Warning [t=00:00:22.821759][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.822403][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.823619][f=-000001] Loaded widget: Auto Group [t=00:00:22.824581][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.825539][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.825874][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.826693][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.827627][f=-000001] Loaded widget: Select Com at start [t=00:00:22.834361][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.835566][f=-000001] Loaded widget: Transport AI [t=00:00:22.835813][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.836051][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.863310][f=-000001] Loaded widget: Unit Start State [t=00:00:22.863790][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.869654][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.870592][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.870912][f=-000001] Loaded widget: Icon Sets [t=00:00:22.997654][f=-000001] Loaded widget: Attack AoE [t=00:00:22.999677][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.000750][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.000997][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.001422][f=-000001] Loaded widget: Commands FX [t=00:00:23.017524][f=-000001] Loaded widget: UnitShapes [t=00:00:23.018040][f=-000001] : disabled for spectators [t=00:00:23.019044][f=-000001] Loaded widget: Stockpiler [t=00:00:23.020942][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.021459][f=-000001] Loaded widget: State Icons [t=00:00:23.022746][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.023127][f=-000001] Loaded widget: Shield Guard [t=00:00:23.023518][f=-000001] Loaded widget: Selection Send [t=00:00:23.023895][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.024272][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.024527][f=-000001] Loaded widget: AllyCursors [t=00:00:23.024885][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.025230][f=-000001] : disabled for spectators [t=00:00:23.026092][f=-000001] Loaded widget: Building Starter [t=00:00:23.026504][f=-000001] : disabled for spectators [t=00:00:23.027312][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.027662][f=-000001] Loaded widget: Units on Fire [t=00:00:23.028033][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.028345][f=-000001] Loaded widget: LupsManager [t=00:00:23.028889][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.029482][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.030743][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.031143][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.040416][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.049791][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.050709][f=-000001] Loaded widget: Chili Docking [t=00:00:23.051263][f=-000001] Loaded widget: HUD Presets [t=00:00:23.052060][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.054980][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.055478][f=-000001] Loaded widget: Image Preloader [t=00:00:23.056082][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:23.056355][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.061374][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.061996][f=-000001] Loaded widget: Custom Markers [t=00:00:23.063502][f=-000001] Loaded widget: Select Keys [t=00:00:23.064502][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.065019][f=-000001] Loaded widget: Start Boxes [t=00:00:23.065312][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.066276][f=-000001] Loaded widget: Pause Screen [t=00:00:23.076424][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.076937][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.077726][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.078175][f=-000001] SetSunLighting [t=00:00:23.079727][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.080263][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.084813][f=-000001] Loaded widget: Layout Handler [t=00:00:23.085354][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.085401][f=-000001] Loaded widget: GC Control [t=00:00:23.085682][f=-000001] Loaded widget: Font Cache [t=00:00:23.098695][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.101325][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.106072][f=-000001] Writing last game win data [t=00:00:23.111519][f=-000001] LuaUI v0.3 [t=00:00:23.311908][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.081433][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.094853][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.707873][f=-000001] Spectator mode. Widget removed. [t=00:00:24.719494][f=-000001] Spectator mode. Widget removed. [t=00:00:24.724207][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.724291][f=-000001] Playback paused [t=00:00:24.730843][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.808721][f=-000001] Opening demofile demos/1552262/replay.sdfz [t=00:00:24.808757][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.808770][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.809045][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.809068][f=-000001] -> Connection established (given id 3) [t=00:00:24.809133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=99936aa54ab09e26151e2d55ccc30c63db6e693748333575d3305c6df53de22f28ba8c478dc97b9cc3a85f4a6bcb8232958cb3b6bdaf72bb44312e82f7d76e47" [t=00:00:24.809154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.809172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:24.809196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:24.809215][f=-000001] Speed set to 20.0 [server] [t=00:00:24.809228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a48d96fad0,0x55a488ebb8e0}][locale="C"]" [t=00:00:24.809241][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.823505][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.823539][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.295555][f=-000001] Beginning demo playback [t=00:00:35.310409][f=-000001] GameID: ddf1d5639380d1a548167622edeebd4f [t=00:00:35.334751][f=-000001] Connection attempt from nonumberinuser_oof [t=00:00:35.334791][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.335506][f=-000001] [0] Event [undefined]: nonumberinuser_oof changed status [t=00:00:35.335705][f=-000001] -> Connection established (given id 1) [t=00:00:35.346357][f=-000001] Connection attempt from zoi2006113 [t=00:00:35.346391][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.346448][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:00:35.346787][f=-000001] -> Connection established (given id 0) [t=00:00:35.347269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=99936aa54ab09e26151e2d55ccc30c63db6e693748333575d3305c6df53de22f28ba8c478dc97b9cc3a85f4a6bcb8232958cb3b6bdaf72bb44312e82f7d76e47" [t=00:00:35.347314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.435030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c75e893e4e298e1d3b377ece5f158a56627fe6651d626156e5d3bce7be22833ad27cdf6ae79f5660999f62ec1dd5e843bba8fffd6a231a4615acd961de1f00b0" [t=00:00:35.435072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.906575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:35.906613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:36.046980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:36.047042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:36.230788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[Game::Load][lua{Rules,Gaia}={000001c48d7a9fa0,000001c4876b5430}][locale="C"]" [t=00:00:36.475172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={0000014e63a0d190,0000014e63275c00}][locale="C"]" [t=00:00:36.800940][f=-000001] Allies: I choose: budget expensive man! [t=00:00:37.115244][f=-000001] Allies: I choose: Engineer! [t=00:00:37.640663][f=-000001] [0] Event [498,164.014343,2067]: 0 finished unit Engineer Commander [t=00:00:37.648831][f=-000001] [0] Event [3736,163.728271,1966]: 1 finished unit Recon Commander [t=00:00:37.661726][f=0000000] [0] nonumberinuser_oof, team: 1, elo:1812, userid: 570612 [t=00:00:37.661779][f=0000000] [0] zoi2006113, team: 0, elo:1238, userid: 452328 [t=00:00:37.661807][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.668110][f=0000000] Playback continued [t=00:00:37.735477][f=0000031] [31] Event [3880,164.131165,1992]: 1 finished unit Amphbot Factory [t=00:00:38.038436][f=0000149] [149] Event [432,163.787842,1920]: 0 finished unit Rover Assembly [t=00:00:38.436874][f=0000341] [341] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:38.557840][f=0000404] [404] Event [360,163.085938,2024]: 0 finished unit Metal Extractor [t=00:00:38.910736][f=0000574] [574] Event [3864,163.101196,2136]: 1 finished unit Metal Extractor [t=00:00:38.936337][f=0000587] [587] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:39.175341][f=0000666] [666] Event [449.992249,164.567215,1919.97034]: 0 finished unit Mason [t=00:00:39.298353][f=0000722] [722] Event [360,163.208008,1800]: 0 finished unit Metal Extractor [t=00:00:39.573050][f=0000850] [850] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:39.676263][f=0000898] [898] Event [3640,163.223267,2056]: 1 finished unit Metal Extractor [t=00:00:39.738251][f=0000927] [Game::ClientReadNet] added new player c__________c with number 2 to team 0 [t=00:00:39.741043][f=0000928] > SPRINGIE:User c__________c|gunshipheavytrans|4_5||False|||US [t=00:00:39.798629][f=0000962] [962] Event [568,163.299561,1928]: 0 finished unit Metal Extractor [t=00:00:39.801686][f=0000964] Connection attempt from c__________c [t=00:00:39.801707][f=0000964] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:39.801717][f=0000964] -> Connection established (given id 2) [t=00:00:39.933431][f=0001028] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c75e893e4e298e1d3b377ece5f158a56627fe6651d626156e5d3bce7be22833ad27cdf6ae79f5660999f62ec1dd5e843bba8fffd6a231a4615acd961de1f00b0" [t=00:00:39.933478][f=0001028] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.957967][f=0001039] [1039] Event [449.992249,164.567215,1919.97034]: 0 finished unit Mason [t=00:00:40.091728][f=0001096] [1096] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:40.397181][f=0001247] [1247] Event [3800,163.284302,1848]: 1 finished unit Metal Extractor [t=00:00:40.627991][f=0001357] [1357] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:40.781370][f=0001428] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:40.793372][f=0001435] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:40.812961][f=0001444] [1444] Event [424,163.925171,2024]: 0 finished unit Solar Collector [t=00:00:41.541087][f=0001755] [1755] Event [449.992249,164.567215,1919.97034]: 0 finished unit Scorcher [t=00:00:41.542902][f=0001756] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[Game::Load][lua{Rules,Gaia}={0000023d28673ad0,0000023d3841b290}][locale="C"]" [t=00:00:42.558932][f=0002042] [2042] Event [328,163.772583,1960]: 0 finished unit Solar Collector [t=00:00:42.560669][f=0002043] [2043] Event [3844.00024,164.053345,1992]: 1 finished unit Conch [t=00:00:42.608160][f=0002061] [2061] Event [3928,163.665771,1864]: 1 finished unit Solar Collector [t=00:00:42.997512][f=0002231] [2231] Event [3928,164.031982,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:43.166242][f=0002302] [2302] Event [674.305908,163.948318,2614.11157]: 0 lost unit Scorcher [t=00:00:43.275825][f=0002343] [2343] Event [568,163.208008,3144]: 0 finished unit Metal Extractor [t=00:00:43.560268][f=0002468] [2468] Event [3976,163.696289,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:43.664913][f=0002515] [2515] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:43.686806][f=0002524] [2524] Event [449.992249,164.567215,1919.97034]: 0 finished unit Scorcher [t=00:00:43.730353][f=0002544] [2544] Event [441.99054,164.043304,2644.69312]: 0 lost unit Mason [t=00:00:43.941484][f=0002641] [2641] Event [552,163.17749,872]: 0 finished unit Metal Extractor [t=00:00:44.342071][f=0002792] [2792] Event [568,163.208008,3144]: 0 lost unit Metal Extractor [t=00:00:44.510632][f=0002862] [2862] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:44.857707][f=0003007] [3007] Event [328,163.787842,1880]: 0 finished unit Solar Collector [t=00:00:45.063276][f=0003098] [3098] Event [376,163.131714,968]: 0 finished unit Metal Extractor [t=00:00:45.347753][f=0003201] [3201] Event [510.570862,164.052689,2114.56787]: 0 lost unit Scorcher [t=00:00:45.707685][f=0003317] [3317] Event [3736,163.009644,3096]: 1 finished unit Metal Extractor [t=00:00:45.709247][f=0003318] [3318] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:45.737589][f=0003327] [3327] Event [360,163.085938,2024]: 0 lost unit Metal Extractor [t=00:00:45.832426][f=0003361] [3361] Event [3776,204.123535,1712]: 1 finished unit Radar Tower [t=00:00:45.832670][f=0003361] [3361] Event [449.992249,164.587509,1919.97034]: 0 finished unit Scorcher [t=00:00:45.910313][f=0003388] [3388] Event [521.183838,163.954376,1892.37842]: 0 lost unit Scorcher [t=00:00:46.006483][f=0003421] [3421] Event [449.992249,164.587509,1919.97034]: 0 lost unit Scorcher [t=00:00:46.051835][f=0003437] [3437] Event [449.992249,164.587509,1919.97034]: 0 lost unit Scorcher [t=00:00:46.057130][f=0003439] [3439] Event [440,163.467407,952]: 0 finished unit Solar Collector [t=00:00:46.439882][f=0003548] [3548] Event [3992,163.970947,1848]: 1 finished unit Wind/Tidal Generator [t=00:00:46.695221][f=0003635] [3635] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:47.025520][f=0003755] [3755] Event [440,164.108276,872]: 0 finished unit Solar Collector [t=00:00:47.140253][f=0003796] [3796] Event [424,163.925171,1816]: 0 finished unit Solar Collector [t=00:00:47.212242][f=0003822] [3822] Event [432,163.922119,1920]: 0 lost unit Rover Assembly [t=00:00:47.333293][f=0003856] [3856] Event [568,162.789001,1928]: 0 lost unit Metal Extractor [t=00:00:47.348958][f=0003860] [3860] Event [3992,164.047241,1896]: 1 finished unit Wind/Tidal Generator [t=00:00:47.427459][f=0003883] [3883] Event [3544,163.299561,3288]: 1 finished unit Metal Extractor [t=00:00:47.568108][f=0003922] [3922] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:47.569540][f=0003922] [3922] Event [489.259338,160.057739,1868.7019]: 0 lost unit Mason [t=00:00:47.797677][f=0003964] [3964] Event [424,163.925171,2024]: 0 lost unit Solar Collector [t=00:00:48.060118][f=0004010] [4010] Event [3864,163.818359,1880]: 1 finished unit Wind/Tidal Generator [t=00:00:48.106283][f=0004021] [4021] Event [504,162.794647,1816]: 0 lost unit Solar Collector [t=00:00:48.582268][f=0004123] [4123] Event [360,163.208008,1800]: 0 lost unit Metal Extractor [t=00:00:48.663867][f=0004148] [4148] Event [328,164.138489,1880]: 0 lost unit Solar Collector [t=00:00:48.709600][f=0004161] [4161] Event [3864,163.635254,1832]: 1 finished unit Wind/Tidal Generator [t=00:00:48.909970][f=0004207] [4207] Event [328,164.13208,1960]: 0 lost unit Solar Collector [t=00:00:48.947486][f=0004217] [4217] Event [630.286194,164.100037,1743.1051]: 1 lost unit Duck [t=00:00:49.450700][f=0004397] [4397] Event [3844.00024,164.053345,1992]: 1 finished unit Conch [t=00:00:49.645195][f=0004457] [4457] Event [3680,163.833618,3168]: 1 finished unit Lotus [t=00:00:50.256740][f=0004643] [4643] Event [3592,163.787842,3384]: 1 finished unit Wind/Tidal Generator [t=00:00:50.702259][f=0004771] [4771] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:50.747291][f=0004793] [4793] Event [3672,163.970947,3304]: 1 finished unit Wind/Tidal Generator [t=00:00:51.334367][f=0004973] [4973] Event [3736,163.772583,3224]: 1 finished unit Wind/Tidal Generator [t=00:00:51.483490][f=0005025] [5025] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:51.947747][f=0005198] [5198] Event [3816,164.001465,3144]: 1 finished unit Wind/Tidal Generator [t=00:00:52.169717][f=0005280] [5280] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:52.470883][f=0005344] [5344] Event [768.625122,164.202866,2024.34485]: 1 lost unit Duck [t=00:00:53.030416][f=0005452] [5452] Event [936.064392,163.659714,2162.38159]: 1 lost unit Duck [t=00:00:53.186517][f=0005478] [5478] Event [798.971802,164.374969,2015.16797]: 0 finished unit Engineer Commander [t=00:00:53.186964][f=0005478] [5478] Event [798.971802,164.374969,2015.16797]: 0 lost unit Engineer Commander [t=00:00:53.187077][f=0005478] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:53.192286][f=0005478] [5478] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:53.251372][f=0005493] [5493] Event [798.971802,164.374969,2015.16797]: 0 lost unit Engineer Commander [t=00:00:53.349986][f=0005522] [5522] Event [994.778931,165.447601,1950.67444]: 1 lost unit Duck [t=00:00:53.386875][f=0005535] [5535] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:53.879209][f=0005733] [5733] Event [3720,163.269043,904]: 1 finished unit Metal Extractor [t=00:00:53.995349][f=0005769] [5769] Event [424,163.925171,1816]: 0 lost unit Solar Collector [t=00:00:54.066573][f=0005790] [5790] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:54.188349][f=0005828] [5828] Event [400,164.350891,2152]: 0 lost unit Cloakbot Factory [t=00:00:54.282775][f=0005868] ggs [t=00:00:54.664822][f=0006004] gg [t=00:00:54.792081][f=0006045] [6045] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:55.145173][f=0006167] [6167] Event [3528,163.497925,776]: 1 finished unit Metal Extractor [t=00:00:55.526258][f=0006298] [6298] Event [376,163.131714,968]: 0 lost unit Metal Extractor [t=00:00:55.855010][f=0006407] [6407] Event [552,163.17749,872]: 0 lost unit Metal Extractor [t=00:00:55.935663][f=0006435] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:00:55.940255][f=0006436] [6436] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:00:56.123112][f=0006499] [6499] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:56.395841][f=0006591] [6591] Event [440,163.467407,952]: 0 lost unit Solar Collector [t=00:00:56.684072][f=0006688] game_message: zoi2006113 has been destroyed! [t=00:00:56.684195][f=0006688] [6688] Event [undefined]: zoi2006113 resigned [t=00:00:56.684527][f=0006688] game_message: nonumberinuser_oof wins! [t=00:00:56.685008][f=0006688] Submitting stats [t=00:00:56.690020][f=0006688] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.693979][f=0006688] Part| Total Time|Time of the last 0.5s [t=00:00:56.694007][f=0006688] Draw 10684.18ms 18.17% [t=00:00:56.694020][f=0006688] Lua::Callins::Synced 3115.73ms 12.12% [t=00:00:56.694032][f=0006688] Lua::Callins::Unsynced 14315.91ms 24.53% [t=00:00:56.694045][f=0006688] Lua::CollectGarbage::Synced 87.01ms 0.30% [t=00:00:56.694058][f=0006688] Lua::CollectGarbage::Unsynced 542.93ms 0.10% [t=00:00:56.694070][f=0006688] Misc::Profiler::AddTime 33.07ms 0.00% [t=00:00:56.694082][f=0006688] Sim 12073.82ms 61.97% [t=00:00:56.694309][f=0006688] [6688] Event [440,164.108276,872]: 0 lost unit Solar Collector [t=00:00:56.695504][f=0006688] [6688] Received game_message: zoi2006113 has been destroyed! [t=00:00:56.697959][f=0006688] [6688] Received game_message: nonumberinuser_oof wins! [t=00:00:56.707692][f=0006689] [6689] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:56.707803][f=0006689] [6689] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:56.707909][f=0006689] [6689] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.708002][f=0006689] [6689] Game End Stats Values: 2,2060,2055,2055,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,80,80,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.708106][f=0006689] [6689] Game End Stats Values: 3,2265,2385,2385,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.78666592,7.31999922,7.31999922,8.78666592,0,240,240,0,0,0,0,0,990,870,870,990,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.708213][f=0006689] [6689] Game End Stats Values: 4,2470,2550,2550,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,12.0133343,10.5466671,10.5466671,12.0133343,0,320,320,0,0,0,0,0,1195,955,955,1195,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.708302][f=0006689] [6689] Game End Stats Values: 5,2670,2630,2630,2670,0.00025982,0,0,0.00025982,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,9.66666603,9.66666603,9.33333302,1275,1275,1275,1275,12.6000185,12.6000671,12.6000671,12.6000185,130,400,400,130,0,0,0,0,1265,955,955,1265,0,0,0,0,0,0.00100267,0.00100267,0,0,0,0,0 [t=00:00:56.708387][f=0006689] [6689] Game End Stats Values: 6,2740,2885,2885,2740,0.35542157,0.63653862,0.63653862,0.35542157,0,0,0,0,0,0,0,0,0,0,0,0,7.45297909,35.2110405,35.2110405,7.45297909,0,0,0,0,10.666667,8.66666698,8.66666698,10.666667,1275,1275,1275,1275,12.6236782,12.642436,12.642436,12.6236782,130,400,400,130,0,0,0,0,1335,1210,1210,1335,0,0,0,0,0,0.00100267,0.00100267,0,35.2110405,7.45297909,7.45297909,35.2110405 [t=00:00:56.708474][f=0006689] [6689] Game End Stats Values: 7,2790,3000,3000,2790,0.61684507,1.26590478,1.26590478,0.61684507,0,0,0,0,0,0,0,0,0,0,0,0,22.2497902,268.41803,268.41803,22.2497902,0,0,0,0,12,10.0831194,10.0831194,12,1275,1275,1275,1275,14.084096,12.6419573,12.6419573,14.084096,130,480,480,130,0,250,250,0,1385,1245,1245,1385,250,0,0,250,0,0.00100267,0.00100267,0,268.41803,28.0438328,28.0438328,268.41803 [t=00:00:56.708558][f=0006689] [6689] Game End Stats Values: 8,2860,3080,3080,2860,1.15992177,1.97839069,1.97839069,1.15992177,0,0,0,0,0,0,0,0,0,0,0,0,24.0646877,334.999969,334.999969,24.0646877,0,0,0,0,12.3999996,11.0235319,11.0235319,12.3999996,1275,1275,1275,1275,15.5695391,12.6475,12.6475,15.5695391,130,560,560,130,0,335,335,0,1455,1245,1245,1455,335,0,0,335,0,0.00100267,0.00100267,0,334.999969,29.8587303,29.8587303,334.999969 [t=00:00:56.708644][f=0006689] [6689] Game End Stats Values: 9,2715,3335,3335,2715,2.37235475,2.56556726,2.56556726,2.37235475,0,0,0,0,0,0,0,0,0,0,0,0,57.0895844,994.271545,994.271545,57.0895844,0,0,0,0,13.1999998,14.8450603,14.8450603,13.1999998,1275,1330,1330,1275,15.9074965,13.81248,13.81248,15.9074965,0,640,640,0,0,684.333374,684.333374,0,1440,1365,1365,1440,684.333374,0,0,684.333374,0,0.00100267,0.00100267,0,1012.62347,67.6441422,67.6441422,1012.62347 [t=00:00:56.708730][f=0006689] [6689] Game End Stats Values: 10,1880,3650,3650,1880,8.83319569,3.60402393,3.60402393,8.83319569,0,0,0,0,0,0,0,0,0,0,0,0,57.0895844,1540.96375,1540.96375,57.0895844,0,0,0,0,15.0666666,19.4708214,19.4708214,15.0666666,1275,1330,1330,1275,14.4973888,15.4559641,15.4559641,14.4973888,0,800,800,0,0,1672.33337,1672.33337,0,605,1520,1520,605,1752.00024,0,0,1752.00024,0,0.00200533,0.00200533,0,1827.50769,72.4565811,72.4565811,1827.50769 [t=00:00:56.708834][f=0006689] [6689] Game End Stats Values: 11,1655,3845,3845,1655,27.883255,6.62362385,6.62362385,27.883255,0,0,0,0,0,0,0,0,0,0,0,0,137.682648,1754.22449,1754.22449,137.682648,0,90,90,0,13.6000004,20.1257153,20.1257153,13.6000004,1275,1330,1330,1275,12.256671,17.2013054,17.2013054,12.256671,0,720,720,0,80,1897.33337,1897.33337,80,380,1705,1705,380,1977.00024,80,80,1977.00024,0,0.00200533,0.00200533,0,2052.80347,155.991409,155.991409,2052.80347 [t=00:00:56.708926][f=0006689] [6689] Game End Stats Values: 12,1655,3995,3995,1655,50.7450218,18.9731274,18.9731274,50.7450218,0,0,0,0,0,0,0,0,195.360596,0,0,195.360596,137.682648,1754.22449,1754.22449,137.682648,0,90,90,0,14,21.9853516,21.9853516,14,1275,1330,1330,1275,21.6841221,17.8232994,17.8232994,21.6841221,0,800,800,0,80,1897.33337,1897.33337,80,380,1775,1775,380,1977.00024,80,80,1977.00024,146.800049,0.00200533,0.00200533,146.800049,2052.80347,155.991409,155.991409,2052.80347 [t=00:00:56.709032][f=0006689] [6689] Game End Stats Values: 13,1655,4145,4145,1655,61.4712067,44.1596527,44.1596527,61.4712067,0,0,0,0,0,0,0,0,213.028442,0,0,213.028442,257.407471,2495.79541,2495.79541,257.407471,0,90,90,0,14,24.3001709,24.3001709,14,1275,1330,1330,1275,11.1150799,18.6791019,18.6791019,11.1150799,0,880,880,0,160,1897.33337,1897.33337,160,380,1845,1845,380,1977.00024,160,160,1977.00024,146.800049,0.00200533,0.00200533,146.800049,2837.99634,285.751099,285.751099,2837.99634 [t=00:00:56.709119][f=0006689] [6689] Game End Stats Values: 14,310,4150,4150,310,84.8057098,75.8317947,75.8317947,84.8057098,0,0,0,0,0,0,0,0,809.528259,0,0,809.528259,366.80722,3095.43384,3095.43384,366.80722,0,90,90,0,9.86666679,25.2829494,25.2829494,9.86666679,0,1330,1330,0,9.28896904,19.40481,19.40481,9.28896904,0,800,800,0,320,3590.73364,3590.73364,320,310,1930,1930,310,3670.40039,400,400,3670.40039,146.800049,0.00200533,0.00200533,146.800049,3437.63477,619.448975,619.448975,3437.63477 [t=00:00:56.709204][f=0006689] [6689] Game End Stats Values: 15,225,4315,4315,225,108.140213,106.066299,106.066299,108.140213,0,0,0,0,0,0,0,0,928.862671,22.6756592,22.6756592,928.862671,366.80722,3180.43335,3180.43335,366.80722,0,90,90,0,6,20.2512531,20.2512531,6,0,1330,1330,0,7.95563507,21.6556358,21.6556358,7.95563507,0,880,880,0,320,3675.73364,3675.73364,320,225,2015,2015,225,3755.40039,400,400,3755.40039,146.800049,0.00200533,0.00200533,146.800049,3522.63428,619.448975,619.448975,3522.63428 [t=00:00:56.709292][f=0006689] [6689] Game End Stats Values: 16,70,4395,4395,70,110.795845,137.340836,137.340836,110.795845,0,0,0,0,0,0,0,0,970.718323,209.824158,209.824158,970.718323,366.80722,3393.19629,3393.19629,366.80722,0,90,90,0,2.76923084,18.6482372,18.6482372,2.76923084,0,1330,1330,0,3.21966434,23.8057346,23.8057346,3.21966434,0,960,960,0,320,3830.73364,3830.73364,320,70,2015,2015,70,3910.40039,400,400,3910.40039,146.800049,0.00200533,0.00200533,146.800049,3747.63135,620.376404,620.376404,3747.63135 [t=00:00:56.898661][f=0006762] [6762] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:56.991430][f=0006793] Player nonumberinuser_oof left the game: normal quit [t=00:00:56.991502][f=0006793] [6793] Event [undefined]: nonumberinuser_oof quit [t=00:00:57.012728][f=0006801] Spectator c__________c left the game: normal quit [t=00:00:57.012783][f=0006801] [6801] Event [undefined]: c__________c quit [t=00:00:57.590531][f=0006996] No clients connected, shutting down server [t=00:00:57.590571][f=0006996] Server shutdown [t=00:00:57.591209][f=0006996] [6996] all players disconnected [t=00:00:57.614699][f=0007005] [7005] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:58.323876][f=0007260] [7260] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:59.036634][f=0007515] [7515] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:00:59.672542][f=0007770] [7770] Event [3844.00024,164.053345,1992]: 1 finished unit Duck [t=00:01:06.693214][f=0011516] Autoquit sending quit command. [t=00:01:06.693756][f=0011516] [QuitAction] user exited to system [t=00:01:06.694533][f=0011516] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.694908][f=0011516] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.694931][f=0011516] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.694943][f=0011516] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.694953][f=0011516] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.694963][f=0011516] [SpringApp::Kill][2] [t=00:01:06.695727][f=0011516] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.695755][f=0011516] [Game::KillLua][1] dtor=0 luaUI=0x55a49360ad60 [t=00:01:06.695800][f=0011516] Start widgetHandler:Shutdown [t=00:01:06.699644][f=0011516] Shutdown - SaveOrderList Complete [t=00:01:06.700523][f=0011516] Writing last game win data [t=00:01:06.706300][f=0011516] Shutdown - SaveConfigData Complete [t=00:01:06.706326][f=0011516] Shutdown Widget - Save/Load API [t=00:01:06.706342][f=0011516] Shutdown Widget - Chili Highlight [t=00:01:06.706369][f=0011516] Shutdown Widget - Draw After Chili [t=00:01:06.706383][f=0011516] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.706401][f=0011516] Shutdown Widget - EPIC Menu [t=00:01:06.707373][f=0011516] Shutdown Widget - Chili Widget Selector [t=00:01:06.708478][f=0011516] Shutdown Widget - Chili Minimap [t=00:01:06.708610][f=0011516] Shutdown Widget - Local Team Colors [t=00:01:06.708628][f=0011516] Shutdown Widget - Display Keys 2 [t=00:01:06.708680][f=0011516] Shutdown Widget - Save Game Menu [t=00:01:06.708697][f=0011516] Shutdown Widget - Unit Icons [t=00:01:06.708719][f=0011516] Shutdown Widget - Noises [t=00:01:06.708734][f=0011516] Shutdown Widget - HealthBars [t=00:01:06.709675][f=0011516] Shutdown Widget - Win Counter [t=00:01:06.709696][f=0011516] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.709746][f=0011516] Shutdown Widget - EndGame APM stats [t=00:01:06.709763][f=0011516] Shutdown Widget - BuildETA [t=00:01:06.709781][f=0011516] Shutdown Widget - Modular Comm Info [t=00:01:06.709796][f=0011516] Shutdown Widget - Stereo3D [t=00:01:06.709816][f=0011516] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.709831][f=0011516] Shutdown Widget - Point Tracker [t=00:01:06.709846][f=0011516] Shutdown Widget - Missile Silo Range [t=00:01:06.709862][f=0011516] Shutdown Widget - MinimapEvents [t=00:01:06.709877][f=0011516] Shutdown Widget - Local Widgets Config [t=00:01:06.709899][f=0011516] Shutdown Widget - Highlight Geos [t=00:01:06.709914][f=0011516] Shutdown Widget - Grab Input [t=00:01:06.709935][f=0011516] Shutdown Widget - Defense Range Zero-K [t=00:01:06.709952][f=0011516] Shutdown Widget - Darkening [t=00:01:06.709978][f=0011516] Shutdown Widget - Context Menu [t=00:01:06.709993][f=0011516] Shutdown Widget - Chili Spectator Panels [t=00:01:06.710028][f=0011516] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.710047][f=0011516] Shutdown Widget - Chili Nuke Warning [t=00:01:06.710065][f=0011516] Shutdown Widget - Chili EndGame Window [t=00:01:06.710086][f=0011516] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.710238][f=0011516] Shutdown Widget - CameraShake [t=00:01:06.710259][f=0011516] Shutdown Widget - State Reverse and Latency [t=00:01:06.710274][f=0011516] Shutdown Widget - Music Player v2 [t=00:01:06.710290][f=0011516] Shutdown Widget - Attack AoE [t=00:01:06.710306][f=0011516] Shutdown Widget - Map Edge Extension [t=00:01:06.710320][f=0011516] Shutdown Widget - Selection Send [t=00:01:06.710336][f=0011516] Shutdown Widget - LupsManager [t=00:01:06.710360][f=0011516] Shutdown Widget - Newton Firezone [t=00:01:06.710382][f=0011516] Shutdown Widget - Chili Pro Console [t=00:01:06.711953][f=0011516] Shutdown Widget - Persistent Build Height [t=00:01:06.711974][f=0011516] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.711988][f=0011516] Shutdown Widget - Lups [t=00:01:06.712039][f=0011516] Shutdown Widget - Chili Framework [t=00:01:06.712054][f=0011516] Shutdown Widget - Mex Placement Handler [t=00:01:06.712068][f=0011516] Shutdown Widget - Chili Core Selector [t=00:01:06.712154][f=0011516] Shutdown Widget - Custom Markers [t=00:01:06.712174][f=0011516] Shutdown Widget - Select Keys [t=00:01:06.712205][f=0011516] Shutdown Widget - Pause Screen [t=00:01:06.712823][f=0011516] Shutdown Widget - Text To Speech Control [t=00:01:06.712845][f=0011516] Shutdown Widget - Layout Handler [t=00:01:06.712861][f=0011516] End widgetHandler:Shutdown [t=00:01:06.832497][f=0011516] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514869,48829193} {int,ext,rec}Allocs={7961101,0,0} {chunk,block}Bytes={48829193,0} [t=00:01:06.832620][f=0011516] [Game::KillLua][2] dtor=0 luaGaia=0x55a488ebb8e0 [t=00:01:06.838074][f=0011516] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452012,43663975} {int,ext,rec}Allocs={7961103,0,0} {chunk,block}Bytes={43663975,0} [t=00:01:06.838175][f=0011516] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452012,43663975} {int,ext,rec}Allocs={7961103,0,0} {chunk,block}Bytes={43663975,0} [t=00:01:06.838242][f=0011516] [Game::KillLua][3] dtor=0 luaRules=0x55a48d96fad0 [t=00:01:06.838288][f=0011516] Start gadgetHandler:Shutdown [t=00:01:06.838305][f=0011516] Shutdown - StartSetup [t=00:01:06.838320][f=0011516] Shutdown - UnitMorph [t=00:01:06.838906][f=0011516] Shutdown - Carrier Drones [t=00:01:06.838921][f=0011516] Shutdown - Missile Silo Controller [t=00:01:06.838936][f=0011516] Shutdown - Modular Comm Info [t=00:01:06.838949][f=0011516] Shutdown - Terrain Texture Handler [t=00:01:06.838963][f=0011516] Shutdown - UnitCloakShield [t=00:01:06.839105][f=0011516] Shutdown - Starlight Handler [t=00:01:06.839130][f=0011516] End gadgetHandler:Shutdown [t=00:01:06.872978][f=0011516] Start gadgetHandler:Shutdown [t=00:01:06.873036][f=0011516] Shutdown - Save/Load [t=00:01:06.873058][f=0011516] Shutdown - Teleport Throw [t=00:01:06.873074][f=0011516] Shutdown - UnitMorph [t=00:01:06.873094][f=0011516] Shutdown - Modular Comm Info [t=00:01:06.873107][f=0011516] Shutdown - Retreat Command [t=00:01:06.873126][f=0011516] Shutdown - Shockwaves [t=00:01:06.873140][f=0011516] Shutdown - UnitCloakShield [t=00:01:06.873159][f=0011516] Shutdown - Lups Cloak FX [t=00:01:06.873173][f=0011516] Shutdown - Lups [t=00:01:06.873209][f=0011516] Shutdown - Lups Shield [t=00:01:06.873257][f=0011516] End gadgetHandler:Shutdown [t=00:01:06.885424][f=0011516] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7961133,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.885548][f=0011516] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7961133,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.885594][f=0011516] [Game::KillLua][4] dtor=0 [t=00:01:06.886059][f=0011516] [Game::KillLua][5] dtor=0 [t=00:01:06.898580][f=0011516] [Game::~CGame][1] [t=00:01:06.898617][f=0011516] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.898628][f=0011516] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.898639][f=0011516] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.898650][f=0011516] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.898661][f=0011516] [Game::KillLua][4] dtor=1 [t=00:01:06.898672][f=0011516] [Game::KillLua][5] dtor=1 [t=00:01:06.898879][f=0011516] [Game::KillMisc][1] [t=00:01:06.898891][f=0011516] [Game::KillMisc][2] [t=00:01:06.899360][f=0011516] [Game::KillMisc][3] [t=00:01:06.900022][f=0011516] [Game::KillRendering][1] [t=00:01:06.924334][f=0011516] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.924682][f=0011516] [S3OParser::Kill] allocated 5525 pieces [t=00:01:06.925766][f=0011516] [AssParser::Kill] allocated 669 pieces [t=00:01:07.064741][f=0011516] [Game::KillInterface][1] [t=00:01:07.065890][f=0011516] [Game::KillInterface][2] [t=00:01:07.066271][f=0011516] [Game::KillSimulation][1] [t=00:01:07.066289][f=0011516] [Game::KillSimulation][2] [t=00:01:07.906181][f=0011516] [CCollisionHandler] dis-/continuous tests: 0/1028349 [t=00:01:07.906268][f=0011516] [Game::KillSimulation][3] [t=00:01:07.906734][f=0011516] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.906759][f=0011516] [~CPathCache(16x16)] cacheHits=1 hitPercentage=1% numHashColls=0 maxCacheSize=19 [t=00:01:07.906777][f=0011516] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.906804][f=0011516] [~CPathCache(32x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=35 [t=00:01:07.914221][f=0011516] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:07.919885][f=0011516] [LosHandler::Kill] raycast instance cache-{hits,misses}={2616,3250}; shared=10%; cached=35% [t=00:01:08.069993][f=0011516] [Game::KillSimulation][4] [t=00:01:12.201611][f=0011516] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:12.203000][f=0011516] [Game::~CGame][2] [t=00:01:12.203022][f=0011516] [Game::~CGame][3] [t=00:01:12.476406][f=0011516] [SpringApp::Kill][3] [t=00:01:12.476804][f=0011516] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120598 bytes sent 91221 bytes recv'd [t=00:01:12.481640][f=0011516] Kill: client disconnecting... [t=00:01:14.494050][f=0011516] CloseConnection: client connection closed [t=00:01:14.495387][f=0011516] [SpringApp::Kill][4] font=0x55a46e521600 [t=00:01:14.507645][f=0011516] [SpringApp::Kill][5] [t=00:01:14.527452][f=0011516] [SpringApp::Kill][6] [t=00:01:14.527896] [SpringApp::Kill][7] [t=00:01:14.529530] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.529591] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.529605] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:14.529615] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.529625] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.529635] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.529645] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 1048576, 1048576} [t=00:01:14.529660] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2224, 1048576, 1048576}, EBO = {3336, 1048576, 1048576} [t=00:01:14.529670] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.529680] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.529689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.529700] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.529709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.545247] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.545310] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.545321] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.545330] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.546910] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.546930] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:14.546940] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55a46e5f5660) [t=00:01:14.563499] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3786ms [t=00:01:14.563564] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=64ms [t=00:01:14.563575] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=63ms [t=00:01:14.563586] file="objects3d/hoverminer.s3o" indx=5325 inflSize=62kb readTime=54ms [t=00:01:14.563596] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=48ms [t=00:01:14.563605] file="objects3d/hoverskirm.s3o" indx=5331 inflSize=66kb readTime=46ms [t=00:01:14.563748] file="bitmaps/loadpictures/water.png" indx=537 inflSize=3506kb readTime=36ms [t=00:01:14.564074] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=29ms [t=00:01:14.564089] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=26ms [t=00:01:14.564100] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=26ms [t=00:01:14.564109] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:14.572716] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168078211 bytes cached in 3482 files [t=00:01:14.922967] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=95 [t=00:01:14.923183] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v4.sd7 (0x55a46e51b360) [t=00:01:14.924264] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:14.924284] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a46e4f2810) [t=00:01:14.924966] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.925686] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f80ec008ec0) [t=00:01:14.926237] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:14.929233] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a46e514170) [t=00:01:14.929273] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.929285] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.929298] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.929309] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.929320] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.929330] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.931596] [SpringApp::Kill][8] [t=00:01:14.931617] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.931628] [WatchDog::Uninstall][1] hangDetectorThread=0x55a428d2b4d0 (joinable=1) [t=00:01:14.931638] [WatchDog::Uninstall][2] [t=00:01:15.104429] [WatchDog::Uninstall][3] [t=00:01:15.104845] [SpringApp::Kill][9]