[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.024147] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.024194] Using writeable configuration source: "/tmp/tmp.AI7eJNcXOO/springsettings.1551993.cfg" [t=00:00:00.030485] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.030542] ============== ============== [t=00:00:00.030553] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.030562] [t=00:00:00.030571] Enable or disable log sections using the LogSections configuration key [t=00:00:00.030589] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.030599] Use "none" to disable the default log sections. [t=00:00:00.030608] ============== ============== [t=00:00:00.030617] ============== ============== [t=00:00:00.030670] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.030680] MouseDragCircleCommandThreshold = 25 [t=00:00:00.030690] ROAM = 2 [t=00:00:00.030699] RotateLogFiles = 1 [t=00:00:00.030709] TeamHighlight = 0 [t=00:00:00.030718] ============== ============== [t=00:00:00.030727] ============== ============== [t=00:00:00.030737] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.030747] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.030756] Compiler Version: gcc-11.1.0 [t=00:00:00.030778] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.030901] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.030912] Binary Word Size: 64-bit (native) [t=00:00:00.030921] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.030930] Physical CPU Cores: 1 [t=00:00:00.030940] Logical CPU Cores: 1 [t=00:00:00.030948] ============== ============== [t=00:00:00.031012] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031022] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031030] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031039] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031048] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.032182] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.032200] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032221] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.032251] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.032275] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.032285] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.032322] [GR::LogVersionInfo] [t=00:00:00.032332] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.032341] GL version : [t=00:00:00.032350] GL vendor : [t=00:00:00.032359] GL renderer : [t=00:00:00.032368] GLSL version: [t=00:00:00.032377] GLEW version: spring headless stub GLEW version [t=00:00:00.032386] GPU memory : unknown [t=00:00:00.032395] SDL swap-int: 0 [t=00:00:00.032404] SDL driver : headless stub [t=00:00:00.032413] [t=00:00:00.032422] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.032431] GLSL shader support : 0 [t=00:00:00.032440] GL4 support : 0 [t=00:00:00.032449] FBO extension support : 0 [t=00:00:00.032458] NVX GPU mem-info support : 0 [t=00:00:00.032489] ATI GPU mem-info support : 0 [t=00:00:00.032498] NPOT-texture support : 1 (0) [t=00:00:00.032507] S3TC/DXT1 texture support : 0/0 [t=00:00:00.032516] texture query-LOD support : 1 (0) [t=00:00:00.032525] MSAA frame-buffer support : 0 (0) [t=00:00:00.032534] Z-buffer depth : 16 (-) [t=00:00:00.032543] primitive-restart support : 0 (0) [t=00:00:00.032552] clip-space control support: 0 (0) [t=00:00:00.032561] seamless cube-map support : 0 (0) [t=00:00:00.032570] frag-depth layout support : 0 (0) [t=00:00:00.032579] persistent maps support : 0 (0) [t=00:00:00.032588] explicit attribs location : 0 (0) [t=00:00:00.032597] multi draw indirect : 0 (-) [t=00:00:00.032605] [t=00:00:00.032614] max. FBO samples : -1 [t=00:00:00.032624] max. FS/program texture slots : 8/8 [t=00:00:00.032632] max. texture size : 2048 [t=00:00:00.032644] max. texture anisotropy level : 0.000000 [t=00:00:00.032653] max. vec4 varyings/attributes : 0/0 [t=00:00:00.032662] max. draw-buffers : 0 [t=00:00:00.032671] max. rec. indices/vertices : 0/0 [t=00:00:00.032680] max. uniform buffer-bindings : 0 [t=00:00:00.032689] max. uniform block-size : 0KB [t=00:00:00.032697] max. storage buffer-bindings : 0 [t=00:00:00.032706] max. storage block-size : 0MB [t=00:00:00.032715] [t=00:00:00.032724] enable AMD-hacks : 0 [t=00:00:00.032733] compress MIP-maps: 0 [t=00:00:00.033580] [GR::UpdateGLConfigs] [t=00:00:00.033606] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.033620] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.033630] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.033639] [GR::InitGLState] [t=00:00:00.033650] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.235494] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.240286] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.247356] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.247918] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.247943] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.247958] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.280419] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.281355] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.308063] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.308393] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.320304] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.320326] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.320484] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.324165] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdce401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.324181] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.324294] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.324314] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.324325] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.324334] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.324353] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2462 MB [t=00:00:00.329609][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.329639][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.329655][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1551993/replay.sdfz" for game data... [t=00:00:00.469352][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.473062][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.473092][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.475340][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.475372][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 145ms [t=00:00:00.475396][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.523892][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558eb2354ef0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.525225][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.526514][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527002][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558eb2354ef0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.528216][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.539890][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.540124][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.550342][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.550525][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.556275][f=-000001] forceSingleThreaded, false [t=00:00:00.594843][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.594883][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.594984][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.595043][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.595100][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.595156][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.596374][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.596941][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.597478][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.600551][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.602055][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.603875][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.603903][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.604385][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.609082][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.610294][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.611290][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.611572][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.612236][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.612254][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.621071][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.621112][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.731314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.780440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.519355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.956316][f=-000001] Loading UnitDefs_posts [t=00:00:02.175062][f=-000001] Loading FeatureDefs_posts [t=00:00:02.232341][f=-000001] Loading WeaponDefs_posts [t=00:00:02.256129][f=-000001] Loading ArmorDefs_posts [t=00:00:02.281084][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 729ms [t=00:00:02.363630][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 855ms [t=00:00:02.365686][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.555575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.556424][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.556871][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.557218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.558913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.562540][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.906656][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.972592][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.128033][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.132803][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.132835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.579521][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:03.579579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.682856][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [t=00:00:03.682909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.708418][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.526287][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.532099][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.533471][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.542529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.625299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.635526][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.635552][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.637718][f=-000001] InfoTexture: legacy [t=00:00:10.637739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.640659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.485196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.487550][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.487591][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.488403][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.733975][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.736031][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.984859][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.024825][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.036886][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.036912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.038064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.558026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.569239][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.570484][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.726128][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.728265][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.728287][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.736178][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.736224][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.736237][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.736247][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.736258][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.736268][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.736278][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:12.741118][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.741161][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.741171][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.741181][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.741190][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.741200][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.741210][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:12.741243][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558eba363de0 has BLOCKSIZE 1 [t=00:00:12.744570][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.744595][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.744606][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.744615][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.744773][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.744788][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:12.750886][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:12.751833][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.756963][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.756994][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.759903][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.759922][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.759934][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.759944][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.759954][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.759964][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:12.841299][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:12.841902][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.843286][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.843304][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.843317][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum 6476c8db)" [t=00:00:12.843364][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.843376][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.843396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.978089][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.978681][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.965344][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.488049][f=-000001] Synced LuaRules: finished loading [t=00:00:15.508231][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.106295][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.162825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.238495][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 54ms [t=00:00:16.296476][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.302307][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.302744][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.303164][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.303582][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.370547][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.370884][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.378838][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.380163][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.380182][f=-000001] LuaSocket Support: enabled [t=00:00:16.396279][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.473563][f=-000001] localWidgets, nil, true, true [t=00:00:16.476749][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.476787][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.510798][f=-000001] USE_OLD_CHILI [t=00:00:17.187978][f=-000001] Loading last game win data [t=00:00:17.189003][f=-000001] Resetting win data [t=00:00:17.189517][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.189535][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.189546][f=-000001] Player and team counts match, continuing [t=00:00:17.189560][f=-000001] VVilk was in last game but is now absent, resetting scores [t=00:00:17.484039][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.484916][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.536599][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.788571][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.437964][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.674425][f=-000001] forceSingleThreaded, false [t=00:00:20.077239][f=-000001] Loaded API widget: i18n [t=00:00:20.077920][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.078113][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.078735][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.079035][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.079327][f=-000001] Loaded API widget: Win Counter [t=00:00:20.263096][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.263490][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.263785][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.264009][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.264235][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.265717][f=-000001] Loaded API widget: Lups [t=00:00:20.567899][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.568316][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.568633][f=-000001] Loaded widget: Save/Load API [t=00:00:20.568955][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.569246][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.570016][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.575218][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.576714][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.576737][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.576802][f=-000001] Set maximum particles to: 0 [t=00:00:20.577902][f=-000001] Set UnitIconDist to 0 [t=00:00:20.678221][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.678637][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.679846][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.704668][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.705114][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.714040][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.714438][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.714864][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.715136][f=-000001] Mexspot Fetcher fetching [t=00:00:20.715435][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.715796][f=-000001] Team highlighting: Disabled [t=00:00:20.716274][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.717355][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.718121][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.718750][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.719384][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.720243][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.720626][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.721211][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.721750][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.722389][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.723140][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.723521][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.723540][f=-000001] Using fallback unit outlines [t=00:00:20.723868][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.724273][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.737259][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.741800][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.742286][f=-000001] Loaded widget: Unit Icons [t=00:00:20.742645][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.743078][f=-000001] Loaded widget: Noises [t=00:00:20.796229][f=-000001] Loaded widget: HealthBars [t=00:00:20.796716][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.796987][f=-000001] Loaded widget: Guard Remove [t=00:00:20.800406][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.800848][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.801184][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.801211][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1551993/events.log [t=00:00:20.803120][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.803473][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.805115][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.805355][f=-000001] Loaded widget: Objectives [t=00:00:20.805680][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.806066][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.806435][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.806789][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.807254][f=-000001] Loaded widget: BuildETA [t=00:00:20.811152][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.811978][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.812273][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.815930][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.816401][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.817177][f=-000001] Loaded widget: Command Alpha [t=00:00:20.817936][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.818158][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.818473][f=-000001] Loaded widget: Ghost Site [t=00:00:20.820692][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.820975][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.822363][f=-000001] Loaded widget: Stereo3D [t=00:00:20.822839][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.823114][f=-000001] Loaded widget: SmoothCam [t=00:00:20.823504][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.824023][f=-000001] Loaded widget: Simple Settings [t=00:00:20.824555][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.824967][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.825412][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.825654][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.825888][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.826252][f=-000001] Loaded widget: Point Tracker [t=00:00:20.826487][f=-000001] Loaded widget: Orbit Command [t=00:00:20.826716][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.826966][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.827433][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.827866][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.828581][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.828981][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.829354][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.829678][f=-000001] Loaded widget: Keep Target [t=00:00:20.829921][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.830450][f=-000001] Loaded widget: In-game Guide [t=00:00:20.830837][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.831268][f=-000001] Loaded widget: Haven Handler [t=00:00:20.831647][f=-000001] Input grabbing is enabled! [t=00:00:20.831668][f=-000001] Input grabbing is enabled! [t=00:00:20.831797][f=-000001] Loaded widget: Grab Input [t=00:00:20.832182][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.832419][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.832897][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.840198][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.840621][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.840950][f=-000001] Loaded widget: Decloak Range [t=00:00:20.841347][f=-000001] Loaded widget: Darkening [t=00:00:20.853775][f=-000001] Loaded widget: Context Menu [t=00:00:20.854607][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.854860][f=-000001] Loaded widget: Easy Facing [t=00:00:20.855233][f=-000001] Loaded widget: Ferry Points [t=00:00:20.879902][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.880293][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.880654][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.880905][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.881368][f=-000001] EndGame Graph disabled [t=00:00:20.948143][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.966679][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.967905][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.968309][f=-000001] Loaded widget: CameraShake [t=00:00:20.968560][f=-000001] Loaded widget: Blast Radius [t=00:00:20.968915][f=-000001] Loaded widget: Autoquit [t=00:00:20.969270][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.969508][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.969974][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.970386][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.970839][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.971242][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.972023][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.973088][f=-000001] Loaded widget: Attack Warning [t=00:00:20.973427][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.974039][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.975268][f=-000001] Loaded widget: Auto Group [t=00:00:20.976295][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.977208][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.977532][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.978430][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.979340][f=-000001] Loaded widget: Select Com at start [t=00:00:20.985617][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.986769][f=-000001] Loaded widget: Transport AI [t=00:00:20.987011][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.987246][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.012424][f=-000001] Loaded widget: Unit Start State [t=00:00:21.012923][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.019544][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.020549][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.021109][f=-000001] Loaded widget: Icon Sets [t=00:00:21.156763][f=-000001] Loaded widget: Attack AoE [t=00:00:21.158734][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.159891][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.175675][f=-000001] Loaded widget: UnitShapes [t=00:00:21.176106][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.176524][f=-000001] Loaded widget: Commands FX [t=00:00:21.176840][f=-000001] : disabled for spectators [t=00:00:21.177813][f=-000001] Loaded widget: Stockpiler [t=00:00:21.179321][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.179844][f=-000001] Loaded widget: State Icons [t=00:00:21.181036][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.181410][f=-000001] Loaded widget: Shield Guard [t=00:00:21.181772][f=-000001] Loaded widget: Selection Send [t=00:00:21.182129][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.182503][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.182754][f=-000001] Loaded widget: AllyCursors [t=00:00:21.183098][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.183439][f=-000001] : disabled for spectators [t=00:00:21.184432][f=-000001] Loaded widget: Building Starter [t=00:00:21.184806][f=-000001] : disabled for spectators [t=00:00:21.185565][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.185915][f=-000001] Loaded widget: Units on Fire [t=00:00:21.186287][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.186558][f=-000001] Loaded widget: LupsManager [t=00:00:21.187093][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.187685][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.188916][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.189303][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.196452][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.203875][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.204661][f=-000001] Loaded widget: Chili Docking [t=00:00:21.205183][f=-000001] Loaded widget: HUD Presets [t=00:00:21.205944][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.208284][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.208681][f=-000001] Loaded widget: Image Preloader [t=00:00:21.209139][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.209364][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.213750][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.214361][f=-000001] Loaded widget: Custom Markers [t=00:00:21.215589][f=-000001] Loaded widget: Select Keys [t=00:00:21.216401][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.216822][f=-000001] Loaded widget: Start Boxes [t=00:00:21.217072][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.217863][f=-000001] Loaded widget: Pause Screen [t=00:00:21.225996][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.226454][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.227054][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.227429][f=-000001] SetSunLighting [t=00:00:21.228092][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.228651][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.232540][f=-000001] Loaded widget: Layout Handler [t=00:00:21.232939][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.232981][f=-000001] Loaded widget: GC Control [t=00:00:21.233231][f=-000001] Loaded widget: Font Cache [t=00:00:21.245646][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.248011][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.252895][f=-000001] Writing last game win data [t=00:00:21.257676][f=-000001] LuaUI v0.3 [t=00:00:21.409054][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.409506][f=-000001] [s11n] Loading s11n file... [t=00:00:21.412291][f=-000001] [s11n] Parsing model... [t=00:00:21.413845][f=-000001] [s11n] Populating game world... [t=00:00:24.499951][f=-000001] [s11n] s11n loading complete. [t=00:00:24.500416][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:24.664623][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.693440][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.270327][f=-000001] Spectator mode. Widget removed. [t=00:00:25.282690][f=-000001] Spectator mode. Widget removed. [t=00:00:25.285357][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.285443][f=-000001] Playback paused [t=00:00:25.292318][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.381229][f=-000001] Opening demofile demos/1551993/replay.sdfz [t=00:00:25.381263][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.381275][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.381648][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.381974][f=-000001] -> Connection established (given id 2) [t=00:00:25.382003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fa489d6aef817b3f8016a6a651435adc906498cea821f8417e96d277cfb5cefe8d2620ae544d4ed5649bf7746bfe5a567e685b70a911a26728340d6c5f9c995f" [t=00:00:25.382024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.382036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:25.382047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:25.382063][f=-000001] Speed set to 20.0 [server] [t=00:00:25.382074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558ed2659a70,0x558ed9a15c70}][locale="C"]" [t=00:00:25.382086][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.394798][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.394832][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.808707][f=-000001] Beginning demo playback [t=00:00:28.824085][f=-000001] GameID: 9da6d5637a933cd8abe7ea9db4b39510 [t=00:00:28.856325][f=-000001] Connection attempt from DasFapitale [t=00:00:28.856367][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.857711][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:28.858405][f=-000001] -> Connection established (given id 0) [t=00:00:28.864330][f=-000001] Connection attempt from hedkeaf [t=00:00:28.864362][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.864421][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:28.864636][f=-000001] -> Connection established (given id 1) [t=00:00:28.864664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:28.868019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.876374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fa489d6aef817b3f8016a6a651435adc906498cea821f8417e96d277cfb5cefe8d2620ae544d4ed5649bf7746bfe5a567e685b70a911a26728340d6c5f9c995f" [t=00:00:28.883822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.143298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:29.151924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:29.347877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002d463ae55e0,000002d3df399300}][locale="C"]" [t=00:00:29.481648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:29.487884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:29.697868][f=-000001] Allies: I choose: Recon! [t=00:00:29.832392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000002966db262e0,0000029720126fd0}][locale="C"]" [t=00:00:30.560592][f=-000001] Allies: I choose: Engineer! [t=00:00:30.659819][f=-000001] wtf [t=00:00:31.000180][f=-000001] whats up? [t=00:00:31.784286][f=-000001] u so low rated [t=00:00:32.100000][f=-000001] is it wide? [t=00:00:32.260168][f=-000001] not sure [t=00:00:32.384372][f=-000001] gl tho [t=00:00:33.672284][f=-000001] Player hedkeaf left the game: timeout [t=00:00:33.672351][f=-000001] [0] Event [undefined]: hedkeaf timed out [t=00:00:33.983996][f=-000001] > Game will be force started in 59 seconds [t=00:00:34.119862][f=-000001] !force [t=00:00:34.129338][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:34.129379][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:34.129392][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:34.129441][f=-000001] > Force starting game [t=00:00:34.366520][f=-000001] [0] Event [3664,195.768555,5359]: 0 finished unit Recon Commander [t=00:00:34.373609][f=-000001] [0] Event [300,195.761719,850]: 1 finished unit Engineer Commander [t=00:00:34.392264][f=0000000] [0] hedkeaf, team: 1, elo:2539, userid: 519614 [t=00:00:34.392336][f=0000000] [0] DasFapitale, team: 0, elo:1818, userid: 546806 [t=00:00:34.392367][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.404543][f=0000000] Playback continued [t=00:00:34.411587][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:34.411626][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:34.411637][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:34.411648][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:34.411658][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:34.411680][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:34.411690][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:34.411700][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:34.411711][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:34.411721][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:34.411730][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:34.411781][f=0000004] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:34.416363][f=0000005] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:34.416407][f=0000005] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:34.416418][f=0000005] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:34.416428][f=0000005] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:34.416439][f=0000005] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:34.416449][f=0000005] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:34.452291][f=0000030] [30] Event [3808,195.761719,5408]: 0 finished unit Rover Assembly [t=00:00:34.470496][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:34.470556][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:34.470570][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:34.470583][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:34.470595][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:34.470627][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:34.470655][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:34.470671][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:34.470685][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:34.470698][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:34.470712][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:34.470728][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:34.470742][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:34.470757][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:34.470769][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:34.470780][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:34.470792][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:34.470821][f=0000033] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:34.501591][f=0000042] DasFapitale has forced a win due to dropped opposition. [t=00:00:34.501642][f=0000042] game_message: hedkeaf has been destroyed! [t=00:00:34.501723][f=0000042] [42] Event [undefined]: hedkeaf resigned [t=00:00:34.502011][f=0000042] game_message: DasFapitale wins! [t=00:00:34.502458][f=0000042] Submitting stats [t=00:00:34.502923][f=0000042] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.505628][f=0000042] Part| Total Time|Time of the last 0.5s [t=00:00:34.505656][f=0000042] Draw 5680.82ms 57.47% [t=00:00:34.505669][f=0000042] Lua::Callins::Synced 3140.20ms 4.48% [t=00:00:34.505682][f=0000042] Lua::Callins::Unsynced 8639.34ms 81.47% [t=00:00:34.505702][f=0000042] Lua::CollectGarbage::Synced 60.12ms 0.00% [t=00:00:34.505714][f=0000042] Lua::CollectGarbage::Unsynced 342.63ms 2.79% [t=00:00:34.505727][f=0000042] Misc::Profiler::AddTime 15.42ms 0.10% [t=00:00:34.505739][f=0000042] Sim 13.06ms 1.29% [t=00:00:34.506439][f=0000043] [43] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.506514][f=0000043] [43] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.506594][f=0000043] [43] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.506674][f=0000043] [43] Game End Stats Values: 2,1975,1275,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,1275,1275,1275,1275,3,3,3,3,0,0,0,0,0,0,0,0,700,0,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.508093][f=0000043] [43] Received game_message: hedkeaf has been destroyed! [t=00:00:34.510516][f=0000043] [43] Received game_message: DasFapitale wins! [t=00:00:34.840390][f=0000148] Player DasFapitale left the game: normal quit [t=00:00:34.840447][f=0000148] [148] Event [undefined]: DasFapitale quit [t=00:00:34.936854][f=0000211] No clients connected, shutting down server [t=00:00:34.936902][f=0000211] Server shutdown [t=00:00:34.937171][f=0000211] [211] all players disconnected [t=00:00:35.220580][f=0000363] [363] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [t=00:00:36.121214][f=0000843] [843] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [t=00:00:36.632587][f=0001118] [1118] Event [3848,195.761719,5064]: 0 finished unit Solar Collector [t=00:00:37.758586][f=0001758] [1758] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [t=00:00:38.330334][f=0002081] [2081] Event [3312,336.597656,4752]: 0 finished unit Radar Tower [t=00:00:38.591598][f=0002231] [2231] Event [3304,337.523438,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:38.850483][f=0002381] [2381] Event [3256,338.818359,4712]: 0 finished unit Wind/Tidal Generator [t=00:00:39.082018][f=0002516] [2516] Event [3256,338.818359,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:44.506256][f=0005716] Autoquit sending quit command. [t=00:00:44.506826][f=0005716] [QuitAction] user exited to system [t=00:00:44.507440][f=0005716] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.507794][f=0005716] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.507824][f=0005716] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.507837][f=0005716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.507848][f=0005716] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.507859][f=0005716] [SpringApp::Kill][2] [t=00:00:44.508678][f=0005716] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.508934][f=0005716] [Game::KillLua][1] dtor=0 luaUI=0x558ecc82cea0 [t=00:00:44.508997][f=0005716] Start widgetHandler:Shutdown [t=00:00:44.513629][f=0005716] Shutdown - SaveOrderList Complete [t=00:00:44.514355][f=0005716] Writing last game win data [t=00:00:44.522990][f=0005716] Shutdown - SaveConfigData Complete [t=00:00:44.523022][f=0005716] Shutdown Widget - Save/Load API [t=00:00:44.523039][f=0005716] Shutdown Widget - Chili Highlight [t=00:00:44.523068][f=0005716] Shutdown Widget - Draw After Chili [t=00:00:44.523084][f=0005716] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.523104][f=0005716] Shutdown Widget - EPIC Menu [t=00:00:44.524448][f=0005716] Shutdown Widget - Chili Widget Selector [t=00:00:44.525804][f=0005716] Shutdown Widget - Chili Minimap [t=00:00:44.525947][f=0005716] Shutdown Widget - Local Team Colors [t=00:00:44.525966][f=0005716] Shutdown Widget - Display Keys 2 [t=00:00:44.526021][f=0005716] Shutdown Widget - Save Game Menu [t=00:00:44.526036][f=0005716] Shutdown Widget - Unit Icons [t=00:00:44.526054][f=0005716] Shutdown Widget - Noises [t=00:00:44.526074][f=0005716] Shutdown Widget - HealthBars [t=00:00:44.527047][f=0005716] Shutdown Widget - Win Counter [t=00:00:44.527070][f=0005716] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.527116][f=0005716] Shutdown Widget - EndGame APM stats [t=00:00:44.527133][f=0005716] Shutdown Widget - BuildETA [t=00:00:44.527150][f=0005716] Shutdown Widget - Modular Comm Info [t=00:00:44.527165][f=0005716] Shutdown Widget - Stereo3D [t=00:00:44.527185][f=0005716] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.527200][f=0005716] Shutdown Widget - Point Tracker [t=00:00:44.527215][f=0005716] Shutdown Widget - Missile Silo Range [t=00:00:44.527232][f=0005716] Shutdown Widget - MinimapEvents [t=00:00:44.527247][f=0005716] Shutdown Widget - Local Widgets Config [t=00:00:44.527268][f=0005716] Shutdown Widget - Highlight Geos [t=00:00:44.527284][f=0005716] Shutdown Widget - Grab Input [t=00:00:44.527304][f=0005716] Shutdown Widget - Defense Range Zero-K [t=00:00:44.527340][f=0005716] Shutdown Widget - Darkening [t=00:00:44.527367][f=0005716] Shutdown Widget - Context Menu [t=00:00:44.527382][f=0005716] Shutdown Widget - Chili Spectator Panels [t=00:00:44.527398][f=0005716] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.527418][f=0005716] Shutdown Widget - Chili Nuke Warning [t=00:00:44.527436][f=0005716] Shutdown Widget - Chili EndGame Window [t=00:00:44.527457][f=0005716] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.527577][f=0005716] Shutdown Widget - CameraShake [t=00:00:44.527595][f=0005716] Shutdown Widget - State Reverse and Latency [t=00:00:44.527610][f=0005716] Shutdown Widget - Music Player v2 [t=00:00:44.527625][f=0005716] Shutdown Widget - Attack AoE [t=00:00:44.527640][f=0005716] Shutdown Widget - UnitShapes [t=00:00:44.527682][f=0005716] Shutdown Widget - Map Edge Extension [t=00:00:44.527698][f=0005716] Shutdown Widget - Selection Send [t=00:00:44.527713][f=0005716] Shutdown Widget - LupsManager [t=00:00:44.527768][f=0005716] Shutdown Widget - Newton Firezone [t=00:00:44.527788][f=0005716] Shutdown Widget - Chili Pro Console [t=00:00:44.528630][f=0005716] Shutdown Widget - Persistent Build Height [t=00:00:44.528669][f=0005716] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.528686][f=0005716] Shutdown Widget - Lups [t=00:00:44.528726][f=0005716] Shutdown Widget - Chili Framework [t=00:00:44.528741][f=0005716] Shutdown Widget - Mex Placement Handler [t=00:00:44.528757][f=0005716] Shutdown Widget - Chili Core Selector [t=00:00:44.528864][f=0005716] Shutdown Widget - Custom Markers [t=00:00:44.528886][f=0005716] Shutdown Widget - Select Keys [t=00:00:44.528920][f=0005716] Shutdown Widget - Pause Screen [t=00:00:44.529575][f=0005716] Shutdown Widget - Text To Speech Control [t=00:00:44.529604][f=0005716] Shutdown Widget - Layout Handler [t=00:00:44.529628][f=0005716] End widgetHandler:Shutdown [t=00:00:44.652000][f=0005716] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={621497,58054182} {int,ext,rec}Allocs={7367885,0,0} {chunk,block}Bytes={58054182,0} [t=00:00:44.652649][f=0005716] [Game::KillLua][2] dtor=0 luaGaia=0x558ed9a15c70 [t=00:00:44.663698][f=0005716] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={506062,50166171} {int,ext,rec}Allocs={7367886,0,0} {chunk,block}Bytes={50166171,0} [t=00:00:44.663813][f=0005716] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={506062,50166171} {int,ext,rec}Allocs={7367886,0,0} {chunk,block}Bytes={50166171,0} [t=00:00:44.663854][f=0005716] [Game::KillLua][3] dtor=0 luaRules=0x558ed2659a70 [t=00:00:44.663903][f=0005716] Start gadgetHandler:Shutdown [t=00:00:44.663921][f=0005716] Shutdown - StartSetup [t=00:00:44.663935][f=0005716] Shutdown - UnitMorph [t=00:00:44.664099][f=0005716] Shutdown - Carrier Drones [t=00:00:44.664115][f=0005716] Shutdown - Missile Silo Controller [t=00:00:44.664132][f=0005716] Shutdown - Modular Comm Info [t=00:00:44.664147][f=0005716] Shutdown - Terrain Texture Handler [t=00:00:44.664161][f=0005716] Shutdown - UnitCloakShield [t=00:00:44.664261][f=0005716] Shutdown - Starlight Handler [t=00:00:44.664281][f=0005716] End gadgetHandler:Shutdown [t=00:00:44.694763][f=0005716] Start gadgetHandler:Shutdown [t=00:00:44.694823][f=0005716] Shutdown - Save/Load [t=00:00:44.694847][f=0005716] Shutdown - Teleport Throw [t=00:00:44.694863][f=0005716] Shutdown - UnitMorph [t=00:00:44.694882][f=0005716] Shutdown - Modular Comm Info [t=00:00:44.694896][f=0005716] Shutdown - Retreat Command [t=00:00:44.694914][f=0005716] Shutdown - Shockwaves [t=00:00:44.694927][f=0005716] Shutdown - UnitCloakShield [t=00:00:44.694946][f=0005716] Shutdown - Lups Cloak FX [t=00:00:44.694960][f=0005716] Shutdown - Lups [t=00:00:44.694997][f=0005716] Shutdown - Lups Shield [t=00:00:44.695023][f=0005716] End gadgetHandler:Shutdown [t=00:00:44.744558][f=0005716] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7367916,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.744665][f=0005716] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7367916,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.744717][f=0005716] [Game::KillLua][4] dtor=0 [t=00:00:44.749253][f=0005716] [Game::KillLua][5] dtor=0 [t=00:00:44.760601][f=0005716] [Game::~CGame][1] [t=00:00:44.760655][f=0005716] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.760666][f=0005716] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.760677][f=0005716] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.760687][f=0005716] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.760697][f=0005716] [Game::KillLua][4] dtor=1 [t=00:00:44.760707][f=0005716] [Game::KillLua][5] dtor=1 [t=00:00:44.760925][f=0005716] [Game::KillMisc][1] [t=00:00:44.760939][f=0005716] [Game::KillMisc][2] [t=00:00:44.761554][f=0005716] [Game::KillMisc][3] [t=00:00:44.761674][f=0005716] [Game::KillRendering][1] [t=00:00:44.777020][f=0005716] [3DOParser::Kill] allocated 19 pieces [t=00:00:44.777064][f=0005716] [S3OParser::Kill] allocated 5480 pieces [t=00:00:44.777994][f=0005716] [AssParser::Kill] allocated 669 pieces [t=00:00:44.950334][f=0005716] [Game::KillInterface][1] [t=00:00:44.951766][f=0005716] [Game::KillInterface][2] [t=00:00:44.952111][f=0005716] [Game::KillSimulation][1] [t=00:00:44.952130][f=0005716] [Game::KillSimulation][2] [t=00:00:45.720237][f=0005716] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.720280][f=0005716] [Game::KillSimulation][3] [t=00:00:45.720336][f=0005716] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.720355][f=0005716] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.720370][f=0005716] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.720386][f=0005716] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.728145][f=0005716] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.847020][f=0005716] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,93}; shared=0%; cached=5% [t=00:00:45.914433][f=0005716] [Game::KillSimulation][4] [t=00:00:49.977126][f=0005716] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:49.978282][f=0005716] [Game::~CGame][2] [t=00:00:49.978300][f=0005716] [Game::~CGame][3] [t=00:00:50.187414][f=0005716] [SpringApp::Kill][3] [t=00:00:50.187627][f=0005716] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 61743 bytes sent 28020 bytes recv'd [t=00:00:50.191776][f=0005716] Kill: client disconnecting... [t=00:00:52.195617][f=0005716] CloseConnection: client connection closed [t=00:00:52.198295][f=0005716] [SpringApp::Kill][4] font=0x558eb222a600 [t=00:00:52.210420][f=0005716] [SpringApp::Kill][5] [t=00:00:52.221001][f=0005716] [SpringApp::Kill][6] [t=00:00:52.221059] [SpringApp::Kill][7] [t=00:00:52.222672] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.222753] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.222772] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.222785] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.222797] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.222809] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.222822] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 1048576, 1048576} [t=00:00:52.222979] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2172, 1048576, 1048576}, EBO = {3258, 1048576, 1048576} [t=00:00:52.222996] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.223008] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.223021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.223035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.223048] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.245271] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.245327] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.245341] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.245364] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.247078] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.247109] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.247122] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x558eb23dd220) [t=00:00:52.257086] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3772ms [t=00:00:52.257163] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=104ms [t=00:00:52.257178] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=67ms [t=00:00:52.257190] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=63ms [t=00:00:52.257201] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=39ms [t=00:00:52.257636] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:00:52.257658] file="objects3d/penetrator_lordmuffe.s3o" indx=5400 inflSize=463kb readTime=25ms [t=00:00:52.257670] file="luaui/configs/zk_keys.lua" indx=3018 inflSize=5kb readTime=24ms [t=00:00:52.257682] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=23ms [t=00:00:52.257693] file="bitmaps/loadpictures/resign.png" indx=533 inflSize=1692kb readTime=21ms [t=00:00:52.257705] file="objects3d/chickeneggaqua.s3o" indx=5094 inflSize=8kb readTime=20ms [t=00:00:52.263292] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166233527 bytes cached in 3473 files [t=00:00:52.516816] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:52.517067] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x558eb2224360) [t=00:00:52.517891] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.517906] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x558eb21fb810) [t=00:00:52.518625] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.519069] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fdce4008ec0) [t=00:00:52.519768] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:52.521814] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x558eb221d170) [t=00:00:52.521857] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.521886] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.521899] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.521909] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.521919] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.521928] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.523379] [SpringApp::Kill][8] [t=00:00:52.523402] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.523413] [WatchDog::Uninstall][1] hangDetectorThread=0x558e6c6794d0 (joinable=1) [t=00:00:52.523423] [WatchDog::Uninstall][2] [t=00:00:53.128848] [WatchDog::Uninstall][3] [t=00:00:53.128888] [SpringApp::Kill][9]