[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007987] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008020] Using writeable configuration source: "/tmp/tmp.bidbHzm4Yb/springsettings.1551404.cfg" [t=00:00:00.011500] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011538] ============== ============== [t=00:00:00.011550] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011559] [t=00:00:00.011568] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011577] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011585] Use "none" to disable the default log sections. [t=00:00:00.011594] ============== ============== [t=00:00:00.011604] ============== ============== [t=00:00:00.011655] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011665] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011675] ROAM = 2 [t=00:00:00.011684] RotateLogFiles = 1 [t=00:00:00.011694] TeamHighlight = 0 [t=00:00:00.011703] ============== ============== [t=00:00:00.011712] ============== ============== [t=00:00:00.011721] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011731] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011740] Compiler Version: gcc-11.1.0 [t=00:00:00.011761] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011910] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011921] Binary Word Size: 64-bit (native) [t=00:00:00.011931] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011940] Physical CPU Cores: 1 [t=00:00:00.011949] Logical CPU Cores: 1 [t=00:00:00.011958] ============== ============== [t=00:00:00.012021] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012030] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012039] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012048] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012057] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013272] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013289] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013310] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013341] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013364] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013374] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013412] [GR::LogVersionInfo] [t=00:00:00.013421] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013430] GL version : [t=00:00:00.013439] GL vendor : [t=00:00:00.013448] GL renderer : [t=00:00:00.013457] GLSL version: [t=00:00:00.013466] GLEW version: spring headless stub GLEW version [t=00:00:00.013475] GPU memory : unknown [t=00:00:00.013484] SDL swap-int: 0 [t=00:00:00.013493] SDL driver : headless stub [t=00:00:00.013502] [t=00:00:00.013511] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013520] GLSL shader support : 0 [t=00:00:00.013529] GL4 support : 0 [t=00:00:00.013538] FBO extension support : 0 [t=00:00:00.013547] NVX GPU mem-info support : 0 [t=00:00:00.013573] ATI GPU mem-info support : 0 [t=00:00:00.013582] NPOT-texture support : 1 (0) [t=00:00:00.013591] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013600] texture query-LOD support : 1 (0) [t=00:00:00.013609] MSAA frame-buffer support : 0 (0) [t=00:00:00.013618] Z-buffer depth : 16 (-) [t=00:00:00.013627] primitive-restart support : 0 (0) [t=00:00:00.013636] clip-space control support: 0 (0) [t=00:00:00.013645] seamless cube-map support : 0 (0) [t=00:00:00.013654] frag-depth layout support : 0 (0) [t=00:00:00.013663] persistent maps support : 0 (0) [t=00:00:00.013672] explicit attribs location : 0 (0) [t=00:00:00.013681] multi draw indirect : 0 (-) [t=00:00:00.013689] [t=00:00:00.013699] max. FBO samples : -1 [t=00:00:00.013708] max. FS/program texture slots : 8/8 [t=00:00:00.013717] max. texture size : 2048 [t=00:00:00.013727] max. texture anisotropy level : 0.000000 [t=00:00:00.013737] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013746] max. draw-buffers : 0 [t=00:00:00.013755] max. rec. indices/vertices : 0/0 [t=00:00:00.013763] max. uniform buffer-bindings : 0 [t=00:00:00.013772] max. uniform block-size : 0KB [t=00:00:00.013781] max. storage buffer-bindings : 0 [t=00:00:00.013790] max. storage block-size : 0MB [t=00:00:00.013799] [t=00:00:00.013808] enable AMD-hacks : 0 [t=00:00:00.013817] compress MIP-maps: 0 [t=00:00:00.014731] [GR::UpdateGLConfigs] [t=00:00:00.014757] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014770] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014781] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014790] [GR::InitGLState] [t=00:00:00.014800] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.218446] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.221750] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232275] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.232984] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233009] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233025] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.271678] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.272596] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.305738] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.306068] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.317864] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.317887] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.318062] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.322067] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb3e401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.322086] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.322195] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.322216] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.322228] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.322238] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.322259] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2419 MB [t=00:00:00.326876][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.326909][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.326927][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1551404/replay.sdfz" for game data... [t=00:00:00.463280][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.465690][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.465718][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.468851][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.468879][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.468902][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.515947][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5651cda519f0] using map "Eye of Horus v13" (loaded=0 cached=0) [t=00:00:00.517144][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [t=00:00:00.517893][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518393][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5651cda519f0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.519433][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.530982][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.531182][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.540851][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.541020][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.545916][f=-000001] forceSingleThreaded, false [t=00:00:00.587063][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.587097][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.587190][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.587245][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.587297][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.587349][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.588400][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.588889][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.589384][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.602025][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.603908][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.605757][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.605798][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.606363][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.611339][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.612761][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.614024][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.614375][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.615147][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.615172][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.651431][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.652487][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.744619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.858296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:01.706555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.105163][f=-000001] Loading UnitDefs_posts [t=00:00:02.296265][f=-000001] Loading FeatureDefs_posts [t=00:00:02.353457][f=-000001] Loading WeaponDefs_posts [t=00:00:02.374522][f=-000001] Loading ArmorDefs_posts [t=00:00:02.400461][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 645ms [t=00:00:02.473070][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 775ms [t=00:00:02.475637][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.713001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.714323][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.715074][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.715093][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.717085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.721672][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.056238][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.113067][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.232209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.237606][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.237634][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.679751][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 442ms [t=00:00:03.679796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.773516][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:03.773565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.798280][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.726017][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.761942][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.764160][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.778122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.343321][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.356428][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.356469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.358969][f=-000001] InfoTexture: legacy [t=00:00:10.359001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.362650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.084866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.096859][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:12.096902][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.098154][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.285081][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.294230][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.553057][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.646765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.657727][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.657764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.658480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.235463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.247074][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.247587][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.401986][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.403688][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.403722][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.417100][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.417138][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.417150][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.417160][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.417171][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.417181][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.417192][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be5f [t=00:00:13.425555][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.425596][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.425607][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.425617][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.425627][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.425636][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.425646][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be6f [t=00:00:13.425679][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5651d7b30110 has BLOCKSIZE 1 [t=00:00:13.431190][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.431221][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.431231][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.431241][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.431435][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.431453][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbc5 [t=00:00:13.438702][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbc5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe-5146bbc5.zip" (exists=1) [t=00:00:13.440060][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.459097][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.459139][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.464328][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.464354][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.464366][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:13.464377][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.464386][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.464397][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbd5 [t=00:00:13.611222][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbd5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe2-5146bbd5.zip" (exists=1) [t=00:00:13.612006][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.616070][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.616096][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.616114][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum 47c16372)" [t=00:00:13.616185][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.616201][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.616231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.783929][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:13.784566][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.988026][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.438288][f=-000001] Synced LuaRules: finished loading [t=00:00:16.455749][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.004047][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.064254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.164682][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [t=00:00:17.230358][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.230745][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.231106][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.308888][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.316579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.317276][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.317294][f=-000001] LuaSocket Support: enabled [t=00:00:17.332561][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.407785][f=-000001] localWidgets, nil, true, true [t=00:00:17.410375][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.410399][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.418414][f=-000001] USE_OLD_CHILI [t=00:00:18.138059][f=-000001] Loading last game win data [t=00:00:18.139052][f=-000001] Resetting win data [t=00:00:18.139535][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.139554][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.139567][f=-000001] Player and team counts match, continuing [t=00:00:18.139579][f=-000001] captaine was in last game but is now absent, resetting scores [t=00:00:18.322484][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.322520][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.399054][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.453809][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.130403][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.328136][f=-000001] forceSingleThreaded, false [t=00:00:20.771934][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.772201][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.772612][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.772869][f=-000001] Loaded API widget: i18n [t=00:00:20.773316][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.773746][f=-000001] Loaded API widget: Win Counter [t=00:00:20.777538][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.028366][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.029030][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.029307][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.348765][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.350402][f=-000001] Loaded API widget: Lups [t=00:00:21.350620][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.350947][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.351238][f=-000001] Loaded widget: Save/Load API [t=00:00:21.351538][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.351847][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.352183][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.358905][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.360077][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.360099][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.360167][f=-000001] Set maximum particles to: 0 [t=00:00:21.361634][f=-000001] Set UnitIconDist to 0 [t=00:00:21.465806][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.492166][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.494199][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.494636][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.495016][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.504650][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.505106][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.505710][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.506096][f=-000001] Mexspot Fetcher fetching [t=00:00:21.506505][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.506902][f=-000001] Team highlighting: Disabled [t=00:00:21.507458][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.508150][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.508720][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.509282][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.509576][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.509906][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.510199][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.510603][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.511052][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.511596][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.512396][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.512799][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.512818][f=-000001] Using fallback unit outlines [t=00:00:21.513139][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.513651][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.525709][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.527549][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.527868][f=-000001] Loaded widget: Guard Remove [t=00:00:21.528184][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.574223][f=-000001] Loaded widget: HealthBars [t=00:00:21.574932][f=-000001] Loaded widget: Noises [t=00:00:21.575442][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.576001][f=-000001] Loaded widget: Unit Icons [t=00:00:21.581309][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.581991][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.582649][f=-000001] Loaded widget: BuildETA [t=00:00:21.583124][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.583619][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.584181][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.584787][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.585115][f=-000001] Loaded widget: Objectives [t=00:00:21.587430][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.587924][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.593763][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.594426][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.594470][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1551404/events.log [t=00:00:21.598012][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.599127][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.599564][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.603247][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.603875][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.604417][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.604765][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.605210][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.605428][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.605863][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.606206][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.606536][f=-000001] Loaded widget: Autoquit [t=00:00:21.606755][f=-000001] Loaded widget: Blast Radius [t=00:00:21.607099][f=-000001] Loaded widget: CameraShake [t=00:00:21.607745][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.621014][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.621553][f=-000001] EndGame Graph disabled [t=00:00:21.689477][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.689850][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.701291][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.701642][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.701871][f=-000001] Loaded widget: Easy Facing [t=00:00:21.730659][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.731170][f=-000001] Loaded widget: Ferry Points [t=00:00:21.731804][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.739359][f=-000001] Loaded widget: Context Menu [t=00:00:21.739805][f=-000001] Loaded widget: Darkening [t=00:00:21.740116][f=-000001] Loaded widget: Decloak Range [t=00:00:21.740458][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.747037][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.747541][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.747785][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.748126][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.749264][f=-000001] Input grabbing is enabled! [t=00:00:21.749462][f=-000001] Input grabbing is enabled! [t=00:00:21.749576][f=-000001] Loaded widget: Grab Input [t=00:00:21.749980][f=-000001] Loaded widget: Haven Handler [t=00:00:21.750352][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.750811][f=-000001] Loaded widget: In-game Guide [t=00:00:21.751039][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.751337][f=-000001] Loaded widget: Keep Target [t=00:00:21.751682][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.752044][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.752749][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.753123][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.753572][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.753799][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.754025][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.754273][f=-000001] Loaded widget: Orbit Command [t=00:00:21.754630][f=-000001] Loaded widget: Point Tracker [t=00:00:21.754861][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.755090][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.755530][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.755907][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.756390][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.756875][f=-000001] Loaded widget: Simple Settings [t=00:00:21.757298][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.757569][f=-000001] Loaded widget: SmoothCam [t=00:00:21.757990][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.759152][f=-000001] Loaded widget: Stereo3D [t=00:00:21.759404][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.760490][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.760744][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.761550][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.762610][f=-000001] Loaded widget: Command Alpha [t=00:00:21.763033][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.763385][f=-000001] Loaded widget: Ghost Site [t=00:00:21.764454][f=-000001] Loaded widget: Attack Warning [t=00:00:21.764795][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.765439][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.766729][f=-000001] Loaded widget: Auto Group [t=00:00:21.767642][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.768536][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.768859][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.769663][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.770583][f=-000001] Loaded widget: Select Com at start [t=00:00:21.777142][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.778478][f=-000001] Loaded widget: Transport AI [t=00:00:21.904542][f=-000001] Loaded widget: Attack AoE [t=00:00:21.905067][f=-000001] Loaded widget: Icon Sets [t=00:00:21.905764][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.911334][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.911681][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.936953][f=-000001] Loaded widget: Unit Start State [t=00:00:21.937412][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.937648][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.939275][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.940305][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.940694][f=-000001] Loaded widget: Commands FX [t=00:00:21.940926][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.956497][f=-000001] Loaded widget: UnitShapes [t=00:00:21.956995][f=-000001] : disabled for spectators [t=00:00:21.957986][f=-000001] Loaded widget: Stockpiler [t=00:00:21.959954][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.960245][f=-000001] Loaded widget: AllyCursors [t=00:00:21.960620][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.960973][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.961356][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.961733][f=-000001] Loaded widget: Selection Send [t=00:00:21.962099][f=-000001] Loaded widget: Shield Guard [t=00:00:21.963322][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.963859][f=-000001] Loaded widget: State Icons [t=00:00:21.964231][f=-000001] : disabled for spectators [t=00:00:21.965116][f=-000001] Loaded widget: Building Starter [t=00:00:21.965472][f=-000001] : disabled for spectators [t=00:00:21.966201][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.966472][f=-000001] Loaded widget: LupsManager [t=00:00:21.966835][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.967174][f=-000001] Loaded widget: Units on Fire [t=00:00:21.967752][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.968285][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.969421][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.969801][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.970274][f=-000001] Loaded widget: Chili Docking [t=00:00:21.978616][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.986762][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.987310][f=-000001] Loaded widget: HUD Presets [t=00:00:21.987999][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.990446][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.990863][f=-000001] Loaded widget: Image Preloader [t=00:00:21.991309][f=-000001] Loaded widget: Custom Markers [t=00:00:21.995478][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.995965][f=-000001] Mex Placement Initialised with 46 spots. [t=00:00:21.996190][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.996969][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.997456][f=-000001] Loaded widget: Start Boxes [t=00:00:21.998639][f=-000001] Loaded widget: Select Keys [t=00:00:22.006692][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.007605][f=-000001] Loaded widget: Pause Screen [t=00:00:22.007868][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.008130][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.008731][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.009300][f=-000001] SetSunLighting [t=00:00:22.010581][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.022436][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.022877][f=-000001] Loaded widget: Font Cache [t=00:00:22.023234][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.023276][f=-000001] Loaded widget: GC Control [t=00:00:22.027128][f=-000001] Loaded widget: Layout Handler [t=00:00:22.027582][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.029903][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.034805][f=-000001] Writing last game win data [t=00:00:22.039122][f=-000001] LuaUI v0.3 [t=00:00:22.215032][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.282413][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.341400][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.464275][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.470295][f=-000001] Spectator mode. Widget removed. [t=00:00:23.485247][f=-000001] Spectator mode. Widget removed. [t=00:00:23.486610][f=-000001] Playback paused [t=00:00:23.494473][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.605805][f=-000001] Opening demofile demos/1551404/replay.sdfz [t=00:00:23.605851][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.605865][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.606152][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.606177][f=-000001] -> Connection established (given id 2) [t=00:00:23.606207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bf7e2caae708085ed271979b4a4ce8a76fe3acc013bdcc7fd9ba7f5496ed2457ffac31a83e397873d01002b56f8253ca6b34e628cb787b480a038ff7df5119ec" [t=00:00:23.606222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.606235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:23.606258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:23.606276][f=-000001] Speed set to 20.0 [server] [t=00:00:23.606288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5651ef09e040,0x5651f6ec67e0}][locale="C"]" [t=00:00:23.606303][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.621623][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.621664][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.441124][f=-000001] Beginning demo playback [t=00:00:26.453396][f=-000001] GameID: cdf2d4633b4cfc1285aa3c173895f9bb [t=00:00:26.493385][f=-000001] Connection attempt from HistidineStar [t=00:00:26.493423][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.494079][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:26.494425][f=-000001] -> Connection established (given id 1) [t=00:00:26.505427][f=-000001] Connection attempt from PrimordialPouch [t=00:00:26.505461][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.505535][f=-000001] [0] Event [undefined]: PrimordialPouch changed status [t=00:00:26.505663][f=-000001] -> Connection established (given id 0) [t=00:00:26.529391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bf7e2caae708085ed271979b4a4ce8a76fe3acc013bdcc7fd9ba7f5496ed2457ffac31a83e397873d01002b56f8253ca6b34e628cb787b480a038ff7df5119ec" [t=00:00:26.530067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.584059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cd8046f00cf5eff17b981d5d38ae90726544e3de0c0aeb51e399f9ed9734dd2d8facb9770a3c17a41b6d647321131219760ea0cb3369788f888206a870d06916" [t=00:00:26.584095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.898284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:26.905347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:27.133619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55d852ae2b10,0x55d872768440}][locale="C"]" [t=00:00:27.285392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:27.294523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:27.406039][f=-000001] Allies: I choose: Engineer! [t=00:00:27.885130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={000001f35cadb1a0,000001f3424e1750}][locale="C"]" [t=00:00:29.801503][f=-000001] Allies: I choose: Engineer! [t=00:00:31.413971][f=-000001] [0] Event [3344,7.09777832,6042]: 0 finished unit Engineer Commander [t=00:00:31.425263][f=-000001] [0] Event [2764,8.43475342,1220]: 1 finished unit Engineer Commander [t=00:00:31.452709][f=0000000] [0] HistidineStar, team: 1, elo:2499, userid: 549188 [t=00:00:31.452775][f=0000000] [0] PrimordialPouch, team: 0, elo:2334, userid: 549563 [t=00:00:31.452805][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.459886][f=0000000] Playback continued [t=00:00:31.486589][f=0000015] [15] Event [3352,7.38967896,5928]: 0 finished unit Shieldbot Factory [t=00:00:31.505386][f=0000015] [15] Event [2744,13.2096863,1352]: 1 finished unit Jumpbot Factory [t=00:00:32.144398][f=0000242] [242] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [t=00:00:32.146066][f=0000243] [243] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [t=00:00:32.560483][f=0000431] [431] Event [3352.01831,9.54162979,5916]: 0 finished unit Convict [t=00:00:32.566412][f=0000433] [433] Event [2744,10.9918213,1160]: 1 finished unit Solar Collector [t=00:00:32.696894][f=0000497] [497] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [t=00:00:33.113916][f=0000685] [685] Event [3144,5.42175293,6104]: 0 finished unit Solar Collector [t=00:00:33.277466][f=0000753] [753] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [t=00:00:33.330972][f=0000780] [780] Event [2744,14.3931904,1375.99988]: 1 finished unit Pyro [t=00:00:33.356419][f=0000797] [797] Event [3352.01831,9.54162979,5916]: 0 finished unit Convict [t=00:00:33.650619][f=0000865] [865] Event [3272,6.13586426,6104]: 0 finished unit Solar Collector [t=00:00:34.070716][f=0001036] [1036] Event [2920,6.98730469,1176]: 1 finished unit Solar Collector [t=00:00:34.189230][f=0001088] [1088] Event [3400,11.618042,6104]: 0 finished unit Solar Collector [t=00:00:34.436756][f=0001204] [1204] Event [2744,14.3931904,1375.99988]: 1 finished unit Constable [t=00:00:34.665576][f=0001310] [1310] Event [3528,13.6724854,6104]: 0 finished unit Solar Collector [t=00:00:34.866643][f=0001407] [1407] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [t=00:00:35.332175][f=0001604] [1604] Event [2816,6.94335938,1248]: 1 finished unit Lotus [t=00:00:35.362733][f=0001617] [1617] Event [3096,11.0192871,5928]: 0 finished unit Solar Collector [t=00:00:35.913642][f=0001865] [1865] Event [3288,29.4213867,6616]: 0 finished unit Solar Collector [t=00:00:35.930627][f=0001874] [1874] Event [3096,12.7386475,5816]: 0 finished unit Solar Collector [t=00:00:36.163911][f=0001982] [1982] Event [3352.01831,9.54162979,5916]: 0 finished unit Bandit [t=00:00:36.282744][f=0002020] [2020] Event [2744,14.3931904,1375.99988]: 1 finished unit Pyro [t=00:00:36.793125][f=0002231] [2231] Event [3096,15.3588867,5672]: 0 finished unit Solar Collector [t=00:00:36.962326][f=0002302] [2302] Event [3352.01831,9.54162979,5916]: 0 finished unit Bandit [t=00:00:37.545414][f=0002536] [2536] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [t=00:00:37.853430][f=0002656] [2656] Event [3096,15.4742432,5544]: 0 finished unit Solar Collector [t=00:00:37.970119][f=0002681] [2681] Event [2744,14.3931904,1375.99988]: 1 finished unit Constable [t=00:00:37.978032][f=0002685] [2685] Event [3352.01831,9.54162979,5916]: 0 finished unit Bandit [t=00:00:38.030228][f=0002707] [2707] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [t=00:00:38.404642][f=0002840] [2840] Event [2536,10.0250244,1928]: 1 finished unit Solar Collector [t=00:00:38.439177][f=0002856] [2856] Event [3140.90991,5.45795631,6207.70557]: 0 lost unit Bandit [t=00:00:38.627208][f=0002934] [2934] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [t=00:00:38.668560][f=0002947] [2947] Event [3352.01831,9.54162979,5916]: 0 finished unit Bandit [t=00:00:38.782527][f=0002992] [2992] Event [3368,25.7629395,6600]: 0 lost unit Metal Extractor [t=00:00:38.801181][f=0002998] [2998] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [t=00:00:38.980045][f=0003054] [3054] Event [3399.56372,25.6532974,6551.31592]: 0 lost unit Bandit [t=00:00:39.120187][f=0003104] [3104] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [t=00:00:39.849473][f=0003401] [3401] Event [2357.63257,12.6507568,6728.63916]: 1 lost unit Pyro [t=00:00:39.872680][f=0003407] [3407] Event [3352.01831,9.54162979,5916]: 0 finished unit Bandit [t=00:00:40.026335][f=0003457] [3457] Event [5000,13.7329102,6456]: 0 finished unit Solar Collector [t=00:00:40.256100][f=0003571] [3571] Event [1304,18.4240723,712]: 1 finished unit Solar Collector [t=00:00:40.269307][f=0003577] [3577] Event [3240,9.42077637,5960]: 0 finished unit Caretaker [t=00:00:40.712040][f=0003760] [3760] Event [2568,19.6875,2360]: 1 finished unit Stardust [t=00:00:40.720310][f=0003763] [3763] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [t=00:00:41.482293][f=0004056] [4056] Event [3240,12.7716064,5880]: 0 finished unit Caretaker [t=00:00:41.777836][f=0004166] [4166] Event [4888,16.7266846,6424]: 0 finished unit Solar Collector [t=00:00:41.892705][f=0004213] [4213] Event [4817.85596,18.0058136,6329.33203]: 0 lost unit Convict [t=00:00:42.043303][f=0004269] [4269] Event [3096,6.38623714,6024]: 0 finished unit Metal Extractor [t=00:00:42.224002][f=0004334] [4334] Event [1344,19.6655273,640]: 1 finished unit Lotus [t=00:00:42.306617][f=0004371] [4371] Event [2792,20.1873779,696]: 1 finished unit Solar Collector [t=00:00:42.310699][f=0004373] [4373] Event [4904,17.8417969,6552]: 0 lost unit Metal Extractor [t=00:00:42.501586][f=0004434] [4434] Event [3352.01831,9.54162979,5916]: 0 finished unit Convict [t=00:00:42.536471][f=0004447] Player PrimordialPouch left the game: normal quit [t=00:00:42.536538][f=0004447] [4447] Event [undefined]: PrimordialPouch quit [t=00:00:42.601838][f=0004469] [4469] Event [2744,14.3931904,1375.99988]: 1 finished unit Pyro [t=00:00:42.932401][f=0004595] [4595] Event [4888,16.7266846,6424]: 0 lost unit Solar Collector [t=00:00:43.028359][f=0004624] HistidineStar has forced a win due to dropped opposition. [t=00:00:43.028410][f=0004624] game_message: PrimordialPouch has been destroyed! [t=00:00:43.028620][f=0004624] [4624] Event [undefined]: PrimordialPouch resigned [t=00:00:43.029263][f=0004624] game_message: HistidineStar wins! [t=00:00:43.029691][f=0004624] Submitting stats [t=00:00:43.040558][f=0004624] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.043751][f=0004624] Part| Total Time|Time of the last 0.5s [t=00:00:43.043778][f=0004624] Draw 6275.71ms 15.38% [t=00:00:43.043791][f=0004624] Lua::Callins::Synced 1667.13ms 15.48% [t=00:00:43.043802][f=0004624] Lua::Callins::Unsynced 10036.90ms 25.99% [t=00:00:43.043814][f=0004624] Lua::CollectGarbage::Synced 71.12ms 0.00% [t=00:00:43.043825][f=0004624] Lua::CollectGarbage::Unsynced 369.88ms 0.20% [t=00:00:43.043836][f=0004624] Misc::Profiler::AddTime 23.29ms 0.00% [t=00:00:43.043847][f=0004624] Sim 7688.64ms 67.06% [t=00:00:43.044338][f=0004624] [4624] Received game_message: PrimordialPouch has been destroyed! [t=00:00:43.047136][f=0004624] [4624] Received game_message: HistidineStar wins! [t=00:00:43.126657][f=0004625] [4625] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.126815][f=0004625] [4625] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.126951][f=0004625] [4625] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.127040][f=0004625] [4625] Game End Stats Values: 2,2180,2130,2130,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.55499935,6.55499935,6.55499935,6.55499935,0,0,0,0,0,0,0,0,905,855,855,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.127128][f=0004625] [4625] Game End Stats Values: 3,2525,2435,2435,2525,0,0.25737634,0.25737634,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.86666679,9.86666679,8.80000019,1275,1275,1275,1275,11.1569996,9.45515728,9.45515728,11.1569996,0,220,220,0,0,0,0,0,1250,940,940,1250,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.127211][f=0004625] [4625] Game End Stats Values: 4,2665,2645,2645,2665,0.30832905,2.06298494,2.06298494,0.30832905,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,11.1999998,11.1999998,12.9333334,1275,1275,1275,1275,11.750556,11.8503742,11.8503742,11.750556,0,220,220,0,0,0,0,0,1390,1150,1150,1390,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.127297][f=0004625] [4625] Game End Stats Values: 5,2820,2735,2735,2820,4.44273424,3.29465151,3.29465151,4.44273424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.666666,12,12,16.666666,1275,1275,1275,1275,14.2976274,11.8121128,11.8121128,14.2976274,0,220,220,0,0,0,0,0,1545,1150,1150,1545,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.127377][f=0004625] [4625] Game End Stats Values: 6,3105,2955,2955,3105,18.3584499,7.75261927,7.75261927,18.3584499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,20.9333324,12,12,20.9333324,1275,1275,1275,1275,15.5227156,12.0271978,12.0271978,15.5227156,75,440,440,75,0,0,0,0,1755,1150,1150,1755,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.127461][f=0004625] [4625] Game End Stats Values: 7,3325,3180,3180,3325,44.7004547,8.04476833,8.04476833,44.7004547,0,0,0,0,0,0,0,0,0,0,0,0,126.158775,79.4838333,79.4838333,126.158775,0,90,90,0,23.8666668,12,12,23.8666668,1275,1275,1275,1275,16.3511372,12.5134773,12.5134773,16.3511372,225,440,440,225,0,0,0,0,1825,1375,1375,1825,0,0,0,0,0,0,0,0,79.4838333,126.158775,126.158775,79.4838333 [t=00:00:43.127546][f=0004625] [4625] Game End Stats Values: 8,3250,3335,3335,3250,58.7370987,18.2862949,18.2862949,58.7370987,0,0,0,0,0,0,0,0,0,0,0,0,174.826569,417.219788,417.219788,174.826569,0,90,90,0,20.7999992,13.1999998,13.1999998,20.7999992,1275,1275,1275,1275,16.1037788,16.041769,16.041769,16.1037788,150,440,440,150,0,320,320,0,1825,1530,1530,1825,320,0,0,320,0,0,0,0,420.809235,180.2341,180.2341,420.809235 [t=00:00:43.127660][f=0004625] [4625] Game End Stats Values: 9,3575,3185,3185,3575,79.0737076,19.3694649,19.3694649,79.0737076,0,0,0,0,0,0,0,0,0,0,0,0,214.59256,465.382141,465.382141,214.59256,0,90,90,0,22.2666664,14,14,22.2666664,1275,1275,1275,1275,15.9507761,17.5322151,17.5322151,15.9507761,225,220,220,225,220,320,320,220,2075,1600,1600,2075,320,220,220,320,0,0,0,0,518.093018,220.000092,220.000092,518.093018 [t=00:00:43.127757][f=0004625] [4625] Game End Stats Values: 10,3575,3490,3490,3575,113.791992,20.5962143,20.5962143,113.791992,0,0,0,0,0,0,0,0,0,0,0,0,214.59256,465.382141,465.382141,214.59256,0,310,310,0,27.2000008,15.8666668,15.8666668,27.2000008,1275,1275,1275,1275,16.9095535,19.0697842,19.0697842,16.9095535,225,220,220,225,220,320,320,220,2075,1685,1685,2075,320,220,220,320,0,0,0,0,543.980469,220.000092,220.000092,543.980469 [t=00:00:43.127843][f=0004625] [4625] Game End Stats Values: 11,3825,3870,3870,3825,141.842484,23.5581017,23.5581017,141.842484,0,0,0,0,0,0,0,0,0,0,0,0,218.867203,726.555664,726.555664,218.867203,0,400,400,0,27.7333336,16.3999996,16.3999996,27.7333336,1275,1275,1275,1275,21.3047009,20.522459,20.522459,21.3047009,225,440,440,225,220,525,525,220,2325,1755,1755,2325,525,220,220,525,64.2665558,0,0,64.2665558,805.154175,226.247253,226.247253,805.154175 [t=00:00:43.127926][f=0004625] [4625] Game End Stats Values: 12,3755,3870,3870,3755,152.587204,28.7954254,28.7954254,152.587204,0,0,0,0,0,0,0,0,0,0,0,0,218.867203,761.878174,761.878174,218.867203,0,400,400,0,26,18,18,26,1275,1275,1275,1275,16.7439442,21.3724651,21.3724651,16.7439442,225,440,440,225,220,595,595,220,2255,1755,1755,2255,595,220,220,595,64.2665558,0,0,64.2665558,840.769531,229.112793,229.112793,840.769531 [t=00:00:43.276094][f=0004659] [4659] Event [5000,13.7574387,6456]: 0 lost unit Solar Collector [t=00:00:43.462329][f=0004745] Player HistidineStar left the game: normal quit [t=00:00:43.462395][f=0004745] [4745] Event [undefined]: HistidineStar quit [t=00:00:43.651298][f=0004819] No clients connected, shutting down server [t=00:00:43.651334][f=0004819] Server shutdown [t=00:00:43.651593][f=0004819] [4819] all players disconnected [t=00:00:43.704484][f=0004838] [4838] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [t=00:00:44.630616][f=0005195] [5195] Event [2864,25.4772949,624]: 1 finished unit Lotus [t=00:00:44.667926][f=0005206] [5206] Event [2424,13.760376,3304]: 1 finished unit Solar Collector [t=00:00:44.963526][f=0005312] [5312] Event [2744,14.3931904,1375.99988]: 1 finished unit Pyro [t=00:00:45.403670][f=0005468] [5468] Event [2496,14.3920898,3216]: 1 finished unit Lotus [t=00:00:45.713534][f=0005577] [5577] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [t=00:00:46.958069][f=0006069] [6069] Event [360,24.1259766,312]: 1 finished unit Solar Collector [t=00:00:48.473190][f=0006792] [6792] Event [384,25.8178711,208]: 1 finished unit Lotus [t=00:00:50.188503][f=0007711] [7711] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [t=00:00:51.084043][f=0008209] [8209] Event [424,10.0469971,1208]: 1 finished unit Solar Collector [t=00:00:52.314906][f=0008761] [8761] Event [464,16.5289307,1088]: 1 finished unit Lotus [t=00:00:53.042753][f=0009185] Autoquit sending quit command. [t=00:00:53.043709][f=0009185] [QuitAction] user exited to system [t=00:00:53.044851][f=0009185] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.045132][f=0009185] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.045163][f=0009185] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.045176][f=0009185] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.045192][f=0009185] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.045202][f=0009185] [SpringApp::Kill][2] [t=00:00:53.046319][f=0009185] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.046654][f=0009185] [Game::KillLua][1] dtor=0 luaUI=0x5651f4d7ea90 [t=00:00:53.047085][f=0009185] Start widgetHandler:Shutdown [t=00:00:53.051757][f=0009185] Shutdown - SaveOrderList Complete [t=00:00:53.052555][f=0009185] Writing last game win data [t=00:00:53.058819][f=0009185] Shutdown - SaveConfigData Complete [t=00:00:53.058844][f=0009185] Shutdown Widget - Chili Highlight [t=00:00:53.058861][f=0009185] Shutdown Widget - Save/Load API [t=00:00:53.058875][f=0009185] Shutdown Widget - Draw After Chili [t=00:00:53.058889][f=0009185] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.058906][f=0009185] Shutdown Widget - EPIC Menu [t=00:00:53.061100][f=0009185] Shutdown Widget - Chili Minimap [t=00:00:53.061228][f=0009185] Shutdown Widget - Chili Widget Selector [t=00:00:53.062066][f=0009185] Shutdown Widget - Local Team Colors [t=00:00:53.062085][f=0009185] Shutdown Widget - Display Keys 2 [t=00:00:53.062134][f=0009185] Shutdown Widget - Save Game Menu [t=00:00:53.062148][f=0009185] Shutdown Widget - HealthBars [t=00:00:53.062985][f=0009185] Shutdown Widget - Noises [t=00:00:53.063004][f=0009185] Shutdown Widget - Unit Icons [t=00:00:53.063022][f=0009185] Shutdown Widget - Win Counter [t=00:00:53.063036][f=0009185] Shutdown Widget - BuildETA [t=00:00:53.063052][f=0009185] Shutdown Widget - EndGame APM stats [t=00:00:53.063066][f=0009185] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.063110][f=0009185] Shutdown Widget - Modular Comm Info [t=00:00:53.063123][f=0009185] Shutdown Widget - Music Player v2 [t=00:00:53.063139][f=0009185] Shutdown Widget - State Reverse and Latency [t=00:00:53.063152][f=0009185] Shutdown Widget - CameraShake [t=00:00:53.063166][f=0009185] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.063279][f=0009185] Shutdown Widget - Chili EndGame Window [t=00:00:53.063301][f=0009185] Shutdown Widget - Chili Nuke Warning [t=00:00:53.063318][f=0009185] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.063337][f=0009185] Shutdown Widget - Chili Spectator Panels [t=00:00:53.063350][f=0009185] Shutdown Widget - Context Menu [t=00:00:53.063363][f=0009185] Shutdown Widget - Darkening [t=00:00:53.063387][f=0009185] Shutdown Widget - Defense Range Zero-K [t=00:00:53.063407][f=0009185] Shutdown Widget - Grab Input [t=00:00:53.063424][f=0009185] Shutdown Widget - Highlight Geos [t=00:00:53.063438][f=0009185] Shutdown Widget - Local Widgets Config [t=00:00:53.063456][f=0009185] Shutdown Widget - MinimapEvents [t=00:00:53.063476][f=0009185] Shutdown Widget - Missile Silo Range [t=00:00:53.063492][f=0009185] Shutdown Widget - Point Tracker [t=00:00:53.063505][f=0009185] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.063519][f=0009185] Shutdown Widget - Stereo3D [t=00:00:53.063534][f=0009185] Shutdown Widget - Attack AoE [t=00:00:53.063548][f=0009185] Shutdown Widget - UnitShapes [t=00:00:53.064310][f=0009185] Shutdown Widget - Map Edge Extension [t=00:00:53.064331][f=0009185] Shutdown Widget - Selection Send [t=00:00:53.064346][f=0009185] Shutdown Widget - LupsManager [t=00:00:53.064367][f=0009185] Shutdown Widget - Newton Firezone [t=00:00:53.064381][f=0009185] Shutdown Widget - Chili Pro Console [t=00:00:53.065635][f=0009185] Shutdown Widget - Persistent Build Height [t=00:00:53.065656][f=0009185] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.065682][f=0009185] Shutdown Widget - Chili Framework [t=00:00:53.065697][f=0009185] Shutdown Widget - Lups [t=00:00:53.065736][f=0009185] Shutdown Widget - Custom Markers [t=00:00:53.065753][f=0009185] Shutdown Widget - Chili Core Selector [t=00:00:53.065842][f=0009185] Shutdown Widget - Mex Placement Handler [t=00:00:53.065857][f=0009185] Shutdown Widget - Select Keys [t=00:00:53.065890][f=0009185] Shutdown Widget - Pause Screen [t=00:00:53.066629][f=0009185] Shutdown Widget - Layout Handler [t=00:00:53.066654][f=0009185] Shutdown Widget - Text To Speech Control [t=00:00:53.066667][f=0009185] End widgetHandler:Shutdown [t=00:00:53.151260][f=0009185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519156,47117234} {int,ext,rec}Allocs={8147059,0,0} {chunk,block}Bytes={47117234,0} [t=00:00:53.152352][f=0009185] [Game::KillLua][2] dtor=0 luaGaia=0x5651f6ec67e0 [t=00:00:53.157807][f=0009185] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457621,42040856} {int,ext,rec}Allocs={8147061,0,0} {chunk,block}Bytes={42040856,0} [t=00:00:53.157902][f=0009185] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457621,42040856} {int,ext,rec}Allocs={8147061,0,0} {chunk,block}Bytes={42040856,0} [t=00:00:53.157939][f=0009185] [Game::KillLua][3] dtor=0 luaRules=0x5651ef09e040 [t=00:00:53.157982][f=0009185] Start gadgetHandler:Shutdown [t=00:00:53.157998][f=0009185] Shutdown - StartSetup [t=00:00:53.158011][f=0009185] Shutdown - UnitMorph [t=00:00:53.158468][f=0009185] Shutdown - Carrier Drones [t=00:00:53.158486][f=0009185] Shutdown - Missile Silo Controller [t=00:00:53.158502][f=0009185] Shutdown - Modular Comm Info [t=00:00:53.158516][f=0009185] Shutdown - Terrain Texture Handler [t=00:00:53.158529][f=0009185] Shutdown - UnitCloakShield [t=00:00:53.158635][f=0009185] Shutdown - Starlight Handler [t=00:00:53.158656][f=0009185] End gadgetHandler:Shutdown [t=00:00:53.186304][f=0009185] Start gadgetHandler:Shutdown [t=00:00:53.186358][f=0009185] Shutdown - Save/Load [t=00:00:53.186377][f=0009185] Shutdown - Teleport Throw [t=00:00:53.186390][f=0009185] Shutdown - UnitMorph [t=00:00:53.186406][f=0009185] Shutdown - Modular Comm Info [t=00:00:53.186417][f=0009185] Shutdown - Retreat Command [t=00:00:53.186433][f=0009185] Shutdown - Shockwaves [t=00:00:53.186447][f=0009185] Shutdown - UnitCloakShield [t=00:00:53.186463][f=0009185] Shutdown - Lups Cloak FX [t=00:00:53.186479][f=0009185] Shutdown - Lups [t=00:00:53.186515][f=0009185] Shutdown - Lups Shield [t=00:00:53.186556][f=0009185] End gadgetHandler:Shutdown [t=00:00:53.203683][f=0009185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8147092,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.203801][f=0009185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8147092,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.203847][f=0009185] [Game::KillLua][4] dtor=0 [t=00:00:53.203858][f=0009185] [Game::KillLua][5] dtor=0 [t=00:00:53.216047][f=0009185] [Game::~CGame][1] [t=00:00:53.216084][f=0009185] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.216095][f=0009185] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.216105][f=0009185] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.216115][f=0009185] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.216126][f=0009185] [Game::KillLua][4] dtor=1 [t=00:00:53.216136][f=0009185] [Game::KillLua][5] dtor=1 [t=00:00:53.216343][f=0009185] [Game::KillMisc][1] [t=00:00:53.216355][f=0009185] [Game::KillMisc][2] [t=00:00:53.217085][f=0009185] [Game::KillMisc][3] [t=00:00:53.217227][f=0009185] [Game::KillRendering][1] [t=00:00:53.246712][f=0009185] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.246753][f=0009185] [S3OParser::Kill] allocated 5462 pieces [t=00:00:53.247850][f=0009185] [AssParser::Kill] allocated 669 pieces [t=00:00:53.392693][f=0009185] [Game::KillInterface][1] [t=00:00:53.393807][f=0009185] [Game::KillInterface][2] [t=00:00:53.397776][f=0009185] [Game::KillSimulation][1] [t=00:00:53.397814][f=0009185] [Game::KillSimulation][2] [t=00:00:54.210822][f=0009185] [CCollisionHandler] dis-/continuous tests: 0/192013 [t=00:00:54.210871][f=0009185] [Game::KillSimulation][3] [t=00:00:54.211295][f=0009185] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.211324][f=0009185] [~CPathCache(24x28)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=6 [t=00:00:54.211343][f=0009185] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.211361][f=0009185] [~CPathCache(48x56)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:00:54.212487][f=0009185] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:00:54.599256][f=0009185] [LosHandler::Kill] raycast instance cache-{hits,misses}={44,1758}; shared=0%; cached=2% [t=00:00:54.741686][f=0009185] [Game::KillSimulation][4] [t=00:00:58.605614][f=0009185] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.606977][f=0009185] [Game::~CGame][2] [t=00:00:58.607165][f=0009185] [Game::~CGame][3] [t=00:00:58.855324][f=0009185] [SpringApp::Kill][3] [t=00:00:58.855916][f=0009185] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 96545 bytes sent 67541 bytes recv'd [t=00:00:58.862873][f=0009185] Kill: client disconnecting... [t=00:01:00.873560][f=0009185] CloseConnection: client connection closed [t=00:01:00.875515][f=0009185] [SpringApp::Kill][4] font=0x5651cd97c600 [t=00:01:00.887398][f=0009185] [SpringApp::Kill][5] [t=00:01:00.928862][f=0009185] [SpringApp::Kill][6] [t=00:01:00.929282] [SpringApp::Kill][7] [t=00:01:00.930861] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.930923] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.930949] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.930961] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.930971] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.930981] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.930991] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {288, 1048576, 1048576} [t=00:01:00.931001] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4552, 1048576, 1048576}, EBO = {6828, 1048576, 1048576} [t=00:01:00.931011] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.931030] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.931040] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.931050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.931059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.944298] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.944341] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.944352] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.944361] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.945967] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.945993] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.946004] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5651cda538e0) [t=00:01:00.968657] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3736ms [t=00:01:00.968733] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=82ms [t=00:01:00.968745] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=67ms [t=00:01:00.968992] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=66ms [t=00:01:00.969009] file="objects3d/fighter.s3o" indx=5276 inflSize=65kb readTime=41ms [t=00:01:00.969022] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=37ms [t=00:01:00.969032] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=27ms [t=00:01:00.969197] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:00.969211] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:01:00.969222] file="luaui/widgets/gfx_outline_shader_old.lua" indx=4695 inflSize=12kb readTime=23ms [t=00:01:00.969233] file="objects3d/cremcrus_dead.s3o" indx=5220 inflSize=162kb readTime=20ms [t=00:01:00.978830] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166221727 bytes cached in 3478 files [t=00:01:01.258968] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [t=00:01:01.259205] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x5651cd976360) [t=00:01:01.260426] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.260660] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5651cd94d810) [t=00:01:01.261332] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:01.261953] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb3e4008ec0) [t=00:01:01.262178] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.264118] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5651cd96f170) [t=00:01:01.264162] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.264175] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.264447] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.264463] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.264481] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.264492] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.265926] [SpringApp::Kill][8] [t=00:01:01.265949] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.265961] [WatchDog::Uninstall][1] hangDetectorThread=0x565188b5f4d0 (joinable=1) [t=00:01:01.265971] [WatchDog::Uninstall][2] [t=00:01:02.111553] [WatchDog::Uninstall][3] [t=00:01:02.111598] [SpringApp::Kill][9]