[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000064] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010181] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010227] Using writeable configuration source: "/tmp/tmp.wzEJvXHmuU/springsettings.1551135.cfg" [t=00:00:00.016708] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016753] ============== ============== [t=00:00:00.016764] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016774] [t=00:00:00.016783] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016792] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016801] Use "none" to disable the default log sections. [t=00:00:00.016810] ============== ============== [t=00:00:00.016819] ============== ============== [t=00:00:00.016876] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016886] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016895] ROAM = 2 [t=00:00:00.016905] RotateLogFiles = 1 [t=00:00:00.016914] TeamHighlight = 0 [t=00:00:00.016925] ============== ============== [t=00:00:00.016934] ============== ============== [t=00:00:00.016944] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016953] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016963] Compiler Version: gcc-11.1.0 [t=00:00:00.016984] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017164] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017176] Binary Word Size: 64-bit (native) [t=00:00:00.017185] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017194] Physical CPU Cores: 1 [t=00:00:00.017204] Logical CPU Cores: 1 [t=00:00:00.017212] ============== ============== [t=00:00:00.017276] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017286] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017295] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017304] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017313] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018829] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018850] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018877] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018908] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018933] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018943] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018977] [GR::LogVersionInfo] [t=00:00:00.018986] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018995] GL version : [t=00:00:00.019004] GL vendor : [t=00:00:00.019013] GL renderer : [t=00:00:00.019022] GLSL version: [t=00:00:00.019031] GLEW version: spring headless stub GLEW version [t=00:00:00.019040] GPU memory : unknown [t=00:00:00.019050] SDL swap-int: 0 [t=00:00:00.019059] SDL driver : headless stub [t=00:00:00.019067] [t=00:00:00.019077] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019086] GLSL shader support : 0 [t=00:00:00.019096] GL4 support : 0 [t=00:00:00.019105] FBO extension support : 0 [t=00:00:00.019114] NVX GPU mem-info support : 0 [t=00:00:00.019147] ATI GPU mem-info support : 0 [t=00:00:00.019156] NPOT-texture support : 1 (0) [t=00:00:00.019165] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019175] texture query-LOD support : 1 (0) [t=00:00:00.019184] MSAA frame-buffer support : 0 (0) [t=00:00:00.019193] Z-buffer depth : 16 (-) [t=00:00:00.019202] primitive-restart support : 0 (0) [t=00:00:00.019211] clip-space control support: 0 (0) [t=00:00:00.019220] seamless cube-map support : 0 (0) [t=00:00:00.019229] frag-depth layout support : 0 (0) [t=00:00:00.019238] persistent maps support : 0 (0) [t=00:00:00.019247] explicit attribs location : 0 (0) [t=00:00:00.019256] multi draw indirect : 0 (-) [t=00:00:00.019265] [t=00:00:00.019274] max. FBO samples : -1 [t=00:00:00.019283] max. FS/program texture slots : 8/8 [t=00:00:00.019292] max. texture size : 2048 [t=00:00:00.019304] max. texture anisotropy level : 0.000000 [t=00:00:00.019313] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019322] max. draw-buffers : 0 [t=00:00:00.019331] max. rec. indices/vertices : 0/0 [t=00:00:00.019340] max. uniform buffer-bindings : 0 [t=00:00:00.019349] max. uniform block-size : 0KB [t=00:00:00.019358] max. storage buffer-bindings : 0 [t=00:00:00.019366] max. storage block-size : 0MB [t=00:00:00.019375] [t=00:00:00.019385] enable AMD-hacks : 0 [t=00:00:00.019394] compress MIP-maps: 0 [t=00:00:00.020796] [GR::UpdateGLConfigs] [t=00:00:00.020827] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020842] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020862] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020873] [GR::InitGLState] [t=00:00:00.021063] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.767092] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.821980] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.830021] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.830668] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.830695] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.830711] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.974757] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.975601] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.018641] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.019022] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.033694] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:01.034116] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.034268] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.044391] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbb4401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.044418] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.049654] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.049685] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.049696] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.049705] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.049933] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2426 MB [t=00:00:01.096016][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.096528][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.096554][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1551135/replay.sdfz" for game data... [t=00:00:01.238872][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.247937][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.247969][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.250627][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.250656][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:01.250828][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.312190][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d3d64a4f90] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.313759][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.318280][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.318771][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d3d64a4f90] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.319821][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.330974][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.331443][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.343317][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:01.343644][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.350758][f=-000001] forceSingleThreaded, false [t=00:00:02.865571][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.866262][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.866743][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.866824][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.866889][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.866955][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.868416][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.869360][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.870363][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.874909][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.877123][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.879591][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.879627][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.880353][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.891213][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.893200][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.894169][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.894459][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.895484][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.895536][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.900190][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.900241][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.142907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.155232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.406787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.767842][f=-000001] Loading UnitDefs_posts [t=00:00:03.956784][f=-000001] Loading FeatureDefs_posts [t=00:00:04.046836][f=-000001] Loading WeaponDefs_posts [t=00:00:04.071603][f=-000001] Loading ArmorDefs_posts [t=00:00:04.091874][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 668ms [t=00:00:04.145721][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 738ms [t=00:00:04.145764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.303566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.303883][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.304318][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.304728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.306325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.324478][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.564659][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.652486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.774763][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.778851][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.778887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.333646][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 554ms [t=00:00:05.333694][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.427443][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:05.427489][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.450903][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.317407][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.322359][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.323362][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.332967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.101058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.110940][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.110990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.112355][f=-000001] InfoTexture: legacy [t=00:00:12.112378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.114052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.198637][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.201057][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.201087][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.201859][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.377643][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.381959][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.620858][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.708404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.755258][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.755300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.756476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.279881][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.296864][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.297861][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.496232][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:13.497760][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.498006][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.507806][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.507854][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.507865][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.507876][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.507886][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.507896][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.507907][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:13.515102][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.515153][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.515165][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.515175][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.515186][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.515197][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.515208][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:13.515243][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d3df812b10 has BLOCKSIZE 1 [t=00:00:13.520076][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.520116][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.520129][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.520140][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.520336][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.520353][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:13.530884][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:13.532054][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.540905][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.540961][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.545566][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.545594][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.545606][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.545617][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.545629][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.545640][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:13.669896][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:13.670541][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.672992][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.673011][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.673025][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum acdc3f49)" [t=00:00:13.673075][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.673088][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.673108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.843404][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [t=00:00:13.844428][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.119959][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.618402][f=-000001] Synced LuaRules: finished loading [t=00:00:16.642107][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.255123][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.308311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.384093][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:17.449481][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.452894][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.453356][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.453808][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.454255][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.523212][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.523548][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.531483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.532208][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.532226][f=-000001] LuaSocket Support: enabled [t=00:00:17.548565][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.629366][f=-000001] localWidgets, nil, true, true [t=00:00:17.631681][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.631705][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.639321][f=-000001] USE_OLD_CHILI [t=00:00:18.385950][f=-000001] Loading last game win data [t=00:00:18.387275][f=-000001] Resetting win data [t=00:00:18.387966][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.387986][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.387998][f=-000001] Player and team counts match, continuing [t=00:00:18.388012][f=-000001] nonumberinuser_oof was in last game but is now absent, resetting scores [t=00:00:18.607562][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.607599][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.661159][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.675339][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.348799][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.513484][f=-000001] forceSingleThreaded, false [t=00:00:20.983900][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.984118][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.984429][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.985106][f=-000001] Loaded API widget: i18n [t=00:00:20.985429][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.985747][f=-000001] Loaded API widget: Win Counter [t=00:00:20.986094][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.140477][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.141366][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.141637][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.502976][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.504076][f=-000001] Loaded API widget: Lups [t=00:00:21.504303][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.504677][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.504977][f=-000001] Loaded widget: Save/Load API [t=00:00:21.505280][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.505600][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.505942][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.510712][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.512694][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.512717][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.512791][f=-000001] Set maximum particles to: 0 [t=00:00:21.513879][f=-000001] Set UnitIconDist to 0 [t=00:00:21.625877][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.654147][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.655572][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.655871][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.656182][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.665328][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.665841][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.666248][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.666549][f=-000001] Mexspot Fetcher fetching [t=00:00:21.666747][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.667048][f=-000001] Team highlighting: Disabled [t=00:00:21.667370][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.668236][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.668667][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.669037][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.669236][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.669460][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.669659][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.669939][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.670237][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.670639][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.671212][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.671509][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.671524][f=-000001] Using fallback unit outlines [t=00:00:21.671708][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.672056][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.680876][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.682073][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.683170][f=-000001] Loaded widget: Guard Remove [t=00:00:21.683512][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.727688][f=-000001] Loaded widget: HealthBars [t=00:00:21.728267][f=-000001] Loaded widget: Noises [t=00:00:21.728662][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.729081][f=-000001] Loaded widget: Unit Icons [t=00:00:21.732817][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.733265][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.733747][f=-000001] Loaded widget: BuildETA [t=00:00:21.734103][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.734448][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.734845][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.735182][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.735407][f=-000001] Loaded widget: Objectives [t=00:00:21.737097][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.737487][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.737829][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.738159][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1551135/events.log [t=00:00:21.741479][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.745569][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.746397][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.746727][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.760864][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.761354][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.761750][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.762139][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.762626][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.762869][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.763262][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.763638][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.764013][f=-000001] Loaded widget: Autoquit [t=00:00:21.764266][f=-000001] Loaded widget: Blast Radius [t=00:00:21.764722][f=-000001] Loaded widget: CameraShake [t=00:00:21.765489][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.778805][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.779294][f=-000001] EndGame Graph disabled [t=00:00:21.846812][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.847179][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.847544][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.847769][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.874909][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.875346][f=-000001] Loaded widget: Easy Facing [t=00:00:21.875786][f=-000001] Loaded widget: Ferry Points [t=00:00:21.876612][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.885955][f=-000001] Loaded widget: Context Menu [t=00:00:21.886542][f=-000001] Loaded widget: Darkening [t=00:00:21.886902][f=-000001] Loaded widget: Decloak Range [t=00:00:21.887311][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.895382][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.895977][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.896310][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.896731][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.897975][f=-000001] Input grabbing is enabled! [t=00:00:21.898003][f=-000001] Input grabbing is enabled! [t=00:00:21.898123][f=-000001] Loaded widget: Grab Input [t=00:00:21.898575][f=-000001] Loaded widget: Haven Handler [t=00:00:21.899011][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.899531][f=-000001] Loaded widget: In-game Guide [t=00:00:21.899812][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.900148][f=-000001] Loaded widget: Keep Target [t=00:00:21.900563][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.901042][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.901353][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.901757][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.902214][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.902446][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.902721][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.902971][f=-000001] Loaded widget: Orbit Command [t=00:00:21.903335][f=-000001] Loaded widget: Point Tracker [t=00:00:21.903587][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.903857][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.904438][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.904944][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.905500][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.906088][f=-000001] Loaded widget: Simple Settings [t=00:00:21.906550][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.906855][f=-000001] Loaded widget: SmoothCam [t=00:00:21.907371][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.908375][f=-000001] Loaded widget: Stereo3D [t=00:00:21.908689][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.909312][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.909614][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.910527][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.910990][f=-000001] Loaded widget: Command Alpha [t=00:00:21.911578][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.912007][f=-000001] Loaded widget: Ghost Site [t=00:00:21.913359][f=-000001] Loaded widget: Attack Warning [t=00:00:21.913806][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.914615][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.915982][f=-000001] Loaded widget: Auto Group [t=00:00:21.917066][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.918236][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.918645][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.919737][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.920823][f=-000001] Loaded widget: Select Com at start [t=00:00:21.928139][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.929663][f=-000001] Loaded widget: Transport AI [t=00:00:22.063689][f=-000001] Loaded widget: Attack AoE [t=00:00:22.064274][f=-000001] Loaded widget: Icon Sets [t=00:00:22.065151][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.071506][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.073588][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.073965][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.102663][f=-000001] Loaded widget: Unit Start State [t=00:00:22.103137][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.103411][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.104774][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.105270][f=-000001] Loaded widget: Commands FX [t=00:00:22.105580][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.124903][f=-000001] Loaded widget: UnitShapes [t=00:00:22.125463][f=-000001] : disabled for spectators [t=00:00:22.126585][f=-000001] Loaded widget: Stockpiler [t=00:00:22.129719][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.130168][f=-000001] Loaded widget: AllyCursors [t=00:00:22.130589][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.130949][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.131316][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.131691][f=-000001] Loaded widget: Selection Send [t=00:00:22.132060][f=-000001] Loaded widget: Shield Guard [t=00:00:22.133433][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.134021][f=-000001] Loaded widget: State Icons [t=00:00:22.134383][f=-000001] : disabled for spectators [t=00:00:22.135394][f=-000001] Loaded widget: Building Starter [t=00:00:22.135786][f=-000001] : disabled for spectators [t=00:00:22.136601][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.136889][f=-000001] Loaded widget: LupsManager [t=00:00:22.137275][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.137643][f=-000001] Loaded widget: Units on Fire [t=00:00:22.138246][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.138794][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.140171][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.140644][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.141120][f=-000001] Loaded widget: Chili Docking [t=00:00:22.148827][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.156347][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.156879][f=-000001] Loaded widget: HUD Presets [t=00:00:22.157573][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.159908][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.160335][f=-000001] Loaded widget: Image Preloader [t=00:00:22.160826][f=-000001] Loaded widget: Custom Markers [t=00:00:22.165036][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.165541][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:22.165767][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.166562][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.167016][f=-000001] Loaded widget: Start Boxes [t=00:00:22.168346][f=-000001] Loaded widget: Select Keys [t=00:00:22.176728][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.177646][f=-000001] Loaded widget: Pause Screen [t=00:00:22.177916][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.178179][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.178780][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.179160][f=-000001] SetSunLighting [t=00:00:22.180369][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.192395][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.192808][f=-000001] Loaded widget: Font Cache [t=00:00:22.193165][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.193207][f=-000001] Loaded widget: GC Control [t=00:00:22.197001][f=-000001] Loaded widget: Layout Handler [t=00:00:22.197454][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.199720][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.204629][f=-000001] Writing last game win data [t=00:00:22.208796][f=-000001] LuaUI v0.3 [t=00:00:22.382968][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.383451][f=-000001] [s11n] Loading s11n file... [t=00:00:22.385354][f=-000001] [s11n] Parsing model... [t=00:00:22.386411][f=-000001] [s11n] Populating game world... [t=00:00:22.481124][f=-000001] [s11n] s11n loading complete. [t=00:00:22.481571][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:22.805938][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.833879][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13286,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.792566][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.799388][f=-000001] Spectator mode. Widget removed. [t=00:00:23.819628][f=-000001] Spectator mode. Widget removed. [t=00:00:23.821675][f=-000001] Playback paused [t=00:00:23.833703][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.009496][f=-000001] Opening demofile demos/1551135/replay.sdfz [t=00:00:24.009535][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.009625][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.009670][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.009690][f=-000001] -> Connection established (given id 2) [t=00:00:24.009889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:24.009917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.009930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:24.009955][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:24.009974][f=-000001] Speed set to 20.0 [server] [t=00:00:24.009993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d3f6e43e30,0x55d3fca9d0e0}][locale="C"]" [t=00:00:24.010008][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.026351][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.026400][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.932683][f=-000001] Beginning demo playback [t=00:00:26.944755][f=-000001] GameID: 4a79d46366258a0ee8c227d8b9a57241 [t=00:00:26.968591][f=-000001] Connection attempt from reversegrip [t=00:00:26.968632][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.969383][f=-000001] [0] Event [undefined]: reversegrip changed status [t=00:00:26.969605][f=-000001] -> Connection established (given id 0) [t=00:00:26.985122][f=-000001] Connection attempt from Aenareon [t=00:00:26.985166][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.985254][f=-000001] [0] Event [undefined]: Aenareon changed status [t=00:00:26.985442][f=-000001] -> Connection established (given id 1) [t=00:00:27.017190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reversegrip" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:27.017236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reversegrip" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.032893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aenareon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:27.032936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aenareon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.316992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reversegrip" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:27.325067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reversegrip" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.410960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aenareon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:27.433053][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aenareon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.544968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reversegrip" string="[Game::Load][lua{Rules,Gaia}={00000209d9474f80,0000020968322af0}][locale="C"]" [t=00:00:27.613824][f=-000001] Allies: I choose: Engineer! [t=00:00:27.716892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aenareon" string="[Game::Load][lua{Rules,Gaia}={0000018495b12350,00000184e57a67f0}][locale="C"]" [t=00:00:27.960833][f=-000001] Player Aenareon left the game: normal quit [t=00:00:27.960894][f=-000001] [0] Event [undefined]: Aenareon quit [t=00:00:32.044575][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.077223][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.093316][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.361118][f=-000001] [0] Event [1477,337.118164,4513]: 0 finished unit Engineer Commander [t=00:00:35.382636][f=-000001] [0] Event [4850,337.115021,1500]: 1 finished unit Strike Commander [t=00:00:35.405074][f=0000000] [0] reversegrip, team: 0, elo:1754, userid: 570352 [t=00:00:35.405135][f=0000000] [0] Aenareon, team: 1, elo:1500, userid: 494100 [t=00:00:35.405165][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.417147][f=0000000] Playback continued [t=00:00:35.421344][f=0000000] > Players Aenareon did not choose a start position. Game will be aborted. [t=00:00:35.425018][f=0000001] > exiting game [t=00:00:35.425046][f=0000001] No clients connected, shutting down server [t=00:00:35.425059][f=0000001] Server shutdown [t=00:00:35.425508][f=0000001] Submitting stats [t=00:00:35.425881][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.428611][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.428651][f=0000001] Draw 7292.49ms 66.00% [t=00:00:35.428665][f=0000001] Lua::Callins::Synced 101.27ms 0.00% [t=00:00:35.428678][f=0000001] Lua::Callins::Unsynced 10686.07ms 88.90% [t=00:00:35.428690][f=0000001] Lua::CollectGarbage::Synced 69.60ms 0.00% [t=00:00:35.428702][f=0000001] Lua::CollectGarbage::Unsynced 367.09ms 1.60% [t=00:00:35.428714][f=0000001] Misc::Profiler::AddTime 26.14ms 0.10% [t=00:00:35.429092][f=0000001] [1] player nonplacement [t=00:00:35.430439][f=0000001] [1] autohost exit [t=00:00:35.431667][f=0000001] [1] all players disconnected [t=00:00:35.437911][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.438035][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.438121][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.438198][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.429759][f=0004676] Autoquit sending quit command. [t=00:00:45.430685][f=0004676] [QuitAction] user exited to system [t=00:00:45.431364][f=0004676] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.432052][f=0004676] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.432078][f=0004676] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.432091][f=0004676] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.432127][f=0004676] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.432139][f=0004676] [SpringApp::Kill][2] [t=00:00:45.433229][f=0004676] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.433538][f=0004676] [Game::KillLua][1] dtor=0 luaUI=0x55d3ede34190 [t=00:00:45.433594][f=0004676] Start widgetHandler:Shutdown [t=00:00:45.438138][f=0004676] Shutdown - SaveOrderList Complete [t=00:00:45.438818][f=0004676] Writing last game win data [t=00:00:45.445923][f=0004676] Shutdown - SaveConfigData Complete [t=00:00:45.445951][f=0004676] Shutdown Widget - Chili Highlight [t=00:00:45.445971][f=0004676] Shutdown Widget - Save/Load API [t=00:00:45.445987][f=0004676] Shutdown Widget - Draw After Chili [t=00:00:45.446002][f=0004676] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.446034][f=0004676] Shutdown Widget - EPIC Menu [t=00:00:45.447861][f=0004676] Shutdown Widget - Chili Minimap [t=00:00:45.447988][f=0004676] Shutdown Widget - Chili Widget Selector [t=00:00:45.449182][f=0004676] Shutdown Widget - Local Team Colors [t=00:00:45.449206][f=0004676] Shutdown Widget - Display Keys 2 [t=00:00:45.449258][f=0004676] Shutdown Widget - Save Game Menu [t=00:00:45.449272][f=0004676] Shutdown Widget - HealthBars [t=00:00:45.450153][f=0004676] Shutdown Widget - Noises [t=00:00:45.450174][f=0004676] Shutdown Widget - Unit Icons [t=00:00:45.450190][f=0004676] Shutdown Widget - Win Counter [t=00:00:45.450205][f=0004676] Shutdown Widget - BuildETA [t=00:00:45.450220][f=0004676] Shutdown Widget - EndGame APM stats [t=00:00:45.450238][f=0004676] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.451256][f=0004676] Shutdown Widget - Modular Comm Info [t=00:00:45.451284][f=0004676] Shutdown Widget - Music Player v2 [t=00:00:45.451301][f=0004676] Shutdown Widget - State Reverse and Latency [t=00:00:45.451317][f=0004676] Shutdown Widget - CameraShake [t=00:00:45.451333][f=0004676] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.451459][f=0004676] Shutdown Widget - Chili EndGame Window [t=00:00:45.451486][f=0004676] Shutdown Widget - Chili Nuke Warning [t=00:00:45.451504][f=0004676] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.451525][f=0004676] Shutdown Widget - Chili Spectator Panels [t=00:00:45.451540][f=0004676] Shutdown Widget - Context Menu [t=00:00:45.451555][f=0004676] Shutdown Widget - Darkening [t=00:00:45.451594][f=0004676] Shutdown Widget - Defense Range Zero-K [t=00:00:45.451612][f=0004676] Shutdown Widget - Grab Input [t=00:00:45.451631][f=0004676] Shutdown Widget - Highlight Geos [t=00:00:45.451646][f=0004676] Shutdown Widget - Local Widgets Config [t=00:00:45.451667][f=0004676] Shutdown Widget - MinimapEvents [t=00:00:45.451682][f=0004676] Shutdown Widget - Missile Silo Range [t=00:00:45.451700][f=0004676] Shutdown Widget - Point Tracker [t=00:00:45.451716][f=0004676] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.451731][f=0004676] Shutdown Widget - Stereo3D [t=00:00:45.451748][f=0004676] Shutdown Widget - Attack AoE [t=00:00:45.451764][f=0004676] Shutdown Widget - UnitShapes [t=00:00:45.468952][f=0004676] Shutdown Widget - Map Edge Extension [t=00:00:45.468987][f=0004676] Shutdown Widget - Selection Send [t=00:00:45.469004][f=0004676] Shutdown Widget - LupsManager [t=00:00:45.469023][f=0004676] Shutdown Widget - Newton Firezone [t=00:00:45.469038][f=0004676] Shutdown Widget - Chili Pro Console [t=00:00:45.470747][f=0004676] Shutdown Widget - Persistent Build Height [t=00:00:45.470779][f=0004676] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.470795][f=0004676] Shutdown Widget - Chili Framework [t=00:00:45.470810][f=0004676] Shutdown Widget - Lups [t=00:00:45.470852][f=0004676] Shutdown Widget - Custom Markers [t=00:00:45.470871][f=0004676] Shutdown Widget - Chili Core Selector [t=00:00:45.470970][f=0004676] Shutdown Widget - Mex Placement Handler [t=00:00:45.470987][f=0004676] Shutdown Widget - Select Keys [t=00:00:45.471018][f=0004676] Shutdown Widget - Pause Screen [t=00:00:45.471767][f=0004676] Shutdown Widget - Layout Handler [t=00:00:45.471810][f=0004676] Shutdown Widget - Text To Speech Control [t=00:00:45.471832][f=0004676] End widgetHandler:Shutdown [t=00:00:45.583198][f=0004676] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465217,43224710} {int,ext,rec}Allocs={7892980,0,0} {chunk,block}Bytes={43224710,0} [t=00:00:45.584289][f=0004676] [Game::KillLua][2] dtor=0 luaGaia=0x55d3fca9d0e0 [t=00:00:45.595315][f=0004676] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359570,35843642} {int,ext,rec}Allocs={7892981,0,0} {chunk,block}Bytes={35843642,0} [t=00:00:45.595396][f=0004676] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359570,35843642} {int,ext,rec}Allocs={7892981,0,0} {chunk,block}Bytes={35843642,0} [t=00:00:45.595431][f=0004676] [Game::KillLua][3] dtor=0 luaRules=0x55d3f6e43e30 [t=00:00:45.595475][f=0004676] Start gadgetHandler:Shutdown [t=00:00:45.595491][f=0004676] Shutdown - StartSetup [t=00:00:45.595504][f=0004676] Shutdown - UnitMorph [t=00:00:45.595558][f=0004676] Shutdown - Carrier Drones [t=00:00:45.595573][f=0004676] Shutdown - Missile Silo Controller [t=00:00:45.595588][f=0004676] Shutdown - Modular Comm Info [t=00:00:45.595602][f=0004676] Shutdown - Terrain Texture Handler [t=00:00:45.595615][f=0004676] Shutdown - UnitCloakShield [t=00:00:45.595644][f=0004676] Shutdown - Starlight Handler [t=00:00:45.595658][f=0004676] End gadgetHandler:Shutdown [t=00:00:45.619694][f=0004676] Start gadgetHandler:Shutdown [t=00:00:45.619752][f=0004676] Shutdown - Save/Load [t=00:00:45.619780][f=0004676] Shutdown - Teleport Throw [t=00:00:45.619820][f=0004676] Shutdown - UnitMorph [t=00:00:45.619848][f=0004676] Shutdown - Modular Comm Info [t=00:00:45.619866][f=0004676] Shutdown - Retreat Command [t=00:00:45.619890][f=0004676] Shutdown - Shockwaves [t=00:00:45.619909][f=0004676] Shutdown - UnitCloakShield [t=00:00:45.619931][f=0004676] Shutdown - Lups Cloak FX [t=00:00:45.619947][f=0004676] Shutdown - Lups [t=00:00:45.619988][f=0004676] Shutdown - Lups Shield [t=00:00:45.620009][f=0004676] End gadgetHandler:Shutdown [t=00:00:45.629666][f=0004676] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7893011,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.629734][f=0004676] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7893011,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.629778][f=0004676] [Game::KillLua][4] dtor=0 [t=00:00:45.630278][f=0004676] [Game::KillLua][5] dtor=0 [t=00:00:45.641697][f=0004676] [Game::~CGame][1] [t=00:00:45.641735][f=0004676] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.641746][f=0004676] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.641757][f=0004676] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.641767][f=0004676] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.641777][f=0004676] [Game::KillLua][4] dtor=1 [t=00:00:45.641787][f=0004676] [Game::KillLua][5] dtor=1 [t=00:00:45.641995][f=0004676] [Game::KillMisc][1] [t=00:00:45.642006][f=0004676] [Game::KillMisc][2] [t=00:00:45.642452][f=0004676] [Game::KillMisc][3] [t=00:00:45.642860][f=0004676] [Game::KillRendering][1] [t=00:00:45.671480][f=0004676] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.671762][f=0004676] [S3OParser::Kill] allocated 5479 pieces [t=00:00:45.673123][f=0004676] [AssParser::Kill] allocated 675 pieces [t=00:00:45.768782][f=0004676] [Game::KillInterface][1] [t=00:00:45.769512][f=0004676] [Game::KillInterface][2] [t=00:00:45.771529][f=0004676] [Game::KillSimulation][1] [t=00:00:45.771552][f=0004676] [Game::KillSimulation][2] [t=00:00:46.508992][f=0004676] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.509032][f=0004676] [Game::KillSimulation][3] [t=00:00:46.509419][f=0004676] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.509463][f=0004676] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.509478][f=0004676] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.509494][f=0004676] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.512532][f=0004676] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.667298][f=0004676] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.836833][f=0004676] [Game::KillSimulation][4] [t=00:00:50.969448][f=0004676] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.972345][f=0004676] [Game::~CGame][2] [t=00:00:50.972474][f=0004676] [Game::~CGame][3] [t=00:00:51.240737][f=0004676] [SpringApp::Kill][3] [t=00:00:51.241301][f=0004676] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 48621 bytes sent 20608 bytes recv'd [t=00:00:51.246731][f=0004676] Kill: client disconnecting... [t=00:00:53.251646][f=0004676] CloseConnection: client connection closed [t=00:00:53.253265][f=0004676] [SpringApp::Kill][4] font=0x55d3d63d7600 [t=00:00:53.263613][f=0004676] [SpringApp::Kill][5] [t=00:00:53.274531][f=0004676] [SpringApp::Kill][6] [t=00:00:53.274960] [SpringApp::Kill][7] [t=00:00:53.276485] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276541] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.276555] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.276573] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.276583] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.276593] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276602] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.276612] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:00:53.276621] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.276631] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276640] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.276659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.293661] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.293707] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.293718] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.293729] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.295157] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.295176] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.295188] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55d3d64b20e0) [t=00:00:53.312396] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3869ms [t=00:00:53.313251] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=129ms [t=00:00:53.313271] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=80ms [t=00:00:53.313281] file="bitmaps/loadpictures/buildpower.png" indx=515 inflSize=2718kb readTime=59ms [t=00:00:53.313291] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=52ms [t=00:00:53.313302] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=41ms [t=00:00:53.313311] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=35ms [t=00:00:53.313552] file="objects3d/hoverassault.s3o" indx=5322 inflSize=99kb readTime=30ms [t=00:00:53.313569] file="objects3d/spideranarchid.s3o" indx=5574 inflSize=168kb readTime=27ms [t=00:00:53.313579] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:53.313588] file="objects3d/torpedo launcher_dead.s3o" indx=5635 inflSize=43kb readTime=22ms [t=00:00:53.321153] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167264969 bytes cached in 3471 files [t=00:00:53.636434] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:00:53.636688] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x55d3d63d1360) [t=00:00:53.638918] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.639371] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d3d63a8810) [t=00:00:53.640321] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:00:53.640747] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fbb44008ec0) [t=00:00:53.641045] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.643070] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d3d63ca170) [t=00:00:53.643133] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.643147] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.643454] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.643472] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.643482] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.643493] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.645848] [SpringApp::Kill][8] [t=00:00:53.645889] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.645902] [WatchDog::Uninstall][1] hangDetectorThread=0x55d38f7e64d0 (joinable=1) [t=00:00:53.645915] [WatchDog::Uninstall][2] [t=00:00:54.111997] [WatchDog::Uninstall][3] [t=00:00:54.112031] [SpringApp::Kill][9]