[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000069] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010002] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010081] Using writeable configuration source: "/tmp/tmp.pUiTSPxvHE/springsettings.1550989.cfg" [t=00:00:00.015715] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015775] ============== ============== [t=00:00:00.015787] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015797] [t=00:00:00.015805] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015814] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015823] Use "none" to disable the default log sections. [t=00:00:00.015832] ============== ============== [t=00:00:00.015841] ============== ============== [t=00:00:00.015919] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015930] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015941] ROAM = 2 [t=00:00:00.015951] RotateLogFiles = 1 [t=00:00:00.015960] TeamHighlight = 0 [t=00:00:00.015970] ============== ============== [t=00:00:00.015979] ============== ============== [t=00:00:00.015988] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015998] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016008] Compiler Version: gcc-11.1.0 [t=00:00:00.016029] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016210] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016222] Binary Word Size: 64-bit (native) [t=00:00:00.016231] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016240] Physical CPU Cores: 1 [t=00:00:00.016249] Logical CPU Cores: 1 [t=00:00:00.016258] ============== ============== [t=00:00:00.016325] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016334] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016343] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016352] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016361] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017907] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017930] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017952] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017982] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018006] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018016] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018049] [GR::LogVersionInfo] [t=00:00:00.018059] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018067] GL version : [t=00:00:00.018076] GL vendor : [t=00:00:00.018085] GL renderer : [t=00:00:00.018094] GLSL version: [t=00:00:00.018103] GLEW version: spring headless stub GLEW version [t=00:00:00.018113] GPU memory : unknown [t=00:00:00.018122] SDL swap-int: 0 [t=00:00:00.018130] SDL driver : headless stub [t=00:00:00.018139] [t=00:00:00.018149] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018158] GLSL shader support : 0 [t=00:00:00.018167] GL4 support : 0 [t=00:00:00.018176] FBO extension support : 0 [t=00:00:00.018185] NVX GPU mem-info support : 0 [t=00:00:00.018218] ATI GPU mem-info support : 0 [t=00:00:00.018227] NPOT-texture support : 1 (0) [t=00:00:00.018236] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018246] texture query-LOD support : 1 (0) [t=00:00:00.018255] MSAA frame-buffer support : 0 (0) [t=00:00:00.018264] Z-buffer depth : 16 (-) [t=00:00:00.018272] primitive-restart support : 0 (0) [t=00:00:00.018281] clip-space control support: 0 (0) [t=00:00:00.018290] seamless cube-map support : 0 (0) [t=00:00:00.018299] frag-depth layout support : 0 (0) [t=00:00:00.018308] persistent maps support : 0 (0) [t=00:00:00.018317] explicit attribs location : 0 (0) [t=00:00:00.018325] multi draw indirect : 0 (-) [t=00:00:00.018334] [t=00:00:00.018343] max. FBO samples : -1 [t=00:00:00.018352] max. FS/program texture slots : 8/8 [t=00:00:00.018361] max. texture size : 2048 [t=00:00:00.018373] max. texture anisotropy level : 0.000000 [t=00:00:00.018382] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018391] max. draw-buffers : 0 [t=00:00:00.018399] max. rec. indices/vertices : 0/0 [t=00:00:00.018408] max. uniform buffer-bindings : 0 [t=00:00:00.018417] max. uniform block-size : 0KB [t=00:00:00.018426] max. storage buffer-bindings : 0 [t=00:00:00.018435] max. storage block-size : 0MB [t=00:00:00.018444] [t=00:00:00.018453] enable AMD-hacks : 0 [t=00:00:00.018461] compress MIP-maps: 0 [t=00:00:00.019483] [GR::UpdateGLConfigs] [t=00:00:00.019507] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019520] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019531] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019540] [GR::InitGLState] [t=00:00:00.019894] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.749525] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.782181] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.790769] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.791295] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.791318] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.791334] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.026415] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.030994] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.063186] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.063524] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.080882] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [t=00:00:01.081316] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.081912] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.091927] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a3801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.091948] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.096479] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.096508] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.096532] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.096545] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.096568] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2427 MB [t=00:00:01.138753][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.139321][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.139477][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1550989/replay.sdfz" for game data... [t=00:00:01.317787][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.328416][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.328452][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.334762][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.334835][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [t=00:00:01.335492][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.395575][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556b1297e320] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.396746][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.399314][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.399818][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556b1297e320] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.400874][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.411984][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.412454][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.424011][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 88ms [t=00:00:01.424537][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.431622][f=-000001] forceSingleThreaded, false [t=00:00:01.571041][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.571073][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.571162][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.571216][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.571268][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.571319][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.572365][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.572803][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.573189][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.576055][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.578431][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.580210][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.580239][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.580686][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.588993][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.590938][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.592308][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.592598][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.593530][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.593546][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.598300][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.598342][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.722893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.781395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.860998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.240705][f=-000001] Loading UnitDefs_posts [t=00:00:03.411960][f=-000001] Loading FeatureDefs_posts [t=00:00:03.494519][f=-000001] Loading WeaponDefs_posts [t=00:00:03.516437][f=-000001] Loading ArmorDefs_posts [t=00:00:03.541647][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 655ms [t=00:00:03.604708][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 757ms [t=00:00:03.604757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.761751][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.762063][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.762886][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.762905][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.763949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.767971][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.014789][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.106354][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.217878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.222858][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.222891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.662125][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [t=00:00:04.662166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.814758][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 152ms [t=00:00:04.814803][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.851596][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [t=00:00:05.742794][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.747428][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.748562][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.766429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.132647][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.141745][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.141769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.143294][f=-000001] InfoTexture: legacy [t=00:00:11.143315][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.144977][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.818580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.820174][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.820205][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.821126][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.037662][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.039260][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.306562][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.349891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.361055][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.361083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.362254][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.913859][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.928844][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.929850][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.100070][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.101636][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.101660][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.111241][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.111293][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.111305][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.111317][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.111338][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.111349][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.111360][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:13.116355][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.116415][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.116427][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.116438][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.116449][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.116459][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.116471][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:13.116484][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556b209f3780 has BLOCKSIZE 1 [t=00:00:13.119850][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.119889][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.119901][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.119912][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.119932][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.119944][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:13.127781][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:13.129045][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.135845][f=-000001] Path cache (48, 32) initialized. [t=00:00:13.135881][f=-000001] Path cache (48, 32) initialized. [t=00:00:13.139229][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.139254][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.139266][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.139278][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.139289][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.139300][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:13.225211][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:13.226522][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.228620][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.228641][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.228663][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum f1f13333)" [t=00:00:13.228721][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.228737][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.228768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.395467][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:13.396084][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.586378][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.020807][f=-000001] Synced LuaRules: finished loading [t=00:00:16.041852][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.579735][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.636908][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.745028][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [t=00:00:16.817685][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.822927][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.823364][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.823789][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.824207][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.889165][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.889492][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.899024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.900502][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.900524][f=-000001] LuaSocket Support: enabled [t=00:00:16.920789][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.017440][f=-000001] localWidgets, nil, true, true [t=00:00:17.020172][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.020195][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.028904][f=-000001] USE_OLD_CHILI [t=00:00:17.748113][f=-000001] Loading last game win data [t=00:00:17.749556][f=-000001] Resetting win data [t=00:00:17.750076][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.750098][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.750109][f=-000001] Player and team counts match, continuing [t=00:00:17.750122][f=-000001] 0O0O0O0O was in last game but is now absent, resetting scores [t=00:00:17.958136][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.958172][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.008136][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.206478][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.938786][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.120726][f=-000001] forceSingleThreaded, false [t=00:00:20.564417][f=-000001] Loaded API widget: i18n [t=00:00:20.566014][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.566214][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.566392][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.566689][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.566984][f=-000001] Loaded API widget: Win Counter [t=00:00:20.752095][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.753174][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.753486][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.753715][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.753940][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.756104][f=-000001] Loaded API widget: Lups [t=00:00:21.069471][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.069990][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.070362][f=-000001] Loaded widget: Save/Load API [t=00:00:21.070709][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.071055][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.072119][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.076297][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.077653][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.077675][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.077745][f=-000001] Set maximum particles to: 0 [t=00:00:21.078432][f=-000001] Set UnitIconDist to 0 [t=00:00:21.216947][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.217390][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.218848][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.246322][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.246670][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.256276][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.256713][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.257165][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.257465][f=-000001] Mexspot Fetcher fetching [t=00:00:21.257764][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.258140][f=-000001] Team highlighting: Disabled [t=00:00:21.258251][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.258816][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.259268][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.259668][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.259883][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.260096][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.260339][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.260645][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.261019][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.261438][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.262093][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.262424][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.262438][f=-000001] Using fallback unit outlines [t=00:00:21.262639][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.263008][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.271934][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.273729][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.274302][f=-000001] Loaded widget: Unit Icons [t=00:00:21.274673][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.275104][f=-000001] Loaded widget: Noises [t=00:00:21.319062][f=-000001] Loaded widget: HealthBars [t=00:00:21.319468][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.319692][f=-000001] Loaded widget: Guard Remove [t=00:00:21.322998][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.323775][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.324201][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.324237][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1550989/events.log [t=00:00:21.327246][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.327656][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.332261][f=-000001] Loaded widget: Ambient Player [t=00:00:21.333983][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.334235][f=-000001] Loaded widget: Objectives [t=00:00:21.334693][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.335136][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.335715][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.336081][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.336506][f=-000001] Loaded widget: BuildETA [t=00:00:21.340355][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.341033][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.341329][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.344449][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.344900][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.345732][f=-000001] Loaded widget: Command Alpha [t=00:00:21.346508][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.346765][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.347465][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.347871][f=-000001] Loaded widget: Ghost Site [t=00:00:21.348109][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.349224][f=-000001] Loaded widget: Stereo3D [t=00:00:21.349701][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.349990][f=-000001] Loaded widget: SmoothCam [t=00:00:21.350393][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.350903][f=-000001] Loaded widget: Simple Settings [t=00:00:21.351409][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.351826][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.352313][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.352580][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.352848][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.353231][f=-000001] Loaded widget: Point Tracker [t=00:00:21.353466][f=-000001] Loaded widget: Orbit Command [t=00:00:21.353724][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.353997][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.354427][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.354768][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.355054][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.355401][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.355733][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.356021][f=-000001] Loaded widget: Keep Target [t=00:00:21.356241][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.356696][f=-000001] Loaded widget: In-game Guide [t=00:00:21.357039][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.357424][f=-000001] Loaded widget: Haven Handler [t=00:00:21.357780][f=-000001] Input grabbing is enabled! [t=00:00:21.357799][f=-000001] Input grabbing is enabled! [t=00:00:21.357913][f=-000001] Loaded widget: Grab Input [t=00:00:21.358255][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.358476][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.358893][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.365644][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.366059][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.366359][f=-000001] Loaded widget: Decloak Range [t=00:00:21.366724][f=-000001] Loaded widget: Darkening [t=00:00:21.374349][f=-000001] Loaded widget: Context Menu [t=00:00:21.375024][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.375404][f=-000001] Loaded widget: Ferry Points [t=00:00:21.400198][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.400585][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.400945][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.401184][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.401560][f=-000001] EndGame Graph disabled [t=00:00:21.421284][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.433922][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.434728][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.434991][f=-000001] Loaded widget: Easy Facing [t=00:00:21.435374][f=-000001] Loaded widget: CameraShake [t=00:00:21.435799][f=-000001] Loaded widget: Blast Radius [t=00:00:21.436161][f=-000001] Loaded widget: Autoquit [t=00:00:21.436519][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.436755][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.437252][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.437702][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.438150][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.438618][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.439030][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.440079][f=-000001] Loaded widget: Attack Warning [t=00:00:21.440351][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.440886][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.442250][f=-000001] Loaded widget: Auto Group [t=00:00:21.443124][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.443884][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.444212][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.445147][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.446086][f=-000001] Loaded widget: Select Com at start [t=00:00:21.451775][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.452758][f=-000001] Loaded widget: Transport AI [t=00:00:21.452963][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.453167][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.478488][f=-000001] Loaded widget: Unit Start State [t=00:00:21.478957][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.480607][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.486301][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.487036][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.487350][f=-000001] Loaded widget: Icon Sets [t=00:00:21.680795][f=-000001] Loaded widget: Attack AoE [t=00:00:21.682709][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.683088][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.683701][f=-000001] Loaded widget: Commands FX [t=00:00:21.707416][f=-000001] Loaded widget: UnitShapes [t=00:00:21.707980][f=-000001] : disabled for spectators [t=00:00:21.709126][f=-000001] Loaded widget: Stockpiler [t=00:00:21.710964][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.711727][f=-000001] Loaded widget: State Icons [t=00:00:21.713451][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.713949][f=-000001] Loaded widget: Shield Guard [t=00:00:21.714330][f=-000001] Loaded widget: Selection Send [t=00:00:21.714703][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.715084][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.715345][f=-000001] Loaded widget: AllyCursors [t=00:00:21.715702][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.716051][f=-000001] : disabled for spectators [t=00:00:21.716965][f=-000001] Loaded widget: Building Starter [t=00:00:21.717404][f=-000001] : disabled for spectators [t=00:00:21.718292][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.718704][f=-000001] Loaded widget: Units on Fire [t=00:00:21.719148][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.719469][f=-000001] Loaded widget: LupsManager [t=00:00:21.720156][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.720791][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.722016][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.722374][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.729722][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.736850][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.737483][f=-000001] Loaded widget: Chili Docking [t=00:00:21.738020][f=-000001] Loaded widget: HUD Presets [t=00:00:21.738814][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.741053][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.741395][f=-000001] Loaded widget: Image Preloader [t=00:00:21.741804][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:21.742076][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.746344][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.746820][f=-000001] Loaded widget: Custom Markers [t=00:00:21.748059][f=-000001] Loaded widget: Select Keys [t=00:00:21.748795][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.749212][f=-000001] Loaded widget: Start Boxes [t=00:00:21.749467][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.750227][f=-000001] Loaded widget: Pause Screen [t=00:00:21.758560][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.758987][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.759493][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.759814][f=-000001] SetSunLighting [t=00:00:21.760342][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.760722][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.764192][f=-000001] Loaded widget: Layout Handler [t=00:00:21.764496][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.764531][f=-000001] Loaded widget: GC Control [t=00:00:21.764776][f=-000001] Loaded widget: Font Cache [t=00:00:21.776989][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.779366][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.784174][f=-000001] Writing last game win data [t=00:00:21.788669][f=-000001] LuaUI v0.3 [t=00:00:21.985530][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.986367][f=-000001] [s11n] Loading s11n file... [t=00:00:21.986675][f=-000001] [s11n] Parsing model... [t=00:00:21.986706][f=-000001] [s11n] Populating game world... [t=00:00:21.986722][f=-000001] [s11n] s11n loading complete. [t=00:00:22.039781][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.058278][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.591277][f=-000001] Spectator mode. Widget removed. [t=00:00:22.603680][f=-000001] Spectator mode. Widget removed. [t=00:00:22.606320][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.606420][f=-000001] Playback paused [t=00:00:22.611993][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.685125][f=-000001] Opening demofile demos/1550989/replay.sdfz [t=00:00:22.685159][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.685170][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.685447][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.685778][f=-000001] -> Connection established (given id 2) [t=00:00:22.685913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:22.685940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.685952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.685964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.685980][f=-000001] Speed set to 20.0 [server] [t=00:00:22.685992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556b38dd6290,0x556b33bb6a90}][locale="C"]" [t=00:00:22.686005][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.702637][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.702694][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.126368][f=-000001] Beginning demo playback [t=00:00:26.142334][f=-000001] GameID: 9b50d463c9ae3bc62acb1f718b95b845 [t=00:00:26.170269][f=-000001] Connection attempt from nonumberinuser_oof [t=00:00:26.170307][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.171015][f=-000001] [0] Event [undefined]: nonumberinuser_oof changed status [t=00:00:26.171209][f=-000001] -> Connection established (given id 1) [t=00:00:26.182363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:26.182428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.182441][f=-000001] Connection attempt from DasFapitale [t=00:00:26.182452][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.182513][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:26.182671][f=-000001] -> Connection established (given id 0) [t=00:00:26.198303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:26.198338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.470183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.470235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.670128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001fcd8cad9c0,000001fc071a41e0}][locale="C"]" [t=00:00:26.870489][f=-000001] Allies: I choose: Engineer! [t=00:00:27.402180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:27.412966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:27.978397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[Game::Load][lua{Rules,Gaia}={0000022579916e80,00000225871237c0}][locale="C"]" [t=00:00:28.270779][f=-000001] Allies: I choose: urban sprawl! [t=00:00:28.926578][f=-000001] gl [t=00:00:29.279184][f=-000001] [0] Event [5550,241.340332,2199]: 0 finished unit Engineer Commander [t=00:00:29.328542][f=-000001] [0] Event [696,241.459106,1972]: 1 finished unit Engineer Commander [t=00:00:29.348110][f=0000000] [0] DasFapitale, team: 0, elo:1820, userid: 546806 [t=00:00:29.348173][f=0000000] [0] nonumberinuser_oof, team: 1, elo:1810, userid: 570612 [t=00:00:29.348204][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.356520][f=0000000] Playback continued [t=00:00:29.371576][f=0000005] [5] Event [856,241.490173,1944]: 1 finished unit Amphbot Factory [t=00:00:29.397001][f=0000006] [6] Event [5456,241.41922,2296]: 0 finished unit Cloakbot Factory [t=00:00:29.878693][f=0000195] glhf [t=00:00:29.935034][f=0000227] [227] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:30.045554][f=0000284] [284] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:30.053569][f=0000289] [289] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:30.435407][f=0000452] [452] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:30.586378][f=0000513] [513] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:30.645290][f=0000538] [538] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:30.873814][f=0000648] [648] Event [5446.3999,241.439819,2296]: 0 finished unit Conjurer [t=00:00:30.990257][f=0000700] [700] Event [5304,241.494751,2056]: 0 finished unit Solar Collector [t=00:00:31.160706][f=0000782] [782] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:31.302875][f=0000857] [857] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:31.671015][f=0001037] [1037] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:31.743850][f=0001070] [1070] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:31.844896][f=0001120] [1120] Event [552,241.375732,1928]: 1 finished unit Wind/Tidal Generator [t=00:00:32.035876][f=0001212] [1212] Event [616,241.394043,2024]: 1 finished unit Wind/Tidal Generator [t=00:00:32.143207][f=0001264] [1264] Event [5624,235.745239,2376]: 0 finished unit Solar Collector [t=00:00:32.214652][f=0001297] [1297] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:32.225688][f=0001302] [1302] Event [648,241.467285,2136]: 1 finished unit Wind/Tidal Generator [t=00:00:32.255954][f=0001313] [1313] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:32.709033][f=0001515] [1515] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:32.746099][f=0001530] [1530] Event [720,241.47644,1888]: 1 finished unit Lotus [t=00:00:32.774835][f=0001546] [1546] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:33.053621][f=0001655] [1655] Event [696,241.45813,2056]: 1 finished unit Wind/Tidal Generator [t=00:00:33.385439][f=0001788] [1788] Event [600,241.47644,1848]: 1 finished unit Wind/Tidal Generator [t=00:00:33.700048][f=0001896] [1896] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [t=00:00:33.863588][f=0001964] [1964] Event [536,238.519287,2008]: 1 finished unit Wind/Tidal Generator [t=00:00:34.625584][f=0002093] [2093] Event [5446.3999,241.439819,2296]: 0 finished unit Conjurer [t=00:00:35.092049][f=0002312] [2312] Event [568,237.93335,2136]: 1 finished unit Solar Collector [t=00:00:35.125627][f=0002324] [2324] Event [891.999817,241.491089,1944]: 1 finished unit Conch [t=00:00:35.430449][f=0002469] [2469] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:35.705097][f=0002587] [2587] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [t=00:00:35.874782][f=0002649] [2649] Event [4544,237.814331,1744]: 0 finished unit Lotus [t=00:00:36.113487][f=0002751] [2751] Event [848,241.485596,2096]: 1 finished unit Lotus [t=00:00:36.167339][f=0002776] [2776] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:36.217898][f=0002799] [2799] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:36.609171][f=0002952] [2952] Event [760,241.47644,2200]: 1 finished unit Wind/Tidal Generator [t=00:00:37.210200][f=0003152] [3152] Event [3952,351.939392,1728]: 0 finished unit Radar Tower [t=00:00:37.249390][f=0003169] [3169] Event [680,241.467285,2216]: 1 finished unit Wind/Tidal Generator [t=00:00:37.626839][f=0003335] [3335] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:37.820670][f=0003386] [3386] Event [472,235.214233,2056]: 1 finished unit Wind/Tidal Generator [t=00:00:37.841475][f=0003393] [3393] Event [5544,241.467285,2008]: 0 finished unit Solar Collector [t=00:00:38.032969][f=0003471] [3471] Event [1816,241.494751,2264]: 1 finished unit Solar Collector [t=00:00:38.388310][f=0003602] [3602] Event [456,241.348267,1928]: 1 finished unit Wind/Tidal Generator [t=00:00:38.737669][f=0003744] [3744] Event [5445.24512,241.485596,1647.87622]: 0 lost unit Glaive [t=00:00:38.886281][f=0003797] [3797] Event [5446.3999,241.439819,2296]: 0 finished unit Reaver [t=00:00:38.963876][f=0003832] [3832] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:39.026758][f=0003855] [3855] Event [536,241.485596,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:39.034412][f=0003858] [3858] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [t=00:00:39.464110][f=0004009] [4009] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:39.970818][f=0004189] [4189] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:00:40.036847][f=0004214] [4214] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:40.231630][f=0004285] [4285] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:40.303054][f=0004316] [4316] Event [656,241.403198,1952]: 1 finished unit Picket [t=00:00:40.787310][f=0004487] [4487] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:40.865695][f=0004515] [4515] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [t=00:00:40.911645][f=0004533] [4533] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [t=00:00:40.965104][f=0004551] [4551] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:41.338019][f=0004682] [4682] Event [4303.04395,241.485596,1488.24646]: 1 lost unit Duck [t=00:00:41.361224][f=0004687] [4687] Event [1872,240.441895,2480]: 1 finished unit Lotus [t=00:00:41.721567][f=0004802] [4802] Event [4544,237.814331,1744]: 0 lost unit Lotus [t=00:00:41.726901][f=0004803] [4803] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:41.750410][f=0004811] [4811] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:41.783446][f=0004820] [4820] Event [4056,237.402344,2632]: 0 finished unit Solar Collector [t=00:00:42.041767][f=0004899] [4899] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [t=00:00:42.090856][f=0004914] [4914] Event [3952,351.939392,1728]: 0 lost unit Radar Tower [t=00:00:42.138844][f=0004926] [4926] Event [4226.6499,241.485596,1801.25659]: 0 lost unit Glaive [t=00:00:42.391559][f=0005012] [5012] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:42.817249][f=0005146] [5146] Event [1868.93945,241.494751,2857.79932]: 0 lost unit Glaive [t=00:00:42.921435][f=0005175] [5175] Event [1728,241.47644,2624]: 1 finished unit Picket [t=00:00:42.921968][f=0005175] [5175] Event [1968.01819,241.494751,3028.75732]: 0 lost unit Glaive [t=00:00:42.989201][f=0005199] [5199] Event [1883.00671,241.485596,2761.69629]: 0 lost unit Glaive [t=00:00:43.138085][f=0005219] [5219] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:43.147944][f=0005222] [5222] Event [3920,291.075134,2400]: 0 finished unit Radar Tower [t=00:00:43.209998][f=0005242] [5242] Event [1870.97668,236.947433,2609.42627]: 0 lost unit Glaive [t=00:00:43.356396][f=0005292] [5292] Event [891.999817,241.491089,1944]: 1 finished unit Conch [t=00:00:43.365411][f=0005295] [5295] Event [1869.90759,236.991837,2581.32544]: 0 lost unit Glaive [t=00:00:43.573511][f=0005375] [5375] Event [1872,240.441895,2480]: 1 lost unit Lotus [t=00:00:43.617706][f=0005393] [5393] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:43.684834][f=0005414] [5414] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:44.358482][f=0005609] [5609] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:44.482791][f=0005646] [5646] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:44.556843][f=0005667] [5667] Event [344,241.47644,2904]: 1 finished unit Solar Collector [t=00:00:44.676779][f=0005703] [5703] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [t=00:00:44.922457][f=0005773] [5773] Event [471.703888,241.414703,3138.96802]: 0 lost unit Glaive [t=00:00:45.446895][f=0005914] [5914] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:46.455050][f=0006229] [6229] Event [3611.39917,237.148285,3382.73706]: 0 lost unit Glaive [t=00:00:46.739550][f=0006320] [6320] Event [3512,241.494751,3368]: 0 lost unit Metal Extractor [t=00:00:46.746439][f=0006323] [6323] Event [5446.3999,241.439819,2296]: 0 finished unit Conjurer [t=00:00:46.878961][f=0006363] [6363] Event [3743.3562,234.637955,3175.03735]: 0 lost unit Conjurer [t=00:00:47.006741][f=0006403] [6403] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:47.070638][f=0006422] [6422] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [t=00:00:47.360951][f=0006510] [6510] Event [2433.17749,243.317047,1773.60547]: 0 lost unit Glaive [t=00:00:47.592863][f=0006577] [6577] Event [2201.72192,255.473816,1706]: 0 lost unit Glaive [t=00:00:47.602009][f=0006580] [6580] Event [664,241.485596,3192]: 1 finished unit Solar Collector [t=00:00:47.663628][f=0006599] [6599] Event [5446.3999,241.439819,2296]: 0 finished unit Ronin [t=00:00:47.782326][f=0006633] [6633] Event [792,241.494751,1800]: 1 finished unit Caretaker [t=00:00:47.918410][f=0006673] [6673] Event [1805.22412,241.494751,1995.46484]: 0 lost unit Glaive [t=00:00:47.924835][f=0006675] [6675] Event [1874.01196,241.494751,1855.65186]: 0 lost unit Glaive [t=00:00:48.014505][f=0006701] [6701] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:00:48.384019][f=0006808] [6808] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [t=00:00:48.423095][f=0006818] [6818] Event [1469.2782,240.423798,2020.20227]: 0 lost unit Glaive [t=00:00:48.647233][f=0006884] [6884] Event [3136,241.494751,2576]: 0 finished unit Lotus [t=00:00:48.693875][f=0006897] [6897] Event [4229.62207,241.494751,2994.66504]: 0 lost unit Glaive [t=00:00:48.854470][f=0006944] [6944] Event [4200,241.494751,3016]: 0 lost unit Metal Extractor [t=00:00:48.934076][f=0006968] [6968] Event [5446.3999,241.439819,2296]: 0 finished unit Ronin [t=00:00:49.104282][f=0007017] [7017] Event [856,241.494751,1800]: 1 finished unit Caretaker [t=00:00:49.171521][f=0007036] [7036] Event [891.999817,241.491089,1944]: 1 finished unit Buoy [t=00:00:49.278298][f=0007068] [7068] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [t=00:00:49.372291][f=0007094] [7094] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:49.789856][f=0007214] [7214] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:50.076335][f=0007294] [7294] Event [1848,241.494751,2904]: 1 finished unit Solar Collector [t=00:00:50.320875][f=0007365] [7365] Event [1816,241.494751,2264]: 1 lost unit Solar Collector [t=00:00:50.398421][f=0007386] [7386] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:50.636376][f=0007453] [7453] Event [3088,241.494751,2784]: 0 finished unit Lotus [t=00:00:50.688042][f=0007468] [7468] Event [1032,241.494751,3448]: 1 finished unit Solar Collector [t=00:00:50.734234][f=0007482] [7482] Event [3920,291.075134,2400]: 0 lost unit Radar Tower [t=00:00:50.841515][f=0007512] [7512] Event [1773.95752,241.494751,2001.42847]: 1 lost unit Duck [t=00:00:51.062842][f=0007575] [7575] Event [1906.22668,241.602112,2115.10132]: 0 lost unit Reaver [t=00:00:51.083724][f=0007580] [7580] Event [3960,241.375732,2616]: 0 lost unit Metal Extractor [t=00:00:51.537584][f=0007706] [7706] Event [4056,237.8862,2632]: 0 lost unit Solar Collector [t=00:00:52.027890][f=0007842] [7842] Event [891.999817,241.491089,1944]: 1 finished unit Buoy [t=00:00:52.520750][f=0007964] [7964] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [t=00:00:52.591625][f=0007984] [7984] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:52.694979][f=0008007] [8007] Event [4374.86963,233.775528,2609.47778]: 1 lost unit Duck [t=00:00:52.762688][f=0008026] [8026] Event [4562.54346,241.199966,2480.19824]: 0 lost unit Ronin [t=00:00:52.838166][f=0008051] [8051] Event [5446.3999,241.439819,2296]: 0 finished unit Reaver [t=00:00:53.094036][f=0008132] [8132] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:53.267487][f=0008182] [8182] Event [2176,241.494751,3232]: 1 finished unit Lotus [t=00:00:53.554868][f=0008257] [8257] Event [5448,241.485596,2136]: 0 finished unit Caretaker [t=00:00:54.074038][f=0008383] [8383] Event [4413.29492,241.485596,1451.12097]: 0 lost unit Ronin [t=00:00:54.162307][f=0008405] [8405] Event [3256,241.47644,2552]: 0 finished unit Solar Collector [t=00:00:54.604223][f=0008512] [8512] Event [undefined]: DasFapitale resigned [t=00:00:54.604565][f=0008512] game_message: DasFapitale has been destroyed! [t=00:00:54.604704][f=0008512] game_message: nonumberinuser_oof wins! [t=00:00:54.605119][f=0008512] Submitting stats [t=00:00:54.611404][f=0008512] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:54.615096][f=0008512] Part| Total Time|Time of the last 0.5s [t=00:00:54.615123][f=0008512] Draw 6811.85ms 12.70% [t=00:00:54.615154][f=0008512] Lua::Callins::Synced 4058.86ms 23.20% [t=00:00:54.615166][f=0008512] Lua::Callins::Unsynced 11897.82ms 20.70% [t=00:00:54.615177][f=0008512] Lua::CollectGarbage::Synced 109.90ms 0.00% [t=00:00:54.615188][f=0008512] Lua::CollectGarbage::Unsynced 393.53ms 1.00% [t=00:00:54.615199][f=0008512] Misc::Profiler::AddTime 36.00ms 0.00% [t=00:00:54.615210][f=0008512] Sim 17205.43ms 75.20% [t=00:00:54.616737][f=0008512] [8512] Received game_message: DasFapitale has been destroyed! [t=00:00:54.617858][f=0008512] [8512] Received game_message: nonumberinuser_oof wins! [t=00:00:54.626270][f=0008513] [8513] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:54.626368][f=0008513] [8513] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:54.626447][f=0008513] [8513] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.626532][f=0008513] [8513] Game End Stats Values: 2,2060,2125,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.21199942,6.51799917,6.21199942,6.51799917,0,65,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.626630][f=0008513] [8513] Game End Stats Values: 3,2305,2465,2305,2465,0,0.00085442,0,0.00085442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,9.97799778,10.2840557,9.97799778,10.2840557,160,130,160,130,0,0,0,0,870,1060,870,1060,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.626713][f=0008513] [8513] Game End Stats Values: 4,2570,2665,2570,2665,0,0.3760516,0,0.3760516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.08779526,10.1333332,9.08779526,10.1333332,1275,1275,1275,1275,10.5899982,10.6150112,10.5899982,10.6150112,320,260,320,260,0,0,0,0,975,1130,975,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.626805][f=0008513] [8513] Game End Stats Values: 5,2810,2730,2810,2730,0.65863979,2.74690294,0.65863979,2.74690294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14.2031126,12,14.2031126,12,1275,1275,1275,1275,10.6339092,10.7480564,10.6339092,10.7480564,400,325,400,325,0,0,0,0,1045,1130,1045,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.626916][f=0008513] [8513] Game End Stats Values: 6,2845,2935,2845,2935,9.48201942,2.99530911,9.48201942,2.99530911,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16.7004681,12,16.7004681,12,1275,1275,1275,1275,11.1782265,12.1365595,11.1782265,12.1365595,400,325,400,325,0,0,0,0,1080,1335,1080,1335,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.627014][f=0008513] [8513] Game End Stats Values: 7,3065,3175,3065,3175,21.3855228,3.39881253,21.3855228,3.39881253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,15.5766869,12,15.5766869,12,1275,1275,1275,1275,11.3835649,13.2178993,11.3835649,13.2178993,400,390,400,390,0,0,0,0,1300,1420,1300,1420,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.627098][f=0008513] [8513] Game End Stats Values: 8,3270,3240,3270,3240,37.8419533,3.77072239,37.8419533,3.77072239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,17.4329109,12,17.4329109,12,1275,1275,1275,1275,11.6870966,16.538126,11.6870966,16.538126,480,455,480,455,0,0,0,0,1335,1420,1335,1420,0,20,0,20,0,0,0,0,0,0,0,0 [t=00:00:54.627182][f=0008513] [8513] Game End Stats Values: 9,3490,3365,3490,3365,67.3050537,4.39072704,67.3050537,4.39072704,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,24.7900066,12.666667,24.7900066,12.666667,1275,1330,1275,1330,12.5542088,15.2213316,12.5542088,15.2213316,560,455,560,455,0,0,0,0,1475,1490,1475,1490,0,20,0,20,0,0,0,0,0,0,0,0 [t=00:00:54.627265][f=0008513] [8513] Game End Stats Values: 10,3640,3660,3640,3660,108.517448,6.43470192,108.517448,6.43470192,0,0,0,0,0,0,0,0,0,0,0,0,65,0,65,0,180,90,180,90,30.6069279,14,30.6069279,14,1275,1330,1275,1330,13.337492,16.0812645,13.337492,16.0812645,640,665,640,665,65,0,65,0,1545,1575,1545,1575,0,85,0,85,0,0,0,0,0,65,0,65 [t=00:00:54.627347][f=0008513] [8513] Game End Stats Values: 11,3905,3790,3905,3790,164.873383,9.43600845,164.873383,9.43600845,0,0,0,0,0,0,0,0,0,0,0,0,65,0,65,0,280,90,280,90,36.7451057,14,36.7451057,14,1275,1330,1275,1330,15.724061,17.6750889,15.724061,17.6750889,720,795,720,795,65,0,65,0,1630,1575,1630,1575,0,85,0,85,0,0,0,0,0,65,0,65 [t=00:00:54.627434][f=0008513] [8513] Game End Stats Values: 12,4075,3715,4075,3715,227.634918,11.007329,227.634918,11.007329,0,0,0,0,0,0,0,0,0,0,0,0,415.756104,198.666885,415.756104,198.666885,370,0,370,0,36.9564857,14.3999996,36.9564857,14.3999996,1275,1275,1275,1275,17.0691013,19.568758,17.0691013,19.568758,800,795,800,795,379,80,379,80,1630,1645,1630,1645,80,399,80,399,0,0,0,0,198.666885,415.756104,198.666885,415.756104 [t=00:00:54.627520][f=0008513] [8513] Game End Stats Values: 13,4320,3575,4320,3575,281.63855,16.5779743,281.63855,16.5779743,0,0,0,0,0,0,0,0,0,0,0,0,785.269226,367.359375,785.269226,367.359375,380,0,380,0,33.7628212,16,33.7628212,16,1275,1330,1275,1330,16.485239,17.8463783,16.485239,17.8463783,800,600,800,600,704,170,704,170,1865,1645,1865,1645,170,724,170,724,0,0,0,0,372.174683,785.269226,372.174683,785.269226 [t=00:00:54.627625][f=0008513] [8513] Game End Stats Values: 14,4470,3725,4470,3725,343.885468,26.2763844,343.885468,26.2763844,0,0,0,0,0,0,0,0,0,61.4709473,0,61.4709473,850.268494,390.21225,850.268494,390.21225,380,0,380,0,33.8739433,16,33.8739433,16,1275,1330,1275,1330,21.1101284,18.5805607,21.1101284,18.5805607,880,665,880,665,769,170,769,170,1935,1730,1935,1730,170,789,170,789,36.5,0,36.5,0,395.027557,850.268494,395.027557,850.268494 [t=00:00:54.627714][f=0008513] [8513] Game End Stats Values: 15,4550,3660,4550,3660,416.535583,48.3387833,416.535583,48.3387833,0,0,0,0,0,0,0,0,0,250.480591,0,250.480591,993.274536,408.878998,993.274536,408.878998,380,0,380,0,34.0451584,16,34.0451584,16,1275,1330,1275,1330,28.8733406,21.2408237,28.8733406,21.2408237,960,600,960,600,834,170,834,170,1935,1730,1935,1730,223.999969,854,223.999969,854,115.75,0,115.75,0,416.027649,993.274536,416.027649,993.274536 [t=00:00:54.627804][f=0008513] [8513] Game End Stats Values: 16,4885,3660,4885,3660,445.332458,48.3387833,445.332458,48.3387833,0,0,0,0,0,0,0,0,0,250.480591,0,250.480591,1303.78271,505.216675,1303.78271,505.216675,380,0,380,0,34.2082558,16,34.2082558,16,1275,1330,1275,1330,19.9131279,21.1470013,19.9131279,21.1470013,960,430,960,430,1222.5,170,1222.5,170,2270,1900,2270,1900,223.999969,1242.5,223.999969,1242.5,128,0,128,0,522.340271,1303.78271,522.340271,1303.78271 [t=00:00:54.627906][f=0008513] [8513] Game End Stats Values: 17,5430,3625,5430,3625,467.741455,49.3748016,467.741455,49.3748016,0,0,0,0,0,0,0,0,0,306.86792,0,306.86792,1518.78271,602.903931,1518.78271,602.903931,380,90,380,90,29.7893143,16,29.7893143,16,1275,1330,1275,1330,20.6519337,23.3580685,20.6519337,23.3580685,1240,390,1240,390,1437.5,255,1437.5,255,2535,1815,2535,1815,308.999969,1457.5,308.999969,1457.5,128,0,128,0,640.816956,1518.78271,640.816956,1518.78271 [t=00:00:54.628022][f=0008513] [8513] Game End Stats Values: 18,5580,3365,5580,3365,500.075897,50.3679886,500.075897,50.3679886,0,0,0,0,0,0,0,0,0,417.404083,0,417.404083,1919.32202,750.434509,1919.32202,750.434509,380,180,380,180,26.8029137,15.1999998,26.8029137,15.1999998,1275,1275,1275,1275,21.9256306,21.9782124,21.9256306,21.9782124,1320,180,1320,180,1787.5,405,1787.5,405,2605,1730,2605,1730,458.999969,1807.5,458.999969,1807.5,128,0,128,0,788.347534,1922.18384,788.347534,1922.18384 [t=00:00:54.628114][f=0008513] [8513] Game End Stats Values: 19,5860,3500,5860,3500,533.045837,50.9303932,533.045837,50.9303932,0,0,0,0,0,0,0,0,0,511.633514,0,511.633514,2025.92102,784.622375,2025.92102,784.622375,380,180,380,180,25.2619438,14,25.2619438,14,1275,1275,1275,1275,21.9679928,20.2664967,21.9679928,20.2664967,1600,300,1600,300,1947.5,485,1947.5,485,2605,1745,2605,1745,539,1967.5,539,1967.5,128,0,128,0,826.013855,2028.78284,826.013855,2028.78284 [t=00:00:54.628203][f=0008513] [8513] Game End Stats Values: 20,6030,3660,6030,3660,550.276855,51.7709694,550.276855,51.7709694,0,0,0,0,0,0,0,0,0,621.578552,0,621.578552,2115.9209,854.620667,2115.9209,854.620667,470,180,470,180,21.7209759,14.2857141,21.7209759,14.2857141,1275,1275,1275,1275,21.0007915,22.1250439,21.0007915,22.1250439,1680,210,1680,210,2037.5,485,2037.5,485,2605,1995,2605,1995,539,2057.5,539,2057.5,128,0,128,0,896.012146,2118.78271,896.012146,2118.78271 [t=00:00:54.668150][f=0008524] [8524] Event [5446.3999,241.439819,2296]: 0 finished unit Glaive [t=00:00:55.051155][f=0008617] Spectator DasFapitale left the game: normal quit [t=00:00:55.051215][f=0008617] [8617] Event [undefined]: DasFapitale quit [t=00:00:55.108814][f=0008628] [8628] Event [891.999817,241.491089,1944]: 1 finished unit Buoy [t=00:00:55.344257][f=0008691] Player nonumberinuser_oof left the game: normal quit [t=00:00:55.344328][f=0008691] [8691] Event [undefined]: nonumberinuser_oof quit [t=00:00:55.469503][f=0008722] No clients connected, shutting down server [t=00:00:55.469542][f=0008722] Server shutdown [t=00:00:55.469716][f=0008722] [8722] all players disconnected [t=00:00:57.115711][f=0009142] [9142] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:57.187937][f=0009160] [9160] Event [2592,240.167236,3040]: 1 finished unit Lotus [t=00:00:58.523772][f=0009652] [9652] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:00:58.847059][f=0009778] [9778] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [t=00:00:59.627641][f=0010098] [10098] Event [2488,238.876343,3368]: 1 finished unit Solar Collector [t=00:00:59.668691][f=0010118] [10118] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:00.563027][f=0010528] [10528] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:00.658896][f=0010575] [10575] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [t=00:01:00.768473][f=0010622] [10622] Event [720,241.467285,1960]: 1 finished unit Fusion Reactor [t=00:01:00.944839][f=0010703] [10703] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:01.218171][f=0010832] [10832] Event [2440,238.574219,3144]: 1 finished unit Solar Collector [t=00:01:01.218376][f=0010832] [10832] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:01.421760][f=0010914] [10914] Event [768,241.494751,2080]: 1 finished unit Lotus [t=00:01:02.042282][f=0011181] [11181] Event [891.999817,241.491089,1944]: 1 finished unit Buoy [t=00:01:02.192050][f=0011240] [11240] Event [688,241.485596,1824]: 1 finished unit Lotus [t=00:01:02.357063][f=0011308] [11308] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:02.572933][f=0011394] [11394] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:02.795379][f=0011484] [11484] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:03.019483][f=0011574] [11574] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:03.248608][f=0011664] [11664] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:03.466405][f=0011754] [11754] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:04.206069][f=0012059] [12059] Event [891.999817,241.491089,1944]: 1 finished unit Buoy [t=00:01:04.241779][f=0012075] [12075] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:01:04.409805][f=0012144] [12144] Event [891.999817,241.491089,1944]: 1 finished unit Duck [t=00:01:04.612223][f=0012227] Autoquit sending quit command. [t=00:01:04.612739][f=0012227] [QuitAction] user exited to system [t=00:01:04.613280][f=0012227] [SpringApp::Kill][1] fromRun=1 [t=00:01:04.613299][f=0012227] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:04.613316][f=0012227] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.613328][f=0012227] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.613338][f=0012227] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:04.613349][f=0012227] [SpringApp::Kill][2] [t=00:01:04.614673][f=0012227] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:04.614970][f=0012227] [Game::KillLua][1] dtor=0 luaUI=0x556b3ea29aa0 [t=00:01:04.615345][f=0012227] Start widgetHandler:Shutdown [t=00:01:04.620194][f=0012227] Shutdown - SaveOrderList Complete [t=00:01:04.620976][f=0012227] Writing last game win data [t=00:01:04.625639][f=0012227] Shutdown - SaveConfigData Complete [t=00:01:04.625659][f=0012227] Shutdown Widget - Save/Load API [t=00:01:04.625672][f=0012227] Shutdown Widget - Chili Highlight [t=00:01:04.625685][f=0012227] Shutdown Widget - Draw After Chili [t=00:01:04.625696][f=0012227] Shutdown Widget - API Unit Tracker GL4 [t=00:01:04.625716][f=0012227] Shutdown Widget - EPIC Menu [t=00:01:04.626773][f=0012227] Shutdown Widget - Chili Widget Selector [t=00:01:04.627633][f=0012227] Shutdown Widget - Chili Minimap [t=00:01:04.628114][f=0012227] Shutdown Widget - Local Team Colors [t=00:01:04.628137][f=0012227] Shutdown Widget - Display Keys 2 [t=00:01:04.628181][f=0012227] Shutdown Widget - Save Game Menu [t=00:01:04.628195][f=0012227] Shutdown Widget - Unit Icons [t=00:01:04.628214][f=0012227] Shutdown Widget - Noises [t=00:01:04.628228][f=0012227] Shutdown Widget - HealthBars [t=00:01:04.629095][f=0012227] Shutdown Widget - Win Counter [t=00:01:04.629116][f=0012227] Shutdown Widget - SpringRTS Replay Stats [t=00:01:04.629157][f=0012227] Shutdown Widget - EndGame APM stats [t=00:01:04.629171][f=0012227] Shutdown Widget - BuildETA [t=00:01:04.629187][f=0012227] Shutdown Widget - Modular Comm Info [t=00:01:04.629200][f=0012227] Shutdown Widget - Stereo3D [t=00:01:04.629220][f=0012227] Shutdown Widget - Showeco and Grid Drawer [t=00:01:04.629233][f=0012227] Shutdown Widget - Point Tracker [t=00:01:04.629263][f=0012227] Shutdown Widget - Missile Silo Range [t=00:01:04.629279][f=0012227] Shutdown Widget - MinimapEvents [t=00:01:04.629293][f=0012227] Shutdown Widget - Local Widgets Config [t=00:01:04.629313][f=0012227] Shutdown Widget - Highlight Geos [t=00:01:04.629326][f=0012227] Shutdown Widget - Grab Input [t=00:01:04.629346][f=0012227] Shutdown Widget - Defense Range Zero-K [t=00:01:04.629365][f=0012227] Shutdown Widget - Darkening [t=00:01:04.629389][f=0012227] Shutdown Widget - Context Menu [t=00:01:04.629402][f=0012227] Shutdown Widget - Chili Spectator Panels [t=00:01:04.629416][f=0012227] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:04.629434][f=0012227] Shutdown Widget - Chili Nuke Warning [t=00:01:04.629450][f=0012227] Shutdown Widget - Chili EndGame Window [t=00:01:04.629468][f=0012227] Shutdown Widget - Chili Economy Panel Default [t=00:01:04.629577][f=0012227] Shutdown Widget - CameraShake [t=00:01:04.629592][f=0012227] Shutdown Widget - State Reverse and Latency [t=00:01:04.629606][f=0012227] Shutdown Widget - Music Player v2 [t=00:01:04.629619][f=0012227] Shutdown Widget - Attack AoE [t=00:01:04.629633][f=0012227] Shutdown Widget - Map Edge Extension [t=00:01:04.629646][f=0012227] Shutdown Widget - Selection Send [t=00:01:04.629660][f=0012227] Shutdown Widget - LupsManager [t=00:01:04.629682][f=0012227] Shutdown Widget - Newton Firezone [t=00:01:04.629696][f=0012227] Shutdown Widget - Chili Pro Console [t=00:01:04.631533][f=0012227] Shutdown Widget - Persistent Build Height [t=00:01:04.631564][f=0012227] Shutdown Widget - Lasso Terraform GUI [t=00:01:04.631599][f=0012227] Shutdown Widget - Lups [t=00:01:04.631643][f=0012227] Shutdown Widget - Chili Framework [t=00:01:04.631658][f=0012227] Shutdown Widget - Mex Placement Handler [t=00:01:04.631672][f=0012227] Shutdown Widget - Chili Core Selector [t=00:01:04.631758][f=0012227] Shutdown Widget - Custom Markers [t=00:01:04.631777][f=0012227] Shutdown Widget - Select Keys [t=00:01:04.631810][f=0012227] Shutdown Widget - Pause Screen [t=00:01:04.632586][f=0012227] Shutdown Widget - Text To Speech Control [t=00:01:04.632625][f=0012227] Shutdown Widget - Layout Handler [t=00:01:04.632642][f=0012227] End widgetHandler:Shutdown [t=00:01:04.696063][f=0012227] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1014366,82047763} {int,ext,rec}Allocs={9289320,0,0} {chunk,block}Bytes={82047763,0} [t=00:01:04.696167][f=0012227] [Game::KillLua][2] dtor=0 luaGaia=0x556b33bb6a90 [t=00:01:04.712681][f=0012227] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={840650,71225072} {int,ext,rec}Allocs={9289321,0,0} {chunk,block}Bytes={71225072,0} [t=00:01:04.712768][f=0012227] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={840650,71225072} {int,ext,rec}Allocs={9289321,0,0} {chunk,block}Bytes={71225072,0} [t=00:01:04.712818][f=0012227] [Game::KillLua][3] dtor=0 luaRules=0x556b38dd6290 [t=00:01:04.712867][f=0012227] Start gadgetHandler:Shutdown [t=00:01:04.712897][f=0012227] Shutdown - StartSetup [t=00:01:04.712910][f=0012227] Shutdown - UnitMorph [t=00:01:04.713991][f=0012227] Shutdown - Carrier Drones [t=00:01:04.714010][f=0012227] Shutdown - Missile Silo Controller [t=00:01:04.714025][f=0012227] Shutdown - Modular Comm Info [t=00:01:04.714038][f=0012227] Shutdown - Terrain Texture Handler [t=00:01:04.714051][f=0012227] Shutdown - UnitCloakShield [t=00:01:04.714256][f=0012227] Shutdown - Starlight Handler [t=00:01:04.714287][f=0012227] End gadgetHandler:Shutdown [t=00:01:04.741561][f=0012227] Start gadgetHandler:Shutdown [t=00:01:04.741618][f=0012227] Shutdown - Save/Load [t=00:01:04.741641][f=0012227] Shutdown - Teleport Throw [t=00:01:04.741657][f=0012227] Shutdown - UnitMorph [t=00:01:04.741678][f=0012227] Shutdown - Modular Comm Info [t=00:01:04.741693][f=0012227] Shutdown - Retreat Command [t=00:01:04.741712][f=0012227] Shutdown - Shockwaves [t=00:01:04.741727][f=0012227] Shutdown - UnitCloakShield [t=00:01:04.741772][f=0012227] Shutdown - Lups Cloak FX [t=00:01:04.741789][f=0012227] Shutdown - Lups [t=00:01:04.741851][f=0012227] Shutdown - Lups Shield [t=00:01:04.741927][f=0012227] End gadgetHandler:Shutdown [t=00:01:04.793097][f=0012227] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9289352,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.793256][f=0012227] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9289352,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.793304][f=0012227] [Game::KillLua][4] dtor=0 [t=00:01:04.795517][f=0012227] [Game::KillLua][5] dtor=0 [t=00:01:04.855682][f=0012227] [Game::~CGame][1] [t=00:01:04.855724][f=0012227] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:04.855735][f=0012227] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:04.855746][f=0012227] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:04.855756][f=0012227] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:04.855767][f=0012227] [Game::KillLua][4] dtor=1 [t=00:01:04.855777][f=0012227] [Game::KillLua][5] dtor=1 [t=00:01:04.855984][f=0012227] [Game::KillMisc][1] [t=00:01:04.855996][f=0012227] [Game::KillMisc][2] [t=00:01:04.857081][f=0012227] [Game::KillMisc][3] [t=00:01:04.858330][f=0012227] [Game::KillRendering][1] [t=00:01:04.891379][f=0012227] [3DOParser::Kill] allocated 1 pieces [t=00:01:04.891423][f=0012227] [S3OParser::Kill] allocated 5462 pieces [t=00:01:04.892730][f=0012227] [AssParser::Kill] allocated 669 pieces [t=00:01:05.054228][f=0012227] [Game::KillInterface][1] [t=00:01:05.055422][f=0012227] [Game::KillInterface][2] [t=00:01:05.058092][f=0012227] [Game::KillSimulation][1] [t=00:01:05.058124][f=0012227] [Game::KillSimulation][2] [t=00:01:05.915315][f=0012227] [CCollisionHandler] dis-/continuous tests: 0/254051 [t=00:01:05.915354][f=0012227] [Game::KillSimulation][3] [t=00:01:05.915827][f=0012227] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.915856][f=0012227] [~CPathCache(24x16)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=27 [t=00:01:05.915872][f=0012227] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.915918][f=0012227] [~CPathCache(48x32)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=52 [t=00:01:05.926116][f=0012227] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.022412][f=0012227] [LosHandler::Kill] raycast instance cache-{hits,misses}={4244,8526}; shared=10%; cached=23% [t=00:01:06.153032][f=0012227] [Game::KillSimulation][4] [t=00:01:10.283695][f=0012227] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:10.285079][f=0012227] [Game::~CGame][2] [t=00:01:10.285267][f=0012227] [Game::~CGame][3] [t=00:01:10.555974][f=0012227] [SpringApp::Kill][3] [t=00:01:10.556636][f=0012227] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129251 bytes sent 110082 bytes recv'd [t=00:01:10.562464][f=0012227] Kill: client disconnecting... [t=00:01:12.571771][f=0012227] CloseConnection: client connection closed [t=00:01:12.573197][f=0012227] [SpringApp::Kill][4] font=0x556b1285c600 [t=00:01:12.583422][f=0012227] [SpringApp::Kill][5] [t=00:01:12.626969][f=0012227] [SpringApp::Kill][6] [t=00:01:12.627020] [SpringApp::Kill][7] [t=00:01:12.628613] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.628674] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.628688] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:12.628699] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.628709] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:12.630190] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.630206] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {308, 1048576, 1048576}, EBO = {462, 1048576, 1048576} [t=00:01:12.630216] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4528, 1048576, 1048576}, EBO = {6792, 1048576, 1048576} [t=00:01:12.630226] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.630235] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.630245] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.630254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.630264] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.645929] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.645973] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.645984] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.645995] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.647698] [VFS] [SpringVFS::DeleteArchives] [t=00:01:12.647718] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:12.648060] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x556b12932e50) [t=00:01:12.656550] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3533ms [t=00:01:12.656608] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=60ms [t=00:01:12.656622] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=39ms [t=00:01:12.656638] file="unittextures/zeppelindiffuse2.png" indx=7942 inflSize=1388kb readTime=33ms [t=00:01:12.656653] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=30ms [t=00:01:12.656667] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=29ms [t=00:01:12.656678] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:01:12.656693] file="objects3d/commrecon5.s3o" indx=5125 inflSize=133kb readTime=26ms [t=00:01:12.656706] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=23ms [t=00:01:12.656717] file="objects3d/benzcom4_wreck.s3o" indx=5054 inflSize=256kb readTime=22ms [t=00:01:12.656737] file="objects3d/amphraider2.s3o" indx=4971 inflSize=115kb readTime=21ms [t=00:01:12.662251] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167267834 bytes cached in 3480 files [t=00:01:12.974617] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:12.974822] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x556b12856360) [t=00:01:12.975632] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:12.975656] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x556b1282d810) [t=00:01:12.976392] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:12.976771] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9a38008ec0) [t=00:01:12.977039] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:12.979858] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x556b1284f170) [t=00:01:12.979901] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.979913] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.979927] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.979937] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.979948] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.979958] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.981501] [SpringApp::Kill][8] [t=00:01:12.981519] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.981530] [WatchDog::Uninstall][1] hangDetectorThread=0x556acd1374d0 (joinable=1) [t=00:01:12.981540] [WatchDog::Uninstall][2] [t=00:01:13.110906] [WatchDog::Uninstall][3] [t=00:01:13.110939] [SpringApp::Kill][9]