[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007374] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007421] Using writeable configuration source: "/tmp/tmp.CONOVSmvgb/springsettings.1550970.cfg" [t=00:00:00.012041] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012080] ============== ============== [t=00:00:00.012090] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012099] [t=00:00:00.012107] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012115] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012124] Use "none" to disable the default log sections. [t=00:00:00.012132] ============== ============== [t=00:00:00.012141] ============== ============== [t=00:00:00.012191] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012201] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012210] ROAM = 2 [t=00:00:00.012218] RotateLogFiles = 1 [t=00:00:00.012227] TeamHighlight = 0 [t=00:00:00.012236] ============== ============== [t=00:00:00.012245] ============== ============== [t=00:00:00.012253] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012262] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012271] Compiler Version: gcc-11.1.0 [t=00:00:00.012290] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012397] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012407] Binary Word Size: 64-bit (native) [t=00:00:00.012416] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012424] Physical CPU Cores: 1 [t=00:00:00.012435] Logical CPU Cores: 1 [t=00:00:00.012445] ============== ============== [t=00:00:00.012510] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012521] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012531] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012541] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012551] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013894] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013911] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013933] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013967] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013995] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014006] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014047] [GR::LogVersionInfo] [t=00:00:00.014058] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014068] GL version : [t=00:00:00.014078] GL vendor : [t=00:00:00.014088] GL renderer : [t=00:00:00.014098] GLSL version: [t=00:00:00.014107] GLEW version: spring headless stub GLEW version [t=00:00:00.014118] GPU memory : unknown [t=00:00:00.014127] SDL swap-int: 0 [t=00:00:00.014138] SDL driver : headless stub [t=00:00:00.014148] [t=00:00:00.014158] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014168] GLSL shader support : 0 [t=00:00:00.014178] GL4 support : 0 [t=00:00:00.014189] FBO extension support : 0 [t=00:00:00.014199] NVX GPU mem-info support : 0 [t=00:00:00.014226] ATI GPU mem-info support : 0 [t=00:00:00.014237] NPOT-texture support : 1 (0) [t=00:00:00.014247] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014257] texture query-LOD support : 1 (0) [t=00:00:00.014268] MSAA frame-buffer support : 0 (0) [t=00:00:00.014277] Z-buffer depth : 16 (-) [t=00:00:00.014288] primitive-restart support : 0 (0) [t=00:00:00.014298] clip-space control support: 0 (0) [t=00:00:00.014308] seamless cube-map support : 0 (0) [t=00:00:00.014318] frag-depth layout support : 0 (0) [t=00:00:00.014328] persistent maps support : 0 (0) [t=00:00:00.014338] explicit attribs location : 0 (0) [t=00:00:00.014348] multi draw indirect : 0 (-) [t=00:00:00.014358] [t=00:00:00.014369] max. FBO samples : -1 [t=00:00:00.014379] max. FS/program texture slots : 8/8 [t=00:00:00.014389] max. texture size : 2048 [t=00:00:00.014401] max. texture anisotropy level : 0.000000 [t=00:00:00.014411] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014421] max. draw-buffers : 0 [t=00:00:00.014431] max. rec. indices/vertices : 0/0 [t=00:00:00.014441] max. uniform buffer-bindings : 0 [t=00:00:00.014451] max. uniform block-size : 0KB [t=00:00:00.014461] max. storage buffer-bindings : 0 [t=00:00:00.014472] max. storage block-size : 0MB [t=00:00:00.014481] [t=00:00:00.014492] enable AMD-hacks : 0 [t=00:00:00.014502] compress MIP-maps: 0 [t=00:00:00.015224] [GR::UpdateGLConfigs] [t=00:00:00.015257] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015273] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015284] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015295] [GR::InitGLState] [t=00:00:00.015306] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.182349] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.190062] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.195675] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.196209] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.196232] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.196247] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.229123] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.230981] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.267244] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.267681] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.282679] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.282714] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.282965] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.286824] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c1001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.286844] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.286953] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.286974] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286984] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286994] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.287013] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2426 MB [t=00:00:00.291597][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.291633][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.291682][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1550970/replay.sdfz" for game data... [t=00:00:00.435289][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.438116][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.438145][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.440076][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.440102][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 148ms [t=00:00:00.440125][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.487054][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b2bb181020] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.488393][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.489573][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490027][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b2bb181020] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.490949][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.501335][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.501534][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.511525][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.511724][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.517902][f=-000001] forceSingleThreaded, false [t=00:00:00.553811][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.553838][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.553913][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.553959][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.554003][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.554055][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.555117][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.555611][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.556110][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.565590][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.567471][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.569765][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.569796][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.570333][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.575632][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.577020][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.578071][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.578361][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.578908][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.578920][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.594881][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.594926][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.718140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.779978][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.239790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.621587][f=-000001] Loading UnitDefs_posts [t=00:00:02.799698][f=-000001] Loading FeatureDefs_posts [t=00:00:02.842534][f=-000001] Loading WeaponDefs_posts [t=00:00:02.865782][f=-000001] Loading ArmorDefs_posts [t=00:00:02.894349][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 590ms [t=00:00:02.978177][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 747ms [t=00:00:02.980190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.241942][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.250147][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:03.250479][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.250891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.252333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.255506][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.517992][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.604663][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.721546][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.725213][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.725239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.163357][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 438ms [t=00:00:04.163410][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.257476][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.257524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.284054][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.044474][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.048101][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.049549][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.062349][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.795563][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.803258][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.803280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.805184][f=-000001] InfoTexture: legacy [t=00:00:10.805206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.807909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.525381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.526730][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:11.526752][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.527746][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.776985][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.778939][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.016270][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.076026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.095118][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.095148][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.096333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.502199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.516457][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.517308][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.696710][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.699321][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.699343][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.705693][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.705747][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.705758][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.705769][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.705779][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.705790][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.705801][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:12.709771][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.709811][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.709820][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.709828][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.709839][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.709849][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.709859][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:12.709870][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b2c3a8b2b0 has BLOCKSIZE 1 [t=00:00:12.712762][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.712783][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.712794][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.712804][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.712949][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.712962][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:12.718006][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:12.718923][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.727724][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.727752][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.730143][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.730159][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.730170][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.730180][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.730190][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.730200][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:12.802534][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:12.803421][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.805246][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.805264][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.805277][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (105ms, checksum 83d659a2)" [t=00:00:12.805327][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.805347][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.805366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.980630][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.981293][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.658052][f=-000001] Synced LuaRules: finished loading [t=00:00:15.677599][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.229954][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.284473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.286217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.288656][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.288674][f=-000001] LuaSocket Support: enabled [t=00:00:16.304229][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.383823][f=-000001] localWidgets, nil, true, true [t=00:00:16.386480][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.386506][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.396050][f=-000001] USE_OLD_CHILI [t=00:00:17.066209][f=-000001] Loading last game win data [t=00:00:17.067239][f=-000001] Resetting win data [t=00:00:17.067747][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.067771][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.067783][f=-000001] Player and team counts match, continuing [t=00:00:17.067795][f=-000001] nonumberinuser_oof was in last game but is now absent, resetting scores [t=00:00:17.209769][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.209803][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.307562][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.557506][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.284535][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.480116][f=-000001] forceSingleThreaded, false [t=00:00:19.881669][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.881912][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.882239][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.882434][f=-000001] Loaded API widget: i18n [t=00:00:19.882763][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.883211][f=-000001] Loaded API widget: Win Counter [t=00:00:19.883633][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.071815][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.072271][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.072531][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.490502][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.491747][f=-000001] Loaded API widget: Lups [t=00:00:20.492059][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.492550][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.492882][f=-000001] Loaded widget: Save/Load API [t=00:00:20.493310][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.493772][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.494990][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.502966][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.505688][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.505711][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.505791][f=-000001] Set maximum particles to: 0 [t=00:00:20.509580][f=-000001] Set UnitIconDist to 0 [t=00:00:20.614723][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.641336][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.642712][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.642996][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.643245][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.655109][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.655461][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.655943][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.656251][f=-000001] Mexspot Fetcher fetching [t=00:00:20.656497][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.656832][f=-000001] Team highlighting: Disabled [t=00:00:20.657193][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.658093][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.658549][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.658972][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.659194][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.659446][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.659738][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.660090][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.660428][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.660849][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.661473][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.661794][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.661810][f=-000001] Using fallback unit outlines [t=00:00:20.662007][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.662325][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.671351][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.672573][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.673413][f=-000001] Loaded widget: Guard Remove [t=00:00:20.673740][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.714968][f=-000001] Loaded widget: HealthBars [t=00:00:20.715468][f=-000001] Loaded widget: Noises [t=00:00:20.715819][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.716178][f=-000001] Loaded widget: Unit Icons [t=00:00:20.719995][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.720351][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.720767][f=-000001] Loaded widget: BuildETA [t=00:00:20.721128][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.721480][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.721869][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.722211][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.722424][f=-000001] Loaded widget: Objectives [t=00:00:20.724078][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.724438][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.728494][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.728885][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.728916][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1550970/events.log [t=00:00:20.730974][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.731701][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.731993][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.734101][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.734499][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.734850][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.735188][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.735612][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.735877][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.736232][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.736564][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.736887][f=-000001] Loaded widget: Autoquit [t=00:00:20.737107][f=-000001] Loaded widget: Blast Radius [t=00:00:20.737489][f=-000001] Loaded widget: CameraShake [t=00:00:20.738236][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.750696][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.751167][f=-000001] EndGame Graph disabled [t=00:00:20.768827][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.769229][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.769514][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.769694][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.769922][f=-000001] Loaded widget: Easy Facing [t=00:00:20.794568][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.795101][f=-000001] Loaded widget: Ferry Points [t=00:00:20.795771][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.803469][f=-000001] Loaded widget: Context Menu [t=00:00:20.803912][f=-000001] Loaded widget: Darkening [t=00:00:20.804231][f=-000001] Loaded widget: Decloak Range [t=00:00:20.804583][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.810872][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.811370][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.811605][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.811969][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.817281][f=-000001] Input grabbing is enabled! [t=00:00:20.817316][f=-000001] Input grabbing is enabled! [t=00:00:20.817445][f=-000001] Loaded widget: Grab Input [t=00:00:20.817880][f=-000001] Loaded widget: Haven Handler [t=00:00:20.818240][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.818691][f=-000001] Loaded widget: In-game Guide [t=00:00:20.818925][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.819218][f=-000001] Loaded widget: Keep Target [t=00:00:20.819557][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.820095][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.820453][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.820849][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.821360][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.821590][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.821815][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.822044][f=-000001] Loaded widget: Orbit Command [t=00:00:20.822395][f=-000001] Loaded widget: Point Tracker [t=00:00:20.822624][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.822851][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.823246][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.823566][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.824045][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.824541][f=-000001] Loaded widget: Simple Settings [t=00:00:20.824944][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.825178][f=-000001] Loaded widget: SmoothCam [t=00:00:20.825534][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.826816][f=-000001] Loaded widget: Stereo3D [t=00:00:20.827130][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.827871][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.828138][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.828920][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.829293][f=-000001] Loaded widget: Command Alpha [t=00:00:20.829711][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.830072][f=-000001] Loaded widget: Ghost Site [t=00:00:20.831316][f=-000001] Loaded widget: Attack Warning [t=00:00:20.831772][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.832443][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.833813][f=-000001] Loaded widget: Auto Group [t=00:00:20.834816][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.835823][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.836169][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.837077][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.838033][f=-000001] Loaded widget: Select Com at start [t=00:00:20.844563][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.845803][f=-000001] Loaded widget: Transport AI [t=00:00:20.969260][f=-000001] Loaded widget: Attack AoE [t=00:00:20.970304][f=-000001] Loaded widget: Icon Sets [t=00:00:20.971012][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.976584][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.978064][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.978369][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.002974][f=-000001] Loaded widget: Unit Start State [t=00:00:21.003410][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.003688][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.005033][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.005456][f=-000001] Loaded widget: Commands FX [t=00:00:21.005700][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.021224][f=-000001] Loaded widget: UnitShapes [t=00:00:21.021758][f=-000001] : disabled for spectators [t=00:00:21.022757][f=-000001] Loaded widget: Stockpiler [t=00:00:21.024520][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.024811][f=-000001] Loaded widget: AllyCursors [t=00:00:21.025190][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.026415][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.026818][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.027195][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.027573][f=-000001] Loaded widget: Selection Send [t=00:00:21.027974][f=-000001] Loaded widget: Shield Guard [t=00:00:21.028517][f=-000001] Loaded widget: State Icons [t=00:00:21.028880][f=-000001] : disabled for spectators [t=00:00:21.029740][f=-000001] Loaded widget: Building Starter [t=00:00:21.030113][f=-000001] : disabled for spectators [t=00:00:21.030881][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.031168][f=-000001] Loaded widget: LupsManager [t=00:00:21.031551][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.031953][f=-000001] Loaded widget: Units on Fire [t=00:00:21.032561][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.033144][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.034473][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.034920][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.035453][f=-000001] Loaded widget: Chili Docking [t=00:00:21.043338][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.051605][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.052255][f=-000001] Loaded widget: HUD Presets [t=00:00:21.053017][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.055812][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.056458][f=-000001] Loaded widget: Image Preloader [t=00:00:21.057283][f=-000001] Loaded widget: Custom Markers [t=00:00:21.062755][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.063329][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:21.063582][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.064497][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.065019][f=-000001] Loaded widget: Start Boxes [t=00:00:21.066185][f=-000001] Loaded widget: Select Keys [t=00:00:21.075102][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.076088][f=-000001] Loaded widget: Pause Screen [t=00:00:21.076359][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.076727][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.077339][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.077740][f=-000001] SetSunLighting [t=00:00:21.078367][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.090890][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.091368][f=-000001] Loaded widget: Font Cache [t=00:00:21.091750][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.091794][f=-000001] Loaded widget: GC Control [t=00:00:21.095764][f=-000001] Loaded widget: Layout Handler [t=00:00:21.096204][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.098274][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.103056][f=-000001] Writing last game win data [t=00:00:21.107538][f=-000001] LuaUI v0.3 [t=00:00:21.310319][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.359047][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.373347][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13285,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.931371][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.932173][f=-000001] Spectator mode. Widget removed. [t=00:00:21.993123][f=-000001] Spectator mode. Widget removed. [t=00:00:21.994448][f=-000001] Playback paused [t=00:00:21.999912][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.079834][f=-000001] Opening demofile demos/1550970/replay.sdfz [t=00:00:22.079864][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.079876][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.079991][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.080010][f=-000001] -> Connection established (given id 2) [t=00:00:22.080102][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=424163eb04a8b76d6859cde9c20982f4976d07c1a0a88ff8ed85de94640f19ad2db0a2d9c04fb3e60953cfd09505b4ea548b4c0a4c81de90f72ca0045b73d6e9" [t=00:00:22.080116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.080126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:22.080136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:22.080150][f=-000001] Speed set to 20.0 [server] [t=00:00:22.080159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b2daa255f0,(nil)}][locale="C"]" [t=00:00:22.080175][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.091484][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.091513][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.492034][f=-000001] Beginning demo playback [t=00:00:25.492079][f=-000001] GameID: b44dd4637c439074b6b4c920d314f450 [t=00:00:25.536094][f=-000001] Connection attempt from DrAtallah [t=00:00:25.536140][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.536838][f=-000001] [0] Event [undefined]: DrAtallah changed status [t=00:00:25.537016][f=-000001] -> Connection established (given id 0) [t=00:00:25.537032][f=-000001] Connection attempt from DasFapitale [t=00:00:25.537044][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.537100][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:25.537219][f=-000001] -> Connection established (given id 1) [t=00:00:25.547792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=424163eb04a8b76d6859cde9c20982f4976d07c1a0a88ff8ed85de94640f19ad2db0a2d9c04fb3e60953cfd09505b4ea548b4c0a4c81de90f72ca0045b73d6e9" [t=00:00:25.547861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.556072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrAtallah" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=424163eb04a8b76d6859cde9c20982f4976d07c1a0a88ff8ed85de94640f19ad2db0a2d9c04fb3e60953cfd09505b4ea548b4c0a4c81de90f72ca0045b73d6e9" [t=00:00:25.556108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrAtallah" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.828078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:25.828121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:25.872031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrAtallah" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:25.872073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrAtallah" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:26.015767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001fce7f18050,0000000000000000}][locale="C"]" [t=00:00:26.116318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrAtallah" string="[Game::Load][lua{Rules,Gaia}={000001d408d77dd0,0000000000000000}][locale="C"]" [t=00:00:26.508372][f=-000001] Allies: I choose: Engineer! [t=00:00:29.546157][f=-000001] Player DrAtallah left the game: normal quit [t=00:00:29.546226][f=-000001] [0] Event [undefined]: DrAtallah quit [t=00:00:30.615824][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.643759][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.003827][f=-000001] !force [t=00:00:32.003869][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:32.003881][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:32.003892][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:32.003904][f=-000001] > Force starting game [t=00:00:32.246060][f=-000001] [0] Event [333,211.792023,2048]: 0 finished unit Strike Commander [t=00:00:32.252369][f=-000001] [0] Event [4920,211.801514,2369]: 1 finished unit Engineer Commander [t=00:00:32.274662][f=0000000] [0] DasFapitale, team: 1, elo:1820, userid: 546806 [t=00:00:32.274744][f=0000000] [0] DrAtallah, team: 0, elo:1409, userid: 424586 [t=00:00:32.274788][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.281265][f=0000000] Playback continued [t=00:00:32.296915][f=0000006] [6] Event [4816,211.792023,2280]: 1 finished unit Cloakbot Factory [t=00:00:32.400863][f=0000052] DasFapitale has forced a win due to dropped opposition. [t=00:00:32.400920][f=0000052] game_message: DrAtallah has been destroyed! [t=00:00:32.401008][f=0000052] [52] Event [undefined]: DrAtallah resigned [t=00:00:32.401251][f=0000052] game_message: DasFapitale wins! [t=00:00:32.401658][f=0000052] Submitting stats [t=00:00:32.402008][f=0000052] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.403596][f=0000052] Part| Total Time|Time of the last 0.5s [t=00:00:32.403619][f=0000052] Draw 6149.37ms 62.00% [t=00:00:32.403630][f=0000052] Lua::Callins::Synced 7.30ms 0.00% [t=00:00:32.403642][f=0000052] Lua::Callins::Unsynced 9647.25ms 88.40% [t=00:00:32.403684][f=0000052] Lua::CollectGarbage::Synced 61.62ms 0.00% [t=00:00:32.403695][f=0000052] Lua::CollectGarbage::Unsynced 350.61ms 2.60% [t=00:00:32.403706][f=0000052] Misc::Profiler::AddTime 20.94ms 0.10% [t=00:00:32.404273][f=0000053] [53] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.404339][f=0000053] [53] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.404424][f=0000053] [53] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.404495][f=0000053] [53] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,1275,1275,1275,1275,3,3,3,3,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.406132][f=0000054] [54] Received game_message: DrAtallah has been destroyed! [t=00:00:32.408414][f=0000054] [54] Received game_message: DasFapitale wins! [t=00:00:32.648068][f=0000162] Player DasFapitale left the game: normal quit [t=00:00:32.648154][f=0000162] [162] Event [undefined]: DasFapitale quit [t=00:00:32.742307][f=0000228] [228] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [t=00:00:32.746649][f=0000232] No clients connected, shutting down server [t=00:00:32.746723][f=0000232] Server shutdown [t=00:00:32.747006][f=0000232] [232] all players disconnected [t=00:00:33.113091][f=0000452] [452] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [t=00:00:33.426892][f=0000640] [640] Event [4872,211.792023,2424]: 1 finished unit Solar Collector [t=00:00:35.664065][f=0001967] [1967] Event [3536,311.167023,2480]: 1 finished unit Radar Tower [t=00:00:36.987371][f=0002760] [2760] Event [2816,304.956085,2640]: 1 finished unit Lotus [t=00:00:37.773452][f=0003212] [3212] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [t=00:00:42.402509][f=0005985] Autoquit sending quit command. [t=00:00:42.403074][f=0005985] [QuitAction] user exited to system [t=00:00:42.403575][f=0005985] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.403910][f=0005985] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.403937][f=0005985] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.403951][f=0005985] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.403962][f=0005985] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.403981][f=0005985] [SpringApp::Kill][2] [t=00:00:42.405114][f=0005985] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.405431][f=0005985] [Game::KillLua][1] dtor=0 luaUI=0x55b2e04734b0 [t=00:00:42.405522][f=0005985] Start widgetHandler:Shutdown [t=00:00:42.409802][f=0005985] Shutdown - SaveOrderList Complete [t=00:00:42.410483][f=0005985] Writing last game win data [t=00:00:42.416082][f=0005985] Shutdown - SaveConfigData Complete [t=00:00:42.416110][f=0005985] Shutdown Widget - Chili Highlight [t=00:00:42.416128][f=0005985] Shutdown Widget - Save/Load API [t=00:00:42.416155][f=0005985] Shutdown Widget - Draw After Chili [t=00:00:42.416170][f=0005985] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.416189][f=0005985] Shutdown Widget - EPIC Menu [t=00:00:42.418748][f=0005985] Shutdown Widget - Chili Minimap [t=00:00:42.418884][f=0005985] Shutdown Widget - Chili Widget Selector [t=00:00:42.420226][f=0005985] Shutdown Widget - Local Team Colors [t=00:00:42.420253][f=0005985] Shutdown Widget - Display Keys 2 [t=00:00:42.420309][f=0005985] Shutdown Widget - Save Game Menu [t=00:00:42.420323][f=0005985] Shutdown Widget - HealthBars [t=00:00:42.421311][f=0005985] Shutdown Widget - Noises [t=00:00:42.421334][f=0005985] Shutdown Widget - Unit Icons [t=00:00:42.421352][f=0005985] Shutdown Widget - Win Counter [t=00:00:42.421379][f=0005985] Shutdown Widget - BuildETA [t=00:00:42.421397][f=0005985] Shutdown Widget - EndGame APM stats [t=00:00:42.421418][f=0005985] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.421472][f=0005985] Shutdown Widget - Modular Comm Info [t=00:00:42.421489][f=0005985] Shutdown Widget - Music Player v2 [t=00:00:42.421505][f=0005985] Shutdown Widget - State Reverse and Latency [t=00:00:42.421520][f=0005985] Shutdown Widget - CameraShake [t=00:00:42.421536][f=0005985] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.421668][f=0005985] Shutdown Widget - Chili EndGame Window [t=00:00:42.421695][f=0005985] Shutdown Widget - Chili Nuke Warning [t=00:00:42.421713][f=0005985] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.421734][f=0005985] Shutdown Widget - Chili Spectator Panels [t=00:00:42.421750][f=0005985] Shutdown Widget - Context Menu [t=00:00:42.421768][f=0005985] Shutdown Widget - Darkening [t=00:00:42.421803][f=0005985] Shutdown Widget - Defense Range Zero-K [t=00:00:42.421828][f=0005985] Shutdown Widget - Grab Input [t=00:00:42.421853][f=0005985] Shutdown Widget - Highlight Geos [t=00:00:42.421870][f=0005985] Shutdown Widget - Local Widgets Config [t=00:00:42.421891][f=0005985] Shutdown Widget - MinimapEvents [t=00:00:42.421905][f=0005985] Shutdown Widget - Missile Silo Range [t=00:00:42.421923][f=0005985] Shutdown Widget - Point Tracker [t=00:00:42.421938][f=0005985] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.421976][f=0005985] Shutdown Widget - Stereo3D [t=00:00:42.422003][f=0005985] Shutdown Widget - Attack AoE [t=00:00:42.422020][f=0005985] Shutdown Widget - UnitShapes [t=00:00:42.422383][f=0005985] Shutdown Widget - Map Edge Extension [t=00:00:42.422408][f=0005985] Shutdown Widget - Selection Send [t=00:00:42.422432][f=0005985] Shutdown Widget - LupsManager [t=00:00:42.422453][f=0005985] Shutdown Widget - Newton Firezone [t=00:00:42.422471][f=0005985] Shutdown Widget - Chili Pro Console [t=00:00:42.424152][f=0005985] Shutdown Widget - Persistent Build Height [t=00:00:42.424196][f=0005985] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.424233][f=0005985] Shutdown Widget - Chili Framework [t=00:00:42.424254][f=0005985] Shutdown Widget - Lups [t=00:00:42.424297][f=0005985] Shutdown Widget - Custom Markers [t=00:00:42.424316][f=0005985] Shutdown Widget - Chili Core Selector [t=00:00:42.424412][f=0005985] Shutdown Widget - Mex Placement Handler [t=00:00:42.424430][f=0005985] Shutdown Widget - Select Keys [t=00:00:42.424462][f=0005985] Shutdown Widget - Pause Screen [t=00:00:42.425073][f=0005985] Shutdown Widget - Layout Handler [t=00:00:42.425099][f=0005985] Shutdown Widget - Text To Speech Control [t=00:00:42.425113][f=0005985] End widgetHandler:Shutdown [t=00:00:42.528342][f=0005985] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425099,41018630} {int,ext,rec}Allocs={7128569,0,0} {chunk,block}Bytes={41018630,0} [t=00:00:42.529063][f=0005985] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:42.529081][f=0005985] [Game::KillLua][3] dtor=0 luaRules=0x55b2daa255f0 [t=00:00:42.529130][f=0005985] Start gadgetHandler:Shutdown [t=00:00:42.529148][f=0005985] Shutdown - StartSetup [t=00:00:42.529162][f=0005985] Shutdown - UnitMorph [t=00:00:42.529303][f=0005985] Shutdown - Carrier Drones [t=00:00:42.529321][f=0005985] Shutdown - Missile Silo Controller [t=00:00:42.529337][f=0005985] Shutdown - Modular Comm Info [t=00:00:42.529351][f=0005985] Shutdown - Terrain Texture Handler [t=00:00:42.529366][f=0005985] Shutdown - UnitCloakShield [t=00:00:42.529420][f=0005985] Shutdown - Starlight Handler [t=00:00:42.529436][f=0005985] End gadgetHandler:Shutdown [t=00:00:42.562810][f=0005985] Start gadgetHandler:Shutdown [t=00:00:42.562866][f=0005985] Shutdown - Save/Load [t=00:00:42.562890][f=0005985] Shutdown - Teleport Throw [t=00:00:42.562907][f=0005985] Shutdown - UnitMorph [t=00:00:42.562926][f=0005985] Shutdown - Modular Comm Info [t=00:00:42.562941][f=0005985] Shutdown - Retreat Command [t=00:00:42.562961][f=0005985] Shutdown - Shockwaves [t=00:00:42.562977][f=0005985] Shutdown - UnitCloakShield [t=00:00:42.562996][f=0005985] Shutdown - Lups Cloak FX [t=00:00:42.563012][f=0005985] Shutdown - Lups [t=00:00:42.563067][f=0005985] Shutdown - Lups Shield [t=00:00:42.563095][f=0005985] End gadgetHandler:Shutdown [t=00:00:42.575330][f=0005985] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7128599,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.575424][f=0005985] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7128599,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.575468][f=0005985] [Game::KillLua][4] dtor=0 [t=00:00:42.576054][f=0005985] [Game::KillLua][5] dtor=0 [t=00:00:42.580862][f=0005985] [Game::~CGame][1] [t=00:00:42.580910][f=0005985] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:42.580923][f=0005985] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:42.580934][f=0005985] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:42.580946][f=0005985] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:42.580957][f=0005985] [Game::KillLua][4] dtor=1 [t=00:00:42.580968][f=0005985] [Game::KillLua][5] dtor=1 [t=00:00:42.581117][f=0005985] [Game::KillMisc][1] [t=00:00:42.581130][f=0005985] [Game::KillMisc][2] [t=00:00:42.581749][f=0005985] [Game::KillMisc][3] [t=00:00:42.581893][f=0005985] [Game::KillRendering][1] [t=00:00:42.596762][f=0005985] [3DOParser::Kill] allocated 1 pieces [t=00:00:42.596816][f=0005985] [S3OParser::Kill] allocated 5505 pieces [t=00:00:42.598116][f=0005985] [AssParser::Kill] allocated 669 pieces [t=00:00:42.823405][f=0005985] [Game::KillInterface][1] [t=00:00:42.824527][f=0005985] [Game::KillInterface][2] [t=00:00:42.824863][f=0005985] [Game::KillSimulation][1] [t=00:00:42.824883][f=0005985] [Game::KillSimulation][2] [t=00:00:43.704080][f=0005985] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:43.704120][f=0005985] [Game::KillSimulation][3] [t=00:00:43.704463][f=0005985] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.704489][f=0005985] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:00:43.704507][f=0005985] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.704526][f=0005985] [~CPathCache(40x32)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:43.708204][f=0005985] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.841955][f=0005985] [LosHandler::Kill] raycast instance cache-{hits,misses}={3,183}; shared=0%; cached=2% [t=00:00:43.927296][f=0005985] [Game::KillSimulation][4] [t=00:00:48.049585][f=0005985] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:48.050625][f=0005985] [Game::~CGame][2] [t=00:00:48.050654][f=0005985] [Game::~CGame][3] [t=00:00:48.239752][f=0005985] [SpringApp::Kill][3] [t=00:00:48.240653][f=0005985] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 61859 bytes sent 23704 bytes recv'd [t=00:00:48.242564][f=0005985] Kill: client disconnecting... [t=00:00:50.253704][f=0005985] CloseConnection: client connection closed [t=00:00:50.256136][f=0005985] [SpringApp::Kill][4] font=0x55b2bb0b4600 [t=00:00:50.264149][f=0005985] [SpringApp::Kill][5] [t=00:00:50.272542][f=0005985] [SpringApp::Kill][6] [t=00:00:50.272577] [SpringApp::Kill][7] [t=00:00:50.274075] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.274097] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.274108] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.274118] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.274128] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.274138] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.274156] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 1048576, 1048576} [t=00:00:50.274166] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2136, 1048576, 1048576}, EBO = {3204, 1048576, 1048576} [t=00:00:50.274176] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.274185] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.274195] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.274204] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.274214] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.289617] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.289801] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.289813] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.289823] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.291582] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.291599] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:50.291610] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55b2b9e19c00) [t=00:00:50.300996] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3617ms [t=00:00:50.301034] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=170ms [t=00:00:50.301046] file="objects3d/funnelweb_dead.s3o" indx=5292 inflSize=315kb readTime=43ms [t=00:00:50.301057] file="objects3d/nebula_dead.s3o" indx=5371 inflSize=1454kb readTime=32ms [t=00:00:50.301067] file="units/cloakcon.lua" indx=6857 inflSize=2kb readTime=30ms [t=00:00:50.301078] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=27ms [t=00:00:50.301348] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=26ms [t=00:00:50.301364] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=23ms [t=00:00:50.301374] file="objects3d/corcom3_dead.s3o" indx=5153 inflSize=114kb readTime=23ms [t=00:00:50.301384] file="bitmaps/cc/dirt.png" indx=433 inflSize=18kb readTime=22ms [t=00:00:50.301393] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:00:50.307967] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167645927 bytes cached in 3470 files [t=00:00:50.544735] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:50.544978] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x55b2bb0ae360) [t=00:00:50.546227] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.546244] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55b2bb085810) [t=00:00:50.546901] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.547144] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f8c10008ec0) [t=00:00:50.548018] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:50.550794] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55b2bb0a7170) [t=00:00:50.550840] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.550851] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.550864] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.550873] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.550883] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.550892] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.552215] [SpringApp::Kill][8] [t=00:00:50.552233] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.552243] [WatchDog::Uninstall][1] hangDetectorThread=0x55b275b164d0 (joinable=1) [t=00:00:50.552252] [WatchDog::Uninstall][2] [t=00:00:51.112780] [WatchDog::Uninstall][3] [t=00:00:51.112830] [SpringApp::Kill][9]