[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007748] Using writeable configuration source: "/tmp/tmp.XHiFWc67B6/springsettings.1549621.cfg" [t=00:00:00.011104] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011148] ============== ============== [t=00:00:00.011162] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011174] [t=00:00:00.011186] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011198] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011210] Use "none" to disable the default log sections. [t=00:00:00.011222] ============== ============== [t=00:00:00.011234] ============== ============== [t=00:00:00.011291] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011304] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011317] ROAM = 2 [t=00:00:00.011355] RotateLogFiles = 1 [t=00:00:00.011368] TeamHighlight = 0 [t=00:00:00.011381] ============== ============== [t=00:00:00.011393] ============== ============== [t=00:00:00.011405] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011418] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011430] Compiler Version: gcc-11.1.0 [t=00:00:00.011455] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011619] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011634] Binary Word Size: 64-bit (native) [t=00:00:00.011646] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011658] Physical CPU Cores: 1 [t=00:00:00.011670] Logical CPU Cores: 1 [t=00:00:00.011682] ============== ============== [t=00:00:00.011748] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.011760] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.011772] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.011784] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.011796] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013254] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013271] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013293] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013323] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013348] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013358] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013394] [GR::LogVersionInfo] [t=00:00:00.013404] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013413] GL version : [t=00:00:00.013422] GL vendor : [t=00:00:00.013431] GL renderer : [t=00:00:00.013440] GLSL version: [t=00:00:00.013449] GLEW version: spring headless stub GLEW version [t=00:00:00.013459] GPU memory : unknown [t=00:00:00.013468] SDL swap-int: 0 [t=00:00:00.013477] SDL driver : headless stub [t=00:00:00.013486] [t=00:00:00.013495] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013504] GLSL shader support : 0 [t=00:00:00.013513] GL4 support : 0 [t=00:00:00.013522] FBO extension support : 0 [t=00:00:00.013531] NVX GPU mem-info support : 0 [t=00:00:00.013561] ATI GPU mem-info support : 0 [t=00:00:00.013570] NPOT-texture support : 1 (0) [t=00:00:00.013580] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013589] texture query-LOD support : 1 (0) [t=00:00:00.013598] MSAA frame-buffer support : 0 (0) [t=00:00:00.013607] Z-buffer depth : 16 (-) [t=00:00:00.013616] primitive-restart support : 0 (0) [t=00:00:00.013625] clip-space control support: 0 (0) [t=00:00:00.013634] seamless cube-map support : 0 (0) [t=00:00:00.013644] frag-depth layout support : 0 (0) [t=00:00:00.013653] persistent maps support : 0 (0) [t=00:00:00.013662] explicit attribs location : 0 (0) [t=00:00:00.013671] multi draw indirect : 0 (-) [t=00:00:00.013679] [t=00:00:00.013689] max. FBO samples : -1 [t=00:00:00.013698] max. FS/program texture slots : 8/8 [t=00:00:00.013707] max. texture size : 2048 [t=00:00:00.013718] max. texture anisotropy level : 0.000000 [t=00:00:00.013727] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013737] max. draw-buffers : 0 [t=00:00:00.013746] max. rec. indices/vertices : 0/0 [t=00:00:00.013755] max. uniform buffer-bindings : 0 [t=00:00:00.013764] max. uniform block-size : 0KB [t=00:00:00.013772] max. storage buffer-bindings : 0 [t=00:00:00.013782] max. storage block-size : 0MB [t=00:00:00.013791] [t=00:00:00.013800] enable AMD-hacks : 0 [t=00:00:00.013809] compress MIP-maps: 0 [t=00:00:00.014580] [GR::UpdateGLConfigs] [t=00:00:00.014606] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014620] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014640] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014649] [GR::InitGLState] [t=00:00:00.014659] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.210616] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.214944] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.221569] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.222244] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.222271] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.222290] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.263108] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.264052] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.287261] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.287620] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.299669] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.299691] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.299849] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.303520] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2c5001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.303538] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.303636] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.303655] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.303666] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.303675] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.303694] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2457 MB [t=00:00:00.308151][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.308180][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.308197][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1549621/replay.sdfz" for game data... [t=00:00:00.454176][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.456429][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.456457][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.459543][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.459606][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.459632][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.506727][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e35d77ce40] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.507901][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.509168][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509657][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e35d77ce40] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.510712][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.521433][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.521641][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.531515][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.531686][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.537639][f=-000001] forceSingleThreaded, false [t=00:00:00.578741][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.578777][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.578871][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.578929][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.578985][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.579040][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.580116][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.580623][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.581089][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.583251][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.585628][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.587508][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.587542][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.588010][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.592617][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.594028][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.595006][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.595293][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.595958][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.595980][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.601237][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.601286][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.742022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.819006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.993779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.520777][f=-000001] Loading UnitDefs_posts [t=00:00:01.743857][f=-000001] Loading FeatureDefs_posts [t=00:00:01.809543][f=-000001] Loading WeaponDefs_posts [t=00:00:01.835180][f=-000001] Loading ArmorDefs_posts [t=00:00:01.855905][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 793ms [t=00:00:01.921252][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 932ms [t=00:00:01.922741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.131093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.132584][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.133769][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.133791][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.135465][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.139803][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.440643][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.500283][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.658002][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.663039][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.663066][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.248360][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 585ms [t=00:00:03.248725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.350543][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:03.350594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.376998][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.113394][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.118447][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.120396][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.134687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.692969][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.702521][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.702563][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.704466][f=-000001] InfoTexture: legacy [t=00:00:09.704491][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.706973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.635311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.637624][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.637664][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.638501][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.876685][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.877534][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.085261][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.177379][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.190023][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.190504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.191267][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.664931][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.676187][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.676898][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.840714][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:11.843187][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.843212][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.851101][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.851155][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.851166][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.851177][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.851188][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.851198][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.851208][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.856306][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.856360][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.856370][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.856380][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.856390][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.856401][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.856411][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.856423][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e36597bf60 has BLOCKSIZE 1 [t=00:00:11.860580][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.860606][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.860617][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.860627][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.860774][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.860792][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.867581][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.869248][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.888411][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.888443][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.892827][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.892856][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.892867][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.892879][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.892889][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.892899][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.993333][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.994053][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.996067][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.996091][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.996108][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum e5c632c8)" [t=00:00:11.996161][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.996172][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.996189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.115050][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 45ms [t=00:00:12.115684][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.662792][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.062926][f=-000001] Synced LuaRules: finished loading [t=00:00:15.084793][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.658471][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.713486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.824084][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [t=00:00:16.366136][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.366558][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.366926][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.434300][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.442326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.443052][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.443074][f=-000001] LuaSocket Support: enabled [t=00:00:16.459225][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.541093][f=-000001] localWidgets, nil, true, true [t=00:00:16.544220][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.544247][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.553061][f=-000001] USE_OLD_CHILI [t=00:00:17.190384][f=-000001] Loading last game win data [t=00:00:17.191813][f=-000001] Resetting win data [t=00:00:17.192308][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.192332][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.192347][f=-000001] Player and team counts match, continuing [t=00:00:17.192365][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.192382][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.192396][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.408940][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.408979][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.461489][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.535480][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.186380][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.382011][f=-000001] forceSingleThreaded, false [t=00:00:19.829561][f=-000001] Loaded API widget: i18n [t=00:00:19.829914][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.830100][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.830280][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.831040][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.831377][f=-000001] Loaded API widget: Win Counter [t=00:00:19.980209][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.981073][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.981371][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.981607][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.981911][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.984076][f=-000001] Loaded API widget: Lups [t=00:00:20.272262][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.272682][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.273007][f=-000001] Loaded widget: Save/Load API [t=00:00:20.273318][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.273614][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.273968][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.278891][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.280648][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.280669][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.280805][f=-000001] Set maximum particles to: 0 [t=00:00:20.281810][f=-000001] Set UnitIconDist to 0 [t=00:00:20.457403][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.457834][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.459234][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.487743][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.488208][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.496624][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.496945][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.497312][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.497618][f=-000001] Mexspot Fetcher fetching [t=00:00:20.497799][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.498149][f=-000001] Team highlighting: Disabled [t=00:00:20.498475][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.499031][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.506546][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.507040][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.507271][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.507543][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.507806][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.508155][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.508522][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.508961][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.509564][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.509858][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.509871][f=-000001] Using fallback unit outlines [t=00:00:20.510046][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.510392][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.519899][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.521750][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.522334][f=-000001] Loaded widget: Unit Icons [t=00:00:20.522663][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.523050][f=-000001] Loaded widget: Noises [t=00:00:20.565342][f=-000001] Loaded widget: HealthBars [t=00:00:20.565789][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.566076][f=-000001] Loaded widget: Guard Remove [t=00:00:20.569525][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.569918][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.570258][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.570287][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1549621/events.log [t=00:00:20.573135][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.573493][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.575161][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.575400][f=-000001] Loaded widget: Objectives [t=00:00:20.575754][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.576139][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.576488][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.576842][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.577301][f=-000001] Loaded widget: BuildETA [t=00:00:20.581226][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.582057][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.582358][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.585040][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.585526][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.585866][f=-000001] Loaded widget: Command Alpha [t=00:00:20.586626][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.586851][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.587176][f=-000001] Loaded widget: Ghost Site [t=00:00:20.587630][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.587854][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.589691][f=-000001] Loaded widget: Stereo3D [t=00:00:20.590180][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.590456][f=-000001] Loaded widget: SmoothCam [t=00:00:20.590854][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.591394][f=-000001] Loaded widget: Simple Settings [t=00:00:20.591908][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.592341][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.592802][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.593052][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.593426][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.593819][f=-000001] Loaded widget: Point Tracker [t=00:00:20.594066][f=-000001] Loaded widget: Orbit Command [t=00:00:20.594317][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.594579][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.595064][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.595454][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.596215][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.596577][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.596924][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.597222][f=-000001] Loaded widget: Keep Target [t=00:00:20.597446][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.597912][f=-000001] Loaded widget: In-game Guide [t=00:00:20.598262][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.598653][f=-000001] Loaded widget: Haven Handler [t=00:00:20.598995][f=-000001] Input grabbing is enabled! [t=00:00:20.599016][f=-000001] Input grabbing is enabled! [t=00:00:20.599117][f=-000001] Loaded widget: Grab Input [t=00:00:20.599493][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.599722][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.600152][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.606896][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.607276][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.611718][f=-000001] Loaded widget: Decloak Range [t=00:00:20.612108][f=-000001] Loaded widget: Darkening [t=00:00:20.621909][f=-000001] Loaded widget: Context Menu [t=00:00:20.622648][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.623032][f=-000001] Loaded widget: Ferry Points [t=00:00:20.649620][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.650013][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.650373][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.650608][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.650982][f=-000001] EndGame Graph disabled [t=00:00:20.670071][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.682451][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.682823][f=-000001] Loaded widget: Easy Facing [t=00:00:20.683530][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.683920][f=-000001] Loaded widget: CameraShake [t=00:00:20.684175][f=-000001] Loaded widget: Blast Radius [t=00:00:20.684521][f=-000001] Loaded widget: Autoquit [t=00:00:20.685045][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.685302][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.685765][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.686140][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.686523][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.686918][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.687302][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.688364][f=-000001] Loaded widget: Attack Warning [t=00:00:20.688726][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.689308][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.690509][f=-000001] Loaded widget: Auto Group [t=00:00:20.691500][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.692405][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.692734][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.693532][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.694437][f=-000001] Loaded widget: Select Com at start [t=00:00:20.701259][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.702539][f=-000001] Loaded widget: Transport AI [t=00:00:20.702772][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.702999][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.762460][f=-000001] Loaded widget: Unit Start State [t=00:00:20.762933][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.764690][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.770905][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.771698][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.772013][f=-000001] Loaded widget: Icon Sets [t=00:00:20.900976][f=-000001] Loaded widget: Attack AoE [t=00:00:20.902450][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.902701][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.903132][f=-000001] Loaded widget: Commands FX [t=00:00:20.918261][f=-000001] Loaded widget: UnitShapes [t=00:00:20.918766][f=-000001] : disabled for spectators [t=00:00:20.919861][f=-000001] Loaded widget: Stockpiler [t=00:00:20.921646][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.922160][f=-000001] Loaded widget: State Icons [t=00:00:20.922530][f=-000001] Loaded widget: Shield Guard [t=00:00:20.922893][f=-000001] Loaded widget: Selection Send [t=00:00:20.923247][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.923638][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.924773][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.925086][f=-000001] Loaded widget: AllyCursors [t=00:00:20.925440][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.925782][f=-000001] : disabled for spectators [t=00:00:20.926611][f=-000001] Loaded widget: Building Starter [t=00:00:20.926974][f=-000001] : disabled for spectators [t=00:00:20.927759][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.928117][f=-000001] Loaded widget: Units on Fire [t=00:00:20.928498][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.928777][f=-000001] Loaded widget: LupsManager [t=00:00:20.929314][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.929875][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.931030][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.931438][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.940629][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.948645][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.949304][f=-000001] Loaded widget: Chili Docking [t=00:00:20.949751][f=-000001] Loaded widget: HUD Presets [t=00:00:20.950443][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.952853][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.953257][f=-000001] Loaded widget: Image Preloader [t=00:00:20.953721][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.953950][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.959523][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.960304][f=-000001] Loaded widget: Custom Markers [t=00:00:20.961931][f=-000001] Loaded widget: Select Keys [t=00:00:20.962970][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.963586][f=-000001] Loaded widget: Start Boxes [t=00:00:20.963929][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.965011][f=-000001] Loaded widget: Pause Screen [t=00:00:20.973120][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.973564][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.974167][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.974546][f=-000001] SetSunLighting [t=00:00:20.975380][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.976243][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.981197][f=-000001] Loaded widget: Layout Handler [t=00:00:20.981615][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.981661][f=-000001] Loaded widget: GC Control [t=00:00:20.982069][f=-000001] Loaded widget: Font Cache [t=00:00:20.994028][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.996465][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.001048][f=-000001] Writing last game win data [t=00:00:21.005244][f=-000001] LuaUI v0.3 [t=00:00:21.185581][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.745001][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.771819][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13290,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.323772][f=-000001] Spectator mode. Widget removed. [t=00:00:22.337173][f=-000001] Spectator mode. Widget removed. [t=00:00:22.339945][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.340021][f=-000001] Playback paused [t=00:00:22.345805][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.427172][f=-000001] Opening demofile demos/1549621/replay.sdfz [t=00:00:22.427219][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.427234][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.427375][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.427398][f=-000001] -> Connection established (given id 2) [t=00:00:22.427510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.427528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.427548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.427561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.427576][f=-000001] Speed set to 20.0 [server] [t=00:00:22.427589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e37c84fc90,0x55e384321210}][locale="C"]" [t=00:00:22.427601][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.439763][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.439799][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.835732][f=-000001] Beginning demo playback [t=00:00:25.851890][f=-000001] GameID: 17d4d163fc1d3530f75853e5bde2b80a [t=00:00:25.883504][f=-000001] Connection attempt from nonumberinuser_oof [t=00:00:25.883542][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.884468][f=-000001] [0] Event [undefined]: nonumberinuser_oof changed status [t=00:00:25.884666][f=-000001] -> Connection established (given id 1) [t=00:00:25.891476][f=-000001] Connection attempt from DasFapitale [t=00:00:25.891501][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.891567][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:25.891712][f=-000001] -> Connection established (given id 0) [t=00:00:25.895345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:25.899892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.907935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:25.907968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.163577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.163616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.375903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001e6e26f77a0,000001e6e8eda820}][locale="C"]" [t=00:00:26.519850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.527413][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.943511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[Game::Load][lua{Rules,Gaia}={000001db81730140,000001dc014ac480}][locale="C"]" [t=00:00:27.159862][f=-000001] Allies: I choose: Engineer! [t=00:00:28.144288][f=-000001] Allies: I choose: Engineer! [t=00:00:28.948884][f=-000001] [0] Event [516,399.989746,4759]: 0 finished unit Engineer Commander [t=00:00:28.953182][f=-000001] [0] Event [4313,399.986572,818]: 1 finished unit Engineer Commander [t=00:00:28.968337][f=0000000] [0] DasFapitale, team: 0, elo:1911, userid: 546806 [t=00:00:28.968397][f=0000000] [0] nonumberinuser_oof, team: 1, elo:1644, userid: 570612 [t=00:00:28.968440][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.974931][f=0000000] Playback continued [t=00:00:28.991913][f=0000006] [6] Event [608,399.978638,4840]: 0 finished unit Cloakbot Factory [t=00:00:29.283263][f=0000144] [144] Event [4344,399.978638,952]: 1 finished unit Shieldbot Factory [t=00:00:29.457162][f=0000227] [227] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:29.625080][f=0000298] [298] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:29.801630][f=0000378] [378] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:29.952262][f=0000452] [452] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:30.018371][f=0000478] [478] Event [4248,399.914551,776]: 1 finished unit Wind/Tidal Generator [t=00:00:30.183692][f=0000552] [552] Event [360,399.978638,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:30.221515][f=0000568] [568] Event [4200,399.252319,776]: 1 finished unit Wind/Tidal Generator [t=00:00:30.341017][f=0000606] [606] Event [4332,399.538574,952]: 1 finished unit Convict [t=00:00:30.411259][f=0000642] [642] Event [424,399.978638,4792]: 0 finished unit Wind/Tidal Generator [t=00:00:30.449317][f=0000658] [658] Event [4200,397.799683,728]: 1 finished unit Wind/Tidal Generator [t=00:00:30.460556][f=0000662] [662] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:00:30.617590][f=0000747] [747] Event [4264,399.850464,728]: 1 finished unit Wind/Tidal Generator [t=00:00:30.805995][f=0000837] [837] Event [4152,396.453857,776]: 1 finished unit Wind/Tidal Generator [t=00:00:30.885073][f=0000870] [870] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:31.010014][f=0000927] [927] Event [4152,392.86499,728]: 1 finished unit Wind/Tidal Generator [t=00:00:31.141403][f=0000977] [977] Event [4332,399.538574,952]: 1 finished unit Convict [t=00:00:31.312656][f=0001045] [1045] Event [4152,388.336182,680]: 1 finished unit Wind/Tidal Generator [t=00:00:31.350508][f=0001065] [1065] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:31.778463][f=0001261] [1261] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:31.861208][f=0001299] [1299] Event [248,399.978638,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:31.926994][f=0001329] [1329] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:32.090172][f=0001395] [1395] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:32.791487][f=0001686] [1686] Event [944,388.998413,4176]: 0 finished unit Radar Tower [t=00:00:32.864981][f=0001723] [1723] Event [232,399.978638,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:32.943569][f=0001755] [1755] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:33.539586][f=0001997] [1997] Event [216,399.978638,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:33.622376][f=0002033] [2033] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:33.959002][f=0002186] [2186] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:00:34.316106][f=0002361] [2361] Event [4816,249.000549,1888]: 1 finished unit Lotus [t=00:00:34.584904][f=0002478] [2478] Event [200,399.967957,4328]: 0 finished unit Wind/Tidal Generator [t=00:00:34.664475][f=0002511] [2511] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:34.808490][f=0002569] [2569] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:34.824103][f=0002576] [2576] Event [4332,399.538574,952]: 1 finished unit Convict [t=00:00:35.037624][f=0002661] [2661] Event [3950.36011,161.924606,2282.66919]: 1 lost unit Bandit [t=00:00:35.191830][f=0002723] [2723] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:35.315753][f=0002774] [2774] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:35.778850][f=0002969] [2969] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:35.947701][f=0003038] [3038] Event [3664,249.000549,1008]: 1 lost unit Lotus [t=00:00:36.271100][f=0003164] [3164] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:36.289634][f=0003171] [3171] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:36.457517][f=0003231] [3231] Event [3863.6123,284.361786,747.507446]: 1 lost unit Convict [t=00:00:36.636168][f=0003280] [3280] Event [4152,396.453857,776]: 1 lost unit Wind/Tidal Generator [t=00:00:36.699256][f=0003301] [3301] Event [4152,388.638611,680]: 1 lost unit Wind/Tidal Generator [t=00:00:36.758869][f=0003317] [3317] Event [4152,391.649353,728]: 1 lost unit Wind/Tidal Generator [t=00:00:36.789012][f=0003327] [3327] Event [4200,397.738525,728]: 1 lost unit Wind/Tidal Generator [t=00:00:36.874012][f=0003357] [3357] Event [4200,398.4729,776]: 1 lost unit Wind/Tidal Generator [t=00:00:36.881462][f=0003359] [3359] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:37.289223][f=0003511] [3511] Event [4200,399.189148,824]: 1 lost unit Metal Extractor [t=00:00:37.342342][f=0003526] [3526] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:37.422718][f=0003554] [3554] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:37.550461][f=0003605] [3605] Event [4199.06201,392.705658,536.010071]: 1 finished unit Engineer Commander [t=00:00:37.724969][f=0003668] [3668] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:37.814898][f=0003710] [3710] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:37.915936][f=0003749] [3749] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:38.426907][f=0003944] [3944] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:38.445970][f=0003951] [3951] Event [4376,399.978638,824]: 1 finished unit Caretaker [t=00:00:38.591780][f=0004002] [4002] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:38.994479][f=0004139] [4139] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:39.040944][f=0004155] [4155] Event [4332,399.538574,952]: 1 finished unit Dirtbag [t=00:00:39.092536][f=0004172] [4172] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:00:39.178499][f=0004201] [4201] Event [312,249.000549,3256]: 0 finished unit Solar Collector [t=00:00:39.569486][f=0004334] [4334] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:39.637455][f=0004355] [4355] Event [216,397.265625,4232]: 0 finished unit Wind/Tidal Generator [t=00:00:39.711718][f=0004382] [4382] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:40.193493][f=0004545] [4545] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:40.242843][f=0004562] [4562] Event [4440,399.978638,824]: 1 finished unit Caretaker [t=00:00:40.442134][f=0004629] [4629] Event [216,388.442993,4136]: 0 finished unit Wind/Tidal Generator [t=00:00:40.550262][f=0004663] [4663] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:40.566097][f=0004668] [4668] Event [3152,159.236145,3920]: 0 finished unit Lotus [t=00:00:41.102142][f=0004837] [4837] Event [4134.18555,246.295868,1576.52441]: 1 lost unit Bandit [t=00:00:41.152185][f=0004852] [4852] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:41.159997][f=0004854] [4854] Event [4270.93164,248.452332,1672.42639]: 0 lost unit Glaive [t=00:00:41.191556][f=0004864] [4864] Event [4297.71924,249.000549,1528.74695]: 1 lost unit Bandit [t=00:00:41.367074][f=0004931] [4931] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:41.377534][f=0004935] [4935] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:41.479081][f=0004967] [4967] Event [4200,397.270813,824]: 1 finished unit Metal Extractor [t=00:00:41.482588][f=0004969] [4969] Event [216,369.78302,4040]: 0 finished unit Wind/Tidal Generator [t=00:00:41.582567][f=0004993] [4993] Event [3272,156.576538,4024]: 0 finished unit Solar Collector [t=00:00:41.928242][f=0005105] [5105] Event [4728,249.491882,1992]: 1 finished unit Wind/Tidal Generator [t=00:00:41.940568][f=0005108] [5108] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:42.059980][f=0005144] [5144] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:42.310162][f=0005231] [5231] Event [4296,400.702209,776]: 1 finished unit Wind/Tidal Generator [t=00:00:42.370426][f=0005255] [5255] Event [216,328.927612,3944]: 0 finished unit Wind/Tidal Generator [t=00:00:42.608403][f=0005332] [5332] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [t=00:00:42.787873][f=0005386] [5386] Event [4296,400.493774,824]: 1 finished unit Wind/Tidal Generator [t=00:00:43.190306][f=0005507] [5507] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:43.276106][f=0005532] [5532] Event [4696,399.978638,200]: 1 finished unit Wind/Tidal Generator [t=00:00:43.289327][f=0005536] [5536] Event [216,301.017761,3848]: 0 finished unit Wind/Tidal Generator [t=00:00:43.360826][f=0005557] [5557] Event [4248,399.304199,824]: 1 finished unit Wind/Tidal Generator [t=00:00:43.383571][f=0005565] [5565] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:00:43.661977][f=0005647] [5647] Event [4200,395.886841,776]: 1 finished unit Wind/Tidal Generator [t=00:00:43.691549][f=0005657] [5657] Event [640,266.165161,3136]: 0 finished unit Lotus [t=00:00:43.702600][f=0005661] [5661] Event [4808,249.043274,1944]: 1 finished unit Wind/Tidal Generator [t=00:00:44.086615][f=0005774] [5774] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:44.176667][f=0005801] [5801] Event [4776,399.978638,280]: 1 finished unit Wind/Tidal Generator [t=00:00:44.194651][f=0005807] [5807] Event [232,278.640747,3752]: 0 finished unit Wind/Tidal Generator [t=00:00:44.461840][f=0005885] [5885] Event [4888,249.021912,1896]: 1 finished unit Wind/Tidal Generator [t=00:00:44.553392][f=0005913] [5913] Event [3896.02026,327.219421,517.386108]: 0 lost unit Glaive [t=00:00:44.689993][f=0005953] [5953] Event [3999.17285,351.363434,524.478333]: 0 lost unit Glaive [t=00:00:44.755967][f=0005969] [5969] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:44.846932][f=0005993] [5993] Event [3943.1062,337.967316,523.617493]: 0 lost unit Glaive [t=00:00:45.414287][f=0006047] [6047] Event [4270.12451,399.078461,595.962646]: 0 lost unit Glaive [t=00:00:45.448616][f=0006060] [6060] Event [4856,399.967957,344]: 1 finished unit Wind/Tidal Generator [t=00:00:45.513762][f=0006077] [6077] Event [232,256.05011,3656]: 0 finished unit Wind/Tidal Generator [t=00:00:45.515258][f=0006077] [6077] Event [4236.96045,396.963318,548.938232]: 0 lost unit Glaive [t=00:00:45.628270][f=0006110] [6110] Event [4148.56934,384.489227,660.475403]: 0 lost unit Glaive [t=00:00:45.720294][f=0006136] [6136] Event [4134.84277,380.297485,633.063171]: 0 lost unit Glaive [t=00:00:45.825040][f=0006161] [6161] Event [4149.3457,389.487061,698.708252]: 1 lost unit Engineer Commander [t=00:00:45.826408][f=0006161] [6161] Event [4150.40234,392.148224,721.048706]: 0 lost unit Glaive [t=00:00:45.831456][f=0006162] [6162] Event [4125.04346,381.765747,684.265686]: 0 lost unit Glaive [t=00:00:45.838563][f=0006164] [6164] Event [4160.30762,390.483978,735.818298]: 0 lost unit Glaive [t=00:00:45.840325][f=0006164] [6164] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:45.848304][f=0006166] [6166] Event [4130.09521,377.595642,657.517944]: 0 lost unit Glaive [t=00:00:45.905187][f=0006180] [6180] Event [4968,249.000549,1848]: 1 finished unit Wind/Tidal Generator [t=00:00:46.426998][f=0006359] [6359] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:46.439453][f=0006362] [6362] Event [232,249.000549,3560]: 0 finished unit Wind/Tidal Generator [t=00:00:46.637384][f=0006418] [6418] Event [4936,399.829102,424]: 1 finished unit Wind/Tidal Generator [t=00:00:47.165489][f=0006554] [6554] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:47.468283][f=0006632] [6632] Event [232,249.000549,3464]: 0 finished unit Wind/Tidal Generator [t=00:00:47.589440][f=0006664] [6664] Event [4332,399.538574,952]: 1 finished unit Convict [t=00:00:47.809089][f=0006720] [6720] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:47.921890][f=0006749] [6749] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:48.031835][f=0006776] [6776] Event [584,399.978638,4696]: 0 finished unit Caretaker [t=00:00:48.091152][f=0006793] [6793] Event [4760,399.935913,232]: 1 finished unit Wind/Tidal Generator [t=00:00:48.380345][f=0006866] [6866] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:48.521808][f=0006902] [6902] Event [232,249.000549,3368]: 0 finished unit Wind/Tidal Generator [t=00:00:49.009100][f=0007032] [7032] Event [4332,399.538574,952]: 1 finished unit Convict [t=00:00:49.131110][f=0007064] [7064] Event [617.599976,399.978638,4840]: 0 finished unit Glaive [t=00:00:49.198658][f=0007082] [7082] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:00:49.749927][f=0007228] [7228] Event [504,399.978638,4664]: 0 finished unit Caretaker [t=00:00:49.947959][f=0007281] [7281] Event [456,399.978638,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:50.455051][f=0007414] [7414] Event [4332,399.538574,952]: 1 finished unit Bandit [t=00:00:50.469849][f=0007418] [7418] Event [4264,399.05304,856]: 1 finished unit Storage [t=00:00:50.537617][f=0007437] [7437] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:00:50.669365][f=0007473] [7473] Event [4840,399.914551,296]: 1 finished unit Wind/Tidal Generator [t=00:00:50.677317][f=0007475] [7475] Event [440,399.978638,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:50.769472][f=0007501] [7501] Event [448,249.000549,3504]: 0 finished unit Lotus [t=00:00:50.931232][f=0007546] [7546] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:50.948922][f=0007551] [7551] Event [4280,394.992676,792]: 1 finished unit Wind/Tidal Generator [t=00:00:51.106714][f=0007596] [7596] Event [424,399.978638,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:51.353033][f=0007664] [7664] Event [4776,253.475952,2040]: 1 finished unit Wind/Tidal Generator [t=00:00:51.392212][f=0007675] [7675] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:51.862010][f=0007806] [7806] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:00:51.914819][f=0007820] [7820] Event [408,399.978638,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:52.130539][f=0007879] [7879] Event [4670.02002,249.000549,1807.43494]: 0 lost unit Glaive [t=00:00:52.281352][f=0007922] [7922] Event [4681.0249,249.000549,1863.02478]: 0 lost unit Glaive [t=00:00:52.292887][f=0007925] [7925] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:52.301414][f=0007929] [7929] Event [4360,401.625366,728]: 1 finished unit Wind/Tidal Generator [t=00:00:52.311675][f=0007931] [7931] Event [4816,249.000549,1888]: 1 lost unit Lotus [t=00:00:52.411589][f=0007958] [7958] Event [392,399.946594,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:52.482537][f=0007979] [7979] Event [4728,249.491882,1992]: 1 lost unit Wind/Tidal Generator [t=00:00:52.662535][f=0008027] [8027] Event [4696,249.341278,1896]: 1 lost unit Metal Extractor [t=00:00:52.753319][f=0008049] [8049] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:52.790427][f=0008058] [8058] Event [4232.06445,385.430908,985.327332]: 1 lost unit Convict [t=00:00:52.817139][f=0008064] [8064] Event [4856,252.909851,2008]: 1 finished unit Wind/Tidal Generator [t=00:00:52.841099][f=0008070] [8070] Event [4808,248.787384,1944]: 1 lost unit Wind/Tidal Generator [t=00:00:52.908743][f=0008086] [8086] Event [4936,251.777649,1960]: 1 lost unit Wind/Tidal Generator [t=00:00:53.039499][f=0008113] [8113] Event [4920,399.156189,360]: 1 finished unit Wind/Tidal Generator [t=00:00:53.048523][f=0008115] [8115] Event [376,396.464539,4264]: 0 finished unit Wind/Tidal Generator [t=00:00:53.179824][f=0008142] [8142] Event [4776,253.556976,2040]: 1 lost unit Wind/Tidal Generator [t=00:00:53.207940][f=0008148] [8148] Event [4264,399.05304,856]: 1 lost unit Storage [t=00:00:53.232058][f=0008153] [8153] Event [4930.52783,250.730148,1949.94653]: 1 lost unit Convict [t=00:00:53.320241][f=0008176] [8176] Event [4888,249.021912,1896]: 1 lost unit Wind/Tidal Generator [t=00:00:53.406709][f=0008198] [8198] Event [4856,253.007965,2008]: 1 lost unit Wind/Tidal Generator [t=00:00:53.424784][f=0008205] [8205] Event [4440,400.056458,664]: 1 finished unit Wind/Tidal Generator [t=00:00:53.487487][f=0008222] [8222] Event [undefined]: nonumberinuser_oof resigned [t=00:00:53.487770][f=0008222] game_message: nonumberinuser_oof has been destroyed! [t=00:00:53.487906][f=0008222] game_message: DasFapitale wins! [t=00:00:53.488316][f=0008222] Submitting stats [t=00:00:53.494426][f=0008222] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:53.498013][f=0008222] Part| Total Time|Time of the last 0.5s [t=00:00:53.498041][f=0008222] Draw 7644.49ms 16.75% [t=00:00:53.498054][f=0008222] Lua::Callins::Synced 2906.70ms 16.05% [t=00:00:53.498067][f=0008222] Lua::Callins::Unsynced 12473.25ms 25.92% [t=00:00:53.498080][f=0008222] Lua::CollectGarbage::Synced 109.46ms 0.00% [t=00:00:53.498113][f=0008222] Lua::CollectGarbage::Unsynced 409.51ms 0.00% [t=00:00:53.498126][f=0008222] Misc::Profiler::AddTime 33.86ms 0.10% [t=00:00:53.498138][f=0008222] Sim 15598.86ms 69.79% [t=00:00:53.499886][f=0008222] [8222] Received game_message: nonumberinuser_oof has been destroyed! [t=00:00:53.501086][f=0008222] [8222] Received game_message: DasFapitale wins! [t=00:00:53.509412][f=0008223] [8223] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2705,3025,2705,3025,53.426651,22.1089096,53.426651,22.1089096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.8406544,17.1735325,22.8406544,17.1735325,1275,1330,1275,1330,10.2622957,12.5635109,10.2622957,12.5635109,75,325,75,325,0,0,0,0,1355,1370,1355,1370,40.3333511,0,40.3333511,0,0,0,0,0,0,0,0,0 [t=00:00:53.510175][f=0008223] [8223] Game End Stats Values: 7,2840,3210,2840,3210,69.5732193,31.1651878,69.5732193,31.1651878,0,0,0,0,0,0,0,0,0,0,0,0,55.1200104,75.0000229,55.1200104,75.0000229,90,0,90,0,17.0774212,14.950326,17.0774212,14.950326,1275,1330,1275,1330,11.076437,13.2704182,11.076437,13.2704182,0,390,0,390,0,75,0,75,1475,1490,1475,1490,115.333351,0,115.333351,0,0,0,0,0,75.0000229,57.5165329,75.0000229,57.5165329 [t=00:00:53.510270][f=0008223] [8223] Game End Stats Values: 8,2925,3340,2925,3340,83.5789642,43.2313919,83.5789642,43.2313919,0,0,0,0,0,0,0,0,0,0,0,0,55.1200104,93.1012421,55.1200104,93.1012421,90,0,90,0,16.8659439,15.6388035,16.8659439,15.6388035,1275,1330,1275,1330,12.6670494,14.8044147,12.6670494,14.8044147,0,520,0,520,0,80.1666718,0,80.1666718,1560,1490,1560,1490,120.500015,0,120.500015,0,0,0,0,0,93.1012421,78.2882767,93.1012421,78.2882767 [t=00:00:53.510362][f=0008223] [8223] Game End Stats Values: 9,2620,3620,2620,3620,88.7236023,43.741169,88.7236023,43.741169,0,0,0,0,0,0,0,0,0,0,0,0,71.3982697,380.205322,71.3982697,380.205322,90,0,90,0,12.9486189,14.8725281,12.9486189,14.8725281,1275,1330,1275,1330,12.2096424,14.1673183,12.2096424,14.1673183,75,715,75,715,0,460.166687,0,460.166687,1180,1575,1180,1575,500.5,0,500.5,0,0,0,0,0,520.104065,109.403496,520.104065,109.403496 [t=00:00:53.510465][f=0008223] [8223] Game End Stats Values: 10,3085,3750,3085,3750,88.7236023,51.3008156,88.7236023,51.3008156,0,0,0,0,0,0,0,0,0,0,0,0,71.3982697,380.205322,71.3982697,380.205322,90,0,90,0,10.4090576,15.2282524,10.4090576,15.2282524,1325,1330,1325,1330,15.7866678,16.5039768,15.7866678,16.5039768,225,845,225,845,0,460.166687,0,460.166687,1445,1575,1445,1575,500.5,0,500.5,0,69.5333939,0,69.5333939,0,520.104065,109.403496,520.104065,109.403496 [t=00:00:53.510562][f=0008223] [8223] Game End Stats Values: 11,3200,4070,3200,4070,88.7236023,54.9430389,88.7236023,54.9430389,0,0,0,0,0,0,0,0,0,0,0,0,71.3982697,380.205322,71.3982697,380.205322,90,0,90,0,11.450984,23.1064701,11.450984,23.1064701,1325,1330,1325,1330,17.9244442,17.4428787,17.9244442,17.4428787,255,975,255,975,0,460.166687,0,460.166687,1530,1765,1530,1765,519.166687,0,519.166687,0,132.533386,0.001,132.533386,0.001,520.104065,109.403496,520.104065,109.403496 [t=00:00:53.510657][f=0008223] [8223] Game End Stats Values: 12,3380,4345,3380,4345,88.7236023,66.2076492,88.7236023,66.2076492,0,0,0,0,0,0,0,0,0,0,0,0,186.725098,525.572083,186.725098,525.572083,90,90,90,90,11.4888887,23.2385826,11.4888887,23.2385826,1325,1330,1325,1330,14,18.7509727,14,18.7509727,255,1040,255,1040,65,610.166687,65,610.166687,1710,1885,1710,1885,669.166687,65,669.166687,65,132.533386,0.001,132.533386,0.001,670.103088,227.697586,670.103088,227.697586 [t=00:00:53.510753][f=0008223] [8223] Game End Stats Values: 13,3645,4635,3645,4635,88.7236023,79.521431,88.7236023,79.521431,0,0,0,0,0,0,0,0,0,0,0,0,186.725098,525.572083,186.725098,525.572083,90,90,90,90,11.3626337,22.9535275,11.3626337,22.9535275,1325,1330,1325,1330,15.7333336,21.5986958,15.7333336,21.5986958,330,1105,330,1105,65,610.166687,65,610.166687,1900,2110,1900,2110,669.166687,75.6666641,669.166687,75.6666641,132.533386,0.001,132.533386,0.001,670.103088,227.697586,670.103088,227.697586 [t=00:00:53.510850][f=0008223] [8223] Game End Stats Values: 14,3895,4980,3895,4980,94.666069,104.96685,94.666069,104.96685,0,0,0,0,0,0,0,0,0,0,0,0,186.725098,525.572083,186.725098,525.572083,90,180,90,180,15.5949726,24.3660488,15.5949726,24.3660488,1325,1330,1325,1330,16.3961658,23.6963596,16.3961658,23.6963596,405,1170,405,1170,65,610.166687,65,610.166687,2075,2300,2075,2300,669.166687,75.6666641,669.166687,75.6666641,132.533386,0.001,132.533386,0.001,670.103088,227.697586,670.103088,227.697586 [t=00:00:53.510951][f=0008223] [8223] Game End Stats Values: 15,2165,4430,2165,4430,132.923996,152.978622,132.923996,152.978622,0,0,0,0,0,0,0,0,212.989578,0,212.989578,0,826.199219,1911.32666,826.199219,1911.32666,90,180,90,180,24.987072,33.5428123,24.987072,33.5428123,0,1330,0,1330,17.7505264,25.2007828,17.7505264,25.2007828,105,585,105,585,780,1935.16675,780,1935.16675,1970,2335,1970,2335,2504.16675,790.666626,2504.16675,790.666626,132.533386,0.001,132.533386,0.001,2751.03857,942.698486,2751.03857,942.698486 [t=00:00:53.511056][f=0008223] [8223] Game 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[t=00:00:53.511247][f=0008223] [8223] Game End Stats Values: 18,2720,5885,2720,5885,163.445648,263.937653,163.445648,263.937653,0,0,0,0,0,0,0,0,374.763947,0,374.763947,0,826.199219,1911.32666,826.199219,1911.32666,90,270,90,270,17.3709183,37.985611,17.3709183,37.985611,0,1330,0,1330,13.0766935,27.694973,13.0766935,27.694973,180,1210,180,1210,780,1935.16675,780,1935.16675,2450,3075,2450,3075,2504.8335,797.666626,2504.8335,797.666626,334.867249,0.001,334.867249,0.001,2751.03857,942.698486,2751.03857,942.698486 [t=00:00:53.511428][f=0008223] [8223] Game End Stats Values: 19,2460,6215,2460,6215,165.617325,291.120972,165.617325,291.120972,0,0,0,0,0,0,0,0,374.763947,0,374.763947,0,915.970703,2362.60547,915.970703,2362.60547,0,270,0,270,16.2464695,34.5944633,16.2464695,34.5944633,0,1330,0,1330,34.5669937,27.8122196,34.5669937,27.8122196,180,1350,180,1350,845,2301.66675,845,2301.66675,2280,3265,2280,3265,3061.66675,927.666626,3061.66675,927.666626,484.871826,0.001,484.871826,0.001,3253.00732,1161.65063,3253.00732,1161.65063 [t=00:00:53.511533][f=0008223] [8223] Game End Stats Values: 20,2205,6250,2205,6250,165.972961,294.685608,165.972961,294.685608,0,0,0,0,0,0,0,0,665.206116,0,665.206116,0,915.970703,2685.61719,915.970703,2685.61719,0,270,0,270,11.303544,28.7268677,11.303544,28.7268677,0,1330,0,1330,20.0711098,26.7129269,20.0711098,26.7129269,180,1350,180,1350,845,2626.66675,845,2626.66675,2025,3300,2025,3300,3386.66675,927.666626,3386.66675,927.666626,525.871826,0.001,525.871826,0.001,3596.35718,1200.28357,3596.35718,1200.28357 [t=00:00:53.582164][f=0008237] [8237] Event [4968,249.210419,1848]: 1 lost unit Wind/Tidal Generator [t=00:00:53.647268][f=0008251] [8251] Event [4344,399.55719,952]: 1 lost unit Shieldbot Factory [t=00:00:53.648416][f=0008251] [8251] Event [4332,399.55719,952]: 1 lost unit Bandit [t=00:00:53.667498][f=0008253] [8253] Event [5016,249.000549,1928]: 1 lost unit Wind/Tidal Generator [t=00:00:53.789565][f=0008284] gg [t=00:00:53.944557][f=0008339] [8339] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:00:54.009286][f=0008361] Player DasFapitale left the game: normal quit [t=00:00:54.009367][f=0008361] [8361] Event [undefined]: DasFapitale quit [t=00:00:54.054133][f=0008377] [8377] Event [360,386.477661,4168]: 0 finished unit Wind/Tidal Generator [t=00:00:54.157831][f=0008407] Spectator nonumberinuser_oof left the game: normal quit [t=00:00:54.157923][f=0008407] [8407] Event [undefined]: nonumberinuser_oof quit [t=00:00:54.332731][f=0008452] No clients connected, shutting down server [t=00:00:54.332777][f=0008452] Server shutdown [t=00:00:54.333120][f=0008452] [8452] all players disconnected [t=00:00:54.334465][f=0008452] End of demo reached [t=00:00:54.874959][f=0008602] [8602] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:00:55.096549][f=0008661] [8661] Event [344,368.084717,4072]: 0 finished unit Wind/Tidal Generator [t=00:00:55.300140][f=0008717] [8717] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:55.745221][f=0008838] [8838] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:56.085203][f=0008930] [8930] Event [328,340.591431,3976]: 0 finished unit Wind/Tidal Generator [t=00:00:56.304257][f=0008989] [8989] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:00:56.693814][f=0009108] [9108] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:56.933259][f=0009200] [9200] Event [312,310.758972,3880]: 0 finished unit Wind/Tidal Generator [t=00:00:57.006748][f=0009228] [9228] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:57.633356][f=0009469] [9469] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:00:57.674074][f=0009485] [9485] Event [296,286.021423,3784]: 0 finished unit Wind/Tidal Generator [t=00:00:57.986172][f=0009605] [9605] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:00:58.254488][f=0009708] [9708] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:00:58.568556][f=0009827] [9827] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:58.810676][f=0009947] [9947] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:59.119799][f=0010098] [10098] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:00:59.360893][f=0010217] [10217] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:00:59.609067][f=0010338] [10338] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:00.099150][f=0010578] [10578] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:01:00.585552][f=0010818] [10818] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:01:00.806261][f=0010938] [10938] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:01.026381][f=0011058] [11058] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:01.304747][f=0011208] [11208] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:01:01.517818][f=0011328] [11328] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:01.738582][f=0011448] [11448] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:02.180390][f=0011688] [11688] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:01:02.622124][f=0011928] [11928] Event [617.599976,399.978638,4840]: 0 finished unit Reaver [t=00:01:02.837144][f=0012047] [12047] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:03.070746][f=0012167] [12167] Event [617.599976,399.978638,4840]: 0 finished unit Ronin [t=00:01:03.330253][f=0012317] [12317] Event [617.599976,399.978638,4840]: 0 finished unit Conjurer [t=00:01:03.499055][f=0012400] Autoquit sending quit command. [t=00:01:03.499680][f=0012400] [QuitAction] user exited to system [t=00:01:03.500836][f=0012400] [SpringApp::Kill][1] fromRun=1 [t=00:01:03.501150][f=0012400] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:03.501184][f=0012400] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.501223][f=0012400] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.501238][f=0012400] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:03.501252][f=0012400] [SpringApp::Kill][2] [t=00:01:03.502404][f=0012400] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:03.502725][f=0012400] [Game::KillLua][1] dtor=0 luaUI=0x55e3822a31b0 [t=00:01:03.503125][f=0012400] Start widgetHandler:Shutdown [t=00:01:03.508988][f=0012400] Shutdown - SaveOrderList Complete [t=00:01:03.509937][f=0012400] Writing last game win data [t=00:01:03.517114][f=0012400] Shutdown - SaveConfigData Complete [t=00:01:03.517145][f=0012400] Shutdown Widget - Save/Load API [t=00:01:03.517162][f=0012400] Shutdown Widget - Chili Highlight [t=00:01:03.517180][f=0012400] Shutdown Widget - Draw After Chili [t=00:01:03.517210][f=0012400] Shutdown Widget - API Unit Tracker GL4 [t=00:01:03.517230][f=0012400] Shutdown Widget - EPIC Menu [t=00:01:03.518477][f=0012400] Shutdown Widget - Chili Widget Selector [t=00:01:03.519484][f=0012400] Shutdown Widget - Chili Minimap [t=00:01:03.520078][f=0012400] Shutdown Widget - Local Team Colors [t=00:01:03.520105][f=0012400] Shutdown Widget - Display Keys 2 [t=00:01:03.520163][f=0012400] Shutdown Widget - Save Game Menu [t=00:01:03.520182][f=0012400] Shutdown Widget - Unit Icons [t=00:01:03.520207][f=0012400] Shutdown Widget - Noises [t=00:01:03.520226][f=0012400] Shutdown Widget - HealthBars [t=00:01:03.521252][f=0012400] Shutdown Widget - Win Counter [t=00:01:03.521290][f=0012400] Shutdown Widget - SpringRTS Replay Stats [t=00:01:03.521351][f=0012400] Shutdown Widget - EndGame APM stats [t=00:01:03.521373][f=0012400] Shutdown Widget - BuildETA [t=00:01:03.521396][f=0012400] Shutdown Widget - Modular Comm Info [t=00:01:03.521415][f=0012400] Shutdown Widget - Stereo3D [t=00:01:03.521444][f=0012400] Shutdown Widget - Showeco and Grid Drawer [t=00:01:03.521466][f=0012400] Shutdown Widget - Point Tracker [t=00:01:03.521485][f=0012400] Shutdown Widget - Missile Silo Range [t=00:01:03.521509][f=0012400] Shutdown Widget - MinimapEvents [t=00:01:03.521528][f=0012400] Shutdown Widget - Local Widgets Config [t=00:01:03.521556][f=0012400] Shutdown Widget - Highlight Geos [t=00:01:03.521575][f=0012400] Shutdown Widget - Grab Input [t=00:01:03.521603][f=0012400] Shutdown Widget - Defense Range Zero-K [t=00:01:03.521629][f=0012400] Shutdown Widget - Darkening [t=00:01:03.521664][f=0012400] Shutdown Widget - Context Menu [t=00:01:03.521683][f=0012400] Shutdown Widget - Chili Spectator Panels [t=00:01:03.521701][f=0012400] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:03.521728][f=0012400] Shutdown Widget - Chili Nuke Warning [t=00:01:03.521752][f=0012400] Shutdown Widget - Chili EndGame Window [t=00:01:03.521780][f=0012400] Shutdown Widget - Chili Economy Panel Default [t=00:01:03.521948][f=0012400] Shutdown Widget - CameraShake [t=00:01:03.521972][f=0012400] Shutdown Widget - State Reverse and Latency [t=00:01:03.521988][f=0012400] Shutdown Widget - Music Player v2 [t=00:01:03.522013][f=0012400] Shutdown Widget - Attack AoE [t=00:01:03.522030][f=0012400] Shutdown Widget - Map Edge Extension [t=00:01:03.522045][f=0012400] Shutdown Widget - Selection Send [t=00:01:03.522060][f=0012400] Shutdown Widget - LupsManager [t=00:01:03.522088][f=0012400] Shutdown Widget - Newton Firezone [t=00:01:03.522107][f=0012400] Shutdown Widget - Chili Pro Console [t=00:01:03.523152][f=0012400] Shutdown Widget - Persistent Build Height [t=00:01:03.523174][f=0012400] Shutdown Widget - Lasso Terraform GUI [t=00:01:03.523204][f=0012400] Shutdown Widget - Lups [t=00:01:03.523246][f=0012400] Shutdown Widget - Chili Framework [t=00:01:03.523261][f=0012400] Shutdown Widget - Mex Placement Handler [t=00:01:03.523277][f=0012400] Shutdown Widget - Chili Core Selector [t=00:01:03.523411][f=0012400] Shutdown Widget - Custom Markers [t=00:01:03.523440][f=0012400] Shutdown Widget - Select Keys [t=00:01:03.523479][f=0012400] Shutdown Widget - Pause Screen [t=00:01:03.524143][f=0012400] Shutdown Widget - Text To Speech Control [t=00:01:03.524174][f=0012400] Shutdown Widget - Layout Handler [t=00:01:03.524202][f=0012400] End widgetHandler:Shutdown [t=00:01:03.629821][f=0012400] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={853353,76939720} {int,ext,rec}Allocs={9229703,0,0} {chunk,block}Bytes={76939720,0} [t=00:01:03.630542][f=0012400] [Game::KillLua][2] dtor=0 luaGaia=0x55e384321210 [t=00:01:03.638376][f=0012400] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={790756,71794671} {int,ext,rec}Allocs={9229705,0,0} {chunk,block}Bytes={71794671,0} [t=00:01:03.638479][f=0012400] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={790756,71794671} {int,ext,rec}Allocs={9229705,0,0} {chunk,block}Bytes={71794671,0} [t=00:01:03.638522][f=0012400] [Game::KillLua][3] dtor=0 luaRules=0x55e37c84fc90 [t=00:01:03.638572][f=0012400] Start gadgetHandler:Shutdown [t=00:01:03.638589][f=0012400] Shutdown - StartSetup [t=00:01:03.638604][f=0012400] Shutdown - UnitMorph [t=00:01:03.640063][f=0012400] Shutdown - Carrier Drones [t=00:01:03.640096][f=0012400] Shutdown - Missile Silo Controller [t=00:01:03.640118][f=0012400] Shutdown - Modular Comm Info [t=00:01:03.640136][f=0012400] Shutdown - Terrain Texture Handler [t=00:01:03.640154][f=0012400] Shutdown - UnitCloakShield [t=00:01:03.640503][f=0012400] Shutdown - Starlight Handler [t=00:01:03.640567][f=0012400] End gadgetHandler:Shutdown [t=00:01:03.742182][f=0012400] Start gadgetHandler:Shutdown [t=00:01:03.742250][f=0012400] Shutdown - Save/Load [t=00:01:03.742273][f=0012400] Shutdown - Teleport Throw [t=00:01:03.742291][f=0012400] Shutdown - UnitMorph [t=00:01:03.742312][f=0012400] Shutdown - Modular Comm Info [t=00:01:03.742327][f=0012400] Shutdown - Retreat Command [t=00:01:03.742346][f=0012400] Shutdown - Shockwaves [t=00:01:03.742360][f=0012400] Shutdown - UnitCloakShield [t=00:01:03.742378][f=0012400] Shutdown - Lups Cloak FX [t=00:01:03.742417][f=0012400] Shutdown - Lups [t=00:01:03.742454][f=0012400] Shutdown - Lups Shield [t=00:01:03.742538][f=0012400] End gadgetHandler:Shutdown [t=00:01:03.767230][f=0012400] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9229777,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.767444][f=0012400] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9229777,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.767501][f=0012400] [Game::KillLua][4] dtor=0 [t=00:01:03.767520][f=0012400] [Game::KillLua][5] dtor=0 [t=00:01:03.779624][f=0012400] [Game::~CGame][1] [t=00:01:03.779675][f=0012400] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:03.779689][f=0012400] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:03.779703][f=0012400] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:03.779716][f=0012400] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:03.779740][f=0012400] [Game::KillLua][4] dtor=1 [t=00:01:03.779754][f=0012400] [Game::KillLua][5] dtor=1 [t=00:01:03.779969][f=0012400] [Game::KillMisc][1] [t=00:01:03.779984][f=0012400] [Game::KillMisc][2] [t=00:01:03.780419][f=0012400] [Game::KillMisc][3] [t=00:01:03.781606][f=0012400] [Game::KillRendering][1] [t=00:01:03.813488][f=0012400] [3DOParser::Kill] allocated 1 pieces [t=00:01:03.813587][f=0012400] [S3OParser::Kill] allocated 5518 pieces [t=00:01:03.814519][f=0012400] [AssParser::Kill] allocated 669 pieces [t=00:01:03.999654][f=0012400] [Game::KillInterface][1] [t=00:01:04.001037][f=0012400] [Game::KillInterface][2] [t=00:01:04.003081][f=0012400] [Game::KillSimulation][1] [t=00:01:04.003107][f=0012400] [Game::KillSimulation][2] [t=00:01:04.831007][f=0012400] [CCollisionHandler] dis-/continuous tests: 0/180583 [t=00:01:04.831050][f=0012400] [Game::KillSimulation][3] [t=00:01:04.831479][f=0012400] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.831751][f=0012400] [~CPathCache(20x20)] cacheHits=87 hitPercentage=49% numHashColls=0 maxCacheSize=28 [t=00:01:04.831776][f=0012400] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.831795][f=0012400] [~CPathCache(40x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=72 [t=00:01:04.834114][f=0012400] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:04.856642][f=0012400] [LosHandler::Kill] raycast instance cache-{hits,misses}={7050,7188}; shared=4%; cached=46% [t=00:01:05.080639][f=0012400] [Game::KillSimulation][4] [t=00:01:09.292902][f=0012400] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:09.294121][f=0012400] [Game::~CGame][2] [t=00:01:09.294327][f=0012400] [Game::~CGame][3] [t=00:01:10.182743][f=0012400] [SpringApp::Kill][3] [t=00:01:10.183995][f=0012400] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130367 bytes sent 90048 bytes recv'd [t=00:01:10.189893][f=0012400] Kill: client disconnecting... [t=00:01:12.392328][f=0012400] CloseConnection: client connection closed [t=00:01:12.395181][f=0012400] [SpringApp::Kill][4] font=0x55e35d65b600 [t=00:01:12.496265][f=0012400] [SpringApp::Kill][5] [t=00:01:12.748580][f=0012400] [SpringApp::Kill][6] [t=00:01:12.751366] [SpringApp::Kill][7] [t=00:01:12.765298] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.765386] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.765402] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:12.765413] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.765424] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:12.765435] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.765447] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {344, 1048576, 1048576}, EBO = {516, 1048576, 1048576} [t=00:01:12.765458] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2616, 1048576, 1048576}, EBO = {3924, 1048576, 1048576} [t=00:01:12.765469] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.765480] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.765491] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.765510] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.765521] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.808606] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.808657] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.808668] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.808677] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.810786] [VFS] [SpringVFS::DeleteArchives] [t=00:01:12.810825] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:12.810836] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55e35c3c0c00) [t=00:01:12.848394] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3737ms [t=00:01:12.849392] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=138ms [t=00:01:12.851077] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=37ms [t=00:01:12.851383] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=31ms [t=00:01:12.851409] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=28ms [t=00:01:12.851429] file="objects3d/firewalker_dead.s3o" indx=5286 inflSize=84kb readTime=27ms [t=00:01:12.851722] file="objects3d/shipcarrier_dead.dae" indx=5538 inflSize=1329kb readTime=26ms [t=00:01:12.851756] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:12.851780] file="objects3d/factory.s3o" indx=5256 inflSize=40kb readTime=24ms [t=00:01:12.851791] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:01:12.851801] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=22ms [t=00:01:12.947682] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168001810 bytes cached in 3480 files [t=00:01:13.847624] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:13.847972] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55e35d655360) [t=00:01:13.851310] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:13.851356] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e35d62c810) [t=00:01:13.852029] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:13.852512] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f2c50008ec0) [t=00:01:13.852716] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:13.855591] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e35d64e170) [t=00:01:13.855633] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:13.855647] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:13.855893] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:13.855907] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:13.855917] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:13.855926] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:13.858182] [SpringApp::Kill][8] [t=00:01:13.858217] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:13.858230] [WatchDog::Uninstall][1] hangDetectorThread=0x55e3186914d0 (joinable=1) [t=00:01:13.858242] [WatchDog::Uninstall][2] [t=00:01:14.155576] [WatchDog::Uninstall][3] [t=00:01:14.156006] [SpringApp::Kill][9]