[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010032] Using writeable configuration source: "/tmp/tmp.e3dKKpYw20/springsettings.1549232.cfg" [t=00:00:00.015786] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016407] ============== ============== [t=00:00:00.016423] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016432] [t=00:00:00.016442] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016451] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016460] Use "none" to disable the default log sections. [t=00:00:00.016469] ============== ============== [t=00:00:00.016479] ============== ============== [t=00:00:00.016533] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016543] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016553] ROAM = 2 [t=00:00:00.016562] RotateLogFiles = 1 [t=00:00:00.016572] TeamHighlight = 0 [t=00:00:00.016581] ============== ============== [t=00:00:00.016590] ============== ============== [t=00:00:00.016600] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016610] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016619] Compiler Version: gcc-11.1.0 [t=00:00:00.016640] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016805] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016817] Binary Word Size: 64-bit (native) [t=00:00:00.016826] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016835] Physical CPU Cores: 1 [t=00:00:00.016844] Logical CPU Cores: 1 [t=00:00:00.016854] ============== ============== [t=00:00:00.016917] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016927] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016936] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016945] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016954] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018785] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018804] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018835] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018867] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018891] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018902] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018934] [GR::LogVersionInfo] [t=00:00:00.018943] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018953] GL version : [t=00:00:00.018962] GL vendor : [t=00:00:00.018971] GL renderer : [t=00:00:00.018979] GLSL version: [t=00:00:00.018988] GLEW version: spring headless stub GLEW version [t=00:00:00.018997] GPU memory : unknown [t=00:00:00.019006] SDL swap-int: 0 [t=00:00:00.019015] SDL driver : headless stub [t=00:00:00.019024] [t=00:00:00.019034] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019043] GLSL shader support : 0 [t=00:00:00.019052] GL4 support : 0 [t=00:00:00.019061] FBO extension support : 0 [t=00:00:00.019070] NVX GPU mem-info support : 0 [t=00:00:00.019098] ATI GPU mem-info support : 0 [t=00:00:00.019107] NPOT-texture support : 1 (0) [t=00:00:00.019116] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019125] texture query-LOD support : 1 (0) [t=00:00:00.019135] MSAA frame-buffer support : 0 (0) [t=00:00:00.019144] Z-buffer depth : 16 (-) [t=00:00:00.019152] primitive-restart support : 0 (0) [t=00:00:00.019161] clip-space control support: 0 (0) [t=00:00:00.019170] seamless cube-map support : 0 (0) [t=00:00:00.019179] frag-depth layout support : 0 (0) [t=00:00:00.019188] persistent maps support : 0 (0) [t=00:00:00.019197] explicit attribs location : 0 (0) [t=00:00:00.019206] multi draw indirect : 0 (-) [t=00:00:00.019215] [t=00:00:00.019224] max. FBO samples : -1 [t=00:00:00.019234] max. FS/program texture slots : 8/8 [t=00:00:00.019242] max. texture size : 2048 [t=00:00:00.019254] max. texture anisotropy level : 0.000000 [t=00:00:00.019263] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019272] max. draw-buffers : 0 [t=00:00:00.019281] max. rec. indices/vertices : 0/0 [t=00:00:00.019289] max. uniform buffer-bindings : 0 [t=00:00:00.019299] max. uniform block-size : 0KB [t=00:00:00.019307] max. storage buffer-bindings : 0 [t=00:00:00.019316] max. storage block-size : 0MB [t=00:00:00.019325] [t=00:00:00.019334] enable AMD-hacks : 0 [t=00:00:00.019343] compress MIP-maps: 0 [t=00:00:00.020538] [GR::UpdateGLConfigs] [t=00:00:00.020564] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020577] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020588] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020597] [GR::InitGLState] [t=00:00:00.020784] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.758024] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.789622] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.798283] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.798855] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.798881] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.798896] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.972479] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.976737] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.012045] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.012384] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.028227] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:01.028612] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.028759] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.037020] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f40c401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.037041] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.044127] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.044164] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.044176] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.044187] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.044632] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2465 MB [t=00:00:01.075685][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.077664][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.077706][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1549232/replay.sdfz" for game data... [t=00:00:01.243217][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.252629][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.252663][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.258963][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.259000][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 181ms [t=00:00:01.259931][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.328799][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564c63478530] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.330252][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.334631][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.335103][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564c63478530] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.336231][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.347373][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.347875][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.359402][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [t=00:00:01.359778][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.366021][f=-000001] forceSingleThreaded, false [t=00:00:01.459160][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.459194][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.459285][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.459341][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.459393][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.459445][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.460528][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.461027][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.461501][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.464266][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.466361][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.468178][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.468207][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.468666][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.476078][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.477829][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.478832][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.479121][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.480080][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.480100][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.492710][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.492750][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.624694][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.649871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.930561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.349486][f=-000001] Loading UnitDefs_posts [t=00:00:02.567782][f=-000001] Loading FeatureDefs_posts [t=00:00:02.670561][f=-000001] Loading WeaponDefs_posts [t=00:00:02.693990][f=-000001] Loading ArmorDefs_posts [t=00:00:02.715976][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 761ms [t=00:00:02.769467][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 841ms [t=00:00:02.769527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.942533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.942879][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [t=00:00:02.945982][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.946024][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.946997][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.951832][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.227912][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.292921][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.424485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.428374][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.428402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.913470][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 485ms [t=00:00:03.913519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.013229][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.013283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.037086][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.855953][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.860159][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.861081][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.870659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.601705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.615780][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.615822][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.617336][f=-000001] InfoTexture: legacy [t=00:00:10.617356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.619437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.754594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.756259][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.756280][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.757214][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.042509][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.046796][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.253346][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.363940][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.395413][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.395451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.396892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.895530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.906710][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.907684][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.072708][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.074903][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.074930][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.083099][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.083146][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.083157][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.083168][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.083179][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.083189][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.083200][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:12.088140][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.088185][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.088195][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.088206][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.088216][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.088226][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.088236][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:12.088247][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564c6b932ac0 has BLOCKSIZE 1 [t=00:00:12.091710][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.091742][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.091752][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.091762][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.091977][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.091995][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:12.099660][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:12.100780][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.105081][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.105115][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.108164][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.108183][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.108194][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.108204][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.108215][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.108225][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:12.192057][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:12.192816][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.193873][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.193890][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.193904][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum 06bcb304)" [t=00:00:12.193954][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.193967][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.193990][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.340752][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:12.341461][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.570518][f=-000001] Map Terrain Generation [t=00:00:14.570566][f=-000001] Random Seed, 3148938 [t=00:00:14.570647][f=-000001] Wave generation complete [t=00:00:14.571898][f=-000001] Draw points, 13, factor, 0.79539049 [t=00:00:14.712006][f=-000001] Voronoi generation complete [t=00:00:14.713563][f=-000001] std, 200.933685, bucketWidth, 108.605942 [t=00:00:14.731839][f=-000001] Terrain structure complete [t=00:00:26.447368][f=-000001] Edge processing complete [t=00:00:26.448906][f=-000001] ApplyLineDistanceFunc [t=00:00:27.696817][f=-000001] Tier propagation complete [t=00:00:36.087841][f=-000001] Height application complete [t=00:00:43.576961][f=-000001] Smoothing complete [t=00:00:43.901697][f=-000001] Map terrain complete [t=00:00:44.149672][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:44.237375][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:44.237438][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:44.905615][f=-000001] Synced LuaRules: finished loading [t=00:00:44.969360][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:45.701290][f=-000001] Unsynced LuaRules: finished loading [t=00:00:45.869463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:45.931255][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:45.932753][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:45.932775][f=-000001] LuaSocket Support: enabled [t=00:00:45.951044][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:46.045906][f=-000001] localWidgets, nil, true, true [t=00:00:46.049351][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:46.049382][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:46.063519][f=-000001] USE_OLD_CHILI [t=00:00:46.496727][f=-000001] Loading last game win data [t=00:00:46.496777][f=-000001] Resetting win data [t=00:00:46.496836][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:46.496851][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:46.496863][f=-000001] Player and team counts match, continuing [t=00:00:46.496879][f=-000001] 1RAVEn was in last game but is now absent, resetting scores [t=00:00:46.625272][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:46.625310][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:46.681317][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:48.010438][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.696015][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.870812][f=-000001] forceSingleThreaded, false [t=00:00:49.292948][f=-000001] Loaded API widget: i18n [t=00:00:49.293864][f=-000001] Loaded API widget: Shared Functions [t=00:00:49.294105][f=-000001] Loaded API widget: Hacky version fix [t=00:00:49.294816][f=-000001] Loaded API widget: Cluster Detection [t=00:00:49.295697][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:49.296074][f=-000001] Loaded API widget: Win Counter [t=00:00:49.564390][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:49.565066][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:49.565633][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:49.566009][f=-000001] Loaded API widget: CommandInsert [t=00:00:49.566341][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:49.569053][f=-000001] Loaded API widget: Lups [t=00:00:49.887575][f=-000001] Loaded API widget: Chili Framework [t=00:00:49.888111][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:49.888507][f=-000001] Loaded widget: Save/Load API [t=00:00:49.888887][f=-000001] Loaded widget: Chili Highlight [t=00:00:49.889246][f=-000001] Loaded widget: Draw After Chili [t=00:00:49.890136][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:49.895017][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:49.897777][f=-000001] Loaded DecalsDrawer: off [t=00:00:49.897817][f=-000001] Ground-decal rendering is disabled! [t=00:00:49.898139][f=-000001] Set maximum particles to: 0 [t=00:00:49.898645][f=-000001] Set UnitIconDist to 0 [t=00:00:50.046254][f=-000001] Loaded widget: EPIC Menu [t=00:00:50.046811][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:50.048055][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:50.075523][f=-000001] Loaded widget: Chili Minimap [t=00:00:50.075984][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:50.085349][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:50.085758][f=-000001] Deferred Rendering requires shader support! [t=00:00:50.086249][f=-000001] Loaded widget: Deferred rendering [t=00:00:50.086653][f=-000001] Mexspot Fetcher fetching [t=00:00:50.086896][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:50.087252][f=-000001] Team highlighting: Disabled [t=00:00:50.087870][f=-000001] Loaded widget: Teamhighlight option [t=00:00:50.088440][f=-000001] Loaded widget: Local Team Colors [t=00:00:50.088903][f=-000001] Loaded widget: Display Keys 2 [t=00:00:50.089335][f=-000001] Loaded widget: Save Game Menu [t=00:00:50.089568][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:50.089796][f=-000001] Loaded widget: One click weapon handler [t=00:00:50.090055][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:50.090376][f=-000001] highlightUnitShader no GL4 support [t=00:00:50.090728][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:50.091126][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:50.091733][f=-000001] Loaded widget: Attack Command Helper [t=00:00:50.092066][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:50.092087][f=-000001] Using fallback unit outlines [t=00:00:50.092282][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:50.092667][f=-000001] Loaded widget: Selection Modkeys [t=00:00:50.101745][f=-000001] Loaded widget: Chili Global Commands [t=00:00:50.104392][f=-000001] Loaded widget: Outline No Shader [t=00:00:50.105258][f=-000001] Loaded widget: Unit Icons [t=00:00:50.105652][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:50.106116][f=-000001] Loaded widget: Noises [t=00:00:50.152274][f=-000001] Loaded widget: HealthBars [t=00:00:50.152756][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:50.153033][f=-000001] Loaded widget: Guard Remove [t=00:00:50.156736][f=-000001] Loaded widget: Chili Vote Display [t=00:00:50.157458][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:50.157810][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:50.158078][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1549232/events.log [t=00:00:50.160435][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:50.160849][f=-000001] Loaded widget: EndGame APM stats [t=00:00:50.162559][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:50.162793][f=-000001] Loaded widget: Objectives [t=00:00:50.163142][f=-000001] Loaded widget: EndGame Stats [t=00:00:50.163550][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:50.163923][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:50.164297][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:50.168401][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:50.168999][f=-000001] Loaded widget: BuildETA [t=00:00:50.169854][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:50.170201][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:50.174044][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:50.174462][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:50.175269][f=-000001] Loaded widget: Command Alpha [t=00:00:50.176078][f=-000001] Loaded widget: Camera Save Position [t=00:00:50.176318][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:50.176659][f=-000001] Loaded widget: Ghost Site [t=00:00:50.177343][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:50.177583][f=-000001] Loaded widget: Stop Self-D [t=00:00:50.178844][f=-000001] Loaded widget: Stereo3D [t=00:00:50.179304][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:50.179572][f=-000001] Loaded widget: SmoothCam [t=00:00:50.179949][f=-000001] Loaded widget: Smart Bombers [t=00:00:50.180429][f=-000001] Loaded widget: Simple Settings [t=00:00:50.180957][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:50.181361][f=-000001] Loaded widget: Show selected unit range [t=00:00:50.181794][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:50.182029][f=-000001] Loaded widget: ReclaimInfo [t=00:00:50.182257][f=-000001] Loaded widget: Raw Move Issue [t=00:00:50.182722][f=-000001] Loaded widget: Point Tracker [t=00:00:50.183000][f=-000001] Loaded widget: Orbit Command [t=00:00:50.183263][f=-000001] Loaded widget: Morph Finished notification [t=00:00:50.183557][f=-000001] Loaded widget: Mission Results Handler [t=00:00:50.184069][f=-000001] Loaded widget: Missile Silo Range [t=00:00:50.184487][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:50.184844][f=-000001] Loaded widget: Misc default command replacements [t=00:00:50.185263][f=-000001] Loaded widget: MinimapEvents [t=00:00:50.185664][f=-000001] Loaded widget: Local Widgets Config [t=00:00:50.186010][f=-000001] Loaded widget: Keep Target [t=00:00:50.186279][f=-000001] Loaded widget: In-game Ignore [t=00:00:50.186880][f=-000001] Loaded widget: In-game Guide [t=00:00:50.187301][f=-000001] Loaded widget: Highlight Geos [t=00:00:50.187765][f=-000001] Loaded widget: Haven Handler [t=00:00:50.188171][f=-000001] Input grabbing is enabled! [t=00:00:50.188193][f=-000001] Input grabbing is enabled! [t=00:00:50.188312][f=-000001] Loaded widget: Grab Input [t=00:00:50.188718][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:50.188976][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:50.189483][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:50.196688][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:50.197238][f=-000001] Loaded widget: Decoration Handler [t=00:00:50.197553][f=-000001] Loaded widget: Decloak Range [t=00:00:50.197945][f=-000001] Loaded widget: Darkening [t=00:00:50.206132][f=-000001] Loaded widget: Context Menu [t=00:00:50.207129][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:50.207622][f=-000001] Loaded widget: Ferry Points [t=00:00:50.235285][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:50.235715][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:50.236095][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:50.236353][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:50.236772][f=-000001] EndGame Graph disabled [t=00:00:50.256704][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:50.270050][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:50.270529][f=-000001] Loaded widget: Easy Facing [t=00:00:50.271245][f=-000001] Loaded widget: Cheat Sheet [t=00:00:50.271677][f=-000001] Loaded widget: CameraShake [t=00:00:50.271997][f=-000001] Loaded widget: Blast Radius [t=00:00:50.272427][f=-000001] Loaded widget: Autoquit [t=00:00:50.272900][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:50.273168][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:50.273667][f=-000001] Loaded widget: Music Player v2 [t=00:00:50.274071][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:50.274500][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:50.274987][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:50.275482][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:50.276675][f=-000001] Loaded widget: Attack Warning [t=00:00:50.277048][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:50.277681][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:50.279020][f=-000001] Loaded widget: Auto Group [t=00:00:50.279998][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:50.280976][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:50.281328][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:50.282249][f=-000001] Loaded widget: Projectile Lights [t=00:00:50.283250][f=-000001] Loaded widget: Select Com at start [t=00:00:50.289929][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:50.291415][f=-000001] Loaded widget: Transport AI [t=00:00:50.291699][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:50.291962][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:50.319623][f=-000001] Loaded widget: Unit Start State [t=00:00:50.320148][f=-000001] Loaded widget: Smooth Scroll [t=00:00:50.322017][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:50.328516][f=-000001] Loaded widget: Replay control buttons [t=00:00:50.329471][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:50.329807][f=-000001] Loaded widget: Icon Sets [t=00:00:50.462653][f=-000001] Loaded widget: Attack AoE [t=00:00:50.464280][f=-000001] Loaded widget: PlanetWars Info [t=00:00:50.464645][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:50.465134][f=-000001] Loaded widget: Commands FX [t=00:00:50.481076][f=-000001] Loaded widget: UnitShapes [t=00:00:50.481639][f=-000001] : disabled for spectators [t=00:00:50.482833][f=-000001] Loaded widget: Stockpiler [t=00:00:50.483589][f=-000001] Loaded widget: Map Edge Extension [t=00:00:50.484194][f=-000001] Loaded widget: State Icons [t=00:00:50.484693][f=-000001] Loaded widget: Shield Guard [t=00:00:50.485202][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:50.485670][f=-000001] Loaded widget: Selection Send [t=00:00:50.486114][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:50.486606][f=-000001] Loaded widget: Gadget Icons [t=00:00:50.486923][f=-000001] Loaded widget: AllyCursors [t=00:00:50.487361][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:50.487819][f=-000001] : disabled for spectators [t=00:00:50.489130][f=-000001] Loaded widget: Building Starter [t=00:00:50.489596][f=-000001] : disabled for spectators [t=00:00:50.490707][f=-000001] Loaded widget: Cloaker Guard [t=00:00:50.491143][f=-000001] Loaded widget: Units on Fire [t=00:00:50.491571][f=-000001] Loaded widget: Smoke Signals [t=00:00:50.491866][f=-000001] Loaded widget: LupsManager [t=00:00:50.492450][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:50.493076][f=-000001] Loaded widget: Newton Firezone [t=00:00:50.494574][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:50.495063][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:50.502536][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:50.515931][f=-000001] Loaded widget: Chili Pro Console [t=00:00:50.516969][f=-000001] Loaded widget: Chili Docking [t=00:00:50.517514][f=-000001] Loaded widget: HUD Presets [t=00:00:50.518376][f=-000001] Loaded widget: Persistent Build Height [t=00:00:50.521362][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:50.521973][f=-000001] Loaded widget: Image Preloader [t=00:00:50.522748][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:50.523111][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:50.528414][f=-000001] Loaded widget: Chili Core Selector [t=00:00:50.529128][f=-000001] Loaded widget: Custom Markers [t=00:00:50.530677][f=-000001] Loaded widget: Select Keys [t=00:00:50.531671][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:50.532236][f=-000001] Loaded widget: Start Boxes [t=00:00:50.532529][f=-000001] Loaded widget: Restricted Zones [t=00:00:50.533415][f=-000001] Loaded widget: Pause Screen [t=00:00:50.544654][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:50.545242][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:50.545901][f=-000001] Loaded widget: CustomFormations2 [t=00:00:50.546384][f=-000001] SetSunLighting [t=00:00:50.547683][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:50.548196][f=-000001] Loaded widget: Text To Speech Control [t=00:00:50.553307][f=-000001] Loaded widget: Layout Handler [t=00:00:50.554096][f=-000001] Lua garbage collection rate: 30/s [t=00:00:50.554170][f=-000001] Loaded widget: GC Control [t=00:00:50.554620][f=-000001] Loaded widget: Font Cache [t=00:00:50.569833][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:50.573230][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:50.578552][f=-000001] Writing last game win data [t=00:00:50.585029][f=-000001] LuaUI v0.3 [t=00:00:50.828507][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:53.621321][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:54.154649][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.978692][f=-000001] Spectator mode. Widget removed. [t=00:00:55.008197][f=-000001] Spectator mode. Widget removed. [t=00:00:55.011761][f=-000001] Reclaim highlight: old engine version. [t=00:00:55.011855][f=-000001] Playback paused [t=00:00:55.019922][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:55.055367][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:55.114527][f=-000001] Opening demofile demos/1549232/replay.sdfz [t=00:00:55.114562][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:55.114576][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:55.114783][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:55.114814][f=-000001] -> Connection established (given id 3) [t=00:00:55.114839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:55.114851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:55.114864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:55.114875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:55.114891][f=-000001] Speed set to 20.0 [server] [t=00:00:55.114903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564c83ebbac0,(nil)}][locale="C"]" [t=00:00:55.114915][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:55.131310][f=-000001] Switching to Overhead (TA) style camera [t=00:00:55.131344][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:58.194065][f=-000001] Beginning demo playback [t=00:00:58.219043][f=-000001] GameID: 3f25d163236832f40b84e9010ad97cc5 [t=00:00:58.250907][f=-000001] Connection attempt from n0ddz [t=00:00:58.250948][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:58.251639][f=-000001] [0] Event [undefined]: n0ddz changed status [t=00:00:58.251837][f=-000001] -> Connection established (given id 1) [t=00:00:58.251854][f=-000001] Connection attempt from yuvyuv [t=00:00:58.251866][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:58.251909][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:58.252042][f=-000001] -> Connection established (given id 0) [t=00:00:58.274870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:58.274950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:58.283116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:58.283334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:58.586649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.586691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:59.510591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={0000027ec1b651d0,0000000000000000}][locale="C"]" [t=00:00:59.614568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:59.622622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:59.675949][f=-000001] Allies: I choose: n0d0! [t=00:01:01.338888][f=-000001] [Game::ClientReadNet] added new player 1RAVEn with number 2 to team 0 [t=00:01:01.338934][f=-000001] > SPRINGIE:User 1RAVEn|bomberprec|7_5||False|||?? [t=00:01:01.386584][f=-000001] Connection attempt from 1RAVEn [t=00:01:01.386621][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:01.386633][f=-000001] -> Connection established (given id 2) [t=00:01:01.410608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:01.410651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:01.863008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:01.871074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.570660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={000001bafdd29800,0000000000000000}][locale="C"]" [t=00:01:03.014870][f=-000001] Player n0ddz left the game: normal quit [t=00:01:03.014937][f=-000001] [0] Event [undefined]: n0ddz quit [t=00:01:03.222785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1RAVEn" string="[Game::Load][lua{Rules,Gaia}={0000029be051ade0,0000000000000000}][locale="C"]" [t=00:01:03.270554][f=-000001] > Game will be force started in 60 seconds [t=00:01:04.152478][f=-000001] Allies: I choose: standard! [t=00:01:04.275797][f=-000001] > Game will be force started in 40 seconds [t=00:01:05.282859][f=-000001] > Game will be force started in 20 seconds [t=00:01:05.314761][f=-000001] here ? [t=00:01:05.698606][f=-000001] !ring n0ddz [t=00:01:06.523515][f=-000001] [0] Event [4782,77.1582031,4534]: 0 finished unit Recon Commander [t=00:01:06.559866][f=-000001] [0] Event [550.790466,75.501709,492.054352]: 1 finished unit Guardian Commander [t=00:01:06.586443][f=0000000] [0] n0ddz, team: 1, elo:2042, userid: 535552 [t=00:01:06.586568][f=0000000] [0] yuvyuv, team: 0, elo:1760, userid: 518902 [t=00:01:06.586597][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:06.602676][f=0000000] Playback continued [t=00:01:06.604763][f=0000000] > Players n0ddz did not choose a start position. Game will be aborted. [t=00:01:06.604789][f=0000000] > exiting game [t=00:01:06.608213][f=0000001] No clients connected, shutting down server [t=00:01:06.608237][f=0000001] Server shutdown [t=00:01:06.608656][f=0000001] Submitting stats [t=00:01:06.609058][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.611835][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:06.611860][f=0000001] Draw 6460.84ms 57.40% [t=00:01:06.611872][f=0000001] Lua::Callins::Synced 3.56ms 0.00% [t=00:01:06.611883][f=0000001] Lua::Callins::Unsynced 10549.07ms 87.00% [t=00:01:06.611895][f=0000001] Lua::CollectGarbage::Synced 202.01ms 0.50% [t=00:01:06.611905][f=0000001] Lua::CollectGarbage::Unsynced 593.96ms 2.20% [t=00:01:06.611917][f=0000001] Misc::Profiler::AddTime 23.31ms 0.20% [t=00:01:06.612173][f=0000001] [1] player nonplacement [t=00:01:06.613425][f=0000001] [1] autohost exit [t=00:01:06.614570][f=0000001] [1] all players disconnected [t=00:01:06.622084][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:06.622196][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:06.622273][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.622341][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.973804][f=0000689] [689] Event [550.790466,152.501709,492.054352]: 1 finished unit Firefly [t=00:01:16.611151][f=0004188] Autoquit sending quit command. [t=00:01:16.611815][f=0004188] [QuitAction] user exited to system [t=00:01:16.612493][f=0004188] [SpringApp::Kill][1] fromRun=1 [t=00:01:16.612923][f=0004188] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:16.612952][f=0004188] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.612966][f=0004188] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.612983][f=0004188] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:16.612994][f=0004188] [SpringApp::Kill][2] [t=00:01:16.613721][f=0004188] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:16.613740][f=0004188] [Game::KillLua][1] dtor=0 luaUI=0x564c88098880 [t=00:01:16.613787][f=0004188] Start widgetHandler:Shutdown [t=00:01:16.618349][f=0004188] Shutdown - SaveOrderList Complete [t=00:01:16.619059][f=0004188] Writing last game win data [t=00:01:16.629032][f=0004188] Shutdown - SaveConfigData Complete [t=00:01:16.629070][f=0004188] Shutdown Widget - Save/Load API [t=00:01:16.629102][f=0004188] Shutdown Widget - Chili Highlight [t=00:01:16.629124][f=0004188] Shutdown Widget - Draw After Chili [t=00:01:16.629144][f=0004188] Shutdown Widget - API Unit Tracker GL4 [t=00:01:16.629169][f=0004188] Shutdown Widget - EPIC Menu [t=00:01:16.630458][f=0004188] Shutdown Widget - Chili Widget Selector [t=00:01:16.631466][f=0004188] Shutdown Widget - Chili Minimap [t=00:01:16.631603][f=0004188] Shutdown Widget - Local Team Colors [t=00:01:16.631623][f=0004188] Shutdown Widget - Display Keys 2 [t=00:01:16.631682][f=0004188] Shutdown Widget - Save Game Menu [t=00:01:16.631698][f=0004188] Shutdown Widget - Unit Icons [t=00:01:16.631716][f=0004188] Shutdown Widget - Noises [t=00:01:16.631736][f=0004188] Shutdown Widget - HealthBars [t=00:01:16.632874][f=0004188] Shutdown Widget - Win Counter [t=00:01:16.632903][f=0004188] Shutdown Widget - SpringRTS Replay Stats [t=00:01:16.632954][f=0004188] Shutdown Widget - EndGame APM stats [t=00:01:16.632971][f=0004188] Shutdown Widget - BuildETA [t=00:01:16.632991][f=0004188] Shutdown Widget - Modular Comm Info [t=00:01:16.633007][f=0004188] Shutdown Widget - Stereo3D [t=00:01:16.633029][f=0004188] Shutdown Widget - Showeco and Grid Drawer [t=00:01:16.633046][f=0004188] Shutdown Widget - Point Tracker [t=00:01:16.633062][f=0004188] Shutdown Widget - Missile Silo Range [t=00:01:16.633079][f=0004188] Shutdown Widget - MinimapEvents [t=00:01:16.633095][f=0004188] Shutdown Widget - Local Widgets Config [t=00:01:16.633120][f=0004188] Shutdown Widget - Highlight Geos [t=00:01:16.633155][f=0004188] Shutdown Widget - Grab Input [t=00:01:16.633176][f=0004188] Shutdown Widget - Defense Range Zero-K [t=00:01:16.633194][f=0004188] Shutdown Widget - Darkening [t=00:01:16.633221][f=0004188] Shutdown Widget - Context Menu [t=00:01:16.633237][f=0004188] Shutdown Widget - Chili Spectator Panels [t=00:01:16.633274][f=0004188] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:16.633295][f=0004188] Shutdown Widget - Chili Nuke Warning [t=00:01:16.633313][f=0004188] Shutdown Widget - Chili EndGame Window [t=00:01:16.633337][f=0004188] Shutdown Widget - Chili Economy Panel Default [t=00:01:16.633465][f=0004188] Shutdown Widget - CameraShake [t=00:01:16.633484][f=0004188] Shutdown Widget - State Reverse and Latency [t=00:01:16.633499][f=0004188] Shutdown Widget - Music Player v2 [t=00:01:16.633516][f=0004188] Shutdown Widget - Attack AoE [t=00:01:16.633533][f=0004188] Shutdown Widget - UnitShapes [t=00:01:16.633571][f=0004188] Shutdown Widget - Map Edge Extension [t=00:01:16.633587][f=0004188] Shutdown Widget - Lua Metal Decals [t=00:01:16.633603][f=0004188] Shutdown Widget - Selection Send [t=00:01:16.633619][f=0004188] Shutdown Widget - LupsManager [t=00:01:16.633638][f=0004188] Shutdown Widget - Newton Firezone [t=00:01:16.633661][f=0004188] Shutdown Widget - Chili Pro Console [t=00:01:16.635140][f=0004188] Shutdown Widget - Persistent Build Height [t=00:01:16.635176][f=0004188] Shutdown Widget - Lasso Terraform GUI [t=00:01:16.635192][f=0004188] Shutdown Widget - Lups [t=00:01:16.635235][f=0004188] Shutdown Widget - Chili Framework [t=00:01:16.635251][f=0004188] Shutdown Widget - Mex Placement Handler [t=00:01:16.635266][f=0004188] Shutdown Widget - Chili Core Selector [t=00:01:16.635366][f=0004188] Shutdown Widget - Custom Markers [t=00:01:16.635388][f=0004188] Shutdown Widget - Select Keys [t=00:01:16.635422][f=0004188] Shutdown Widget - Pause Screen [t=00:01:16.635737][f=0004188] Shutdown Widget - Text To Speech Control [t=00:01:16.635767][f=0004188] Shutdown Widget - Layout Handler [t=00:01:16.635784][f=0004188] End widgetHandler:Shutdown [t=00:01:16.799245][f=0004188] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343768,61280172} {int,ext,rec}Allocs={8090465,0,0} {chunk,block}Bytes={61280172,0} [t=00:01:16.800693][f=0004188] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:16.800718][f=0004188] [Game::KillLua][3] dtor=0 luaRules=0x564c83ebbac0 [t=00:01:16.800773][f=0004188] Start gadgetHandler:Shutdown [t=00:01:16.800793][f=0004188] Shutdown - StartSetup [t=00:01:16.800808][f=0004188] Shutdown - UnitMorph [t=00:01:16.800900][f=0004188] Shutdown - Carrier Drones [t=00:01:16.803080][f=0004188] Shutdown - Missile Silo Controller [t=00:01:16.803120][f=0004188] Shutdown - Modular Comm Info [t=00:01:16.803136][f=0004188] Shutdown - Terrain Texture Handler [t=00:01:16.803154][f=0004188] Shutdown - UnitCloakShield [t=00:01:16.803191][f=0004188] Shutdown - Starlight Handler [t=00:01:16.803207][f=0004188] End gadgetHandler:Shutdown [t=00:01:16.836297][f=0004188] Start gadgetHandler:Shutdown [t=00:01:16.836361][f=0004188] Shutdown - Save/Load [t=00:01:16.836387][f=0004188] Shutdown - Teleport Throw [t=00:01:16.836406][f=0004188] Shutdown - UnitMorph [t=00:01:16.836432][f=0004188] Shutdown - Modular Comm Info [t=00:01:16.836449][f=0004188] Shutdown - Retreat Command [t=00:01:16.836475][f=0004188] Shutdown - Shockwaves [t=00:01:16.836492][f=0004188] Shutdown - UnitCloakShield [t=00:01:16.836514][f=0004188] Shutdown - Lups Cloak FX [t=00:01:16.836532][f=0004188] Shutdown - Lups [t=00:01:16.836577][f=0004188] Shutdown - Lups Shield [t=00:01:16.836601][f=0004188] End gadgetHandler:Shutdown [t=00:01:16.848610][f=0004188] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8090504,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.848683][f=0004188] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8090504,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.848751][f=0004188] [Game::KillLua][4] dtor=0 [t=00:01:16.849070][f=0004188] [Game::KillLua][5] dtor=0 [t=00:01:16.854083][f=0004188] [Game::~CGame][1] [t=00:01:16.854117][f=0004188] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.854129][f=0004188] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.854139][f=0004188] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.854149][f=0004188] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.854160][f=0004188] [Game::KillLua][4] dtor=1 [t=00:01:16.854170][f=0004188] [Game::KillLua][5] dtor=1 [t=00:01:16.854283][f=0004188] [Game::KillMisc][1] [t=00:01:16.854296][f=0004188] [Game::KillMisc][2] [t=00:01:16.854977][f=0004188] [Game::KillMisc][3] [t=00:01:16.855222][f=0004188] [Game::KillRendering][1] [t=00:01:16.942564][f=0004188] [3DOParser::Kill] allocated 1 pieces [t=00:01:16.942609][f=0004188] [S3OParser::Kill] allocated 5462 pieces [t=00:01:16.952379][f=0004188] [AssParser::Kill] allocated 669 pieces [t=00:01:17.193463][f=0004188] [Game::KillInterface][1] [t=00:01:17.194262][f=0004188] [Game::KillInterface][2] [t=00:01:17.203075][f=0004188] [Game::KillSimulation][1] [t=00:01:17.203104][f=0004188] [Game::KillSimulation][2] [t=00:01:18.143178][f=0004188] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:18.144416][f=0004188] [Game::KillSimulation][3] [t=00:01:18.145530][f=0004188] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.145962][f=0004188] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.145985][f=0004188] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.146129][f=0004188] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.152567][f=0004188] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:18.162178][f=0004188] [LosHandler::Kill] raycast instance cache-{hits,misses}={298,70}; shared=0%; cached=81% [t=00:01:18.441638][f=0004188] [Game::KillSimulation][4] [t=00:01:22.700948][f=0004188] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:22.702055][f=0004188] [Game::~CGame][2] [t=00:01:22.702076][f=0004188] [Game::~CGame][3] [t=00:01:22.984497][f=0004188] [SpringApp::Kill][3] [t=00:01:22.985278][f=0004188] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 43726 bytes sent 21927 bytes recv'd [t=00:01:22.987837][f=0004188] Kill: client disconnecting... [t=00:01:24.993155][f=0004188] CloseConnection: client connection closed [t=00:01:24.996531][f=0004188] [SpringApp::Kill][4] font=0x564c63338600 [t=00:01:25.008232][f=0004188] [SpringApp::Kill][5] [t=00:01:25.020120][f=0004188] [SpringApp::Kill][6] [t=00:01:25.020175] [SpringApp::Kill][7] [t=00:01:25.021818] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:25.021891] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:25.021906] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:25.021917] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:25.021929] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:25.021939] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:25.021950] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:01:25.021961] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 1048576, 1048576} [t=00:01:25.021972] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:25.022268] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:25.022283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:25.022294] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:25.022313] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:25.038516] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:25.038563] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:25.038575] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:25.038585] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:25.040348] [VFS] [SpringVFS::DeleteArchives] [t=00:01:25.040369] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:25.040381] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x564c634221a0) [t=00:01:25.056571] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3722ms [t=00:01:25.056647] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=116ms [t=00:01:25.056659] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=46ms [t=00:01:25.056875] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=42ms [t=00:01:25.056890] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=31ms [t=00:01:25.056901] file="unittextures/factorytank_2.png" indx=7312 inflSize=4103kb readTime=29ms [t=00:01:25.056912] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=26ms [t=00:01:25.056923] file="luarules/utilities/unittypechecker.lua" indx=1992 inflSize=1kb readTime=26ms [t=00:01:25.057111] file="objects3d/crane.s3o" indx=5203 inflSize=266kb readTime=25ms [t=00:01:25.057326] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:25.057344] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=21ms [t=00:01:25.070979] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166025779 bytes cached in 3468 files [t=00:01:25.474742] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:25.474984] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x564c6332b170) [t=00:01:25.476725] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:25.477515] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:25.477776] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x564c63503f30) [t=00:01:25.478048] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:25.478550] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f40c4008ec0) [t=00:01:25.479294] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:25.481686] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564c6332ae80) [t=00:01:25.481940] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:25.481955] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:25.482316] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:25.482331] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:25.482342] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:25.482353] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:25.483807] [SpringApp::Kill][8] [t=00:01:25.483837] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:25.483848] [WatchDog::Uninstall][1] hangDetectorThread=0x564c1cb684d0 (joinable=1) [t=00:01:25.483859] [WatchDog::Uninstall][2] [t=00:01:26.151572] [WatchDog::Uninstall][3] [t=00:01:26.151607] [SpringApp::Kill][9]