[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012071] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012125] Using writeable configuration source: "/tmp/tmp.7yYgqzAVdk/springsettings.1548975.cfg" [t=00:00:00.018381] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018691] ============== ============== [t=00:00:00.018707] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018716] [t=00:00:00.018725] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018740] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018750] Use "none" to disable the default log sections. [t=00:00:00.018759] ============== ============== [t=00:00:00.018768] ============== ============== [t=00:00:00.018828] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018838] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018849] ROAM = 2 [t=00:00:00.018859] RotateLogFiles = 1 [t=00:00:00.018869] TeamHighlight = 0 [t=00:00:00.018879] ============== ============== [t=00:00:00.018888] ============== ============== [t=00:00:00.018897] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018908] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018917] Compiler Version: gcc-11.1.0 [t=00:00:00.018950] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019130] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019145] Binary Word Size: 64-bit (native) [t=00:00:00.019159] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019171] Physical CPU Cores: 1 [t=00:00:00.019183] Logical CPU Cores: 1 [t=00:00:00.019196] ============== ============== [t=00:00:00.019291] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019300] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019310] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019319] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019328] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020854] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020872] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020891] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020916] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020937] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020946] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020974] [GR::LogVersionInfo] [t=00:00:00.020982] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020989] GL version : [t=00:00:00.020997] GL vendor : [t=00:00:00.021004] GL renderer : [t=00:00:00.021011] GLSL version: [t=00:00:00.021019] GLEW version: spring headless stub GLEW version [t=00:00:00.021026] GPU memory : unknown [t=00:00:00.021034] SDL swap-int: 0 [t=00:00:00.021041] SDL driver : headless stub [t=00:00:00.021049] [t=00:00:00.021060] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021068] GLSL shader support : 0 [t=00:00:00.021077] GL4 support : 0 [t=00:00:00.021086] FBO extension support : 0 [t=00:00:00.021095] NVX GPU mem-info support : 0 [t=00:00:00.021141] ATI GPU mem-info support : 0 [t=00:00:00.021151] NPOT-texture support : 1 (0) [t=00:00:00.021160] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021169] texture query-LOD support : 1 (0) [t=00:00:00.021178] MSAA frame-buffer support : 0 (0) [t=00:00:00.021187] Z-buffer depth : 16 (-) [t=00:00:00.021196] primitive-restart support : 0 (0) [t=00:00:00.021205] clip-space control support: 0 (0) [t=00:00:00.021214] seamless cube-map support : 0 (0) [t=00:00:00.021223] frag-depth layout support : 0 (0) [t=00:00:00.021232] persistent maps support : 0 (0) [t=00:00:00.021241] explicit attribs location : 0 (0) [t=00:00:00.021249] multi draw indirect : 0 (-) [t=00:00:00.021258] [t=00:00:00.021268] max. FBO samples : -1 [t=00:00:00.021277] max. FS/program texture slots : 8/8 [t=00:00:00.021286] max. texture size : 2048 [t=00:00:00.021337] max. texture anisotropy level : 0.000000 [t=00:00:00.021346] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021355] max. draw-buffers : 0 [t=00:00:00.021364] max. rec. indices/vertices : 0/0 [t=00:00:00.021373] max. uniform buffer-bindings : 0 [t=00:00:00.021382] max. uniform block-size : 0KB [t=00:00:00.021390] max. storage buffer-bindings : 0 [t=00:00:00.021399] max. storage block-size : 0MB [t=00:00:00.021408] [t=00:00:00.021418] enable AMD-hacks : 0 [t=00:00:00.021426] compress MIP-maps: 0 [t=00:00:00.022589] [GR::UpdateGLConfigs] [t=00:00:00.022617] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022631] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022641] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022651] [GR::InitGLState] [t=00:00:00.022844] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.661039] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.699904] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.735720] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.736281] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.736306] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.736322] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.881111] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.882419] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.917059] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.917447] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.932604] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.933027] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.933249] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.944030] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9a801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.944055] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.947824] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.947853] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.947864] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.947874] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.947893] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2473 MB [t=00:00:00.989549][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.990052][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.990077][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1548975/replay.sdfz" for game data... [t=00:00:01.185285][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.192742][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.192851][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.198981][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.199016][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [t=00:00:01.199394][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.279860][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c5f19ed4f0] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:01.281483][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.283253][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.283732][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c5f19ed4f0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.284778][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.295456][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.296058][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.308616][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [t=00:00:01.308913][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.316032][f=-000001] forceSingleThreaded, false [t=00:00:01.410548][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.410582][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.410672][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.410728][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.410781][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.410834][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.411913][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.412412][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.412883][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.416376][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.418855][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.421121][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.421158][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.421690][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.430396][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.432579][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.433745][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.434054][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.435144][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.435495][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.493375][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.493422][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.578383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.705596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.983082][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.424747][f=-000001] Loading UnitDefs_posts [t=00:00:03.571490][f=-000001] Loading FeatureDefs_posts [t=00:00:03.635360][f=-000001] Loading WeaponDefs_posts [t=00:00:03.657203][f=-000001] Loading ArmorDefs_posts [t=00:00:03.680117][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms [t=00:00:03.748852][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 772ms [t=00:00:03.748904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.945589][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.945865][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.946299][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.946317][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.948905][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.951748][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.259237][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.274235][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.416338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.419913][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.419939][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.886079][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 466ms [t=00:00:04.886128][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.983238][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.983280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.007272][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.790496][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.797858][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.809369][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.854932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.353679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.360231][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.360254][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.361431][f=-000001] InfoTexture: legacy [t=00:00:11.361451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.362456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.206554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.220462][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:13.220499][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.221866][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.359875][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.382194][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.653478][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.789317][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.799424][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.799458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.800439][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.416188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.426663][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.427000][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.594534][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:14.596321][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.596343][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.616264][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.616314][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.616327][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.616339][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.616350][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.616361][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.616373][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:14.628812][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.628863][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.628873][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.628883][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.628893][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.628903][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.628914][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:14.628925][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c5faae1690 has BLOCKSIZE 1 [t=00:00:14.637373][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.637409][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.637419][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.637429][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.637776][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.637791][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:14.644222][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:14.645310][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.661939][f=-000001] Path cache (64, 64) initialized. [t=00:00:14.661984][f=-000001] Path cache (64, 64) initialized. [t=00:00:14.669956][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.669985][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.669996][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.670007][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.670017][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.670028][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:14.913760][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:14.914511][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.918394][f=-000001] Path cache (32, 32) initialized. [t=00:00:14.918415][f=-000001] Path cache (32, 32) initialized. [t=00:00:14.918449][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (322ms, checksum ceb7c4ef)" [t=00:00:14.918512][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.918525][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.918546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.079706][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [t=00:00:15.080383][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.644387][f=-000001] Synced LuaRules: finished loading [t=00:00:17.705921][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.326272][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.397582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.402032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.404752][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.404769][f=-000001] LuaSocket Support: enabled [t=00:00:18.423080][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.503843][f=-000001] localWidgets, nil, true, true [t=00:00:18.507160][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.507186][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.516179][f=-000001] USE_OLD_CHILI [t=00:00:19.241244][f=-000001] Loading last game win data [t=00:00:19.242529][f=-000001] Resetting win data [t=00:00:19.243053][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.243072][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.243085][f=-000001] Player and team counts match, continuing [t=00:00:19.243099][f=-000001] shadowofneo was in last game but is now absent, resetting scores [t=00:00:19.387369][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.387407][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.525737][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.688326][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.451474][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.689512][f=-000001] forceSingleThreaded, false [t=00:00:22.153480][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.153687][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.154138][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.154321][f=-000001] Loaded API widget: i18n [t=00:00:22.154625][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.155308][f=-000001] Loaded API widget: Win Counter [t=00:00:22.155636][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.297079][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.297510][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.297756][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.587186][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.588306][f=-000001] Loaded API widget: Lups [t=00:00:22.588519][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.588852][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.589152][f=-000001] Loaded widget: Save/Load API [t=00:00:22.589548][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.589870][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.590206][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.594337][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.596502][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.596525][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.596597][f=-000001] Set maximum particles to: 0 [t=00:00:22.598247][f=-000001] Set UnitIconDist to 0 [t=00:00:22.696574][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.724335][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.725763][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.726070][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.726371][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.735310][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.735640][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.736067][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.736352][f=-000001] Mexspot Fetcher fetching [t=00:00:22.736546][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.736874][f=-000001] Team highlighting: Disabled [t=00:00:22.737169][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.738063][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.738467][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.738903][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.739141][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.739396][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.739616][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.739924][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.740287][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.740741][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.741456][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.741812][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.741834][f=-000001] Using fallback unit outlines [t=00:00:22.742064][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.742417][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.750949][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.752757][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.753209][f=-000001] Loaded widget: Guard Remove [t=00:00:22.753565][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.797720][f=-000001] Loaded widget: HealthBars [t=00:00:22.798289][f=-000001] Loaded widget: Noises [t=00:00:22.798659][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.799076][f=-000001] Loaded widget: Unit Icons [t=00:00:22.802739][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.803200][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.803746][f=-000001] Loaded widget: BuildETA [t=00:00:22.804132][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.804499][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.804887][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.805228][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.805481][f=-000001] Loaded widget: Objectives [t=00:00:22.807137][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.807488][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.811434][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.811808][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.811839][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1548975/events.log [t=00:00:22.813851][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.814582][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.814876][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.818231][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.818695][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.819093][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.819534][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.820162][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.820477][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.820900][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.821279][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.821720][f=-000001] Loaded widget: Autoquit [t=00:00:22.821971][f=-000001] Loaded widget: Blast Radius [t=00:00:22.822365][f=-000001] Loaded widget: CameraShake [t=00:00:22.823139][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.836663][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.837225][f=-000001] EndGame Graph disabled [t=00:00:22.907011][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.907375][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.907794][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.908076][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.908420][f=-000001] Loaded widget: Easy Facing [t=00:00:22.936743][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.937275][f=-000001] Loaded widget: Ferry Points [t=00:00:22.937959][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.946279][f=-000001] Loaded widget: Context Menu [t=00:00:22.946812][f=-000001] Loaded widget: Darkening [t=00:00:22.947160][f=-000001] Loaded widget: Decloak Range [t=00:00:22.947546][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.954960][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.955512][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.955778][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.956173][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.957087][f=-000001] Input grabbing is enabled! [t=00:00:22.957130][f=-000001] Input grabbing is enabled! [t=00:00:22.957250][f=-000001] Loaded widget: Grab Input [t=00:00:22.957798][f=-000001] Loaded widget: Haven Handler [t=00:00:22.958202][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.958821][f=-000001] Loaded widget: In-game Guide [t=00:00:22.959085][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.959421][f=-000001] Loaded widget: Keep Target [t=00:00:22.959811][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.960219][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.960992][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.961444][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.961968][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.962226][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.962481][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.962739][f=-000001] Loaded widget: Orbit Command [t=00:00:22.963141][f=-000001] Loaded widget: Point Tracker [t=00:00:22.963404][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.963664][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.964185][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.964622][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.965169][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.965774][f=-000001] Loaded widget: Simple Settings [t=00:00:22.966218][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.966523][f=-000001] Loaded widget: SmoothCam [t=00:00:22.967003][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.968460][f=-000001] Loaded widget: Stereo3D [t=00:00:22.968779][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.969702][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.969984][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.970845][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.971753][f=-000001] Loaded widget: Command Alpha [t=00:00:22.972245][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.972645][f=-000001] Loaded widget: Ghost Site [t=00:00:22.973953][f=-000001] Loaded widget: Attack Warning [t=00:00:22.974350][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.975024][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.976777][f=-000001] Loaded widget: Auto Group [t=00:00:22.977887][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.978929][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.979301][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.980199][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.981253][f=-000001] Loaded widget: Select Com at start [t=00:00:22.989166][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.990621][f=-000001] Loaded widget: Transport AI [t=00:00:23.122861][f=-000001] Loaded widget: Attack AoE [t=00:00:23.123376][f=-000001] Loaded widget: Icon Sets [t=00:00:23.124248][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.130333][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.131895][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.132203][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.158374][f=-000001] Loaded widget: Unit Start State [t=00:00:23.158813][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.159061][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.160293][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.160736][f=-000001] Loaded widget: Commands FX [t=00:00:23.161028][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.178160][f=-000001] Loaded widget: UnitShapes [t=00:00:23.178688][f=-000001] : disabled for spectators [t=00:00:23.179701][f=-000001] Loaded widget: Stockpiler [t=00:00:23.181067][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.181388][f=-000001] Loaded widget: AllyCursors [t=00:00:23.181776][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.182128][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.183277][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.183650][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.184087][f=-000001] Loaded widget: Selection Send [t=00:00:23.184511][f=-000001] Loaded widget: Shield Guard [t=00:00:23.185111][f=-000001] Loaded widget: State Icons [t=00:00:23.185584][f=-000001] : disabled for spectators [t=00:00:23.186477][f=-000001] Loaded widget: Building Starter [t=00:00:23.186848][f=-000001] : disabled for spectators [t=00:00:23.187600][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.187879][f=-000001] Loaded widget: LupsManager [t=00:00:23.188259][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.188615][f=-000001] Loaded widget: Units on Fire [t=00:00:23.189212][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.189798][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.190946][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.191339][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.191817][f=-000001] Loaded widget: Chili Docking [t=00:00:23.200435][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.208288][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.208898][f=-000001] Loaded widget: HUD Presets [t=00:00:23.209622][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.212049][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.212467][f=-000001] Loaded widget: Image Preloader [t=00:00:23.212918][f=-000001] Loaded widget: Custom Markers [t=00:00:23.217614][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.218200][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:23.218446][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.219256][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.219718][f=-000001] Loaded widget: Start Boxes [t=00:00:23.220990][f=-000001] Loaded widget: Select Keys [t=00:00:23.229546][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.230625][f=-000001] Loaded widget: Pause Screen [t=00:00:23.230894][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.231161][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.231805][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.232250][f=-000001] SetSunLighting [t=00:00:23.232963][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.245062][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.245551][f=-000001] Loaded widget: Font Cache [t=00:00:23.245916][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.245959][f=-000001] Loaded widget: GC Control [t=00:00:23.249666][f=-000001] Loaded widget: Layout Handler [t=00:00:23.250108][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.252412][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.257139][f=-000001] Writing last game win data [t=00:00:23.261750][f=-000001] LuaUI v0.3 [t=00:00:23.435268][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.435559][f=-000001] [s11n] Loading s11n file... [t=00:00:23.436025][f=-000001] [s11n] Parsing model... [t=00:00:23.436255][f=-000001] [s11n] Populating game world... [t=00:00:23.438135][f=-000001] [s11n] s11n loading complete. [t=00:00:23.526761][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.651806][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.933920][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.937875][f=-000001] Spectator mode. Widget removed. [t=00:00:24.950707][f=-000001] Spectator mode. Widget removed. [t=00:00:24.952058][f=-000001] Playback paused [t=00:00:24.958960][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.080737][f=-000001] Opening demofile demos/1548975/replay.sdfz [t=00:00:25.080903][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.080924][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.081227][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.081250][f=-000001] -> Connection established (given id 2) [t=00:00:25.081279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c4bcdc2c81d2d4ce78a7fd6fb1841ec89b5d8623afc10d90bf5336fed92ba96577502dd612d36099544b51d9a003fcf9169d870f0611f673c2219c659b1809a9" [t=00:00:25.081326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.081342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:25.081365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:25.081382][f=-000001] Speed set to 20.0 [server] [t=00:00:25.081394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c613bbfd70,(nil)}][locale="C"]" [t=00:00:25.081409][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.096403][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.096441][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.749855][f=-000001] Beginning demo playback [t=00:00:27.765624][f=-000001] GameID: 4984d063e32db44b033d83b1629bd4f6 [t=00:00:27.789906][f=-000001] Connection attempt from Arleaux [t=00:00:27.789948][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.790667][f=-000001] [0] Event [undefined]: Arleaux changed status [t=00:00:27.790843][f=-000001] -> Connection established (given id 0) [t=00:00:27.790859][f=-000001] Connection attempt from DasFapitale [t=00:00:27.790872][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.790928][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:27.791247][f=-000001] -> Connection established (given id 1) [t=00:00:27.797993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c4bcdc2c81d2d4ce78a7fd6fb1841ec89b5d8623afc10d90bf5336fed92ba96577502dd612d36099544b51d9a003fcf9169d870f0611f673c2219c659b1809a9" [t=00:00:27.798036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.041604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arleaux" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:28.041648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arleaux" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.167992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:28.173877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:28.365917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arleaux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:28.373831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arleaux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:28.373899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002a78ee2bce0,0000000000000000}][locale="C"]" [t=00:00:28.553732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arleaux" string="[Game::Load][lua{Rules,Gaia}={0000019290e08fd0,0000000000000000}][locale="C"]" [t=00:00:28.885730][f=-000001] Player DasFapitale left the game: normal quit [t=00:00:28.885797][f=-000001] [0] Event [undefined]: DasFapitale quit [t=00:00:29.006516][f=-000001] Allies: I choose: Engineer! [t=00:00:32.865528][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.897408][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.922037][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.193840][f=-000001] [0] Event [5305,-18.04451,6770]: 0 finished unit Engineer Commander [t=00:00:36.221473][f=-000001] [0] Event [1500,-16.00174,3150]: 1 finished unit Strike Commander [t=00:00:36.255425][f=0000000] [0] DasFapitale, team: 1, elo:1910, userid: 546806 [t=00:00:36.255483][f=0000000] [0] Arleaux, team: 0, elo:1347, userid: 462147 [t=00:00:36.255510][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.269402][f=0000000] Playback continued [t=00:00:36.272667][f=0000000] > Players DasFapitale did not choose a start position. Game will be aborted. [t=00:00:36.272718][f=0000000] > exiting game [t=00:00:36.274620][f=0000001] No clients connected, shutting down server [t=00:00:36.274643][f=0000001] Server shutdown [t=00:00:36.275042][f=0000001] Submitting stats [t=00:00:36.275470][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.278621][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.278653][f=0000001] Draw 7051.96ms 63.50% [t=00:00:36.278667][f=0000001] Lua::Callins::Synced 4.84ms 0.00% [t=00:00:36.278682][f=0000001] Lua::Callins::Unsynced 10407.14ms 88.90% [t=00:00:36.278695][f=0000001] Lua::CollectGarbage::Synced 81.49ms 0.00% [t=00:00:36.278707][f=0000001] Lua::CollectGarbage::Unsynced 350.45ms 1.00% [t=00:00:36.278720][f=0000001] Misc::Profiler::AddTime 20.18ms 0.10% [t=00:00:36.279300][f=0000001] [1] player nonplacement [t=00:00:36.280681][f=0000001] [1] autohost exit [t=00:00:36.281804][f=0000001] [1] all players disconnected [t=00:00:37.269979][f=0000001] Playback paused [t=00:00:46.276625][f=0000001] Autoquit sending quit command. [t=00:00:46.276704][f=0000001] [QuitAction] user exited to system [t=00:00:46.277223][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.277256][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.277276][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.277342][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.277356][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.277367][f=0000001] [SpringApp::Kill][2] [t=00:00:46.278614][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.278633][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55c619664f10 [t=00:00:46.278699][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.283196][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.284084][f=0000001] Writing last game win data [t=00:00:46.290326][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.290350][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.290367][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.290387][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.290401][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.290431][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.291905][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.292034][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.292889][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.292908][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.292957][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.292972][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.293902][f=0000001] Shutdown Widget - Noises [t=00:00:46.293926][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.293945][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.293960][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.293979][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.293996][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.294047][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.294064][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.294080][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.294096][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.294112][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.294240][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.294265][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.294284][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.294305][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.294343][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.294359][f=0000001] Shutdown Widget - Darkening [t=00:00:46.294399][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.294417][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.294437][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.294453][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.294473][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.294490][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.294508][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.294523][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.294538][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.294555][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.294570][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.294617][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.294635][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.294651][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.294670][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.294686][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.295975][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.295999][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.296016][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.296033][f=0000001] Shutdown Widget - Lups [t=00:00:46.296076][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.296097][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.296192][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.296210][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.296242][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.296938][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.296972][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.296986][f=0000001] End widgetHandler:Shutdown [t=00:00:46.520581][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={265905,32782989} {int,ext,rec}Allocs={7320335,0,0} {chunk,block}Bytes={32782989,0} [t=00:00:46.521062][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.521086][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55c613bbfd70 [t=00:00:46.521138][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.521157][f=0000001] Shutdown - StartSetup [t=00:00:46.521172][f=0000001] Shutdown - UnitMorph [t=00:00:46.521235][f=0000001] Shutdown - Carrier Drones [t=00:00:46.521265][f=0000001] Shutdown - Missile Silo Controller [t=00:00:46.521282][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.521328][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:46.521344][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.521380][f=0000001] Shutdown - Starlight Handler [t=00:00:46.521395][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.537662][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.537720][f=0000001] Shutdown - Save/Load [t=00:00:46.537744][f=0000001] Shutdown - Teleport Throw [t=00:00:46.537761][f=0000001] Shutdown - UnitMorph [t=00:00:46.537781][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.537796][f=0000001] Shutdown - Retreat Command [t=00:00:46.537818][f=0000001] Shutdown - Shockwaves [t=00:00:46.537833][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.537853][f=0000001] Shutdown - Lups Cloak FX [t=00:00:46.537870][f=0000001] Shutdown - Lups [t=00:00:46.537912][f=0000001] Shutdown - Lups Shield [t=00:00:46.537932][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.553893][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7320365,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.553979][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7320365,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.554028][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:46.554487][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:46.560131][f=0000001] [Game::~CGame][1] [t=00:00:46.560214][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.560227][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.560240][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.560251][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.560263][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:46.560275][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:46.560426][f=0000001] [Game::KillMisc][1] [t=00:00:46.560438][f=0000001] [Game::KillMisc][2] [t=00:00:46.561421][f=0000001] [Game::KillMisc][3] [t=00:00:46.561595][f=0000001] [Game::KillRendering][1] [t=00:00:46.594397][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.594447][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.596281][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:46.609610][f=0000001] [Game::KillInterface][1] [t=00:00:46.610127][f=0000001] [Game::KillInterface][2] [t=00:00:46.612738][f=0000001] [Game::KillSimulation][1] [t=00:00:46.612978][f=0000001] [Game::KillSimulation][2] [t=00:00:47.443070][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.443130][f=0000001] [Game::KillSimulation][3] [t=00:00:47.443615][f=0000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.443646][f=0000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.443663][f=0000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.443690][f=0000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.447448][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.863987][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.108558][f=0000001] [Game::KillSimulation][4] [t=00:00:52.686366][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:52.687930][f=0000001] [Game::~CGame][2] [t=00:00:52.688181][f=0000001] [Game::~CGame][3] [t=00:00:52.914451][f=0000001] [SpringApp::Kill][3] [t=00:00:52.915131][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1823 bytes sent 12993 bytes recv'd [t=00:00:52.918249][f=0000001] Kill: client disconnecting... [t=00:00:54.923093][f=0000001] CloseConnection: client connection closed [t=00:00:54.925518][f=0000001] [SpringApp::Kill][4] font=0x55c5f1920600 [t=00:00:54.937733][f=0000001] [SpringApp::Kill][5] [t=00:00:54.952233][f=0000001] [SpringApp::Kill][6] [t=00:00:54.952305] [SpringApp::Kill][7] [t=00:00:54.953940] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.954013] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.954030] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.954042] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.954053] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.954064] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.954075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.954085] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 1048576, 1048576} [t=00:00:54.954096] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.954107] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.954947] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.954966] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.954976] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.969259] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.969340] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.969354] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.969364] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.971030] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.971055] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:54.971070] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55c5f1adba90) [t=00:00:54.981890] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3672ms [t=00:00:54.981945] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=140ms [t=00:00:54.981956] file="luarules/gadgets/unit_bomber_command.lua" indx=1784 inflSize=29kb readTime=41ms [t=00:00:54.981966] file="lups/lups.cfg" indx=4908 inflSize=1kb readTime=32ms [t=00:00:54.982280] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=27ms [t=00:00:54.982304] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=27ms [t=00:00:54.982318] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=25ms [t=00:00:54.982330] file="objects3d/amphbomb.s3o" indx=4964 inflSize=40kb readTime=25ms [t=00:00:54.982342] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:00:54.982354] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:54.982366] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=22ms [t=00:00:54.988499] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166018770 bytes cached in 3467 files [t=00:00:55.306623] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:00:55.306958] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x55c5f191a360) [t=00:00:55.307819] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.307837] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55c5f18f1810) [t=00:00:55.308536] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.308872] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff9a8008ec0) [t=00:00:55.308916] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:55.310849] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55c5f1913170) [t=00:00:55.310892] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.310903] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.310915] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.310925] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.310934] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.310959] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.313684] [SpringApp::Kill][8] [t=00:00:55.313708] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.313721] [WatchDog::Uninstall][1] hangDetectorThread=0x55c5ac4be4d0 (joinable=1) [t=00:00:55.313734] [WatchDog::Uninstall][2] [t=00:00:56.138017] [WatchDog::Uninstall][3] [t=00:00:56.138053] [SpringApp::Kill][9]