[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009866] Using writeable configuration source: "/tmp/tmp.ONDBq0yU1O/springsettings.1548694.cfg" [t=00:00:00.017295] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017355] ============== ============== [t=00:00:00.017368] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017379] [t=00:00:00.017389] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017399] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017409] Use "none" to disable the default log sections. [t=00:00:00.017419] ============== ============== [t=00:00:00.017430] ============== ============== [t=00:00:00.017493] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017505] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017517] ROAM = 2 [t=00:00:00.017527] RotateLogFiles = 1 [t=00:00:00.017538] TeamHighlight = 0 [t=00:00:00.017550] ============== ============== [t=00:00:00.017560] ============== ============== [t=00:00:00.017570] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017582] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017592] Compiler Version: gcc-11.1.0 [t=00:00:00.017615] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017796] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017808] Binary Word Size: 64-bit (native) [t=00:00:00.017818] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017828] Physical CPU Cores: 1 [t=00:00:00.017838] Logical CPU Cores: 1 [t=00:00:00.017848] ============== ============== [t=00:00:00.017914] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017924] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017934] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017944] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017954] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019577] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019600] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019628] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019663] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019692] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019708] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019750] [GR::LogVersionInfo] [t=00:00:00.019761] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019771] GL version : [t=00:00:00.019781] GL vendor : [t=00:00:00.019791] GL renderer : [t=00:00:00.019801] GLSL version: [t=00:00:00.019811] GLEW version: spring headless stub GLEW version [t=00:00:00.019821] GPU memory : unknown [t=00:00:00.019831] SDL swap-int: 0 [t=00:00:00.019841] SDL driver : headless stub [t=00:00:00.019851] [t=00:00:00.019862] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019872] GLSL shader support : 0 [t=00:00:00.019882] GL4 support : 0 [t=00:00:00.019893] FBO extension support : 0 [t=00:00:00.019910] NVX GPU mem-info support : 0 [t=00:00:00.019957] ATI GPU mem-info support : 0 [t=00:00:00.019969] NPOT-texture support : 1 (0) [t=00:00:00.019979] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019989] texture query-LOD support : 1 (0) [t=00:00:00.019999] MSAA frame-buffer support : 0 (0) [t=00:00:00.020009] Z-buffer depth : 16 (-) [t=00:00:00.020019] primitive-restart support : 0 (0) [t=00:00:00.020029] clip-space control support: 0 (0) [t=00:00:00.020039] seamless cube-map support : 0 (0) [t=00:00:00.020049] frag-depth layout support : 0 (0) [t=00:00:00.020060] persistent maps support : 0 (0) [t=00:00:00.020069] explicit attribs location : 0 (0) [t=00:00:00.020079] multi draw indirect : 0 (-) [t=00:00:00.020089] [t=00:00:00.020099] max. FBO samples : -1 [t=00:00:00.020110] max. FS/program texture slots : 8/8 [t=00:00:00.020119] max. texture size : 2048 [t=00:00:00.020133] max. texture anisotropy level : 0.000000 [t=00:00:00.020143] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020153] max. draw-buffers : 0 [t=00:00:00.020163] max. rec. indices/vertices : 0/0 [t=00:00:00.020173] max. uniform buffer-bindings : 0 [t=00:00:00.020183] max. uniform block-size : 0KB [t=00:00:00.020193] max. storage buffer-bindings : 0 [t=00:00:00.020202] max. storage block-size : 0MB [t=00:00:00.020212] [t=00:00:00.020223] enable AMD-hacks : 0 [t=00:00:00.020233] compress MIP-maps: 0 [t=00:00:00.021403] [GR::UpdateGLConfigs] [t=00:00:00.021432] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021448] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021459] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021469] [GR::InitGLState] [t=00:00:00.021480] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.226856] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.231678] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.238536] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.239105] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.239129] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.239145] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.272472] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.273413] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.301603] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.301943] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.314320] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.314694] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.314877] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.318583] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9f001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.318601] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.318713] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.318734] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.318744] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.318753] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.318772] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2478 MB [t=00:00:00.324092][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.324123][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.324139][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1548694/replay.sdfz" for game data... [t=00:00:00.470993][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.473836][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.473864][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.477955][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.478013][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.478040][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.525478][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ab0f094c60] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.526670][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.527940][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.528406][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ab0f094c60] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.529492][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.540048][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.540248][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.550189][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.550362][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.555915][f=-000001] forceSingleThreaded, false [t=00:00:00.595049][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.595084][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.595179][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.595236][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.595288][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.595340][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.596472][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.596973][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.597440][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.600776][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.602458][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.604463][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.604504][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.605065][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.610197][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.611721][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.613227][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.613559][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.614275][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.614295][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.619792][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.619842][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.767200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.845179][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.022282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.537929][f=-000001] Loading UnitDefs_posts [t=00:00:01.726952][f=-000001] Loading FeatureDefs_posts [t=00:00:01.799050][f=-000001] Loading WeaponDefs_posts [t=00:00:01.829067][f=-000001] Loading ArmorDefs_posts [t=00:00:01.852711][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 760ms [t=00:00:01.931488][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 914ms [t=00:00:01.933272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.141823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.142880][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.144163][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.144199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.146599][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.151905][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.450539][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.532517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.660718][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.665652][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.665699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.160068][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 494ms [t=00:00:03.160130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.294395][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [t=00:00:03.294456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.320312][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.063789][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.072390][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.079017][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.131729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.906717][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.916494][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.916530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.918433][f=-000001] InfoTexture: legacy [t=00:00:09.918455][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.920432][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.863309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.866534][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.866568][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.867633][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.068144][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.070184][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.291294][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.367078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.378206][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.378679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.379379][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.929297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.940668][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.941217][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.104724][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.107105][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.107133][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.117682][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.117723][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.117736][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.117748][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.117759][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.117770][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.117782][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.122969][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.123010][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.123021][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.123030][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.123040][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.123050][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.123060][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.123071][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ab1724e410 has BLOCKSIZE 1 [t=00:00:12.126520][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.126542][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.126552][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.126562][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.126715][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.126730][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.134372][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.135796][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.142897][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.142951][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.146047][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.146070][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.146082][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.146093][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.146102][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.146112][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.230596][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.231351][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.233313][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.233331][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.233345][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum e5c632c8)" [t=00:00:12.233396][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.233437][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.233458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.383295][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [t=00:00:12.383605][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.518518][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.938561][f=-000001] Synced LuaRules: finished loading [t=00:00:14.958999][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.537856][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.591734][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.719084][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [t=00:00:16.244672][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.245079][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.245445][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.318024][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.325545][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.327022][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.327044][f=-000001] LuaSocket Support: enabled [t=00:00:16.344021][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.448373][f=-000001] localWidgets, nil, true, true [t=00:00:16.451134][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.451162][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.462553][f=-000001] USE_OLD_CHILI [t=00:00:17.363760][f=-000001] Loading last game win data [t=00:00:17.365135][f=-000001] Resetting win data [t=00:00:17.365633][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.365671][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.365687][f=-000001] Player and team counts match, continuing [t=00:00:17.365721][f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [t=00:00:17.614227][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.614269][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.675270][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.832139][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.498844][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.725865][f=-000001] forceSingleThreaded, false [t=00:00:20.197851][f=-000001] Loaded API widget: i18n [t=00:00:20.198423][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.198608][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.198783][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.199119][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.199427][f=-000001] Loaded API widget: Win Counter [t=00:00:20.365800][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.366293][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.366653][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.366978][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.367209][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.370021][f=-000001] Loaded API widget: Lups [t=00:00:20.680488][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.680906][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.681221][f=-000001] Loaded widget: Save/Load API [t=00:00:20.681525][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.681813][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.682218][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.687058][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.688973][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.688995][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.689063][f=-000001] Set maximum particles to: 0 [t=00:00:20.690087][f=-000001] Set UnitIconDist to 0 [t=00:00:20.799469][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.799872][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.801078][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.826668][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.827092][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.835914][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.836311][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.836793][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.837097][f=-000001] Mexspot Fetcher fetching [t=00:00:20.837278][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.837614][f=-000001] Team highlighting: Disabled [t=00:00:20.838016][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.838603][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.839118][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.839522][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.839736][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.839951][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.840196][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.840504][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.840842][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.841257][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.841877][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.842234][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.842252][f=-000001] Using fallback unit outlines [t=00:00:20.842509][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.843124][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.853668][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.855306][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.856327][f=-000001] Loaded widget: Unit Icons [t=00:00:20.856784][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.857293][f=-000001] Loaded widget: Noises [t=00:00:20.903248][f=-000001] Loaded widget: HealthBars [t=00:00:20.903682][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.903999][f=-000001] Loaded widget: Guard Remove [t=00:00:20.907865][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.908386][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.908730][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.908758][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1548694/events.log [t=00:00:20.910750][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.911186][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.912935][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.913156][f=-000001] Loaded widget: Objectives [t=00:00:20.913482][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.913862][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.914243][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.914596][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.918534][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.919097][f=-000001] Loaded widget: BuildETA [t=00:00:20.919783][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.920087][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.923104][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.923509][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.923837][f=-000001] Loaded widget: Command Alpha [t=00:00:20.924587][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.924810][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.925133][f=-000001] Loaded widget: Ghost Site [t=00:00:20.925763][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.925986][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.927333][f=-000001] Loaded widget: Stereo3D [t=00:00:20.927767][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.928013][f=-000001] Loaded widget: SmoothCam [t=00:00:20.928369][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.928823][f=-000001] Loaded widget: Simple Settings [t=00:00:20.929272][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.929643][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.930047][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.930267][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.930484][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.930815][f=-000001] Loaded widget: Point Tracker [t=00:00:20.931061][f=-000001] Loaded widget: Orbit Command [t=00:00:20.931278][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.931506][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.931948][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.932292][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.932572][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.932919][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.933252][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.933539][f=-000001] Loaded widget: Keep Target [t=00:00:20.933768][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.934224][f=-000001] Loaded widget: In-game Guide [t=00:00:20.934568][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.934997][f=-000001] Loaded widget: Haven Handler [t=00:00:20.935842][f=-000001] Input grabbing is enabled! [t=00:00:20.935867][f=-000001] Input grabbing is enabled! [t=00:00:20.935972][f=-000001] Loaded widget: Grab Input [t=00:00:20.936314][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.936529][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.936940][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.943661][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.944065][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.944362][f=-000001] Loaded widget: Decloak Range [t=00:00:20.944727][f=-000001] Loaded widget: Darkening [t=00:00:20.953071][f=-000001] Loaded widget: Context Menu [t=00:00:20.953914][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.954299][f=-000001] Loaded widget: Ferry Points [t=00:00:20.979883][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.980281][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.980638][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.980874][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.981246][f=-000001] EndGame Graph disabled [t=00:00:21.001365][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.013926][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.015674][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.016002][f=-000001] Loaded widget: Easy Facing [t=00:00:21.016386][f=-000001] Loaded widget: CameraShake [t=00:00:21.016632][f=-000001] Loaded widget: Blast Radius [t=00:00:21.016973][f=-000001] Loaded widget: Autoquit [t=00:00:21.017323][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.017558][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.018058][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.018447][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.018826][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.019250][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.019650][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.020733][f=-000001] Loaded widget: Attack Warning [t=00:00:21.021083][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.021672][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.023094][f=-000001] Loaded widget: Auto Group [t=00:00:21.024085][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.025009][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.025386][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.026224][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.027170][f=-000001] Loaded widget: Select Com at start [t=00:00:21.032986][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.034228][f=-000001] Loaded widget: Transport AI [t=00:00:21.034491][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.034729][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.062272][f=-000001] Loaded widget: Unit Start State [t=00:00:21.062741][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.069341][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.070218][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.070567][f=-000001] Loaded widget: Icon Sets [t=00:00:21.230043][f=-000001] Loaded widget: Attack AoE [t=00:00:21.232190][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.233270][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.249906][f=-000001] Loaded widget: UnitShapes [t=00:00:21.250349][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.250780][f=-000001] Loaded widget: Commands FX [t=00:00:21.251125][f=-000001] : disabled for spectators [t=00:00:21.252092][f=-000001] Loaded widget: Stockpiler [t=00:00:21.253392][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.253984][f=-000001] Loaded widget: State Icons [t=00:00:21.254459][f=-000001] Loaded widget: Shield Guard [t=00:00:21.255989][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.256429][f=-000001] Loaded widget: Selection Send [t=00:00:21.256836][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.257261][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.257570][f=-000001] Loaded widget: AllyCursors [t=00:00:21.257990][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.258382][f=-000001] : disabled for spectators [t=00:00:21.259464][f=-000001] Loaded widget: Building Starter [t=00:00:21.259883][f=-000001] : disabled for spectators [t=00:00:21.260762][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.261201][f=-000001] Loaded widget: Units on Fire [t=00:00:21.261686][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.262002][f=-000001] Loaded widget: LupsManager [t=00:00:21.262603][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.263313][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.264750][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.265205][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.273636][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.282252][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.283076][f=-000001] Loaded widget: Chili Docking [t=00:00:21.283578][f=-000001] Loaded widget: HUD Presets [t=00:00:21.284340][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.287001][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.287495][f=-000001] Loaded widget: Image Preloader [t=00:00:21.288063][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.288359][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.293066][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.293618][f=-000001] Loaded widget: Custom Markers [t=00:00:21.294992][f=-000001] Loaded widget: Select Keys [t=00:00:21.295897][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.296398][f=-000001] Loaded widget: Start Boxes [t=00:00:21.296681][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.297696][f=-000001] Loaded widget: Pause Screen [t=00:00:21.306394][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.306891][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.307628][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.308063][f=-000001] SetSunLighting [t=00:00:21.309716][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.310204][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.314373][f=-000001] Loaded widget: Layout Handler [t=00:00:21.314818][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.314865][f=-000001] Loaded widget: GC Control [t=00:00:21.315194][f=-000001] Loaded widget: Font Cache [t=00:00:21.355373][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.379776][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.387764][f=-000001] Writing last game win data [t=00:00:21.392451][f=-000001] LuaUI v0.3 [t=00:00:21.591814][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.155362][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.187537][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13289,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.769791][f=-000001] Spectator mode. Widget removed. [t=00:00:22.782605][f=-000001] Spectator mode. Widget removed. [t=00:00:22.785174][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.785250][f=-000001] Playback paused [t=00:00:22.791213][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.873888][f=-000001] Opening demofile demos/1548694/replay.sdfz [t=00:00:22.873921][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.873933][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.874217][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.874314][f=-000001] -> Connection established (given id 2) [t=00:00:22.874430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.874453][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.874469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.874490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.874507][f=-000001] Speed set to 20.0 [server] [t=00:00:22.874517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ab2df3efa0,0x55ab35e95630}][locale="C"]" [t=00:00:22.874531][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.887414][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.887448][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.287492][f=-000001] Beginning demo playback [t=00:00:26.307013][f=-000001] GameID: 6f1ad063985221aeb588db02d238b9b0 [t=00:00:26.331257][f=-000001] Connection attempt from Mcnuvvet [t=00:00:26.331298][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.331951][f=-000001] [0] Event [undefined]: Mcnuvvet changed status [t=00:00:26.332150][f=-000001] -> Connection established (given id 0) [t=00:00:26.339456][f=-000001] Connection attempt from [Valhalla]kamrat [t=00:00:26.339488][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.339548][f=-000001] [0] Event [undefined]: [Valhalla]kamrat changed status [t=00:00:26.339711][f=-000001] -> Connection established (given id 1) [t=00:00:26.395476][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mcnuvvet" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:26.395551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mcnuvvet" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.468253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Valhalla]kamrat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:26.468294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Valhalla]kamrat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.691033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mcnuvvet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.691075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mcnuvvet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.923322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mcnuvvet" string="[Game::Load][lua{Rules,Gaia}={0000023c82482080,0000023c87736790}][locale="C"]" [t=00:00:27.219306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Valhalla]kamrat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:27.235444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Valhalla]kamrat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:27.422928][f=-000001] Allies: I choose: Engineer! [t=00:00:27.699400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Valhalla]kamrat" string="[Game::Load][lua{Rules,Gaia}={000001b0c8a10be0,000001b083ed57f0}][locale="C"]" [t=00:00:27.767823][f=-000001] <[Valhalla]kamrat> Allies: I choose: Speed! [t=00:00:28.254144][f=-000001] [0] Event [943,390.046509,4483]: 0 finished unit Engineer Commander [t=00:00:28.262195][f=-000001] [0] Event [4522,399.98584,694]: 1 finished unit Recon Commander [t=00:00:28.279889][f=0000000] [0] [Valhalla]kamrat, team: 1, elo:1731, userid: 530884 [t=00:00:28.279950][f=0000000] [0] Mcnuvvet, team: 0, elo:1592, userid: 495137 [t=00:00:28.279978][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.287561][f=0000000] Playback continued [t=00:00:28.305381][f=0000005] [5] Event [824,399.946594,4472]: 0 finished unit Gunship Plant [t=00:00:28.331991][f=0000010] [10] Event [4408,399.978638,664]: 1 finished unit Amphbot Factory [t=00:00:28.899184][f=0000227] [227] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:29.125237][f=0000327] [327] Event [1096,345.68634,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:29.479134][f=0000492] [492] Event [1208,291.938782,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:29.483277][f=0000494] [494] Event [4372,399.978638,664]: 1 finished unit Conch [t=00:00:29.778690][f=0000634] [634] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:29.920506][f=0000702] [702] Event [1304,262.597656,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:30.382844][f=0000944] [944] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:30.390317][f=0000947] [947] Event [4372,399.978638,664]: 1 finished unit Conch [t=00:00:30.475069][f=0000987] [987] Event [824,420.967957,4472]: 0 finished unit Wasp [t=00:00:30.773633][f=0001136] [1136] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:31.325254][f=0001397] [1397] Event [4264,399.978638,824]: 1 finished unit Solar Collector [t=00:00:31.818402][f=0001639] [1639] Event [4840,399.978638,344]: 1 finished unit Solar Collector [t=00:00:31.928727][f=0001692] [1692] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:32.175678][f=0001817] [1817] Event [4264,399.839783,904]: 1 finished unit Solar Collector [t=00:00:32.397218][f=0001925] [1925] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:32.497735][f=0001969] [1969] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:32.727422][f=0002075] [2075] Event [4760,399.978638,344]: 1 finished unit Solar Collector [t=00:00:33.078385][f=0002242] [2242] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:33.336256][f=0002366] [2366] Event [4344,399.978638,888]: 1 finished unit Solar Collector [t=00:00:33.431931][f=0002412] [2412] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:33.740723][f=0002559] [2559] Event [4840,399.572754,264]: 1 finished unit Solar Collector [t=00:00:34.135628][f=0002739] [2739] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:34.258155][f=0002800] [2800] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:34.457070][f=0002892] [2892] Event [4248,388.998413,1000]: 1 finished unit Wind/Tidal Generator [t=00:00:34.905789][f=0003054] [3054] Event [4760,399.978638,264]: 1 finished unit Solar Collector [t=00:00:35.197697][f=0003166] [3166] Event [4296,393.79425,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:35.407906][f=0003260] [3260] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:35.671630][f=0003371] [3371] Event [4344,396.731567,1064]: 1 finished unit Wind/Tidal Generator [t=00:00:35.965327][f=0003489] [3489] Event [4596.89551,422.40744,353.430542]: 0 lost unit Locust [t=00:00:35.987771][f=0003496] [3496] Event [4712,399.946594,184]: 1 finished unit Solar Collector [t=00:00:36.189725][f=0003580] [3580] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:36.366775][f=0003668] [3668] Event [4392,396.005249,1096]: 1 finished unit Wind/Tidal Generator [t=00:00:37.170293][f=0004001] [4001] Event [1688,249.000549,4312]: 0 finished unit Geothermal Generator [t=00:00:37.242238][f=0004030] [4030] Event [4632,399.967957,168]: 1 finished unit Solar Collector [t=00:00:37.320361][f=0004061] [4061] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:38.502308][f=0004522] [4522] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:38.533633][f=0004537] [4537] Event [4456,397.137451,1096]: 1 finished unit Wind/Tidal Generator [t=00:00:38.658547][f=0004566] [4566] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:38.804847][f=0004618] [4618] Event [4372,399.978638,664]: 1 finished unit Buoy [t=00:00:39.023791][f=0004703] [4703] Event [4504,387.95166,1128]: 1 finished unit Wind/Tidal Generator [t=00:00:39.475061][f=0004867] [4867] Event [4552,374.311829,1144]: 1 finished unit Wind/Tidal Generator [t=00:00:39.683279][f=0004973] [4973] Event [1304,303.132629,4520]: 0 finished unit Energy Pylon [t=00:00:39.687044][f=0004976] [4976] Event [4920,249.01123,1880]: 1 finished unit Solar Collector [t=00:00:40.425137][f=0005261] [5261] Event [4824,249.000549,1832]: 1 finished unit Solar Collector [t=00:00:40.709355][f=0005368] [5368] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:40.972239][f=0005463] [5463] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:41.468741][f=0005616] [5616] Event [872,398.269653,4584]: 0 finished unit Caretaker [t=00:00:41.555464][f=0005632] [5632] Event [4372,399.978638,664]: 1 finished unit Conch [t=00:00:41.635186][f=0005655] [5655] Event [4824,249.021912,1928]: 1 finished unit Solar Collector [t=00:00:41.791249][f=0005707] [5707] Event [4248,388.998413,1000]: 1 lost unit Wind/Tidal Generator [t=00:00:41.917024][f=0005749] [5749] Event [4296,393.79425,1032]: 1 lost unit Wind/Tidal Generator [t=00:00:42.039513][f=0005790] [5790] Event [4344,396.189575,1064]: 1 lost unit Wind/Tidal Generator [t=00:00:42.051882][f=0005793] [5793] Event [4320,399.964386,944]: 1 lost unit Lotus [t=00:00:42.142037][f=0005822] [5822] Event [4784,399.978638,400]: 1 finished unit Lotus [t=00:00:42.180400][f=0005836] [5836] Event [4392,395.578918,1096]: 1 lost unit Wind/Tidal Generator [t=00:00:42.398855][f=0005902] [5902] Event [4456,396.900635,1096]: 1 lost unit Wind/Tidal Generator [t=00:00:42.616659][f=0005958] [5958] Event [4504,387.507935,1128]: 1 lost unit Wind/Tidal Generator [t=00:00:42.656165][f=0005970] [5970] Event [4148.75488,338.266052,965.496826]: 0 lost unit Locust [t=00:00:42.773289][f=0006009] [6009] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:42.969410][f=0006060] [6060] Event [4744,249.064636,1960]: 1 finished unit Solar Collector [t=00:00:43.393339][f=0006166] [6166] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:43.677486][f=0006255] [6255] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:43.687175][f=0006259] [6259] Event [4096.02051,22.1544323,978.830322]: 0 lost unit Locust [t=00:00:44.065167][f=0006366] [6366] Event [744,399.978638,4584]: 0 finished unit Caretaker [t=00:00:44.397914][f=0006460] [6460] Event [4712,249.000549,1832]: 1 finished unit Solar Collector [t=00:00:45.506849][f=0006748] [6748] Event [4616,249.972534,1976]: 1 finished unit Solar Collector [t=00:00:45.684922][f=0006792] [6792] Event [4372,399.978638,664]: 1 finished unit Conch [t=00:00:45.991453][f=0006868] [6868] Event [3784,250.057983,904]: 1 finished unit Solar Collector [t=00:00:46.053746][f=0006882] [6882] Event [703.316528,249.000549,3439.27393]: 1 lost unit Duck [t=00:00:46.306375][f=0006946] [6946] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:46.489510][f=0006990] [6990] Event [616.927917,249.000549,3444.32178]: 1 lost unit Duck [t=00:00:46.670585][f=0007035] [7035] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:00:46.969584][f=0007111] [7111] Event [4768,249.026657,1904]: 1 finished unit Lotus [t=00:00:47.039726][f=0007129] [7129] Event [696,399.978638,4472]: 0 finished unit Caretaker [t=00:00:47.061962][f=0007134] [7134] Event [3704,250.047302,840]: 1 finished unit Solar Collector [t=00:00:47.979743][f=0007366] [7366] Event [4568,399.978638,520]: 1 finished unit Caretaker [t=00:00:48.457951][f=0007486] [7486] Event [4768,249.000549,1856]: 1 finished unit Lotus [t=00:00:48.785938][f=0007580] [7580] Event [3752,249.000549,1000]: 1 finished unit Solar Collector [t=00:00:48.843213][f=0007598] [7598] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:48.955036][f=0007632] [7632] Event [4372,399.978638,664]: 1 finished unit Buoy [t=00:00:49.288212][f=0007735] [7735] Event [584,399.978638,4568]: 0 finished unit Energy Pylon [t=00:00:49.628627][f=0007840] [7840] Event [4568,399.978638,568]: 1 finished unit Caretaker [t=00:00:50.006970][f=0007957] [7957] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:00:50.643452][f=0008154] [8154] Event [4568,399.978638,616]: 1 finished unit Caretaker [t=00:00:50.702870][f=0008173] [8173] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:50.923586][f=0008244] [8244] Event [824,420.967957,4472]: 0 finished unit Wasp [t=00:00:52.069975][f=0008620] [8620] Event [4360,400.436707,952]: 1 finished unit Thresher [t=00:00:52.793183][f=0008857] [8857] Event [4568,399.978638,664]: 1 finished unit Caretaker [t=00:00:52.968981][f=0008914] [8914] Event [824,420.967957,4472]: 0 finished unit Wasp [t=00:00:53.103610][f=0008955] [8955] Event [576,396.795654,4176]: 0 finished unit Lotus [t=00:00:53.117588][f=0008960] [8960] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:53.117845][f=0008960] [8960] Event [4232,390.934479,968]: 1 finished unit Wind/Tidal Generator [t=00:00:53.211773][f=0008984] [8984] Event [4372,399.978638,664]: 1 finished unit Archer [t=00:00:53.453273][f=0009043] [9043] Event [3648.42358,161.141342,2376.34937]: 1 lost unit Duck [t=00:00:53.595854][f=0009083] [9083] Event [3443.25488,282.162964,2422.33276]: 0 lost unit Locust [t=00:00:54.370278][f=0009301] [9301] Event [4616,399.978638,520]: 1 finished unit Caretaker [t=00:00:54.648612][f=0009372] [9372] Event [2037.19958,343.995056,1966.03284]: 0 lost unit Locust [t=00:00:54.670053][f=0009378] [9378] Event [4280,393.476257,1000]: 1 finished unit Wind/Tidal Generator [t=00:00:55.151744][f=0009506] [9506] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:55.471375][f=0009605] [9605] Event [4372,399.978638,664]: 1 finished unit Archer [t=00:00:56.595147][f=0009943] [9943] Event [4616,399.978638,568]: 1 finished unit Caretaker [t=00:00:56.759089][f=0009985] [9985] Event [4328,396.538086,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:56.759308][f=0009985] [9985] Event [1504,249.118042,4288]: 0 finished unit Lotus [t=00:00:56.892127][f=0010019] [10019] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:57.570587][f=0010193] [10193] Event [4372,399.978638,664]: 1 finished unit Archer [t=00:00:57.736390][f=0010235] [10235] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [t=00:00:57.747920][f=0010237] [10237] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:00:57.830857][f=0010260] [10260] Event [4376,395.123901,1080]: 1 finished unit Wind/Tidal Generator [t=00:00:58.331313][f=0010390] [10390] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:00:58.491443][f=0010428] [10428] Event [1430.10632,246.878281,3626.82397]: 0 lost unit Locust [t=00:00:58.671894][f=0010474] [10474] Event [4372,399.978638,664]: 1 finished unit Archer [t=00:00:58.750241][f=0010494] [10494] Event [2847.09204,182.541168,3657.854]: 0 lost unit Locust [t=00:00:58.910802][f=0010533] [10533] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [t=00:00:59.062184][f=0010568] [10568] Event [4424,391.413269,1112]: 1 finished unit Wind/Tidal Generator [t=00:00:59.157133][f=0010585] [10585] Event [1590.20947,217.480682,3642.07373]: 1 lost unit Duck [t=00:00:59.384495][f=0010642] [10642] Event [4472,378.972473,1144]: 1 finished unit Wind/Tidal Generator [t=00:00:59.612172][f=0010695] [10695] Event [4376,399.078979,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:59.806757][f=0010740] [10740] Event [4424,398.214722,1064]: 1 finished unit Wind/Tidal Generator [t=00:00:59.905932][f=0010763] [10763] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:00.006002][f=0010785] [10785] Event [4472,394.045715,1096]: 1 finished unit Wind/Tidal Generator [t=00:01:00.249715][f=0010843] [10843] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:01:00.630083][f=0010932] [10932] Event [1395.24121,213.781464,3255.43164]: 0 lost unit Locust [t=00:01:00.686314][f=0010945] [10945] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:00.903846][f=0010989] [10989] Event [2774.23315,225.966553,4391.05908]: 0 lost unit Wasp [t=00:01:00.911735][f=0010991] [10991] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:01.900400][f=0011220] [11220] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:02.645280][f=0011387] [11387] Event [1415.56433,164.990631,3066.63062]: 1 lost unit Angler [t=00:01:03.030313][f=0011471] [11471] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:03.233512][f=0011516] [11516] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:03.341996][f=0011540] [11540] Event [1480.45984,249.016708,4236.10791]: 1 lost unit Duck [t=00:01:03.447828][f=0011561] [11561] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:03.474588][f=0011566] [11566] Event [1472,249.000549,4112]: 0 finished unit Picket [t=00:01:03.638701][f=0011606] [11606] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:03.715910][f=0011622] [11622] Event [1472,249.000549,4112]: 0 lost unit Picket [t=00:01:03.730388][f=0011625] [11625] Event [1583.91809,249.000549,4126.48389]: 1 lost unit Duck [t=00:01:03.886331][f=0011660] [11660] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:04.024152][f=0011691] [11691] Event [1440.59827,175.903412,2855.17114]: 0 lost unit Locust [t=00:01:04.037930][f=0011694] [11694] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:04.053835][f=0011697] [11697] Event [1582.37158,153.570374,2947.73022]: 1 lost unit Buoy [t=00:01:04.441583][f=0011783] [11783] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:04.506807][f=0011797] [11797] Event [1760,249.000549,4544]: 0 finished unit Lotus [t=00:01:05.209619][f=0011944] [11944] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:05.466484][f=0011997] [11997] Event [1688,249.000549,4312]: 0 lost unit Geothermal Generator [t=00:01:05.678644][f=0012041] [12041] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:05.886551][f=0012084] [12084] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [t=00:01:05.889319][f=0012085] [12085] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:05.987610][f=0012105] [12105] Event [520,153.265381,232]: 1 finished unit Metal Extractor [t=00:01:06.106079][f=0012130] [12130] Event [4372,399.978638,664]: 1 finished unit Duck [t=00:01:06.527855][f=0012218] [12218] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:07.159230][f=0012347] [12347] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:07.306106][f=0012376] [12376] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:08.282564][f=0012575] [12575] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:08.670256][f=0012656] [12656] Event [1192,314.401245,4456]: 0 finished unit Wind/Tidal Generator [t=00:01:08.849685][f=0012694] [12694] Event [1360,249.000549,4048]: 0 finished unit Lotus [t=00:01:09.206137][f=0012775] [12775] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [t=00:01:09.235686][f=0012781] [12781] Event [280,166.915894,456]: 1 finished unit Metal Extractor [t=00:01:09.598363][f=0012862] [12862] Event [4600,155.786133,2840]: 1 finished unit Solar Collector [t=00:01:09.696841][f=0012883] [12883] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:09.835933][f=0012913] [12913] Event [1128,341.040039,4520]: 0 finished unit Wind/Tidal Generator [t=00:01:10.854716][f=0013142] [13142] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:01:11.060351][f=0013191] [13191] Event [2973.01001,165.383743,3682.43799]: 1 lost unit Duck [t=00:01:11.138172][f=0013210] [13210] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:11.157064][f=0013215] [13215] Event [1080,360.020447,4584]: 0 finished unit Wind/Tidal Generator [t=00:01:11.265414][f=0013241] [13241] Event [4680,154.920959,2840]: 1 finished unit Solar Collector [t=00:01:11.575198][f=0013310] [13310] Event [3079.39893,160.664474,4049.53589]: 1 lost unit Duck [t=00:01:12.071990][f=0013434] [13434] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [t=00:01:12.299058][f=0013487] [13487] Event [681.122375,152.934265,2151.98486]: 1 lost unit Duck [t=00:01:12.336742][f=0013496] [13496] Event [816.770996,258.895844,2109.8999]: 0 lost unit Locust [t=00:01:12.357993][f=0013500] [13500] Event [2902.28735,291.445099,3489.59058]: 0 lost unit Locust [t=00:01:12.478629][f=0013533] [13533] Event [4792,159.407043,2968]: 1 finished unit Solar Collector [t=00:01:12.695816][f=0013584] [13584] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [t=00:01:13.033351][f=0013658] [13658] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:13.041236][f=0013659] [13659] Event [1016,379.823303,4648]: 0 finished unit Wind/Tidal Generator [t=00:01:13.353284][f=0013727] [13727] Event [3054.95874,219.657822,3473.7605]: 0 lost unit Locust [t=00:01:13.515322][f=0013762] [13762] Event [3134.82178,255.462631,4104.86816]: 0 lost unit Wasp [t=00:01:14.092732][f=0013886] [13886] Event [804.782104,229.794479,2334.4458]: 0 lost unit Locust [t=00:01:14.135613][f=0013896] [13896] Event [747.68927,268.44873,2417.92456]: 0 lost unit Locust [t=00:01:14.270646][f=0013925] [13925] Event [1080,373.735046,4696]: 0 finished unit Wind/Tidal Generator [t=00:01:14.363335][f=0013942] [13942] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:14.551276][f=0013983] [13983] Event [517.294495,260.771484,2232.20996]: 0 lost unit Locust [t=00:01:14.653087][f=0014007] [14007] Event [932.058655,175.703232,2542.93872]: 0 lost unit Locust [t=00:01:14.864418][f=0014052] [14052] Event [1008.56708,220.127869,3053.32056]: 0 lost unit Locust [t=00:01:14.893407][f=0014059] [14059] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:14.940165][f=0014068] [14068] Event [2031.04102,156.667236,1173.47522]: 1 finished unit Recon Commander [t=00:01:15.258198][f=0014136] [14136] Event [824,420.967957,4472]: 0 finished unit Locust [t=00:01:15.395753][f=0014165] [14165] Event [1128,352.778625,4632]: 0 finished unit Wind/Tidal Generator [t=00:01:15.420681][f=0014170] [14170] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:15.538824][f=0014195] [14195] Event [undefined]: Mcnuvvet resigned [t=00:01:15.539546][f=0014195] game_message: Mcnuvvet has been destroyed! [t=00:01:15.539698][f=0014195] game_message: [Valhalla]kamrat wins! [t=00:01:15.540128][f=0014195] Submitting stats [t=00:01:15.545914][f=0014195] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.550655][f=0014195] Part| Total Time|Time of the last 0.5s [t=00:01:15.550688][f=0014195] Draw 11600.71ms 23.90% [t=00:01:15.550702][f=0014195] Lua::Callins::Synced 6365.26ms 16.00% [t=00:01:15.550716][f=0014195] Lua::Callins::Unsynced 18161.18ms 34.00% [t=00:01:15.550729][f=0014195] Lua::CollectGarbage::Synced 170.84ms 0.00% [t=00:01:15.550742][f=0014195] Lua::CollectGarbage::Unsynced 540.99ms 0.50% [t=00:01:15.550755][f=0014195] Misc::Profiler::AddTime 53.86ms 0.10% [t=00:01:15.550775][f=0014195] Sim 30469.34ms 59.60% [t=00:01:15.552367][f=0014195] [14195] Received game_message: Mcnuvvet has been destroyed! [t=00:01:15.553440][f=0014195] [14195] Received game_message: [Valhalla]kamrat wins! [t=00:01:15.563062][f=0014196] [14196] Game End Stats Header: 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25,5990,8530,8530,5990,704.101685,1157.24573,1157.24573,704.101685,0,0,0,0,0,0,0,0,0,26.8093567,26.8093567,0,766.1203,1898.31091,1898.31091,766.1203,180,720,720,180,39.4333687,60.0577431,60.0577431,39.4333687,1275,1275,1275,1275,22.0611134,29.6954021,29.6954021,22.0611134,880,1780,1780,880,537.75,440,440,537.75,3655,4755,4755,3655,1621.33325,537.75,537.75,1621.33325,0,352.653625,352.653625,0,2041.32166,830.777771,830.777771,2041.32166 [t=00:01:15.565496][f=0014196] [14196] Game End Stats Values: 26,5690,8775,8775,5690,761.741821,1264.34924,1264.34924,761.741821,0,0,0,0,0,0,0,0,0,26.8093567,26.8093567,0,886.674561,2252.54834,2252.54834,886.674561,180,720,720,180,37.0482597,68.939949,68.939949,37.0482597,1275,1275,1275,1275,21.8426723,32.74049,32.74049,21.8426723,880,1940,1940,880,537.75,440,440,537.75,3355,4840,4840,3355,2141.33325,537.75,537.75,2141.33325,0,352.653625,352.653625,0,2395.55908,951.332031,951.332031,2395.55908 [t=00:01:15.565588][f=0014196] [14196] Game End Stats Values: 27,5690,8655,8655,5690,819.279419,1350.04041,1350.04041,819.279419,0,0,0,0,0,0,0,0,0,127.884003,127.884003,0,1366.57666,2818.9397,2818.9397,1366.57666,180,720,720,180,37.1049767,67.0113754,67.0113754,37.1049767,1275,1275,1275,1275,21.8358402,31.7129383,31.7129383,21.8358402,880,1820,1820,880,1077.75,540,540,1077.75,3355,4840,4840,3355,2461.33325,1157.75,1157.75,2461.33325,0,352.653625,352.653625,0,3003.22803,1445.90283,1445.90283,3003.22803 [t=00:01:15.565738][f=0014196] [14196] Game End Stats Values: 28,5500,9165,9165,5500,858.357727,1418.57373,1418.57373,858.357727,0,0,0,0,0,0,0,0,0,127.884003,127.884003,0,1366.57666,2984.62842,2984.62842,1366.57666,270,720,720,270,32.6015701,71.1415329,71.1415329,32.6015701,1275,1275,1275,1275,23.6274376,30.7023621,30.7023621,23.6274376,1100,2160,2160,1100,1077.75,1040,1040,1077.75,2855,5010,5010,2855,2961.33325,1237.75,1237.75,2961.33325,55.3332672,352.653625,352.653625,55.3332672,3339.89966,1525.90283,1525.90283,3339.89966 [t=00:01:15.565842][f=0014196] [14196] Game End Stats Values: 29,5720,9705,9705,5720,860.159973,1489.71362,1489.71362,860.159973,0,0,0,0,0,0,0,0,0,127.884003,127.884003,0,1366.57666,2984.62842,2984.62842,1366.57666,270,720,720,270,14.4763823,72.0717087,72.0717087,14.4763823,1275,1275,1275,1275,19.4090347,34.7429161,34.7429161,19.4090347,1320,2700,2700,1320,1077.75,1040,1040,1077.75,2855,5010,5010,2855,2961.33325,1237.75,1237.75,2961.33325,64.9999084,352.653625,352.653625,64.9999084,3339.89966,1525.90283,1525.90283,3339.89966 [t=00:01:15.565942][f=0014196] [14196] Game End Stats Values: 30,6100,9945,9945,6100,860.159973,1609.10181,1609.10181,860.159973,0,0,0,0,0,0,0,0,0,127.884003,127.884003,0,1378.42542,2984.62842,2984.62842,1378.42542,360,720,720,360,13.7288408,61.9853096,61.9853096,13.7288408,1275,1275,1275,1275,23.5333157,39.9592628,39.9592628,23.5333157,1540,2700,2700,1540,1077.75,1040,1040,1077.75,2925,5250,5250,2925,2961.33325,1237.75,1237.75,2961.33325,157.666595,352.653625,352.653625,157.666595,3339.89966,1537.75159,1537.75159,3339.89966 [t=00:01:15.566045][f=0014196] [14196] Game End Stats Values: 31,6135,9775,9775,6135,860.159973,1743.86157,1743.86157,860.159973,0,0,0,0,0,0,0,0,0,445.760284,445.760284,0,1636.8446,3585.98926,3585.98926,1636.8446,360,720,720,360,15.3352318,61.5061531,61.5061531,15.3352318,1275,1275,1275,1275,25.3555889,42.9840088,42.9840088,25.3555889,1540,2460,2460,1540,1317.75,1345,1345,1317.75,2960,5320,5320,2960,3266.33325,1477.75,1477.75,3266.33325,240.665329,352.653625,352.653625,240.665329,3959.67822,1809.2168,1809.2168,3959.67822 [t=00:01:15.566160][f=0014196] [14196] Game End Stats Values: 32,5245,10025,10025,5245,869.898621,1885.55823,1885.55823,869.898621,0,0,0,0,0,0,0,0,0,841.330261,841.330261,0,1919.37988,4974.68457,4974.68457,1919.37988,360,720,720,360,21.4110355,70.3502045,70.3502045,21.4110355,1275,1275,1275,1275,18.64925,43.4464264,43.4464264,18.64925,880,2640,2640,880,1317.75,2338.6665,2338.6665,1317.75,2730,5390,5390,2730,4480,1477.75,1477.75,4480,240.665329,352.653625,352.653625,240.665329,5348.37402,2105.10962,2105.10962,5348.37402 [t=00:01:15.566260][f=0014196] [14196] Game End Stats Values: 33,4840,10635,10635,4840,882.580444,1915.58752,1915.58752,882.580444,0,0,0,0,0,0,0,0,0,841.330261,841.330261,0,1975.34119,5120.32178,5120.32178,1975.34119,360,720,720,360,26.3509483,73.3976364,73.3976364,26.3509483,1275,1525,1525,1275,19.4090805,37.3365898,37.3365898,19.4090805,440,3000,3000,440,1317.75,2558.6665,2558.6665,1317.75,2765,5390,5390,2765,5140,1477.75,1477.75,5140,240.665329,352.653625,352.653625,240.665329,5494.01123,2161.07275,2161.07275,5494.01123 [t=00:01:15.595518][f=0014202] [14202] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [t=00:01:15.838431][f=0014258] [14258] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:16.086572][f=0014311] Spectator Mcnuvvet left the game: normal quit [t=00:01:16.086650][f=0014311] [14311] Event [undefined]: Mcnuvvet quit [t=00:01:16.655884][f=0014433] [14433] Event [4372,399.978638,664]: 1 finished unit Angler [t=00:01:16.864677][f=0014471] [14471] Event [1864,158.178711,1128]: 1 finished unit Solar Collector [t=00:01:16.875790][f=0014476] [14476] Event [312,167.289734,392]: 1 finished unit Solar Collector [t=00:01:16.915667][f=0014486] [Valhalla]kamrat paused the game [t=00:01:16.916020][f=0014486] No clients connected, shutting down server [t=00:01:16.916039][f=0014486] Server shutdown [t=00:01:16.917557][f=0014486] [14486] all players disconnected [t=00:01:17.320897][f=0014578] [14578] Event [4664,160.047913,4808]: 1 finished unit Solar Collector [t=00:01:18.137404][f=0014765] [14765] Event [328,157.762146,312]: 1 finished unit Solar Collector [t=00:01:20.593198][f=0015600] [15600] Event [3400,249.000549,808]: 1 finished unit Geothermal Generator [t=00:01:25.550565][f=0018192] Autoquit sending quit command. [t=00:01:25.551116][f=0018192] [QuitAction] user exited to system [t=00:01:25.552029][f=0018192] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.552056][f=0018192] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.552074][f=0018192] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.552087][f=0018192] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.552099][f=0018192] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.552110][f=0018192] [SpringApp::Kill][2] [t=00:01:25.552911][f=0018192] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.552931][f=0018192] [Game::KillLua][1] dtor=0 luaUI=0x55ab307ac9e0 [t=00:01:25.552981][f=0018192] Start widgetHandler:Shutdown [t=00:01:25.558237][f=0018192] Shutdown - SaveOrderList Complete [t=00:01:25.559129][f=0018192] Writing last game win data [t=00:01:25.568471][f=0018192] Shutdown - SaveConfigData Complete [t=00:01:25.568502][f=0018192] Shutdown Widget - Save/Load API [t=00:01:25.568520][f=0018192] Shutdown Widget - Chili Highlight [t=00:01:25.568557][f=0018192] Shutdown Widget - Draw After Chili [t=00:01:25.568573][f=0018192] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.568608][f=0018192] Shutdown Widget - EPIC Menu [t=00:01:25.570564][f=0018192] Shutdown Widget - Chili Widget Selector [t=00:01:25.571605][f=0018192] Shutdown Widget - Chili Minimap [t=00:01:25.571760][f=0018192] Shutdown Widget - Local Team Colors [t=00:01:25.571780][f=0018192] Shutdown Widget - Display Keys 2 [t=00:01:25.571838][f=0018192] Shutdown Widget - Save Game Menu [t=00:01:25.571855][f=0018192] Shutdown Widget - Unit Icons [t=00:01:25.571877][f=0018192] Shutdown Widget - Noises [t=00:01:25.571892][f=0018192] Shutdown Widget - HealthBars [t=00:01:25.572961][f=0018192] Shutdown Widget - Win Counter [t=00:01:25.572985][f=0018192] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.573034][f=0018192] Shutdown Widget - EndGame APM stats [t=00:01:25.573048][f=0018192] Shutdown Widget - BuildETA [t=00:01:25.573064][f=0018192] Shutdown Widget - Modular Comm Info [t=00:01:25.573077][f=0018192] Shutdown Widget - Stereo3D [t=00:01:25.573095][f=0018192] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.573111][f=0018192] Shutdown Widget - Point Tracker [t=00:01:25.573127][f=0018192] Shutdown Widget - Missile Silo Range [t=00:01:25.573147][f=0018192] Shutdown Widget - MinimapEvents [t=00:01:25.573164][f=0018192] Shutdown Widget - Local Widgets Config [t=00:01:25.573188][f=0018192] Shutdown Widget - Highlight Geos [t=00:01:25.573205][f=0018192] Shutdown Widget - Grab Input [t=00:01:25.573224][f=0018192] Shutdown Widget - Defense Range Zero-K [t=00:01:25.573241][f=0018192] Shutdown Widget - Darkening [t=00:01:25.573264][f=0018192] Shutdown Widget - Context Menu [t=00:01:25.573277][f=0018192] Shutdown Widget - Chili Spectator Panels [t=00:01:25.573290][f=0018192] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.573307][f=0018192] Shutdown Widget - Chili Nuke Warning [t=00:01:25.573324][f=0018192] Shutdown Widget - Chili EndGame Window [t=00:01:25.573342][f=0018192] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.573468][f=0018192] Shutdown Widget - CameraShake [t=00:01:25.573486][f=0018192] Shutdown Widget - State Reverse and Latency [t=00:01:25.573509][f=0018192] Shutdown Widget - Music Player v2 [t=00:01:25.573527][f=0018192] Shutdown Widget - Attack AoE [t=00:01:25.573544][f=0018192] Shutdown Widget - UnitShapes [t=00:01:25.573588][f=0018192] Shutdown Widget - Map Edge Extension [t=00:01:25.573605][f=0018192] Shutdown Widget - Selection Send [t=00:01:25.573620][f=0018192] Shutdown Widget - LupsManager [t=00:01:25.573649][f=0018192] Shutdown Widget - Newton Firezone [t=00:01:25.573666][f=0018192] Shutdown Widget - Chili Pro Console [t=00:01:25.575472][f=0018192] Shutdown Widget - Persistent Build Height [t=00:01:25.575506][f=0018192] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.575524][f=0018192] Shutdown Widget - Lups [t=00:01:25.575565][f=0018192] Shutdown Widget - Chili Framework [t=00:01:25.575581][f=0018192] Shutdown Widget - Mex Placement Handler [t=00:01:25.575597][f=0018192] Shutdown Widget - Chili Core Selector [t=00:01:25.575706][f=0018192] Shutdown Widget - Custom Markers [t=00:01:25.575730][f=0018192] Shutdown Widget - Select Keys [t=00:01:25.575766][f=0018192] Shutdown Widget - Pause Screen [t=00:01:25.576482][f=0018192] Shutdown Widget - Text To Speech Control [t=00:01:25.576506][f=0018192] Shutdown Widget - Layout Handler [t=00:01:25.576530][f=0018192] End widgetHandler:Shutdown [t=00:01:25.628184][f=0018192] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={685646,62107251} {int,ext,rec}Allocs={11934829,0,0} {chunk,block}Bytes={62107251,0} [t=00:01:25.628292][f=0018192] [Game::KillLua][2] dtor=0 luaGaia=0x55ab35e95630 [t=00:01:25.634507][f=0018192] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623109,56966621} {int,ext,rec}Allocs={11934831,0,0} {chunk,block}Bytes={56966621,0} [t=00:01:25.634607][f=0018192] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623109,56966621} {int,ext,rec}Allocs={11934831,0,0} {chunk,block}Bytes={56966621,0} [t=00:01:25.634671][f=0018192] [Game::KillLua][3] dtor=0 luaRules=0x55ab2df3efa0 [t=00:01:25.634720][f=0018192] Start gadgetHandler:Shutdown [t=00:01:25.634737][f=0018192] Shutdown - StartSetup [t=00:01:25.634752][f=0018192] Shutdown - UnitMorph [t=00:01:25.636099][f=0018192] Shutdown - Carrier Drones [t=00:01:25.636122][f=0018192] Shutdown - Missile Silo Controller [t=00:01:25.636140][f=0018192] Shutdown - Modular Comm Info [t=00:01:25.636154][f=0018192] Shutdown - Terrain Texture Handler [t=00:01:25.636169][f=0018192] Shutdown - UnitCloakShield [t=00:01:25.636505][f=0018192] Shutdown - Starlight Handler [t=00:01:25.636551][f=0018192] End gadgetHandler:Shutdown [t=00:01:25.671944][f=0018192] Start gadgetHandler:Shutdown [t=00:01:25.672006][f=0018192] Shutdown - Save/Load [t=00:01:25.672038][f=0018192] Shutdown - Teleport Throw [t=00:01:25.672059][f=0018192] Shutdown - UnitMorph [t=00:01:25.672086][f=0018192] Shutdown - Modular Comm Info [t=00:01:25.672107][f=0018192] Shutdown - Retreat Command [t=00:01:25.672133][f=0018192] Shutdown - Shockwaves [t=00:01:25.672153][f=0018192] Shutdown - UnitCloakShield [t=00:01:25.672177][f=0018192] Shutdown - Lups Cloak FX [t=00:01:25.672199][f=0018192] Shutdown - Lups [t=00:01:25.672248][f=0018192] Shutdown - Lups Shield [t=00:01:25.672355][f=0018192] End gadgetHandler:Shutdown [t=00:01:25.706331][f=0018192] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934862,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.706543][f=0018192] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934862,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.706601][f=0018192] [Game::KillLua][4] dtor=0 [t=00:01:25.706615][f=0018192] [Game::KillLua][5] dtor=0 [t=00:01:25.719758][f=0018192] [Game::~CGame][1] [t=00:01:25.719801][f=0018192] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:25.719813][f=0018192] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:25.719833][f=0018192] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:25.719844][f=0018192] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:25.719856][f=0018192] [Game::KillLua][4] dtor=1 [t=00:01:25.719868][f=0018192] [Game::KillLua][5] dtor=1 [t=00:01:25.720158][f=0018192] [Game::KillMisc][1] [t=00:01:25.720171][f=0018192] [Game::KillMisc][2] [t=00:01:25.720581][f=0018192] [Game::KillMisc][3] [t=00:01:25.721046][f=0018192] [Game::KillRendering][1] [t=00:01:25.752296][f=0018192] [3DOParser::Kill] allocated 1 pieces [t=00:01:25.752438][f=0018192] [S3OParser::Kill] allocated 5518 pieces [t=00:01:25.753752][f=0018192] [AssParser::Kill] allocated 669 pieces [t=00:01:25.896287][f=0018192] [Game::KillInterface][1] [t=00:01:25.897035][f=0018192] [Game::KillInterface][2] [t=00:01:25.899574][f=0018192] [Game::KillSimulation][1] [t=00:01:25.899599][f=0018192] [Game::KillSimulation][2] [t=00:01:26.755087][f=0018192] [CCollisionHandler] dis-/continuous tests: 0/243053 [t=00:01:26.755156][f=0018192] [Game::KillSimulation][3] [t=00:01:26.755555][f=0018192] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.755592][f=0018192] [~CPathCache(20x20)] cacheHits=33 hitPercentage=20% numHashColls=0 maxCacheSize=32 [t=00:01:26.755617][f=0018192] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.755649][f=0018192] [~CPathCache(40x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=55 [t=00:01:26.757704][f=0018192] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:26.774395][f=0018192] [LosHandler::Kill] raycast instance cache-{hits,misses}={3410,11151}; shared=0%; cached=23% [t=00:01:26.959465][f=0018192] [Game::KillSimulation][4] [t=00:01:31.186714][f=0018192] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:31.188195][f=0018192] [Game::~CGame][2] [t=00:01:31.188412][f=0018192] [Game::~CGame][3] [t=00:01:31.465770][f=0018192] [SpringApp::Kill][3] [t=00:01:31.466363][f=0018192] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191057 bytes sent 135706 bytes recv'd [t=00:01:31.470251][f=0018192] Kill: client disconnecting... [t=00:01:33.485014][f=0018192] CloseConnection: client connection closed [t=00:01:33.486055][f=0018192] [SpringApp::Kill][4] font=0x55ab0ef72600 [t=00:01:33.497509][f=0018192] [SpringApp::Kill][5] [t=00:01:33.555817][f=0018192] [SpringApp::Kill][6] [t=00:01:33.556221] [SpringApp::Kill][7] [t=00:01:33.557734] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.557789] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.557802] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:33.557813] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.557823] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:33.557833] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.557843] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {472, 1048576, 1048576}, EBO = {708, 1048576, 1048576} [t=00:01:33.557853] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8640, 1048576, 1048576}, EBO = {12960, 1048576, 1048576} [t=00:01:33.557863] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:33.557872] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.557882] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.557900] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.557910] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.573656] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:33.573703] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:33.573715] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:33.573725] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:33.575346] [VFS] [SpringVFS::DeleteArchives] [t=00:01:33.575371] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:33.575583] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55ab0f04bac0) [t=00:01:33.588163] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3611ms [t=00:01:33.588227] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:01:33.588240] file="luaui/widgets/unit_terraform_draw.lua" indx=4895 inflSize=6kb readTime=44ms [t=00:01:33.588768] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=40ms [t=00:01:33.588786] file="bitmaps/loadpictures/skydust.png" indx=535 inflSize=3031kb readTime=30ms [t=00:01:33.589140] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:01:33.589160] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=26ms [t=00:01:33.589171] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:33.589204] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=23ms [t=00:01:33.589214] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:33.589225] file="objects3d/amphbomb.s3o" indx=4964 inflSize=40kb readTime=22ms [t=00:01:33.598305] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167828961 bytes cached in 3486 files [t=00:01:33.882605] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:33.882897] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55ab0ef6c360) [t=00:01:33.884048] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:33.884069] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55ab0ef43810) [t=00:01:33.884726] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:33.884926] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff9f0008ec0) [t=00:01:33.884965] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:33.887230] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55ab0ef65170) [t=00:01:33.887273] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:33.887285] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:33.887605] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:33.887622] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:33.887632] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:33.887643] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:33.888724] [SpringApp::Kill][8] [t=00:01:33.888744] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:33.888755] [WatchDog::Uninstall][1] hangDetectorThread=0x55aac89324d0 (joinable=1) [t=00:01:33.888765] [WatchDog::Uninstall][2] [t=00:01:34.191699] [WatchDog::Uninstall][3] [t=00:01:34.191740] [SpringApp::Kill][9]