[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008747] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008788] Using writeable configuration source: "/tmp/tmp.j92jN5vkzH/springsettings.1547965.cfg" [t=00:00:00.016048] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016124] ============== ============== [t=00:00:00.016144] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016156] [t=00:00:00.016168] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016180] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016193] Use "none" to disable the default log sections. [t=00:00:00.016205] ============== ============== [t=00:00:00.016218] ============== ============== [t=00:00:00.016282] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016293] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016303] ROAM = 2 [t=00:00:00.016313] RotateLogFiles = 1 [t=00:00:00.016323] TeamHighlight = 0 [t=00:00:00.016333] ============== ============== [t=00:00:00.016342] ============== ============== [t=00:00:00.016352] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016363] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016372] Compiler Version: gcc-11.1.0 [t=00:00:00.016394] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016569] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016581] Binary Word Size: 64-bit (native) [t=00:00:00.016590] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016600] Physical CPU Cores: 1 [t=00:00:00.016609] Logical CPU Cores: 1 [t=00:00:00.016618] ============== ============== [t=00:00:00.016683] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016692] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016702] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016711] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016720] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018061] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018084] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018112] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018143] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018168] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018178] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018217] [GR::LogVersionInfo] [t=00:00:00.018227] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018236] GL version : [t=00:00:00.018245] GL vendor : [t=00:00:00.018254] GL renderer : [t=00:00:00.018263] GLSL version: [t=00:00:00.018272] GLEW version: spring headless stub GLEW version [t=00:00:00.018281] GPU memory : unknown [t=00:00:00.018290] SDL swap-int: 0 [t=00:00:00.018299] SDL driver : headless stub [t=00:00:00.018308] [t=00:00:00.018317] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018326] GLSL shader support : 0 [t=00:00:00.018335] GL4 support : 0 [t=00:00:00.018344] FBO extension support : 0 [t=00:00:00.018353] NVX GPU mem-info support : 0 [t=00:00:00.018394] ATI GPU mem-info support : 0 [t=00:00:00.018403] NPOT-texture support : 1 (0) [t=00:00:00.018413] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018422] texture query-LOD support : 1 (0) [t=00:00:00.018431] MSAA frame-buffer support : 0 (0) [t=00:00:00.018440] Z-buffer depth : 16 (-) [t=00:00:00.018449] primitive-restart support : 0 (0) [t=00:00:00.018458] clip-space control support: 0 (0) [t=00:00:00.018467] seamless cube-map support : 0 (0) [t=00:00:00.018476] frag-depth layout support : 0 (0) [t=00:00:00.018485] persistent maps support : 0 (0) [t=00:00:00.018494] explicit attribs location : 0 (0) [t=00:00:00.018502] multi draw indirect : 0 (-) [t=00:00:00.018511] [t=00:00:00.018521] max. FBO samples : -1 [t=00:00:00.018530] max. FS/program texture slots : 8/8 [t=00:00:00.018539] max. texture size : 2048 [t=00:00:00.018550] max. texture anisotropy level : 0.000000 [t=00:00:00.018559] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018568] max. draw-buffers : 0 [t=00:00:00.018577] max. rec. indices/vertices : 0/0 [t=00:00:00.018586] max. uniform buffer-bindings : 0 [t=00:00:00.018595] max. uniform block-size : 0KB [t=00:00:00.018604] max. storage buffer-bindings : 0 [t=00:00:00.018613] max. storage block-size : 0MB [t=00:00:00.018622] [t=00:00:00.018631] enable AMD-hacks : 0 [t=00:00:00.018640] compress MIP-maps: 0 [t=00:00:00.019453] [GR::UpdateGLConfigs] [t=00:00:00.019477] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019490] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019500] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019510] [GR::InitGLState] [t=00:00:00.019520] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.205790] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209187] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.214520] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215048] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215070] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215085] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.255783] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.256745] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.283069] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.283442] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.296475] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.296498] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.296658] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.300332] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2c401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.300349] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.300450] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.300470] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.300481] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.300490] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.300508] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2495 MB [t=00:00:00.305024][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.305054][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.305070][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1547965/replay.sdfz" for game data... [t=00:00:00.446476][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.449374][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.449404][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.452028][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.452055][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.452077][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.499342][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e55a47a280] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.500514][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.501795][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.502327][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e55a47a280] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.503510][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.514240][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514442][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.525303][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.525472][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.534770][f=-000001] forceSingleThreaded, false [t=00:00:00.578820][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.578857][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.578961][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.579022][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.579080][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.579136][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.580357][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.581001][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.581603][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.587462][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.589097][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.590900][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.590930][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.591396][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.595868][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.597135][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.598142][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.598430][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.599049][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.599065][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.608436][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.608483][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.713682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.789204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.959810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.395801][f=-000001] Loading UnitDefs_posts [t=00:00:01.621641][f=-000001] Loading FeatureDefs_posts [t=00:00:01.719664][f=-000001] Loading WeaponDefs_posts [t=00:00:01.749169][f=-000001] Loading ArmorDefs_posts [t=00:00:01.770580][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 743ms [t=00:00:01.844942][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 889ms [t=00:00:01.847335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.061492][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.061884][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.063211][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.063239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.064923][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.068334][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.364112][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.438110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.568989][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.575833][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.575878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.032343][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 456ms [t=00:00:03.032395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.131156][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:03.131211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.167463][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [t=00:00:03.954284][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.958119][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.959328][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.970958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.770867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.778517][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.778544][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.780509][f=-000001] InfoTexture: legacy [t=00:00:09.780530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.782900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.745539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.759006][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.759040][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.760310][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.986206][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.988252][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.263134][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.324229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.334087][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.334122][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.334854][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.863679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.875292][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.875935][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.045295][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.047285][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.047313][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.056157][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.056198][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.056212][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.056224][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.056235][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.056246][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.056258][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.061710][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.061760][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.061772][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.061783][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.061794][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.061805][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.061816][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.061828][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e56262e940 has BLOCKSIZE 1 [t=00:00:12.065362][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.065393][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.065405][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.065416][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.065591][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.065609][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.074596][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.076119][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.083816][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.083861][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.086874][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.086896][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.086908][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.086920][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.086932][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.086948][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.185412][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.186487][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.188570][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.188593][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.188608][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum e5c632c8)" [t=00:00:12.188669][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.188693][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.188727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.339837][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [t=00:00:12.340447][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.552740][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.979668][f=-000001] Synced LuaRules: finished loading [t=00:00:14.999056][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.632911][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.692197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.811532][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [t=00:00:16.326690][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.327097][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.327460][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.398245][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.406503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.407874][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.407900][f=-000001] LuaSocket Support: enabled [t=00:00:16.425628][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.508458][f=-000001] localWidgets, nil, true, true [t=00:00:16.511771][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.511802][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.520320][f=-000001] USE_OLD_CHILI [t=00:00:17.280102][f=-000001] Loading last game win data [t=00:00:17.281245][f=-000001] Resetting win data [t=00:00:17.281759][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.281778][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.281790][f=-000001] Player and team counts match, continuing [t=00:00:17.281805][f=-000001] izirayd was in last game but is now absent, resetting scores [t=00:00:17.511202][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.511244][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.625969][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.686498][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.375337][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.553924][f=-000001] forceSingleThreaded, false [t=00:00:20.050746][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.050992][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.051392][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.051676][f=-000001] Loaded API widget: i18n [t=00:00:20.052002][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.052320][f=-000001] Loaded API widget: Win Counter [t=00:00:20.053319][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.209272][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.209664][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.209896][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.531659][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.533608][f=-000001] Loaded API widget: Lups [t=00:00:20.533858][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.534213][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.534533][f=-000001] Loaded widget: Save/Load API [t=00:00:20.534869][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.535205][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.536481][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.543248][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.545100][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.545122][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.545190][f=-000001] Set maximum particles to: 0 [t=00:00:20.545783][f=-000001] Set UnitIconDist to 0 [t=00:00:20.661621][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.687721][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.689164][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.689465][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.689765][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.699576][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.699948][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.700459][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.700825][f=-000001] Mexspot Fetcher fetching [t=00:00:20.701100][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.701452][f=-000001] Team highlighting: Disabled [t=00:00:20.701928][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.703091][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.703906][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.704615][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.705078][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.705520][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.705858][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.706363][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.706884][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.707521][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.708438][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.708798][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.708816][f=-000001] Using fallback unit outlines [t=00:00:20.709140][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.709537][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.718818][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.720919][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.721402][f=-000001] Loaded widget: Guard Remove [t=00:00:20.721764][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.766961][f=-000001] Loaded widget: HealthBars [t=00:00:20.767504][f=-000001] Loaded widget: Noises [t=00:00:20.767839][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.768212][f=-000001] Loaded widget: Unit Icons [t=00:00:20.771793][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.772338][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.772956][f=-000001] Loaded widget: BuildETA [t=00:00:20.773315][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.773662][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.774047][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.774380][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.774586][f=-000001] Loaded widget: Objectives [t=00:00:20.776206][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.776557][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.780523][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.781039][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.781075][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1547965/events.log [t=00:00:20.783357][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.784085][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.784377][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.787956][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.788363][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.788815][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.789313][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.789816][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.790059][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.790449][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.790847][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.791207][f=-000001] Loaded widget: Autoquit [t=00:00:20.791448][f=-000001] Loaded widget: Blast Radius [t=00:00:20.791836][f=-000001] Loaded widget: CameraShake [t=00:00:20.792671][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.806856][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.807397][f=-000001] EndGame Graph disabled [t=00:00:20.827833][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.828191][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.828422][f=-000001] Loaded widget: Easy Facing [t=00:00:20.828758][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.828992][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.856401][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.856966][f=-000001] Loaded widget: Ferry Points [t=00:00:20.857658][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.867010][f=-000001] Loaded widget: Context Menu [t=00:00:20.867586][f=-000001] Loaded widget: Darkening [t=00:00:20.867929][f=-000001] Loaded widget: Decloak Range [t=00:00:20.868307][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.875730][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.876300][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.876581][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.876979][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.877950][f=-000001] Input grabbing is enabled! [t=00:00:20.877979][f=-000001] Input grabbing is enabled! [t=00:00:20.878096][f=-000001] Loaded widget: Grab Input [t=00:00:20.878548][f=-000001] Loaded widget: Haven Handler [t=00:00:20.878950][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.879478][f=-000001] Loaded widget: In-game Guide [t=00:00:20.879731][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.880065][f=-000001] Loaded widget: Keep Target [t=00:00:20.880451][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.880920][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.881246][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.881644][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.882134][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.882392][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.882643][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.882892][f=-000001] Loaded widget: Orbit Command [t=00:00:20.883284][f=-000001] Loaded widget: Point Tracker [t=00:00:20.883538][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.883785][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.884265][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.884685][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.885240][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.885843][f=-000001] Loaded widget: Simple Settings [t=00:00:20.886296][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.886597][f=-000001] Loaded widget: SmoothCam [t=00:00:20.887067][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.887709][f=-000001] Loaded widget: Stereo3D [t=00:00:20.887973][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.889109][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.889395][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.890229][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.890953][f=-000001] Loaded widget: Command Alpha [t=00:00:20.891421][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.891819][f=-000001] Loaded widget: Ghost Site [t=00:00:20.893036][f=-000001] Loaded widget: Attack Warning [t=00:00:20.893425][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.894124][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.895457][f=-000001] Loaded widget: Auto Group [t=00:00:20.896478][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.897580][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.897949][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.898928][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.900030][f=-000001] Loaded widget: Select Com at start [t=00:00:20.906976][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.908278][f=-000001] Loaded widget: Transport AI [t=00:00:21.054577][f=-000001] Loaded widget: Attack AoE [t=00:00:21.055081][f=-000001] Loaded widget: Icon Sets [t=00:00:21.055790][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.061333][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.061653][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.088597][f=-000001] Loaded widget: Unit Start State [t=00:00:21.089101][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.089351][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.091077][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.092302][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.092824][f=-000001] Loaded widget: Commands FX [t=00:00:21.093103][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.111606][f=-000001] Loaded widget: UnitShapes [t=00:00:21.112185][f=-000001] : disabled for spectators [t=00:00:21.113509][f=-000001] Loaded widget: Stockpiler [t=00:00:21.115551][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.116020][f=-000001] Loaded widget: AllyCursors [t=00:00:21.116474][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.116982][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.118710][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.119329][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.119917][f=-000001] Loaded widget: Selection Send [t=00:00:21.120515][f=-000001] Loaded widget: Shield Guard [t=00:00:21.121394][f=-000001] Loaded widget: State Icons [t=00:00:21.121821][f=-000001] : disabled for spectators [t=00:00:21.123023][f=-000001] Loaded widget: Building Starter [t=00:00:21.123444][f=-000001] : disabled for spectators [t=00:00:21.124310][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.124618][f=-000001] Loaded widget: LupsManager [t=00:00:21.125063][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.125452][f=-000001] Loaded widget: Units on Fire [t=00:00:21.126142][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.126749][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.128194][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.128632][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.129219][f=-000001] Loaded widget: Chili Docking [t=00:00:21.137653][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.145536][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.146257][f=-000001] Loaded widget: HUD Presets [t=00:00:21.147027][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.149694][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.150238][f=-000001] Loaded widget: Image Preloader [t=00:00:21.150779][f=-000001] Loaded widget: Custom Markers [t=00:00:21.155488][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.156221][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.156485][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.157435][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.157959][f=-000001] Loaded widget: Start Boxes [t=00:00:21.159307][f=-000001] Loaded widget: Select Keys [t=00:00:21.168445][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.173150][f=-000001] Loaded widget: Pause Screen [t=00:00:21.173652][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.173952][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.174647][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.175077][f=-000001] SetSunLighting [t=00:00:21.185583][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.242250][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.242719][f=-000001] Loaded widget: Font Cache [t=00:00:21.243072][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.243113][f=-000001] Loaded widget: GC Control [t=00:00:21.246996][f=-000001] Loaded widget: Layout Handler [t=00:00:21.247545][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.250029][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.255130][f=-000001] Writing last game win data [t=00:00:21.259719][f=-000001] LuaUI v0.3 [t=00:00:21.428601][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.019618][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.048114][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.633988][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.635803][f=-000001] Spectator mode. Widget removed. [t=00:00:22.648749][f=-000001] Spectator mode. Widget removed. [t=00:00:22.650092][f=-000001] Playback paused [t=00:00:22.656370][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.744891][f=-000001] Opening demofile demos/1547965/replay.sdfz [t=00:00:22.744938][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.744950][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.745090][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.745110][f=-000001] -> Connection established (given id 3) [t=00:00:22.745233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.745250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.745263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.745283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.745300][f=-000001] Speed set to 20.0 [server] [t=00:00:22.745311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e57931f3b0,0x55e57f19acb0}][locale="C"]" [t=00:00:22.745324][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.758740][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.758773][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.454952][f=-000001] Beginning demo playback [t=00:00:34.469580][f=-000001] GameID: e0bfce6396b03f9b7b0348d59919a22a [t=00:00:34.517742][f=-000001] Connection attempt from yuvyuv [t=00:00:34.517788][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.522869][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:34.523653][f=-000001] -> Connection established (given id 0) [t=00:00:34.562600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.562647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.593034][f=-000001] Connection attempt from arturrr12345 [t=00:00:34.593074][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.593166][f=-000001] [0] Event [undefined]: arturrr12345 changed status [t=00:00:34.593344][f=-000001] -> Connection established (given id 1) [t=00:00:34.609346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="arturrr12345" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.609392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="arturrr12345" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.081408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="arturrr12345" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.089501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="arturrr12345" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.485414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="arturrr12345" string="[Game::Load][lua{Rules,Gaia}={000002500a0e1aa0,000002501e083c30}][locale="C"]" [t=00:00:35.488958][f=-000001] Allies: I choose: Strike! [t=00:00:36.833618][f=-000001] Player arturrr12345 left the game: normal quit [t=00:00:36.833686][f=-000001] [0] Event [undefined]: arturrr12345 quit [t=00:00:37.089659][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:37.089701][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:37.133459][f=-000001] Connection attempt from Fine [t=00:00:37.133502][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:37.133515][f=-000001] -> Connection established (given id 2) [t=00:00:37.145592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:37.145635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:37.369550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:37.376378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:37.554165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001ca8a919c10,000001c9d034a800}][locale="C"]" [t=00:00:38.273444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:38.281101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:39.037480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={0000018d2cb61660,0000018dbe1e9560}][locale="C"]" [t=00:00:39.197980][f=-000001] Allies: I choose: standard! [t=00:00:39.557646][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.486311][f=-000001] !force [t=00:00:40.493179][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:40.493223][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:40.584940][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.577487][f=-000001] !ring arturrr12345 [t=00:00:41.601453][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.001349][f=-000001] !ring arturrr12345 [t=00:00:42.863742][f=-000001] [0] Event [927,393.054321,4620]: 0 finished unit Recon Commander [t=00:00:42.880178][f=-000001] [0] Event [4574,399.987793,603]: 1 finished unit Strike Commander [t=00:00:42.903556][f=0000000] [0] yuvyuv, team: 0, elo:1657, userid: 518902 [t=00:00:42.903622][f=0000000] [0] arturrr12345, team: 1, elo:1387, userid: 567233 [t=00:00:42.903654][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.913602][f=0000000] Playback continued [t=00:00:42.917387][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:42.917420][f=0000000] > Players arturrr12345 did not choose a start position. Game will be aborted. [t=00:00:42.922017][f=0000001] > exiting game [t=00:00:42.922056][f=0000001] No clients connected, shutting down server [t=00:00:42.922068][f=0000001] Server shutdown [t=00:00:42.922495][f=0000001] Submitting stats [t=00:00:42.923200][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.926799][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.926830][f=0000001] Draw 11749.04ms 62.00% [t=00:00:42.926842][f=0000001] Lua::Callins::Synced 7.36ms 0.00% [t=00:00:42.926856][f=0000001] Lua::Callins::Unsynced 17796.89ms 86.70% [t=00:00:42.926868][f=0000001] Lua::CollectGarbage::Synced 80.45ms 0.00% [t=00:00:42.926880][f=0000001] Lua::CollectGarbage::Unsynced 628.79ms 1.60% [t=00:00:42.926892][f=0000001] Misc::Profiler::AddTime 40.48ms 0.20% [t=00:00:42.928639][f=0000001] [1] player nonplacement [t=00:00:42.929932][f=0000001] [1] autohost exit [t=00:00:42.931109][f=0000001] [1] all players disconnected [t=00:00:43.913174][f=0000001] Playback paused [t=00:00:52.924403][f=0000001] Autoquit sending quit command. [t=00:00:52.924479][f=0000001] [QuitAction] user exited to system [t=00:00:52.924994][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.925018][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.925037][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.925051][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.925062][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.925074][f=0000001] [SpringApp::Kill][2] [t=00:00:52.926307][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.926329][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55e57f19a8b0 [t=00:00:52.926379][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.931599][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:52.932451][f=0000001] Writing last game win data [t=00:00:52.940583][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:52.940614][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:52.940632][f=0000001] Shutdown Widget - Save/Load API [t=00:00:52.940646][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:52.940674][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.940710][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:52.942507][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:52.942650][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:52.943514][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:52.943534][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:52.943585][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:52.943600][f=0000001] Shutdown Widget - HealthBars [t=00:00:52.944482][f=0000001] Shutdown Widget - Noises [t=00:00:52.944506][f=0000001] Shutdown Widget - Unit Icons [t=00:00:52.944524][f=0000001] Shutdown Widget - Win Counter [t=00:00:52.944538][f=0000001] Shutdown Widget - BuildETA [t=00:00:52.944555][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:52.944573][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.944619][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:52.944634][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:52.944648][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:52.944662][f=0000001] Shutdown Widget - CameraShake [t=00:00:52.944676][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.944789][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:52.944815][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:52.944831][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.944915][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:52.944934][f=0000001] Shutdown Widget - Context Menu [t=00:00:52.944948][f=0000001] Shutdown Widget - Darkening [t=00:00:52.944979][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:52.944995][f=0000001] Shutdown Widget - Grab Input [t=00:00:52.945013][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:52.945027][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:52.945047][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:52.945060][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:52.945089][f=0000001] Shutdown Widget - Point Tracker [t=00:00:52.945103][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.945117][f=0000001] Shutdown Widget - Stereo3D [t=00:00:52.945133][f=0000001] Shutdown Widget - Attack AoE [t=00:00:52.945147][f=0000001] Shutdown Widget - UnitShapes [t=00:00:52.945182][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:52.945196][f=0000001] Shutdown Widget - Selection Send [t=00:00:52.945211][f=0000001] Shutdown Widget - LupsManager [t=00:00:52.945230][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:52.945244][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:52.947883][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:52.947917][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.947933][f=0000001] Shutdown Widget - Chili Framework [t=00:00:52.947948][f=0000001] Shutdown Widget - Lups [t=00:00:52.947989][f=0000001] Shutdown Widget - Custom Markers [t=00:00:52.948008][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:52.948101][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:52.948117][f=0000001] Shutdown Widget - Select Keys [t=00:00:52.948150][f=0000001] Shutdown Widget - Pause Screen [t=00:00:52.948951][f=0000001] Shutdown Widget - Layout Handler [t=00:00:52.948980][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:52.948993][f=0000001] End widgetHandler:Shutdown [t=00:00:53.150058][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={279507,31165182} {int,ext,rec}Allocs={9053897,0,0} {chunk,block}Bytes={31165182,0} [t=00:00:53.150544][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55e57f19acb0 [t=00:00:53.156780][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216790,26011323} {int,ext,rec}Allocs={9053899,0,0} {chunk,block}Bytes={26011323,0} [t=00:00:53.156920][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216790,26011323} {int,ext,rec}Allocs={9053899,0,0} {chunk,block}Bytes={26011323,0} [t=00:00:53.156962][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55e57931f3b0 [t=00:00:53.157009][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.157028][f=0000001] Shutdown - StartSetup [t=00:00:53.157044][f=0000001] Shutdown - UnitMorph [t=00:00:53.157107][f=0000001] Shutdown - Carrier Drones [t=00:00:53.157123][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.157140][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.157154][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.157169][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.157198][f=0000001] Shutdown - Starlight Handler [t=00:00:53.157213][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.186985][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.187040][f=0000001] Shutdown - Save/Load [t=00:00:53.187063][f=0000001] Shutdown - Teleport Throw [t=00:00:53.187079][f=0000001] Shutdown - UnitMorph [t=00:00:53.187097][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.187111][f=0000001] Shutdown - Retreat Command [t=00:00:53.187130][f=0000001] Shutdown - Shockwaves [t=00:00:53.187143][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.187161][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.187176][f=0000001] Shutdown - Lups [t=00:00:53.187214][f=0000001] Shutdown - Lups Shield [t=00:00:53.187233][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.198040][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9053930,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.198136][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9053930,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.198185][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.198680][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.210590][f=0000001] [Game::~CGame][1] [t=00:00:53.210645][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.210657][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.210670][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.210681][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.210712][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.210724][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.211017][f=0000001] [Game::KillMisc][1] [t=00:00:53.211031][f=0000001] [Game::KillMisc][2] [t=00:00:53.212004][f=0000001] [Game::KillMisc][3] [t=00:00:53.212254][f=0000001] [Game::KillRendering][1] [t=00:00:53.236890][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.236937][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:53.238230][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:53.425405][f=0000001] [Game::KillInterface][1] [t=00:00:53.426441][f=0000001] [Game::KillInterface][2] [t=00:00:53.429017][f=0000001] [Game::KillSimulation][1] [t=00:00:53.429039][f=0000001] [Game::KillSimulation][2] [t=00:00:54.353260][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/404394 [t=00:00:54.353333][f=0000001] [Game::KillSimulation][3] [t=00:00:54.353397][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.353434][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.353461][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.353509][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.407459][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.440808][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.618702][f=0000001] [Game::KillSimulation][4] [t=00:00:58.658974][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.660305][f=0000001] [Game::~CGame][2] [t=00:00:58.660560][f=0000001] [Game::~CGame][3] [t=00:00:58.887600][f=0000001] [SpringApp::Kill][3] [t=00:00:58.887813][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1874 bytes sent 15846 bytes recv'd [t=00:00:58.893117][f=0000001] Kill: client disconnecting... [t=00:01:00.898967][f=0000001] CloseConnection: client connection closed [t=00:01:00.902009][f=0000001] [SpringApp::Kill][4] font=0x55e55a346600 [t=00:01:00.913245][f=0000001] [SpringApp::Kill][5] [t=00:01:00.926922][f=0000001] [SpringApp::Kill][6] [t=00:01:00.926975] [SpringApp::Kill][7] [t=00:01:00.928633] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.928701] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.928719] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.928731] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.928742] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.928754] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.928765] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.928801] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:00.928813] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.928824] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.928835] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.928846] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.928889] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.943823] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.943868] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.943879] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.943890] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.945302] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.945322] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.945505] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55e5590abc00) [t=00:01:00.954139] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3730ms [t=00:01:00.954196] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=114ms [t=00:01:00.954210] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=51ms [t=00:01:00.954494] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=43ms [t=00:01:00.954929] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:01:00.954945] file="luaui/widgets/unit_tree_reclaim.lua" indx=4897 inflSize=2kb readTime=26ms [t=00:01:00.954958] file="units/energywind.lua" indx=6889 inflSize=3kb readTime=24ms [t=00:01:00.954968] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:00.954981] file="objects3d/hoverassault.s3o" indx=5322 inflSize=99kb readTime=23ms [t=00:01:00.954992] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:00.955004] file="unittextures/factpryvej2_flip.png" indx=7321 inflSize=650kb readTime=23ms [t=00:01:00.962514] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166147506 bytes cached in 3472 files [t=00:01:01.286408] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:01.286696] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55e55a340360) [t=00:01:01.287566] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.287589] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e55a317810) [t=00:01:01.288098] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.288326] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd2c4008ec0) [t=00:01:01.288567] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.294267] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e55a339170) [t=00:01:01.294354] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.294367] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.294671] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.294688] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.294705] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.294716] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.296075] [SpringApp::Kill][8] [t=00:01:01.296098] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.296110] [WatchDog::Uninstall][1] hangDetectorThread=0x55e514c5e4d0 (joinable=1) [t=00:01:01.296120] [WatchDog::Uninstall][2] [t=00:01:02.131029] [WatchDog::Uninstall][3] [t=00:01:02.131076] [SpringApp::Kill][9]