[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000396] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008261] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008305] Using writeable configuration source: "/tmp/tmp.ZQu1HxuOye/springsettings.1547960.cfg" [t=00:00:00.014412] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014464] ============== ============== [t=00:00:00.014477] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014487] [t=00:00:00.014497] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014508] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014518] Use "none" to disable the default log sections. [t=00:00:00.014528] ============== ============== [t=00:00:00.014538] ============== ============== [t=00:00:00.014604] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014616] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014627] ROAM = 2 [t=00:00:00.014637] RotateLogFiles = 1 [t=00:00:00.014648] TeamHighlight = 0 [t=00:00:00.014659] ============== ============== [t=00:00:00.014670] ============== ============== [t=00:00:00.014681] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014692] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014702] Compiler Version: gcc-11.1.0 [t=00:00:00.014726] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014907] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014920] Binary Word Size: 64-bit (native) [t=00:00:00.014930] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014941] Physical CPU Cores: 1 [t=00:00:00.014952] Logical CPU Cores: 1 [t=00:00:00.014962] ============== ============== [t=00:00:00.015027] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015038] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015048] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015058] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015069] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016535] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016553] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016620] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016660] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016689] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016708] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016750] [GR::LogVersionInfo] [t=00:00:00.016762] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016772] GL version : [t=00:00:00.016782] GL vendor : [t=00:00:00.016792] GL renderer : [t=00:00:00.016803] GLSL version: [t=00:00:00.016813] GLEW version: spring headless stub GLEW version [t=00:00:00.016824] GPU memory : unknown [t=00:00:00.016834] SDL swap-int: 0 [t=00:00:00.016844] SDL driver : headless stub [t=00:00:00.016854] [t=00:00:00.016865] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016875] GLSL shader support : 0 [t=00:00:00.016885] GL4 support : 0 [t=00:00:00.016896] FBO extension support : 0 [t=00:00:00.016906] NVX GPU mem-info support : 0 [t=00:00:00.016942] ATI GPU mem-info support : 0 [t=00:00:00.016953] NPOT-texture support : 1 (0) [t=00:00:00.016964] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016974] texture query-LOD support : 1 (0) [t=00:00:00.016984] MSAA frame-buffer support : 0 (0) [t=00:00:00.016995] Z-buffer depth : 16 (-) [t=00:00:00.017005] primitive-restart support : 0 (0) [t=00:00:00.017015] clip-space control support: 0 (0) [t=00:00:00.017025] seamless cube-map support : 0 (0) [t=00:00:00.017036] frag-depth layout support : 0 (0) [t=00:00:00.017046] persistent maps support : 0 (0) [t=00:00:00.017056] explicit attribs location : 0 (0) [t=00:00:00.017067] multi draw indirect : 0 (-) [t=00:00:00.017077] [t=00:00:00.017087] max. FBO samples : -1 [t=00:00:00.017098] max. FS/program texture slots : 8/8 [t=00:00:00.017108] max. texture size : 2048 [t=00:00:00.017121] max. texture anisotropy level : 0.000000 [t=00:00:00.017133] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017143] max. draw-buffers : 0 [t=00:00:00.017153] max. rec. indices/vertices : 0/0 [t=00:00:00.017164] max. uniform buffer-bindings : 0 [t=00:00:00.017174] max. uniform block-size : 0KB [t=00:00:00.017184] max. storage buffer-bindings : 0 [t=00:00:00.017194] max. storage block-size : 0MB [t=00:00:00.017205] [t=00:00:00.017215] enable AMD-hacks : 0 [t=00:00:00.017225] compress MIP-maps: 0 [t=00:00:00.018104] [GR::UpdateGLConfigs] [t=00:00:00.018132] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018148] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018160] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018170] [GR::InitGLState] [t=00:00:00.018181] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.221420] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.226847] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232333] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.232892] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.232917] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.232933] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.269533] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.270500] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.298242] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.298598] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.311754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.311778] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.311935] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.315690] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd08001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.315708] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.315816] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.315837] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315849] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315860] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.315880] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2495 MB [t=00:00:00.321092][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.321124][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.321141][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1547960/replay.sdfz" for game data... [t=00:00:00.474189][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.477595][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.477626][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.482724][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.482783][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:00.482811][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.533531][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557a713c1170] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.534713][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.535950][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.536483][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557a713c1170] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.537603][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.548071][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548275][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.558556][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.558871][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.564941][f=-000001] forceSingleThreaded, false [t=00:00:00.608259][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.608295][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.608396][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.608474][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.608531][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.608634][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.609833][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.610417][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.610973][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.613886][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.615354][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.617163][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.617192][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.617650][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.622292][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.623650][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.624847][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.625148][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.625813][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.625829][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.632258][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.632308][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.792657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.868401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.059670][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.540122][f=-000001] Loading UnitDefs_posts [t=00:00:01.756836][f=-000001] Loading FeatureDefs_posts [t=00:00:01.822103][f=-000001] Loading WeaponDefs_posts [t=00:00:01.927375][f=-000001] Loading ArmorDefs_posts [t=00:00:01.958084][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 848ms [t=00:00:02.042885][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 988ms [t=00:00:02.045011][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.243936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.244244][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.244711][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.245127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.247992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.285918][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.565815][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.610446][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.776200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.781675][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.781713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.234353][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 452ms [t=00:00:03.234398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.366071][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [t=00:00:03.366117][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.394537][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [t=00:00:04.152021][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.156139][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.157164][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.168606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.866301][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.876319][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.876351][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.878293][f=-000001] InfoTexture: legacy [t=00:00:09.878317][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.880680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.817797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.831147][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.831197][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.832539][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.069247][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.072325][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.273897][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.352216][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.362435][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.362474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.363183][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.956477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.972281][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.973196][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.151293][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.152737][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.152760][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.162070][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.162120][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.162132][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.162145][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.162156][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.162168][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.162179][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.167538][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.167595][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.167607][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.167618][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.167629][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.167640][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.167651][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.167665][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557a79590e40 has BLOCKSIZE 1 [t=00:00:12.171185][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.171218][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.171230][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.171241][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.171431][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.171447][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.176987][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.178561][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.185248][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.185273][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.188351][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.188375][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.188387][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.188397][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.188408][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.188418][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.290771][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.291470][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.293452][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.293472][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.293487][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum e5c632c8)" [t=00:00:12.293538][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.293552][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.293572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.412409][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.413097][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.564651][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.564707][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.008788][f=-000001] Synced LuaRules: finished loading [t=00:00:15.029882][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.684890][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.754510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.876738][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [t=00:00:16.426392][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.426824][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.427238][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.506753][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.517045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.518561][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.518585][f=-000001] LuaSocket Support: enabled [t=00:00:16.538380][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.633752][f=-000001] localWidgets, nil, true, true [t=00:00:16.637485][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.637515][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.647155][f=-000001] USE_OLD_CHILI [t=00:00:17.518730][f=-000001] Loading last game win data [t=00:00:17.519996][f=-000001] Resetting win data [t=00:00:17.520567][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.520635][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.520658][f=-000001] Player and team counts match, continuing [t=00:00:17.520677][f=-000001] yuvyuv was in last game but is now absent, resetting scores [t=00:00:17.759139][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.759191][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.833912][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.109338][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.871184][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.092222][f=-000001] forceSingleThreaded, false [t=00:00:20.565102][f=-000001] Loaded API widget: i18n [t=00:00:20.565559][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.565763][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.565954][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.566289][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.571651][f=-000001] Loaded API widget: Win Counter [t=00:00:20.572068][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.831337][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.831743][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.831975][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.832182][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.834802][f=-000001] Loaded API widget: Lups [t=00:00:21.145670][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.146139][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.146494][f=-000001] Loaded widget: Save/Load API [t=00:00:21.146849][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.147179][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.147570][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.152878][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.154782][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.154806][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.154899][f=-000001] Set maximum particles to: 0 [t=00:00:21.156378][f=-000001] Set UnitIconDist to 0 [t=00:00:21.275377][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.275826][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.277304][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.305913][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.306362][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.314973][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.315338][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.315830][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.316169][f=-000001] Mexspot Fetcher fetching [t=00:00:21.316373][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.316790][f=-000001] Team highlighting: Disabled [t=00:00:21.317190][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.317726][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.318185][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.318625][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.318856][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.319068][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.319298][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.319585][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.319887][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.320268][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.320909][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.321213][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.321226][f=-000001] Using fallback unit outlines [t=00:00:21.321409][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.321791][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.331355][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.333014][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.334381][f=-000001] Loaded widget: Unit Icons [t=00:00:21.334931][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.335399][f=-000001] Loaded widget: Noises [t=00:00:21.386816][f=-000001] Loaded widget: HealthBars [t=00:00:21.387321][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.387636][f=-000001] Loaded widget: Guard Remove [t=00:00:21.391438][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.391963][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.392358][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.392394][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1547960/events.log [t=00:00:21.394415][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.394860][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.396915][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.397264][f=-000001] Loaded widget: Objectives [t=00:00:21.397691][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.398195][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.398629][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.399047][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.403856][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.404567][f=-000001] Loaded widget: BuildETA [t=00:00:21.405420][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.405806][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.409010][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.409516][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.409924][f=-000001] Loaded widget: Command Alpha [t=00:00:21.410882][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.411290][f=-000001] Loaded widget: Ghost Site [t=00:00:21.411537][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.412529][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.412834][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.414312][f=-000001] Loaded widget: Stereo3D [t=00:00:21.414833][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.415155][f=-000001] Loaded widget: SmoothCam [t=00:00:21.415608][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.416150][f=-000001] Loaded widget: Simple Settings [t=00:00:21.416710][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.417171][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.417685][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.417941][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.418203][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.418636][f=-000001] Loaded widget: Point Tracker [t=00:00:21.418892][f=-000001] Loaded widget: Orbit Command [t=00:00:21.419119][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.419361][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.419803][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.420161][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.420486][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.420956][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.421353][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.421706][f=-000001] Loaded widget: Keep Target [t=00:00:21.421974][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.422545][f=-000001] Loaded widget: In-game Guide [t=00:00:21.422954][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.423399][f=-000001] Loaded widget: Haven Handler [t=00:00:21.424241][f=-000001] Input grabbing is enabled! [t=00:00:21.424272][f=-000001] Input grabbing is enabled! [t=00:00:21.424403][f=-000001] Loaded widget: Grab Input [t=00:00:21.424847][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.425113][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.425639][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.433756][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.434330][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.434853][f=-000001] Loaded widget: Decloak Range [t=00:00:21.435285][f=-000001] Loaded widget: Darkening [t=00:00:21.443901][f=-000001] Loaded widget: Context Menu [t=00:00:21.444781][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.445248][f=-000001] Loaded widget: Ferry Points [t=00:00:21.473640][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.474126][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.474571][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.474848][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.475313][f=-000001] EndGame Graph disabled [t=00:00:21.529517][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.543722][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.544749][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.545216][f=-000001] Loaded widget: CameraShake [t=00:00:21.545504][f=-000001] Loaded widget: Easy Facing [t=00:00:21.545795][f=-000001] Loaded widget: Blast Radius [t=00:00:21.546202][f=-000001] Loaded widget: Autoquit [t=00:00:21.546630][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.546916][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.547478][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.547925][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.548404][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.548942][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.549448][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.550769][f=-000001] Loaded widget: Attack Warning [t=00:00:21.551213][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.551952][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.553438][f=-000001] Loaded widget: Auto Group [t=00:00:21.554590][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.555627][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.556004][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.557024][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.558089][f=-000001] Loaded widget: Select Com at start [t=00:00:21.565838][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.567335][f=-000001] Loaded widget: Transport AI [t=00:00:21.567692][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.567996][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.599354][f=-000001] Loaded widget: Unit Start State [t=00:00:21.599932][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.607812][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.608913][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.609292][f=-000001] Loaded widget: Icon Sets [t=00:00:21.764218][f=-000001] Loaded widget: Attack AoE [t=00:00:21.766602][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.767916][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.786401][f=-000001] Loaded widget: UnitShapes [t=00:00:21.786890][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.787414][f=-000001] Loaded widget: Commands FX [t=00:00:21.787810][f=-000001] : disabled for spectators [t=00:00:21.788946][f=-000001] Loaded widget: Stockpiler [t=00:00:21.790813][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.791436][f=-000001] Loaded widget: State Icons [t=00:00:21.791895][f=-000001] Loaded widget: Shield Guard [t=00:00:21.793302][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.793784][f=-000001] Loaded widget: Selection Send [t=00:00:21.794209][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.794699][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.795005][f=-000001] Loaded widget: AllyCursors [t=00:00:21.795434][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.795863][f=-000001] : disabled for spectators [t=00:00:21.797033][f=-000001] Loaded widget: Building Starter [t=00:00:21.797492][f=-000001] : disabled for spectators [t=00:00:21.798508][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.798913][f=-000001] Loaded widget: Units on Fire [t=00:00:21.799367][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.799670][f=-000001] Loaded widget: LupsManager [t=00:00:21.800295][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.801026][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.803042][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.803897][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.814270][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.825497][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.826462][f=-000001] Loaded widget: Chili Docking [t=00:00:21.827099][f=-000001] Loaded widget: HUD Presets [t=00:00:21.828266][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.832574][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.833462][f=-000001] Loaded widget: Image Preloader [t=00:00:21.834544][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.835393][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.845180][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.846340][f=-000001] Loaded widget: Custom Markers [t=00:00:21.848861][f=-000001] Loaded widget: Select Keys [t=00:00:21.850303][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.851122][f=-000001] Loaded widget: Start Boxes [t=00:00:21.851628][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.852828][f=-000001] Loaded widget: Pause Screen [t=00:00:21.864167][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.864784][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.865557][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.866186][f=-000001] SetSunLighting [t=00:00:21.867911][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.868827][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.876117][f=-000001] Loaded widget: Layout Handler [t=00:00:21.876823][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.876883][f=-000001] Loaded widget: GC Control [t=00:00:21.877187][f=-000001] Loaded widget: Font Cache [t=00:00:21.891993][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.895325][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.905502][f=-000001] Writing last game win data [t=00:00:21.968993][f=-000001] LuaUI v0.3 [t=00:00:22.174035][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.799473][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.830429][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13286,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.417718][f=-000001] Spectator mode. Widget removed. [t=00:00:23.430945][f=-000001] Spectator mode. Widget removed. [t=00:00:23.433895][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.433972][f=-000001] Playback paused [t=00:00:23.441400][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.522566][f=-000001] Opening demofile demos/1547960/replay.sdfz [t=00:00:23.522599][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.522611][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.522650][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.522664][f=-000001] -> Connection established (given id 2) [t=00:00:23.522852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:23.522869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.522882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:23.522902][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:23.522918][f=-000001] Speed set to 20.0 [server] [t=00:00:23.522929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557a90465060,0x557a98ebb780}][locale="C"]" [t=00:00:23.522941][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.536071][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.536106][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.896801][f=-000001] Beginning demo playback [t=00:00:26.912907][f=-000001] GameID: 7fbece63f354fc6ceaadde20bad507d0 [t=00:00:26.937117][f=-000001] Connection attempt from Fine [t=00:00:26.937163][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.937833][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:26.938034][f=-000001] -> Connection established (given id 0) [t=00:00:26.949186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:26.949230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.949281][f=-000001] Connection attempt from izirayd [t=00:00:26.949294][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.949360][f=-000001] [0] Event [undefined]: izirayd changed status [t=00:00:26.949726][f=-000001] -> Connection established (given id 1) [t=00:00:26.969424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:26.969467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.196920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:27.196961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:27.378046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001ca8a91d100,000001ca68086ae0}][locale="C"]" [t=00:00:27.384939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:27.392861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:27.529501][f=-000001] Allies: I choose: Commander 1! [t=00:00:27.777122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000001bd5672e510,000001bd4b581020}][locale="C"]" [t=00:00:28.857688][f=-000001] Allies: I choose: Your dad here! [t=00:00:29.049593][f=-000001] Allies: I choose: Your dad here! [t=00:00:29.947255][f=-000001] [0] Event [518,399.982666,4674]: 0 finished unit Engineer Commander [t=00:00:29.954193][f=-000001] [0] Event [4106,390.198242,793]: 1 finished unit Engineer Commander [t=00:00:29.972364][f=0000000] [0] izirayd, team: 1, elo:3083, userid: 352411 [t=00:00:29.972422][f=0000000] [0] Fine, team: 0, elo:2950, userid: 21871 [t=00:00:29.972449][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.979241][f=0000000] Playback continued [t=00:00:30.013913][f=0000006] [6] Event [656,399.978638,4496]: 0 finished unit Rover Assembly [t=00:00:30.030581][f=0000008] [8] Event [4256,399.53537,712]: 1 finished unit Cloakbot Factory [t=00:00:30.421822][f=0000185] [185] Event [655.997925,400.623749,4478.00781]: 0 finished unit Dart [t=00:00:30.518558][f=0000227] [227] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:30.557711][f=0000243] [243] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:30.732498][f=0000317] [317] Event [655.997925,400.623749,4478.00781]: 0 finished unit Dart [t=00:00:31.058629][f=0000452] [452] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:31.202835][f=0000486] [486] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:00:31.585834][f=0000640] [640] Event [456,399.978638,4808]: 0 finished unit Solar Collector [t=00:00:31.677873][f=0000672] [672] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:31.727834][f=0000692] [692] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:31.797639][f=0000721] [721] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:31.992934][f=0000762] [762] Event [4104,390.792847,808]: 1 finished unit Wind/Tidal Generator [t=00:00:32.135310][f=0000820] [820] Event [376,399.978638,4728]: 0 finished unit Solar Collector [t=00:00:32.213829][f=0000852] [852] Event [3992,276.451111,808]: 1 finished unit Wind/Tidal Generator [t=00:00:32.397686][f=0000905] [905] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:32.498299][f=0000942] [942] Event [3896,248.701477,872]: 1 finished unit Wind/Tidal Generator [t=00:00:32.742379][f=0001045] [1045] Event [3800,249.256897,936]: 1 finished unit Wind/Tidal Generator [t=00:00:33.305616][f=0001266] [1266] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:33.441631][f=0001329] [1329] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:33.612420][f=0001398] [1398] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:33.677193][f=0001425] [1425] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:33.804297][f=0001469] [1469] Event [904,399.935913,4280]: 0 finished unit Wind/Tidal Generator [t=00:00:34.002685][f=0001553] [1553] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:34.259435][f=0001633] [1633] Event [872,398.995972,4200]: 0 finished unit Wind/Tidal Generator [t=00:00:34.550609][f=0001741] [1741] Event [824,398.718262,4152]: 0 finished unit Wind/Tidal Generator [t=00:00:35.085612][f=0001953] [1953] Event [800,396.763611,4096]: 0 finished unit Radar Tower [t=00:00:35.437087][f=0002089] [2089] Event [4016,232.348633,1616]: 1 finished unit Picket [t=00:00:35.502808][f=0002119] [2119] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:35.604730][f=0002154] [2154] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:35.636502][f=0002166] [2166] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:35.943332][f=0002278] [2278] Event [489.805054,271.544922,3769.56885]: 1 lost unit Glaive [t=00:00:36.207699][f=0002370] [2370] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:36.280705][f=0002401] [2401] Event [4632,399.978638,312]: 1 finished unit Wind/Tidal Generator [t=00:00:36.506141][f=0002490] [2490] Event [655.997925,400.623749,4478.00781]: 0 finished unit Mason [t=00:00:36.725964][f=0002565] [2565] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:36.936846][f=0002635] [2635] Event [4712,399.978638,392]: 1 finished unit Wind/Tidal Generator [t=00:00:37.454370][f=0002806] [2806] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:37.658049][f=0002874] [2874] Event [984,395.877075,4328]: 0 finished unit Wind/Tidal Generator [t=00:00:37.696987][f=0002886] [2886] Event [4792,399.978638,472]: 1 finished unit Wind/Tidal Generator [t=00:00:37.722997][f=0002894] [2894] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:38.005154][f=0002987] [2987] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:38.113454][f=0003024] [3024] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:38.517758][f=0003158] [3158] Event [4712,399.978638,504]: 1 finished unit Wind/Tidal Generator [t=00:00:38.652934][f=0003202] [3202] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:38.665923][f=0003205] [3205] Event [296,249.000549,3272]: 0 finished unit Solar Collector [t=00:00:38.953082][f=0003298] [3298] Event [4680,249.000549,1848]: 1 finished unit Wind/Tidal Generator [t=00:00:39.237874][f=0003388] [3388] Event [4760,249.000549,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:39.517198][f=0003477] [3477] Event [4840,249.000549,1768]: 1 finished unit Wind/Tidal Generator [t=00:00:39.612154][f=0003508] [3508] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:39.800451][f=0003567] [3567] Event [4920,249.000549,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:40.056968][f=0003648] [3648] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:40.214644][f=0003700] [3700] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:40.255001][f=0003712] [3712] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:40.704962][f=0003854] [3854] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:40.962162][f=0003931] [3931] Event [768,253.465271,3184]: 0 finished unit Lotus [t=00:00:41.358710][f=0004049] [4049] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:41.383763][f=0004055] [4055] Event [1561.41052,249.000549,4048.34497]: 1 lost unit Glaive [t=00:00:41.574570][f=0004115] [4115] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:41.789050][f=0004175] [4175] Event [1777.31885,248.884949,4316.00293]: 1 lost unit Glaive [t=00:00:42.140869][f=0004284] [4284] Event [4096,231.227112,1744]: 1 finished unit Radar Tower [t=00:00:42.228131][f=0004309] [4309] Event [4536,399.978638,520]: 1 finished unit Caretaker [t=00:00:42.405673][f=0004362] [4362] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:00:42.609846][f=0004426] [4426] Event [4632,399.978638,584]: 1 finished unit Wind/Tidal Generator [t=00:00:42.859633][f=0004496] [4496] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:42.923211][f=0004514] [4514] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:43.130033][f=0004571] [4571] Event [4552,399.978638,648]: 1 finished unit Wind/Tidal Generator [t=00:00:43.355782][f=0004639] [4639] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:43.581864][f=0004706] [4706] Event [4472,399.978638,696]: 1 finished unit Wind/Tidal Generator [t=00:00:43.851825][f=0004781] [4781] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:44.047663][f=0004838] [4838] Event [3086.95898,234.605621,2704.01904]: 0 lost unit Scorcher [t=00:00:44.118678][f=0004857] [4857] Event [4392,399.978638,760]: 1 finished unit Wind/Tidal Generator [t=00:00:44.183698][f=0004873] [4873] Event [3003.16113,235.098022,2675.10571]: 1 lost unit Glaive [t=00:00:44.196978][f=0004876] [4876] Event [2812.69922,248.769333,2749.95801]: 0 lost unit Dart [t=00:00:44.247661][f=0004888] [4888] Event [2952.31299,248.767593,2811.26904]: 0 lost unit Scorcher [t=00:00:44.321128][f=0004904] [4904] Event [655.997925,400.623749,4478.00781]: 0 finished unit Scorcher [t=00:00:44.440047][f=0004933] [4933] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:44.460631][f=0004937] [4937] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:44.461266][f=0004937] [4937] Event [2994.8208,249.000549,2914.63379]: 1 lost unit Glaive [t=00:00:44.471195][f=0004939] [4939] Event [2805.54736,248.577438,2856.95972]: 0 lost unit Scorcher [t=00:00:44.644450][f=0004970] [4970] Event [1776,248.776245,4096]: 0 finished unit Radar Tower [t=00:00:45.164148][f=0005121] [5121] Event [4312,399.978638,808]: 1 finished unit Wind/Tidal Generator [t=00:00:45.332662][f=0005161] [5161] Event [2869.48267,177.244507,3484.92529]: 1 lost unit Glaive [t=00:00:45.368715][f=0005170] [5170] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:45.400693][f=0005176] [5176] Event [2984.9541,175.160385,3592.54053]: 0 lost unit Scorcher [t=00:00:45.547600][f=0005213] [5213] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:00:45.763194][f=0005265] [5265] Event [655.997925,400.623749,4478.00781]: 0 finished unit Mason [t=00:00:45.912083][f=0005300] [5300] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:46.269413][f=0005385] [5385] Event [4728,399.978638,568]: 1 finished unit Wind/Tidal Generator [t=00:00:46.530825][f=0005448] [5448] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:46.585682][f=0005462] [5462] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:46.778099][f=0005505] [5505] Event [4744,399.978638,648]: 1 finished unit Wind/Tidal Generator [t=00:00:47.064277][f=0005569] [5569] Event [1808,248.893738,4384]: 0 finished unit Lotus [t=00:00:47.123499][f=0005582] [5582] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:47.378159][f=0005639] [5639] Event [4760,399.978638,728]: 1 finished unit Wind/Tidal Generator [t=00:00:47.655537][f=0005700] [5700] Event [432,155.967712,2192]: 0 finished unit Lotus [t=00:00:47.728388][f=0005715] [5715] Event [655.997925,400.623749,4478.00781]: 0 finished unit Fencer [t=00:00:47.940239][f=0005763] [5763] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:00:47.976052][f=0005771] [5771] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:48.514907][f=0005891] [5891] Event [408,156.309509,2104]: 0 finished unit Solar Collector [t=00:00:48.548345][f=0005899] [5899] Event [4776,398.942566,808]: 1 finished unit Wind/Tidal Generator [t=00:00:48.753084][f=0005945] [5945] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:48.777922][f=0005951] [5951] Event [4760,153.799438,3032]: 1 finished unit Solar Collector [t=00:00:49.338837][f=0006077] [6077] Event [504,153.799438,2232]: 0 finished unit Solar Collector [t=00:00:49.594423][f=0006133] [6133] Event [2858.26953,160.370697,3980.15137]: 0 lost unit Dart [t=00:00:49.611820][f=0006137] [6137] Event [4664,154.589844,2792]: 1 finished unit Solar Collector [t=00:00:49.657642][f=0006148] [6148] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:49.754223][f=0006169] [6169] Event [4792,394.039917,888]: 1 finished unit Wind/Tidal Generator [t=00:00:50.070111][f=0006240] [6240] Event [1994.04224,236.253174,4355.09473]: 1 lost unit Glaive [t=00:00:50.076039][f=0006241] [6241] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [t=00:00:50.231732][f=0006275] [6275] Event [1729.7356,249.000549,4370.28076]: 1 lost unit Glaive [t=00:00:50.396276][f=0006313] [6313] Event [1808,248.893738,4384]: 0 lost unit Lotus [t=00:00:50.532816][f=0006343] [6343] Event [655.997925,400.623749,4478.00781]: 0 finished unit Fencer [t=00:00:50.541212][f=0006345] [6345] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:00:50.588102][f=0006356] [6356] Event [1289.40601,300.840088,4484.66943]: 1 lost unit Glaive [t=00:00:50.859815][f=0006413] [6413] Event [1656.33887,249.017792,4618.74023]: 0 lost unit Fencer [t=00:00:50.956695][f=0006434] [6434] Event [4808,384.384155,968]: 1 finished unit Wind/Tidal Generator [t=00:00:50.992173][f=0006443] [6443] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:51.028295][f=0006451] [6451] Event [1079.09595,352.160095,4459.19678]: 1 lost unit Glaive [t=00:00:51.182264][f=0006484] [6484] Event [445.073639,153.750763,2252.18994]: 0 finished unit Engineer Commander [t=00:00:51.182716][f=0006484] game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2 [t=00:00:51.189697][f=0006484] [6484] Received game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2 [t=00:00:51.485489][f=0006547] [6547] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:51.551427][f=0006560] [6560] Event [1098.29199,350.855652,4537.03369]: 1 lost unit Glaive [t=00:00:51.646294][f=0006582] [6582] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [t=00:00:51.699540][f=0006595] [6595] Event [1027.12622,370.664734,4465.77686]: 0 lost unit Scorcher [t=00:00:51.857679][f=0006627] [6627] Event [1024.03516,381.333771,4677.23242]: 1 lost unit Glaive [t=00:00:51.863412][f=0006628] [6628] Event [984,395.877075,4328]: 0 lost unit Wind/Tidal Generator [t=00:00:51.971380][f=0006652] [6652] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:52.098273][f=0006682] [6682] Event [904,400.229187,4280]: 0 lost unit Wind/Tidal Generator [t=00:00:52.131973][f=0006689] [6689] Event [953.234558,395.789764,4224.82617]: 1 lost unit Glaive [t=00:00:52.135186][f=0006690] [6690] Event [4824,368.843079,1048]: 1 finished unit Wind/Tidal Generator [t=00:00:52.250962][f=0006715] [6715] Event [3152,157.356262,4016]: 0 finished unit Lotus [t=00:00:52.376798][f=0006742] [6742] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:52.428443][f=0006753] [6753] Event [1776,248.776245,4096]: 0 lost unit Radar Tower [t=00:00:52.598563][f=0006789] [6789] Event [655.997925,400.623749,4478.00781]: 0 finished unit Fencer [t=00:00:52.691171][f=0006809] [6809] Event [776,399.978638,4600]: 0 finished unit Caretaker [t=00:00:52.807382][f=0006832] [6832] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:53.259726][f=0006921] [6921] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:53.455603][f=0006959] [6959] Event [4840,345.974731,1128]: 1 finished unit Wind/Tidal Generator [t=00:00:53.820220][f=0007031] [7031] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:54.159145][f=0007097] [7097] Event [655.997925,400.623749,4478.00781]: 0 finished unit Fencer [t=00:00:54.258992][f=0007116] [7116] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:54.640071][f=0007191] [7191] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [t=00:00:55.107973][f=0007208] [7208] Event [776,399.978638,4600]: 0 lost unit Caretaker [t=00:00:55.188049][f=0007226] [7226] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:55.198636][f=0007229] [7229] Event [4856,318.449402,1208]: 1 finished unit Wind/Tidal Generator [t=00:00:55.270093][f=0007248] [7248] Event [654.24115,399.978638,4718.00244]: 1 lost unit Glaive [t=00:00:55.515545][f=0007313] [7313] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:55.679622][f=0007346] [7346] Event [3280,162.504578,3952]: 0 finished unit Lotus [t=00:00:55.694158][f=0007349] [7349] Event [472,399.978638,4888]: 0 lost unit Metal Extractor [t=00:00:56.051586][f=0007416] [7416] Event [328,399.978638,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:56.074900][f=0007421] [7421] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:56.130310][f=0007431] [7431] Event [456.022919,399.978638,4488.58936]: 0 lost unit Mason [t=00:00:56.256136][f=0007455] [7455] Event [406.000183,400.161346,4941.37646]: 1 lost unit Glaive [t=00:00:56.256454][f=0007455] [7455] Event [330.168121,399.978638,4486.59424]: 1 lost unit Glaive [t=00:00:56.363482][f=0007476] [7476] Event [290.521332,399.978638,4578.54541]: 1 lost unit Glaive [t=00:00:56.561148][f=0007514] [7514] Event [4888,298.101807,1288]: 1 finished unit Wind/Tidal Generator [t=00:00:56.710627][f=0007545] [7545] Event [655.997925,400.623749,4478.00781]: 0 finished unit Fencer [t=00:00:56.843562][f=0007572] [7572] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:00:57.235116][f=0007656] [7656] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:57.497216][f=0007704] [7704] Event [3280,162.504578,3952]: 0 lost unit Lotus [t=00:00:57.514288][f=0007707] [7707] Event [141.661163,285.757813,3784.00098]: 0 lost unit Scorcher [t=00:00:57.551274][f=0007714] [7714] Event [253.964432,286.089447,3781.52368]: 1 lost unit Glaive [t=00:00:57.736269][f=0007746] [7746] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:57.982659][f=0007784] [7784] Event [4904,278.811646,1368]: 1 finished unit Wind/Tidal Generator [t=00:00:58.306261][f=0007836] [7836] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:58.547638][f=0007873] [7873] Event [3152,157.356262,4016]: 0 lost unit Lotus [t=00:00:58.644716][f=0007892] [7892] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [t=00:00:58.881100][f=0007926] [7926] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:58.962150][f=0007936] [7936] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [t=00:00:59.344388][f=0008016] [8016] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:59.474131][f=0008039] [8039] Event [4920,258.901978,1448]: 1 finished unit Wind/Tidal Generator [t=00:00:59.674834][f=0008084] [8084] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [t=00:00:59.780838][f=0008106] [8106] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:00:59.811387][f=0008113] [8113] Event [452.796387,252.111877,3135.23706]: 1 lost unit Glaive [t=00:00:59.880883][f=0008128] [8128] Event [465.806274,249.986359,3179.39771]: 1 lost unit Glaive [t=00:00:59.953110][f=0008143] [8143] Event [872,398.995972,4200]: 0 lost unit Wind/Tidal Generator [t=00:00:59.970254][f=0008147] [8147] Event [1440,243.574524,1456]: 0 finished unit Radar Tower [t=00:00:59.989520][f=0008151] [8151] Event [806.263733,399.991119,4362.81494]: 1 lost unit Glaive [t=00:01:00.017536][f=0008155] [8155] Event [443.470306,250.515518,3158.07666]: 1 lost unit Glaive [t=00:01:00.109295][f=0008177] [8177] Event [409.448059,248.253494,3194.30908]: 1 lost unit Glaive [t=00:01:00.181465][f=0008196] [8196] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:00.367815][f=0008237] [8237] Event [488.632629,399.978638,4400.7832]: 1 lost unit Glaive [t=00:01:00.581124][f=0008279] [8279] Event [655.997925,400.623749,4478.00781]: 0 finished unit Ripper [t=00:01:00.619655][f=0008286] [8286] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:00.755981][f=0008309] [8309] Event [4936,249.673462,1528]: 1 finished unit Wind/Tidal Generator [t=00:01:01.148907][f=0008376] [8376] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:01.674925][f=0008466] [8466] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:02.311383][f=0008574] [8574] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:02.332275][f=0008578] [8578] Event [3384,163.617706,3992]: 1 finished unit Metal Extractor [t=00:01:02.373733][f=0008584] [8584] Event [1768,163.861084,1144]: 1 lost unit Metal Extractor [t=00:01:02.429852][f=0008594] [8594] Event [4952,249.000549,1608]: 1 finished unit Wind/Tidal Generator [t=00:01:02.737530][f=0008648] [8648] Event [1792,173.666382,1248]: 0 finished unit Picket [t=00:01:03.494762][f=0008792] [8792] Event [3176,162.646942,4120]: 1 finished unit Metal Extractor [t=00:01:03.759614][f=0008842] [8842] Event [1712,162.837982,1120]: 0 finished unit Lotus [t=00:01:04.211356][f=0008928] [8928] Event [undefined]: Fine resigned [t=00:01:04.211624][f=0008928] game_message: Fine has been destroyed! [t=00:01:04.211763][f=0008928] game_message: izirayd wins! [t=00:01:04.212179][f=0008928] Submitting stats [t=00:01:04.216733][f=0008928] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:04.219817][f=0008928] Part| Total Time|Time of the last 0.5s [t=00:01:04.219844][f=0008928] Draw 9178.24ms 24.15% [t=00:01:04.219857][f=0008928] Lua::Callins::Synced 5414.75ms 11.88% [t=00:01:04.219869][f=0008928] Lua::Callins::Unsynced 14907.91ms 34.03% [t=00:01:04.219880][f=0008928] Lua::CollectGarbage::Synced 137.14ms 0.40% [t=00:01:04.219892][f=0008928] Lua::CollectGarbage::Unsynced 530.43ms 0.30% [t=00:01:04.219911][f=0008928] Misc::Profiler::AddTime 44.43ms 0.10% [t=00:01:04.219922][f=0008928] Sim 22864.98ms 56.59% [t=00:01:04.221506][f=0008928] [8928] Received game_message: Fine has been destroyed! [t=00:01:04.222568][f=0008928] [8928] Received game_message: izirayd wins! [t=00:01:04.230678][f=0008929] [8929] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:04.230807][f=0008929] [8929] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:04.230889][f=0008929] [8929] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.230977][f=0008929] [8929] Game End Stats Values: 2,2140,2060,2060,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,80,0,0,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.231060][f=0008929] [8929] Game End Stats Values: 3,2495,2400,2400,2495,0.42898646,0,0,0.42898646,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.1633625,8.1633625,9.0666666,1275,1275,1275,1275,9.76193237,8.80000019,8.80000019,9.76193237,210,65,65,210,0,0,0,0,1010,1060,1060,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.231142][f=0008929] [8929] Game End Stats Values: 4,2580,2600,2600,2580,3.52806258,1.02349412,1.02349412,3.52806258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.4264765,10.4264765,12,1275,1275,1275,1275,10.206605,10.0682325,10.0682325,10.206605,210,195,195,210,0,0,0,0,1095,1130,1130,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.231239][f=0008929] [8929] Game End Stats Values: 5,2815,2750,2750,2815,7.77737379,2.44704103,2.44704103,7.77737379,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9249201,11.3516388,11.3516388,12.9249201,1275,1275,1275,1275,12.1499548,11.5615702,11.5615702,12.1499548,340,260,260,340,0,0,0,0,1200,1215,1215,1200,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.231327][f=0008929] [8929] Game End Stats Values: 6,3000,3000,3000,3000,18.0216541,3.60685396,3.60685396,18.0216541,0,0,0,0,0,0,0,0,0,0,0,0,25.7739124,0,0,25.7739124,0,100,100,0,15.7481079,12.2005482,12.2005482,15.7481079,1330,1275,1275,1330,12.6829519,12.3439884,12.3439884,12.6829519,470,325,325,470,0,0,0,0,1200,1300,1300,1200,0,0,0,0,0,0,0,0,0,25.7739124,25.7739124,0 [t=00:01:04.231420][f=0008929] [8929] Game End Stats Values: 7,3120,3135,3135,3120,35.4141846,5.03521252,5.03521252,35.4141846,0,0,0,0,0,0,0,0,0,0,0,0,64.9999695,0,0,64.9999695,0,100,100,0,17.0295582,15.0759735,15.0759735,17.0295582,1330,1275,1275,1330,13.1595011,14.0952244,14.0952244,13.1595011,470,390,390,470,65,0,0,65,1320,1370,1370,1320,0,65,65,0,0,0,0,0,0,64.9999695,64.9999695,0 [t=00:01:04.231510][f=0008929] [8929] Game End Stats Values: 8,3370,3320,3320,3370,40.9646568,11.5219879,11.5219879,40.9646568,0,0,0,0,0,0,0,0,0,0,0,0,64.9999695,0,0,64.9999695,0,100,100,0,17.4274273,17.5897312,17.5897312,17.4274273,1330,1275,1275,1330,12.9033651,15.7657843,15.7657843,12.9033651,600,455,455,600,65,0,0,65,1440,1490,1490,1440,0,65,65,0,0,0,0,0,0,64.9999695,64.9999695,0 [t=00:01:04.231593][f=0008929] [8929] Game End Stats Values: 9,3525,3580,3580,3525,55.7965851,13.8148861,13.8148861,55.7965851,0,0,0,0,0,0,0,0,0,0,0,0,64.9999695,0,0,64.9999695,0,100,100,0,18.2933006,17.264183,17.264183,18.2933006,1330,1275,1275,1330,15.2554607,17.752861,17.752861,15.2554607,600,455,455,600,65,0,0,65,1595,1750,1750,1595,0,65,65,0,0,0,0,0,0,64.9999695,64.9999695,0 [t=00:01:04.231681][f=0008929] [8929] Game End Stats Values: 10,3830,3775,3775,3830,65.9460678,30.1197891,30.1197891,65.9460678,0,0,0,0,0,0,0,0,0,0,0,0,127.631638,39.8125,39.8125,127.631638,90,100,100,90,18.6719074,19.9556789,19.9556789,18.6719074,1330,1275,1275,1330,18.0099659,19.0869942,19.0869942,18.0099659,730,650,650,730,65,0,0,65,1680,1750,1750,1680,0,65,65,0,0,0,0,0,39.8125,127.631638,127.631638,39.8125 [t=00:01:04.231779][f=0008929] [8929] Game End Stats Values: 11,3960,4100,4100,3960,91.2295532,38.241848,38.241848,91.2295532,0,0,0,0,0,0,0,0,0,0,0,0,223.993347,84.8574829,84.8574829,223.993347,90,100,100,90,18.835247,20.5649929,20.5649929,18.835247,1330,1330,1330,1330,20.7077866,18.5414715,18.5414715,20.7077866,860,585,585,860,195,0,0,195,1680,2085,2085,1680,0,195,195,0,20.1666622,0,0,20.1666622,86.1174774,223.993347,223.993347,86.1174774 [t=00:01:04.231868][f=0008929] [8929] Game End Stats Values: 12,3875,4270,4270,3875,112.006813,48.8437271,48.8437271,112.006813,0,0,0,0,0,0,0,0,0,0,0,0,451.017395,461.508209,461.508209,451.017395,90,100,100,90,18.9882126,23.8767395,23.8767395,18.9882126,1330,1330,1330,1330,21.8295994,18.7067909,18.7067909,21.8295994,690,650,650,690,325,430,430,325,1765,2190,2190,1765,430,325,325,430,52.3334389,0,0,52.3334389,473.898712,477.723785,477.723785,473.898712 [t=00:01:04.231953][f=0008929] [8929] Game End Stats Values: 13,3920,4490,4490,3920,119.634346,97.6701584,97.6701584,119.634346,0,0,0,0,0,0,0,0,0,0,0,0,538.306763,597.633179,597.633179,538.306763,90,100,100,90,21.8561192,39.5980453,39.5980453,21.8561192,1385,1330,1330,1385,20.3751698,21.9217625,21.9217625,20.3751698,560,715,715,560,390,560,560,390,1885,2345,2345,1885,560,390,390,560,52.3334389,0,0,52.3334389,612.867432,580.219849,580.219849,612.867432 [t=00:01:04.232039][f=0008929] [8929] Game End Stats Values: 14,4330,4840,4840,4330,119.74295,163.417465,163.417465,119.74295,0,0,0,0,0,0,0,0,0,0,0,0,549.289551,601.133179,601.133179,549.289551,270,100,100,270,22.3356857,46.5559578,46.5559578,22.3356857,1385,1330,1330,1385,21.4739075,24.5164909,24.5164909,21.4739075,705,910,910,705,390,560,560,390,1970,2500,2500,1970,560,390,390,560,52.3334389,0,0,52.3334389,616.367432,591.202637,591.202637,616.367432 [t=00:01:04.232124][f=0008929] [8929] Game End Stats Values: 15,4345,5050,5050,4345,122.216614,241.120148,241.120148,122.216614,0,0,0,0,0,0,0,0,0,0,0,0,728.865601,854.61499,854.61499,728.865601,270,100,100,270,23.5969009,46.3167496,46.3167496,23.5969009,1385,1330,1330,1385,22.1649113,27.1801815,27.1801815,22.1649113,665,910,910,665,520,685,685,520,2025,2710,2710,2025,685,520,520,685,52.3334389,0,0,52.3334389,869.849243,808.409363,808.409363,869.849243 [t=00:01:04.232226][f=0008929] [8929] Game End Stats Values: 16,4395,5260,5260,4395,125.868294,331.498108,331.498108,125.868294,0,0,0,0,0,0,0,0,0,0,0,0,1027.49072,1309.41992,1309.41992,1027.49072,270,100,100,270,24.3789616,49.3109093,49.3109093,24.3789616,1635,1330,1330,1635,20.2434444,28.5585308,28.5585308,20.2434444,535,845,845,535,845,1120,1120,845,1955,2985,2985,1955,1120,845,845,1120,52.3334389,0,0,52.3334389,1351.63245,1122.09717,1122.09717,1351.63245 [t=00:01:04.232313][f=0008929] [8929] Game End Stats Values: 17,4810,5640,5640,4810,131.471832,410.375092,410.375092,131.471832,0,0,0,0,0,0,0,0,0,0,0,0,1152.48694,1481.9165,1481.9165,1152.48694,270,100,100,270,20.8697815,45.2384872,45.2384872,20.8697815,1580,1330,1330,1580,23.5291214,29.258461,29.258461,23.5291214,825,1105,1105,825,845,1175,1175,845,2135,3105,3105,2135,1175,845,845,1175,109.33374,0,0,109.33374,1549.47876,1255.99561,1255.99561,1549.47876 [t=00:01:04.232400][f=0008929] [8929] Game End Stats Values: 18,4695,5765,5765,4695,139.595551,493.639648,493.639648,139.595551,0,0,0,0,0,0,0,0,0,0,0,0,1499.17261,1811.04651,1811.04651,1499.17261,360,100,100,360,19.9969044,42.9351196,42.9351196,19.9969044,1580,1330,1330,1580,20.2082462,31.417635,31.417635,20.2082462,970,1040,1040,970,1105,1560,1560,1105,1785,3295,3295,1785,1560,1105,1105,1560,112.667099,0,0,112.667099,1946.2793,1612.17297,1612.17297,1946.2793 [t=00:01:04.232490][f=0008929] [8929] Game End Stats Values: 19,4215,6095,6095,4215,164.630005,573.199646,573.199646,164.630005,0,0,0,0,0,0,0,0,0,0,0,0,1880.51819,2415.61279,2415.61279,1880.51819,180,100,100,180,20.4922924,41.9636688,41.9636688,20.4922924,1580,1330,1330,1580,19.0022964,31.3039989,31.3039989,19.0022964,840,1300,1300,840,1170,2073.6665,2073.6665,1170,1615,3365,3365,1615,2073.6665,1170,1170,2073.6665,112.667099,0,0,112.667099,2551.5144,2030.22668,2030.22668,2551.5144 [t=00:01:04.232639][f=0008929] [8929] Game End Stats Values: 20,4475,6065,6065,4475,181.987518,639.32373,639.32373,181.987518,0,0,0,0,0,0,0,0,0,0,0,0,2210.32617,2606.13257,2606.13257,2210.32617,180,100,100,180,19.2111835,40.8379021,40.8379021,19.2111835,1635,1330,1330,1635,15.8904972,30.4082661,30.4082661,15.8904972,1080,1235,1235,1080,1560,2108.6665,2108.6665,1560,1580,3400,3400,1580,2108.6665,1560,1560,2108.6665,121.666962,0,0,121.666962,2761.17749,2370.48804,2370.48804,2761.17749 [t=00:01:04.232733][f=0008929] [8929] Game End Stats Values: 21,4665,6250,6250,4665,184.470886,695.86853,695.86853,184.470886,0,0,0,0,0,0,0,0,0,0,0,0,2328.26929,2606.13257,2606.13257,2328.26929,370,100,100,370,20.4867668,46.8270874,46.8270874,20.4867668,1635,1330,1330,1635,14.1910286,33.3342247,33.3342247,14.1910286,1080,1300,1300,1080,1645,2108.6665,2108.6665,1645,1580,3520,3520,1580,2108.6665,1645,1645,2108.6665,121.666962,30.7999802,30.7999802,121.666962,2761.17749,2488.43115,2488.43115,2761.17749 [t=00:01:04.263573][f=0008935] [8935] Event [4280,399.487305,520]: 1 finished unit Caretaker [t=00:01:04.279929][f=0008939] [8939] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:01:04.647735][f=0009010] [9010] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:04.879301][f=0009055] Spectator Fine left the game: normal quit [t=00:01:04.879375][f=0009055] [9055] Event [undefined]: Fine quit [t=00:01:05.031687][f=0009084] [9084] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:05.147608][f=0009107] [9107] Event [3248,157.056122,4080]: 1 finished unit Lotus [t=00:01:05.825078][f=0009239] No clients connected, shutting down server [t=00:01:05.825122][f=0009239] Server shutdown [t=00:01:05.825400][f=0009239] [9239] all players disconnected [t=00:01:06.043112][f=0009284] [9284] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:06.093710][f=0009295] [9295] Event [4392,399.978638,456]: 1 finished unit Caretaker [t=00:01:06.329022][f=0009344] [9344] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:06.406967][f=0009360] [9360] Event [3280,161.585999,4208]: 1 finished unit Lotus [t=00:01:06.516852][f=0009382] [9382] Event [4264,399.967957,856]: 1 finished unit Wind/Tidal Generator [t=00:01:06.733470][f=0009430] [9430] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:07.018611][f=0009495] [9495] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:07.393614][f=0009582] [9582] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:07.427356][f=0009588] [9588] Event [520,153.265381,232]: 1 finished unit Metal Extractor [t=00:01:07.472064][f=0009600] [9600] Event [3136,156.222534,3968]: 1 finished unit Lotus [t=00:01:07.706753][f=0009653] [9653] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:07.969110][f=0009714] [9714] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:08.236320][f=0009774] [9774] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:08.531912][f=0009834] [9834] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:08.862970][f=0009935] [9935] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:01:09.131999][f=0010013] [10013] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:09.384830][f=0010088] [10088] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:09.640869][f=0010163] [10163] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:09.905438][f=0010238] [10238] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:09.926294][f=0010247] [10247] Event [280,166.915894,456]: 1 finished unit Metal Extractor [t=00:01:10.157879][f=0010314] [10314] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:10.414982][f=0010389] [10389] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:10.666306][f=0010464] [10464] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:10.910610][f=0010539] [10539] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:11.153572][f=0010614] [10614] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:11.394012][f=0010688] [10688] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:11.643833][f=0010763] [10763] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:11.974846][f=0010879] [10879] Event [4246.3999,396.421814,712]: 1 finished unit Conjurer [t=00:01:12.214659][f=0010958] [10958] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:12.451981][f=0011033] [11033] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:12.685978][f=0011108] [11108] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:12.938117][f=0011183] [11183] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:13.191839][f=0011258] [11258] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:13.442239][f=0011333] [11333] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:13.701188][f=0011408] [11408] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:13.946241][f=0011483] [11483] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:14.197150][f=0011558] [11558] Event [4246.3999,396.421814,712]: 1 finished unit Glaive [t=00:01:14.221587][f=0011565] Autoquit sending quit command. [t=00:01:14.222140][f=0011565] [QuitAction] user exited to system [t=00:01:14.222957][f=0011565] [SpringApp::Kill][1] fromRun=1 [t=00:01:14.222980][f=0011565] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:14.223007][f=0011565] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:14.223026][f=0011565] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:14.223039][f=0011565] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:14.223050][f=0011565] [SpringApp::Kill][2] [t=00:01:14.223925][f=0011565] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:14.224199][f=0011565] [Game::KillLua][1] dtor=0 luaUI=0x557a7ea13c80 [t=00:01:14.224261][f=0011565] Start widgetHandler:Shutdown [t=00:01:14.229380][f=0011565] Shutdown - SaveOrderList Complete [t=00:01:14.230233][f=0011565] Writing last game win data [t=00:01:14.235545][f=0011565] Shutdown - SaveConfigData Complete [t=00:01:14.235569][f=0011565] Shutdown Widget - Save/Load API [t=00:01:14.235584][f=0011565] Shutdown Widget - Chili Highlight [t=00:01:14.235602][f=0011565] Shutdown Widget - Draw After Chili [t=00:01:14.235615][f=0011565] Shutdown Widget - API Unit Tracker GL4 [t=00:01:14.235633][f=0011565] Shutdown Widget - EPIC Menu [t=00:01:14.236779][f=0011565] Shutdown Widget - Chili Widget Selector [t=00:01:14.237616][f=0011565] Shutdown Widget - Chili Minimap [t=00:01:14.237753][f=0011565] Shutdown Widget - Local Team Colors [t=00:01:14.237772][f=0011565] Shutdown Widget - Display Keys 2 [t=00:01:14.237820][f=0011565] Shutdown Widget - Save Game Menu [t=00:01:14.237852][f=0011565] Shutdown Widget - Unit Icons [t=00:01:14.237873][f=0011565] Shutdown Widget - Noises [t=00:01:14.237888][f=0011565] Shutdown Widget - HealthBars [t=00:01:14.238819][f=0011565] Shutdown Widget - Win Counter [t=00:01:14.238843][f=0011565] Shutdown Widget - SpringRTS Replay Stats [t=00:01:14.238885][f=0011565] Shutdown Widget - EndGame APM stats [t=00:01:14.238901][f=0011565] Shutdown Widget - BuildETA [t=00:01:14.238920][f=0011565] Shutdown Widget - Modular Comm Info [t=00:01:14.238935][f=0011565] Shutdown Widget - Stereo3D [t=00:01:14.238955][f=0011565] Shutdown Widget - Showeco and Grid Drawer [t=00:01:14.238971][f=0011565] Shutdown Widget - Point Tracker [t=00:01:14.238985][f=0011565] Shutdown Widget - Missile Silo Range [t=00:01:14.239003][f=0011565] Shutdown Widget - MinimapEvents [t=00:01:14.239017][f=0011565] Shutdown Widget - Local Widgets Config [t=00:01:14.239040][f=0011565] Shutdown Widget - Highlight Geos [t=00:01:14.239054][f=0011565] Shutdown Widget - Grab Input [t=00:01:14.239075][f=0011565] Shutdown Widget - Defense Range Zero-K [t=00:01:14.239095][f=0011565] Shutdown Widget - Darkening [t=00:01:14.239122][f=0011565] Shutdown Widget - Context Menu [t=00:01:14.239137][f=0011565] Shutdown Widget - Chili Spectator Panels [t=00:01:14.239155][f=0011565] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:14.239176][f=0011565] Shutdown Widget - Chili Nuke Warning [t=00:01:14.239194][f=0011565] Shutdown Widget - Chili EndGame Window [t=00:01:14.239215][f=0011565] Shutdown Widget - Chili Economy Panel Default [t=00:01:14.239346][f=0011565] Shutdown Widget - CameraShake [t=00:01:14.239364][f=0011565] Shutdown Widget - State Reverse and Latency [t=00:01:14.239379][f=0011565] Shutdown Widget - Music Player v2 [t=00:01:14.239396][f=0011565] Shutdown Widget - Attack AoE [t=00:01:14.239411][f=0011565] Shutdown Widget - Map Edge Extension [t=00:01:14.239426][f=0011565] Shutdown Widget - Selection Send [t=00:01:14.239442][f=0011565] Shutdown Widget - LupsManager [t=00:01:14.239469][f=0011565] Shutdown Widget - Newton Firezone [t=00:01:14.239485][f=0011565] Shutdown Widget - Chili Pro Console [t=00:01:14.241986][f=0011565] Shutdown Widget - Persistent Build Height [t=00:01:14.242011][f=0011565] Shutdown Widget - Lasso Terraform GUI [t=00:01:14.242041][f=0011565] Shutdown Widget - Lups [t=00:01:14.242086][f=0011565] Shutdown Widget - Chili Framework [t=00:01:14.242102][f=0011565] Shutdown Widget - Mex Placement Handler [t=00:01:14.242118][f=0011565] Shutdown Widget - Chili Core Selector [t=00:01:14.242216][f=0011565] Shutdown Widget - Custom Markers [t=00:01:14.242244][f=0011565] Shutdown Widget - Select Keys [t=00:01:14.242280][f=0011565] Shutdown Widget - Pause Screen [t=00:01:14.243001][f=0011565] Shutdown Widget - Text To Speech Control [t=00:01:14.243032][f=0011565] Shutdown Widget - Layout Handler [t=00:01:14.243050][f=0011565] End widgetHandler:Shutdown [t=00:01:14.335366][f=0011565] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={725833,62409402} {int,ext,rec}Allocs={9856978,0,0} {chunk,block}Bytes={62409402,0} [t=00:01:14.336354][f=0011565] [Game::KillLua][2] dtor=0 luaGaia=0x557a98ebb780 [t=00:01:14.342546][f=0011565] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={662816,57233483} {int,ext,rec}Allocs={9856980,0,0} {chunk,block}Bytes={57233483,0} [t=00:01:14.342633][f=0011565] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={662816,57233483} {int,ext,rec}Allocs={9856980,0,0} {chunk,block}Bytes={57233483,0} [t=00:01:14.342673][f=0011565] [Game::KillLua][3] dtor=0 luaRules=0x557a90465060 [t=00:01:14.342717][f=0011565] Start gadgetHandler:Shutdown [t=00:01:14.342734][f=0011565] Shutdown - StartSetup [t=00:01:14.342748][f=0011565] Shutdown - UnitMorph [t=00:01:14.344381][f=0011565] Shutdown - Carrier Drones [t=00:01:14.344398][f=0011565] Shutdown - Missile Silo Controller [t=00:01:14.344414][f=0011565] Shutdown - Modular Comm Info [t=00:01:14.344448][f=0011565] Shutdown - Terrain Texture Handler [t=00:01:14.344463][f=0011565] Shutdown - UnitCloakShield [t=00:01:14.344802][f=0011565] Shutdown - Starlight Handler [t=00:01:14.344844][f=0011565] End gadgetHandler:Shutdown [t=00:01:14.378963][f=0011565] Start gadgetHandler:Shutdown [t=00:01:14.379025][f=0011565] Shutdown - Save/Load [t=00:01:14.379048][f=0011565] Shutdown - Teleport Throw [t=00:01:14.379066][f=0011565] Shutdown - UnitMorph [t=00:01:14.379087][f=0011565] Shutdown - Modular Comm Info [t=00:01:14.379102][f=0011565] Shutdown - Retreat Command [t=00:01:14.379123][f=0011565] Shutdown - Shockwaves [t=00:01:14.379139][f=0011565] Shutdown - UnitCloakShield [t=00:01:14.379158][f=0011565] Shutdown - Lups Cloak FX [t=00:01:14.379202][f=0011565] Shutdown - Lups [t=00:01:14.379243][f=0011565] Shutdown - Lups Shield [t=00:01:14.379350][f=0011565] End gadgetHandler:Shutdown [t=00:01:14.413345][f=0011565] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9857052,0,0} {chunk,block}Bytes={0,0} [t=00:01:14.413558][f=0011565] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9857052,0,0} {chunk,block}Bytes={0,0} [t=00:01:14.413633][f=0011565] [Game::KillLua][4] dtor=0 [t=00:01:14.413674][f=0011565] [Game::KillLua][5] dtor=0 [t=00:01:14.426392][f=0011565] [Game::~CGame][1] [t=00:01:14.426428][f=0011565] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:14.426439][f=0011565] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:14.426450][f=0011565] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:14.426461][f=0011565] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:14.426471][f=0011565] [Game::KillLua][4] dtor=1 [t=00:01:14.426482][f=0011565] [Game::KillLua][5] dtor=1 [t=00:01:14.426694][f=0011565] [Game::KillMisc][1] [t=00:01:14.426706][f=0011565] [Game::KillMisc][2] [t=00:01:14.427455][f=0011565] [Game::KillMisc][3] [t=00:01:14.427819][f=0011565] [Game::KillRendering][1] [t=00:01:14.459247][f=0011565] [3DOParser::Kill] allocated 1 pieces [t=00:01:14.459374][f=0011565] [S3OParser::Kill] allocated 5518 pieces [t=00:01:14.460694][f=0011565] [AssParser::Kill] allocated 669 pieces [t=00:01:14.637116][f=0011565] [Game::KillInterface][1] [t=00:01:14.638446][f=0011565] [Game::KillInterface][2] [t=00:01:14.641774][f=0011565] [Game::KillSimulation][1] [t=00:01:14.641801][f=0011565] [Game::KillSimulation][2] [t=00:01:15.561388][f=0011565] [CCollisionHandler] dis-/continuous tests: 0/131135 [t=00:01:15.561439][f=0011565] [Game::KillSimulation][3] [t=00:01:15.562044][f=0011565] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.562074][f=0011565] [~CPathCache(20x20)] cacheHits=99 hitPercentage=35% numHashColls=0 maxCacheSize=40 [t=00:01:15.562093][f=0011565] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.562109][f=0011565] [~CPathCache(40x40)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=86 [t=00:01:15.565467][f=0011565] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:15.588401][f=0011565] [LosHandler::Kill] raycast instance cache-{hits,misses}={12119,12840}; shared=3%; cached=46% [t=00:01:15.811473][f=0011565] [Game::KillSimulation][4] [t=00:01:19.931473][f=0011565] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:19.933114][f=0011565] [Game::~CGame][2] [t=00:01:19.933304][f=0011565] [Game::~CGame][3] [t=00:01:20.167267][f=0011565] [SpringApp::Kill][3] [t=00:01:20.167963][f=0011565] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122568 bytes sent 160174 bytes recv'd [t=00:01:20.172944][f=0011565] Kill: client disconnecting... [t=00:01:22.180671][f=0011565] CloseConnection: client connection closed [t=00:01:22.187101][f=0011565] [SpringApp::Kill][4] font=0x557a71295600 [t=00:01:22.196232][f=0011565] [SpringApp::Kill][5] [t=00:01:22.243905][f=0011565] [SpringApp::Kill][6] [t=00:01:22.245613] [SpringApp::Kill][7] [t=00:01:22.247212] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.247289] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.247304] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:22.247316] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.247327] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:22.247339] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.247350] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {468, 1048576, 1048576}, EBO = {702, 1048576, 1048576} [t=00:01:22.247361] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2560, 1048576, 1048576}, EBO = {3840, 1048576, 1048576} [t=00:01:22.247373] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:22.247384] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.247395] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.247406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.247417] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.262801] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:22.262852] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:22.262864] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:22.262875] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:22.264460] [VFS] [SpringVFS::DeleteArchives] [t=00:01:22.264487] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:22.264800] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x557a7137b130) [t=00:01:22.282536] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3797ms [t=00:01:22.282616] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=153ms [t=00:01:22.282974] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=28ms [t=00:01:22.283287] file="objects3d/gauss.dae" indx=5296 inflSize=1556kb readTime=26ms [t=00:01:22.283315] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=26ms [t=00:01:22.283331] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:22.283345] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=25ms [t=00:01:22.283359] file="bitmaps/gpl/explo.png" indx=449 inflSize=48kb readTime=22ms [t=00:01:22.283376] file="objects3d/commsupport5.s3o" indx=5135 inflSize=100kb readTime=22ms [t=00:01:22.283394] file="objects3d/logroach.s3o" indx=5350 inflSize=22kb readTime=22ms [t=00:01:22.283409] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=22ms [t=00:01:22.292131] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167235066 bytes cached in 3480 files [t=00:01:22.637216] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:22.637273] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x557a7128f360) [t=00:01:22.638465] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:22.638510] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557a71266810) [t=00:01:22.639497] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:22.639881] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd080008ec0) [t=00:01:22.639922] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:22.642586] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557a71288170) [t=00:01:22.642639] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:22.642654] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:22.642686] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:22.642700] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:22.642712] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:22.642724] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:22.644181] [SpringApp::Kill][8] [t=00:01:22.644202] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:22.644212] [WatchDog::Uninstall][1] hangDetectorThread=0x557a2b6554d0 (joinable=1) [t=00:01:22.644221] [WatchDog::Uninstall][2] [t=00:01:23.169443] [WatchDog::Uninstall][3] [t=00:01:23.169479] [SpringApp::Kill][9]