[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000074] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009450] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009495] Using writeable configuration source: "/tmp/tmp.aycy9fNyad/springsettings.1547883.cfg" [t=00:00:00.016873] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016940] ============== ============== [t=00:00:00.016963] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016978] [t=00:00:00.016991] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017001] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017011] Use "none" to disable the default log sections. [t=00:00:00.017023] ============== ============== [t=00:00:00.017036] ============== ============== [t=00:00:00.017108] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017121] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017132] ROAM = 2 [t=00:00:00.017142] RotateLogFiles = 1 [t=00:00:00.017154] TeamHighlight = 0 [t=00:00:00.017165] ============== ============== [t=00:00:00.017176] ============== ============== [t=00:00:00.017186] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017198] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017209] Compiler Version: gcc-11.1.0 [t=00:00:00.017234] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017424] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017438] Binary Word Size: 64-bit (native) [t=00:00:00.017448] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017459] Physical CPU Cores: 1 [t=00:00:00.017469] Logical CPU Cores: 1 [t=00:00:00.017479] ============== ============== [t=00:00:00.017545] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017556] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017567] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017577] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017587] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019075] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019095] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019127] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019164] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019192] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019204] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019245] [GR::LogVersionInfo] [t=00:00:00.019257] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019267] GL version : [t=00:00:00.019277] GL vendor : [t=00:00:00.019287] GL renderer : [t=00:00:00.019297] GLSL version: [t=00:00:00.019308] GLEW version: spring headless stub GLEW version [t=00:00:00.019318] GPU memory : unknown [t=00:00:00.019328] SDL swap-int: 0 [t=00:00:00.019338] SDL driver : headless stub [t=00:00:00.019348] [t=00:00:00.019359] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019369] GLSL shader support : 0 [t=00:00:00.019379] GL4 support : 0 [t=00:00:00.019389] FBO extension support : 0 [t=00:00:00.019399] NVX GPU mem-info support : 0 [t=00:00:00.019432] ATI GPU mem-info support : 0 [t=00:00:00.019442] NPOT-texture support : 1 (0) [t=00:00:00.019452] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019463] texture query-LOD support : 1 (0) [t=00:00:00.019473] MSAA frame-buffer support : 0 (0) [t=00:00:00.019483] Z-buffer depth : 16 (-) [t=00:00:00.019493] primitive-restart support : 0 (0) [t=00:00:00.019504] clip-space control support: 0 (0) [t=00:00:00.019514] seamless cube-map support : 0 (0) [t=00:00:00.019524] frag-depth layout support : 0 (0) [t=00:00:00.019534] persistent maps support : 0 (0) [t=00:00:00.019544] explicit attribs location : 0 (0) [t=00:00:00.019554] multi draw indirect : 0 (-) [t=00:00:00.019564] [t=00:00:00.019575] max. FBO samples : -1 [t=00:00:00.019585] max. FS/program texture slots : 8/8 [t=00:00:00.019595] max. texture size : 2048 [t=00:00:00.019608] max. texture anisotropy level : 0.000000 [t=00:00:00.019619] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019629] max. draw-buffers : 0 [t=00:00:00.019639] max. rec. indices/vertices : 0/0 [t=00:00:00.019650] max. uniform buffer-bindings : 0 [t=00:00:00.019659] max. uniform block-size : 0KB [t=00:00:00.019670] max. storage buffer-bindings : 0 [t=00:00:00.019679] max. storage block-size : 0MB [t=00:00:00.019690] [t=00:00:00.019700] enable AMD-hacks : 0 [t=00:00:00.019710] compress MIP-maps: 0 [t=00:00:00.020610] [GR::UpdateGLConfigs] [t=00:00:00.020640] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020656] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020667] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020678] [GR::InitGLState] [t=00:00:00.020689] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.251197] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.254629] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.261219] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.261973] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.262001] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.262018] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.295188] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.296210] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.327312] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.327661] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.342729] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.342754] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.342939] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.346854] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe43401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.346875] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.346990] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.347012] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.347024] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.347034] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.347055] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2502 MB [t=00:00:00.352590][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.352637][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.352658][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1547883/replay.sdfz" for game data... [t=00:00:00.499991][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.504398][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.504503][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.507314][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.507348][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:00.507374][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.556843][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55693d315710] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.557983][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.560065][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.560576][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55693d315710] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.561639][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.572918][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.573122][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.583291][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.583462][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.588445][f=-000001] forceSingleThreaded, false [t=00:00:00.654840][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.654879][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.655001][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.655064][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.655122][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.655178][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.656481][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.657092][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.657651][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.660843][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.663092][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.687823][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.687890][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.688620][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.694545][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.696074][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.697203][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.697500][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.698407][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.698546][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.705417][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.705468][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.849563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.939919][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.063430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.490148][f=-000001] Loading UnitDefs_posts [t=00:00:02.700385][f=-000001] Loading FeatureDefs_posts [t=00:00:02.774170][f=-000001] Loading WeaponDefs_posts [t=00:00:02.799654][f=-000001] Loading ArmorDefs_posts [t=00:00:02.823705][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 711ms [t=00:00:02.897645][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 845ms [t=00:00:02.900079][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.123913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.125139][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.126362][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.126382][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.128040][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.132464][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.431552][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.528360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.656065][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.661139][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.661180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.116669][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:04.116717][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.216393][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.216435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.241219][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.971551][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.975170][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.975734][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.985438][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.880453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.891805][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.891841][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.893739][f=-000001] InfoTexture: legacy [t=00:00:10.893776][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.896125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.823846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.827048][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.827144][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.827862][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.026001][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.044278][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.256599][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.354617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.404499][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.404963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.406055][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.876383][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.889070][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.889630][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.077977][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.080094][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.080119][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.090556][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.090605][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.090618][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.090630][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.090642][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.090653][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.090666][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.097047][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.097101][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.097113][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.097125][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.097135][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.097146][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.097158][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.097171][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556945c91b60 has BLOCKSIZE 1 [t=00:00:13.101326][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.101357][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.101368][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.101390][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.101529][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.101545][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.109306][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.110640][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.119078][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.119125][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.122965][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.122995][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.123008][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.123019][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.123031][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.123042][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.249441][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.250246][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.252778][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.252803][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.252819][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum b46ee80d)" [t=00:00:13.252882][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.252906][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.252930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.416886][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [t=00:00:13.417534][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.808359][f=-000001] ###MAPSEED### [t=00:00:15.808403][f=-000001] 9346533 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.835334][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.303946][f=-000001] Synced LuaRules: finished loading [t=00:00:16.322897][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.009686][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.077794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.204626][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [t=00:00:17.282913][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.289532][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.290034][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.290502][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.290967][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.379802][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.382739][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.391998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.393312][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.393335][f=-000001] LuaSocket Support: enabled [t=00:00:17.413811][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.514678][f=-000001] localWidgets, nil, true, true [t=00:00:17.517914][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.517941][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.527872][f=-000001] USE_OLD_CHILI [t=00:00:18.358657][f=-000001] Loading last game win data [t=00:00:18.359960][f=-000001] Resetting win data [t=00:00:18.360455][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.360482][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.360526][f=-000001] Player and team counts match, continuing [t=00:00:18.360575][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.360592][f=-000001] DivineOverlord was in last game but is now absent, resetting scores [t=00:00:18.531400][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.531437][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.589156][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.757881][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.564434][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.730318][f=-000001] forceSingleThreaded, false [t=00:00:21.181505][f=-000001] Loaded API widget: i18n [t=00:00:21.182179][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.182388][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.182595][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.182944][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.183412][f=-000001] Loaded API widget: Win Counter [t=00:00:21.387160][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.388343][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.388675][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.388948][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.389182][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.391015][f=-000001] Loaded API widget: Lups [t=00:00:21.712107][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.712552][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.712880][f=-000001] Loaded widget: Save/Load API [t=00:00:21.713186][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.713472][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.713804][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.718509][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.720628][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.720657][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.720734][f=-000001] Set maximum particles to: 0 [t=00:00:21.721922][f=-000001] Set UnitIconDist to 0 [t=00:00:21.828591][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.829004][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.830442][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.857822][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.858238][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.869507][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.869944][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.870565][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.870934][f=-000001] Mexspot Fetcher fetching [t=00:00:21.871262][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.871616][f=-000001] Team highlighting: Disabled [t=00:00:21.872191][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.872887][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.873344][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.873749][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.873987][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.874207][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.874460][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.874770][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.875173][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.875634][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.876338][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.876670][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.876687][f=-000001] Using fallback unit outlines [t=00:00:21.876893][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.877274][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.887013][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.889416][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.890017][f=-000001] Loaded widget: Unit Icons [t=00:00:21.890400][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.890836][f=-000001] Loaded widget: Noises [t=00:00:21.943582][f=-000001] Loaded widget: HealthBars [t=00:00:21.944039][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.944330][f=-000001] Loaded widget: Guard Remove [t=00:00:21.947751][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.948169][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.948561][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.948593][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1547883/events.log [t=00:00:21.950795][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.951183][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.952937][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.953159][f=-000001] Loaded widget: Objectives [t=00:00:21.953502][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.953890][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.954244][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.954601][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.955059][f=-000001] Loaded widget: BuildETA [t=00:00:21.959074][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.959873][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.960169][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.964612][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.965173][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.965567][f=-000001] Loaded widget: Command Alpha [t=00:00:21.966471][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.966760][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.967146][f=-000001] Loaded widget: Ghost Site [t=00:00:21.967895][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.968164][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.969811][f=-000001] Loaded widget: Stereo3D [t=00:00:21.970325][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.970606][f=-000001] Loaded widget: SmoothCam [t=00:00:21.971007][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.971516][f=-000001] Loaded widget: Simple Settings [t=00:00:21.972054][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.972533][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.972995][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.973264][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.973552][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.973898][f=-000001] Loaded widget: Point Tracker [t=00:00:21.974117][f=-000001] Loaded widget: Orbit Command [t=00:00:21.974325][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.974563][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.975002][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.975349][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.975637][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.975990][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.976383][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.976683][f=-000001] Loaded widget: Keep Target [t=00:00:21.976904][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.977372][f=-000001] Loaded widget: In-game Guide [t=00:00:21.977722][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.978112][f=-000001] Loaded widget: Haven Handler [t=00:00:21.979004][f=-000001] Input grabbing is enabled! [t=00:00:21.979031][f=-000001] Input grabbing is enabled! [t=00:00:21.979139][f=-000001] Loaded widget: Grab Input [t=00:00:21.979490][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.979707][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.980131][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.987035][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.987508][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.987812][f=-000001] Loaded widget: Decloak Range [t=00:00:21.988187][f=-000001] Loaded widget: Darkening [t=00:00:21.996562][f=-000001] Loaded widget: Context Menu [t=00:00:21.997458][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.997900][f=-000001] Loaded widget: Ferry Points [t=00:00:22.059259][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.059717][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.060129][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.060423][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.060857][f=-000001] EndGame Graph disabled [t=00:00:22.081167][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.094702][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.095685][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.096181][f=-000001] Loaded widget: CameraShake [t=00:00:22.096536][f=-000001] Loaded widget: Easy Facing [t=00:00:22.096815][f=-000001] Loaded widget: Blast Radius [t=00:00:22.097267][f=-000001] Loaded widget: Autoquit [t=00:00:22.097709][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.097984][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.098541][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.098974][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.099420][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.099876][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.100409][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.101566][f=-000001] Loaded widget: Attack Warning [t=00:00:22.102083][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.102886][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.104210][f=-000001] Loaded widget: Auto Group [t=00:00:22.105229][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.106149][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.106479][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.107283][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.108236][f=-000001] Loaded widget: Select Com at start [t=00:00:22.114850][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.116108][f=-000001] Loaded widget: Transport AI [t=00:00:22.116441][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.116691][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.220868][f=-000001] Loaded widget: Unit Start State [t=00:00:22.221396][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.227595][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.228432][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.228752][f=-000001] Loaded widget: Icon Sets [t=00:00:22.360103][f=-000001] Loaded widget: Attack AoE [t=00:00:22.362212][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.363348][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.363600][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.364091][f=-000001] Loaded widget: Commands FX [t=00:00:22.382649][f=-000001] Loaded widget: UnitShapes [t=00:00:22.383220][f=-000001] : disabled for spectators [t=00:00:22.384337][f=-000001] Loaded widget: Stockpiler [t=00:00:22.386597][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.387218][f=-000001] Loaded widget: State Icons [t=00:00:22.387674][f=-000001] Loaded widget: Shield Guard [t=00:00:22.389134][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.389608][f=-000001] Loaded widget: Selection Send [t=00:00:22.390034][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.390467][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.390778][f=-000001] Loaded widget: AllyCursors [t=00:00:22.391173][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.391565][f=-000001] : disabled for spectators [t=00:00:22.392751][f=-000001] Loaded widget: Building Starter [t=00:00:22.393190][f=-000001] : disabled for spectators [t=00:00:22.394356][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.394799][f=-000001] Loaded widget: Units on Fire [t=00:00:22.395258][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.395579][f=-000001] Loaded widget: LupsManager [t=00:00:22.396195][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.396914][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.398542][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.399062][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.407601][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.416895][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.417684][f=-000001] Loaded widget: Chili Docking [t=00:00:22.418220][f=-000001] Loaded widget: HUD Presets [t=00:00:22.419031][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.421729][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.422253][f=-000001] Loaded widget: Image Preloader [t=00:00:22.422885][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.423153][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.428023][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.428663][f=-000001] Loaded widget: Custom Markers [t=00:00:22.429908][f=-000001] Loaded widget: Select Keys [t=00:00:22.430748][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.431251][f=-000001] Loaded widget: Start Boxes [t=00:00:22.431556][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.432505][f=-000001] Loaded widget: Pause Screen [t=00:00:22.442051][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.442551][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.443264][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.443903][f=-000001] SetSunLighting [t=00:00:22.445219][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.445746][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.449951][f=-000001] Loaded widget: Layout Handler [t=00:00:22.450815][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.450875][f=-000001] Loaded widget: GC Control [t=00:00:22.451173][f=-000001] Loaded widget: Font Cache [t=00:00:22.465525][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.468653][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.473959][f=-000001] Writing last game win data [t=00:00:22.478794][f=-000001] LuaUI v0.3 [t=00:00:22.663398][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.664014][f=-000001] [s11n] Loading s11n file... [t=00:00:22.668354][f=-000001] [s11n] Parsing model... [t=00:00:22.676727][f=-000001] [s11n] Populating game world... [t=00:00:23.075329][f=-000001] [s11n] s11n loading complete. [t=00:00:23.075825][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:24.223618][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.272308][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.084342][f=-000001] Spectator mode. Widget removed. [t=00:00:25.098717][f=-000001] Spectator mode. Widget removed. [t=00:00:25.101995][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.102397][f=-000001] Playback paused [t=00:00:25.110484][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.210289][f=-000001] Opening demofile demos/1547883/replay.sdfz [t=00:00:25.210331][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.210344][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.210487][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.210517][f=-000001] -> Connection established (given id 2) [t=00:00:25.210545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:25.210559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.210572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:25.210585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:25.210604][f=-000001] Speed set to 20.0 [server] [t=00:00:25.210616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55695c8dacb0,0x55695f14ca60}][locale="C"]" [t=00:00:25.210630][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.227310][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.227350][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.320581][f=-000001] Beginning demo playback [t=00:00:28.340959][f=-000001] GameID: 8091ce63f52f229e92b307a780f9cfd9 [t=00:00:28.372774][f=-000001] Connection attempt from Tabzlock [t=00:00:28.372816][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.372895][f=-000001] [0] Event [undefined]: Tabzlock changed status [t=00:00:28.373092][f=-000001] -> Connection established (given id 1) [t=00:00:28.373107][f=-000001] Connection attempt from yuvyuv [t=00:00:28.373118][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.373158][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:28.373311][f=-000001] -> Connection established (given id 0) [t=00:00:28.396817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.400946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.440640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabzlock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.440682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabzlock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.656905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabzlock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.664961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabzlock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.808740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabzlock" string="[Game::Load][lua{Rules,Gaia}={0x556a0929d450,0x5569fea3bb30}][locale="C"]" [t=00:00:28.950373][f=-000001] Allies: I choose: Engineer! [t=00:00:29.317223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:29.324395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.556465][f=-000001] Player Tabzlock left the game: normal quit [t=00:00:29.556519][f=-000001] [0] Event [undefined]: Tabzlock quit [t=00:00:30.268922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={000001accdf6dd10,000001accdf67330}][locale="C"]" [t=00:00:32.861051][f=-000001] Allies: I choose: standard! [t=00:00:33.420600][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.448887][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.812764][f=-000001] !force [t=00:00:34.812809][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:34.821040][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:34.821088][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:34.821101][f=-000001] > Force starting game [t=00:00:35.054626][f=-000001] [0] Event [2156,82.1717529,4962]: 0 finished unit Recon Commander [t=00:00:35.067675][f=-000001] [0] Event [3000,80.0105133,1294]: 1 finished unit Engineer Commander [t=00:00:35.086427][f=0000000] [0] yuvyuv, team: 0, elo:1614, userid: 518902 [t=00:00:35.086482][f=0000000] [0] Tabzlock, team: 1, elo:1500, userid: 574650 [t=00:00:35.086511][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.095184][f=0000000] Playback continued [t=00:00:35.306569][f=0000101] yuvyuv has forced a win due to dropped opposition. [t=00:00:35.306623][f=0000101] game_message: Tabzlock has been destroyed! [t=00:00:35.306699][f=0000101] [101] Event [undefined]: Tabzlock resigned [t=00:00:35.306981][f=0000101] game_message: yuvyuv wins! [t=00:00:35.307391][f=0000101] Submitting stats [t=00:00:35.307814][f=0000101] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.310864][f=0000101] Part| Total Time|Time of the last 0.5s [t=00:00:35.310896][f=0000101] Draw 6307.81ms 50.40% [t=00:00:35.310908][f=0000101] Lua::Callins::Synced 468.04ms 5.20% [t=00:00:35.310920][f=0000101] Lua::Callins::Unsynced 9369.73ms 72.70% [t=00:00:35.310932][f=0000101] Lua::CollectGarbage::Synced 78.07ms 0.00% [t=00:00:35.310943][f=0000101] Lua::CollectGarbage::Unsynced 413.30ms 2.70% [t=00:00:35.310955][f=0000101] Misc::Profiler::AddTime 16.57ms 0.10% [t=00:00:35.310967][f=0000101] Sim 98.48ms 9.80% [t=00:00:35.311340][f=0000101] [101] Received game_message: Tabzlock has been destroyed! [t=00:00:35.313625][f=0000101] [101] Received game_message: yuvyuv wins! [t=00:00:35.322491][f=0000102] [102] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.322604][f=0000102] [102] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.322680][f=0000102] [102] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.322755][f=0000102] [102] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,6,6,1275,1275,1275,1275,4.5,4.5,4.5,4.5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.706494][f=0000276] Player yuvyuv left the game: normal quit [t=00:00:35.706587][f=0000276] [276] Event [undefined]: yuvyuv quit [t=00:00:35.803555][f=0000342] No clients connected, shutting down server [t=00:00:35.803595][f=0000342] Server shutdown [t=00:00:35.803829][f=0000342] [342] all players disconnected [t=00:00:45.309725][f=0006042] Autoquit sending quit command. [t=00:00:45.310337][f=0006042] [QuitAction] user exited to system [t=00:00:45.310929][f=0006042] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.310956][f=0006042] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.310975][f=0006042] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.310986][f=0006042] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.310998][f=0006042] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.311007][f=0006042] [SpringApp::Kill][2] [t=00:00:45.311843][f=0006042] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.311861][f=0006042] [Game::KillLua][1] dtor=0 luaUI=0x55694bba22d0 [t=00:00:45.311905][f=0006042] Start widgetHandler:Shutdown [t=00:00:45.316731][f=0006042] Shutdown - SaveOrderList Complete [t=00:00:45.317461][f=0006042] Writing last game win data [t=00:00:45.324337][f=0006042] Shutdown - SaveConfigData Complete [t=00:00:45.324366][f=0006042] Shutdown Widget - Save/Load API [t=00:00:45.324382][f=0006042] Shutdown Widget - Chili Highlight [t=00:00:45.324416][f=0006042] Shutdown Widget - Draw After Chili [t=00:00:45.324432][f=0006042] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.324450][f=0006042] Shutdown Widget - EPIC Menu [t=00:00:45.325593][f=0006042] Shutdown Widget - Chili Widget Selector [t=00:00:45.326810][f=0006042] Shutdown Widget - Chili Minimap [t=00:00:45.326934][f=0006042] Shutdown Widget - Local Team Colors [t=00:00:45.326952][f=0006042] Shutdown Widget - Display Keys 2 [t=00:00:45.327002][f=0006042] Shutdown Widget - Save Game Menu [t=00:00:45.327016][f=0006042] Shutdown Widget - Unit Icons [t=00:00:45.327033][f=0006042] Shutdown Widget - Noises [t=00:00:45.327052][f=0006042] Shutdown Widget - HealthBars [t=00:00:45.327923][f=0006042] Shutdown Widget - Win Counter [t=00:00:45.327943][f=0006042] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.327987][f=0006042] Shutdown Widget - EndGame APM stats [t=00:00:45.328002][f=0006042] Shutdown Widget - BuildETA [t=00:00:45.328018][f=0006042] Shutdown Widget - Modular Comm Info [t=00:00:45.328031][f=0006042] Shutdown Widget - Stereo3D [t=00:00:45.328059][f=0006042] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.328074][f=0006042] Shutdown Widget - Point Tracker [t=00:00:45.328088][f=0006042] Shutdown Widget - Missile Silo Range [t=00:00:45.328103][f=0006042] Shutdown Widget - MinimapEvents [t=00:00:45.328118][f=0006042] Shutdown Widget - Local Widgets Config [t=00:00:45.328139][f=0006042] Shutdown Widget - Highlight Geos [t=00:00:45.328153][f=0006042] Shutdown Widget - Grab Input [t=00:00:45.328173][f=0006042] Shutdown Widget - Defense Range Zero-K [t=00:00:45.328187][f=0006042] Shutdown Widget - Darkening [t=00:00:45.328213][f=0006042] Shutdown Widget - Context Menu [t=00:00:45.328226][f=0006042] Shutdown Widget - Chili Spectator Panels [t=00:00:45.328240][f=0006042] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.328288][f=0006042] Shutdown Widget - Chili Nuke Warning [t=00:00:45.328309][f=0006042] Shutdown Widget - Chili EndGame Window [t=00:00:45.328329][f=0006042] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.328437][f=0006042] Shutdown Widget - CameraShake [t=00:00:45.328453][f=0006042] Shutdown Widget - State Reverse and Latency [t=00:00:45.328467][f=0006042] Shutdown Widget - Music Player v2 [t=00:00:45.328481][f=0006042] Shutdown Widget - Attack AoE [t=00:00:45.328495][f=0006042] Shutdown Widget - UnitShapes [t=00:00:45.328533][f=0006042] Shutdown Widget - Map Edge Extension [t=00:00:45.328548][f=0006042] Shutdown Widget - Selection Send [t=00:00:45.328563][f=0006042] Shutdown Widget - LupsManager [t=00:00:45.328595][f=0006042] Shutdown Widget - Newton Firezone [t=00:00:45.328611][f=0006042] Shutdown Widget - Chili Pro Console [t=00:00:45.330116][f=0006042] Shutdown Widget - Persistent Build Height [t=00:00:45.330137][f=0006042] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.330163][f=0006042] Shutdown Widget - Lups [t=00:00:45.330203][f=0006042] Shutdown Widget - Chili Framework [t=00:00:45.330218][f=0006042] Shutdown Widget - Mex Placement Handler [t=00:00:45.330232][f=0006042] Shutdown Widget - Chili Core Selector [t=00:00:45.330320][f=0006042] Shutdown Widget - Custom Markers [t=00:00:45.330340][f=0006042] Shutdown Widget - Select Keys [t=00:00:45.330372][f=0006042] Shutdown Widget - Pause Screen [t=00:00:45.330991][f=0006042] Shutdown Widget - Text To Speech Control [t=00:00:45.331019][f=0006042] Shutdown Widget - Layout Handler [t=00:00:45.331040][f=0006042] End widgetHandler:Shutdown [t=00:00:45.406583][f=0006042] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516159,46524476} {int,ext,rec}Allocs={6935246,0,0} {chunk,block}Bytes={46524476,0} [t=00:00:45.406679][f=0006042] [Game::KillLua][2] dtor=0 luaGaia=0x55695f14ca60 [t=00:00:45.417081][f=0006042] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398109,38489147} {int,ext,rec}Allocs={6935247,0,0} {chunk,block}Bytes={38489147,0} [t=00:00:45.417154][f=0006042] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398109,38489147} {int,ext,rec}Allocs={6935247,0,0} {chunk,block}Bytes={38489147,0} [t=00:00:45.417202][f=0006042] [Game::KillLua][3] dtor=0 luaRules=0x55695c8dacb0 [t=00:00:45.417245][f=0006042] Start gadgetHandler:Shutdown [t=00:00:45.417260][f=0006042] Shutdown - StartSetup [t=00:00:45.417274][f=0006042] Shutdown - UnitMorph [t=00:00:45.417312][f=0006042] Shutdown - Carrier Drones [t=00:00:45.417327][f=0006042] Shutdown - Missile Silo Controller [t=00:00:45.417342][f=0006042] Shutdown - Modular Comm Info [t=00:00:45.417369][f=0006042] Shutdown - Terrain Texture Handler [t=00:00:45.417383][f=0006042] Shutdown - UnitCloakShield [t=00:00:45.417476][f=0006042] Shutdown - Starlight Handler [t=00:00:45.417494][f=0006042] End gadgetHandler:Shutdown [t=00:00:45.477955][f=0006042] Start gadgetHandler:Shutdown [t=00:00:45.478013][f=0006042] Shutdown - Save/Load [t=00:00:45.478036][f=0006042] Shutdown - Teleport Throw [t=00:00:45.478051][f=0006042] Shutdown - UnitMorph [t=00:00:45.478070][f=0006042] Shutdown - Modular Comm Info [t=00:00:45.478084][f=0006042] Shutdown - Retreat Command [t=00:00:45.478101][f=0006042] Shutdown - Shockwaves [t=00:00:45.478115][f=0006042] Shutdown - UnitCloakShield [t=00:00:45.478133][f=0006042] Shutdown - Lups Cloak FX [t=00:00:45.478148][f=0006042] Shutdown - Lups [t=00:00:45.478184][f=0006042] Shutdown - Lups Shield [t=00:00:45.478202][f=0006042] End gadgetHandler:Shutdown [t=00:00:45.488223][f=0006042] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6935277,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.488349][f=0006042] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6935277,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.488422][f=0006042] [Game::KillLua][4] dtor=0 [t=00:00:45.488434][f=0006042] [Game::KillLua][5] dtor=0 [t=00:00:45.499032][f=0006042] [Game::~CGame][1] [t=00:00:45.499073][f=0006042] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.499084][f=0006042] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.499095][f=0006042] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.499106][f=0006042] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.499117][f=0006042] [Game::KillLua][4] dtor=1 [t=00:00:45.499127][f=0006042] [Game::KillLua][5] dtor=1 [t=00:00:45.499340][f=0006042] [Game::KillMisc][1] [t=00:00:45.499352][f=0006042] [Game::KillMisc][2] [t=00:00:45.499970][f=0006042] [Game::KillMisc][3] [t=00:00:45.500470][f=0006042] [Game::KillRendering][1] [t=00:00:45.520181][f=0006042] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.520231][f=0006042] [S3OParser::Kill] allocated 5478 pieces [t=00:00:45.521288][f=0006042] [AssParser::Kill] allocated 669 pieces [t=00:00:45.674086][f=0006042] [Game::KillInterface][1] [t=00:00:45.675485][f=0006042] [Game::KillInterface][2] [t=00:00:45.675836][f=0006042] [Game::KillSimulation][1] [t=00:00:45.675854][f=0006042] [Game::KillSimulation][2] [t=00:00:46.529193][f=0006042] [CCollisionHandler] dis-/continuous tests: 0/365393 [t=00:00:46.529244][f=0006042] [Game::KillSimulation][3] [t=00:00:46.529277][f=0006042] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.529294][f=0006042] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.529309][f=0006042] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.529324][f=0006042] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.533332][f=0006042] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.566314][f=0006042] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.730755][f=0006042] [Game::KillSimulation][4] [t=00:00:50.969292][f=0006042] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.970726][f=0006042] [Game::~CGame][2] [t=00:00:50.970917][f=0006042] [Game::~CGame][3] [t=00:00:51.199473][f=0006042] [SpringApp::Kill][3] [t=00:00:51.199827][f=0006042] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62338 bytes sent 21616 bytes recv'd [t=00:00:51.204970][f=0006042] Kill: client disconnecting... [t=00:00:53.210947][f=0006042] CloseConnection: client connection closed [t=00:00:53.213244][f=0006042] [SpringApp::Kill][4] font=0x55693d1e8600 [t=00:00:53.223649][f=0006042] [SpringApp::Kill][5] [t=00:00:53.236812][f=0006042] [SpringApp::Kill][6] [t=00:00:53.237218] [SpringApp::Kill][7] [t=00:00:53.239191] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.239257] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.239272] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.239283] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.239294] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.239305] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.239316] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.239327] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2140, 1048576, 1048576}, EBO = {3210, 1048576, 1048576} [t=00:00:53.239338] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.239349] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.239360] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.239371] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.239381] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.257943] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.257985] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.257995] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.258005] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.259463] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.259484] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.259495] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55693d2b6210) [t=00:00:53.278714] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3770ms [t=00:00:53.278791] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=124ms [t=00:00:53.278808] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=47ms [t=00:00:53.278818] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=28ms [t=00:00:53.278828] file="bitmaps/loadpictures/constructionmods.png" indx=520 inflSize=4000kb readTime=27ms [t=00:00:53.279416] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=27ms [t=00:00:53.279432] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:53.279442] file="unittextures/factoryveh1_invert.png" indx=7318 inflSize=1130kb readTime=24ms [t=00:00:53.279462] file="luaintro/addons/wm.lua" indx=1247 inflSize=0kb readTime=24ms [t=00:00:53.279472] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=24ms [t=00:00:53.279481] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:53.288673] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168549145 bytes cached in 3471 files [t=00:00:53.597814] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:53.598028] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55693d1e2360) [t=00:00:53.599485] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.599777] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55693d1b9810) [t=00:00:53.600526] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.600751] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fe434008ec0) [t=00:00:53.601119] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.604148] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55693d1db170) [t=00:00:53.604224] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.604237] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.604290] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.604304] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.604315] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.604325] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.605785] [SpringApp::Kill][8] [t=00:00:53.605817] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.605829] [WatchDog::Uninstall][1] hangDetectorThread=0x5568f6ce24d0 (joinable=1) [t=00:00:53.605839] [WatchDog::Uninstall][2] [t=00:00:54.117006] [WatchDog::Uninstall][3] [t=00:00:54.117075] [SpringApp::Kill][9]