[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012768] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012811] Using writeable configuration source: "/tmp/tmp.GHsJWsnZnB/springsettings.1547455.cfg" [t=00:00:00.018395] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019050] ============== ============== [t=00:00:00.019066] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019076] [t=00:00:00.019085] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019094] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019103] Use "none" to disable the default log sections. [t=00:00:00.019117] ============== ============== [t=00:00:00.019127] ============== ============== [t=00:00:00.019184] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019194] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019204] ROAM = 2 [t=00:00:00.019213] RotateLogFiles = 1 [t=00:00:00.019223] TeamHighlight = 0 [t=00:00:00.019233] ============== ============== [t=00:00:00.019242] ============== ============== [t=00:00:00.019251] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019261] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019271] Compiler Version: gcc-11.1.0 [t=00:00:00.019292] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019481] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019493] Binary Word Size: 64-bit (native) [t=00:00:00.019502] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019512] Physical CPU Cores: 1 [t=00:00:00.019521] Logical CPU Cores: 1 [t=00:00:00.019529] ============== ============== [t=00:00:00.019593] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019602] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019611] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019620] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019629] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021625] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021649] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021678] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021713] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021747] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021764] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021816] [GR::LogVersionInfo] [t=00:00:00.021827] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021836] GL version : [t=00:00:00.021845] GL vendor : [t=00:00:00.021854] GL renderer : [t=00:00:00.021863] GLSL version: [t=00:00:00.021871] GLEW version: spring headless stub GLEW version [t=00:00:00.021880] GPU memory : unknown [t=00:00:00.021923] SDL swap-int: 0 [t=00:00:00.021932] SDL driver : headless stub [t=00:00:00.021941] [t=00:00:00.021950] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021959] GLSL shader support : 0 [t=00:00:00.021968] GL4 support : 0 [t=00:00:00.021977] FBO extension support : 0 [t=00:00:00.021986] NVX GPU mem-info support : 0 [t=00:00:00.022016] ATI GPU mem-info support : 0 [t=00:00:00.022026] NPOT-texture support : 1 (0) [t=00:00:00.022035] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022044] texture query-LOD support : 1 (0) [t=00:00:00.022053] MSAA frame-buffer support : 0 (0) [t=00:00:00.022062] Z-buffer depth : 16 (-) [t=00:00:00.022071] primitive-restart support : 0 (0) [t=00:00:00.022079] clip-space control support: 0 (0) [t=00:00:00.022088] seamless cube-map support : 0 (0) [t=00:00:00.022097] frag-depth layout support : 0 (0) [t=00:00:00.022106] persistent maps support : 0 (0) [t=00:00:00.022115] explicit attribs location : 0 (0) [t=00:00:00.022124] multi draw indirect : 0 (-) [t=00:00:00.022132] [t=00:00:00.022141] max. FBO samples : -1 [t=00:00:00.022150] max. FS/program texture slots : 8/8 [t=00:00:00.022160] max. texture size : 2048 [t=00:00:00.022171] max. texture anisotropy level : 0.000000 [t=00:00:00.022180] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022189] max. draw-buffers : 0 [t=00:00:00.022197] max. rec. indices/vertices : 0/0 [t=00:00:00.022206] max. uniform buffer-bindings : 0 [t=00:00:00.022215] max. uniform block-size : 0KB [t=00:00:00.022224] max. storage buffer-bindings : 0 [t=00:00:00.022233] max. storage block-size : 0MB [t=00:00:00.022241] [t=00:00:00.022250] enable AMD-hacks : 0 [t=00:00:00.022259] compress MIP-maps: 0 [t=00:00:00.022653] [GR::UpdateGLConfigs] [t=00:00:00.022675] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022688] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022699] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022708] [GR::InitGLState] [t=00:00:00.022892] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.795214] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.818120] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.827627] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.828368] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.828396] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.828413] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.056694] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.062769] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.093013] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.093345] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.109423] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:01.109860] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.110097] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.119591] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5abc01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.119616] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.123867] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.123908] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.123925] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.123936] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.124457] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2509 MB [t=00:00:01.149642][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.153936][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.154017][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1547455/replay.sdfz" for game data... [t=00:00:01.332454][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.343057][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.343094][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.348555][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.348637][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [t=00:00:01.349101][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.423847][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a572680120] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.425009][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.426894][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.427399][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a572680120] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.428629][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.440014][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.440589][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.451607][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [t=00:00:01.451874][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.458980][f=-000001] forceSingleThreaded, false [t=00:00:03.229262][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.229916][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.230019][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.230076][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.230130][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.230183][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.231244][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.231740][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.232209][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.234947][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.236409][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.238885][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.238914][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.239370][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.248683][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.250654][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.251631][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.251910][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.252724][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.252789][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.257673][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.257742][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.377056][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.385678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.603758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.006526][f=-000001] Loading UnitDefs_posts [t=00:00:04.169315][f=-000001] Loading FeatureDefs_posts [t=00:00:04.236391][f=-000001] Loading WeaponDefs_posts [t=00:00:04.256261][f=-000001] Loading ArmorDefs_posts [t=00:00:04.279865][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 636ms [t=00:00:04.330759][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 727ms [t=00:00:04.330800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.480796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.481064][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.482094][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.482115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.483433][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.486963][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.746199][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.829628][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.953599][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.959542][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.959570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.395692][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 436ms [t=00:00:05.395738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.491902][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:05.491948][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.515426][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.383566][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.391196][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.393158][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.403051][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.877224][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.885413][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.885436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.886845][f=-000001] InfoTexture: legacy [t=00:00:11.886865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.888257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.977178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.985230][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [t=00:00:11.985268][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.986203][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.154709][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.159071][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.377917][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.443796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.455268][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.455295][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.456353][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.007457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.019714][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.020680][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.189268][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:13.191060][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.191092][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.200426][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.200469][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.200484][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.200496][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.200508][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.200519][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.200531][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:13.205751][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.205806][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.205818][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.205830][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.205840][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.205852][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.205863][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:13.205948][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a57a88f830 has BLOCKSIZE 1 [t=00:00:13.209566][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.209593][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.209604][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.209614][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.209797][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.209812][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:13.215836][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:13.216733][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.223656][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.223689][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.226732][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.226750][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.226761][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.226772][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.226782][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.226793][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.323318][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.324202][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.334328][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.334372][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.334395][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum d5868fb9)" [t=00:00:13.334511][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.334533][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.334570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.496305][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:13.496914][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.159698][f=-000001] Synced LuaRules: finished loading [t=00:00:16.177494][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.744794][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.801687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.932477][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [t=00:00:16.995167][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.998395][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.998840][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.999268][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.999691][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.067375][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.067723][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.075541][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.077179][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.077205][f=-000001] LuaSocket Support: enabled [t=00:00:17.096859][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.182338][f=-000001] localWidgets, nil, true, true [t=00:00:17.185579][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.185607][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.195946][f=-000001] USE_OLD_CHILI [t=00:00:17.909854][f=-000001] Loading last game win data [t=00:00:17.910987][f=-000001] Resetting win data [t=00:00:17.911519][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.911540][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.911554][f=-000001] Player and team counts match, continuing [t=00:00:17.911568][f=-000001] KingLunchBox was in last game but is now absent, resetting scores [t=00:00:18.175299][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.175368][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.316560][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.403505][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.123025][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.283439][f=-000001] forceSingleThreaded, false [t=00:00:20.793551][f=-000001] Loaded API widget: i18n [t=00:00:20.794090][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.794330][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.794540][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.794856][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.795364][f=-000001] Loaded API widget: Win Counter [t=00:00:21.009795][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.010272][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.010557][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.010796][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.011051][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.012299][f=-000001] Loaded API widget: Lups [t=00:00:21.307334][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.307778][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.308104][f=-000001] Loaded widget: Save/Load API [t=00:00:21.308418][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.308711][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.309622][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.314265][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.316385][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.316403][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.316462][f=-000001] Set maximum particles to: 0 [t=00:00:21.317204][f=-000001] Set UnitIconDist to 0 [t=00:00:21.418730][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.419216][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.420437][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.445047][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.445536][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.455033][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.455366][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.455699][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.455931][f=-000001] Mexspot Fetcher fetching [t=00:00:21.456101][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.456362][f=-000001] Team highlighting: Disabled [t=00:00:21.456653][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.457080][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.457502][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.457843][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.458104][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.458310][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.458541][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.458825][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.459128][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.459519][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.460096][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.460402][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.460415][f=-000001] Using fallback unit outlines [t=00:00:21.460617][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.460963][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.468859][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.470792][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.471293][f=-000001] Loaded widget: Unit Icons [t=00:00:21.471632][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.472040][f=-000001] Loaded widget: Noises [t=00:00:21.516702][f=-000001] Loaded widget: HealthBars [t=00:00:21.517342][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.517787][f=-000001] Loaded widget: Guard Remove [t=00:00:21.522567][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.523020][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.523372][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.523631][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1547455/events.log [t=00:00:21.526325][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.526841][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.528885][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.529159][f=-000001] Loaded widget: Objectives [t=00:00:21.529577][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.530110][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.530532][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.530942][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.531471][f=-000001] Loaded widget: BuildETA [t=00:00:21.536260][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.537373][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.537717][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.539815][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.540475][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.541488][f=-000001] Loaded widget: Command Alpha [t=00:00:21.542685][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.543046][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.543547][f=-000001] Loaded widget: Ghost Site [t=00:00:21.544292][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.544585][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.546324][f=-000001] Loaded widget: Stereo3D [t=00:00:21.547105][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.547447][f=-000001] Loaded widget: SmoothCam [t=00:00:21.547971][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.548788][f=-000001] Loaded widget: Simple Settings [t=00:00:21.549664][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.550206][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.550760][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.551059][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.551355][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.551883][f=-000001] Loaded widget: Point Tracker [t=00:00:21.552164][f=-000001] Loaded widget: Orbit Command [t=00:00:21.552452][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.552760][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.553292][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.553629][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.554118][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.554548][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.554946][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.555297][f=-000001] Loaded widget: Keep Target [t=00:00:21.555563][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.556122][f=-000001] Loaded widget: In-game Guide [t=00:00:21.556524][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.557038][f=-000001] Loaded widget: Haven Handler [t=00:00:21.557482][f=-000001] Input grabbing is enabled! [t=00:00:21.557509][f=-000001] Input grabbing is enabled! [t=00:00:21.557643][f=-000001] Loaded widget: Grab Input [t=00:00:21.558129][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.558409][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.558944][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.566808][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.567404][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.567726][f=-000001] Loaded widget: Decloak Range [t=00:00:21.568156][f=-000001] Loaded widget: Darkening [t=00:00:21.576820][f=-000001] Loaded widget: Context Menu [t=00:00:21.577705][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.578184][f=-000001] Loaded widget: Ferry Points [t=00:00:21.637542][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.638116][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.638494][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.638735][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.639144][f=-000001] EndGame Graph disabled [t=00:00:21.660119][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.672877][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.673833][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.674158][f=-000001] Loaded widget: Easy Facing [t=00:00:21.674549][f=-000001] Loaded widget: CameraShake [t=00:00:21.674803][f=-000001] Loaded widget: Blast Radius [t=00:00:21.675156][f=-000001] Loaded widget: Autoquit [t=00:00:21.675521][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.675768][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.676244][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.676632][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.677029][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.677440][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.678175][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.679491][f=-000001] Loaded widget: Attack Warning [t=00:00:21.680087][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.680985][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.683228][f=-000001] Loaded widget: Auto Group [t=00:00:21.684619][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.686212][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.686710][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.687931][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.689326][f=-000001] Loaded widget: Select Com at start [t=00:00:21.699913][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.701192][f=-000001] Loaded widget: Transport AI [t=00:00:21.701446][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.701688][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.746839][f=-000001] Loaded widget: Unit Start State [t=00:00:21.747412][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.753401][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.754363][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.755062][f=-000001] Loaded widget: Icon Sets [t=00:00:21.879925][f=-000001] Loaded widget: Attack AoE [t=00:00:21.882491][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.883551][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.883759][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.884137][f=-000001] Loaded widget: Commands FX [t=00:00:21.899339][f=-000001] Loaded widget: UnitShapes [t=00:00:21.899904][f=-000001] : disabled for spectators [t=00:00:21.900999][f=-000001] Loaded widget: Stockpiler [t=00:00:21.902369][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.902817][f=-000001] Loaded widget: State Icons [t=00:00:21.903141][f=-000001] Loaded widget: Shield Guard [t=00:00:21.904311][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.904641][f=-000001] Loaded widget: Selection Send [t=00:00:21.904950][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.905274][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.905492][f=-000001] Loaded widget: AllyCursors [t=00:00:21.905822][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.906204][f=-000001] : disabled for spectators [t=00:00:21.907112][f=-000001] Loaded widget: Building Starter [t=00:00:21.907491][f=-000001] : disabled for spectators [t=00:00:21.908282][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.908643][f=-000001] Loaded widget: Units on Fire [t=00:00:21.909031][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.909309][f=-000001] Loaded widget: LupsManager [t=00:00:21.909865][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.910537][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.911708][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.912076][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.919547][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.928816][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.929617][f=-000001] Loaded widget: Chili Docking [t=00:00:21.930273][f=-000001] Loaded widget: HUD Presets [t=00:00:21.931511][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.934039][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.934452][f=-000001] Loaded widget: Image Preloader [t=00:00:21.934969][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.935215][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.939788][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.940379][f=-000001] Loaded widget: Custom Markers [t=00:00:21.941699][f=-000001] Loaded widget: Select Keys [t=00:00:21.942498][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.942932][f=-000001] Loaded widget: Start Boxes [t=00:00:21.943205][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.943971][f=-000001] Loaded widget: Pause Screen [t=00:00:21.953383][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.953996][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.954628][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.955182][f=-000001] SetSunLighting [t=00:00:21.956398][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.956829][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.960865][f=-000001] Loaded widget: Layout Handler [t=00:00:21.961366][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.961408][f=-000001] Loaded widget: GC Control [t=00:00:21.961659][f=-000001] Loaded widget: Font Cache [t=00:00:21.974089][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.977190][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.982314][f=-000001] Writing last game win data [t=00:00:21.986785][f=-000001] LuaUI v0.3 [t=00:00:22.190086][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.190709][f=-000001] [s11n] Loading s11n file... [t=00:00:22.194175][f=-000001] [s11n] Parsing model... [t=00:00:22.196395][f=-000001] [s11n] Populating game world... [t=00:00:22.204263][f=-000001] [s11n] s11n loading complete. [t=00:00:22.204788][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.827544][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.856152][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13290,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.417428][f=-000001] Spectator mode. Widget removed. [t=00:00:23.430728][f=-000001] Spectator mode. Widget removed. [t=00:00:23.433201][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.433274][f=-000001] Playback paused [t=00:00:23.439104][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.516395][f=-000001] Opening demofile demos/1547455/replay.sdfz [t=00:00:23.516520][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.516534][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.516660][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:23.516685][f=-000001] -> Connection established (given id 3) [t=00:00:23.516720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:23.516743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.516755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:23.516767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:23.516785][f=-000001] Speed set to 20.0 [server] [t=00:00:23.516796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a5912207b0,0x55a599062d90}][locale="C"]" [t=00:00:23.516809][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.529645][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.529687][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.344769][f=-000001] Beginning demo playback [t=00:00:35.366513][f=-000001] GameID: 66b2cd63065667c4d65add227b1c5615 [t=00:00:35.368935][f=-000001] Connection attempt from Shrek2onDVD [t=00:00:35.368958][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.369930][f=-000001] [0] Event [undefined]: Shrek2onDVD changed status [t=00:00:35.370664][f=-000001] -> Connection established (given id 1) [t=00:00:35.370683][f=-000001] Connection attempt from GoldenEnigma [t=00:00:35.370694][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.370771][f=-000001] [0] Event [undefined]: GoldenEnigma changed status [t=00:00:35.370897][f=-000001] -> Connection established (given id 0) [t=00:00:35.403504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoldenEnigma" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:35.403543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoldenEnigma" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.403559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shrek2onDVD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:35.403571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shrek2onDVD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.714471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoldenEnigma" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.722153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoldenEnigma" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.754174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shrek2onDVD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.762548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shrek2onDVD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.969983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoldenEnigma" string="[Game::Load][lua{Rules,Gaia}={000001f8874a7c60,000001f86965bf30}][locale="C"]" [t=00:00:36.022433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shrek2onDVD" string="[Game::Load][lua{Rules,Gaia}={000001448ada07d0,000001454d2b6b60}][locale="C"]" [t=00:00:36.215931][f=-000001] Allies: I choose: Engineer! [t=00:00:36.238666][f=-000001] Allies: I choose: Guardian! [t=00:00:37.089378][f=-000001] [0] Event [418,188.675049,4703]: 0 finished unit Engineer Commander [t=00:00:37.107653][f=-000001] [0] Event [4562,188.675598,569]: 1 finished unit Guardian Commander [t=00:00:37.128259][f=0000000] [0] GoldenEnigma, team: 0, elo:1500, userid: 574673 [t=00:00:37.128312][f=0000000] [0] Shrek2onDVD, team: 1, elo:1409, userid: 574662 [t=00:00:37.128341][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.136705][f=0000000] Playback continued [t=00:00:37.518598][f=0000244] [244] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:37.676844][f=0000331] [331] Event [4664,188.671875,408]: 1 finished unit Gunship Plant [t=00:00:38.337028][f=0000689] [689] Event [4543.56494,265.671875,415.741882]: 1 finished unit Firefly [t=00:00:38.388137][f=0000724] [724] Event [496,188.671875,4360]: 0 finished unit Airplane Plant [t=00:00:39.233508][f=0001113] [1113] Event [4664,209.671875,408]: 1 finished unit Wasp [t=00:00:40.177925][f=0001585] [1585] Event [534.03125,192.671875,4339.55811]: 0 finished unit Crane [t=00:00:40.725060][f=0001870] [1870] Event [4664,209.671875,408]: 1 finished unit Wasp [t=00:00:43.103328][f=0003102] [3102] Event [534.03125,192.671875,4339.55811]: 0 finished unit Crane [t=00:00:44.787056][f=0003903] [3903] Event [534.03125,192.671875,4339.55811]: 0 finished unit Crane [t=00:00:46.595802][f=0004777] [4777] Event [534.03125,192.671875,4339.55811]: 0 finished unit Crane [t=00:00:46.771618][f=0004858] [Game::ClientReadNet] added new player Skel with number 2 to team 0 [t=00:00:46.773131][f=0004859] > SPRINGIE:User Skel|chicken_tiamat|5_5||False|||DE [t=00:00:46.865315][f=0004903] Connection attempt from Skel [t=00:00:46.865355][f=0004903] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:46.865366][f=0004903] -> Connection established (given id 2) [t=00:00:46.922447][f=0004928] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:46.922494][f=0004928] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:46.986668][f=0004959] [4959] Event [512,188.671875,4600]: 0 finished unit Airplane Plant [t=00:00:47.261158][f=0005089] [5089] Event [4664,209.671875,408]: 1 finished unit Wasp [t=00:00:48.184517][f=0005497] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:48.200523][f=0005504] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:48.912704][f=0005799] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000199e5d61030,00000199e11dd1a0}][locale="C"]" [t=00:00:49.646528][f=0006088] Sync error for Skel in frame 5788 (got 36c49baa, correct is 2782c740) [t=00:00:49.840456][f=0006181] [6181] Event [550.03125,192.671875,4579.55811]: 0 finished unit Crane [t=00:00:49.880546][f=0006198] Sync error for Skel in frame 6189 (got 77ebd216, correct is 13880956) [t=00:00:50.860545][f=0006598] Sync error for Skel in frame 6590 (got abedf87a, correct is 99cfa6c4) [t=00:00:51.892251][f=0006998] Sync error for Skel in frame 6991 (got 73cc7a9, correct is e667571b) [t=00:00:52.692672][f=0007297] [7297] Event [550.03125,192.671875,4579.55811]: 0 finished unit Crane [t=00:00:52.964451][f=0007400] Sync error for Skel in frame 7392 (got 375851ad, correct is 9caf7101) [t=00:00:54.040584][f=0007800] Sync error for Skel in frame 7793 (got c192bd8e, correct is f088f3ba) [t=00:00:54.556523][f=0007995] [7995] Event [4664,209.671875,408]: 1 finished unit Wasp [t=00:00:55.105118][f=0008202] Sync error for Skel in frame 8194 (got 54155d44, correct is 35d3e011) [t=00:00:56.238384][f=0008602] Sync error for Skel in frame 8595 (got fa3a37c7, correct is 2a746b51) [t=00:00:57.378202][f=0009004] Sync error for Skel in frame 8996 (got 3ab6e4d5, correct is fa8f597f) [t=00:00:58.030621][f=0009230] [9230] Event [4480,188.671875,312]: 1 finished unit Cloakbot Factory [t=00:00:58.560655][f=0009405] Sync error for Skel in frame 9397 (got 6c14c560, correct is 3b5c0cb6) [t=00:00:58.816229][f=0009492] [9492] Event [534.03125,192.671875,4339.55811]: 0 finished unit Phoenix [t=00:00:59.759518][f=0009805] Sync error for Skel in frame 9798 (got 4e8fa949, correct is 4bac370a) [t=00:01:01.020407][f=0010215] Spectator Skel left the game: normal quit [t=00:01:01.020472][f=0010215] [10215] Event [undefined]: Skel quit [t=00:01:01.734248][f=0010446] [10446] Event [550.03125,192.671875,4579.55811]: 0 finished unit Phoenix [t=00:01:02.806779][f=0010790] [10790] Event [4470.3999,188.671875,312]: 1 finished unit Conjurer [t=00:01:03.611176][f=0011044] Sync error for Shrek2onDVD in frame 11037 (got 32159e5a, correct is 285f019f) [t=00:01:04.952959][f=0011445] Sync error for Shrek2onDVD in frame 11438 (got 6263bfeb, correct is b568a48d) [t=00:01:06.279542][f=0011846] Sync error for Shrek2onDVD in frame 11839 (got 90a06a23, correct is ef638ac5) [t=00:01:07.389319][f=0012183] [12183] Event [550.03125,192.671875,4579.55811]: 0 finished unit Phoenix [t=00:01:07.605712][f=0012248] Sync error for Shrek2onDVD in frame 12240 (got 17130c8c, correct is 5e456067) [t=00:01:07.790952][f=0012304] [12304] Event [4470.3999,188.671875,312]: 1 finished unit Conjurer [t=00:01:08.770333][f=0012602] No clients connected, shutting down server [t=00:01:08.770374][f=0012602] Server shutdown [t=00:01:08.770784][f=0012602] Submitting stats [t=00:01:08.774910][f=0012602] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:08.778704][f=0012602] Part| Total Time|Time of the last 0.5s [t=00:01:08.778733][f=0012602] Draw 13122.28ms 20.06% [t=00:01:08.778746][f=0012602] Lua::Callins::Synced 2782.00ms 8.28% [t=00:01:08.778760][f=0012602] Lua::Callins::Unsynced 20913.15ms 31.74% [t=00:01:08.778773][f=0012602] Lua::CollectGarbage::Synced 149.96ms 1.80% [t=00:01:08.778785][f=0012602] Lua::CollectGarbage::Unsynced 724.59ms 0.30% [t=00:01:08.778798][f=0012602] Misc::Profiler::AddTime 58.38ms 0.10% [t=00:01:08.778809][f=0012602] Sim 19881.71ms 62.38% [t=00:01:08.779161][f=0012602] [12602] all players disconnected [t=00:01:08.787361][f=0012603] [12603] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:08.787462][f=0012603] [12603] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:08.787565][f=0012603] [12603] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.787660][f=0012603] [12603] Game End Stats Values: 2,1975,1360,1975,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,5.5999999,6.26666689,0,0,0,0,0,0,0,0,700,85,700,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.787822][f=0012603] [12603] Game End Stats Values: 3,1975,2060,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.787949][f=0012603] [12603] Game End Stats Values: 4,2275,2060,2275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1000,785,1000,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788033][f=0012603] [12603] Game End Stats Values: 5,2275,2260,2275,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1000,985,1000,985,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788139][f=0012603] [12603] Game End Stats Values: 6,2575,2260,2575,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,985,1300,985,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788214][f=0012603] [12603] Game End Stats Values: 7,2575,2260,2575,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,985,1300,985,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788297][f=0012603] [12603] Game End Stats Values: 8,2575,2460,2575,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,1185,1300,1185,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788371][f=0012603] [12603] Game End Stats Values: 9,2575,2460,2575,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,1185,1300,1185,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788468][f=0012603] [12603] Game End Stats Values: 10,2575,2660,2575,2660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,1385,1300,1385,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788572][f=0012603] [12603] Game End Stats Values: 11,2575,2660,2575,2660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,1385,1300,1385,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788688][f=0012603] [12603] Game End Stats Values: 12,2575,2860,2575,2860,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1300,1585,1300,1585,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788774][f=0012603] [12603] Game End Stats Values: 13,2875,3560,2875,3560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1600,2285,1600,2285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788848][f=0012603] [12603] Game End Stats Values: 14,2875,3560,2875,3560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1600,2285,1600,2285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.788928][f=0012603] [12603] Game End Stats Values: 15,2875,3760,2875,3760,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1600,2485,1600,2485,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789004][f=0012603] [12603] Game End Stats Values: 16,2875,3760,2875,3760,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1600,2485,1600,2485,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789079][f=0012603] [12603] Game End Stats Values: 17,2875,3760,2875,3760,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1600,2485,1600,2485,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789160][f=0012603] [12603] Game End Stats Values: 18,2875,3960,2875,3960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1600,2685,1600,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789238][f=0012603] [12603] Game End Stats Values: 19,3175,3960,3175,3960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1900,2685,1900,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789313][f=0012603] [12603] Game End Stats Values: 20,3175,3960,3175,3960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1900,2685,1900,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789391][f=0012603] [12603] Game End Stats Values: 21,3175,3960,3175,3960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,1900,2685,1900,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789467][f=0012603] [12603] Game End Stats Values: 22,3875,3960,3875,3960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,0,0,0,0,0,0,0,2600,2685,2600,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789572][f=0012603] [12603] Game End Stats Values: 23,3875,4320,3875,4320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,360,0,360,0,0,0,0,2600,2685,2600,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789646][f=0012603] [12603] Game End Stats Values: 24,3875,4320,3875,4320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,360,0,360,0,0,0,0,2600,2685,2600,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789736][f=0012603] [12603] Game End Stats Values: 25,3995,4680,3995,4680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,720,0,720,0,0,0,0,2720,2685,2720,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789812][f=0012603] [12603] Game End Stats Values: 26,3995,4680,3995,4680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,720,0,720,0,0,0,0,2720,2685,2720,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.789966][f=0012603] [12603] Game End Stats Values: 27,3995,4680,3995,4680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,720,0,720,0,0,0,0,2720,2685,2720,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.790051][f=0012603] [12603] Game End Stats Values: 28,3995,4680,3995,4680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,720,0,720,0,0,0,0,2720,2685,2720,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.790133][f=0012603] [12603] Game End Stats Values: 29,4115,5040,4115,5040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,1080,0,1080,0,0,0,0,2840,2685,2840,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.790208][f=0012603] [12603] Game End Stats Values: 30,4115,5040,4115,5040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,6,8,0,1080,0,1080,0,0,0,0,2840,2685,2840,2685,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.447627][f=0013819] [13819] Event [4470.3999,188.671875,312]: 1 finished unit Conjurer [t=00:01:12.601658][f=0013869] [13869] Event [550.03125,192.671875,4579.55811]: 0 finished unit Phoenix [t=00:01:15.850149][f=0014881] [14881] Event [550.03125,192.671875,4579.55811]: 0 finished unit Swift [t=00:01:17.310852][f=0015332] [15332] Event [4470.3999,188.671875,312]: 1 finished unit Conjurer [t=00:01:18.779329][f=0015780] Autoquit sending quit command. [t=00:01:18.779393][f=0015780] [QuitAction] user exited to system [t=00:01:18.780351][f=0015780] [SpringApp::Kill][1] fromRun=1 [t=00:01:18.780396][f=0015780] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:18.780415][f=0015780] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:18.780427][f=0015780] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:18.780438][f=0015780] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:18.780449][f=0015780] [SpringApp::Kill][2] [t=00:01:18.781407][f=0015780] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:18.781428][f=0015780] [Game::KillLua][1] dtor=0 luaUI=0x55a5978ff040 [t=00:01:18.781476][f=0015780] Start widgetHandler:Shutdown [t=00:01:18.786284][f=0015780] Shutdown - SaveOrderList Complete [t=00:01:18.787110][f=0015780] Writing last game win data [t=00:01:18.793727][f=0015780] Shutdown - SaveConfigData Complete [t=00:01:18.793753][f=0015780] Shutdown Widget - Save/Load API [t=00:01:18.793770][f=0015780] Shutdown Widget - Chili Highlight [t=00:01:18.793796][f=0015780] Shutdown Widget - Draw After Chili [t=00:01:18.793810][f=0015780] Shutdown Widget - API Unit Tracker GL4 [t=00:01:18.793828][f=0015780] Shutdown Widget - EPIC Menu [t=00:01:18.795351][f=0015780] Shutdown Widget - Chili Widget Selector [t=00:01:18.796211][f=0015780] Shutdown Widget - Chili Minimap [t=00:01:18.796345][f=0015780] Shutdown Widget - Local Team Colors [t=00:01:18.796361][f=0015780] Shutdown Widget - Display Keys 2 [t=00:01:18.796408][f=0015780] Shutdown Widget - Save Game Menu [t=00:01:18.796422][f=0015780] Shutdown Widget - Unit Icons [t=00:01:18.796439][f=0015780] Shutdown Widget - Noises [t=00:01:18.796458][f=0015780] Shutdown Widget - HealthBars [t=00:01:18.797357][f=0015780] Shutdown Widget - Win Counter [t=00:01:18.797381][f=0015780] Shutdown Widget - SpringRTS Replay Stats [t=00:01:18.797419][f=0015780] Shutdown Widget - EndGame APM stats [t=00:01:18.797435][f=0015780] Shutdown Widget - BuildETA [t=00:01:18.797451][f=0015780] Shutdown Widget - Modular Comm Info [t=00:01:18.797464][f=0015780] Shutdown Widget - Stereo3D [t=00:01:18.797484][f=0015780] Shutdown Widget - Showeco and Grid Drawer [t=00:01:18.797568][f=0015780] Shutdown Widget - Point Tracker [t=00:01:18.797590][f=0015780] Shutdown Widget - Missile Silo Range [t=00:01:18.797606][f=0015780] Shutdown Widget - MinimapEvents [t=00:01:18.797620][f=0015780] Shutdown Widget - Local Widgets Config [t=00:01:18.797643][f=0015780] Shutdown Widget - Highlight Geos [t=00:01:18.797657][f=0015780] Shutdown Widget - Grab Input [t=00:01:18.797677][f=0015780] Shutdown Widget - Defense Range Zero-K [t=00:01:18.797708][f=0015780] Shutdown Widget - Darkening [t=00:01:18.797735][f=0015780] Shutdown Widget - Context Menu [t=00:01:18.797752][f=0015780] Shutdown Widget - Chili Spectator Panels [t=00:01:18.797767][f=0015780] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:18.797785][f=0015780] Shutdown Widget - Chili Nuke Warning [t=00:01:18.797802][f=0015780] Shutdown Widget - Chili EndGame Window [t=00:01:18.797821][f=0015780] Shutdown Widget - Chili Economy Panel Default [t=00:01:18.797980][f=0015780] Shutdown Widget - CameraShake [t=00:01:18.798000][f=0015780] Shutdown Widget - State Reverse and Latency [t=00:01:18.798014][f=0015780] Shutdown Widget - Music Player v2 [t=00:01:18.798028][f=0015780] Shutdown Widget - Attack AoE [t=00:01:18.798042][f=0015780] Shutdown Widget - UnitShapes [t=00:01:18.798082][f=0015780] Shutdown Widget - Map Edge Extension [t=00:01:18.798096][f=0015780] Shutdown Widget - Selection Send [t=00:01:18.798110][f=0015780] Shutdown Widget - LupsManager [t=00:01:18.798138][f=0015780] Shutdown Widget - Newton Firezone [t=00:01:18.798152][f=0015780] Shutdown Widget - Chili Pro Console [t=00:01:18.799677][f=0015780] Shutdown Widget - Persistent Build Height [t=00:01:18.799697][f=0015780] Shutdown Widget - Lasso Terraform GUI [t=00:01:18.799723][f=0015780] Shutdown Widget - Lups [t=00:01:18.799762][f=0015780] Shutdown Widget - Chili Framework [t=00:01:18.799776][f=0015780] Shutdown Widget - Mex Placement Handler [t=00:01:18.799790][f=0015780] Shutdown Widget - Chili Core Selector [t=00:01:18.799876][f=0015780] Shutdown Widget - Custom Markers [t=00:01:18.799901][f=0015780] Shutdown Widget - Select Keys [t=00:01:18.799944][f=0015780] Shutdown Widget - Pause Screen [t=00:01:18.800313][f=0015780] Shutdown Widget - Text To Speech Control [t=00:01:18.800335][f=0015780] Shutdown Widget - Layout Handler [t=00:01:18.800357][f=0015780] End widgetHandler:Shutdown [t=00:01:18.882951][f=0015780] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1456112,109819180} {int,ext,rec}Allocs={12308532,0,0} {chunk,block}Bytes={109819180,0} [t=00:01:18.883644][f=0015780] [Game::KillLua][2] dtor=0 luaGaia=0x55a599062d90 [t=00:01:18.902486][f=0015780] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1250583,97374558} {int,ext,rec}Allocs={12308533,0,0} {chunk,block}Bytes={97374558,0} [t=00:01:18.902567][f=0015780] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1250583,97374558} {int,ext,rec}Allocs={12308533,0,0} {chunk,block}Bytes={97374558,0} [t=00:01:18.902605][f=0015780] [Game::KillLua][3] dtor=0 luaRules=0x55a5912207b0 [t=00:01:18.902660][f=0015780] Start gadgetHandler:Shutdown [t=00:01:18.902692][f=0015780] Shutdown - StartSetup [t=00:01:18.902708][f=0015780] Shutdown - UnitMorph [t=00:01:18.903285][f=0015780] Shutdown - Carrier Drones [t=00:01:18.905998][f=0015780] Shutdown - Missile Silo Controller [t=00:01:18.906025][f=0015780] Shutdown - Modular Comm Info [t=00:01:18.906038][f=0015780] Shutdown - Terrain Texture Handler [t=00:01:18.906053][f=0015780] Shutdown - UnitCloakShield [t=00:01:18.906166][f=0015780] Shutdown - Starlight Handler [t=00:01:18.906189][f=0015780] End gadgetHandler:Shutdown [t=00:01:18.935516][f=0015780] Start gadgetHandler:Shutdown [t=00:01:18.935565][f=0015780] Shutdown - Save/Load [t=00:01:18.935587][f=0015780] Shutdown - Teleport Throw [t=00:01:18.935603][f=0015780] Shutdown - UnitMorph [t=00:01:18.935622][f=0015780] Shutdown - Modular Comm Info [t=00:01:18.935635][f=0015780] Shutdown - Retreat Command [t=00:01:18.935652][f=0015780] Shutdown - Shockwaves [t=00:01:18.935667][f=0015780] Shutdown - UnitCloakShield [t=00:01:18.935683][f=0015780] Shutdown - Lups Cloak FX [t=00:01:18.935711][f=0015780] Shutdown - Lups [t=00:01:18.935747][f=0015780] Shutdown - Lups Shield [t=00:01:18.935794][f=0015780] End gadgetHandler:Shutdown [t=00:01:19.049869][f=0015780] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12308595,0,0} {chunk,block}Bytes={0,0} [t=00:01:19.050026][f=0015780] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12308595,0,0} {chunk,block}Bytes={0,0} [t=00:01:19.050079][f=0015780] [Game::KillLua][4] dtor=0 [t=00:01:19.050464][f=0015780] [Game::KillLua][5] dtor=0 [t=00:01:19.065658][f=0015780] [Game::~CGame][1] [t=00:01:19.065709][f=0015780] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:19.065724][f=0015780] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:19.065739][f=0015780] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:19.065751][f=0015780] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:19.065763][f=0015780] [Game::KillLua][4] dtor=1 [t=00:01:19.065775][f=0015780] [Game::KillLua][5] dtor=1 [t=00:01:19.066091][f=0015780] [Game::KillMisc][1] [t=00:01:19.066109][f=0015780] [Game::KillMisc][2] [t=00:01:19.066633][f=0015780] [Game::KillMisc][3] [t=00:01:19.066786][f=0015780] [Game::KillRendering][1] [t=00:01:19.103754][f=0015780] [3DOParser::Kill] allocated 1 pieces [t=00:01:19.103801][f=0015780] [S3OParser::Kill] allocated 5472 pieces [t=00:01:19.104903][f=0015780] [AssParser::Kill] allocated 681 pieces [t=00:01:19.202597][f=0015780] [Game::KillInterface][1] [t=00:01:19.203344][f=0015780] [Game::KillInterface][2] [t=00:01:19.206135][f=0015780] [Game::KillSimulation][1] [t=00:01:19.206158][f=0015780] [Game::KillSimulation][2] [t=00:01:19.984613][f=0015780] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:19.984661][f=0015780] [Game::KillSimulation][3] [t=00:01:19.984778][f=0015780] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:19.984801][f=0015780] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:01:19.984822][f=0015780] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:19.984842][f=0015780] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:01:19.988083][f=0015780] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:20.013549][f=0015780] [LosHandler::Kill] raycast instance cache-{hits,misses}={6789,2941}; shared=2%; cached=68% [t=00:01:20.252847][f=0015780] [Game::KillSimulation][4] [t=00:01:24.322640][f=0015780] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:24.324966][f=0015780] [Game::~CGame][2] [t=00:01:24.325165][f=0015780] [Game::~CGame][3] [t=00:01:24.597483][f=0015780] [SpringApp::Kill][3] [t=00:01:24.597920][f=0015780] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164330 bytes sent 105545 bytes recv'd [t=00:01:24.603204][f=0015780] Kill: client disconnecting... [t=00:01:26.613650][f=0015780] CloseConnection: client connection closed [t=00:01:26.614566][f=0015780] [SpringApp::Kill][4] font=0x55a5725b3600 [t=00:01:26.627507][f=0015780] [SpringApp::Kill][5] [t=00:01:26.661922][f=0015780] [SpringApp::Kill][6] [t=00:01:26.661977] [SpringApp::Kill][7] [t=00:01:26.664273] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.664332] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.664345] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:26.664356] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.664366] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:26.664376] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.664385] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 1048576, 1048576} [t=00:01:26.664395] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:01:26.664405] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:26.664415] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.664424] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.664434] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.664443] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.682418] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:26.682465] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:26.682476] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:26.682487] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:26.684232] [VFS] [SpringVFS::DeleteArchives] [t=00:01:26.684265] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:26.684277] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55a572682750) [t=00:01:26.700092] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3540ms [t=00:01:26.700166] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=95ms [t=00:01:26.700188] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=65ms [t=00:01:26.700392] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=44ms [t=00:01:26.700408] file="objects3d/chainsaw_d.dae" indx=5072 inflSize=597kb readTime=29ms [t=00:01:26.700417] file="objects3d/ddm.s3o" indx=5225 inflSize=84kb readTime=29ms [t=00:01:26.700427] file="objects3d/corsh.s3o" indx=5189 inflSize=127kb readTime=27ms [t=00:01:26.700436] file="luaui/widgets/gui_vertlineaid.lua" indx=4804 inflSize=5kb readTime=25ms [t=00:01:26.700677] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=24ms [t=00:01:26.700692] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:26.700701] file="unittextures/factoryveh1.png" indx=7317 inflSize=1077kb readTime=23ms [t=00:01:26.713518] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165948088 bytes cached in 3475 files [t=00:01:27.002750] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:27.003022] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55a5725ad360) [t=00:01:27.005605] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:27.005909] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a572584810) [t=00:01:27.006579] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:27.007180] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f5abc008ec0) [t=00:01:27.007609] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:27.009595] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a5725a6170) [t=00:01:27.009644] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:27.009657] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:27.009849] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:27.009869] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:27.009881] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:27.009928] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:27.011698] [SpringApp::Kill][8] [t=00:01:27.011718] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:27.011730] [WatchDog::Uninstall][1] hangDetectorThread=0x55a52c03a4d0 (joinable=1) [t=00:01:27.011740] [WatchDog::Uninstall][2] [t=00:01:27.191627] [WatchDog::Uninstall][3] [t=00:01:27.191662] [SpringApp::Kill][9]