[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008302] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008334] Using writeable configuration source: "/tmp/tmp.1JxCbKIknC/springsettings.1547054.cfg" [t=00:00:00.015304] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015347] ============== ============== [t=00:00:00.015357] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015367] [t=00:00:00.015375] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015384] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015393] Use "none" to disable the default log sections. [t=00:00:00.015402] ============== ============== [t=00:00:00.015411] ============== ============== [t=00:00:00.015466] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015476] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015485] ROAM = 2 [t=00:00:00.015495] RotateLogFiles = 1 [t=00:00:00.015504] TeamHighlight = 0 [t=00:00:00.015514] ============== ============== [t=00:00:00.015523] ============== ============== [t=00:00:00.015555] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015568] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015577] Compiler Version: gcc-11.1.0 [t=00:00:00.015598] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015759] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015771] Binary Word Size: 64-bit (native) [t=00:00:00.015780] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015789] Physical CPU Cores: 1 [t=00:00:00.015798] Logical CPU Cores: 1 [t=00:00:00.015807] ============== ============== [t=00:00:00.015871] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015880] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015889] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015898] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015907] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017201] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017218] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017245] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017275] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017299] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017309] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017346] [GR::LogVersionInfo] [t=00:00:00.017356] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017366] GL version : [t=00:00:00.017374] GL vendor : [t=00:00:00.017383] GL renderer : [t=00:00:00.017392] GLSL version: [t=00:00:00.017401] GLEW version: spring headless stub GLEW version [t=00:00:00.017411] GPU memory : unknown [t=00:00:00.017420] SDL swap-int: 0 [t=00:00:00.017429] SDL driver : headless stub [t=00:00:00.017438] [t=00:00:00.017447] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017456] GLSL shader support : 0 [t=00:00:00.017465] GL4 support : 0 [t=00:00:00.017474] FBO extension support : 0 [t=00:00:00.017483] NVX GPU mem-info support : 0 [t=00:00:00.017512] ATI GPU mem-info support : 0 [t=00:00:00.017521] NPOT-texture support : 1 (0) [t=00:00:00.017531] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017540] texture query-LOD support : 1 (0) [t=00:00:00.017562] MSAA frame-buffer support : 0 (0) [t=00:00:00.017572] Z-buffer depth : 16 (-) [t=00:00:00.017581] primitive-restart support : 0 (0) [t=00:00:00.017590] clip-space control support: 0 (0) [t=00:00:00.017599] seamless cube-map support : 0 (0) [t=00:00:00.017608] frag-depth layout support : 0 (0) [t=00:00:00.017617] persistent maps support : 0 (0) [t=00:00:00.017626] explicit attribs location : 0 (0) [t=00:00:00.017636] multi draw indirect : 0 (-) [t=00:00:00.017644] [t=00:00:00.017653] max. FBO samples : -1 [t=00:00:00.017663] max. FS/program texture slots : 8/8 [t=00:00:00.017672] max. texture size : 2048 [t=00:00:00.017683] max. texture anisotropy level : 0.000000 [t=00:00:00.017692] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017701] max. draw-buffers : 0 [t=00:00:00.017710] max. rec. indices/vertices : 0/0 [t=00:00:00.017719] max. uniform buffer-bindings : 0 [t=00:00:00.017728] max. uniform block-size : 0KB [t=00:00:00.017737] max. storage buffer-bindings : 0 [t=00:00:00.017746] max. storage block-size : 0MB [t=00:00:00.017755] [t=00:00:00.017764] enable AMD-hacks : 0 [t=00:00:00.017773] compress MIP-maps: 0 [t=00:00:00.018435] [GR::UpdateGLConfigs] [t=00:00:00.018457] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018470] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018481] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018490] [GR::InitGLState] [t=00:00:00.018500] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195605] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199134] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.204803] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205332] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205355] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205370] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.241487] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.242632] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.271848] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.272224] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.285236] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.285504] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.285647] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.289461] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f683801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.289480] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.289599] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.289620] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.289631] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.289640] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.289660] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2516 MB [t=00:00:00.295043][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.295075][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.295091][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1547054/replay.sdfz" for game data... [t=00:00:00.442554][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.446093][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.446292][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.450206][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.450278][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.450309][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.500888][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5644bb770570] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.502050][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.503174][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503691][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5644bb770570] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.504774][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.515973][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.516205][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.526114][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.526284][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.532280][f=-000001] forceSingleThreaded, false [t=00:00:02.120172][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.120377][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.120486][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.120547][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.120604][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.120661][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.121939][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.122610][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.123186][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.126327][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.128690][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.142987][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.143037][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.143712][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.155334][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.157232][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.159121][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.159447][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.160928][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.161918][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.171438][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.171486][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.307984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.317700][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.665523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.087591][f=-000001] Loading UnitDefs_posts [t=00:00:03.286397][f=-000001] Loading FeatureDefs_posts [t=00:00:03.363316][f=-000001] Loading WeaponDefs_posts [t=00:00:03.389270][f=-000001] Loading ArmorDefs_posts [t=00:00:03.414576][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 706ms [t=00:00:03.473629][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms [t=00:00:03.475972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.653968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.654404][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.654830][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.655199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.657360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.671573][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.967833][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.043640][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.166252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.172029][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.172073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.637996][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 465ms [t=00:00:04.638056][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.739726][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:04.739782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.802345][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [t=00:00:05.633048][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.667899][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.675228][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.685217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.366789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.377627][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.377680][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.379824][f=-000001] InfoTexture: legacy [t=00:00:11.379866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.382155][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.473527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.475650][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.475676][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.476370][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.711524][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.713259][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.945300][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.015631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.061683][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.061725][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.062835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.520942][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.533310][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.534239][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.710191][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.711851][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.711877][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.719977][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.720030][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.720043][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.720056][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.720067][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.720078][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.720090][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.725291][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.725348][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.725361][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.725372][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.725382][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.725393][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.725406][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.725418][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5644c394fb70 has BLOCKSIZE 1 [t=00:00:12.728918][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.728944][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.728956][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.728967][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.729132][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.729148][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.735248][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.736510][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.743785][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.743828][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.747106][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.747131][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.747143][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.747155][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.747166][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.747177][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.851021][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.851747][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.861736][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.861773][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.861789][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (149ms, checksum d5868fb9)" [t=00:00:12.861876][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.861899][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.861926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.045955][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [t=00:00:13.046631][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.118333][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.118660][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.605568][f=-000001] Synced LuaRules: finished loading [t=00:00:15.628272][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.252306][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.313312][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.425388][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [t=00:00:16.487353][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.490963][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.491426][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.491903][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.492338][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.560289][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.560626][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.568685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.569418][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.569436][f=-000001] LuaSocket Support: enabled [t=00:00:16.585706][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.670895][f=-000001] localWidgets, nil, true, true [t=00:00:16.673461][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.673487][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.682112][f=-000001] USE_OLD_CHILI [t=00:00:17.476782][f=-000001] Loading last game win data [t=00:00:17.477855][f=-000001] Resetting win data [t=00:00:17.478344][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.478364][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.478378][f=-000001] Player and team counts match, continuing [t=00:00:17.478393][f=-000001] PrimordialPouch was in last game but is now absent, resetting scores [t=00:00:17.690291][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.690363][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.747904][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.037969][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.761652][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.968260][f=-000001] forceSingleThreaded, false [t=00:00:20.402995][f=-000001] Loaded API widget: i18n [t=00:00:20.403653][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.404000][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.404188][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.404503][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.404804][f=-000001] Loaded API widget: Win Counter [t=00:00:20.577755][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.578150][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.578437][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.578665][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.578874][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.581018][f=-000001] Loaded API widget: Lups [t=00:00:20.868784][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.869204][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.869529][f=-000001] Loaded widget: Save/Load API [t=00:00:20.869845][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.870142][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.870484][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.875720][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.878356][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.878383][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.878454][f=-000001] Set maximum particles to: 0 [t=00:00:20.879484][f=-000001] Set UnitIconDist to 0 [t=00:00:20.984440][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.984855][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.986063][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.012471][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.012879][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.021317][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.021672][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.022137][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.022498][f=-000001] Mexspot Fetcher fetching [t=00:00:21.022707][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.023042][f=-000001] Team highlighting: Disabled [t=00:00:21.023455][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.024399][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.024856][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.025259][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.025493][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.025718][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.025973][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.026289][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.026638][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.027130][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.027913][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.028260][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.028276][f=-000001] Using fallback unit outlines [t=00:00:21.028484][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.028870][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.037620][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.039624][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.040150][f=-000001] Loaded widget: Unit Icons [t=00:00:21.040484][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.040875][f=-000001] Loaded widget: Noises [t=00:00:21.084029][f=-000001] Loaded widget: HealthBars [t=00:00:21.084478][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.084749][f=-000001] Loaded widget: Guard Remove [t=00:00:21.088347][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.088863][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.089211][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.089239][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1547054/events.log [t=00:00:21.091860][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.092244][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.093920][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.094161][f=-000001] Loaded widget: Objectives [t=00:00:21.094526][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.094923][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.095280][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.095693][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.096163][f=-000001] Loaded widget: BuildETA [t=00:00:21.100087][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.100821][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.101117][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.103290][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.103718][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.104081][f=-000001] Loaded widget: Command Alpha [t=00:00:21.104847][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.105079][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.105454][f=-000001] Loaded widget: Ghost Site [t=00:00:21.106080][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.106309][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.108034][f=-000001] Loaded widget: Stereo3D [t=00:00:21.108477][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.108726][f=-000001] Loaded widget: SmoothCam [t=00:00:21.109083][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.109535][f=-000001] Loaded widget: Simple Settings [t=00:00:21.109985][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.110359][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.110770][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.110996][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.111218][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.111607][f=-000001] Loaded widget: Point Tracker [t=00:00:21.111839][f=-000001] Loaded widget: Orbit Command [t=00:00:21.112073][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.112309][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.112757][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.113106][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.113391][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.113750][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.114089][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.114383][f=-000001] Loaded widget: Keep Target [t=00:00:21.114607][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.115065][f=-000001] Loaded widget: In-game Guide [t=00:00:21.115415][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.115857][f=-000001] Loaded widget: Haven Handler [t=00:00:21.116205][f=-000001] Input grabbing is enabled! [t=00:00:21.116223][f=-000001] Input grabbing is enabled! [t=00:00:21.116322][f=-000001] Loaded widget: Grab Input [t=00:00:21.116668][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.116890][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.117318][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.124250][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.124713][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.125018][f=-000001] Loaded widget: Decloak Range [t=00:00:21.125393][f=-000001] Loaded widget: Darkening [t=00:00:21.133392][f=-000001] Loaded widget: Context Menu [t=00:00:21.134170][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.134556][f=-000001] Loaded widget: Ferry Points [t=00:00:21.165618][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.166018][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.166384][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.166626][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.199623][f=-000001] EndGame Graph disabled [t=00:00:21.229611][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.242807][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.243678][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.244075][f=-000001] Loaded widget: CameraShake [t=00:00:21.244328][f=-000001] Loaded widget: Blast Radius [t=00:00:21.244578][f=-000001] Loaded widget: Easy Facing [t=00:00:21.244925][f=-000001] Loaded widget: Autoquit [t=00:00:21.245285][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.245525][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.245994][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.246374][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.246757][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.247159][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.247578][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.248653][f=-000001] Loaded widget: Attack Warning [t=00:00:21.249025][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.249611][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.250826][f=-000001] Loaded widget: Auto Group [t=00:00:21.251797][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.252729][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.253063][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.253858][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.254768][f=-000001] Loaded widget: Select Com at start [t=00:00:21.260784][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.261943][f=-000001] Loaded widget: Transport AI [t=00:00:21.262195][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.262442][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.287764][f=-000001] Loaded widget: Unit Start State [t=00:00:21.288226][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.289882][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.295955][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.296689][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.297005][f=-000001] Loaded widget: Icon Sets [t=00:00:21.424525][f=-000001] Loaded widget: Attack AoE [t=00:00:21.425999][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.426254][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.426689][f=-000001] Loaded widget: Commands FX [t=00:00:21.442906][f=-000001] Loaded widget: UnitShapes [t=00:00:21.443421][f=-000001] : disabled for spectators [t=00:00:21.444399][f=-000001] Loaded widget: Stockpiler [t=00:00:21.446059][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.446584][f=-000001] Loaded widget: State Icons [t=00:00:21.446966][f=-000001] Loaded widget: Shield Guard [t=00:00:21.448105][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.448486][f=-000001] Loaded widget: Selection Send [t=00:00:21.448858][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.449242][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.449502][f=-000001] Loaded widget: AllyCursors [t=00:00:21.449857][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.450225][f=-000001] : disabled for spectators [t=00:00:21.451092][f=-000001] Loaded widget: Building Starter [t=00:00:21.451460][f=-000001] : disabled for spectators [t=00:00:21.452253][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.452614][f=-000001] Loaded widget: Units on Fire [t=00:00:21.452998][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.453280][f=-000001] Loaded widget: LupsManager [t=00:00:21.453815][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.454407][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.455553][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.455947][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.463508][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.471584][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.472265][f=-000001] Loaded widget: Chili Docking [t=00:00:21.472726][f=-000001] Loaded widget: HUD Presets [t=00:00:21.473420][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.475813][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.476226][f=-000001] Loaded widget: Image Preloader [t=00:00:21.476686][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.476964][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.481590][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.482111][f=-000001] Loaded widget: Custom Markers [t=00:00:21.483337][f=-000001] Loaded widget: Select Keys [t=00:00:21.484160][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.484621][f=-000001] Loaded widget: Start Boxes [t=00:00:21.485003][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.485807][f=-000001] Loaded widget: Pause Screen [t=00:00:21.494997][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.495458][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.496095][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.496480][f=-000001] SetSunLighting [t=00:00:21.497119][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.497761][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.501468][f=-000001] Loaded widget: Layout Handler [t=00:00:21.502059][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.502103][f=-000001] Loaded widget: GC Control [t=00:00:21.502369][f=-000001] Loaded widget: Font Cache [t=00:00:21.514951][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.517593][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.522708][f=-000001] Writing last game win data [t=00:00:21.527017][f=-000001] LuaUI v0.3 [t=00:00:21.691259][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.691846][f=-000001] [s11n] Loading s11n file... [t=00:00:21.694007][f=-000001] [s11n] Parsing model... [t=00:00:21.696144][f=-000001] [s11n] Populating game world... [t=00:00:21.710851][f=-000001] [s11n] s11n loading complete. [t=00:00:21.711315][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.319527][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.348904][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.922568][f=-000001] Spectator mode. Widget removed. [t=00:00:22.935676][f=-000001] Spectator mode. Widget removed. [t=00:00:22.937842][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.937919][f=-000001] Playback paused [t=00:00:22.943707][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.023049][f=-000001] Opening demofile demos/1547054/replay.sdfz [t=00:00:23.023239][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.023255][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.023376][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:23.023407][f=-000001] -> Connection established (given id 3) [t=00:00:23.023523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:23.023565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.023582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:23.023602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:23.023622][f=-000001] Speed set to 20.0 [server] [t=00:00:23.023637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5644da0fd330,0x5644dc96f6a0}][locale="C"]" [t=00:00:23.023654][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.036221][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.036252][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.453428][f=-000001] Beginning demo playback [t=00:00:34.472285][f=-000001] GameID: b148cd63ae917e377930044318e9266e [t=00:00:34.503889][f=-000001] Connection attempt from xdacc [t=00:00:34.503928][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.505376][f=-000001] [0] Event [undefined]: xdacc changed status [t=00:00:34.505988][f=-000001] -> Connection established (given id 1) [t=00:00:34.512132][f=-000001] Connection attempt from Skel [t=00:00:34.512604][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.512664][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.512932][f=-000001] -> Connection established (given id 0) [t=00:00:34.521007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:34.521034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.521051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:34.521064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.984088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.984127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.071666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.088137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.255772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x5637fc072890,0x5637ff3571f0}][locale="C"]" [t=00:00:35.449270][f=-000001] Allies: I choose: ./main! [t=00:00:35.595878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000024ad40f5d50,0000024ad6f395f0}][locale="C"]" [t=00:00:35.740429][f=-000001] Allies: I choose: Engineer! [t=00:00:36.180063][f=-000001] [Game::ClientReadNet] added new player PrimordialPouch with number 2 to team 0 [t=00:00:36.180102][f=-000001] > SPRINGIE:User PrimordialPouch|bomberdisarm|3_4||False|||AU [t=00:00:36.244196][f=-000001] Connection attempt from PrimordialPouch [t=00:00:36.244238][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:36.244252][f=-000001] -> Connection established (given id 2) [t=00:00:36.276214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:36.276265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.639661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.639699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:36.824210][f=-000001] rare [t=00:00:36.943968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={0000004f1accd590,0000004ea3009100}][locale="C"]" [t=00:00:37.332030][f=-000001] i don't play 1v1s much [t=00:00:38.004292][f=-000001] gl [t=00:00:38.188330][f=-000001] glhf [t=00:00:38.389684][f=-000001] [0] Event [360,188.671875,4772]: 0 finished unit Engineer Commander [t=00:00:38.410031][f=-000001] [0] Event [4052,162.970703,518]: 1 finished unit Recon Commander [t=00:00:38.426704][f=0000000] [0] xdacc, team: 1, elo:2327, userid: 525294 [t=00:00:38.426762][f=0000000] [0] Skel, team: 0, elo:2326, userid: 462078 [t=00:00:38.426789][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.435888][f=0000000] Playback continued [t=00:00:38.453572][f=0000006] [6] Event [496,188.671875,4744]: 0 finished unit Cloakbot Factory [t=00:00:38.702256][f=0000136] [136] Event [3624,73.4220123,632]: 1 finished unit Jumpbot Factory [t=00:00:39.209319][f=0000350] [350] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [t=00:00:39.230195][f=0000359] [359] Event [3624,70.9522705,655.999878]: 1 finished unit Puppy [t=00:00:39.456222][f=0000409] [409] Event [505.599945,188.671875,4744]: 0 finished unit Conjurer [t=00:00:39.906750][f=0000572] [572] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:40.031413][f=0000616] [616] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:40.190424][f=0000672] [672] Event [216,188.303528,4792]: 0 finished unit Wind/Tidal Generator [t=00:00:40.419798][f=0000762] [762] Event [280,188.651123,4872]: 0 finished unit Wind/Tidal Generator [t=00:00:40.491004][f=0000783] [783] Event [3624,70.9522705,655.999878]: 1 finished unit Constable [t=00:00:40.559658][f=0000811] [811] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:40.745477][f=0000889] [889] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [t=00:00:40.971674][f=0000972] [972] Event [360,187.603149,4952]: 0 finished unit Wind/Tidal Generator [t=00:00:41.123332][f=0001025] [1025] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:41.663022][f=0001230] [1230] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:41.803724][f=0001278] [1278] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [t=00:00:42.141405][f=0001425] [1425] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:42.459464][f=0001546] [1546] Event [3624,70.9522705,655.999878]: 1 finished unit Pyro [t=00:00:42.676493][f=0001642] [1642] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [t=00:00:42.764948][f=0001683] [1683] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [t=00:00:42.973032][f=0001777] [1777] Event [2952,77.104187,456]: 1 finished unit Solar Collector [t=00:00:43.064030][f=0001809] [1809] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:43.143163][f=0001837] [1837] Event [573.162659,108.846931,3990.63525]: 0 lost unit Glaive [t=00:00:43.486218][f=0001976] [1976] Event [1040,186.736755,4288]: 0 finished unit Radar Tower [t=00:00:43.533812][f=0001991] i see [t=00:00:43.596404][f=0002012] [2012] Event [4232,188.671875,744]: 1 finished unit Wind/Tidal Generator [t=00:00:43.721036][f=0002056] [2056] Event [3831.79468,41.682579,1980.77966]: 0 lost unit Glaive [t=00:00:43.779338][f=0002078] [2078] Event [1016,188.671875,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:44.038264][f=0002184] [2184] Event [1000,188.588867,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:44.199707][f=0002254] [2254] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:44.562844][f=0002400] [2400] Event [2739.58252,35.6802521,1797.83105]: 0 lost unit Glaive [t=00:00:44.607440][f=0002416] [2416] Event [3624,70.9522705,655.999878]: 1 finished unit Pyro [t=00:00:44.721126][f=0002460] [2460] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:45.328820][f=0002702] [2702] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [t=00:00:45.413949][f=0002733] [2733] Event [3624,70.9522705,655.999878]: 1 finished unit Puppy [t=00:00:46.386533][f=0003090] [3090] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:00:46.523850][f=0003141] [3141] Event [4696,188.671875,216]: 1 lost unit Metal Extractor [t=00:00:46.651450][f=0003189] [3189] Event [2184,23.0609131,456]: 1 finished unit Solar Collector [t=00:00:46.965453][f=0003299] [3299] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:47.101040][f=0003347] [3347] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [t=00:00:47.512272][f=0003490] [3490] Event [3624,70.9522705,655.999878]: 1 finished unit Constable [t=00:00:47.701181][f=0003559] [3559] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [t=00:00:47.755142][f=0003577] [3577] Event [4232,188.671875,744]: 1 lost unit Wind/Tidal Generator [t=00:00:47.908402][f=0003623] [3623] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [t=00:00:48.095955][f=0003684] [3684] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [t=00:00:48.112322][f=0003689] [3689] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:48.383416][f=0003767] [3767] Event [4144.08984,188.81366,756.925171]: 0 lost unit Glaive [t=00:00:48.756832][f=0003884] [3884] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:49.363913][f=0004079] [4079] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:49.889327][f=0004260] [4260] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [t=00:00:49.934673][f=0004274] [4274] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:50.086444][f=0004321] [4321] Event [3624,70.9522705,655.999878]: 1 finished unit Pyro [t=00:00:50.337789][f=0004395] [4395] Event [2128,108.185425,4368]: 0 finished unit Lotus [t=00:00:50.493454][f=0004449] [4449] Event [1968,156.698303,640]: 1 finished unit Radar Tower [t=00:00:50.554178][f=0004469] [4469] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:51.224677][f=0004664] [4664] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:51.902444][f=0004859] [4859] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:52.393935][f=0004904] [4904] Event [592,93.7057495,3072]: 0 finished unit Lotus [t=00:00:52.773236][f=0005050] [5050] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [t=00:00:53.266647][f=0005220] [5220] Event [505.599945,188.671875,4744]: 0 finished unit Conjurer [t=00:00:53.300048][f=0005233] [5233] Event [2032,22.651062,464]: 1 finished unit Lotus [t=00:00:53.732072][f=0005381] [5381] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:54.141650][f=0005509] [5509] Event [3745.59985,45.8236313,3454.54639]: 0 lost unit Glaive [t=00:00:54.147748][f=0005510] [5510] Event [1382.45435,29.8430729,3051.11206]: 0 lost unit Glaive [t=00:00:54.176005][f=0005518] [5518] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:54.514647][f=0005616] [5616] Event [4248,187.90802,776]: 1 finished unit Wind/Tidal Generator [t=00:00:54.630250][f=0005653] [5653] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:54.794321][f=0005708] [5708] Event [3624,70.9522705,655.999878]: 1 finished unit Pyro [t=00:00:54.909345][f=0005748] [5748] Event [4346.10742,66.479187,3582.02393]: 0 lost unit Glaive [t=00:00:55.054965][f=0005788] [5788] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:55.148254][f=0005813] [5813] Event [1261.81799,32.531147,2954.68237]: 0 lost unit Glaive [t=00:00:55.173482][f=0005820] [5820] Event [4459.16797,66.0118179,3395.63721]: 0 lost unit Glaive [t=00:00:55.195049][f=0005826] [5826] Event [4488.35596,63.9425507,3355.0061]: 0 lost unit Glaive [t=00:00:55.233629][f=0005837] [5837] Event [1452.00195,25.7396278,2970.03027]: 1 lost unit Pyro [t=00:00:55.382159][f=0005891] [5891] Event [3624,70.9522705,655.999878]: 1 finished unit Puppy [t=00:00:55.530227][f=0005949] [5949] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:00:55.620803][f=0005983] [5983] Event [3376,37.7429199,1520]: 1 finished unit Lotus [t=00:00:55.814623][f=0006050] [6050] Event [3388.78857,73.3421402,766.73822]: 1 lost unit Puppy [t=00:00:56.138448][f=0006154] [6154] Event [3145.19556,268.258209,814.666077]: 1 lost unit Pyro [t=00:00:56.512134][f=0006275] [6275] Event [3624,70.9522705,655.999878]: 1 finished unit Constable [t=00:00:56.519373][f=0006276] [6276] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [t=00:00:57.331817][f=0006524] [6524] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [t=00:00:57.534131][f=0006584] [6584] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:00:57.743519][f=0006648] [6648] Event [2952,77.104187,456]: 1 lost unit Solar Collector [t=00:00:58.614605][f=0006911] [6911] Event [832,82.3440552,3168]: 0 finished unit Picket [t=00:00:58.685872][f=0006931] [6931] Event [3624,70.9522705,655.999878]: 1 finished unit Moderator [t=00:00:59.259143][f=0007098] [7098] Event [440,188.671875,4616]: 0 finished unit Caretaker [t=00:00:59.320406][f=0007115] [7115] Event [3798.9104,109.448441,301.000366]: 0 lost unit Reaver [t=00:00:59.930292][f=0007292] [7292] Event [736,87.6409912,3088]: 0 finished unit Radar Tower [t=00:01:00.031460][f=0007322] [7322] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:00.572560][f=0007478] [7478] Event [184,188.671875,4728]: 0 finished unit Wind/Tidal Generator [t=00:01:00.830730][f=0007552] [7552] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [t=00:01:01.170546][f=0007648] [7648] Event [3528,48.9904785,1432]: 1 finished unit Solar Collector [t=00:01:01.361883][f=0007703] [7703] Event [184,188.671875,4648]: 0 finished unit Wind/Tidal Generator [t=00:01:02.086208][f=0007909] [7909] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:02.143947][f=0007926] [7926] Event [200,188.671875,4568]: 0 finished unit Wind/Tidal Generator [t=00:01:02.284264][f=0007965] [7965] Event [4320,188.84491,784]: 1 lost unit Lotus [t=00:01:02.362011][f=0007988] [7988] Event [4248,187.90802,776]: 1 lost unit Wind/Tidal Generator [t=00:01:02.590879][f=0008050] [8050] Event [4184,188.619232,808]: 1 lost unit Metal Extractor [t=00:01:02.872382][f=0008134] [8134] Event [undefined]: xdacc resigned [t=00:01:02.872679][f=0008134] game_message: xdacc has been destroyed! [t=00:01:02.872854][f=0008134] game_message: Skel wins! [t=00:01:02.873272][f=0008134] Submitting stats [t=00:01:02.880459][f=0008134] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:02.882993][f=0008134] Part| Total Time|Time of the last 0.5s [t=00:01:02.883018][f=0008134] Draw 12451.22ms 24.00% [t=00:01:02.883031][f=0008134] Lua::Callins::Synced 3218.91ms 11.80% [t=00:01:02.883042][f=0008134] Lua::Callins::Unsynced 19729.59ms 34.90% [t=00:01:02.883054][f=0008134] Lua::CollectGarbage::Synced 108.83ms 0.10% [t=00:01:02.883065][f=0008134] Lua::CollectGarbage::Unsynced 669.61ms 0.80% [t=00:01:02.883083][f=0008134] Misc::Profiler::AddTime 53.74ms 0.10% [t=00:01:02.883094][f=0008134] Sim 16412.36ms 55.60% [t=00:01:02.884667][f=0008134] [8134] Received game_message: xdacc has been destroyed! [t=00:01:02.885764][f=0008134] [8134] Received game_message: Skel wins! [t=00:01:02.894736][f=0008135] [8135] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:02.894855][f=0008135] [8135] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:02.894936][f=0008135] [8135] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:02.895035][f=0008135] [8135] Game End Stats Values: 2,2180,2020,2020,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.5999999,5.86666679,0,45,45,0,0,0,0,0,905,700,700,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:02.895120][f=0008135] [8135] Game End Stats Values: 3,2465,2245,2245,2465,0.81909114,0,0,0.81909114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8735714,8,8,14.8735714,1275,1275,1275,1275,9.25460625,6,6,9.25460625,130,45,45,130,0,0,0,0,1060,925,925,1060,0,0,0,0,0.00102633,0,0,0.00102633,0,0,0,0 [t=00:01:02.895202][f=0008135] [8135] Game End Stats Values: 4,2630,2330,2330,2630,7.74024725,0,0,7.74024725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1474972,8,8,16.1474972,1275,1275,1275,1275,10.4614105,8,8,10.4614105,260,45,45,260,0,0,0,0,1095,1010,1010,1095,0,0,0,0,0.00170302,0,0,0.00170302,0,0,0,0 [t=00:01:02.895284][f=0008135] [8135] Game End Stats Values: 5,2780,2705,2705,2780,19.9331245,0,0,19.9331245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.0960503,8,8,18.0960503,1275,1275,1275,1275,11.0795259,10.5333338,10.5333338,11.0795259,325,265,265,325,0,0,0,0,1180,1165,1165,1180,0,0,0,0,0.00230301,0,0,0.00230301,0,0,0,0 [t=00:01:02.895372][f=0008135] [8135] Game End Stats Values: 6,2840,2695,2695,2840,26.9817333,1.78578389,1.78578389,26.9817333,0,0,0,0,0,0,0,0,0,0,0,0,76.9999771,174.603149,174.603149,76.9999771,0,0,0,0,14.8284388,10.4869509,10.4869509,14.8284388,1330,1275,1275,1330,12.4699078,12.1190519,12.1190519,12.4699078,260,220,220,260,0,130,130,0,1250,1200,1200,1250,130,45,45,130,0.00240467,0,0,0.00240467,174.603149,88.7852936,88.7852936,174.603149 [t=00:01:02.895462][f=0008135] [8135] Game End Stats Values: 7,2905,2915,2915,2905,47.6679916,3.25744271,3.25744271,47.6679916,0,0,0,0,0,0,0,0,0,0,0,0,76.9999771,194.999863,194.999863,76.9999771,0,0,0,0,15.4447641,11.2894087,11.2894087,15.4447641,1330,1275,1275,1330,14.2457514,12.0981112,12.0981112,14.2457514,325,440,440,325,0,195,195,0,1250,1200,1200,1250,195,45,45,195,13.0026264,0,0,13.0026264,194.999863,88.7852936,88.7852936,194.999863 [t=00:01:02.895569][f=0008135] [8135] Game End Stats Values: 8,3115,3045,3045,3115,68.9415741,4.21921682,4.21921682,68.9415741,0,0,0,0,0,0,0,0,0,0,0,0,129.050537,211.956345,211.956345,129.050537,0,0,0,0,15.0309248,11.3555021,11.3555021,15.0309248,1330,1275,1275,1330,13.4182396,13.797452,13.797452,13.4182396,535,485,485,535,36,195,195,36,1250,1285,1285,1250,195,81,81,195,13.0026264,0,0,13.0026264,211.956345,140.835861,140.835861,211.956345 [t=00:01:02.895660][f=0008135] [8135] Game End Stats Values: 9,3265,3305,3305,3265,72.6828308,5.65708923,5.65708923,72.6828308,0,0,0,0,0,0,0,0,0,0,0,0,167.025497,228.912827,228.912827,167.025497,0,0,0,0,16.1804276,13.2364101,13.2364101,16.1804276,1330,1275,1275,1330,13.1827507,14.0958586,14.0958586,13.1827507,600,485,485,600,71,195,195,71,1335,1545,1545,1335,195,116,116,195,13.0026264,0,0,13.0026264,233.189545,182.558533,182.558533,233.189545 [t=00:01:02.895748][f=0008135] [8135] Game End Stats Values: 10,3500,3305,3305,3500,82.7707672,10.464489,10.464489,82.7707672,0,0,0,0,0,0,0,0,0,0,0,0,222.06311,257.701355,257.701355,222.06311,0,0,0,0,16.1394825,12.1095648,12.1095648,16.1394825,1330,1275,1275,1330,17.8725281,16.3204918,16.3204918,17.8725281,665,485,485,665,71,260,260,71,1505,1545,1545,1505,260,116,116,260,13.0026264,0,0,13.0026264,261.978058,237.596146,237.596146,261.978058 [t=00:01:02.895831][f=0008135] [8135] Game End Stats Values: 11,3870,3535,3535,3870,82.7707672,10.8313036,10.8313036,82.7707672,0,0,0,0,0,0,0,0,0,0,0,0,222.06311,257.701355,257.701355,222.06311,90,0,0,90,15.5030918,12,12,15.5030918,1330,1330,1330,1330,18.9333324,16.0244541,16.0244541,18.9333324,860,660,660,860,71,260,260,71,1590,1545,1545,1590,260,161,161,260,13.0026264,2.33333325,2.33333325,13.0026264,261.978058,282.59613,282.59613,261.978058 [t=00:01:02.895939][f=0008135] [8135] Game End Stats Values: 12,4090,3535,3535,4090,83.3429794,11.1928654,11.1928654,83.3429794,0,0,0,0,0,0,0,0,0,0,0,0,245.976227,257.701355,257.701355,245.976227,180,0,0,180,15.5600376,12,12,15.5600376,1330,1330,1330,1330,20.038147,16.4907684,16.4907684,20.038147,990,660,660,990,71,260,260,71,1590,1545,1545,1590,260,161,161,260,13.0026264,6.99999762,6.99999762,13.0026264,261.978058,306.508789,306.508789,261.978058 [t=00:01:02.896041][f=0008135] [8135] Game End Stats Values: 13,4275,3710,3710,4275,104.166267,11.6531906,11.6531906,104.166267,0,0,0,0,0,0,0,0,0,0,0,0,245.976227,257.701355,257.701355,245.976227,180,90,90,180,17.7710972,12,12,17.7710972,1330,1330,1330,1330,21.388216,17.3640213,17.3640213,21.388216,1055,660,660,1055,71,260,260,71,1710,1630,1630,1710,260,161,161,260,13.0026264,6.99999762,6.99999762,13.0026264,261.978058,306.508789,306.508789,261.978058 [t=00:01:02.896160][f=0008135] [8135] Game End Stats Values: 14,4080,3745,3745,4080,119.458618,12.4843979,12.4843979,119.458618,0,0,0,0,0,0,0,0,0,22.1535645,22.1535645,0,531.499084,656.711182,656.711182,531.499084,180,90,90,180,18.1058311,12.8032265,12.8032265,18.1058311,1330,1330,1330,1330,21.0194912,18.0554123,18.0554123,21.0194912,860,660,660,860,291,650,650,291,1710,1665,1665,1710,650,381,381,650,13.0026264,6.99999762,6.99999762,13.0026264,666.292908,608.770996,608.770996,666.292908 [t=00:01:02.896274][f=0008135] [8135] Game End Stats Values: 15,4145,3670,3670,4145,122.050789,13.1842117,13.1842117,122.050789,0,0,0,0,0,0,0,0,0,109.353516,109.353516,0,884.981201,747.625366,747.625366,884.981201,180,180,180,180,13.2735538,13.0539083,13.0539083,13.2735538,1330,1330,1330,1330,20.1728115,18.0466557,18.0466557,20.1728115,925,440,440,925,641,650,650,641,1710,1720,1720,1710,650,731,731,650,13.0026264,6.99999762,6.99999762,13.0026264,888.417419,966.755554,966.755554,888.417419 [t=00:01:02.896396][f=0008135] [8135] Game End Stats Values: 16,4355,3515,3515,4355,122.050789,13.7605429,13.7605429,122.050789,0,0,0,0,0,0,0,0,43.129425,164.332184,164.332184,43.129425,1031.17432,747.625366,747.625366,1031.17432,180,180,180,180,11.7340641,10.8791771,10.8791771,11.7340641,1330,1330,1330,1330,24.1599998,15.3717556,15.3717556,24.1599998,1135,440,440,1135,796,650,650,796,1710,1565,1565,1710,650,886,886,650,87.4028168,6.99999762,6.99999762,87.4028168,925.400513,1113.77222,1113.77222,925.400513 [t=00:01:02.896510][f=0008135] [8135] Game End Stats Values: 17,4425,3755,3755,4425,123.729065,15.3788424,15.3788424,123.729065,0,0,0,0,0,0,0,0,203.572571,241.319977,241.319977,203.572571,1031.17432,836.002747,836.002747,1031.17432,280,180,180,280,15.4966984,11.498786,11.498786,15.4966984,1330,1330,1330,1330,25.2852039,14.1078854,14.1078854,25.2852039,925,680,680,925,796,860,860,796,1890,1565,1565,1890,860,886,886,860,154.202576,6.99999762,6.99999762,154.202576,1013.77789,1113.77222,1113.77222,1013.77789 [t=00:01:02.896627][f=0008135] [8135] Game End Stats Values: 18,4725,3910,3910,4725,129.972092,15.9777927,15.9777927,129.972092,0,0,0,0,0,0,0,0,269.150696,284.388062,284.388062,269.150696,1031.17432,836.002747,836.002747,1031.17432,280,180,180,280,25.0355453,11.9347029,11.9347029,25.0355453,1385,1330,1330,1385,20.4162025,14.3065968,14.3065968,20.4162025,1135,680,680,1135,796,860,860,796,1925,1720,1720,1925,860,886,886,860,154.202576,6.99999762,6.99999762,154.202576,1013.77789,1113.77222,1113.77222,1013.77789 [t=00:01:02.896749][f=0008135] [8135] Game End Stats Values: 19,5005,3790,3790,5005,139.299225,17.3058147,17.3058147,139.299225,0,0,0,0,0,0,0,0,371.314575,353.750275,353.750275,371.314575,1206.38843,836.002747,836.002747,1206.38843,280,180,180,280,25.6306648,13.0977049,13.0977049,25.6306648,1385,1330,1330,1385,20.6218071,16.5885334,16.5885334,20.6218071,1345,680,680,1345,976.000122,860,860,976.000122,1995,1600,1600,1995,860,1066.00012,1066.00012,860,154.202576,19.3333321,19.3333321,154.202576,1041.2832,1293.78723,1293.78723,1041.2832 [t=00:01:02.896858][f=0008135] [8135] Game End Stats Values: 20,5005,3790,3790,5005,139.299225,17.3922024,17.3922024,139.299225,0,0,0,0,0,0,0,0,381.314575,369.502991,369.502991,381.314575,1206.38843,836.002747,836.002747,1206.38843,280,180,180,280,23.7630653,12,12,23.7630653,1385,1330,1330,1385,20,19.0431786,19.0431786,20,1345,680,680,1345,976.000122,860,860,976.000122,1995,1600,1600,1995,860,1066.00012,1066.00012,860,154.202576,25.1666431,25.1666431,154.202576,1041.2832,1293.78723,1293.78723,1041.2832 [t=00:01:03.091820][f=0008181] [8181] Event [3869.19507,118.454453,402.503418]: 1 lost unit Constable [t=00:01:03.152214][f=0008196] [8196] Event [200,188.671875,4488]: 0 finished unit Wind/Tidal Generator [t=00:01:03.408719][f=0008287] [8287] Event [505.599945,188.671875,4744]: 0 finished unit Conjurer [t=00:01:03.546552][f=0008326] Player Skel left the game: normal quit [t=00:01:03.546635][f=0008326] [8326] Event [undefined]: Skel quit [t=00:01:03.577138][f=0008335] Spectator xdacc left the game: normal quit [t=00:01:03.577225][f=0008335] [8335] Event [undefined]: xdacc quit [t=00:01:03.611954][f=0008344] [8344] Event [216,188.671875,4408]: 0 finished unit Wind/Tidal Generator [t=00:01:03.895736][f=0008426] [8426] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:01:03.958627][f=0008444] No clients connected, shutting down server [t=00:01:03.958809][f=0008444] Server shutdown [t=00:01:03.958944][f=0008444] [8444] all players disconnected [t=00:01:03.959942][f=0008444] End of demo reached [t=00:01:04.405276][f=0008580] [8580] Event [216,188.671875,4328]: 0 finished unit Wind/Tidal Generator [t=00:01:04.965980][f=0008748] [8748] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:05.073855][f=0008781] [8781] Event [232,188.671875,4248]: 0 finished unit Wind/Tidal Generator [t=00:01:05.902562][f=0009029] [9029] Event [232,188.365784,4168]: 0 finished unit Wind/Tidal Generator [t=00:01:06.114915][f=0009091] [9091] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:06.536917][f=0009217] [9217] Event [248,161.912231,4088]: 0 finished unit Wind/Tidal Generator [t=00:01:06.974713][f=0009382] [9382] Event [248,102.623901,4008]: 0 finished unit Wind/Tidal Generator [t=00:01:07.405558][f=0009547] [9547] Event [264,114.032288,3928]: 0 finished unit Wind/Tidal Generator [t=00:01:07.917312][f=0009745] [9745] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:08.098837][f=0009815] [9815] Event [264,108.922119,3848]: 0 finished unit Wind/Tidal Generator [t=00:01:08.802880][f=0010100] [10100] Event [280,95.6408691,3768]: 0 finished unit Wind/Tidal Generator [t=00:01:09.379460][f=0010355] [10355] Event [280,85.1974487,3688]: 0 finished unit Wind/Tidal Generator [t=00:01:09.431274][f=0010379] [10379] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:09.860320][f=0010574] [10574] Event [505.599945,188.671875,4744]: 0 finished unit Glaive [t=00:01:10.006959][f=0010640] [10640] Event [280,79.3817139,3608]: 0 finished unit Wind/Tidal Generator [t=00:01:10.581822][f=0010895] [10895] Event [296,77.104187,3528]: 0 finished unit Wind/Tidal Generator [t=00:01:11.152458][f=0011163] [11163] Event [296,77.104187,3448]: 0 finished unit Wind/Tidal Generator [t=00:01:11.239442][f=0011204] [11204] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:11.768884][f=0011448] [11448] Event [312,77.104187,3368]: 0 finished unit Wind/Tidal Generator [t=00:01:12.606617][f=0011834] [11834] Event [505.599945,188.671875,4744]: 0 finished unit Reaver [t=00:01:12.886766][f=0011973] Autoquit sending quit command. [t=00:01:12.886834][f=0011973] [QuitAction] user exited to system [t=00:01:12.887481][f=0011973] [SpringApp::Kill][1] fromRun=1 [t=00:01:12.887615][f=0011973] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:12.887636][f=0011973] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:12.887648][f=0011973] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:12.887658][f=0011973] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:12.887669][f=0011973] [SpringApp::Kill][2] [t=00:01:12.888675][f=0011973] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:12.888693][f=0011973] [Game::KillLua][1] dtor=0 luaUI=0x5644d9a03390 [t=00:01:12.888737][f=0011973] Start widgetHandler:Shutdown [t=00:01:12.893565][f=0011973] Shutdown - SaveOrderList Complete [t=00:01:12.894355][f=0011973] Writing last game win data [t=00:01:12.900554][f=0011973] Shutdown - SaveConfigData Complete [t=00:01:12.900578][f=0011973] Shutdown Widget - Save/Load API [t=00:01:12.900594][f=0011973] Shutdown Widget - Chili Highlight [t=00:01:12.900609][f=0011973] Shutdown Widget - Draw After Chili [t=00:01:12.900636][f=0011973] Shutdown Widget - API Unit Tracker GL4 [t=00:01:12.900654][f=0011973] Shutdown Widget - EPIC Menu [t=00:01:12.901727][f=0011973] Shutdown Widget - Chili Widget Selector [t=00:01:12.902571][f=0011973] Shutdown Widget - Chili Minimap [t=00:01:12.902685][f=0011973] Shutdown Widget - Local Team Colors [t=00:01:12.902701][f=0011973] Shutdown Widget - Display Keys 2 [t=00:01:12.902744][f=0011973] Shutdown Widget - Save Game Menu [t=00:01:12.902758][f=0011973] Shutdown Widget - Unit Icons [t=00:01:12.902785][f=0011973] Shutdown Widget - Noises [t=00:01:12.902798][f=0011973] Shutdown Widget - HealthBars [t=00:01:12.903685][f=0011973] Shutdown Widget - Win Counter [t=00:01:12.903707][f=0011973] Shutdown Widget - SpringRTS Replay Stats [t=00:01:12.903748][f=0011973] Shutdown Widget - EndGame APM stats [t=00:01:12.903763][f=0011973] Shutdown Widget - BuildETA [t=00:01:12.903778][f=0011973] Shutdown Widget - Modular Comm Info [t=00:01:12.903791][f=0011973] Shutdown Widget - Stereo3D [t=00:01:12.903819][f=0011973] Shutdown Widget - Showeco and Grid Drawer [t=00:01:12.903834][f=0011973] Shutdown Widget - Point Tracker [t=00:01:12.903847][f=0011973] Shutdown Widget - Missile Silo Range [t=00:01:12.903862][f=0011973] Shutdown Widget - MinimapEvents [t=00:01:12.903875][f=0011973] Shutdown Widget - Local Widgets Config [t=00:01:12.903895][f=0011973] Shutdown Widget - Highlight Geos [t=00:01:12.903909][f=0011973] Shutdown Widget - Grab Input [t=00:01:12.903927][f=0011973] Shutdown Widget - Defense Range Zero-K [t=00:01:12.903945][f=0011973] Shutdown Widget - Darkening [t=00:01:12.903969][f=0011973] Shutdown Widget - Context Menu [t=00:01:12.903982][f=0011973] Shutdown Widget - Chili Spectator Panels [t=00:01:12.903995][f=0011973] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:12.904013][f=0011973] Shutdown Widget - Chili Nuke Warning [t=00:01:12.904029][f=0011973] Shutdown Widget - Chili EndGame Window [t=00:01:12.904049][f=0011973] Shutdown Widget - Chili Economy Panel Default [t=00:01:12.904161][f=0011973] Shutdown Widget - CameraShake [t=00:01:12.904177][f=0011973] Shutdown Widget - State Reverse and Latency [t=00:01:12.904190][f=0011973] Shutdown Widget - Music Player v2 [t=00:01:12.904205][f=0011973] Shutdown Widget - Attack AoE [t=00:01:12.904219][f=0011973] Shutdown Widget - Map Edge Extension [t=00:01:12.904233][f=0011973] Shutdown Widget - Selection Send [t=00:01:12.904246][f=0011973] Shutdown Widget - LupsManager [t=00:01:12.904268][f=0011973] Shutdown Widget - Newton Firezone [t=00:01:12.904283][f=0011973] Shutdown Widget - Chili Pro Console [t=00:01:12.905741][f=0011973] Shutdown Widget - Persistent Build Height [t=00:01:12.905762][f=0011973] Shutdown Widget - Lasso Terraform GUI [t=00:01:12.905788][f=0011973] Shutdown Widget - Lups [t=00:01:12.905829][f=0011973] Shutdown Widget - Chili Framework [t=00:01:12.905843][f=0011973] Shutdown Widget - Mex Placement Handler [t=00:01:12.905857][f=0011973] Shutdown Widget - Chili Core Selector [t=00:01:12.905962][f=0011973] Shutdown Widget - Custom Markers [t=00:01:12.905983][f=0011973] Shutdown Widget - Select Keys [t=00:01:12.906015][f=0011973] Shutdown Widget - Pause Screen [t=00:01:12.906376][f=0011973] Shutdown Widget - Text To Speech Control [t=00:01:12.906398][f=0011973] Shutdown Widget - Layout Handler [t=00:01:12.906422][f=0011973] End widgetHandler:Shutdown [t=00:01:12.967146][f=0011973] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1183100,95483375} {int,ext,rec}Allocs={10228672,0,0} {chunk,block}Bytes={95483375,0} [t=00:01:12.967428][f=0011973] [Game::KillLua][2] dtor=0 luaGaia=0x5644dc96f6a0 [t=00:01:12.986237][f=0011973] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1011252,84739176} {int,ext,rec}Allocs={10228673,0,0} {chunk,block}Bytes={84739176,0} [t=00:01:12.986319][f=0011973] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1011252,84739176} {int,ext,rec}Allocs={10228673,0,0} {chunk,block}Bytes={84739176,0} [t=00:01:12.986356][f=0011973] [Game::KillLua][3] dtor=0 luaRules=0x5644da0fd330 [t=00:01:12.986399][f=0011973] Start gadgetHandler:Shutdown [t=00:01:12.986415][f=0011973] Shutdown - StartSetup [t=00:01:12.986429][f=0011973] Shutdown - UnitMorph [t=00:01:12.987311][f=0011973] Shutdown - Carrier Drones [t=00:01:12.987328][f=0011973] Shutdown - Missile Silo Controller [t=00:01:12.987344][f=0011973] Shutdown - Modular Comm Info [t=00:01:12.987370][f=0011973] Shutdown - Terrain Texture Handler [t=00:01:12.987385][f=0011973] Shutdown - UnitCloakShield [t=00:01:12.987654][f=0011973] Shutdown - Starlight Handler [t=00:01:12.987690][f=0011973] End gadgetHandler:Shutdown [t=00:01:13.036054][f=0011973] Start gadgetHandler:Shutdown [t=00:01:13.036103][f=0011973] Shutdown - Save/Load [t=00:01:13.036125][f=0011973] Shutdown - Teleport Throw [t=00:01:13.036140][f=0011973] Shutdown - UnitMorph [t=00:01:13.036161][f=0011973] Shutdown - Modular Comm Info [t=00:01:13.036174][f=0011973] Shutdown - Retreat Command [t=00:01:13.036192][f=0011973] Shutdown - Shockwaves [t=00:01:13.036205][f=0011973] Shutdown - UnitCloakShield [t=00:01:13.036222][f=0011973] Shutdown - Lups Cloak FX [t=00:01:13.036249][f=0011973] Shutdown - Lups [t=00:01:13.036284][f=0011973] Shutdown - Lups Shield [t=00:01:13.036354][f=0011973] End gadgetHandler:Shutdown [t=00:01:13.083340][f=0011973] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10228722,0,0} {chunk,block}Bytes={0,0} [t=00:01:13.083519][f=0011973] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10228722,0,0} {chunk,block}Bytes={0,0} [t=00:01:13.083598][f=0011973] [Game::KillLua][4] dtor=0 [t=00:01:13.084120][f=0011973] [Game::KillLua][5] dtor=0 [t=00:01:13.096546][f=0011973] [Game::~CGame][1] [t=00:01:13.096585][f=0011973] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:13.096597][f=0011973] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:13.096608][f=0011973] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:13.096618][f=0011973] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:13.096628][f=0011973] [Game::KillLua][4] dtor=1 [t=00:01:13.096640][f=0011973] [Game::KillLua][5] dtor=1 [t=00:01:13.096850][f=0011973] [Game::KillMisc][1] [t=00:01:13.096862][f=0011973] [Game::KillMisc][2] [t=00:01:13.097527][f=0011973] [Game::KillMisc][3] [t=00:01:13.097645][f=0011973] [Game::KillRendering][1] [t=00:01:13.177447][f=0011973] [3DOParser::Kill] allocated 1 pieces [t=00:01:13.177496][f=0011973] [S3OParser::Kill] allocated 5472 pieces [t=00:01:13.179273][f=0011973] [AssParser::Kill] allocated 681 pieces [t=00:01:13.357100][f=0011973] [Game::KillInterface][1] [t=00:01:13.358259][f=0011973] [Game::KillInterface][2] [t=00:01:13.363908][f=0011973] [Game::KillSimulation][1] [t=00:01:13.363931][f=0011973] [Game::KillSimulation][2] [t=00:01:14.347710][f=0011973] [CCollisionHandler] dis-/continuous tests: 0/7608 [t=00:01:14.347827][f=0011973] [Game::KillSimulation][3] [t=00:01:14.347888][f=0011973] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.347909][f=0011973] [~CPathCache(20x20)] cacheHits=16 hitPercentage=19% numHashColls=0 maxCacheSize=16 [t=00:01:14.347925][f=0011973] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.347941][f=0011973] [~CPathCache(40x40)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=44 [t=00:01:14.351220][f=0011973] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:14.392017][f=0011973] [LosHandler::Kill] raycast instance cache-{hits,misses}={3429,6483}; shared=7%; cached=28% [t=00:01:14.618084][f=0011973] [Game::KillSimulation][4] [t=00:01:19.006391][f=0011973] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:19.008465][f=0011973] [Game::~CGame][2] [t=00:01:19.008607][f=0011973] [Game::~CGame][3] [t=00:01:19.265821][f=0011973] [SpringApp::Kill][3] [t=00:01:19.266859][f=0011973] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126211 bytes sent 112537 bytes recv'd [t=00:01:19.268560][f=0011973] Kill: client disconnecting... [t=00:01:21.275999][f=0011973] CloseConnection: client connection closed [t=00:01:21.281365][f=0011973] [SpringApp::Kill][4] font=0x5644bb649600 [t=00:01:21.291132][f=0011973] [SpringApp::Kill][5] [t=00:01:21.335130][f=0011973] [SpringApp::Kill][6] [t=00:01:21.335581] [SpringApp::Kill][7] [t=00:01:21.337140] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.337209] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.337223] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:21.337233] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.337243] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:21.337253] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.337263] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 1048576, 1048576} [t=00:01:21.337272] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2948, 1048576, 1048576}, EBO = {4422, 1048576, 1048576} [t=00:01:21.337282] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:21.337292] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.337301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.337311] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.337321] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.354178] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:21.354239] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:21.354249] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:21.354258] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:21.355990] [VFS] [SpringVFS::DeleteArchives] [t=00:01:21.356013] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:21.356028] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5644bb712ab0) [t=00:01:21.372697] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3604ms [t=00:01:21.372775] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=111ms [t=00:01:21.372980] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=56ms [t=00:01:21.372994] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=34ms [t=00:01:21.373013] file="unitpics/chicken.png" indx=6465 inflSize=11kb readTime=29ms [t=00:01:21.373025] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=27ms [t=00:01:21.373034] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=25ms [t=00:01:21.373043] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:21.373053] file="luaui/configs/unit_state_defaults.lua" indx=3017 inflSize=1kb readTime=24ms [t=00:01:21.373293] file="objects3d/shipassault.s3o" indx=5534 inflSize=62kb readTime=24ms [t=00:01:21.373308] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:21.385770] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166094666 bytes cached in 3479 files [t=00:01:21.687961] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:21.688334] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x5644bb643360) [t=00:01:21.690575] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:21.690930] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5644bb61a810) [t=00:01:21.691771] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:21.692235] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6838008ec0) [t=00:01:21.692294] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:21.696008] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5644bb63c170) [t=00:01:21.696092] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:21.696106] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:21.696396] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:21.696416] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:21.696426] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:21.696437] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:21.698843] [SpringApp::Kill][8] [t=00:01:21.698871] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:21.698883] [WatchDog::Uninstall][1] hangDetectorThread=0x5644759c54d0 (joinable=1) [t=00:01:21.698893] [WatchDog::Uninstall][2] [t=00:01:22.162046] [WatchDog::Uninstall][3] [t=00:01:22.162096] [SpringApp::Kill][9]