[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010761] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010804] Using writeable configuration source: "/tmp/tmp.Pqmn1AHFfJ/springsettings.1546900.cfg" [t=00:00:00.017512] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018185] ============== ============== [t=00:00:00.018203] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018213] [t=00:00:00.018222] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018231] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018240] Use "none" to disable the default log sections. [t=00:00:00.018256] ============== ============== [t=00:00:00.018267] ============== ============== [t=00:00:00.018340] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018351] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018362] ROAM = 2 [t=00:00:00.018372] RotateLogFiles = 1 [t=00:00:00.018382] TeamHighlight = 0 [t=00:00:00.018392] ============== ============== [t=00:00:00.018401] ============== ============== [t=00:00:00.018411] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018421] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018431] Compiler Version: gcc-11.1.0 [t=00:00:00.018454] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018639] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018652] Binary Word Size: 64-bit (native) [t=00:00:00.018661] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018671] Physical CPU Cores: 1 [t=00:00:00.018680] Logical CPU Cores: 1 [t=00:00:00.018689] ============== ============== [t=00:00:00.018753] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018763] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018772] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018782] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018791] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020490] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020516] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020596] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020633] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020659] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020669] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020708] [GR::LogVersionInfo] [t=00:00:00.020718] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020727] GL version : [t=00:00:00.020736] GL vendor : [t=00:00:00.020745] GL renderer : [t=00:00:00.020754] GLSL version: [t=00:00:00.020763] GLEW version: spring headless stub GLEW version [t=00:00:00.020773] GPU memory : unknown [t=00:00:00.020782] SDL swap-int: 0 [t=00:00:00.020791] SDL driver : headless stub [t=00:00:00.020800] [t=00:00:00.020809] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020820] GLSL shader support : 0 [t=00:00:00.020833] GL4 support : 0 [t=00:00:00.020846] FBO extension support : 0 [t=00:00:00.020858] NVX GPU mem-info support : 0 [t=00:00:00.020900] ATI GPU mem-info support : 0 [t=00:00:00.020913] NPOT-texture support : 1 (0) [t=00:00:00.020925] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020937] texture query-LOD support : 1 (0) [t=00:00:00.020949] MSAA frame-buffer support : 0 (0) [t=00:00:00.020961] Z-buffer depth : 16 (-) [t=00:00:00.020974] primitive-restart support : 0 (0) [t=00:00:00.020986] clip-space control support: 0 (0) [t=00:00:00.020999] seamless cube-map support : 0 (0) [t=00:00:00.021010] frag-depth layout support : 0 (0) [t=00:00:00.021023] persistent maps support : 0 (0) [t=00:00:00.021035] explicit attribs location : 0 (0) [t=00:00:00.021046] multi draw indirect : 0 (-) [t=00:00:00.021058] [t=00:00:00.021070] max. FBO samples : -1 [t=00:00:00.021082] max. FS/program texture slots : 8/8 [t=00:00:00.021094] max. texture size : 2048 [t=00:00:00.021110] max. texture anisotropy level : 0.000000 [t=00:00:00.021121] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021134] max. draw-buffers : 0 [t=00:00:00.021145] max. rec. indices/vertices : 0/0 [t=00:00:00.021158] max. uniform buffer-bindings : 0 [t=00:00:00.021170] max. uniform block-size : 0KB [t=00:00:00.021182] max. storage buffer-bindings : 0 [t=00:00:00.021193] max. storage block-size : 0MB [t=00:00:00.021207] [t=00:00:00.021219] enable AMD-hacks : 0 [t=00:00:00.021232] compress MIP-maps: 0 [t=00:00:00.022010] [GR::UpdateGLConfigs] [t=00:00:00.022059] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022786] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022807] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022817] [GR::InitGLState] [t=00:00:00.023225] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.833665] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.893749] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.903513] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.904198] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.904223] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.904243] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.098849] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.099903] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.131677] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.132038] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.147763] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:01.148318] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.148739] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.162799] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc5801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.162840] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.168101] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.168152] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.168174] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.168192] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.168617] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2523 MB [t=00:00:01.205396][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.205944][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.206102][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1546900/replay.sdfz" for game data... [t=00:00:01.379199][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.391026][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.391067][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.394225][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.394265][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [t=00:00:01.394993][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.462529][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55630b005610] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:01.464486][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.466669][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.467270][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55630b005610] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.468499][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.480946][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.481503][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.495846][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [t=00:00:01.496788][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.506472][f=-000001] forceSingleThreaded, false [t=00:00:01.628941][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.628989][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.629121][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.629212][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.629297][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.629384][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.630925][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.631643][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.632346][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.635394][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.638414][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.641182][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.641230][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.641963][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.651990][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.654499][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.656097][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.656764][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.657726][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.658180][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.683522][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.683642][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.861364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.908877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.588131][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.992412][f=-000001] Loading UnitDefs_posts [t=00:00:03.181647][f=-000001] Loading FeatureDefs_posts [t=00:00:03.241623][f=-000001] Loading WeaponDefs_posts [t=00:00:03.264458][f=-000001] Loading ArmorDefs_posts [t=00:00:03.286804][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 635ms [t=00:00:03.353871][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 770ms [t=00:00:03.353917][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.545250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.545557][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.546358][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.546380][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.547177][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.549483][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.803985][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.880628][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.013018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.016069][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.016097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.478590][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 462ms [t=00:00:04.478652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.579741][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:04.579788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.605439][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.384302][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.388786][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.389369][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.399909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.175104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.184378][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.184407][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.185968][f=-000001] InfoTexture: legacy [t=00:00:11.185991][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.187734][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.023432][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.036935][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [t=00:00:12.036976][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.037830][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.225325][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.226537][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.458056][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.557007][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.572513][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.572993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.574764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.089119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.099535][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.100505][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.260095][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.261953][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.261978][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.270787][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.270836][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.270850][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.270862][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.270874][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.270884][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.270896][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:13.276025][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.276074][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.276085][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.276096][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.276107][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.276118][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.276130][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:13.276152][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556313064b20 has BLOCKSIZE 1 [t=00:00:13.279540][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.279572][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.279584][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.279595][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.279802][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.279819][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:13.286934][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:13.288110][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.294046][f=-000001] Path cache (32, 48) initialized. [t=00:00:13.294088][f=-000001] Path cache (32, 48) initialized. [t=00:00:13.297116][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.297146][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.297159][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.297171][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.297182][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.297193][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:13.383300][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:13.383886][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.385307][f=-000001] Path cache (16, 24) initialized. [t=00:00:13.385327][f=-000001] Path cache (16, 24) initialized. [t=00:00:13.385341][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum 6476c8db)" [t=00:00:13.385390][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.385402][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.385422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.568811][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [t=00:00:13.569482][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.092174][f=-000001] Synced LuaRules: finished loading [t=00:00:16.124100][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.704098][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.761596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.877288][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [t=00:00:16.937360][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.942540][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.943073][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.943556][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.944012][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.011208][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.011559][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.019895][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.021356][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.021377][f=-000001] LuaSocket Support: enabled [t=00:00:17.039119][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.120174][f=-000001] localWidgets, nil, true, true [t=00:00:17.123214][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.123240][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.131740][f=-000001] USE_OLD_CHILI [t=00:00:17.899033][f=-000001] Loading last game win data [t=00:00:17.900472][f=-000001] Resetting win data [t=00:00:17.901002][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.901025][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.901038][f=-000001] Player and team counts match, continuing [t=00:00:17.901053][f=-000001] tiziangrieger was in last game but is now absent, resetting scores [t=00:00:18.113627][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.113671][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.163896][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.462584][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.220599][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.398474][f=-000001] forceSingleThreaded, false [t=00:00:20.900578][f=-000001] Loaded API widget: i18n [t=00:00:20.909532][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.909730][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.909907][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.920647][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.921280][f=-000001] Loaded API widget: Win Counter [t=00:00:21.104874][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.105275][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.105580][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.105822][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.106030][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.107498][f=-000001] Loaded API widget: Lups [t=00:00:21.398601][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.399063][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.399440][f=-000001] Loaded widget: Save/Load API [t=00:00:21.399794][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.400164][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.401125][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.406220][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.407711][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.407737][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.407821][f=-000001] Set maximum particles to: 0 [t=00:00:21.408611][f=-000001] Set UnitIconDist to 0 [t=00:00:21.528316][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.528836][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.530338][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.558060][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.558508][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.568286][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.568848][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.569629][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.570211][f=-000001] Mexspot Fetcher fetching [t=00:00:21.570754][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.571350][f=-000001] Team highlighting: Disabled [t=00:00:21.572001][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.572860][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.573435][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.573974][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.574266][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.574562][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.574897][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.575399][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.575905][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.576515][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.577364][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.577891][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.577922][f=-000001] Using fallback unit outlines [t=00:00:21.578262][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.578976][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.592870][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.595593][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.596250][f=-000001] Loaded widget: Unit Icons [t=00:00:21.596839][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.597517][f=-000001] Loaded widget: Noises [t=00:00:21.644509][f=-000001] Loaded widget: HealthBars [t=00:00:21.644974][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.645243][f=-000001] Loaded widget: Guard Remove [t=00:00:21.648742][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.649158][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.649498][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.649544][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1546900/events.log [t=00:00:21.654322][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.654746][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.656390][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.656631][f=-000001] Loaded widget: Objectives [t=00:00:21.656988][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.657374][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.657725][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.658078][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.658543][f=-000001] Loaded widget: BuildETA [t=00:00:21.662517][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.663287][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.663580][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.666777][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.667194][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.667926][f=-000001] Loaded widget: Command Alpha [t=00:00:21.668726][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.668955][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.669282][f=-000001] Loaded widget: Ghost Site [t=00:00:21.669675][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.669896][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.670990][f=-000001] Loaded widget: Stereo3D [t=00:00:21.671442][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.671693][f=-000001] Loaded widget: SmoothCam [t=00:00:21.672051][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.672505][f=-000001] Loaded widget: Simple Settings [t=00:00:21.672979][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.673355][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.673764][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.673988][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.674204][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.674538][f=-000001] Loaded widget: Point Tracker [t=00:00:21.674755][f=-000001] Loaded widget: Orbit Command [t=00:00:21.674967][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.675197][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.675641][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.675989][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.676276][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.676677][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.677023][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.677317][f=-000001] Loaded widget: Keep Target [t=00:00:21.677539][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.677999][f=-000001] Loaded widget: In-game Guide [t=00:00:21.678347][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.678737][f=-000001] Loaded widget: Haven Handler [t=00:00:21.679076][f=-000001] Input grabbing is enabled! [t=00:00:21.679095][f=-000001] Input grabbing is enabled! [t=00:00:21.679195][f=-000001] Loaded widget: Grab Input [t=00:00:21.679545][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.679763][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.680192][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.686947][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.687442][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.687742][f=-000001] Loaded widget: Decloak Range [t=00:00:21.688106][f=-000001] Loaded widget: Darkening [t=00:00:21.695930][f=-000001] Loaded widget: Context Menu [t=00:00:21.696748][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.697145][f=-000001] Loaded widget: Ferry Points [t=00:00:21.722233][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.722640][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.723002][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.723238][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.723620][f=-000001] EndGame Graph disabled [t=00:00:21.743561][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.756376][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.757249][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.757512][f=-000001] Loaded widget: Easy Facing [t=00:00:21.757891][f=-000001] Loaded widget: CameraShake [t=00:00:21.758140][f=-000001] Loaded widget: Blast Radius [t=00:00:21.758484][f=-000001] Loaded widget: Autoquit [t=00:00:21.758835][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.759071][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.759532][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.759907][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.760292][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.760722][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.761116][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.762200][f=-000001] Loaded widget: Attack Warning [t=00:00:21.762554][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.763144][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.764353][f=-000001] Loaded widget: Auto Group [t=00:00:21.765459][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.766436][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.766773][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.767565][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.768482][f=-000001] Loaded widget: Select Com at start [t=00:00:21.774807][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.776054][f=-000001] Loaded widget: Transport AI [t=00:00:21.776310][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.776606][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.802273][f=-000001] Loaded widget: Unit Start State [t=00:00:21.802745][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.804531][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.810500][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.811328][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.811648][f=-000001] Loaded widget: Icon Sets [t=00:00:21.953361][f=-000001] Loaded widget: Attack AoE [t=00:00:21.954845][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.955093][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.955524][f=-000001] Loaded widget: Commands FX [t=00:00:21.973699][f=-000001] Loaded widget: UnitShapes [t=00:00:21.974268][f=-000001] : disabled for spectators [t=00:00:21.975336][f=-000001] Loaded widget: Stockpiler [t=00:00:21.977025][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.977627][f=-000001] Loaded widget: State Icons [t=00:00:21.978053][f=-000001] Loaded widget: Shield Guard [t=00:00:21.978472][f=-000001] Loaded widget: Selection Send [t=00:00:21.978882][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.979315][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.980708][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.981033][f=-000001] Loaded widget: AllyCursors [t=00:00:21.981436][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.981831][f=-000001] : disabled for spectators [t=00:00:21.982809][f=-000001] Loaded widget: Building Starter [t=00:00:21.983240][f=-000001] : disabled for spectators [t=00:00:21.984120][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.984521][f=-000001] Loaded widget: Units on Fire [t=00:00:21.985006][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.985326][f=-000001] Loaded widget: LupsManager [t=00:00:21.985936][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.986676][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.988073][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.988511][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.996436][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.005093][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.005850][f=-000001] Loaded widget: Chili Docking [t=00:00:22.006395][f=-000001] Loaded widget: HUD Presets [t=00:00:22.007166][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.009820][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.010292][f=-000001] Loaded widget: Image Preloader [t=00:00:22.010844][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.011097][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.015794][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.016366][f=-000001] Loaded widget: Custom Markers [t=00:00:22.017748][f=-000001] Loaded widget: Select Keys [t=00:00:22.018626][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.019109][f=-000001] Loaded widget: Start Boxes [t=00:00:22.019412][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.020242][f=-000001] Loaded widget: Pause Screen [t=00:00:22.029816][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.030317][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.031021][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.031454][f=-000001] SetSunLighting [t=00:00:22.032165][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.032665][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.036941][f=-000001] Loaded widget: Layout Handler [t=00:00:22.037358][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.037403][f=-000001] Loaded widget: GC Control [t=00:00:22.037689][f=-000001] Loaded widget: Font Cache [t=00:00:22.051177][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.054068][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.059178][f=-000001] Writing last game win data [t=00:00:22.063978][f=-000001] LuaUI v0.3 [t=00:00:22.253473][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.254127][f=-000001] [s11n] Loading s11n file... [t=00:00:22.256680][f=-000001] [s11n] Parsing model... [t=00:00:22.258259][f=-000001] [s11n] Populating game world... [t=00:00:25.126278][f=-000001] [s11n] s11n loading complete. [t=00:00:25.126752][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:25.308801][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.335982][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.829068][f=-000001] Spectator mode. Widget removed. [t=00:00:25.841382][f=-000001] Spectator mode. Widget removed. [t=00:00:25.843714][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.843787][f=-000001] Playback paused [t=00:00:25.850939][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.929005][f=-000001] Opening demofile demos/1546900/replay.sdfz [t=00:00:25.929036][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.929049][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.929481][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.929505][f=-000001] -> Connection established (given id 2) [t=00:00:25.929528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fa489d6aef817b3f8016a6a651435adc906498cea821f8417e96d277cfb5cefe8d2620ae544d4ed5649bf7746bfe5a567e685b70a911a26728340d6c5f9c995f" [t=00:00:25.929550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.929562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:25.929574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:25.929589][f=-000001] Speed set to 20.0 [server] [t=00:00:25.929601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55632b35c480,0x55633203aec0}][locale="C"]" [t=00:00:25.929613][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.942095][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.942126][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.368899][f=-000001] Beginning demo playback [t=00:00:29.380952][f=-000001] GameID: e50acd630c15a9c52cfa3b3a03a94441 [t=00:00:29.444710][f=-000001] Connection attempt from bloodstreammjv [t=00:00:29.444752][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.444819][f=-000001] [0] Event [undefined]: bloodstreammjv changed status [t=00:00:29.445016][f=-000001] -> Connection established (given id 1) [t=00:00:29.452886][f=-000001] Connection attempt from octavrius [t=00:00:29.452921][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.453009][f=-000001] [0] Event [undefined]: octavrius changed status [t=00:00:29.453166][f=-000001] -> Connection established (given id 0) [t=00:00:29.465443][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloodstreammjv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:29.465487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloodstreammjv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.548976][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:29.549014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.886312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:29.886442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:30.152633][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="[Game::Load][lua{Rules,Gaia}={000001c2a22fa110,000001c2e63191f0}][locale="C"]" [t=00:00:30.277184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloodstreammjv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:30.285059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloodstreammjv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:30.740959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloodstreammjv" string="[Game::Load][lua{Rules,Gaia}={000001a009242360,000001a06d20dff0}][locale="C"]" [t=00:00:30.860909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:30.860980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:30.860994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:30.861008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:30.861050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:30.862777][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:30.862834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:30.862847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:30.862861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:30.862875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:30.862893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:30.862906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:30.862918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:30.862954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:30.862966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:30.862978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:30.862994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:30.863008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="octavrius" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:30.863025][f=-000001] Player octavrius left the game: normal quit [t=00:00:30.863065][f=-000001] [0] Event [undefined]: octavrius quit [t=00:00:31.061660][f=-000001] Allies: I choose: Engineer! [t=00:00:34.480964][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.509157][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.536912][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.831787][f=-000001] [0] Event [300,195.761719,850]: 0 finished unit Strike Commander [t=00:00:37.838230][f=-000001] [0] Event [3742,195.791504,5266]: 1 finished unit Engineer Commander [t=00:00:37.854043][f=0000000] [0] bloodstreammjv, team: 1, elo:1379, userid: 527746 [t=00:00:37.854099][f=0000000] [0] octavrius, team: 0, elo:1500, userid: 574492 [t=00:00:37.854126][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.865532][f=0000000] Playback continued [t=00:00:37.870728][f=0000000] > Players octavrius did not choose a start position. Game will be aborted. [t=00:00:37.872920][f=0000001] > exiting game [t=00:00:37.872944][f=0000001] No clients connected, shutting down server [t=00:00:37.872955][f=0000001] Server shutdown [t=00:00:37.874164][f=0000001] Submitting stats [t=00:00:37.874778][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.876387][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.876409][f=0000001] Draw 6779.77ms 62.60% [t=00:00:37.876421][f=0000001] Lua::Callins::Synced 2874.71ms 0.00% [t=00:00:37.876433][f=0000001] Lua::Callins::Unsynced 10442.39ms 87.80% [t=00:00:37.876444][f=0000001] Lua::CollectGarbage::Synced 73.32ms 0.00% [t=00:00:37.876455][f=0000001] Lua::CollectGarbage::Unsynced 410.03ms 2.50% [t=00:00:37.876467][f=0000001] Misc::Profiler::AddTime 21.46ms 0.10% [t=00:00:37.876776][f=0000001] [1] player nonplacement [t=00:00:37.878009][f=0000001] [1] autohost exit [t=00:00:37.879056][f=0000001] [1] all players disconnected [t=00:00:37.884347][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:37.884441][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:37.884517][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.884599][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.875780][f=0004204] Autoquit sending quit command. [t=00:00:47.876653][f=0004204] [QuitAction] user exited to system [t=00:00:47.877156][f=0004204] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.877518][f=0004204] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.877546][f=0004204] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.877558][f=0004204] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.877591][f=0004204] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.877601][f=0004204] [SpringApp::Kill][2] [t=00:00:47.878306][f=0004204] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.878558][f=0004204] [Game::KillLua][1] dtor=0 luaUI=0x556325331970 [t=00:00:47.878983][f=0004204] Start widgetHandler:Shutdown [t=00:00:47.883112][f=0004204] Shutdown - SaveOrderList Complete [t=00:00:47.883821][f=0004204] Writing last game win data [t=00:00:47.889247][f=0004204] Shutdown - SaveConfigData Complete [t=00:00:47.889274][f=0004204] Shutdown Widget - Save/Load API [t=00:00:47.889289][f=0004204] Shutdown Widget - Chili Highlight [t=00:00:47.889315][f=0004204] Shutdown Widget - Draw After Chili [t=00:00:47.889330][f=0004204] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.889349][f=0004204] Shutdown Widget - EPIC Menu [t=00:00:47.891208][f=0004204] Shutdown Widget - Chili Widget Selector [t=00:00:47.892049][f=0004204] Shutdown Widget - Chili Minimap [t=00:00:47.892171][f=0004204] Shutdown Widget - Local Team Colors [t=00:00:47.892188][f=0004204] Shutdown Widget - Display Keys 2 [t=00:00:47.892238][f=0004204] Shutdown Widget - Save Game Menu [t=00:00:47.892252][f=0004204] Shutdown Widget - Unit Icons [t=00:00:47.892269][f=0004204] Shutdown Widget - Noises [t=00:00:47.892287][f=0004204] Shutdown Widget - HealthBars [t=00:00:47.893173][f=0004204] Shutdown Widget - Win Counter [t=00:00:47.893196][f=0004204] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.893243][f=0004204] Shutdown Widget - EndGame APM stats [t=00:00:47.893258][f=0004204] Shutdown Widget - BuildETA [t=00:00:47.893275][f=0004204] Shutdown Widget - Modular Comm Info [t=00:00:47.893288][f=0004204] Shutdown Widget - Stereo3D [t=00:00:47.893313][f=0004204] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.893327][f=0004204] Shutdown Widget - Point Tracker [t=00:00:47.893341][f=0004204] Shutdown Widget - Missile Silo Range [t=00:00:47.893357][f=0004204] Shutdown Widget - MinimapEvents [t=00:00:47.893370][f=0004204] Shutdown Widget - Local Widgets Config [t=00:00:47.893390][f=0004204] Shutdown Widget - Highlight Geos [t=00:00:47.893405][f=0004204] Shutdown Widget - Grab Input [t=00:00:47.893428][f=0004204] Shutdown Widget - Defense Range Zero-K [t=00:00:47.893442][f=0004204] Shutdown Widget - Darkening [t=00:00:47.893467][f=0004204] Shutdown Widget - Context Menu [t=00:00:47.893481][f=0004204] Shutdown Widget - Chili Spectator Panels [t=00:00:47.893494][f=0004204] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.893511][f=0004204] Shutdown Widget - Chili Nuke Warning [t=00:00:47.893528][f=0004204] Shutdown Widget - Chili EndGame Window [t=00:00:47.893549][f=0004204] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.893657][f=0004204] Shutdown Widget - CameraShake [t=00:00:47.893673][f=0004204] Shutdown Widget - State Reverse and Latency [t=00:00:47.893687][f=0004204] Shutdown Widget - Music Player v2 [t=00:00:47.893701][f=0004204] Shutdown Widget - Attack AoE [t=00:00:47.893715][f=0004204] Shutdown Widget - UnitShapes [t=00:00:47.894442][f=0004204] Shutdown Widget - Map Edge Extension [t=00:00:47.894464][f=0004204] Shutdown Widget - Selection Send [t=00:00:47.894479][f=0004204] Shutdown Widget - LupsManager [t=00:00:47.894496][f=0004204] Shutdown Widget - Newton Firezone [t=00:00:47.894510][f=0004204] Shutdown Widget - Chili Pro Console [t=00:00:47.895474][f=0004204] Shutdown Widget - Persistent Build Height [t=00:00:47.895495][f=0004204] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.895510][f=0004204] Shutdown Widget - Lups [t=00:00:47.895560][f=0004204] Shutdown Widget - Chili Framework [t=00:00:47.895577][f=0004204] Shutdown Widget - Mex Placement Handler [t=00:00:47.895590][f=0004204] Shutdown Widget - Chili Core Selector [t=00:00:47.895675][f=0004204] Shutdown Widget - Custom Markers [t=00:00:47.895694][f=0004204] Shutdown Widget - Select Keys [t=00:00:47.895726][f=0004204] Shutdown Widget - Pause Screen [t=00:00:47.895763][f=0004204] Shutdown Widget - Text To Speech Control [t=00:00:47.895796][f=0004204] Shutdown Widget - Layout Handler [t=00:00:47.895812][f=0004204] End widgetHandler:Shutdown [t=00:00:47.983250][f=0004204] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448769,42896211} {int,ext,rec}Allocs={7683244,0,0} {chunk,block}Bytes={42896211,0} [t=00:00:47.983345][f=0004204] [Game::KillLua][2] dtor=0 luaGaia=0x55633203aec0 [t=00:00:47.992449][f=0004204] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347087,35709200} {int,ext,rec}Allocs={7683245,0,0} {chunk,block}Bytes={35709200,0} [t=00:00:47.992558][f=0004204] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347087,35709200} {int,ext,rec}Allocs={7683245,0,0} {chunk,block}Bytes={35709200,0} [t=00:00:47.992594][f=0004204] [Game::KillLua][3] dtor=0 luaRules=0x55632b35c480 [t=00:00:47.992639][f=0004204] Start gadgetHandler:Shutdown [t=00:00:47.992656][f=0004204] Shutdown - StartSetup [t=00:00:47.992670][f=0004204] Shutdown - UnitMorph [t=00:00:47.992724][f=0004204] Shutdown - Carrier Drones [t=00:00:47.992739][f=0004204] Shutdown - Missile Silo Controller [t=00:00:47.992755][f=0004204] Shutdown - Modular Comm Info [t=00:00:47.992769][f=0004204] Shutdown - Terrain Texture Handler [t=00:00:47.992783][f=0004204] Shutdown - UnitCloakShield [t=00:00:47.992811][f=0004204] Shutdown - Starlight Handler [t=00:00:47.992824][f=0004204] End gadgetHandler:Shutdown [t=00:00:48.019767][f=0004204] Start gadgetHandler:Shutdown [t=00:00:48.019830][f=0004204] Shutdown - Save/Load [t=00:00:48.019855][f=0004204] Shutdown - Teleport Throw [t=00:00:48.019872][f=0004204] Shutdown - UnitMorph [t=00:00:48.019909][f=0004204] Shutdown - Modular Comm Info [t=00:00:48.019924][f=0004204] Shutdown - Retreat Command [t=00:00:48.019945][f=0004204] Shutdown - Shockwaves [t=00:00:48.019960][f=0004204] Shutdown - UnitCloakShield [t=00:00:48.019979][f=0004204] Shutdown - Lups Cloak FX [t=00:00:48.019995][f=0004204] Shutdown - Lups [t=00:00:48.020036][f=0004204] Shutdown - Lups Shield [t=00:00:48.020058][f=0004204] End gadgetHandler:Shutdown [t=00:00:48.033385][f=0004204] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7683275,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.033465][f=0004204] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7683275,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.033514][f=0004204] [Game::KillLua][4] dtor=0 [t=00:00:48.033992][f=0004204] [Game::KillLua][5] dtor=0 [t=00:00:48.047333][f=0004204] [Game::~CGame][1] [t=00:00:48.047373][f=0004204] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.047385][f=0004204] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.047398][f=0004204] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.047409][f=0004204] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.047421][f=0004204] [Game::KillLua][4] dtor=1 [t=00:00:48.047433][f=0004204] [Game::KillLua][5] dtor=1 [t=00:00:48.047727][f=0004204] [Game::KillMisc][1] [t=00:00:48.047741][f=0004204] [Game::KillMisc][2] [t=00:00:48.048192][f=0004204] [Game::KillMisc][3] [t=00:00:48.048962][f=0004204] [Game::KillRendering][1] [t=00:00:48.069378][f=0004204] [3DOParser::Kill] allocated 19 pieces [t=00:00:48.069440][f=0004204] [S3OParser::Kill] allocated 5480 pieces [t=00:00:48.070442][f=0004204] [AssParser::Kill] allocated 669 pieces [t=00:00:48.217729][f=0004204] [Game::KillInterface][1] [t=00:00:48.218739][f=0004204] [Game::KillInterface][2] [t=00:00:48.219102][f=0004204] [Game::KillSimulation][1] [t=00:00:48.219119][f=0004204] [Game::KillSimulation][2] [t=00:00:49.058416][f=0004204] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:49.058573][f=0004204] [Game::KillSimulation][3] [t=00:00:49.059376][f=0004204] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.059422][f=0004204] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.059440][f=0004204] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.059459][f=0004204] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.062510][f=0004204] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.194215][f=0004204] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:49.346812][f=0004204] [Game::KillSimulation][4] [t=00:00:53.412568][f=0004204] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:53.425119][f=0004204] [Game::~CGame][2] [t=00:00:53.425154][f=0004204] [Game::~CGame][3] [t=00:00:53.664813][f=0004204] [SpringApp::Kill][3] [t=00:00:53.665034][f=0004204] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 46484 bytes sent 21769 bytes recv'd [t=00:00:53.668469][f=0004204] Kill: client disconnecting... [t=00:00:55.673097][f=0004204] CloseConnection: client connection closed [t=00:00:55.674764][f=0004204] [SpringApp::Kill][4] font=0x55630af39600 [t=00:00:55.684928][f=0004204] [SpringApp::Kill][5] [t=00:00:55.695402][f=0004204] [SpringApp::Kill][6] [t=00:00:55.695803] [SpringApp::Kill][7] [t=00:00:55.697474] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.697537] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.697552] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.697563] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.697592] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.697603] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.697614] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:55.697625] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:55.697636] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.697647] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.697658] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.697669] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.697679] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.717332] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.717372] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.717383] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.717392] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.719128] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.719149] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:55.719352] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55630b0e9c30) [t=00:00:55.735179] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3396ms [t=00:00:55.735562] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=66ms [t=00:00:55.735576] file="bitmaps/loadpictures/fkeys.png" indx=525 inflSize=4463kb readTime=39ms [t=00:00:55.735586] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=31ms [t=00:00:55.735596] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=30ms [t=00:00:55.735609] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=28ms [t=00:00:55.735620] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=26ms [t=00:00:55.735630] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=26ms [t=00:00:55.735639] file="luaui/widgets/unit_marker.lua" indx=4878 inflSize=6kb readTime=26ms [t=00:00:55.735649] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:55.735658] file="objects3d/commrecon.s3o" indx=5118 inflSize=114kb readTime=24ms [t=00:00:55.740966] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168973955 bytes cached in 3470 files [t=00:00:56.079593] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:56.079857] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x55630af33360) [t=00:00:56.081213] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.081232] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55630af0a810) [t=00:00:56.082182] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.082327] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7efc58008ec0) [t=00:00:56.082802] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:56.085258] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55630af2c170) [t=00:00:56.085310] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.085323] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.085630] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.085648] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.085659] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.085670] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.088139] [SpringApp::Kill][8] [t=00:00:56.088167] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.088178] [WatchDog::Uninstall][1] hangDetectorThread=0x5562c578a4d0 (joinable=1) [t=00:00:56.088188] [WatchDog::Uninstall][2] [t=00:00:56.099727] [WatchDog::Uninstall][3] [t=00:00:56.099763] [SpringApp::Kill][9]