[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000262] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010057] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010091] Using writeable configuration source: "/tmp/tmp.9i7mANgEdQ/springsettings.1545454.cfg" [t=00:00:00.015553] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015604] ============== ============== [t=00:00:00.015615] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015625] [t=00:00:00.015634] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015643] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015652] Use "none" to disable the default log sections. [t=00:00:00.015661] ============== ============== [t=00:00:00.015671] ============== ============== [t=00:00:00.015725] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015735] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015745] ROAM = 2 [t=00:00:00.015755] RotateLogFiles = 1 [t=00:00:00.015764] TeamHighlight = 0 [t=00:00:00.015774] ============== ============== [t=00:00:00.015783] ============== ============== [t=00:00:00.015793] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015803] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015812] Compiler Version: gcc-11.1.0 [t=00:00:00.015833] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016018] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016030] Binary Word Size: 64-bit (native) [t=00:00:00.016040] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016049] Physical CPU Cores: 1 [t=00:00:00.016059] Logical CPU Cores: 1 [t=00:00:00.016068] ============== ============== [t=00:00:00.016132] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016141] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016151] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016159] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016169] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018306] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018328] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018356] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018389] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018411] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018434] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018445] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018727] [GR::LogVersionInfo] [t=00:00:00.018743] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018752] GL version : [t=00:00:00.018761] GL vendor : [t=00:00:00.018770] GL renderer : [t=00:00:00.018779] GLSL version: [t=00:00:00.018788] GLEW version: spring headless stub GLEW version [t=00:00:00.018804] GPU memory : unknown [t=00:00:00.018813] SDL swap-int: 0 [t=00:00:00.018823] SDL driver : headless stub [t=00:00:00.018831] [t=00:00:00.018841] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018850] GLSL shader support : 0 [t=00:00:00.018859] GL4 support : 0 [t=00:00:00.018888] FBO extension support : 0 [t=00:00:00.018898] NVX GPU mem-info support : 0 [t=00:00:00.018907] ATI GPU mem-info support : 0 [t=00:00:00.018916] NPOT-texture support : 1 (0) [t=00:00:00.018925] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018934] texture query-LOD support : 1 (0) [t=00:00:00.018943] MSAA frame-buffer support : 0 (0) [t=00:00:00.018952] Z-buffer depth : 16 (-) [t=00:00:00.018961] primitive-restart support : 0 (0) [t=00:00:00.018970] clip-space control support: 0 (0) [t=00:00:00.018979] seamless cube-map support : 0 (0) [t=00:00:00.018988] frag-depth layout support : 0 (0) [t=00:00:00.018997] persistent maps support : 0 (0) [t=00:00:00.019006] explicit attribs location : 0 (0) [t=00:00:00.019015] multi draw indirect : 0 (-) [t=00:00:00.019023] [t=00:00:00.019033] max. FBO samples : -1 [t=00:00:00.019042] max. FS/program texture slots : 8/8 [t=00:00:00.019051] max. texture size : 2048 [t=00:00:00.019062] max. texture anisotropy level : 0.000000 [t=00:00:00.019071] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019080] max. draw-buffers : 0 [t=00:00:00.019089] max. rec. indices/vertices : 0/0 [t=00:00:00.019098] max. uniform buffer-bindings : 0 [t=00:00:00.019107] max. uniform block-size : 0KB [t=00:00:00.019116] max. storage buffer-bindings : 0 [t=00:00:00.019125] max. storage block-size : 0MB [t=00:00:00.019134] [t=00:00:00.019143] enable AMD-hacks : 0 [t=00:00:00.019152] compress MIP-maps: 0 [t=00:00:00.020303] [GR::UpdateGLConfigs] [t=00:00:00.020327] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020340] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020354] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020364] [GR::InitGLState] [t=00:00:00.020375] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.780070] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.801395] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.812839] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.814037] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.814149] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.814177] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:01.018164] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:01.023215] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.058030] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.058373] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.074261] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [t=00:00:01.075162] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.075349] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.085831] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8624008750 (SpringVFS) global=(nil) (null) [t=00:00:01.085863] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.091017] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.091062] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.091074] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.091085] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.091106] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2476 MB [t=00:00:01.117463][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.117806][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.117929][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1545454/replay.sdfz" for game data... [t=00:00:01.271170][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.281725][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.281909][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.302202][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.302280][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 184ms [t=00:00:01.305987][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.425814][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561e5010c910] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:01.427450][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.428744][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.429366][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561e5010c910] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.430988][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.446575][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.447047][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.459278][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 153ms [t=00:00:01.459928][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.466838][f=-000001] forceSingleThreaded, false [t=00:00:03.550138][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.550632][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.550735][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.550790][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.550850][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.550922][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.552214][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.552819][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.553401][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.556541][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.558990][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.561705][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.561738][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.562319][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.569736][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.571943][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.573469][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.573780][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.574506][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.574580][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.589807][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.589876][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.781105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.793844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:04.120387][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.588310][f=-000001] Loading UnitDefs_posts [t=00:00:04.752556][f=-000001] Loading FeatureDefs_posts [t=00:00:04.783576][f=-000001] Loading WeaponDefs_posts [t=00:00:04.806816][f=-000001] Loading ArmorDefs_posts [t=00:00:04.827976][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 619ms [t=00:00:04.884495][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 764ms [t=00:00:04.884564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.072231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.072589][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.072788][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.072810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.074135][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.077116][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.339938][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.433999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.553936][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.557241][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.557272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.004233][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:06.004279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.097134][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:06.097181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.165537][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 68ms [t=00:00:06.889054][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.893422][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.894238][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.902861][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.190749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.198018][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.198041][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.199318][f=-000001] InfoTexture: legacy [t=00:00:12.199338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.200478][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.338169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.341300][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.341338][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.342484][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.495621][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.495681][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.751745][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.875670][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.884576][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.884620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.885906][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.364114][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.373630][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.373946][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.544948][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:13.546394][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.546418][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.557439][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.557480][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.557492][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.557504][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.557515][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.557527][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.557538][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:13.564725][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.564778][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.564790][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.564800][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.564810][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.564820][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.564831][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:13.564842][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561e591d6060 has BLOCKSIZE 1 [t=00:00:13.569078][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.569109][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.569120][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.569131][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.569140][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.569150][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:13.575529][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:13.576427][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.588673][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.588709][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.593062][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.593099][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.593112][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.593123][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.593134][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.593145][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:13.729375][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:13.730053][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.735134][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.735161][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.735188][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (188ms, checksum d8281a6a)" [t=00:00:13.735279][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.735299][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.735312][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.882730][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:13.883357][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.033222][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:16.033657][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.490773][f=-000001] Synced LuaRules: finished loading [t=00:00:16.510237][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.123989][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.177260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.250470][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:17.309798][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.313004][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.313442][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.313857][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.314265][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.379663][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.380004][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.387758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.388560][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.388582][f=-000001] LuaSocket Support: enabled [t=00:00:17.405803][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.527954][f=-000001] localWidgets, nil, true, true [t=00:00:17.530392][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.530414][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.538355][f=-000001] USE_OLD_CHILI [t=00:00:18.357898][f=-000001] Loading last game win data [t=00:00:18.358835][f=-000001] Resetting win data [t=00:00:18.359333][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.359352][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.359365][f=-000001] Player and team counts match, continuing [t=00:00:18.359378][f=-000001] Borec1000 was in last game but is now absent, resetting scores [t=00:00:18.549713][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.549749][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.627755][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.682975][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.304496][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.461432][f=-000001] forceSingleThreaded, false [t=00:00:20.884638][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.885519][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.885820][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.886001][f=-000001] Loaded API widget: i18n [t=00:00:20.886426][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.886733][f=-000001] Loaded API widget: Win Counter [t=00:00:20.887059][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.056142][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.056470][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.056668][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.350905][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.352058][f=-000001] Loaded API widget: Lups [t=00:00:21.352268][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.352595][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.352885][f=-000001] Loaded widget: Save/Load API [t=00:00:21.353183][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.353471][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.354280][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.357936][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.359072][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.359095][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.359168][f=-000001] Set maximum particles to: 0 [t=00:00:21.359431][f=-000001] Set UnitIconDist to 0 [t=00:00:21.481080][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.506867][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.508271][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.508581][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.508886][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.516965][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.517286][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.517686][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.517967][f=-000001] Mexspot Fetcher fetching [t=00:00:21.518172][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.518468][f=-000001] Team highlighting: Disabled [t=00:00:21.518691][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.519184][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.519632][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.520003][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.520208][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.520438][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.520644][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.520928][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.521224][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.521625][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.522210][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.522513][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.522532][f=-000001] Using fallback unit outlines [t=00:00:21.522713][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.523057][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.531225][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.533124][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.533432][f=-000001] Loaded widget: Guard Remove [t=00:00:21.533762][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.579184][f=-000001] Loaded widget: HealthBars [t=00:00:21.579774][f=-000001] Loaded widget: Noises [t=00:00:21.580106][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.580477][f=-000001] Loaded widget: Unit Icons [t=00:00:21.583988][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.584385][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.584874][f=-000001] Loaded widget: BuildETA [t=00:00:21.585226][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.585568][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.585949][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.586302][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.586510][f=-000001] Loaded widget: Objectives [t=00:00:21.588161][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.588517][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.592331][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.592711][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.592742][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1545454/events.log [t=00:00:21.594824][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.595542][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.595840][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.598596][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.598992][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.599341][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.599763][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.600121][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.600553][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.600778][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.601114][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.601482][f=-000001] Loaded widget: Autoquit [t=00:00:21.601733][f=-000001] Loaded widget: Blast Radius [t=00:00:21.602130][f=-000001] Loaded widget: CameraShake [t=00:00:21.602804][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.615497][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.615998][f=-000001] EndGame Graph disabled [t=00:00:21.634684][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.635043][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.635391][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.635664][f=-000001] Loaded widget: Easy Facing [t=00:00:21.635883][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.658543][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.659060][f=-000001] Loaded widget: Ferry Points [t=00:00:21.659742][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.667397][f=-000001] Loaded widget: Context Menu [t=00:00:21.667854][f=-000001] Loaded widget: Darkening [t=00:00:21.668171][f=-000001] Loaded widget: Decloak Range [t=00:00:21.668533][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.675260][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.675755][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.675988][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.676333][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.677191][f=-000001] Input grabbing is enabled! [t=00:00:21.677217][f=-000001] Input grabbing is enabled! [t=00:00:21.677324][f=-000001] Loaded widget: Grab Input [t=00:00:21.677729][f=-000001] Loaded widget: Haven Handler [t=00:00:21.678089][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.678549][f=-000001] Loaded widget: In-game Guide [t=00:00:21.678782][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.679081][f=-000001] Loaded widget: Keep Target [t=00:00:21.679447][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.679805][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.680098][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.680458][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.680911][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.681144][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.681398][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.681638][f=-000001] Loaded widget: Orbit Command [t=00:00:21.682019][f=-000001] Loaded widget: Point Tracker [t=00:00:21.682257][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.682488][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.682926][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.683309][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.683838][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.684323][f=-000001] Loaded widget: Simple Settings [t=00:00:21.684716][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.684984][f=-000001] Loaded widget: SmoothCam [t=00:00:21.685407][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.686324][f=-000001] Loaded widget: Stereo3D [t=00:00:21.686579][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.686953][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.687197][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.687974][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.688830][f=-000001] Loaded widget: Command Alpha [t=00:00:21.689205][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.689561][f=-000001] Loaded widget: Ghost Site [t=00:00:21.690650][f=-000001] Loaded widget: Attack Warning [t=00:00:21.691008][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.691703][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.692933][f=-000001] Loaded widget: Auto Group [t=00:00:21.693890][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.694819][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.695149][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.696002][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.696928][f=-000001] Loaded widget: Select Com at start [t=00:00:21.703137][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.704387][f=-000001] Loaded widget: Transport AI [t=00:00:21.831196][f=-000001] Loaded widget: Attack AoE [t=00:00:21.831793][f=-000001] Loaded widget: Icon Sets [t=00:00:21.832512][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.834068][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.839734][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.840126][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.865604][f=-000001] Loaded widget: Unit Start State [t=00:00:21.866037][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.866277][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.867477][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.883989][f=-000001] Loaded widget: UnitShapes [t=00:00:21.884592][f=-000001] Loaded widget: Commands FX [t=00:00:21.884860][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.885223][f=-000001] : disabled for spectators [t=00:00:21.886329][f=-000001] Loaded widget: Stockpiler [t=00:00:21.887703][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.888018][f=-000001] Loaded widget: AllyCursors [t=00:00:21.888401][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.888775][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.889144][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.889518][f=-000001] Loaded widget: Selection Send [t=00:00:21.890847][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.891246][f=-000001] Loaded widget: Shield Guard [t=00:00:21.892070][f=-000001] Loaded widget: State Icons [t=00:00:21.892441][f=-000001] : disabled for spectators [t=00:00:21.893459][f=-000001] Loaded widget: Building Starter [t=00:00:21.893843][f=-000001] : disabled for spectators [t=00:00:21.894721][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.894992][f=-000001] Loaded widget: LupsManager [t=00:00:21.895381][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.895807][f=-000001] Loaded widget: Units on Fire [t=00:00:21.896421][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.896989][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.898221][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.898615][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.899084][f=-000001] Loaded widget: Chili Docking [t=00:00:21.907824][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.915360][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.916017][f=-000001] Loaded widget: HUD Presets [t=00:00:21.916722][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.919122][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.919617][f=-000001] Loaded widget: Image Preloader [t=00:00:21.920082][f=-000001] Loaded widget: Custom Markers [t=00:00:21.924372][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.924989][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:21.925224][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.926196][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.926688][f=-000001] Loaded widget: Start Boxes [t=00:00:21.928088][f=-000001] Loaded widget: Select Keys [t=00:00:21.936242][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.937308][f=-000001] Loaded widget: Pause Screen [t=00:00:21.937588][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.937854][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.938464][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.938845][f=-000001] SetSunLighting [t=00:00:21.939670][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.951987][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.952465][f=-000001] Loaded widget: Font Cache [t=00:00:21.952834][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.952877][f=-000001] Loaded widget: GC Control [t=00:00:21.956701][f=-000001] Loaded widget: Layout Handler [t=00:00:21.957246][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.959349][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.964533][f=-000001] Writing last game win data [t=00:00:21.969011][f=-000001] LuaUI v0.3 [t=00:00:22.130274][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.130832][f=-000001] [s11n] Loading s11n file... [t=00:00:22.133443][f=-000001] [s11n] Parsing model... [t=00:00:22.137510][f=-000001] [s11n] Populating game world... [t=00:00:22.265364][f=-000001] [s11n] s11n loading complete. [t=00:00:22.265872][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:23.006299][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.032322][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13283,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.927222][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.929553][f=-000001] Spectator mode. Widget removed. [t=00:00:23.944555][f=-000001] Spectator mode. Widget removed. [t=00:00:23.946084][f=-000001] Playback paused [t=00:00:23.953611][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.052406][f=-000001] Opening demofile demos/1545454/replay.sdfz [t=00:00:24.052443][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.052456][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.052789][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.052810][f=-000001] -> Connection established (given id 2) [t=00:00:24.052837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:24.052863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.052877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:24.052890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:24.052908][f=-000001] Speed set to 20.0 [server] [t=00:00:24.052920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561e705fa4f0,0x561e7806b9a0}][locale="C"]" [t=00:00:24.052934][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.066635][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.066671][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.061425][f=-000001] Beginning demo playback [t=00:00:27.071274][f=-000001] GameID: 5cfbca630415680c3878747656843c66 [t=00:00:27.127813][f=-000001] Connection attempt from Skel [t=00:00:27.127854][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.128525][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:27.128718][f=-000001] -> Connection established (given id 0) [t=00:00:27.144115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:27.144475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.144493][f=-000001] Connection attempt from LordSwan3x [t=00:00:27.144506][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.144601][f=-000001] [0] Event [undefined]: LordSwan3x changed status [t=00:00:27.144770][f=-000001] -> Connection established (given id 1) [t=00:00:27.171579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:27.171620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.732250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.739581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:27.947508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.957813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:28.239496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000025aaf77e8d0,0000025aa40d5580}][locale="C"]" [t=00:00:28.549609][f=-000001] Allies: I choose: Engineer! [t=00:00:28.563640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000020f333cd720,0000020eec9e9800}][locale="C"]" [t=00:00:29.064349][f=-000001] Allies: I choose: Engineer! [t=00:00:30.415928][f=-000001] gl [t=00:00:30.730398][f=-000001] [0] Event [5478,191.023926,2369]: 0 finished unit Engineer Commander [t=00:00:30.743698][f=-000001] [0] Event [797,190.084839,3767]: 1 finished unit Engineer Commander [t=00:00:30.772088][f=0000000] [0] LordSwan3x, team: 1, elo:2593, userid: 470418 [t=00:00:30.772160][f=0000000] [0] Skel, team: 0, elo:2305, userid: 462078 [t=00:00:30.772188][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.779757][f=0000000] Playback continued [t=00:00:30.804687][f=0000012] [12] Event [704,191.219482,3728]: 1 finished unit Tank Foundry [t=00:00:30.834018][f=0000014] [14] Event [5344,191.004639,2360]: 0 finished unit Cloakbot Factory [t=00:00:31.197465][f=0000149] u2 [t=00:00:31.304493][f=0000205] [205] Event [5512,188.660156,2296]: 0 finished unit Solar Collector [t=00:00:31.508037][f=0000318] [318] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [t=00:00:31.713466][f=0000422] [422] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [t=00:00:31.871613][f=0000495] [495] Event [5334.3999,191.130859,2360]: 0 finished unit Conjurer [t=00:00:32.063193][f=0000573] [573] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [t=00:00:32.125222][f=0000610] [610] Event [5592,191.03418,2360]: 0 finished unit Solar Collector [t=00:00:32.302529][f=0000692] [692] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:32.382833][f=0000722] [722] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:32.624696][f=0000849] [849] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [t=00:00:32.678606][f=0000873] [873] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [t=00:00:33.156543][f=0001060] [1060] Event [728,188.402344,3528]: 1 finished unit Solar Collector [t=00:00:33.364807][f=0001113] [1113] Event [5400,190.787109,2648]: 0 finished unit Solar Collector [t=00:00:33.570502][f=0001200] [1200] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:33.662717][f=0001240] [1240] Event [616,191.227539,3624]: 1 finished unit Solar Collector [t=00:00:34.083880][f=0001420] [1420] Event [616,185.802734,3864]: 1 finished unit Solar Collector [t=00:00:34.089610][f=0001423] [1423] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [t=00:00:34.633073][f=0001650] [1650] Event [752,186.608398,3872]: 1 finished unit Lotus [t=00:00:34.819661][f=0001736] [1736] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:35.009224][f=0001820] [1820] Event [5424,193.085938,2464]: 0 finished unit Lotus [t=00:00:35.215579][f=0001915] [1915] Event [731.999878,192.375671,3728]: 1 finished unit Welder [t=00:00:35.347719][f=0001982] [1982] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:36.469726][f=0002430] [2430] Event [5133.79541,182.93457,2198.58813]: 0 lost unit Glaive [t=00:00:36.472349][f=0002430] [2430] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:36.518522][f=0002443] [2443] Event [1617.12109,187.483353,3188.09473]: 0 lost unit Glaive [t=00:00:36.528989][f=0002447] [2447] Event [5055.72998,185.881943,2016.0426]: 1 lost unit Kodachi [t=00:00:36.953770][f=0002625] [2625] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:37.088613][f=0002687] [2687] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [t=00:00:37.375146][f=0002820] [2820] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:37.418472][f=0002837] [2837] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [t=00:00:38.258321][f=0003107] [3107] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [t=00:00:38.308029][f=0003125] [3125] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [t=00:00:38.474789][f=0003175] [3175] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:38.497571][f=0003181] [3181] Event [5334.3999,191.130859,2360]: 0 finished unit Conjurer [t=00:00:38.734604][f=0003243] [3243] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [t=00:00:39.108153][f=0003369] [3369] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:39.224845][f=0003410] [3410] Event [1816,183.912109,3208]: 1 finished unit Solar Collector [t=00:00:39.592474][f=0003533] [3533] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:39.753126][f=0003596] [3596] Event [1944,184.99707,3064]: 1 finished unit Solar Collector [t=00:00:40.027034][f=0003678] [3678] Event [4016,168.679688,3120]: 0 finished unit Lotus [t=00:00:40.276343][f=0003757] [3757] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:40.490270][f=0003825] [3825] Event [2032,188.552734,3216]: 1 finished unit Lotus [t=00:00:40.713352][f=0003895] [3895] Event [888,190.432617,4904]: 1 finished unit Solar Collector [t=00:00:41.086751][f=0004012] [4012] Event [4248,185.426758,3032]: 0 finished unit Solar Collector [t=00:00:41.513222][f=0004142] [4142] Event [2192,250.212891,3376]: 1 finished unit Radar Tower [t=00:00:41.549128][f=0004153] [4153] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:41.700223][f=0004198] [4198] Event [4056,183.62207,3032]: 0 finished unit Solar Collector [t=00:00:42.085353][f=0004307] [4307] Event [2198.97388,158.809235,3107.14307]: 0 lost unit Glaive [t=00:00:42.233813][f=0004354] [4354] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:43.318348][f=0004593] [4593] Event [904,191.206055,4984]: 1 lost unit Metal Extractor [t=00:00:43.447367][f=0004632] [4632] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [t=00:00:43.564402][f=0004664] [4664] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:43.666061][f=0004697] [4697] Event [3792,260.27832,2752]: 0 finished unit Radar Tower [t=00:00:44.006739][f=0004807] [4807] Event [1740.53601,163.545868,4726.38135]: 0 lost unit Glaive [t=00:00:44.368606][f=0004935] [4935] Event [3776,213.077148,2784]: 0 finished unit Lotus [t=00:00:44.564852][f=0005004] [5004] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:44.828601][f=0005082] [5082] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [t=00:00:45.124049][f=0005174] [5174] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:45.190581][f=0005204] [5204] Event [2432,81.1308594,2944]: 1 finished unit Picket [t=00:00:45.717635][f=0005372] [5372] Event [1864,101.379883,4568]: 1 finished unit Solar Collector [t=00:00:45.981448][f=0005451] [5451] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:46.456664][f=0005591] [5591] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:46.773154][f=0005684] [5684] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:47.048349][f=0005764] [5764] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:47.297377][f=0005838] [5838] Event [2080,84.0849609,4560]: 1 finished unit Lotus [t=00:00:47.716223][f=0005969] [5969] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:47.923330][f=0006034] [6034] Event [2432,81.1308594,2944]: 1 lost unit Picket [t=00:00:48.212033][f=0006111] [6111] Event [2512,64.0722656,2880]: 0 lost unit Picket [t=00:00:48.228211][f=0006116] [6116] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [t=00:00:48.266502][f=0006127] [6127] Event [1816,309.789063,4840]: 1 finished unit Wind/Tidal Generator [t=00:00:48.322035][f=0006143] [6143] Event [2528,57.8525391,2992]: 0 lost unit Picket [t=00:00:48.512011][f=0006196] [6196] Event [2576,55.9726563,3072]: 0 lost unit Picket [t=00:00:48.613360][f=0006223] [6223] Event [5465.71729,189.562943,2340.30884]: 1 lost unit Kodachi [t=00:00:48.887491][f=0006293] [6293] Event [2556.99731,54.7581215,2997.25928]: 1 lost unit Kodachi [t=00:00:49.226891][f=0006376] [6376] Event [2531.87915,67.3092117,3110.13208]: 1 lost unit Kodachi [t=00:00:49.786777][f=0006549] [6549] Event [2576,68.4335938,3184]: 0 finished unit Picket [t=00:00:49.943318][f=0006599] [6599] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:50.381859][f=0006718] [6718] Event [2112,172.665039,2992]: 1 finished unit Picket [t=00:00:50.508630][f=0006743] [6743] Event [1896,310.401367,4888]: 1 finished unit Wind/Tidal Generator [t=00:00:50.575356][f=0006754] [6754] Event [2449.54639,79.9943848,2906.15112]: 0 lost unit Reaver [t=00:00:50.714134][f=0006780] [6780] Event [5128,182.071381,2200]: 0 finished unit Caretaker [t=00:00:50.826553][f=0006800] [6800] Event [2392.1853,90.5378799,2979.70996]: 0 lost unit Glaive [t=00:00:51.376585][f=0006889] [6889] Event [2372.66553,95.4980011,3007.01025]: 0 lost unit Glaive [t=00:00:51.417239][f=0006898] [6898] Event [5424,193.085938,2464]: 0 lost unit Lotus [t=00:00:51.497910][f=0006907] [6907] Event [2228.0105,137.613174,3021.53613]: 1 lost unit Engineer Commander [t=00:00:51.600226][f=0006929] [6929] Event [2112,166.253448,2992]: 1 lost unit Picket [t=00:00:51.622786][f=0006933] [6933] Event [5334.3999,191.132935,2360]: 0 finished unit Conjurer [t=00:00:51.700466][f=0006953] [6953] Event [1976,333.282227,4936]: 1 finished unit Wind/Tidal Generator [t=00:00:51.774187][f=0006969] [6969] Event [2080,184.266602,3104]: 1 lost unit Picket [t=00:00:51.998636][f=0007032] [7032] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [t=00:00:52.816299][f=0007184] [7184] Event [731.999878,192.375671,3728]: 1 finished unit Ogre [t=00:00:52.833368][f=0007186] [7186] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [t=00:00:53.183764][f=0007244] [7244] Event [2166.46753,163.043076,3118.85522]: 1 lost unit Kodachi [t=00:00:53.445113][f=0007286] [7286] Event [2032,188.552734,3216]: 1 lost unit Lotus [t=00:00:53.778819][f=0007376] [7376] Event [5313.9624,185.447327,2016.39832]: 1 lost unit Kodachi [t=00:00:53.922001][f=0007402] [7402] Event [5512,189.831055,2568]: 0 finished unit Solar Collector [t=00:00:54.022309][f=0007419] [7419] Event [2192,250.212891,3376]: 1 lost unit Radar Tower [t=00:00:54.147649][f=0007444] [7444] Event [1944,184.99707,3064]: 1 lost unit Solar Collector [t=00:00:54.242586][f=0007461] [7461] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:54.730965][f=0007553] [7553] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [t=00:00:55.363313][f=0007670] [7670] Event [1816,184.116119,3208]: 1 lost unit Solar Collector [t=00:00:56.034488][f=0007802] [7802] Event [1768.27417,175.649063,3163.27515]: 0 lost unit Reaver [t=00:00:56.226001][f=0007841] [7841] Event [904,187.144623,4984]: 1 finished unit Metal Extractor [t=00:00:56.788807][f=0007951] [7951] Event [1667.2594,183.667755,3151.94775]: 0 lost unit Reaver [t=00:00:56.985716][f=0007991] [7991] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:00:57.237847][f=0008041] [8041] Event [5480,180.613373,2200]: 0 finished unit Metal Extractor [t=00:00:57.581611][f=0008113] [8113] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:57.927064][f=0008188] [8188] Event [1507.94836,188.456055,3192.57593]: 0 lost unit Glaive [t=00:00:58.029537][f=0008212] [8212] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:58.623688][f=0008341] [8341] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:00:59.505877][f=0008534] [8534] Event [731.999878,192.375671,3728]: 1 finished unit Kodachi [t=00:00:59.967586][f=0008632] [8632] Event [5576,189.73349,2440]: 0 finished unit Metal Extractor [t=00:01:00.223517][f=0008685] [8685] Event [2184.49463,179.867828,3184.39063]: 1 lost unit Kodachi [t=00:01:00.441458][f=0008716] [8716] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [t=00:01:00.855939][f=0008776] [8776] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:01:00.905720][f=0008783] [8783] Event [2307.8418,102.047836,2999.63843]: 1 lost unit Ogre [t=00:01:01.142635][f=0008860] gg [t=00:01:01.436795][f=0008922] [8922] Event [undefined]: LordSwan3x resigned [t=00:01:01.437469][f=0008922] game_message: LordSwan3x has been destroyed! [t=00:01:01.437612][f=0008922] game_message: Skel wins! [t=00:01:01.438022][f=0008922] Submitting stats [t=00:01:01.443843][f=0008922] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:01.448948][f=0008922] Part| Total Time|Time of the last 0.5s [t=00:01:01.448987][f=0008922] Draw 8851.25ms 8.90% [t=00:01:01.449001][f=0008922] Lua::Callins::Synced 5247.07ms 36.00% [t=00:01:01.449014][f=0008922] Lua::Callins::Unsynced 14347.42ms 14.00% [t=00:01:01.449058][f=0008922] Lua::CollectGarbage::Synced 110.75ms 0.10% [t=00:01:01.449072][f=0008922] Lua::CollectGarbage::Unsynced 422.79ms 0.10% [t=00:01:01.449085][f=0008922] Misc::Profiler::AddTime 38.80ms 0.00% [t=00:01:01.449097][f=0008922] Sim 20268.09ms 81.80% [t=00:01:01.450928][f=0008922] [8922] Received game_message: LordSwan3x has been destroyed! [t=00:01:01.452057][f=0008922] [8922] Received game_message: Skel wins! [t=00:01:01.460319][f=0008923] [8923] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:01.460435][f=0008923] [8923] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:01.460526][f=0008923] [8923] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:01.460608][f=0008923] [8923] Game End Stats Values: 2,2130,2060,2060,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,7.4666667,7.4666667,8.39999962,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,0,0,0,0,0,0,0,855,785,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:01.460691][f=0008923] [8923] Game End Stats Values: 3,2470,2400,2400,2470,0.81942576,0,0,0.81942576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,8,8,11.0666666,1275,1275,1275,1275,7.92129517,9.19999981,9.19999981,7.92129517,65,170,170,65,0,0,0,0,1130,955,955,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:01.460775][f=0008923] [8923] Game End Stats Values: 4,2605,2540,2540,2605,8.00203705,0.11655791,0.11655791,8.00203705,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,9.33333302,9.33333302,12.8000002,1275,1275,1275,1275,10.4788408,11.8744373,11.8744373,10.4788408,130,170,170,130,0,0,0,0,1200,1095,1095,1200,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:01.460854][f=0008923] [8923] Game End Stats Values: 5,2755,2700,2700,2755,16.1956539,2.80115485,2.80115485,16.1956539,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,13.4666662,13.4666662,14,1275,1275,1275,1275,12.012907,12.1789722,12.1789722,12.012907,195,170,170,195,0,0,0,0,1285,1165,1165,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:01.460931][f=0008923] [8923] Game End Stats Values: 6,2910,2885,2885,2910,30.5996456,12.0072546,12.0072546,30.5996456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,14,14,14,14,1275,1275,1275,1275,12.960268,12.61374,12.61374,12.960268,260,170,170,260,0,0,0,0,1285,1350,1350,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:01.461029][f=0008923] [8923] Game End Stats Values: 7,2990,2970,2970,2990,45.7263489,19.0771484,19.0771484,45.7263489,0,0,0,0,0,0,0,0,0,0,0,0,199.980255,206.704758,206.704758,199.980255,90,90,90,90,14,14,14,14,1275,1275,1275,1275,13.0084467,12.4713259,12.4713259,13.0084467,340,170,170,340,170,130,130,170,1285,1435,1435,1285,130,170,170,130,0,0,0,0,214.567352,208.753281,208.753281,214.567352 [t=00:01:01.461115][f=0008923] [8923] Game End Stats Values: 8,3140,3140,3140,3140,51.6682358,19.5485687,19.5485687,51.6682358,0,0,0,0,0,0,0,0,0,0,0,0,199.980255,206.704758,206.704758,199.980255,90,90,90,90,14,14,14,14,1275,1275,1275,1275,13.5961266,13.8980951,13.8980951,13.5961266,405,170,170,405,170,130,130,170,1370,1605,1605,1370,130,170,170,130,0,0,0,0,214.567352,208.753281,208.753281,214.567352 [t=00:01:01.461201][f=0008923] [8923] Game End Stats Values: 9,3475,3450,3450,3475,54.7380867,20.9513931,20.9513931,54.7380867,0,0,0,0,0,0,0,0,0,0,0,0,283.455322,269.318756,269.318756,283.455322,90,90,90,90,14,14.666667,14.666667,14,1275,1275,1275,1275,15.5379896,17.9601879,17.9601879,15.5379896,535,340,340,535,170,130,130,170,1575,1745,1745,1575,130,170,170,130,0,0,0,0,277.181335,292.228363,292.228363,277.181335 [t=00:01:01.461315][f=0008923] [8923] Game End Stats Values: 10,3700,3610,3610,3700,58.6663742,26.584116,26.584116,58.6663742,0,0,0,0,0,0,0,0,0,0,0,0,304.455322,269.318756,269.318756,304.455322,180,180,180,180,14,17.7333336,17.7333336,14,1275,1275,1275,1275,22.4840889,18.375515,18.375515,22.4840889,600,340,340,600,170,130,130,170,1645,1815,1815,1645,130,170,170,130,84.0333557,0,0,84.0333557,277.181335,313.228363,313.228363,277.181335 [t=00:01:01.461401][f=0008923] [8923] Game End Stats Values: 11,3915,3835,3835,3915,65.1683655,38.0962029,38.0962029,65.1683655,0,0,0,0,0,0,0,0,0,0,0,0,334.205078,334.318115,334.318115,334.205078,180,180,180,180,17.2000008,20,20,17.2000008,1275,1330,1330,1275,21.2778893,18.7674751,18.7674751,21.2778893,745,510,510,745,170,195,195,170,1715,1815,1815,1715,195,170,170,195,142.299133,0,0,142.299133,342.180695,342.978119,342.978119,342.180695 [t=00:01:01.461487][f=0008923] [8923] Game End Stats Values: 12,3995,4005,4005,3995,70.6422043,48.8504295,48.8504295,70.6422043,0,0,0,0,0,0,0,0,0,0,0,0,456.135864,399.318207,399.318207,456.135864,270,180,180,270,18,18.9333324,18.9333324,18,1330,1330,1330,1330,24.8982277,18.5836182,18.5836182,24.8982277,680,680,680,680,255,260,260,255,1715,1815,1815,1715,260,255,255,260,254.700531,0,0,254.700531,407.180786,471.696228,471.696228,407.180786 [t=00:01:01.461569][f=0008923] [8923] Game End Stats Values: 13,4205,4430,4430,4205,81.3486786,52.1302185,52.1302185,81.3486786,0,0,0,0,0,0,0,0,0,0,0,0,456.135864,479.221405,479.221405,456.135864,270,280,280,270,18,20,20,18,1330,1330,1330,1330,16.7137661,19.4186516,19.4186516,16.7137661,890,850,850,890,255,260,260,255,1715,1970,1970,1715,260,255,255,260,254.700531,0,0,254.700531,487.083984,471.696228,471.696228,487.083984 [t=00:01:01.461652][f=0008923] [8923] Game End Stats Values: 14,4545,4690,4690,4545,95.2497711,70.5923462,70.5923462,95.2497711,0,0,0,0,0,0,0,0,0,0,0,0,456.135864,559.124634,559.124634,456.135864,270,370,370,270,18,21.8666668,21.8666668,18,1330,1330,1330,1330,16.9267387,21.2308102,21.2308102,16.9267387,1230,1020,1020,1230,255,260,260,255,1715,1970,1970,1715,260,255,255,260,254.700531,0,0,254.700531,566.987183,471.696228,471.696228,566.987183 [t=00:01:01.461739][f=0008923] [8923] Game End Stats Values: 15,4525,4285,4285,4525,103.19352,102.555466,102.555466,103.19352,0,0,0,0,0,0,0,0,0,0,0,0,882.308655,803.837219,803.837219,882.308655,270,270,270,270,17.4666672,22.3803959,22.3803959,17.4666672,1330,1330,1330,1330,15.8629169,22.1308727,22.1308727,15.8629169,1295,680,680,1295,695,381.799988,381.799988,695,1630,2005,2005,1630,381.799988,695,695,381.799988,256.567169,0,0,256.567169,853.873169,911.696838,911.696838,853.873169 [t=00:01:01.461837][f=0008923] [8923] Game End Stats Values: 16,4835,4250,4250,4835,103.734657,130.547058,130.547058,103.734657,0,0,0,0,0,0,0,0,0,0,0,0,1488.96692,1034.90466,1034.90466,1488.96692,370,370,370,370,17.4666672,23.4264812,23.4264812,17.4666672,1330,1330,1330,1330,18.7027245,21.866106,21.866106,18.7027245,1505,510,510,1505,865,381.799988,381.799988,865,1630,2040,2040,1630,381.799988,865,865,381.799988,314.699615,0,0,314.699615,1157.61353,1518.35352,1518.35352,1157.61353 [t=00:01:01.461930][f=0008923] [8923] Game End Stats Values: 17,4620,3325,3325,4620,106.407791,161.558441,161.558441,106.407791,0,0,0,0,0,0,0,0,0,415.333984,415.333984,0,2591.87866,1721.19507,1721.19507,2591.87866,280,270,270,280,16.3999996,23.1342278,23.1342278,16.3999996,1330,55,55,1330,15.644866,19.9340916,19.9340916,15.644866,1165,1010,1010,1165,2311.40015,896.799988,896.799988,2311.40015,1845,1990,1990,1845,896.799988,2411.40015,2411.40015,896.799988,334.965973,0,0,334.965973,1860.32446,2819.77246,2819.77246,1860.32446 [t=00:01:01.462018][f=0008923] [8923] Game End Stats Values: 18,4900,2685,2685,4900,110.241356,217.477036,217.477036,110.241356,0,0,0,0,0,0,0,0,0,678.841797,678.841797,0,3117.24512,1860.44641,1860.44641,3117.24512,280,180,180,280,18.1333332,20.0106201,20.0106201,18.1333332,1330,0,0,1330,15.1222286,19.8612366,19.8612366,15.1222286,1375,670,670,1375,2951.40015,896.799988,896.799988,2951.40015,1915,1835,1835,1915,896.799988,3051.40015,3051.40015,896.799988,379.300659,34,34,379.300659,2064.25903,3346.69263,3346.69263,2064.25903 [t=00:01:01.462133][f=0008923] [8923] Game End Stats Values: 19,4775,2700,2700,4775,110.865517,268.625122,268.625122,110.865517,0,0,0,0,0,0,0,0,0,845.406982,845.406982,0,3494.04077,2338.34961,2338.34961,3494.04077,280,180,180,280,20,17.5739193,17.5739193,20,1330,0,0,1330,16.9571629,16.3432045,16.3432045,16.9571629,1165,670,670,1165,3021.40015,1316.80005,1316.80005,3021.40015,2000,1850,1850,2000,1316.80005,3121.40015,3121.40015,1316.80005,460.099426,34,34,460.099426,2544.41309,3735.02686,3735.02686,2544.41309 [t=00:01:01.462235][f=0008923] [8923] Game End Stats Values: 20,4905,2870,2870,4905,114.017448,306.495819,306.495819,114.017448,0,0,0,0,0,0,0,0,0,908.694153,908.694153,0,3584.03711,2403.34961,2403.34961,3584.03711,280,180,180,280,20,16.8705482,16.8705482,20,1330,0,0,1330,21.5487976,16.5247116,16.5247116,21.5487976,1295,840,840,1295,3021.40015,1381.80005,1381.80005,3021.40015,2000,1850,1850,2000,1381.80005,3121.40015,3121.40015,1381.80005,563.462585,34,34,563.462585,2609.41309,3825.02319,3825.02319,2609.41309 [t=00:01:01.462322][f=0008923] [8923] Game End Stats Values: 21,5200,2285,2285,5200,117.124733,333.935974,333.935974,117.124733,0,0,0,0,0,0,0,0,0,957.469299,957.469299,0,3785.58569,2725.58887,2725.58887,3785.58569,280,180,180,280,20,16.4931259,16.4931259,20,1330,0,0,1330,16.277483,17.0338554,17.0338554,16.277483,1505,170,170,1505,3691.40015,1381.80005,1381.80005,3691.40015,2085,1935,1935,2085,1381.80005,3791.40015,3791.40015,1381.80005,572.763672,34,34,572.763672,2931.65234,4026.57178,4026.57178,2931.65234 [t=00:01:01.612796][f=0008955] [8955] Event [728,188.402344,3528]: 1 lost unit Solar Collector [t=00:01:01.651985][f=0008961] [8961] Event [888,190.432617,4904]: 1 lost unit Solar Collector [t=00:01:01.699028][f=0008971] [8971] Event [568,189.090637,3704]: 1 lost unit Metal Extractor [t=00:01:01.829100][f=0008995] [8995] Event [5334.3999,191.130859,2360]: 0 finished unit Conjurer [t=00:01:02.237753][f=0009070] Spectator LordSwan3x left the game: normal quit [t=00:01:02.237821][f=0009070] [9070] Event [undefined]: LordSwan3x quit [t=00:01:02.347863][f=0009090] Player Skel left the game: normal quit [t=00:01:02.347936][f=0009090] [9090] Event [undefined]: Skel quit [t=00:01:02.606325][f=0009138] No clients connected, shutting down server [t=00:01:02.606378][f=0009138] Server shutdown [t=00:01:02.606499][f=0009138] [9138] all players disconnected [t=00:01:03.473520][f=0009316] [9316] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:01:03.986092][f=0009446] [9446] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:04.412723][f=0009556] [9556] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:05.069387][f=0009724] [9724] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:05.198932][f=0009758] [9758] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [t=00:01:05.493663][f=0009846] [9846] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:05.756264][f=0009944] [9944] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:06.182690][f=0010100] [10100] Event [5334.3999,191.130859,2360]: 0 finished unit Sling [t=00:01:06.633622][f=0010274] [10274] Event [5334.3999,191.130859,2360]: 0 finished unit Sling [t=00:01:07.555486][f=0010628] [10628] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [t=00:01:07.780346][f=0010721] [10721] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:01:08.074858][f=0010844] [10844] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:08.423465][f=0010991] [10991] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:08.788209][f=0011139] [11139] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:08.860840][f=0011176] [11176] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [t=00:01:09.625760][f=0011491] [11491] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:01:10.033841][f=0011679] [11679] Event [5334.3999,191.130859,2360]: 0 finished unit Conjurer [t=00:01:10.780409][f=0012006] [12006] Event [5334.3999,191.130859,2360]: 0 finished unit Reaver [t=00:01:11.001614][f=0012104] [12104] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:11.251042][f=0012213] [12213] Event [5334.3999,191.130859,2360]: 0 finished unit Glaive [t=00:01:11.448263][f=0012298] Autoquit sending quit command. [t=00:01:11.448716][f=0012298] [QuitAction] user exited to system [t=00:01:11.449670][f=0012298] [SpringApp::Kill][1] fromRun=1 [t=00:01:11.449792][f=0012298] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:11.449813][f=0012298] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:11.449829][f=0012298] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:11.449843][f=0012298] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:11.449857][f=0012298] [SpringApp::Kill][2] [t=00:01:11.451491][f=0012298] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:11.451799][f=0012298] [Game::KillLua][1] dtor=0 luaUI=0x561e76252740 [t=00:01:11.451865][f=0012298] Start widgetHandler:Shutdown [t=00:01:11.456789][f=0012298] Shutdown - SaveOrderList Complete [t=00:01:11.457676][f=0012298] Writing last game win data [t=00:01:11.465130][f=0012298] Shutdown - SaveConfigData Complete [t=00:01:11.465162][f=0012298] Shutdown Widget - Chili Highlight [t=00:01:11.465181][f=0012298] Shutdown Widget - Save/Load API [t=00:01:11.465211][f=0012298] Shutdown Widget - Draw After Chili [t=00:01:11.465227][f=0012298] Shutdown Widget - API Unit Tracker GL4 [t=00:01:11.465248][f=0012298] Shutdown Widget - EPIC Menu [t=00:01:11.466564][f=0012298] Shutdown Widget - Chili Minimap [t=00:01:11.466698][f=0012298] Shutdown Widget - Chili Widget Selector [t=00:01:11.467722][f=0012298] Shutdown Widget - Local Team Colors [t=00:01:11.467748][f=0012298] Shutdown Widget - Display Keys 2 [t=00:01:11.467827][f=0012298] Shutdown Widget - Save Game Menu [t=00:01:11.467843][f=0012298] Shutdown Widget - HealthBars [t=00:01:11.468856][f=0012298] Shutdown Widget - Noises [t=00:01:11.468882][f=0012298] Shutdown Widget - Unit Icons [t=00:01:11.468905][f=0012298] Shutdown Widget - Win Counter [t=00:01:11.468921][f=0012298] Shutdown Widget - BuildETA [t=00:01:11.468948][f=0012298] Shutdown Widget - EndGame APM stats [t=00:01:11.468965][f=0012298] Shutdown Widget - SpringRTS Replay Stats [t=00:01:11.469004][f=0012298] Shutdown Widget - Modular Comm Info [t=00:01:11.469020][f=0012298] Shutdown Widget - Music Player v2 [t=00:01:11.469040][f=0012298] Shutdown Widget - State Reverse and Latency [t=00:01:11.469055][f=0012298] Shutdown Widget - CameraShake [t=00:01:11.469071][f=0012298] Shutdown Widget - Chili Economy Panel Default [t=00:01:11.469195][f=0012298] Shutdown Widget - Chili EndGame Window [t=00:01:11.469220][f=0012298] Shutdown Widget - Chili Nuke Warning [t=00:01:11.469237][f=0012298] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:11.469258][f=0012298] Shutdown Widget - Chili Spectator Panels [t=00:01:11.469274][f=0012298] Shutdown Widget - Context Menu [t=00:01:11.469288][f=0012298] Shutdown Widget - Darkening [t=00:01:11.469314][f=0012298] Shutdown Widget - Defense Range Zero-K [t=00:01:11.469333][f=0012298] Shutdown Widget - Grab Input [t=00:01:11.469353][f=0012298] Shutdown Widget - Highlight Geos [t=00:01:11.469368][f=0012298] Shutdown Widget - Local Widgets Config [t=00:01:11.469388][f=0012298] Shutdown Widget - MinimapEvents [t=00:01:11.469403][f=0012298] Shutdown Widget - Missile Silo Range [t=00:01:11.469420][f=0012298] Shutdown Widget - Point Tracker [t=00:01:11.469435][f=0012298] Shutdown Widget - Showeco and Grid Drawer [t=00:01:11.469451][f=0012298] Shutdown Widget - Stereo3D [t=00:01:11.469467][f=0012298] Shutdown Widget - Attack AoE [t=00:01:11.469484][f=0012298] Shutdown Widget - Map Edge Extension [t=00:01:11.469498][f=0012298] Shutdown Widget - Selection Send [t=00:01:11.469514][f=0012298] Shutdown Widget - LupsManager [t=00:01:11.469541][f=0012298] Shutdown Widget - Newton Firezone [t=00:01:11.469557][f=0012298] Shutdown Widget - Chili Pro Console [t=00:01:11.471065][f=0012298] Shutdown Widget - Persistent Build Height [t=00:01:11.471098][f=0012298] Shutdown Widget - Lasso Terraform GUI [t=00:01:11.471116][f=0012298] Shutdown Widget - Chili Framework [t=00:01:11.471132][f=0012298] Shutdown Widget - Lups [t=00:01:11.471175][f=0012298] Shutdown Widget - Custom Markers [t=00:01:11.471195][f=0012298] Shutdown Widget - Chili Core Selector [t=00:01:11.471309][f=0012298] Shutdown Widget - Mex Placement Handler [t=00:01:11.471329][f=0012298] Shutdown Widget - Select Keys [t=00:01:11.471364][f=0012298] Shutdown Widget - Pause Screen [t=00:01:11.471779][f=0012298] Shutdown Widget - Layout Handler [t=00:01:11.471808][f=0012298] Shutdown Widget - Text To Speech Control [t=00:01:11.471822][f=0012298] End widgetHandler:Shutdown [t=00:01:11.615541][f=0012298] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={608980,50888766} {int,ext,rec}Allocs={9234460,0,0} {chunk,block}Bytes={50888766,0} [t=00:01:11.615647][f=0012298] [Game::KillLua][2] dtor=0 luaGaia=0x561e7806b9a0 [t=00:01:11.634016][f=0012298] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434310,40008427} {int,ext,rec}Allocs={9234461,0,0} {chunk,block}Bytes={40008427,0} [t=00:01:11.634106][f=0012298] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434310,40008427} {int,ext,rec}Allocs={9234461,0,0} {chunk,block}Bytes={40008427,0} [t=00:01:11.634157][f=0012298] [Game::KillLua][3] dtor=0 luaRules=0x561e705fa4f0 [t=00:01:11.634216][f=0012298] Start gadgetHandler:Shutdown [t=00:01:11.634239][f=0012298] Shutdown - StartSetup [t=00:01:11.634260][f=0012298] Shutdown - UnitMorph [t=00:01:11.635175][f=0012298] Shutdown - Carrier Drones [t=00:01:11.635202][f=0012298] Shutdown - Missile Silo Controller [t=00:01:11.635244][f=0012298] Shutdown - Modular Comm Info [t=00:01:11.635259][f=0012298] Shutdown - Terrain Texture Handler [t=00:01:11.635275][f=0012298] Shutdown - UnitCloakShield [t=00:01:11.635487][f=0012298] Shutdown - Starlight Handler [t=00:01:11.635531][f=0012298] End gadgetHandler:Shutdown [t=00:01:11.667630][f=0012298] Start gadgetHandler:Shutdown [t=00:01:11.667702][f=0012298] Shutdown - Save/Load [t=00:01:11.667727][f=0012298] Shutdown - Teleport Throw [t=00:01:11.667743][f=0012298] Shutdown - UnitMorph [t=00:01:11.667768][f=0012298] Shutdown - Modular Comm Info [t=00:01:11.667784][f=0012298] Shutdown - Retreat Command [t=00:01:11.667806][f=0012298] Shutdown - Shockwaves [t=00:01:11.667821][f=0012298] Shutdown - UnitCloakShield [t=00:01:11.667838][f=0012298] Shutdown - Lups Cloak FX [t=00:01:11.667872][f=0012298] Shutdown - Lups [t=00:01:11.667910][f=0012298] Shutdown - Lups Shield [t=00:01:11.667973][f=0012298] End gadgetHandler:Shutdown [t=00:01:11.694768][f=0012298] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9234516,0,0} {chunk,block}Bytes={0,0} [t=00:01:11.694955][f=0012298] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9234516,0,0} {chunk,block}Bytes={0,0} [t=00:01:11.695025][f=0012298] [Game::KillLua][4] dtor=0 [t=00:01:11.695510][f=0012298] [Game::KillLua][5] dtor=0 [t=00:01:11.707769][f=0012298] [Game::~CGame][1] [t=00:01:11.707824][f=0012298] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:11.707837][f=0012298] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:11.707849][f=0012298] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:11.707860][f=0012298] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:11.707873][f=0012298] [Game::KillLua][4] dtor=1 [t=00:01:11.707885][f=0012298] [Game::KillLua][5] dtor=1 [t=00:01:11.708053][f=0012298] [Game::KillMisc][1] [t=00:01:11.708072][f=0012298] [Game::KillMisc][2] [t=00:01:11.708672][f=0012298] [Game::KillMisc][3] [t=00:01:11.709675][f=0012298] [Game::KillRendering][1] [t=00:01:11.742459][f=0012298] [3DOParser::Kill] allocated 1 pieces [t=00:01:11.742507][f=0012298] [S3OParser::Kill] allocated 5473 pieces [t=00:01:11.743599][f=0012298] [AssParser::Kill] allocated 669 pieces [t=00:01:11.754930][f=0012298] [Game::KillInterface][1] [t=00:01:11.755863][f=0012298] [Game::KillInterface][2] [t=00:01:11.758232][f=0012298] [Game::KillSimulation][1] [t=00:01:11.758260][f=0012298] [Game::KillSimulation][2] [t=00:01:12.539244][f=0012298] [CCollisionHandler] dis-/continuous tests: 0/526768 [t=00:01:12.539296][f=0012298] [Game::KillSimulation][3] [t=00:01:12.539566][f=0012298] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.539599][f=0012298] [~CPathCache(24x24)] cacheHits=15 hitPercentage=14% numHashColls=0 maxCacheSize=18 [t=00:01:12.539626][f=0012298] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.539650][f=0012298] [~CPathCache(48x48)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=42 [t=00:01:12.542180][f=0012298] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:12.607951][f=0012298] [LosHandler::Kill] raycast instance cache-{hits,misses}={4185,6562}; shared=0%; cached=38% [t=00:01:12.826087][f=0012298] [Game::KillSimulation][4] [t=00:01:16.898128][f=0012298] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:16.899968][f=0012298] [Game::~CGame][2] [t=00:01:16.899989][f=0012298] [Game::~CGame][3] [t=00:01:17.141221][f=0012298] [SpringApp::Kill][3] [t=00:01:17.142408][f=0012298] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130951 bytes sent 99649 bytes recv'd [t=00:01:17.146806][f=0012298] Kill: client disconnecting... [t=00:01:19.159963][f=0012298] CloseConnection: client connection closed [t=00:01:19.161036][f=0012298] [SpringApp::Kill][4] font=0x561e4ffcbe00 [t=00:01:19.173299][f=0012298] [SpringApp::Kill][5] [t=00:01:19.222116][f=0012298] [SpringApp::Kill][6] [t=00:01:19.222609] [SpringApp::Kill][7] [t=00:01:19.224402] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.224422] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.224447] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:19.224459] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.224470] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:19.224481] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.224491] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 1048576, 1048576} [t=00:01:19.224503] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2236, 1048576, 1048576}, EBO = {3354, 1048576, 1048576} [t=00:01:19.224513] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:19.224524] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.224535] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.224545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.224556] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.241404] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:19.241452] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:19.241463] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:19.241474] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:19.243300] [VFS] [SpringVFS::DeleteArchives] [t=00:01:19.243327] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:19.243589] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x561e4ed31ad0) [t=00:01:19.254830] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3439ms [t=00:01:19.254960] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=66ms [t=00:01:19.255210] file="bitmaps/loadpictures/communication.png" indx=519 inflSize=2799kb readTime=30ms [t=00:01:19.255226] file="gamedata/icontypes.lua" indx=878 inflSize=0kb readTime=29ms [t=00:01:19.255236] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:01:19.255247] file="unittextures/factorytank_2.png" indx=7309 inflSize=4103kb readTime=27ms [t=00:01:19.255257] file="objects3d/dominator_dead.s3o" indx=5245 inflSize=62kb readTime=26ms [t=00:01:19.255266] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=25ms [t=00:01:19.255277] file="objects3d/cormort.s3o" indx=5176 inflSize=44kb readTime=25ms [t=00:01:19.255288] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=24ms [t=00:01:19.255298] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:01:19.260854] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167465031 bytes cached in 3481 files [t=00:01:19.570621] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:01:19.570948] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x561e501e2e80) [t=00:01:19.572979] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:19.573218] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x561e4ff9d3c0) [t=00:01:19.573958] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:19.574455] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x561e4ffbeca0) [t=00:01:19.574488] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f8624013010) [t=00:01:19.574527] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:19.576796] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:19.576829] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:19.577196] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:19.577215] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:19.577227] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:19.577238] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:19.579323] [SpringApp::Kill][8] [t=00:01:19.579346] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:19.579358] [WatchDog::Uninstall][1] hangDetectorThread=0x561e0a29a110 (joinable=1) [t=00:01:19.579368] [WatchDog::Uninstall][2] [t=00:01:20.116941] [WatchDog::Uninstall][3] [t=00:01:20.116976] [SpringApp::Kill][9]