[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000066] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009982] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010026] Using writeable configuration source: "/tmp/tmp.bVy3Q9D150/springsettings.1543672.cfg" [t=00:00:00.016146] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016198] ============== ============== [t=00:00:00.016210] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016221] [t=00:00:00.016231] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016242] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016252] Use "none" to disable the default log sections. [t=00:00:00.016262] ============== ============== [t=00:00:00.016273] ============== ============== [t=00:00:00.016340] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016357] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016370] ROAM = 2 [t=00:00:00.016382] RotateLogFiles = 1 [t=00:00:00.016394] TeamHighlight = 0 [t=00:00:00.016408] ============== ============== [t=00:00:00.016420] ============== ============== [t=00:00:00.016432] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016444] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016455] Compiler Version: gcc-11.1.0 [t=00:00:00.016478] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016662] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016675] Binary Word Size: 64-bit (native) [t=00:00:00.016685] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016696] Physical CPU Cores: 1 [t=00:00:00.016707] Logical CPU Cores: 1 [t=00:00:00.016718] ============== ============== [t=00:00:00.016785] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016798] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016811] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016824] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016836] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018196] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018219] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018258] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018298] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018324] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018351] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018362] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018439] [GR::LogVersionInfo] [t=00:00:00.018453] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018463] GL version : [t=00:00:00.018473] GL vendor : [t=00:00:00.018484] GL renderer : [t=00:00:00.018494] GLSL version: [t=00:00:00.018504] GLEW version: spring headless stub GLEW version [t=00:00:00.018514] GPU memory : unknown [t=00:00:00.018524] SDL swap-int: 0 [t=00:00:00.018535] SDL driver : headless stub [t=00:00:00.018545] [t=00:00:00.018556] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018566] GLSL shader support : 0 [t=00:00:00.018576] GL4 support : 0 [t=00:00:00.018610] FBO extension support : 0 [t=00:00:00.018622] NVX GPU mem-info support : 0 [t=00:00:00.018634] ATI GPU mem-info support : 0 [t=00:00:00.018646] NPOT-texture support : 1 (0) [t=00:00:00.018676] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018688] texture query-LOD support : 1 (0) [t=00:00:00.018701] MSAA frame-buffer support : 0 (0) [t=00:00:00.018712] Z-buffer depth : 16 (-) [t=00:00:00.018723] primitive-restart support : 0 (0) [t=00:00:00.018733] clip-space control support: 0 (0) [t=00:00:00.018743] seamless cube-map support : 0 (0) [t=00:00:00.018754] frag-depth layout support : 0 (0) [t=00:00:00.018764] persistent maps support : 0 (0) [t=00:00:00.018775] explicit attribs location : 0 (0) [t=00:00:00.018785] multi draw indirect : 0 (-) [t=00:00:00.018794] [t=00:00:00.018805] max. FBO samples : -1 [t=00:00:00.018815] max. FS/program texture slots : 8/8 [t=00:00:00.018825] max. texture size : 2048 [t=00:00:00.018838] max. texture anisotropy level : 0.000000 [t=00:00:00.018849] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018859] max. draw-buffers : 0 [t=00:00:00.018869] max. rec. indices/vertices : 0/0 [t=00:00:00.018879] max. uniform buffer-bindings : 0 [t=00:00:00.018889] max. uniform block-size : 0KB [t=00:00:00.018899] max. storage buffer-bindings : 0 [t=00:00:00.018909] max. storage block-size : 0MB [t=00:00:00.018920] [t=00:00:00.018930] enable AMD-hacks : 0 [t=00:00:00.018940] compress MIP-maps: 0 [t=00:00:00.019843] [GR::UpdateGLConfigs] [t=00:00:00.019943] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019961] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019975] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019988] [GR::InitGLState] [t=00:00:00.020002] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.217419] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.222391] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.229377] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.229944] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.229967] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.229983] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.270456] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.271567] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.307219] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.307586] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.323959] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.323999] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.324248] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.330570] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f94d8008750 (SpringVFS) global=(nil) (null) [t=00:00:00.330604] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.330734] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.330756] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330768] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330779] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.330799] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2605 MB [t=00:00:00.336057][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.336106][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.336124][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1543672/replay.sdfz" for game data... [t=00:00:00.499628][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.504094][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.504124][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.507050][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.507079][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:00.507113][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.554324][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f265c7e2b0] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:00.555448][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.556617][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.557055][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f265c7e2b0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.558066][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.568434][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.568620][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.578738][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.578919][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.584778][f=-000001] forceSingleThreaded, false [t=00:00:00.650201][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.650238][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.650329][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.650387][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.650440][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.650494][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.651625][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.652181][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.652692][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.655011][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.656943][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.658678][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.658706][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.659240][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.664731][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.666014][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.667487][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.667779][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.668848][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.668868][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.674108][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.674151][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.834624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.889702][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.207606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.659573][f=-000001] Loading UnitDefs_posts [t=00:00:02.859041][f=-000001] Loading FeatureDefs_posts [t=00:00:02.933817][f=-000001] Loading WeaponDefs_posts [t=00:00:02.957950][f=-000001] Loading ArmorDefs_posts [t=00:00:02.984648][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 744ms [t=00:00:03.043827][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 843ms [t=00:00:03.046507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.279289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.280529][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.282200][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.282225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.284243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.288590][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.630552][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.696399][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.829699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.835042][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.835086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.319216][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 484ms [t=00:00:04.320271][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.428170][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:04.428225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.452164][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.283332][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.287348][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.288669][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.322134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.982431][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.991551][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.991592][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.993584][f=-000001] InfoTexture: legacy [t=00:00:10.993626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.995842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.085620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.098456][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.098515][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.099809][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.311237][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.311297][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.555201][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.663574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.678792][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.678831][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.679610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.195318][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.207178][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.208313][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.404876][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.406792][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.406827][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.419648][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.419690][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.419703][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.419716][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.419728][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.419739][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.419751][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:13.427705][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.427758][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.427771][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.427782][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.427794][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.427805][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.427817][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:13.427830][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f26ef16b30 has BLOCKSIZE 1 [t=00:00:13.432326][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.432359][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.432372][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.432383][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.432394][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.432406][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:13.440123][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:13.441808][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.451296][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.451335][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.455715][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.455740][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.455750][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.455762][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.455772][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.455783][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:13.598052][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:13.598868][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.601535][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.601564][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.601584][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (194ms, checksum da7cc7e1)" [t=00:00:13.601680][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.601694][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.601705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.797076][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [t=00:00:13.797720][f=-000001] Synced LuaRules: starting loading [t=00:00:14.785745][f=-000001] Setting up autohandicap [t=00:00:14.785798][f=-000001] benjamindfeldt, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:14.785824][f=-000001] ReaLDnA, spectator, false, allyTeamID, 0, customKeys.elo,
, 1671, nil [t=00:00:14.785839][f=-000001] Team 0, 1, 1671 [t=00:00:14.785851][f=-000001] Team 1, 1, 1500 [t=00:00:14.785863][f=-000001] firstAllyTeamMean, 1671 [t=00:00:14.785873][f=-000001] secondAllyTeamMean, 1500 [t=00:00:14.787641][f=-000001] lowerWinChance, 0.27202848 [t=00:00:14.787664][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.847267][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.330343][f=-000001] Synced LuaRules: finished loading [t=00:00:16.348346][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.938345][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.990149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.101323][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [t=00:00:17.160634][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.165487][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.165923][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.166347][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.166780][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.233748][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.234073][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.242343][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.243696][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.243717][f=-000001] LuaSocket Support: enabled [t=00:00:17.260208][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.341737][f=-000001] localWidgets, nil, true, true [t=00:00:17.344471][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.344495][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.353100][f=-000001] USE_OLD_CHILI [t=00:00:18.185926][f=-000001] Loading last game win data [t=00:00:18.186918][f=-000001] Resetting win data [t=00:00:18.187488][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.187508][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.187521][f=-000001] Player and team counts match, continuing [t=00:00:18.187538][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.187551][f=-000001] deza was in last game but is now absent, resetting scores [t=00:00:18.386845][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.386887][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.446318][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.642631][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.298454][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.532362][f=-000001] forceSingleThreaded, false [t=00:00:20.941367][f=-000001] Loaded API widget: i18n [t=00:00:20.942036][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.942218][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.942397][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.942701][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.943121][f=-000001] Loaded API widget: Win Counter [t=00:00:21.159185][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.159882][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.160186][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.160431][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.160637][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.162126][f=-000001] Loaded API widget: Lups [t=00:00:21.461104][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.461578][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.461902][f=-000001] Loaded widget: Save/Load API [t=00:00:21.462259][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.462589][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.462977][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.469911][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.472062][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.472091][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.472184][f=-000001] Set maximum particles to: 0 [t=00:00:21.473689][f=-000001] Set UnitIconDist to 0 [t=00:00:21.583511][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.583966][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.585234][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.613824][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.614287][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.624135][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.624500][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.624956][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.625266][f=-000001] Mexspot Fetcher fetching [t=00:00:21.625506][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.625835][f=-000001] Team highlighting: Disabled [t=00:00:21.626228][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.627324][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.627777][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.628179][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.628410][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.628631][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.628880][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.629187][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.629522][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.629936][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.630575][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.630898][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.630928][f=-000001] Using fallback unit outlines [t=00:00:21.631225][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.631610][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.640289][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.642359][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.642886][f=-000001] Loaded widget: Unit Icons [t=00:00:21.643286][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.643722][f=-000001] Loaded widget: Noises [t=00:00:21.688721][f=-000001] Loaded widget: HealthBars [t=00:00:21.689197][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.689468][f=-000001] Loaded widget: Guard Remove [t=00:00:21.693068][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.693481][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.693815][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.693843][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1543672/events.log [t=00:00:21.698424][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.698872][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.700624][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.700843][f=-000001] Loaded widget: Objectives [t=00:00:21.701164][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.701539][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.701879][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.702221][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.702670][f=-000001] Loaded widget: BuildETA [t=00:00:21.706474][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.707228][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.707517][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.711373][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.711713][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.712505][f=-000001] Loaded widget: Command Alpha [t=00:00:21.713328][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.713562][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.713901][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.714226][f=-000001] Loaded widget: Ghost Site [t=00:00:21.714437][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.716028][f=-000001] Loaded widget: Stereo3D [t=00:00:21.716462][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.716712][f=-000001] Loaded widget: SmoothCam [t=00:00:21.717067][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.717523][f=-000001] Loaded widget: Simple Settings [t=00:00:21.717976][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.718345][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.718751][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.718990][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.719230][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.719568][f=-000001] Loaded widget: Point Tracker [t=00:00:21.719786][f=-000001] Loaded widget: Orbit Command [t=00:00:21.719996][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.720240][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.720683][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.721023][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.721305][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.721652][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.721982][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.722272][f=-000001] Loaded widget: Keep Target [t=00:00:21.722493][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.722951][f=-000001] Loaded widget: In-game Guide [t=00:00:21.723343][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.723735][f=-000001] Loaded widget: Haven Handler [t=00:00:21.724061][f=-000001] Input grabbing is enabled! [t=00:00:21.724078][f=-000001] Input grabbing is enabled! [t=00:00:21.724177][f=-000001] Loaded widget: Grab Input [t=00:00:21.724516][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.724732][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.725147][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.731892][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.732284][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.732577][f=-000001] Loaded widget: Decloak Range [t=00:00:21.732937][f=-000001] Loaded widget: Darkening [t=00:00:21.740471][f=-000001] Loaded widget: Context Menu [t=00:00:21.741140][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.741520][f=-000001] Loaded widget: Ferry Points [t=00:00:21.795832][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.796238][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.796599][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.796833][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.797206][f=-000001] EndGame Graph disabled [t=00:00:21.846105][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.859404][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.860368][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.860664][f=-000001] Loaded widget: Easy Facing [t=00:00:21.861093][f=-000001] Loaded widget: CameraShake [t=00:00:21.861370][f=-000001] Loaded widget: Blast Radius [t=00:00:21.861745][f=-000001] Loaded widget: Autoquit [t=00:00:21.862147][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.862407][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.862932][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.863388][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.863877][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.864302][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.864701][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.865766][f=-000001] Loaded widget: Attack Warning [t=00:00:21.866121][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.866742][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.868056][f=-000001] Loaded widget: Auto Group [t=00:00:21.869010][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.869916][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.870268][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.871178][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.872124][f=-000001] Loaded widget: Select Com at start [t=00:00:21.878529][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.879952][f=-000001] Loaded widget: Transport AI [t=00:00:21.880227][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.880473][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.906279][f=-000001] Loaded widget: Unit Start State [t=00:00:21.906745][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.912540][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.913532][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.913860][f=-000001] Loaded widget: Icon Sets [t=00:00:22.041239][f=-000001] Loaded widget: Attack AoE [t=00:00:22.058572][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.060420][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.060780][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.061281][f=-000001] Loaded widget: Commands FX [t=00:00:22.079681][f=-000001] Loaded widget: UnitShapes [t=00:00:22.080218][f=-000001] : disabled for spectators [t=00:00:22.081341][f=-000001] Loaded widget: Stockpiler [t=00:00:22.085299][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.086053][f=-000001] Loaded widget: State Icons [t=00:00:22.087561][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.088016][f=-000001] Loaded widget: Shield Guard [t=00:00:22.088452][f=-000001] Loaded widget: Selection Send [t=00:00:22.088833][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.089216][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.089499][f=-000001] Loaded widget: AllyCursors [t=00:00:22.089852][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.090224][f=-000001] : disabled for spectators [t=00:00:22.091368][f=-000001] Loaded widget: Building Starter [t=00:00:22.091830][f=-000001] : disabled for spectators [t=00:00:22.092977][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.093438][f=-000001] Loaded widget: Units on Fire [t=00:00:22.093862][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.094193][f=-000001] Loaded widget: LupsManager [t=00:00:22.094819][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.095558][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.097102][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.097626][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.106841][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.118007][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.118727][f=-000001] Loaded widget: Chili Docking [t=00:00:22.119248][f=-000001] Loaded widget: HUD Presets [t=00:00:22.119962][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.122374][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.122973][f=-000001] Loaded widget: Image Preloader [t=00:00:22.123603][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.123904][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.128736][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.129371][f=-000001] Loaded widget: Custom Markers [t=00:00:22.130562][f=-000001] Loaded widget: Select Keys [t=00:00:22.131507][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.131952][f=-000001] Loaded widget: Start Boxes [t=00:00:22.132208][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.132980][f=-000001] Loaded widget: Pause Screen [t=00:00:22.141741][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.142270][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.142964][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.143669][f=-000001] SetSunLighting [t=00:00:22.145082][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.145641][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.149846][f=-000001] Loaded widget: Layout Handler [t=00:00:22.150408][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.150457][f=-000001] Loaded widget: GC Control [t=00:00:22.150746][f=-000001] Loaded widget: Font Cache [t=00:00:22.164148][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.167346][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.172742][f=-000001] Writing last game win data [t=00:00:22.177296][f=-000001] LuaUI v0.3 [t=00:00:22.378151][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.378727][f=-000001] [s11n] Loading s11n file... [t=00:00:22.381309][f=-000001] [s11n] Parsing model... [t=00:00:22.383485][f=-000001] [s11n] Populating game world... [t=00:00:22.400396][f=-000001] [s11n] s11n loading complete. [t=00:00:22.400886][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:22.916560][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.953415][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.779596][f=-000001] Spectator mode. Widget removed. [t=00:00:23.792528][f=-000001] Spectator mode. Widget removed. [t=00:00:23.795078][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.795174][f=-000001] Playback paused [t=00:00:23.801060][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.898801][f=-000001] Opening demofile demos/1543672/replay.sdfz [t=00:00:23.899007][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.899027][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.899348][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.899370][f=-000001] -> Connection established (given id 2) [t=00:00:23.899398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:23.899412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.899425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:23.899438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:23.900035][f=-000001] Speed set to 20.0 [server] [t=00:00:23.900057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f2861f84a0,0x55f28e0ed6e0}][locale="C"]" [t=00:00:23.900070][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.915523][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.915562][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.027231][f=-000001] Beginning demo playback [t=00:00:27.039674][f=-000001] GameID: d923c7633996aa1ffb071fb618bd8668 [t=00:00:27.063846][f=-000001] Connection attempt from benjamindfeldt [t=00:00:27.063886][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.068129][f=-000001] [0] Event [undefined]: benjamindfeldt changed status [t=00:00:27.068313][f=-000001] -> Connection established (given id 0) [t=00:00:27.075314][f=-000001] Connection attempt from ReaLDnA [t=00:00:27.075345][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.075429][f=-000001] [0] Event [undefined]: ReaLDnA changed status [t=00:00:27.075580][f=-000001] -> Connection established (given id 1) [t=00:00:27.083763][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:27.083801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.147416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="benjamindfeldt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:27.147471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="benjamindfeldt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.619311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:27.627458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:27.715404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="benjamindfeldt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:27.731696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="benjamindfeldt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:27.999377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[Game::Load][lua{Rules,Gaia}={000001f138e436c0,000001f137d655a0}][locale="C"]" [t=00:00:28.015238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="benjamindfeldt" string="[Game::Load][lua{Rules,Gaia}={000001a1205fbd10,000001a1205fdb50}][locale="C"]" [t=00:00:28.321258][f=-000001] Allies: I choose: ToLOVEYouLONGTIME! [t=00:00:28.403767][f=-000001] Player benjamindfeldt left the game: normal quit [t=00:00:28.403827][f=-000001] [0] Event [undefined]: benjamindfeldt quit [t=00:00:29.139430][f=-000001] goodluck [t=00:00:31.127700][f=-000001] !force [t=00:00:31.127779][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:31.127794][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:31.127807][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:31.139171][f=-000001] > Force starting game [t=00:00:31.368965][f=-000001] [0] Event [3548,43.28125,471]: 0 finished unit Strike Commander [t=00:00:31.382087][f=-000001] [0] Event [3039,43.2833862,5640]: 1 finished unit Engineer Commander [t=00:00:31.405598][f=0000000] [0] Game has noElo set. [t=00:00:31.405799][f=0000000] [0] ReaLDnA, team: 1, elo:1671, userid: 568309 [t=00:00:31.405843][f=0000000] [0] benjamindfeldt, team: 0, elo:1500, userid: 573883 [t=00:00:31.405871][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.416821][f=0000000] Playback continued [t=00:00:31.453863][f=0000016] [16] Event [3008,43.28125,5504]: 1 finished unit Rover Assembly [t=00:00:31.676985][f=0000106] ReaLDnA has forced a win due to dropped opposition. [t=00:00:31.677039][f=0000106] game_message: benjamindfeldt has been destroyed! [t=00:00:31.677122][f=0000106] [106] Event [undefined]: benjamindfeldt resigned [t=00:00:31.677416][f=0000106] game_message: ReaLDnA wins! [t=00:00:31.677823][f=0000106] Submitting stats [t=00:00:31.678273][f=0000106] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:31.681814][f=0000106] Part| Total Time|Time of the last 0.5s [t=00:00:31.681855][f=0000106] Draw 4497.81ms 60.00% [t=00:00:31.681877][f=0000106] Lua::Callins::Synced 24.88ms 0.00% [t=00:00:31.681889][f=0000106] Lua::Callins::Unsynced 6953.11ms 86.20% [t=00:00:31.681901][f=0000106] Lua::CollectGarbage::Synced 74.21ms 0.00% [t=00:00:31.681912][f=0000106] Lua::CollectGarbage::Unsynced 337.29ms 3.00% [t=00:00:31.681924][f=0000106] Misc::Profiler::AddTime 13.40ms 0.20% [t=00:00:31.682295][f=0000106] [106] Received game_message: benjamindfeldt has been destroyed! [t=00:00:31.684629][f=0000106] [106] Received game_message: ReaLDnA wins! [t=00:00:31.693025][f=0000107] [107] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:31.693117][f=0000107] [107] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:31.693194][f=0000107] [107] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.693272][f=0000107] [107] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.59999943,6,6,6.59999943,1275,1275,1275,1275,4.95000029,4.5,4.5,4.95000029,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.508988][f=0000414] No clients connected, shutting down server [t=00:00:32.509063][f=0000414] Server shutdown [t=00:00:32.509406][f=0000414] [414] all players disconnected [t=00:00:41.684180][f=0005752] Autoquit sending quit command. [t=00:00:41.684752][f=0005752] [QuitAction] user exited to system [t=00:00:41.685372][f=0005752] [SpringApp::Kill][1] fromRun=1 [t=00:00:41.686550][f=0005752] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:41.686576][f=0005752] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.686589][f=0005752] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.686599][f=0005752] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:41.686610][f=0005752] [SpringApp::Kill][2] [t=00:00:41.688165][f=0005752] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:41.688492][f=0005752] [Game::KillLua][1] dtor=0 luaUI=0x55f28c023df0 [t=00:00:41.688583][f=0005752] Start widgetHandler:Shutdown [t=00:00:41.692792][f=0005752] Shutdown - SaveOrderList Complete [t=00:00:41.693561][f=0005752] Writing last game win data [t=00:00:41.698268][f=0005752] Shutdown - SaveConfigData Complete [t=00:00:41.698297][f=0005752] Shutdown Widget - Save/Load API [t=00:00:41.698325][f=0005752] Shutdown Widget - Chili Highlight [t=00:00:41.698357][f=0005752] Shutdown Widget - Draw After Chili [t=00:00:41.698373][f=0005752] Shutdown Widget - API Unit Tracker GL4 [t=00:00:41.698406][f=0005752] Shutdown Widget - EPIC Menu [t=00:00:41.700490][f=0005752] Shutdown Widget - Chili Widget Selector [t=00:00:41.701577][f=0005752] Shutdown Widget - Chili Minimap [t=00:00:41.701725][f=0005752] Shutdown Widget - Local Team Colors [t=00:00:41.701744][f=0005752] Shutdown Widget - Display Keys 2 [t=00:00:41.701798][f=0005752] Shutdown Widget - Save Game Menu [t=00:00:41.701813][f=0005752] Shutdown Widget - Unit Icons [t=00:00:41.701832][f=0005752] Shutdown Widget - Noises [t=00:00:41.701852][f=0005752] Shutdown Widget - HealthBars [t=00:00:41.702818][f=0005752] Shutdown Widget - Win Counter [t=00:00:41.702840][f=0005752] Shutdown Widget - SpringRTS Replay Stats [t=00:00:41.702894][f=0005752] Shutdown Widget - EndGame APM stats [t=00:00:41.702911][f=0005752] Shutdown Widget - BuildETA [t=00:00:41.702930][f=0005752] Shutdown Widget - Modular Comm Info [t=00:00:41.702945][f=0005752] Shutdown Widget - Stereo3D [t=00:00:41.702967][f=0005752] Shutdown Widget - Showeco and Grid Drawer [t=00:00:41.702984][f=0005752] Shutdown Widget - Point Tracker [t=00:00:41.702998][f=0005752] Shutdown Widget - Missile Silo Range [t=00:00:41.703016][f=0005752] Shutdown Widget - MinimapEvents [t=00:00:41.703031][f=0005752] Shutdown Widget - Local Widgets Config [t=00:00:41.703054][f=0005752] Shutdown Widget - Highlight Geos [t=00:00:41.703069][f=0005752] Shutdown Widget - Grab Input [t=00:00:41.703089][f=0005752] Shutdown Widget - Defense Range Zero-K [t=00:00:41.703105][f=0005752] Shutdown Widget - Darkening [t=00:00:41.703182][f=0005752] Shutdown Widget - Context Menu [t=00:00:41.703202][f=0005752] Shutdown Widget - Chili Spectator Panels [t=00:00:41.703218][f=0005752] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:41.703239][f=0005752] Shutdown Widget - Chili Nuke Warning [t=00:00:41.703258][f=0005752] Shutdown Widget - Chili EndGame Window [t=00:00:41.703279][f=0005752] Shutdown Widget - Chili Economy Panel Default [t=00:00:41.703400][f=0005752] Shutdown Widget - CameraShake [t=00:00:41.703419][f=0005752] Shutdown Widget - State Reverse and Latency [t=00:00:41.703438][f=0005752] Shutdown Widget - Music Player v2 [t=00:00:41.703458][f=0005752] Shutdown Widget - Attack AoE [t=00:00:41.703477][f=0005752] Shutdown Widget - UnitShapes [t=00:00:41.705498][f=0005752] Shutdown Widget - Map Edge Extension [t=00:00:41.705521][f=0005752] Shutdown Widget - Selection Send [t=00:00:41.705535][f=0005752] Shutdown Widget - LupsManager [t=00:00:41.705553][f=0005752] Shutdown Widget - Newton Firezone [t=00:00:41.705607][f=0005752] Shutdown Widget - Chili Pro Console [t=00:00:41.706682][f=0005752] Shutdown Widget - Persistent Build Height [t=00:00:41.706703][f=0005752] Shutdown Widget - Lasso Terraform GUI [t=00:00:41.706728][f=0005752] Shutdown Widget - Lups [t=00:00:41.706768][f=0005752] Shutdown Widget - Chili Framework [t=00:00:41.706782][f=0005752] Shutdown Widget - Mex Placement Handler [t=00:00:41.706797][f=0005752] Shutdown Widget - Chili Core Selector [t=00:00:41.706885][f=0005752] Shutdown Widget - Custom Markers [t=00:00:41.706904][f=0005752] Shutdown Widget - Select Keys [t=00:00:41.706934][f=0005752] Shutdown Widget - Pause Screen [t=00:00:41.707237][f=0005752] Shutdown Widget - Text To Speech Control [t=00:00:41.707260][f=0005752] Shutdown Widget - Layout Handler [t=00:00:41.707276][f=0005752] End widgetHandler:Shutdown [t=00:00:41.896352][f=0005752] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={559006,52358804} {int,ext,rec}Allocs={6833295,0,0} {chunk,block}Bytes={52358804,0} [t=00:00:41.897379][f=0005752] [Game::KillLua][2] dtor=0 luaGaia=0x55f28e0ed6e0 [t=00:00:41.921649][f=0005752] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={443837,44492057} {int,ext,rec}Allocs={6833296,0,0} {chunk,block}Bytes={44492057,0} [t=00:00:41.921734][f=0005752] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={443837,44492057} {int,ext,rec}Allocs={6833296,0,0} {chunk,block}Bytes={44492057,0} [t=00:00:41.921772][f=0005752] [Game::KillLua][3] dtor=0 luaRules=0x55f2861f84a0 [t=00:00:41.921818][f=0005752] Start gadgetHandler:Shutdown [t=00:00:41.921835][f=0005752] Shutdown - StartSetup [t=00:00:41.921848][f=0005752] Shutdown - UnitMorph [t=00:00:41.921902][f=0005752] Shutdown - Carrier Drones [t=00:00:41.921919][f=0005752] Shutdown - Missile Silo Controller [t=00:00:41.921935][f=0005752] Shutdown - Modular Comm Info [t=00:00:41.921948][f=0005752] Shutdown - Terrain Texture Handler [t=00:00:41.921961][f=0005752] Shutdown - UnitCloakShield [t=00:00:41.921990][f=0005752] Shutdown - Starlight Handler [t=00:00:41.922004][f=0005752] End gadgetHandler:Shutdown [t=00:00:41.953937][f=0005752] Start gadgetHandler:Shutdown [t=00:00:41.953995][f=0005752] Shutdown - Save/Load [t=00:00:41.954021][f=0005752] Shutdown - Teleport Throw [t=00:00:41.954037][f=0005752] Shutdown - UnitMorph [t=00:00:41.954058][f=0005752] Shutdown - Modular Comm Info [t=00:00:41.954073][f=0005752] Shutdown - Retreat Command [t=00:00:41.954093][f=0005752] Shutdown - Shockwaves [t=00:00:41.954107][f=0005752] Shutdown - UnitCloakShield [t=00:00:41.954126][f=0005752] Shutdown - Lups Cloak FX [t=00:00:41.954142][f=0005752] Shutdown - Lups [t=00:00:41.954182][f=0005752] Shutdown - Lups Shield [t=00:00:41.954203][f=0005752] End gadgetHandler:Shutdown [t=00:00:41.972683][f=0005752] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6833326,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.972774][f=0005752] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6833326,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.972833][f=0005752] [Game::KillLua][4] dtor=0 [t=00:00:41.973360][f=0005752] [Game::KillLua][5] dtor=0 [t=00:00:41.986811][f=0005752] [Game::~CGame][1] [t=00:00:41.986861][f=0005752] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:41.986874][f=0005752] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:41.986886][f=0005752] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:41.986897][f=0005752] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:41.986910][f=0005752] [Game::KillLua][4] dtor=1 [t=00:00:41.986923][f=0005752] [Game::KillLua][5] dtor=1 [t=00:00:41.987091][f=0005752] [Game::KillMisc][1] [t=00:00:41.987104][f=0005752] [Game::KillMisc][2] [t=00:00:41.988137][f=0005752] [Game::KillMisc][3] [t=00:00:41.989647][f=0005752] [Game::KillRendering][1] [t=00:00:42.023451][f=0005752] [3DOParser::Kill] allocated 1 pieces [t=00:00:42.023499][f=0005752] [S3OParser::Kill] allocated 5490 pieces [t=00:00:42.024773][f=0005752] [AssParser::Kill] allocated 669 pieces [t=00:00:42.164614][f=0005752] [Game::KillInterface][1] [t=00:00:42.166415][f=0005752] [Game::KillInterface][2] [t=00:00:42.169235][f=0005752] [Game::KillSimulation][1] [t=00:00:42.169262][f=0005752] [Game::KillSimulation][2] [t=00:00:43.089976][f=0005752] [CCollisionHandler] dis-/continuous tests: 0/79064 [t=00:00:43.090299][f=0005752] [Game::KillSimulation][3] [t=00:00:43.090581][f=0005752] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.090612][f=0005752] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.090630][f=0005752] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.090649][f=0005752] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.095312][f=0005752] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.195057][f=0005752] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:00:43.413462][f=0005752] [Game::KillSimulation][4] [t=00:00:47.601021][f=0005752] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:47.602977][f=0005752] [Game::~CGame][2] [t=00:00:47.603182][f=0005752] [Game::~CGame][3] [t=00:00:47.868961][f=0005752] [SpringApp::Kill][3] [t=00:00:47.869288][f=0005752] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 59588 bytes sent 20642 bytes recv'd [t=00:00:47.871275][f=0005752] Kill: client disconnecting... [t=00:00:49.877954][f=0005752] CloseConnection: client connection closed [t=00:00:49.880227][f=0005752] [SpringApp::Kill][4] font=0x55f265b2be00 [t=00:00:49.893075][f=0005752] [SpringApp::Kill][5] [t=00:00:49.905712][f=0005752] [SpringApp::Kill][6] [t=00:00:49.906205] [SpringApp::Kill][7] [t=00:00:49.907856] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.907886] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.907905] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:49.907921] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.907937] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:49.907956] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.907974] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:00:49.907987] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 1048576, 1048576} [t=00:00:49.908000] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:49.908014] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.908025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.908035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.908045] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.922983] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:49.923314] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:49.923329] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:49.923340] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:49.924821] [VFS] [SpringVFS::DeleteArchives] [t=00:00:49.924845] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:49.924857] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55f265c7a260) [t=00:00:49.940573] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3698ms [t=00:00:49.940656] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=105ms [t=00:00:49.940678] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=48ms [t=00:00:49.940693] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=34ms [t=00:00:49.940710] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=34ms [t=00:00:49.940725] file="luaui/widgets/gfx_outline_shader_old.lua" indx=4693 inflSize=12kb readTime=33ms [t=00:00:49.940761] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=32ms [t=00:00:49.940779] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=28ms [t=00:00:49.940793] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=26ms [t=00:00:49.941133] file="objects3d/pw_wormhole_dead.dae.lua" indx=5495 inflSize=0kb readTime=26ms [t=00:00:49.941156] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:00:49.948954] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167429025 bytes cached in 3469 files [t=00:00:50.324227] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:50.324631] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x55f265d01280) [t=00:00:50.325518] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.325739] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55f265afd3c0) [t=00:00:50.326214] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.326740] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55f265b1eca0) [t=00:00:50.327282] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f94d8013010) [t=00:00:50.327506] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:50.329492] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.329518] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.329534] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.329546] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.329557] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.329568] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.334539] [SpringApp::Kill][8] [t=00:00:50.334567] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.334578] [WatchDog::Uninstall][1] hangDetectorThread=0x55f21f057110 (joinable=1) [t=00:00:50.334589] [WatchDog::Uninstall][2] [t=00:00:51.131874] [WatchDog::Uninstall][3] [t=00:00:51.131914] [SpringApp::Kill][9]