[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009895] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009942] Using writeable configuration source: "/tmp/tmp.hkEGiCbrZf/springsettings.1543461.cfg" [t=00:00:00.014730] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014778] ============== ============== [t=00:00:00.014790] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014800] [t=00:00:00.014811] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014821] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014831] Use "none" to disable the default log sections. [t=00:00:00.014841] ============== ============== [t=00:00:00.014852] ============== ============== [t=00:00:00.014913] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014925] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014935] ROAM = 2 [t=00:00:00.014946] RotateLogFiles = 1 [t=00:00:00.014957] TeamHighlight = 0 [t=00:00:00.014968] ============== ============== [t=00:00:00.014978] ============== ============== [t=00:00:00.014990] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015001] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015011] Compiler Version: gcc-11.1.0 [t=00:00:00.015034] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015209] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015222] Binary Word Size: 64-bit (native) [t=00:00:00.015232] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015243] Physical CPU Cores: 1 [t=00:00:00.015254] Logical CPU Cores: 1 [t=00:00:00.015264] ============== ============== [t=00:00:00.015329] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015339] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015350] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015360] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015370] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016744] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016762] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016784] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016819] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016844] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016872] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016883] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016974] [GR::LogVersionInfo] [t=00:00:00.016989] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016999] GL version : [t=00:00:00.017010] GL vendor : [t=00:00:00.017020] GL renderer : [t=00:00:00.017030] GLSL version: [t=00:00:00.017040] GLEW version: spring headless stub GLEW version [t=00:00:00.017050] GPU memory : unknown [t=00:00:00.017061] SDL swap-int: 0 [t=00:00:00.017071] SDL driver : headless stub [t=00:00:00.017081] [t=00:00:00.017091] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017102] GLSL shader support : 0 [t=00:00:00.017112] GL4 support : 0 [t=00:00:00.017153] FBO extension support : 0 [t=00:00:00.017176] NVX GPU mem-info support : 0 [t=00:00:00.017186] ATI GPU mem-info support : 0 [t=00:00:00.017196] NPOT-texture support : 1 (0) [t=00:00:00.017207] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017217] texture query-LOD support : 1 (0) [t=00:00:00.017227] MSAA frame-buffer support : 0 (0) [t=00:00:00.017237] Z-buffer depth : 16 (-) [t=00:00:00.017248] primitive-restart support : 0 (0) [t=00:00:00.017258] clip-space control support: 0 (0) [t=00:00:00.017268] seamless cube-map support : 0 (0) [t=00:00:00.017278] frag-depth layout support : 0 (0) [t=00:00:00.017288] persistent maps support : 0 (0) [t=00:00:00.017298] explicit attribs location : 0 (0) [t=00:00:00.017309] multi draw indirect : 0 (-) [t=00:00:00.017318] [t=00:00:00.017329] max. FBO samples : -1 [t=00:00:00.017339] max. FS/program texture slots : 8/8 [t=00:00:00.017349] max. texture size : 2048 [t=00:00:00.017362] max. texture anisotropy level : 0.000000 [t=00:00:00.017372] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017382] max. draw-buffers : 0 [t=00:00:00.017392] max. rec. indices/vertices : 0/0 [t=00:00:00.017403] max. uniform buffer-bindings : 0 [t=00:00:00.017413] max. uniform block-size : 0KB [t=00:00:00.017423] max. storage buffer-bindings : 0 [t=00:00:00.017433] max. storage block-size : 0MB [t=00:00:00.017443] [t=00:00:00.017453] enable AMD-hacks : 0 [t=00:00:00.017463] compress MIP-maps: 0 [t=00:00:00.018386] [GR::UpdateGLConfigs] [t=00:00:00.018415] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018431] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018446] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018458] [GR::InitGLState] [t=00:00:00.018472] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.250351] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.254187] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.261114] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.261789] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.261813] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.261830] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.301284] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.302280] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.341033] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.341389] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.366770] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms [t=00:00:00.366807] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.367522] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.380001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f753c008750 (SpringVFS) global=(nil) (null) [t=00:00:00.380029] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.380140] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.380164] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.380175] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.380186] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.380206] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2622 MB [t=00:00:00.386740][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.386785][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.386810][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1543461/replay.sdfz" for game data... [t=00:00:00.551420][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.553602][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.553636][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.557579][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.557635][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:00.557661][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.607042][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5622d313c320] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.608200][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.609680][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.610175][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5622d313c320] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.611394][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.622268][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.622487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.632848][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.633136][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.637662][f=-000001] forceSingleThreaded, false [t=00:00:00.674795][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.674828][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.674919][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.674976][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.675030][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.675082][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.676247][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.676790][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.677265][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.680185][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.681776][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.683606][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.683636][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.684193][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.705509][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.706860][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.707921][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.708227][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.709133][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.709156][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.714933][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.714974][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.816609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.908928][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.162448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.622620][f=-000001] Loading UnitDefs_posts [t=00:00:02.818345][f=-000001] Loading FeatureDefs_posts [t=00:00:02.889086][f=-000001] Loading WeaponDefs_posts [t=00:00:02.913775][f=-000001] Loading ArmorDefs_posts [t=00:00:02.937868][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms [t=00:00:02.999984][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 843ms [t=00:00:03.002207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.192529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.193760][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.194519][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.194538][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.206748][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.215912][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.500761][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.563256][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.720096][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.725379][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.725425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.189579][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:04.189625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.284138][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.284183][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.309202][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.110734][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.114795][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.116093][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.131841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.737101][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.745170][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.745215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.747077][f=-000001] InfoTexture: legacy [t=00:00:10.747098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.749223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.951208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.960284][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.960349][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.961814][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.164397][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.182711][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.396174][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.494174][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.504460][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.504489][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.505691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.017544][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.028585][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.029213][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.195072][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.197542][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.197571][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.207365][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.207414][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.207425][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.207437][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.207447][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.207457][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.207467][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.213542][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.213590][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.213601][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.213611][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.213621][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.213631][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.213641][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.213652][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5622db933090 has BLOCKSIZE 1 [t=00:00:13.217352][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.217380][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.217391][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.217402][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.217414][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.217424][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.224082][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.225432][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.234192][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.234224][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.237898][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.237921][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.237934][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.237946][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.237957][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.237968][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.345022][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.346010][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.348348][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.348369][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.348384][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (150ms, checksum 851c0057)" [t=00:00:13.348453][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.348466][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.348476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.500635][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:13.501300][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.569302][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.569386][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.004936][f=-000001] Synced LuaRules: finished loading [t=00:00:16.024380][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.726140][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.803992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.908987][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [t=00:00:18.022646][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.023156][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.023553][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.104930][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.116130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.118988][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.119022][f=-000001] LuaSocket Support: enabled [t=00:00:18.139770][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.236046][f=-000001] localWidgets, nil, true, true [t=00:00:18.239341][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.239368][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.251876][f=-000001] USE_OLD_CHILI [t=00:00:18.990182][f=-000001] Loading last game win data [t=00:00:18.991601][f=-000001] Resetting win data [t=00:00:18.992211][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.992230][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.992241][f=-000001] Player and team counts match, continuing [t=00:00:18.992257][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:18.992272][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:18.992283][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:19.220203][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.220242][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.276565][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.424642][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.076940][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.293947][f=-000001] forceSingleThreaded, false [t=00:00:21.723356][f=-000001] Loaded API widget: i18n [t=00:00:21.723706][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.723891][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.724465][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.724783][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.725082][f=-000001] Loaded API widget: Win Counter [t=00:00:21.938428][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.938917][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.939239][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.939507][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.939788][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.941124][f=-000001] Loaded API widget: Lups [t=00:00:22.257577][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.258042][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.258375][f=-000001] Loaded widget: Save/Load API [t=00:00:22.258756][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.259082][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.259494][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.265345][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.267683][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.267706][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.267791][f=-000001] Set maximum particles to: 0 [t=00:00:22.268964][f=-000001] Set UnitIconDist to 0 [t=00:00:22.369504][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.369925][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.371191][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.397852][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.398252][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.406750][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.407073][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.407482][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.407756][f=-000001] Mexspot Fetcher fetching [t=00:00:22.407974][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.408290][f=-000001] Team highlighting: Disabled [t=00:00:22.408707][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.409189][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.409581][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.409939][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.410138][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.410351][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.410581][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.410913][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.411213][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.411604][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.412172][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.412465][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.412479][f=-000001] Using fallback unit outlines [t=00:00:22.412661][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.412999][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.421517][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.422618][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.423637][f=-000001] Loaded widget: Unit Icons [t=00:00:22.424088][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.424489][f=-000001] Loaded widget: Noises [t=00:00:22.467979][f=-000001] Loaded widget: HealthBars [t=00:00:22.468434][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.468702][f=-000001] Loaded widget: Guard Remove [t=00:00:22.472345][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.472756][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.473098][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.473127][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1543461/events.log [t=00:00:22.477435][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.477864][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.479527][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.479763][f=-000001] Loaded widget: Objectives [t=00:00:22.480096][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.480480][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.480828][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.481212][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.481684][f=-000001] Loaded widget: BuildETA [t=00:00:22.485697][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.486460][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.486982][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.491175][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.491543][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.492319][f=-000001] Loaded widget: Command Alpha [t=00:00:22.493186][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.493419][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.493745][f=-000001] Loaded widget: Ghost Site [t=00:00:22.494106][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.494326][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.495957][f=-000001] Loaded widget: Stereo3D [t=00:00:22.496400][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.496651][f=-000001] Loaded widget: SmoothCam [t=00:00:22.497008][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.497463][f=-000001] Loaded widget: Simple Settings [t=00:00:22.497919][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.498312][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.498895][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.499148][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.499372][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.499707][f=-000001] Loaded widget: Point Tracker [t=00:00:22.499925][f=-000001] Loaded widget: Orbit Command [t=00:00:22.500138][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.500372][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.500820][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.501167][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.501453][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.501812][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.502159][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.502462][f=-000001] Loaded widget: Keep Target [t=00:00:22.502740][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.503210][f=-000001] Loaded widget: In-game Guide [t=00:00:22.503562][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.503956][f=-000001] Loaded widget: Haven Handler [t=00:00:22.504284][f=-000001] Input grabbing is enabled! [t=00:00:22.504303][f=-000001] Input grabbing is enabled! [t=00:00:22.504404][f=-000001] Loaded widget: Grab Input [t=00:00:22.504763][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.504990][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.505413][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.512662][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.513110][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.513444][f=-000001] Loaded widget: Decloak Range [t=00:00:22.513850][f=-000001] Loaded widget: Darkening [t=00:00:22.521719][f=-000001] Loaded widget: Context Menu [t=00:00:22.522433][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.522843][f=-000001] Loaded widget: Ferry Points [t=00:00:22.553752][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.554144][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.554498][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.574357][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.582874][f=-000001] EndGame Graph disabled [t=00:00:22.630854][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.643639][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.644038][f=-000001] Loaded widget: Easy Facing [t=00:00:22.644726][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.645117][f=-000001] Loaded widget: CameraShake [t=00:00:22.645368][f=-000001] Loaded widget: Blast Radius [t=00:00:22.645711][f=-000001] Loaded widget: Autoquit [t=00:00:22.646104][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.646520][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.647021][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.647404][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.647819][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.648228][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.648635][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.649729][f=-000001] Loaded widget: Attack Warning [t=00:00:22.650081][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.650670][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.651953][f=-000001] Loaded widget: Auto Group [t=00:00:22.652927][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.653906][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.654262][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.655069][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.656005][f=-000001] Loaded widget: Select Com at start [t=00:00:22.662193][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.663411][f=-000001] Loaded widget: Transport AI [t=00:00:22.663662][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.663903][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.689969][f=-000001] Loaded widget: Unit Start State [t=00:00:22.690428][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.692123][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.698172][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.699136][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.699457][f=-000001] Loaded widget: Icon Sets [t=00:00:22.831283][f=-000001] Loaded widget: Attack AoE [t=00:00:22.832766][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.833028][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.833460][f=-000001] Loaded widget: Commands FX [t=00:00:22.850235][f=-000001] Loaded widget: UnitShapes [t=00:00:22.850757][f=-000001] : disabled for spectators [t=00:00:22.851717][f=-000001] Loaded widget: Stockpiler [t=00:00:22.853378][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.853919][f=-000001] Loaded widget: State Icons [t=00:00:22.854297][f=-000001] Loaded widget: Shield Guard [t=00:00:22.854669][f=-000001] Loaded widget: Selection Send [t=00:00:22.855075][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.855461][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.855719][f=-000001] Loaded widget: AllyCursors [t=00:00:22.856955][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.857321][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.857667][f=-000001] : disabled for spectators [t=00:00:22.858510][f=-000001] Loaded widget: Building Starter [t=00:00:22.858901][f=-000001] : disabled for spectators [t=00:00:22.859648][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.860013][f=-000001] Loaded widget: Units on Fire [t=00:00:22.860387][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.860665][f=-000001] Loaded widget: LupsManager [t=00:00:22.861208][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.861806][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.863036][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.863435][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.871820][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.880078][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.880774][f=-000001] Loaded widget: Chili Docking [t=00:00:22.881224][f=-000001] Loaded widget: HUD Presets [t=00:00:22.881947][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.884336][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.884762][f=-000001] Loaded widget: Image Preloader [t=00:00:22.885235][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.885466][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.889942][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.890440][f=-000001] Loaded widget: Custom Markers [t=00:00:22.891691][f=-000001] Loaded widget: Select Keys [t=00:00:22.892486][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.892946][f=-000001] Loaded widget: Start Boxes [t=00:00:22.893218][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.893997][f=-000001] Loaded widget: Pause Screen [t=00:00:22.902827][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.903309][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.904184][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.904610][f=-000001] SetSunLighting [t=00:00:22.905900][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.906385][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.910310][f=-000001] Loaded widget: Layout Handler [t=00:00:22.910727][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.910768][f=-000001] Loaded widget: GC Control [t=00:00:22.911025][f=-000001] Loaded widget: Font Cache [t=00:00:22.927310][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.930524][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.936248][f=-000001] Writing last game win data [t=00:00:22.941214][f=-000001] LuaUI v0.3 [t=00:00:23.128291][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.233654][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.266080][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.777109][f=-000001] Spectator mode. Widget removed. [t=00:00:24.789813][f=-000001] Spectator mode. Widget removed. [t=00:00:24.791971][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.792041][f=-000001] Playback paused [t=00:00:24.797491][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.879119][f=-000001] Opening demofile demos/1543461/replay.sdfz [t=00:00:24.879153][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.879260][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.879295][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.879309][f=-000001] -> Connection established (given id 2) [t=00:00:24.879333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.879345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.879365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.879377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.879392][f=-000001] Speed set to 20.0 [server] [t=00:00:24.879403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5622f2aa55c0,0x5622f86fbd70}][locale="C"]" [t=00:00:24.879416][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.892448][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.892480][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.311456][f=-000001] Beginning demo playback [t=00:00:28.326806][f=-000001] GameID: 88acc6638f1ad347bf3c934c1cd8f959 [t=00:00:28.359305][f=-000001] Connection attempt from LooChenChanCZ [t=00:00:28.359346][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.359935][f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [t=00:00:28.360114][f=-000001] -> Connection established (given id 0) [t=00:00:28.367105][f=-000001] Connection attempt from Loocheenchancz [t=00:00:28.367137][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.367192][f=-000001] [0] Event [undefined]: Loocheenchancz changed status [t=00:00:28.367342][f=-000001] -> Connection established (given id 1) [t=00:00:28.387452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.387527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.418995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.419032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.154939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:29.155284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:29.614897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={0000014e49bd6300,0000014e75f37080}][locale="C"]" [t=00:00:30.207072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:30.215416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:30.604682][f=-000001] Allies: I choose: Davinki! [t=00:00:31.223096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={000001d8a740fa20,000001d8eca631d0}][locale="C"]" [t=00:00:31.768027][f=-000001] Allies: I choose: Engineer! [t=00:00:32.627422][f=-000001] [0] Event [5731,9.42236328,2969]: 0 finished unit Recon Commander [t=00:00:32.641181][f=-000001] [0] Event [228,4.75646973,2255]: 1 finished unit Engineer Commander [t=00:00:32.659106][f=0000000] [0] Loocheenchancz, team: 1, elo:2047, userid: 465969 [t=00:00:32.659162][f=0000000] [0] LooChenChanCZ, team: 0, elo:2045, userid: 440263 [t=00:00:32.659189][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.667485][f=0000000] Playback continued [t=00:00:32.693187][f=0000006] [6] Event [5600,13.7133789,2960]: 0 finished unit Rover Assembly [t=00:00:32.716520][f=0000008] [8] Event [400,12.0654297,2264]: 1 finished unit Cloakbot Factory [t=00:00:33.347036][f=0000271] [271] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [t=00:00:33.487692][f=0000333] [333] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [t=00:00:33.766636][f=0000461] [461] Event [136,4.80224609,2232]: 1 finished unit Solar Collector [t=00:00:33.773689][f=0000464] [464] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Scorcher [t=00:00:34.119734][f=0000595] [595] Event [409.599945,16.1395264,2264]: 1 finished unit Conjurer [t=00:00:34.242189][f=0000638] [638] Event [5880,4.7869873,2968]: 0 finished unit Solar Collector [t=00:00:34.248925][f=0000641] [641] Event [264,4.74121094,2120]: 1 finished unit Solar Collector [t=00:00:34.688864][f=0000797] [797] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:34.778811][f=0000827] [827] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Mason [t=00:00:34.872667][f=0000858] [858] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [t=00:00:35.226400][f=0000968] [968] Event [5944,4.7869873,2888]: 0 finished unit Solar Collector [t=00:00:35.316560][f=0001010] [1010] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:35.665753][f=0001171] [1171] Event [448,11.8212891,2144]: 1 finished unit Lotus [t=00:00:35.815668][f=0001230] [1230] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Scorcher [t=00:00:35.920926][f=0001279] [1279] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:36.305813][f=0001440] [1440] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [t=00:00:36.570230][f=0001534] [1534] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:36.923248][f=0001698] [1698] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [t=00:00:37.446265][f=0001907] [1907] Event [5896,4.58862305,2808]: 0 finished unit Solar Collector [t=00:00:37.448039][f=0001908] [1908] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Scorcher [t=00:00:37.910183][f=0002102] [2102] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [t=00:00:38.067722][f=0002163] [2163] Event [184,52.4401855,3160]: 1 finished unit Solar Collector [t=00:00:38.654113][f=0002384] [2384] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Fencer [t=00:00:38.898015][f=0002462] [2462] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [t=00:00:38.927418][f=0002472] [2472] Event [3291.84009,7.67274475,2016.59216]: 1 lost unit Glaive [t=00:00:39.195736][f=0002571] [2571] Event [409.599945,16.1395264,2264]: 1 finished unit Conjurer [t=00:00:39.298777][f=0002619] [2619] Event [5880,52.4401855,2008]: 0 finished unit Solar Collector [t=00:00:39.541788][f=0002717] [2717] Event [224,52.5622559,3088]: 1 finished unit Lotus [t=00:00:39.694572][f=0002775] [2775] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:40.146537][f=0002798] [2798] Event [3080.04614,-3.3413367,2551.54565]: 1 lost unit Glaive [t=00:00:40.158724][f=0002804] [2804] Event [2958.93579,0.19753921,2352.64551]: 1 lost unit Glaive [t=00:00:40.265678][f=0002841] [2841] Event [5488,41.9421387,3216]: 0 finished unit Lotus [t=00:00:40.311355][f=0002854] [2854] Event [3188.18457,5.13673115,2390.52417]: 1 lost unit Glaive [t=00:00:40.468212][f=0002919] [2919] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Fencer [t=00:00:40.520868][f=0002938] [2938] Event [478.544189,52.6458702,3296.20605]: 0 lost unit Scorcher [t=00:00:40.675846][f=0002970] [2970] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:41.292961][f=0003165] [3165] Event [409.599945,16.1395264,2264]: 1 finished unit Glaive [t=00:00:42.793206][f=0003587] [3587] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [t=00:00:42.879279][f=0003615] [3615] Event [1408,52.5775146,1520]: 1 finished unit Lotus [t=00:00:42.982209][f=0003644] [3644] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Ripper [t=00:00:43.750914][f=0003872] [3872] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [t=00:00:44.055526][f=0003962] [3962] Event [409.599945,16.1395264,2264]: 1 finished unit Reaver [t=00:00:44.073078][f=0003966] [3966] Event [1240,52.4707031,1432]: 1 finished unit Solar Collector [t=00:00:44.222097][f=0004016] [4016] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [t=00:00:44.471262][f=0004091] [4091] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Scorcher [t=00:00:45.196208][f=0004297] [4297] Event [4728,52.5469971,3672]: 0 finished unit Solar Collector [t=00:00:45.261616][f=0004315] [4315] Event [5008,101.878662,1584]: 0 finished unit Lotus [t=00:00:45.961328][f=0004511] [4511] Event [1816,3.42895508,3112]: 1 finished unit Metal Extractor [t=00:00:46.086296][f=0004546] [4546] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Scorcher [t=00:00:46.292135][f=0004601] [4601] Event [4752,165.477295,3856]: 0 finished unit Radar Tower [t=00:00:46.674884][f=0004708] [4708] Event [2130.97998,4.69832993,2937.59131]: 1 lost unit Glaive [t=00:00:46.732954][f=0004724] [4724] Event [409.599945,16.1395264,2264]: 1 finished unit Reaver [t=00:00:46.854431][f=0004755] [4755] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [t=00:00:46.875978][f=0004761] [4761] Event [2258.96631,10.3174515,2936.01514]: 1 lost unit Glaive [t=00:00:46.994153][f=0004802] [4802] Event [4800,103.4198,1760]: 0 finished unit Radar Tower [t=00:00:47.027219][f=0004809] [4809] Event [2336.28638,8.54114532,2913.6748]: 1 lost unit Glaive [t=00:00:47.249723][f=0004875] [4875] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [t=00:00:47.947756][f=0005075] [5075] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [t=00:00:48.039144][f=0005102] [5102] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [t=00:00:48.177951][f=0005142] [5142] Event [2324.56079,14.9853153,2986.96387]: 0 lost unit Scorcher [t=00:00:48.293954][f=0005172] [5172] Event [2328.97852,12.7671299,2950.52563]: 0 lost unit Fencer [t=00:00:48.315257][f=0005178] [5178] Event [2071.80518,3.96918344,2910.80396]: 1 lost unit Reaver [t=00:00:48.581458][f=0005256] [5256] Event [1816,3.42895508,3112]: 1 lost unit Metal Extractor [t=00:00:49.133618][f=0005415] [5415] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [t=00:00:49.200050][f=0005434] [5434] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Ripper [t=00:00:49.346546][f=0005476] [5476] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [t=00:00:49.557371][f=0005537] [5537] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [t=00:00:49.926167][f=0005643] [5643] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [t=00:00:49.962516][f=0005652] [5652] Event [1475.87598,42.958004,3003.51196]: 1 lost unit Conjurer [t=00:00:50.176706][f=0005716] [5716] Event [409.599945,16.1395264,2264]: 1 finished unit Ronin [t=00:00:50.324203][f=0005759] [5759] Event [1080,155.467529,1032]: 1 finished unit Solar Collector [t=00:00:50.670841][f=0005850] [5850] Event [1240,101.359863,3480]: 1 lost unit Metal Extractor [t=00:00:51.211540][f=0006003] [6003] Event [4808,103.694458,1656]: 0 finished unit Solar Collector [t=00:00:51.335720][f=0006033] [6033] Event [1208,155.894775,1032]: 1 finished unit Solar Collector [t=00:00:51.455299][f=0006068] [6068] Event [1097.91296,101.753555,3776.24854]: 1 lost unit Conjurer [t=00:00:51.590253][f=0006103] [6103] Event [409.599945,16.1395264,2264]: 1 finished unit Ronin [t=00:00:51.650115][f=0006120] [6120] Event [undefined]: Loocheenchancz resigned [t=00:00:51.650726][f=0006120] game_message: Loocheenchancz has been destroyed! [t=00:00:51.650882][f=0006120] game_message: LooChenChanCZ wins! [t=00:00:51.651295][f=0006120] Submitting stats [t=00:00:51.655686][f=0006120] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:51.659181][f=0006120] Part| Total Time|Time of the last 0.5s [t=00:00:51.659209][f=0006120] Draw 7878.35ms 16.48% [t=00:00:51.659221][f=0006120] Lua::Callins::Synced 2158.09ms 13.89% [t=00:00:51.659234][f=0006120] Lua::Callins::Unsynced 12106.60ms 24.98% [t=00:00:51.659245][f=0006120] Lua::CollectGarbage::Synced 88.40ms 0.10% [t=00:00:51.659257][f=0006120] Lua::CollectGarbage::Unsynced 439.80ms 0.30% [t=00:00:51.659268][f=0006120] Misc::Profiler::AddTime 26.55ms 0.00% [t=00:00:51.659280][f=0006120] Sim 12252.00ms 68.53% [t=00:00:51.660873][f=0006120] [6120] Received game_message: Loocheenchancz has been destroyed! [t=00:00:51.661961][f=0006120] [6120] Received game_message: LooChenChanCZ wins! [t=00:00:51.669659][f=0006121] [6121] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:51.669791][f=0006121] [6121] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:51.669869][f=0006121] [6121] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:51.669952][f=0006121] [6121] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0666666,6.5333333,6.5333333,6.0666666,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:51.670036][f=0006121] [6121] Game End Stats Values: 3,2380,2470,2470,2380,0.0004701,0,0,0.0004701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,10.666667,10.666667,8.9333334,1275,1275,1275,1275,9.50003147,9.5,9.5,9.50003147,130,65,65,130,0,0,0,0,975,1130,1130,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:51.670135][f=0006121] [6121] Game End Stats Values: 4,2580,2690,2690,2580,0.51960945,1.62156177,1.62156177,0.51960945,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.4666662,12,12,11.4666662,1275,1275,1275,1275,9.53460884,13.1081047,13.1081047,9.53460884,260,195,195,260,0,0,0,0,1045,1130,1130,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:51.670215][f=0006121] [6121] Game End Stats Values: 5,2665,2840,2840,2665,3.38584852,9.45579624,9.45579624,3.38584852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12,12,12,1275,1275,1275,1275,12.2577496,13.788949,13.788949,12.2577496,260,260,260,260,0,0,0,0,1130,1215,1215,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:51.670296][f=0006121] [6121] Game End Stats Values: 6,2950,2910,2910,2950,5.51725864,34.1130142,34.1130142,5.51725864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.333333,12.1333332,12.1333332,13.333333,1275,1275,1275,1275,13.5420942,16.6438141,16.6438141,13.5420942,390,260,260,390,0,0,0,0,1285,1285,1285,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:51.670381][f=0006121] [6121] Game End Stats Values: 7,3165,3050,3050,3165,6.66774464,36.6477661,36.6477661,6.66774464,0,0,0,0,0,0,0,0,0,0,0,0,68.4939346,11.375,11.375,68.4939346,0,90,90,0,14.1333332,14,14,14.1333332,1275,1275,1275,1275,15.0766993,15.9689837,15.9689837,15.0766993,535,195,195,535,65,0,0,65,1355,1490,1490,1355,0,65,65,0,0,0,0,0,11.375,68.4939346,68.4939346,11.375 [t=00:00:51.670466][f=0006121] [6121] Game End Stats Values: 8,3270,3075,3075,3270,15.6104984,50.2768211,50.2768211,15.6104984,0,0,0,0,0,0,0,0,0,0,0,0,342.981232,229.530777,229.530777,342.981232,90,180,180,90,16,14,14,16,1275,1275,1275,1275,15.5961819,17.9086037,17.9086037,15.5961819,550,130,130,550,260,130,130,260,1355,1490,1490,1355,130,260,260,130,0,0,0,0,240.905777,342.981232,342.981232,240.905777 [t=00:00:51.670555][f=0006121] [6121] Game End Stats Values: 9,3355,3140,3140,3355,23.3115025,60.5786591,60.5786591,23.3115025,0,0,0,0,0,0,0,0,0,0,0,0,342.981232,229.530777,229.530777,342.981232,90,180,180,90,16,14,14,16,1275,1275,1275,1275,15.5134001,17.6867886,17.6867886,15.5134001,550,195,195,550,260,130,130,260,1440,1490,1490,1440,130,260,260,130,0,0,0,0,240.905777,342.981232,342.981232,240.905777 [t=00:00:51.670640][f=0006121] [6121] Game End Stats Values: 10,3680,3595,3595,3680,23.9157715,61.9030952,61.9030952,23.9157715,0,0,0,0,0,0,0,0,0,0,0,0,342.981232,229.530777,229.530777,342.981232,90,270,270,90,16,14.1333332,14.1333332,16,1275,1275,1275,1275,17.4402828,17.088295,17.088295,17.4402828,790,405,405,790,260,130,130,260,1525,1645,1645,1525,130,260,260,130,0,0,0,0,240.905777,342.981232,342.981232,240.905777 [t=00:00:51.670785][f=0006121] [6121] Game End Stats Values: 11,3970,3595,3595,3970,27.9117012,63.0243492,63.0243492,27.9117012,0,0,0,0,0,0,0,0,0,0,0,0,342.981232,229.530777,229.530777,342.981232,180,270,270,180,16.666666,16,16,16.666666,1275,1275,1275,1275,19.2663956,19.074749,19.074749,19.2663956,920,405,405,920,260,130,130,260,1595,1645,1645,1595,130,260,260,130,0,0,0,0,240.905777,342.981232,342.981232,240.905777 [t=00:00:51.670889][f=0006121] [6121] Game End Stats Values: 12,4210,3865,3865,4210,28.9853592,68.0703812,68.0703812,28.9853592,0,0,0,0,0,0,0,0,0,2.68484497,2.68484497,0,548.96698,326.709564,326.709564,548.96698,180,270,270,180,18,16,16,18,1385,1275,1275,1385,19.0715752,21.8697338,21.8697338,19.0715752,1050,420,420,1050,455,130,130,455,1595,1900,1900,1595,130,455,455,130,0,0,0,0,361.803619,549.317322,549.317322,361.803619 [t=00:00:51.670976][f=0006121] [6121] Game End Stats Values: 13,4020,3655,3655,4020,31.4088593,83.2057419,83.2057419,31.4088593,0,0,0,0,0,0,0,0,0,236.808807,236.808807,0,847.349792,420.161713,420.161713,847.349792,180,270,270,180,18,16,16,18,1385,1275,1275,1385,20.3615665,26.6756897,26.6756897,20.3615665,775,210,210,775,540,405,405,540,1680,1900,1900,1680,405,750,750,405,0,0,0,0,457.888184,848.277222,848.277222,457.888184 [t=00:00:51.671062][f=0006121] [6121] Game End Stats Values: 14,4430,3865,3865,4430,33.9034042,84.5950699,84.5950699,33.9034042,0,0,0,0,0,0,0,0,0,330.292542,330.292542,0,1045.46509,489.119171,489.119171,1045.46509,180,270,270,180,18,16.2666664,16.2666664,18,1385,1275,1275,1385,23.299633,28.0259571,28.0259571,23.299633,1015,300,300,1015,660,405,405,660,1850,2020,2020,1850,405,870,870,405,0,0,0,0,620.391602,1046.39246,1046.39246,620.391602 [t=00:00:51.671152][f=0006121] [6121] Game End Stats Values: 15,4500,3820,3820,4500,35.5535507,85.5788193,85.5788193,35.5535507,0,0,0,0,0,0,0,0,0,411.850647,411.850647,0,1418.71448,552.648621,552.648621,1418.71448,180,270,270,180,18.6003323,18.4086246,18.4086246,18.6003323,1385,1275,1275,1385,25.1563702,27.2639618,27.2639618,25.1563702,1015,390,390,1015,865,405,405,865,1920,1885,1885,1920,405,1075,1075,405,0,0,0,0,704.747681,1419.64185,1419.64185,704.747681 [t=00:00:51.716918][f=0006133] [6133] Event [1120,101.848145,3888]: 1 lost unit Lotus [t=00:00:51.779675][f=0006147] [6147] Event [1016,101.054688,3544]: 1 lost unit Metal Extractor [t=00:00:51.857822][f=0006165] [6165] Event [1287.23083,96.8995132,3288.99365]: 1 lost unit Reaver [t=00:00:51.876565][f=0006169] [6169] Event [1064,101.270447,3816]: 1 lost unit Metal Extractor [t=00:00:52.101456][f=0006239] Player LooChenChanCZ left the game: normal quit [t=00:00:52.101535][f=0006239] [6239] Event [undefined]: LooChenChanCZ quit [t=00:00:52.116822][f=0006242] [6242] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [t=00:00:52.364425][f=0006309] Spectator Loocheenchancz left the game: normal quit [t=00:00:52.364486][f=0006309] [6309] Event [undefined]: Loocheenchancz quit [t=00:00:52.492026][f=0006343] No clients connected, shutting down server [t=00:00:52.492076][f=0006343] Server shutdown [t=00:00:52.492379][f=0006343] [6343] all players disconnected [t=00:00:52.500946][f=0006344] [6344] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Ravager [t=00:00:52.734139][f=0006411] [6411] Event [4968,154.628296,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:53.145043][f=0006524] [6524] Event [4888,101.756592,1544]: 0 finished unit Solar Collector [t=00:00:53.703584][f=0006676] [6676] Event [4984,154.811401,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:54.603214][f=0006923] [6923] Event [5016,154.750366,4280]: 0 finished unit Wind/Tidal Generator [t=00:00:55.006890][f=0007051] [7051] Event [5096,101.817627,1480]: 0 finished unit Solar Collector [t=00:00:55.088610][f=0007080] [7080] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Ripper [t=00:00:55.315497][f=0007151] [7151] Event [5032,154.765625,4184]: 0 finished unit Wind/Tidal Generator [t=00:00:56.051962][f=0007385] [7385] Event [4936,154.567261,4168]: 0 finished unit Wind/Tidal Generator [t=00:00:56.305514][f=0007465] [7465] Event [5582.00781,14.7521582,2960.02954]: 0 finished unit Mason [t=00:00:56.456015][f=0007516] [7516] Event [4968,101.863403,1384]: 0 finished unit Solar Collector [t=00:00:56.810311][f=0007637] [7637] Event [4840,154.719849,4184]: 0 finished unit Wind/Tidal Generator [t=00:00:57.987864][f=0008085] [8085] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [t=00:01:01.660083][f=0009863] Autoquit sending quit command. [t=00:01:01.660586][f=0009863] [QuitAction] user exited to system [t=00:01:01.661350][f=0009863] [SpringApp::Kill][1] fromRun=1 [t=00:01:01.661435][f=0009863] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:01.661455][f=0009863] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:01.661469][f=0009863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:01.661480][f=0009863] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:01.661491][f=0009863] [SpringApp::Kill][2] [t=00:01:01.663134][f=0009863] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:01.663170][f=0009863] [Game::KillLua][1] dtor=0 luaUI=0x5622f598ee80 [t=00:01:01.663234][f=0009863] Start widgetHandler:Shutdown [t=00:01:01.668820][f=0009863] Shutdown - SaveOrderList Complete [t=00:01:01.669763][f=0009863] Writing last game win data [t=00:01:01.676853][f=0009863] Shutdown - SaveConfigData Complete [t=00:01:01.676886][f=0009863] Shutdown Widget - Save/Load API [t=00:01:01.676919][f=0009863] Shutdown Widget - Chili Highlight [t=00:01:01.676952][f=0009863] Shutdown Widget - Draw After Chili [t=00:01:01.676969][f=0009863] Shutdown Widget - API Unit Tracker GL4 [t=00:01:01.676990][f=0009863] Shutdown Widget - EPIC Menu [t=00:01:01.678196][f=0009863] Shutdown Widget - Chili Widget Selector [t=00:01:01.679225][f=0009863] Shutdown Widget - Chili Minimap [t=00:01:01.679365][f=0009863] Shutdown Widget - Local Team Colors [t=00:01:01.679385][f=0009863] Shutdown Widget - Display Keys 2 [t=00:01:01.679442][f=0009863] Shutdown Widget - Save Game Menu [t=00:01:01.679458][f=0009863] Shutdown Widget - Unit Icons [t=00:01:01.679480][f=0009863] Shutdown Widget - Noises [t=00:01:01.679496][f=0009863] Shutdown Widget - HealthBars [t=00:01:01.680490][f=0009863] Shutdown Widget - Win Counter [t=00:01:01.680516][f=0009863] Shutdown Widget - SpringRTS Replay Stats [t=00:01:01.680570][f=0009863] Shutdown Widget - EndGame APM stats [t=00:01:01.680587][f=0009863] Shutdown Widget - BuildETA [t=00:01:01.680607][f=0009863] Shutdown Widget - Modular Comm Info [t=00:01:01.680621][f=0009863] Shutdown Widget - Stereo3D [t=00:01:01.680643][f=0009863] Shutdown Widget - Showeco and Grid Drawer [t=00:01:01.680659][f=0009863] Shutdown Widget - Point Tracker [t=00:01:01.680675][f=0009863] Shutdown Widget - Missile Silo Range [t=00:01:01.680700][f=0009863] Shutdown Widget - MinimapEvents [t=00:01:01.680715][f=0009863] Shutdown Widget - Local Widgets Config [t=00:01:01.680738][f=0009863] Shutdown Widget - Highlight Geos [t=00:01:01.680753][f=0009863] Shutdown Widget - Grab Input [t=00:01:01.680773][f=0009863] Shutdown Widget - Defense Range Zero-K [t=00:01:01.680792][f=0009863] Shutdown Widget - Darkening [t=00:01:01.680818][f=0009863] Shutdown Widget - Context Menu [t=00:01:01.680832][f=0009863] Shutdown Widget - Chili Spectator Panels [t=00:01:01.680848][f=0009863] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:01.680868][f=0009863] Shutdown Widget - Chili Nuke Warning [t=00:01:01.680969][f=0009863] Shutdown Widget - Chili EndGame Window [t=00:01:01.681004][f=0009863] Shutdown Widget - Chili Economy Panel Default [t=00:01:01.681128][f=0009863] Shutdown Widget - CameraShake [t=00:01:01.681146][f=0009863] Shutdown Widget - State Reverse and Latency [t=00:01:01.681161][f=0009863] Shutdown Widget - Music Player v2 [t=00:01:01.681198][f=0009863] Shutdown Widget - Attack AoE [t=00:01:01.681215][f=0009863] Shutdown Widget - Map Edge Extension [t=00:01:01.681231][f=0009863] Shutdown Widget - Selection Send [t=00:01:01.681251][f=0009863] Shutdown Widget - LupsManager [t=00:01:01.681282][f=0009863] Shutdown Widget - Newton Firezone [t=00:01:01.681299][f=0009863] Shutdown Widget - Chili Pro Console [t=00:01:01.683208][f=0009863] Shutdown Widget - Persistent Build Height [t=00:01:01.683244][f=0009863] Shutdown Widget - Lasso Terraform GUI [t=00:01:01.683261][f=0009863] Shutdown Widget - Lups [t=00:01:01.683304][f=0009863] Shutdown Widget - Chili Framework [t=00:01:01.683320][f=0009863] Shutdown Widget - Mex Placement Handler [t=00:01:01.683336][f=0009863] Shutdown Widget - Chili Core Selector [t=00:01:01.683443][f=0009863] Shutdown Widget - Custom Markers [t=00:01:01.683465][f=0009863] Shutdown Widget - Select Keys [t=00:01:01.683501][f=0009863] Shutdown Widget - Pause Screen [t=00:01:01.684007][f=0009863] Shutdown Widget - Text To Speech Control [t=00:01:01.684031][f=0009863] Shutdown Widget - Layout Handler [t=00:01:01.684050][f=0009863] End widgetHandler:Shutdown [t=00:01:01.773754][f=0009863] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639912,59539986} {int,ext,rec}Allocs={8139603,0,0} {chunk,block}Bytes={59539986,0} [t=00:01:01.773868][f=0009863] [Game::KillLua][2] dtor=0 luaGaia=0x5622f86fbd70 [t=00:01:01.780668][f=0009863] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577029,54372469} {int,ext,rec}Allocs={8139605,0,0} {chunk,block}Bytes={54372469,0} [t=00:01:01.780758][f=0009863] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577029,54372469} {int,ext,rec}Allocs={8139605,0,0} {chunk,block}Bytes={54372469,0} [t=00:01:01.780799][f=0009863] [Game::KillLua][3] dtor=0 luaRules=0x5622f2aa55c0 [t=00:01:01.780846][f=0009863] Start gadgetHandler:Shutdown [t=00:01:01.780864][f=0009863] Shutdown - StartSetup [t=00:01:01.780879][f=0009863] Shutdown - UnitMorph [t=00:01:01.781476][f=0009863] Shutdown - Carrier Drones [t=00:01:01.781494][f=0009863] Shutdown - Missile Silo Controller [t=00:01:01.781513][f=0009863] Shutdown - Modular Comm Info [t=00:01:01.781531][f=0009863] Shutdown - Terrain Texture Handler [t=00:01:01.781554][f=0009863] Shutdown - UnitCloakShield [t=00:01:01.781728][f=0009863] Shutdown - Starlight Handler [t=00:01:01.781757][f=0009863] End gadgetHandler:Shutdown [t=00:01:01.814825][f=0009863] Start gadgetHandler:Shutdown [t=00:01:01.814888][f=0009863] Shutdown - Save/Load [t=00:01:01.814912][f=0009863] Shutdown - Teleport Throw [t=00:01:01.814927][f=0009863] Shutdown - UnitMorph [t=00:01:01.814948][f=0009863] Shutdown - Modular Comm Info [t=00:01:01.814963][f=0009863] Shutdown - Retreat Command [t=00:01:01.814982][f=0009863] Shutdown - Shockwaves [t=00:01:01.814997][f=0009863] Shutdown - UnitCloakShield [t=00:01:01.815031][f=0009863] Shutdown - Lups Cloak FX [t=00:01:01.815047][f=0009863] Shutdown - Lups [t=00:01:01.815085][f=0009863] Shutdown - Lups Shield [t=00:01:01.815139][f=0009863] End gadgetHandler:Shutdown [t=00:01:01.844129][f=0009863] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8139635,0,0} {chunk,block}Bytes={0,0} [t=00:01:01.844270][f=0009863] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8139635,0,0} {chunk,block}Bytes={0,0} [t=00:01:01.844320][f=0009863] [Game::KillLua][4] dtor=0 [t=00:01:01.844333][f=0009863] [Game::KillLua][5] dtor=0 [t=00:01:01.857829][f=0009863] [Game::~CGame][1] [t=00:01:01.857874][f=0009863] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:01.857887][f=0009863] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:01.857898][f=0009863] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:01.857910][f=0009863] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:01.857943][f=0009863] [Game::KillLua][4] dtor=1 [t=00:01:01.857956][f=0009863] [Game::KillLua][5] dtor=1 [t=00:01:01.858124][f=0009863] [Game::KillMisc][1] [t=00:01:01.858138][f=0009863] [Game::KillMisc][2] [t=00:01:01.858572][f=0009863] [Game::KillMisc][3] [t=00:01:01.858970][f=0009863] [Game::KillRendering][1] [t=00:01:01.887010][f=0009863] [3DOParser::Kill] allocated 1 pieces [t=00:01:01.887135][f=0009863] [S3OParser::Kill] allocated 5523 pieces [t=00:01:01.888195][f=0009863] [AssParser::Kill] allocated 669 pieces [t=00:01:02.048030][f=0009863] [Game::KillInterface][1] [t=00:01:02.048992][f=0009863] [Game::KillInterface][2] [t=00:01:02.051485][f=0009863] [Game::KillSimulation][1] [t=00:01:02.051508][f=0009863] [Game::KillSimulation][2] [t=00:01:02.851577][f=0009863] [CCollisionHandler] dis-/continuous tests: 0/379528 [t=00:01:02.851621][f=0009863] [Game::KillSimulation][3] [t=00:01:02.851747][f=0009863] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:02.851772][f=0009863] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:01:02.851792][f=0009863] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:02.851812][f=0009863] [~CPathCache(48x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:01:02.854504][f=0009863] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:02.874695][f=0009863] [LosHandler::Kill] raycast instance cache-{hits,misses}={628,3643}; shared=0%; cached=14% [t=00:01:03.025647][f=0009863] [Game::KillSimulation][4] [t=00:01:07.256207][f=0009863] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:07.258325][f=0009863] [Game::~CGame][2] [t=00:01:07.258523][f=0009863] [Game::~CGame][3] [t=00:01:07.471303][f=0009863] [SpringApp::Kill][3] [t=00:01:07.471763][f=0009863] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 104317 bytes sent 71851 bytes recv'd [t=00:01:07.477322][f=0009863] Kill: client disconnecting... [t=00:01:09.485695][f=0009863] CloseConnection: client connection closed [t=00:01:09.493188][f=0009863] [SpringApp::Kill][4] font=0x5622d303de00 [t=00:01:09.506560][f=0009863] [SpringApp::Kill][5] [t=00:01:09.519808][f=0009863] [SpringApp::Kill][6] [t=00:01:09.520302] [SpringApp::Kill][7] [t=00:01:09.522246] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:09.522264] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:09.522277] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:09.522288] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:09.522299] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:09.522319] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:09.522329] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 1048576, 1048576} [t=00:01:09.522339] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2596, 1048576, 1048576}, EBO = {3894, 1048576, 1048576} [t=00:01:09.522349] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:09.522359] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:09.522368] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:09.522378] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:09.523159] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:09.537002] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:09.537048] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:09.537058] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:09.537068] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:09.538871] [VFS] [SpringVFS::DeleteArchives] [t=00:01:09.538895] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:09.539115] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5622d31291e0) [t=00:01:09.550357] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3637ms [t=00:01:09.550425] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=94ms [t=00:01:09.550438] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=36ms [t=00:01:09.550449] file="objects3d/starlight_dead.dae" indx=5582 inflSize=876kb readTime=30ms [t=00:01:09.550462] file="unittextures/factoryveh1.png" indx=7314 inflSize=1077kb readTime=30ms [t=00:01:09.550475] file="objects3d/fus.s3o" indx=5291 inflSize=328kb readTime=24ms [t=00:01:09.550486] file="objects3d/amphcon.s3o" indx=4964 inflSize=76kb readTime=23ms [t=00:01:09.550498] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=23ms [t=00:01:09.550509] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:01:09.550521] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=21ms [t=00:01:09.550875] file="objects3d/shiparty_dead.s3o" indx=5531 inflSize=72kb readTime=21ms [t=00:01:09.555876] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166090489 bytes cached in 3479 files [t=00:01:09.860395] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:09.860438] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x5622d325e1a0) [t=00:01:09.861905] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:09.861925] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5622d300f3c0) [t=00:01:09.863057] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:09.863283] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5622d3030ca0) [t=00:01:09.863313] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f753c013010) [t=00:01:09.863353] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:09.865309] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:09.865331] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:09.865346] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:09.865357] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:09.865368] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:09.865379] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:09.866756] [SpringApp::Kill][8] [t=00:01:09.866777] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:09.866804] [WatchDog::Uninstall][1] hangDetectorThread=0x56228d7c8110 (joinable=1) [t=00:01:09.866815] [WatchDog::Uninstall][2] [t=00:01:10.136268] [WatchDog::Uninstall][3] [t=00:01:10.136307] [SpringApp::Kill][9]