[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009660] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009727] Using writeable configuration source: "/tmp/tmp.LVBwsH2uaP/springsettings.1543007.cfg" [t=00:00:00.014998] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015050] ============== ============== [t=00:00:00.015063] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015073] [t=00:00:00.015084] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015094] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015103] Use "none" to disable the default log sections. [t=00:00:00.015114] ============== ============== [t=00:00:00.015124] ============== ============== [t=00:00:00.015188] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015201] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015212] ROAM = 2 [t=00:00:00.015223] RotateLogFiles = 1 [t=00:00:00.015234] TeamHighlight = 0 [t=00:00:00.015245] ============== ============== [t=00:00:00.015255] ============== ============== [t=00:00:00.015265] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015277] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015287] Compiler Version: gcc-11.1.0 [t=00:00:00.015310] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015488] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015535] Binary Word Size: 64-bit (native) [t=00:00:00.015546] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015556] Physical CPU Cores: 1 [t=00:00:00.015567] Logical CPU Cores: 1 [t=00:00:00.015577] ============== ============== [t=00:00:00.015642] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015653] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015663] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015673] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015683] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017112] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017131] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017164] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017200] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017225] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017253] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017264] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017345] [GR::LogVersionInfo] [t=00:00:00.017359] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017369] GL version : [t=00:00:00.017379] GL vendor : [t=00:00:00.017389] GL renderer : [t=00:00:00.017399] GLSL version: [t=00:00:00.017409] GLEW version: spring headless stub GLEW version [t=00:00:00.017420] GPU memory : unknown [t=00:00:00.017430] SDL swap-int: 0 [t=00:00:00.017440] SDL driver : headless stub [t=00:00:00.017450] [t=00:00:00.017460] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017470] GLSL shader support : 0 [t=00:00:00.017480] GL4 support : 0 [t=00:00:00.017513] FBO extension support : 0 [t=00:00:00.017523] NVX GPU mem-info support : 0 [t=00:00:00.017535] ATI GPU mem-info support : 0 [t=00:00:00.017546] NPOT-texture support : 1 (0) [t=00:00:00.017560] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017571] texture query-LOD support : 1 (0) [t=00:00:00.017581] MSAA frame-buffer support : 0 (0) [t=00:00:00.017591] Z-buffer depth : 16 (-) [t=00:00:00.017601] primitive-restart support : 0 (0) [t=00:00:00.017626] clip-space control support: 0 (0) [t=00:00:00.017636] seamless cube-map support : 0 (0) [t=00:00:00.017646] frag-depth layout support : 0 (0) [t=00:00:00.017657] persistent maps support : 0 (0) [t=00:00:00.017666] explicit attribs location : 0 (0) [t=00:00:00.017677] multi draw indirect : 0 (-) [t=00:00:00.017687] [t=00:00:00.017697] max. FBO samples : -1 [t=00:00:00.017707] max. FS/program texture slots : 8/8 [t=00:00:00.017717] max. texture size : 2048 [t=00:00:00.017730] max. texture anisotropy level : 0.000000 [t=00:00:00.017740] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017750] max. draw-buffers : 0 [t=00:00:00.017760] max. rec. indices/vertices : 0/0 [t=00:00:00.017770] max. uniform buffer-bindings : 0 [t=00:00:00.017780] max. uniform block-size : 0KB [t=00:00:00.017790] max. storage buffer-bindings : 0 [t=00:00:00.017800] max. storage block-size : 0MB [t=00:00:00.017810] [t=00:00:00.017820] enable AMD-hacks : 0 [t=00:00:00.017830] compress MIP-maps: 0 [t=00:00:00.018630] [GR::UpdateGLConfigs] [t=00:00:00.018659] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018675] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018686] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018697] [GR::InitGLState] [t=00:00:00.018708] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220487] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.224931] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.230722] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.231254] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.231277] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.231292] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.266232] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.267149] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.294429] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294752] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.310583] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.310608] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.310776] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.315116] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ee0008750 (SpringVFS) global=(nil) (null) [t=00:00:00.315145] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.315263] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.315286] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315298] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315309] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.315330] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2642 MB [t=00:00:00.322086][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.322125][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.322142][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1543007/replay.sdfz" for game data... [t=00:00:00.478990][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.482839][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.482869][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.486375][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.486428][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.486456][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.533492][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559a5b391050] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.534673][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.536219][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.536733][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559a5b391050] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.537880][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.548294][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.558375][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.558548][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.564279][f=-000001] forceSingleThreaded, false [t=00:00:00.605551][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.605587][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.605688][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.605747][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.605803][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.605858][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.607038][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.607663][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.608227][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.611307][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.613533][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.615549][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.615581][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.616127][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.621780][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.623202][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.624305][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.624613][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.625344][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.625364][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.640426][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.640478][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.794367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.883348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.022449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.425314][f=-000001] Loading UnitDefs_posts [t=00:00:02.627520][f=-000001] Loading FeatureDefs_posts [t=00:00:02.690835][f=-000001] Loading WeaponDefs_posts [t=00:00:02.714872][f=-000001] Loading ArmorDefs_posts [t=00:00:02.736400][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 680ms [t=00:00:02.802856][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 786ms [t=00:00:02.805306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.022823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.028857][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.029330][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.029468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.031264][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.035898][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.333212][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.415753][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.566833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.572051][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.572088][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.038875][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 466ms [t=00:00:04.038939][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.132105][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.132147][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.155733][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.927081][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.931005][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.932299][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.943536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.718814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.727843][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.727867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.729808][f=-000001] InfoTexture: legacy [t=00:00:10.729828][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.731177][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.671915][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.684057][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.684088][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.685422][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.931525][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.950292][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.117728][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.209717][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.271554][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.275539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.283545][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.744714][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.757006][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.757708][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.919759][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.921680][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.921703][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.933464][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.933504][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.933517][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.933529][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.933541][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.933552][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.933564][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:12.939720][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.939759][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.939770][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.939780][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.939790][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.939800][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.939810][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:12.939820][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559a63af5430 has BLOCKSIZE 1 [t=00:00:12.943404][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.943422][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.943432][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.943442][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.943452][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.943462][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:12.950490][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:12.951658][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.960264][f=-000001] Path cache (40, 48) initialized. [t=00:00:12.960310][f=-000001] Path cache (40, 48) initialized. [t=00:00:12.964130][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.964156][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.964167][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.964178][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.964188][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.964198][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.091271][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.092078][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.094554][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.094581][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.094597][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum b46ee80d)" [t=00:00:13.094732][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.094750][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.094761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.273786][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [t=00:00:13.274543][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.412963][f=-000001] ###MAPSEED### [t=00:00:15.413001][f=-000001] 6539157 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.435424][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.917694][f=-000001] Synced LuaRules: finished loading [t=00:00:15.936596][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.539410][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.596203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.724136][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [t=00:00:16.789540][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.795035][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.795463][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.795918][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.796328][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.868660][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.869020][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.877043][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.878021][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.878042][f=-000001] LuaSocket Support: enabled [t=00:00:16.896735][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.980877][f=-000001] localWidgets, nil, true, true [t=00:00:16.984031][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.984062][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.994098][f=-000001] USE_OLD_CHILI [t=00:00:17.717140][f=-000001] Loading last game win data [t=00:00:17.718144][f=-000001] Resetting win data [t=00:00:17.718598][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.718621][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.718633][f=-000001] Player and team counts match, continuing [t=00:00:17.718647][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.917327][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.917360][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.968261][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.955817][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.619447][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.795416][f=-000001] forceSingleThreaded, false [t=00:00:20.216052][f=-000001] Loaded API widget: i18n [t=00:00:20.217019][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.217342][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.217667][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.218189][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.218648][f=-000001] Loaded API widget: Win Counter [t=00:00:20.394700][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.395091][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.395418][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.395703][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.395907][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.397074][f=-000001] Loaded API widget: Lups [t=00:00:20.694625][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.695037][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.695336][f=-000001] Loaded widget: Save/Load API [t=00:00:20.695673][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.695971][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.696826][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.701872][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.703834][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.703856][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.703921][f=-000001] Set maximum particles to: 0 [t=00:00:20.704473][f=-000001] Set UnitIconDist to 0 [t=00:00:20.812232][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.813134][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.814344][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.839938][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.840326][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.848737][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.849078][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.849470][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.849744][f=-000001] Mexspot Fetcher fetching [t=00:00:20.850024][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.850321][f=-000001] Team highlighting: Disabled [t=00:00:20.850670][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.851305][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.851860][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.852228][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.852428][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.852626][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.852852][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.853130][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.853423][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.853794][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.854354][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.854645][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.854658][f=-000001] Using fallback unit outlines [t=00:00:20.854842][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.855179][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.863654][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.865485][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.865939][f=-000001] Loaded widget: Unit Icons [t=00:00:20.866261][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.866641][f=-000001] Loaded widget: Noises [t=00:00:20.908584][f=-000001] Loaded widget: HealthBars [t=00:00:20.909035][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.909299][f=-000001] Loaded widget: Guard Remove [t=00:00:20.912615][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.913007][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.913341][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.913370][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1543007/events.log [t=00:00:20.917362][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.917716][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.919386][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.919657][f=-000001] Loaded widget: Objectives [t=00:00:20.920018][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.920350][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.920638][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.920951][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.921401][f=-000001] Loaded widget: BuildETA [t=00:00:20.925241][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.925955][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.926245][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.928766][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.929121][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.929864][f=-000001] Loaded widget: Command Alpha [t=00:00:20.930629][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.930853][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.931175][f=-000001] Loaded widget: Ghost Site [t=00:00:20.931664][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.931888][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.933279][f=-000001] Loaded widget: Stereo3D [t=00:00:20.933717][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.933965][f=-000001] Loaded widget: SmoothCam [t=00:00:20.934325][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.934782][f=-000001] Loaded widget: Simple Settings [t=00:00:20.935233][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.935663][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.936075][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.936297][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.936514][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.936844][f=-000001] Loaded widget: Point Tracker [t=00:00:20.937063][f=-000001] Loaded widget: Orbit Command [t=00:00:20.937276][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.937510][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.937935][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.938276][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.938555][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.938924][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.939259][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.939575][f=-000001] Loaded widget: Keep Target [t=00:00:20.939806][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.940229][f=-000001] Loaded widget: In-game Guide [t=00:00:20.940516][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.940857][f=-000001] Loaded widget: Haven Handler [t=00:00:20.941193][f=-000001] Input grabbing is enabled! [t=00:00:20.941211][f=-000001] Input grabbing is enabled! [t=00:00:20.941310][f=-000001] Loaded widget: Grab Input [t=00:00:20.941649][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.941869][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.942321][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.949101][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.949468][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.949763][f=-000001] Loaded widget: Decloak Range [t=00:00:20.950127][f=-000001] Loaded widget: Darkening [t=00:00:20.957688][f=-000001] Loaded widget: Context Menu [t=00:00:20.958371][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.958747][f=-000001] Loaded widget: Ferry Points [t=00:00:20.982264][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.982662][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.983028][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.983225][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.983549][f=-000001] EndGame Graph disabled [t=00:00:21.064999][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.078589][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.079438][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.079849][f=-000001] Loaded widget: CameraShake [t=00:00:21.080103][f=-000001] Loaded widget: Easy Facing [t=00:00:21.080350][f=-000001] Loaded widget: Blast Radius [t=00:00:21.080708][f=-000001] Loaded widget: Autoquit [t=00:00:21.081063][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.081301][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.081764][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.082140][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.082522][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.082919][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.083318][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.084398][f=-000001] Loaded widget: Attack Warning [t=00:00:21.084752][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.085338][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.086525][f=-000001] Loaded widget: Auto Group [t=00:00:21.087438][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.088378][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.088723][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.089523][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.090445][f=-000001] Loaded widget: Select Com at start [t=00:00:21.096542][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.097709][f=-000001] Loaded widget: Transport AI [t=00:00:21.097954][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.098198][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.123065][f=-000001] Loaded widget: Unit Start State [t=00:00:21.123543][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.125129][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.130799][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.131587][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.131902][f=-000001] Loaded widget: Icon Sets [t=00:00:21.260362][f=-000001] Loaded widget: Attack AoE [t=00:00:21.262121][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.262399][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.262908][f=-000001] Loaded widget: Commands FX [t=00:00:21.281199][f=-000001] Loaded widget: UnitShapes [t=00:00:21.281756][f=-000001] : disabled for spectators [t=00:00:21.283101][f=-000001] Loaded widget: Stockpiler [t=00:00:21.284404][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.285866][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.286456][f=-000001] Loaded widget: State Icons [t=00:00:21.286874][f=-000001] Loaded widget: Shield Guard [t=00:00:21.287287][f=-000001] Loaded widget: Selection Send [t=00:00:21.287742][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.288239][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.288571][f=-000001] Loaded widget: AllyCursors [t=00:00:21.289003][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.289356][f=-000001] : disabled for spectators [t=00:00:21.290566][f=-000001] Loaded widget: Building Starter [t=00:00:21.290954][f=-000001] : disabled for spectators [t=00:00:21.291743][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.292099][f=-000001] Loaded widget: Units on Fire [t=00:00:21.292483][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.292772][f=-000001] Loaded widget: LupsManager [t=00:00:21.293316][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.293920][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.295004][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.295330][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.304064][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.312681][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.313383][f=-000001] Loaded widget: Chili Docking [t=00:00:21.313829][f=-000001] Loaded widget: HUD Presets [t=00:00:21.314523][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.316903][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.317341][f=-000001] Loaded widget: Image Preloader [t=00:00:21.317804][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.318034][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.322281][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.322800][f=-000001] Loaded widget: Custom Markers [t=00:00:21.323943][f=-000001] Loaded widget: Select Keys [t=00:00:21.324707][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.325117][f=-000001] Loaded widget: Start Boxes [t=00:00:21.325341][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.326047][f=-000001] Loaded widget: Pause Screen [t=00:00:21.334947][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.335557][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.336263][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.336663][f=-000001] SetSunLighting [t=00:00:21.337890][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.338346][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.342211][f=-000001] Loaded widget: Layout Handler [t=00:00:21.342667][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.342709][f=-000001] Loaded widget: GC Control [t=00:00:21.342961][f=-000001] Loaded widget: Font Cache [t=00:00:21.355875][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.358653][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.363581][f=-000001] Writing last game win data [t=00:00:21.368011][f=-000001] LuaUI v0.3 [t=00:00:21.587393][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.588105][f=-000001] [s11n] Loading s11n file... [t=00:00:21.592877][f=-000001] [s11n] Parsing model... [t=00:00:21.604489][f=-000001] [s11n] Populating game world... [t=00:00:22.074783][f=-000001] [s11n] s11n loading complete. [t=00:00:22.075234][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.079577][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.115452][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13279,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.898782][f=-000001] Spectator mode. Widget removed. [t=00:00:23.912203][f=-000001] Spectator mode. Widget removed. [t=00:00:23.914546][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.914617][f=-000001] Playback paused [t=00:00:23.920206][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.006480][f=-000001] Opening demofile demos/1543007/replay.sdfz [t=00:00:24.006511][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.006615][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.006728][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:24.006759][f=-000001] -> Connection established (given id 4) [t=00:00:24.006791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:24.006804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.006816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.006910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.006931][f=-000001] Speed set to 20.0 [server] [t=00:00:24.006943][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559a7a922f10,0x559a8215baf0}][locale="C"]" [t=00:00:24.006955][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.022307][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.022341][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.485522][f=-000001] Beginning demo playback [t=00:00:34.490860][f=-000001] GameID: fdaec56365cafaec43a318909e40d084 [t=00:00:34.526234][f=-000001] Connection attempt from cooolcat1239 [t=00:00:34.526333][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.527667][f=-000001] [0] Event [undefined]: cooolcat1239 changed status [t=00:00:34.528400][f=-000001] -> Connection established (given id 1) [t=00:00:34.532430][f=-000001] Connection attempt from lewturn2008 [t=00:00:34.532462][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.533351][f=-000001] [0] Event [undefined]: lewturn2008 changed status [t=00:00:34.533541][f=-000001] -> Connection established (given id 0) [t=00:00:34.534018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.534042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.635715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lewturn2008" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.635755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lewturn2008" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.036205][f=-000001] [Game::ClientReadNet] added new player postnuke with number 2 to team 0 [t=00:00:35.036264][f=-000001] > SPRINGIE:User postnuke|chicken_drone|3_1||False|||IT [t=00:00:35.108173][f=-000001] Connection attempt from postnuke [t=00:00:35.108210][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.108222][f=-000001] -> Connection established (given id 2) [t=00:00:35.131906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.139894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.179677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.179718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.228155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lewturn2008" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.235834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lewturn2008" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.403822][f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [t=00:00:35.403888][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:35.443852][f=-000001] Connection attempt from Fine [t=00:00:35.443895][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.443908][f=-000001] -> Connection established (given id 3) [t=00:00:35.479595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.479643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.504828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.504872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.564221][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lewturn2008" string="[Game::Load][lua{Rules,Gaia}={000001db88f5c600,000001db88f62850}][locale="C"]" [t=00:00:35.661860][f=-000001] Allies: I choose: Engineer! [t=00:00:35.675820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={00000132b5b29640,00000132b177e140}][locale="C"]" [t=00:00:35.727577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.736040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.768203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={00000229279a2cd0,0000022879ca2910}][locale="C"]" [t=00:00:35.776183][f=-000001] Allies: I choose: Engineer! [t=00:00:35.891564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001b4009d3640,000001b3385d4f60}][locale="C"]" [t=00:00:36.985606][f=-000001] [0] Event [2071,81.0852051,4920]: 0 finished unit Engineer Commander [t=00:00:37.004691][f=-000001] [0] Event [2892,80.574707,1320]: 1 finished unit Engineer Commander [t=00:00:37.023890][f=0000000] [0] cooolcat1239, team: 1, elo:1957, userid: 516416 [t=00:00:37.023952][f=0000000] [0] lewturn2008, team: 0, elo:1500, userid: 563206 [t=00:00:37.023978][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.032820][f=0000000] Playback continued [t=00:00:37.073368][f=0000007] [7] Event [2744,80.0357971,1376]: 1 finished unit Cloakbot Factory [t=00:00:37.703754][f=0000313] [313] Event [2920,81.4530945,1592]: 1 finished unit Wind/Tidal Generator [t=00:00:37.865710][f=0000403] [403] Event [2856,83.3052063,1592]: 1 finished unit Wind/Tidal Generator [t=00:00:37.925971][f=0000435] [435] Event [2024,82.3587189,5608]: 0 finished unit Amphbot Factory [t=00:00:38.214425][f=0000595] [595] Event [2888,81.0367584,1528]: 1 finished unit Metal Extractor [t=00:00:38.376615][f=0000688] [688] Event [3192,80.2196503,1464]: 1 finished unit Wind/Tidal Generator [t=00:00:38.445988][f=0000729] [729] Event [2744,83.0600739,1385.59998]: 1 finished unit Conjurer [t=00:00:38.645524][f=0000838] [838] Event [3240,81.2702179,1416]: 1 finished unit Wind/Tidal Generator [t=00:00:38.858232][f=0000931] [931] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:39.196933][f=0001053] [1053] Event [3176,82.974472,1384]: 1 finished unit Metal Extractor [t=00:00:39.365847][f=0001127] [1127] Event [1736,80.6632233,5464]: 0 finished unit Metal Extractor [t=00:00:39.402211][f=0001140] [1140] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:40.053915][f=0001368] [1368] Event [2024.05518,82.4203873,5572]: 0 finished unit Conch [t=00:00:40.531242][f=0001569] [1569] Event [3104,99.3208313,1520]: 1 finished unit Radar Tower [t=00:00:41.179828][f=0001835] [1835] Event [2024.05518,82.4203873,5572]: 0 finished unit Conch [t=00:00:41.267006][f=0001870] [1870] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:41.339993][f=0001903] [1903] Event [2624,90.7914734,1184]: 1 finished unit Lotus [t=00:00:41.494181][f=0001967] [1967] Event [2600,95.2194214,5096]: 0 finished unit Metal Extractor [t=00:00:41.721646][f=0002069] [2069] Event [2992,81.3869476,1408]: 1 finished unit Lotus [t=00:00:42.118654][f=0002239] [2239] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:42.276260][f=0002296] [2296] Event [2584,95.5773926,1096]: 1 finished unit Wind/Tidal Generator [t=00:00:42.296759][f=0002302] [2302] Event [2024.05518,82.4203873,5572]: 0 finished unit Conch [t=00:00:42.468092][f=0002361] [2361] Event [2744.19116,95.5018845,5054.23389]: 1 lost unit Glaive [t=00:00:43.132166][f=0002625] [2625] Event [1048,139.996948,5336]: 0 finished unit Metal Extractor [t=00:00:43.494615][f=0002769] [2769] Event [2024.05518,82.4203873,5572]: 0 finished unit Conch [t=00:00:43.699678][f=0002830] [2830] Event [2616,95.9081268,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:44.068385][f=0002988] [2988] Event [3216,32.7534485,1792]: 1 finished unit Lotus [t=00:00:44.221144][f=0003047] [3047] Event [2744,83.0600739,1385.59998]: 1 finished unit Conjurer [t=00:00:44.912425][f=0003310] [3310] Event [872,139.996948,5416]: 0 finished unit Metal Extractor [t=00:00:44.985130][f=0003336] Spectator Fine left the game: normal quit [t=00:00:44.985185][f=0003336] [3336] Event [undefined]: Fine quit [t=00:00:45.346626][f=0003470] [3470] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:45.819171][f=0003641] [3641] Event [2232,83.2429504,4616]: 0 finished unit Metal Extractor [t=00:00:45.936445][f=0003687] [3687] Event [3192,30.3838348,1896]: 1 finished unit Metal Extractor [t=00:00:46.014939][f=0003712] [3712] Event [1944,80.2391052,4776]: 0 lost unit Metal Extractor [t=00:00:46.070964][f=0003735] [3735] Event [2024.05518,82.4203873,5572]: 0 finished unit Conch [t=00:00:46.474790][f=0003885] [3885] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:46.526765][f=0003902] [3902] Event [2520,95.5268097,1048]: 1 finished unit Metal Extractor [t=00:00:46.652777][f=0003948] [3948] Event [2053.2334,82.2610703,4735.18945]: 0 lost unit Conch [t=00:00:46.710182][f=0003969] [3969] Event [1960,97.8652954,1960]: 1 finished unit Wind/Tidal Generator [t=00:00:47.302492][f=0004176] [4176] Event [2308.62402,81.1119766,4737.05029]: 0 lost unit Conch [t=00:00:47.578258][f=0004273] [4273] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:47.624670][f=0004290] [4290] Event [3432,31.0219574,1832]: 1 finished unit Metal Extractor [t=00:00:47.647147][f=0004297] [4297] Event [2024.05518,82.4203873,5572]: 0 finished unit Conch [t=00:00:47.661742][f=0004303] [4303] Event [2232,83.2429504,4616]: 0 lost unit Metal Extractor [t=00:00:47.993260][f=0004408] [4408] Event [1896,95.6629944,1976]: 1 finished unit Wind/Tidal Generator [t=00:00:48.636585][f=0004652] [4652] Event [3448,30.0881195,1896]: 1 finished unit Solar Collector [t=00:00:48.651554][f=0004657] [4657] Event [2072,81.7021179,696]: 1 finished unit Wind/Tidal Generator [t=00:00:49.066546][f=0004788] [4788] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:00:49.695879][f=0004988] [4988] Event [3208,30.7301331,1976]: 1 finished unit Solar Collector [t=00:00:49.966847][f=0005071] [5071] Event [1992,82.0367432,680]: 1 finished unit Wind/Tidal Generator [t=00:00:50.334651][f=0005190] [5190] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:00:50.480335][f=0005231] [5231] Event [1944,95.3128052,1896]: 1 finished unit Metal Extractor [t=00:00:51.014941][f=0005401] [5401] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:51.883313][f=0005653] [5653] Event [1944,80.2391052,4776]: 0 finished unit Metal Extractor [t=00:00:51.928895][f=0005670] [5670] Event [2072,80.4414368,632]: 1 finished unit Metal Extractor [t=00:00:52.104552][f=0005739] [5739] Event [2808,31.1231232,2376]: 1 finished unit Metal Extractor [t=00:00:52.891811][f=0005980] [5980] Event [2744,83.0600739,1385.59998]: 1 finished unit Conjurer [t=00:00:52.918077][f=0005987] [5987] Event [2032,95.6980133,2112]: 1 finished unit Lotus [t=00:00:53.035778][f=0006021] [6021] Event [2824,30.8001709,2440]: 1 finished unit Solar Collector [t=00:00:53.103374][f=0006043] [6043] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:00:53.664534][f=0006204] [6204] Event [1944,81.2585449,808]: 1 finished unit Solar Collector [t=00:00:53.939485][f=0006283] [6283] Event [2232,80.986557,4616]: 0 finished unit Metal Extractor [t=00:00:54.177585][f=0006357] [6357] Event [2744,83.0600739,1385.59998]: 1 finished unit Conjurer [t=00:00:54.195410][f=0006363] [6363] Event [3048,83.1301117,5512]: 0 finished unit Metal Extractor [t=00:00:55.233895][f=0006672] [6672] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:00:55.632442][f=0006780] [6780] Event [1864,79.9822998,808]: 1 finished unit Metal Extractor [t=00:00:55.946432][f=0006866] [6866] Event [2599.45313,78.524971,3961.79614]: 0 lost unit Duck [t=00:00:56.078977][f=0006901] [6901] Event [2744,83.0600739,1385.59998]: 1 finished unit Conjurer [t=00:00:56.846039][f=0007109] [7109] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:00:57.366344][f=0007244] [7244] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:00:57.623031][f=0007307] [7307] Event [4328,33.5549927,2008]: 1 finished unit Metal Extractor [t=00:00:57.916878][f=0007379] [7379] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:00:58.085080][f=0007421] [7421] Event [2584,80.3130341,4328]: 0 lost unit Stinger [t=00:00:58.121564][f=0007435] [7435] Event [2616,60.6826782,1336]: 1 finished unit Caretaker [t=00:00:58.328637][f=0007496] [7496] Event [4344,32.7767944,2072]: 1 finished unit Solar Collector [t=00:00:58.711385][f=0007587] [7587] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:00:59.033827][f=0007663] [7663] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:00:59.205183][f=0007705] [7705] Event [1304,33.3798981,1192]: 1 finished unit Metal Extractor [t=00:00:59.374580][f=0007743] [7743] Event [1864,32.7923584,3208]: 1 finished unit Metal Extractor [t=00:01:00.106012][f=0007910] [7910] Event [2744,83.0600739,1385.59998]: 1 finished unit Reaver [t=00:01:00.231922][f=0007937] [7937] Event [4568,32.4188232,2040]: 1 finished unit Metal Extractor [t=00:01:00.669591][f=0008017] [8017] Event [2987.3186,81.4064789,3995.68262]: 0 lost unit Duck [t=00:01:01.258340][f=0008164] [8164] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:01.368452][f=0008189] [8189] Event [1320,31.3176727,1256]: 1 finished unit Solar Collector [t=00:01:01.559578][f=0008225] [8225] Event [4584,31.2631989,2104]: 1 finished unit Solar Collector [t=00:01:01.562613][f=0008226] [8226] Event [2760,62.8149414,1240]: 1 finished unit Caretaker [t=00:01:01.784531][f=0008273] [8273] Event [1880,32.7145386,3272]: 1 finished unit Solar Collector [t=00:01:01.848974][f=0008288] [8288] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:02.318764][f=0008380] [8380] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:02.700093][f=0008456] [8456] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:03.088850][f=0008531] [8531] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:03.460362][f=0008596] [8596] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:01:03.515230][f=0008606] [8606] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:03.757146][f=0008643] [8643] Event [2969.84619,86.4018402,4146.55322]: 0 lost unit Duck [t=00:01:03.978107][f=0008681] [8681] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:03.994975][f=0008684] [8684] Event [2808.69995,80.4452286,4247.30957]: 0 lost unit Duck [t=00:01:04.313637][f=0008756] [8756] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:04.750354][f=0008831] [8831] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:04.865671][f=0008851] [8851] Event [2680,81.219635,4456]: 0 finished unit Stardust [t=00:01:05.249823][f=0008912] [8912] Event [1824,31.0686493,3392]: 1 finished unit Lotus [t=00:01:05.301215][f=0008921] [8921] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:05.928211][f=0009008] [9008] Event [776,30.9246826,1160]: 1 finished unit Metal Extractor [t=00:01:05.949671][f=0009011] [9011] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:06.406446][f=0009081] [9081] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:01:06.476319][f=0009100] [9100] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:06.547634][f=0009119] [9119] Event [2579.40015,80.3422775,4404.46826]: 0 lost unit Conch [t=00:01:07.077269][f=0009202] [9202] Event [3384,80.7254791,680]: 1 finished unit Metal Extractor [t=00:01:08.241390][f=0009381] [9381] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:01:08.580198][f=0009433] [9433] Event [2879.74854,80.2626343,4131.03906]: 1 lost unit Ronin [t=00:01:08.657355][f=0009444] [9444] Event [792,31.5044403,1224]: 1 finished unit Solar Collector [t=00:01:08.885754][f=0009477] [9477] Event [2680,81.219635,4456]: 0 lost unit Stardust [t=00:01:09.298179][f=0009539] [9539] Event [2744,83.0600739,1385.59998]: 1 finished unit Knight [t=00:01:10.010312][f=0009645] [9645] Event [3256,31.3838196,2952]: 1 finished unit Metal Extractor [t=00:01:10.180689][f=0009661] [9661] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:10.283105][f=0009685] Player lewturn2008 left the game: normal quit [t=00:01:10.283606][f=0009685] [9685] Event [undefined]: lewturn2008 quit [t=00:01:10.362875][f=0009697] [9697] Event [3400,80.0367737,744]: 1 finished unit Solar Collector [t=00:01:10.781661][f=0009759] [9759] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:11.200185][f=0009824] [9824] Event [2312,29.9986267,3784]: 1 finished unit Metal Extractor [t=00:01:11.496566][f=0009870] [9870] Event [2547.30615,79.8702545,4418.93164]: 0 lost unit Conch [t=00:01:11.618711][f=0009889] [9889] Event [3272,34.1542053,3016]: 1 finished unit Solar Collector [t=00:01:11.618893][f=0009889] [9889] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:11.737937][f=0009908] [9908] Event [2024.05518,82.4203873,5572]: 0 finished unit Duck [t=00:01:12.328733][f=0009989] [9989] Event [2752.3457,80.3172607,4787.521]: 1 lost unit Glaive [t=00:01:12.443322][f=0010002] [10002] Event [2600,95.2194214,5096]: 0 lost unit Metal Extractor [t=00:01:12.487614][f=0010009] [10009] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:12.648554][f=0010039] [10039] Event [2663.71191,83.238739,4865.44336]: 1 lost unit Glaive [t=00:01:13.001099][f=0010089] [10089] Event [2416,84.5542145,4416]: 0 finished unit Lotus [t=00:01:13.114503][f=0010105] [10105] Event [2199.73804,96.1096573,5283.95264]: 1 lost unit Glaive [t=00:01:13.217825][f=0010119] [10119] Event [696,31.7340088,952]: 1 finished unit Metal Extractor [t=00:01:13.220645][f=0010119] [10119] Event [2416,84.5542145,4416]: 0 lost unit Lotus [t=00:01:13.266063][f=0010129] [10129] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:13.333077][f=0010140] [10140] Event [2009.85779,91.2495117,5415.125]: 0 lost unit Duck [t=00:01:13.423120][f=0010156] cooolcat1239 has forced a win due to dropped opposition. [t=00:01:13.423166][f=0010156] game_message: lewturn2008 has been destroyed! [t=00:01:13.423258][f=0010156] [10156] Event [undefined]: lewturn2008 resigned [t=00:01:13.423565][f=0010156] game_message: cooolcat1239 wins! [t=00:01:13.423970][f=0010156] Submitting stats [t=00:01:13.431957][f=0010156] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:13.435393][f=0010156] Part| Total Time|Time of the last 0.5s [t=00:01:13.435421][f=0010156] Draw 13259.90ms 9.36% [t=00:01:13.435434][f=0010156] Lua::Callins::Synced 7973.28ms 41.83% [t=00:01:13.435447][f=0010156] Lua::Callins::Unsynced 20289.13ms 15.84% [t=00:01:13.435459][f=0010156] Lua::CollectGarbage::Synced 156.30ms 0.00% [t=00:01:13.435471][f=0010156] Lua::CollectGarbage::Unsynced 677.35ms 0.60% [t=00:01:13.435483][f=0010156] Misc::Profiler::AddTime 55.77ms 0.00% [t=00:01:13.435522][f=0010156] Sim 24816.47ms 79.38% [t=00:01:13.435828][f=0010156] [10156] Received game_message: lewturn2008 has been destroyed! [t=00:01:13.438419][f=0010156] [10156] Received game_message: cooolcat1239 wins! [t=00:01:13.448996][f=0010157] [10157] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,3480,7475,7475,3480,0,214.883255,214.883255,0,0,0,0,0,0,0,0,0,1801.07666,0,0,1801.07666,562.767334,2245.42969,2245.42969,562.767334,220,450,450,220,8,31.686882,31.686882,8,1275,1330,1330,1275,20,36.1336899,36.1336899,20,240,1780,1780,240,155,1040.59912,1040.59912,155,1745,3915,3915,1745,1189.26636,223.666672,223.666672,1189.26636,34,0,0,34,2249.79736,660.823303,660.823303,2249.79736 [t=00:01:13.451449][f=0010157] [10157] Game End Stats Values: 23,3110,8355,8355,3110,0,221.241455,221.241455,0,0,0,0,0,0,0,0,0,1977.94373,0,0,1977.94373,562.767334,2355.76611,2355.76611,562.767334,0,450,450,0,8,35.5827217,35.5827217,8,1275,1330,1330,1275,20,37.4905434,37.4905434,20,240,2350,2350,240,155,1410.59912,1410.59912,155,1595,4225,4225,1595,1559.26636,223.666672,223.666672,1559.26636,34,0,0,34,2381.19849,660.823303,660.823303,2381.19849 [t=00:01:13.451563][f=0010157] [10157] Game End Stats Values: 24,3025,8425,8425,3025,0,236.87294,236.87294,0,0,0,0,0,0,0,0,0,2079.74292,0,0,2079.74292,840.670776,2627.33008,2627.33008,840.670776,0,450,450,0,8,43.078743,43.078743,8,1275,1330,1330,1275,19.1111107,41.7368317,41.7368317,19.1111107,240,2335,2335,240,350,1665.59912,1665.59912,350,1510,4310,4310,1510,1814.26636,418.666687,418.666687,1814.26636,34,0,0,34,2657.42896,1024.06445,1024.06445,2657.42896 [t=00:01:13.531323][f=0010168] [10168] Event [2037.03247,85.8172455,5444.75928]: 1 lost unit Glaive [t=00:01:13.603634][f=0010178] [10178] Event [1939.53979,79.9978638,5548.18652]: 0 lost unit Duck [t=00:01:13.685705][f=0010191] [10191] Event [2603.06543,80.382782,4586.32715]: 0 lost unit Engineer Commander [t=00:01:14.046550][f=0010249] [10249] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:14.301049][f=0010286] [10286] Event [2328,33.5160828,3848]: 1 finished unit Solar Collector [t=00:01:14.638917][f=0010335] Spectator postnuke left the game: normal quit [t=00:01:14.638989][f=0010335] [10335] Event [undefined]: postnuke quit [t=00:01:14.878202][f=0010368] [10368] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:15.575388][f=0010466] No clients connected, shutting down server [t=00:01:15.575804][f=0010466] Server shutdown [t=00:01:15.576337][f=0010466] [10466] all players disconnected [t=00:01:15.580000][f=0010466] End of demo reached [t=00:01:15.721712][f=0010488] [10488] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:16.143630][f=0010552] [10552] Event [712,31.1192322,1016]: 1 finished unit Solar Collector [t=00:01:16.516516][f=0010608] [10608] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:16.941316][f=0010700] [10700] Event [4072,139.996948,808]: 1 finished unit Metal Extractor [t=00:01:16.999237][f=0010714] [10714] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:17.508960][f=0010834] [10834] Event [2744,83.0600739,1385.59998]: 1 finished unit Ronin [t=00:01:18.511523][f=0011071] [11071] Event [1928,31.6017151,4248]: 1 finished unit Metal Extractor [t=00:01:18.746983][f=0011135] [11135] Event [4088,139.996948,872]: 1 finished unit Solar Collector [t=00:01:18.937935][f=0011192] [11192] Event [4872,29.9986267,2888]: 1 finished unit Metal Extractor [t=00:01:18.964250][f=0011199] [11199] Event [2744,83.0600739,1385.59998]: 1 finished unit Knight [t=00:01:19.258570][f=0011287] [11287] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:19.564454][f=0011377] [11377] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:19.623834][f=0011395] [11395] Event [4888,31.2826538,2952]: 1 finished unit Solar Collector [t=00:01:19.704979][f=0011419] [11419] Event [152,30.333252,744]: 1 finished unit Metal Extractor [t=00:01:19.871482][f=0011467] [11467] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:20.057334][f=0011523] [11523] Event [1944,30.8857727,4312]: 1 finished unit Solar Collector [t=00:01:20.170677][f=0011557] [11557] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:20.480452][f=0011648] [11648] Event [2744,83.0600739,1385.59998]: 1 finished unit Glaive [t=00:01:20.845456][f=0011764] [11764] Event [4248,139.996948,728]: 1 finished unit Metal Extractor [t=00:01:21.132353][f=0011857] [11857] Event [168,31.2203979,808]: 1 finished unit Solar Collector [t=00:01:22.073075][f=0012166] [12166] Event [1688,30.1931763,4312]: 1 finished unit Metal Extractor [t=00:01:22.191615][f=0012200] [12200] Event [4264,139.996948,792]: 1 finished unit Solar Collector [t=00:01:23.179100][f=0012605] [12605] Event [1704,32.5005341,4376]: 1 finished unit Solar Collector [t=00:01:23.436815][f=0012725] Autoquit sending quit command. [t=00:01:23.436874][f=0012725] [QuitAction] user exited to system [t=00:01:23.437653][f=0012725] [SpringApp::Kill][1] fromRun=1 [t=00:01:23.437732][f=0012725] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:23.437749][f=0012725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.437761][f=0012725] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.437771][f=0012725] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:23.437781][f=0012725] [SpringApp::Kill][2] [t=00:01:23.439614][f=0012725] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:23.439639][f=0012725] [Game::KillLua][1] dtor=0 luaUI=0x559a8057e010 [t=00:01:23.439693][f=0012725] Start widgetHandler:Shutdown [t=00:01:23.443874][f=0012725] Shutdown - SaveOrderList Complete [t=00:01:23.444725][f=0012725] Writing last game win data [t=00:01:23.451704][f=0012725] Shutdown - SaveConfigData Complete [t=00:01:23.451733][f=0012725] Shutdown Widget - Save/Load API [t=00:01:23.451749][f=0012725] Shutdown Widget - Chili Highlight [t=00:01:23.451766][f=0012725] Shutdown Widget - Draw After Chili [t=00:01:23.451780][f=0012725] Shutdown Widget - API Unit Tracker GL4 [t=00:01:23.451811][f=0012725] Shutdown Widget - EPIC Menu [t=00:01:23.453245][f=0012725] Shutdown Widget - Chili Widget Selector [t=00:01:23.454226][f=0012725] Shutdown Widget - Chili Minimap [t=00:01:23.454375][f=0012725] Shutdown Widget - Local Team Colors [t=00:01:23.454393][f=0012725] Shutdown Widget - Display Keys 2 [t=00:01:23.454445][f=0012725] Shutdown Widget - Save Game Menu [t=00:01:23.454459][f=0012725] Shutdown Widget - Unit Icons [t=00:01:23.454480][f=0012725] Shutdown Widget - Noises [t=00:01:23.454495][f=0012725] Shutdown Widget - HealthBars [t=00:01:23.455417][f=0012725] Shutdown Widget - Win Counter [t=00:01:23.455443][f=0012725] Shutdown Widget - SpringRTS Replay Stats [t=00:01:23.455524][f=0012725] Shutdown Widget - EndGame APM stats [t=00:01:23.455542][f=0012725] Shutdown Widget - BuildETA [t=00:01:23.455559][f=0012725] Shutdown Widget - Modular Comm Info [t=00:01:23.455573][f=0012725] Shutdown Widget - Stereo3D [t=00:01:23.455594][f=0012725] Shutdown Widget - Showeco and Grid Drawer [t=00:01:23.455609][f=0012725] Shutdown Widget - Point Tracker [t=00:01:23.455622][f=0012725] Shutdown Widget - Missile Silo Range [t=00:01:23.455638][f=0012725] Shutdown Widget - MinimapEvents [t=00:01:23.455651][f=0012725] Shutdown Widget - Local Widgets Config [t=00:01:23.455672][f=0012725] Shutdown Widget - Highlight Geos [t=00:01:23.455687][f=0012725] Shutdown Widget - Grab Input [t=00:01:23.455705][f=0012725] Shutdown Widget - Defense Range Zero-K [t=00:01:23.455725][f=0012725] Shutdown Widget - Darkening [t=00:01:23.455750][f=0012725] Shutdown Widget - Context Menu [t=00:01:23.455763][f=0012725] Shutdown Widget - Chili Spectator Panels [t=00:01:23.455802][f=0012725] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:23.455820][f=0012725] Shutdown Widget - Chili Nuke Warning [t=00:01:23.455836][f=0012725] Shutdown Widget - Chili EndGame Window [t=00:01:23.455855][f=0012725] Shutdown Widget - Chili Economy Panel Default [t=00:01:23.455978][f=0012725] Shutdown Widget - CameraShake [t=00:01:23.455994][f=0012725] Shutdown Widget - State Reverse and Latency [t=00:01:23.456008][f=0012725] Shutdown Widget - Music Player v2 [t=00:01:23.456023][f=0012725] Shutdown Widget - Attack AoE [t=00:01:23.456036][f=0012725] Shutdown Widget - UnitShapes [t=00:01:23.456070][f=0012725] Shutdown Widget - Map Edge Extension [t=00:01:23.456084][f=0012725] Shutdown Widget - Selection Send [t=00:01:23.456098][f=0012725] Shutdown Widget - LupsManager [t=00:01:23.456132][f=0012725] Shutdown Widget - Newton Firezone [t=00:01:23.456146][f=0012725] Shutdown Widget - Chili Pro Console [t=00:01:23.457963][f=0012725] Shutdown Widget - Persistent Build Height [t=00:01:23.457986][f=0012725] Shutdown Widget - Lasso Terraform GUI [t=00:01:23.458000][f=0012725] Shutdown Widget - Lups [t=00:01:23.458039][f=0012725] Shutdown Widget - Chili Framework [t=00:01:23.458053][f=0012725] Shutdown Widget - Mex Placement Handler [t=00:01:23.458068][f=0012725] Shutdown Widget - Chili Core Selector [t=00:01:23.458171][f=0012725] Shutdown Widget - Custom Markers [t=00:01:23.458192][f=0012725] Shutdown Widget - Select Keys [t=00:01:23.458224][f=0012725] Shutdown Widget - Pause Screen [t=00:01:23.458262][f=0012725] Shutdown Widget - Text To Speech Control [t=00:01:23.458277][f=0012725] Shutdown Widget - Layout Handler [t=00:01:23.458293][f=0012725] End widgetHandler:Shutdown [t=00:01:23.542136][f=0012725] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={943388,75280128} {int,ext,rec}Allocs={10781655,0,0} {chunk,block}Bytes={75280128,0} [t=00:01:23.542239][f=0012725] [Game::KillLua][2] dtor=0 luaGaia=0x559a8215baf0 [t=00:01:23.561055][f=0012725] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={764956,64191622} {int,ext,rec}Allocs={10781656,0,0} {chunk,block}Bytes={64191622,0} [t=00:01:23.561134][f=0012725] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={764956,64191622} {int,ext,rec}Allocs={10781656,0,0} {chunk,block}Bytes={64191622,0} [t=00:01:23.561169][f=0012725] [Game::KillLua][3] dtor=0 luaRules=0x559a7a922f10 [t=00:01:23.561241][f=0012725] Start gadgetHandler:Shutdown [t=00:01:23.561259][f=0012725] Shutdown - StartSetup [t=00:01:23.561273][f=0012725] Shutdown - UnitMorph [t=00:01:23.562712][f=0012725] Shutdown - Carrier Drones [t=00:01:23.562728][f=0012725] Shutdown - Missile Silo Controller [t=00:01:23.562744][f=0012725] Shutdown - Modular Comm Info [t=00:01:23.562757][f=0012725] Shutdown - Terrain Texture Handler [t=00:01:23.562770][f=0012725] Shutdown - UnitCloakShield [t=00:01:23.563061][f=0012725] Shutdown - Starlight Handler [t=00:01:23.563100][f=0012725] End gadgetHandler:Shutdown [t=00:01:23.585564][f=0012725] Start gadgetHandler:Shutdown [t=00:01:23.585616][f=0012725] Shutdown - Save/Load [t=00:01:23.585638][f=0012725] Shutdown - Teleport Throw [t=00:01:23.585654][f=0012725] Shutdown - UnitMorph [t=00:01:23.585672][f=0012725] Shutdown - Modular Comm Info [t=00:01:23.585685][f=0012725] Shutdown - Retreat Command [t=00:01:23.585703][f=0012725] Shutdown - Shockwaves [t=00:01:23.585719][f=0012725] Shutdown - UnitCloakShield [t=00:01:23.585737][f=0012725] Shutdown - Lups Cloak FX [t=00:01:23.585769][f=0012725] Shutdown - Lups [t=00:01:23.585806][f=0012725] Shutdown - Lups Shield [t=00:01:23.585897][f=0012725] End gadgetHandler:Shutdown [t=00:01:23.633775][f=0012725] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10781717,0,0} {chunk,block}Bytes={0,0} [t=00:01:23.633972][f=0012725] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10781717,0,0} {chunk,block}Bytes={0,0} [t=00:01:23.634033][f=0012725] [Game::KillLua][4] dtor=0 [t=00:01:23.634044][f=0012725] [Game::KillLua][5] dtor=0 [t=00:01:23.643962][f=0012725] [Game::~CGame][1] [t=00:01:23.644011][f=0012725] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:23.644022][f=0012725] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:23.644033][f=0012725] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:23.644043][f=0012725] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:23.644054][f=0012725] [Game::KillLua][4] dtor=1 [t=00:01:23.644064][f=0012725] [Game::KillLua][5] dtor=1 [t=00:01:23.644193][f=0012725] [Game::KillMisc][1] [t=00:01:23.644205][f=0012725] [Game::KillMisc][2] [t=00:01:23.645154][f=0012725] [Game::KillMisc][3] [t=00:01:23.645268][f=0012725] [Game::KillRendering][1] [t=00:01:23.670584][f=0012725] [3DOParser::Kill] allocated 1 pieces [t=00:01:23.670632][f=0012725] [S3OParser::Kill] allocated 5478 pieces [t=00:01:23.671544][f=0012725] [AssParser::Kill] allocated 669 pieces [t=00:01:23.815166][f=0012725] [Game::KillInterface][1] [t=00:01:23.816059][f=0012725] [Game::KillInterface][2] [t=00:01:23.821403][f=0012725] [Game::KillSimulation][1] [t=00:01:23.821450][f=0012725] [Game::KillSimulation][2] [t=00:01:24.619291][f=0012725] [CCollisionHandler] dis-/continuous tests: 0/1260371 [t=00:01:24.619335][f=0012725] [Game::KillSimulation][3] [t=00:01:24.619567][f=0012725] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.619595][f=0012725] [~CPathCache(20x24)] cacheHits=19 hitPercentage=35% numHashColls=0 maxCacheSize=17 [t=00:01:24.619616][f=0012725] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.619635][f=0012725] [~CPathCache(40x48)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=32 [t=00:01:24.622550][f=0012725] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:24.644221][f=0012725] [LosHandler::Kill] raycast instance cache-{hits,misses}={5046,5942}; shared=11%; cached=35% [t=00:01:24.853087][f=0012725] [Game::KillSimulation][4] [t=00:01:28.762429][f=0012725] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:28.764435][f=0012725] [Game::~CGame][2] [t=00:01:28.764651][f=0012725] [Game::~CGame][3] [t=00:01:29.002353][f=0012725] [SpringApp::Kill][3] [t=00:01:29.003222][f=0012725] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134340 bytes sent 107277 bytes recv'd [t=00:01:29.008108][f=0012725] Kill: client disconnecting... [t=00:01:31.024987][f=0012725] CloseConnection: client connection closed [t=00:01:31.026381][f=0012725] [SpringApp::Kill][4] font=0x559a5b250e00 [t=00:01:31.040088][f=0012725] [SpringApp::Kill][5] [t=00:01:31.083552][f=0012725] [SpringApp::Kill][6] [t=00:01:31.084107] [SpringApp::Kill][7] [t=00:01:31.086222] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.086263] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.086280] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:31.086293] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.086304] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:31.086316] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.086328] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {428, 1048576, 1048576}, EBO = {642, 1048576, 1048576} [t=00:01:31.086339] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2416, 1048576, 1048576}, EBO = {3624, 1048576, 1048576} [t=00:01:31.086372] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:31.086384] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.086394] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.086405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.086416] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.108206] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:31.108301] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:31.108314] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:31.108326] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:31.110002] [VFS] [SpringVFS::DeleteArchives] [t=00:01:31.110051] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:31.110315] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x559a5b344cd0) [t=00:01:31.125659] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3618ms [t=00:01:31.125791] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=114ms [t=00:01:31.125807] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=46ms [t=00:01:31.126119] file="objects3d/shipcarrier_dead.dae" indx=5536 inflSize=1329kb readTime=38ms [t=00:01:31.126138] file="units/amphassault.lua" indx=6801 inflSize=5kb readTime=33ms [t=00:01:31.126151] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=31ms [t=00:01:31.126163] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=29ms [t=00:01:31.126174] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=28ms [t=00:01:31.126184] file="luaui/widgets/unit_attack_warning.lua" indx=4852 inflSize=1kb readTime=27ms [t=00:01:31.126195] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:01:31.126536] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=22ms [t=00:01:31.135701] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168123208 bytes cached in 3481 files [t=00:01:31.485832] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:01:31.485876] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x559a5b468c80) [t=00:01:31.487004] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:31.487225] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x559a5b2223c0) [t=00:01:31.488143] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:31.488704] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x559a5b243ca0) [t=00:01:31.488736] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f6ee0013010) [t=00:01:31.489175] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:31.491021] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:31.491042] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:31.491454] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:31.491471] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:31.491483] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:31.491521] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:31.492974] [SpringApp::Kill][8] [t=00:01:31.492994] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:31.493005] [WatchDog::Uninstall][1] hangDetectorThread=0x559a158b7110 (joinable=1) [t=00:01:31.493015] [WatchDog::Uninstall][2] [t=00:01:32.188207] [WatchDog::Uninstall][3] [t=00:01:32.188252] [SpringApp::Kill][9]