[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009255] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009293] Using writeable configuration source: "/tmp/tmp.2fomM8IrDZ/springsettings.1542884.cfg" [t=00:00:00.013748] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013794] ============== ============== [t=00:00:00.013806] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013818] [t=00:00:00.013827] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013837] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013847] Use "none" to disable the default log sections. [t=00:00:00.013857] ============== ============== [t=00:00:00.013867] ============== ============== [t=00:00:00.013926] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013938] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013949] ROAM = 2 [t=00:00:00.013959] RotateLogFiles = 1 [t=00:00:00.013970] TeamHighlight = 0 [t=00:00:00.013980] ============== ============== [t=00:00:00.013990] ============== ============== [t=00:00:00.014000] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014011] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014022] Compiler Version: gcc-11.1.0 [t=00:00:00.014059] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014222] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014234] Binary Word Size: 64-bit (native) [t=00:00:00.014243] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014253] Physical CPU Cores: 1 [t=00:00:00.014262] Logical CPU Cores: 1 [t=00:00:00.014271] ============== ============== [t=00:00:00.014334] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014343] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014353] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014361] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014371] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015481] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.015498] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015527] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015559] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015580] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015604] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015614] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015684] [GR::LogVersionInfo] [t=00:00:00.015697] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015706] GL version : [t=00:00:00.015715] GL vendor : [t=00:00:00.015724] GL renderer : [t=00:00:00.015733] GLSL version: [t=00:00:00.015742] GLEW version: spring headless stub GLEW version [t=00:00:00.015751] GPU memory : unknown [t=00:00:00.015760] SDL swap-int: 0 [t=00:00:00.015769] SDL driver : headless stub [t=00:00:00.015778] [t=00:00:00.015787] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015796] GLSL shader support : 0 [t=00:00:00.015805] GL4 support : 0 [t=00:00:00.015832] FBO extension support : 0 [t=00:00:00.015841] NVX GPU mem-info support : 0 [t=00:00:00.015850] ATI GPU mem-info support : 0 [t=00:00:00.015859] NPOT-texture support : 1 (0) [t=00:00:00.015868] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015877] texture query-LOD support : 1 (0) [t=00:00:00.015886] MSAA frame-buffer support : 0 (0) [t=00:00:00.015895] Z-buffer depth : 16 (-) [t=00:00:00.015904] primitive-restart support : 0 (0) [t=00:00:00.015913] clip-space control support: 0 (0) [t=00:00:00.015922] seamless cube-map support : 0 (0) [t=00:00:00.015943] frag-depth layout support : 0 (0) [t=00:00:00.015953] persistent maps support : 0 (0) [t=00:00:00.015961] explicit attribs location : 0 (0) [t=00:00:00.015970] multi draw indirect : 0 (-) [t=00:00:00.015979] [t=00:00:00.015988] max. FBO samples : -1 [t=00:00:00.015997] max. FS/program texture slots : 8/8 [t=00:00:00.016007] max. texture size : 2048 [t=00:00:00.016018] max. texture anisotropy level : 0.000000 [t=00:00:00.016027] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016036] max. draw-buffers : 0 [t=00:00:00.016045] max. rec. indices/vertices : 0/0 [t=00:00:00.016054] max. uniform buffer-bindings : 0 [t=00:00:00.016063] max. uniform block-size : 0KB [t=00:00:00.016072] max. storage buffer-bindings : 0 [t=00:00:00.016080] max. storage block-size : 0MB [t=00:00:00.016089] [t=00:00:00.016099] enable AMD-hacks : 0 [t=00:00:00.016107] compress MIP-maps: 0 [t=00:00:00.016913] [GR::UpdateGLConfigs] [t=00:00:00.016941] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016954] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016965] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016974] [GR::InitGLState] [t=00:00:00.016984] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.198634] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.202152] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.207594] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.208125] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.208147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.208162] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.242860] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.243820] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.268309] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.268633] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.280860] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.280883] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.281050] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.284580] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98a0008750 (SpringVFS) global=(nil) (null) [t=00:00:00.284598] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.284705] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.284726] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284737] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284747] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.284765] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2645 MB [t=00:00:00.290792][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.290827][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.290844][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1542884/replay.sdfz" for game data... [t=00:00:00.425815][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.428313][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.428342][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.430863][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.430892][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.430914][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.477875][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55dabc9126c0] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:00.478973][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:00.480655][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.481095][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55dabc9126c0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.482165][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.492961][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493145][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.502735][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.502909][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.507904][f=-000001] forceSingleThreaded, false [t=00:00:00.545544][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.545579][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.545670][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.545725][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.545779][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.545831][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.546904][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.547408][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.547882][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.550899][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.553153][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.555303][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.555339][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.555977][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.561395][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.562678][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.564109][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.564429][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.565061][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.565077][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.586139][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.586204][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.705895][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.750871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.551211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.427983][f=-000001] Loading UnitDefs_posts [t=00:00:04.583651][f=-000001] Loading FeatureDefs_posts [t=00:00:04.642606][f=-000001] Loading WeaponDefs_posts [t=00:00:04.677715][f=-000001] Loading ArmorDefs_posts [t=00:00:04.755158][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1170ms [t=00:00:04.831167][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1283ms [t=00:00:04.831201][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.283312][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.288673][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:05.291097][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.292178][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.305706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.336151][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.168316][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.356275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.029302][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.036779][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.038217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.778757][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [t=00:00:08.778810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.876617][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:08.876661][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.903139][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:09.522611][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:09.526605][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:09.526667][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:09.528575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.013889][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.020176][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.020215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.022179][f=-000001] InfoTexture: legacy [t=00:00:15.022202][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.023924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.560002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.562036][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.562059][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.562881][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.702528][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.706173][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.923678][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.056290][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.065610][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.065657][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.066457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.497663][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.508508][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.509475][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.673067][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:16.674830][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.674854][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.683757][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.683802][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.683814][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:16.683825][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.683836][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.683846][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.683857][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:16.688853][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.688893][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.688904][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:16.688914][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.688924][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.688934][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.688945][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:16.688956][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dacaa55df0 has BLOCKSIZE 1 [t=00:00:16.691989][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.692003][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.692013][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:16.692023][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.692033][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.692043][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:16.699472][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:16.700544][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.707294][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.707320][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.710391][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.710415][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.710427][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:16.710438][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.710448][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.710458][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:16.805667][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:16.806395][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.808311][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.808331][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.808345][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum b7d73c76)" [t=00:00:16.808422][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.808444][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.808459][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.987008][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [t=00:00:16.988031][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.351810][f=-000001] Synced LuaRules: finished loading [t=00:00:19.402262][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.960000][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.024313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.140140][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [t=00:00:20.203776][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.209670][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.210143][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.210594][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.211051][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.283224][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.283615][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.291806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.292639][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.292657][f=-000001] LuaSocket Support: enabled [t=00:00:20.310165][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.396568][f=-000001] localWidgets, nil, true, true [t=00:00:20.399692][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.399718][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.408656][f=-000001] USE_OLD_CHILI [t=00:00:21.218298][f=-000001] Loading last game win data [t=00:00:21.219276][f=-000001] Resetting win data [t=00:00:21.219907][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.219925][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.219936][f=-000001] Player and team counts match, continuing [t=00:00:21.219951][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:21.219963][f=-000001] M4ster was in last game but is now absent, resetting scores [t=00:00:21.404556][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.404590][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.459746][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.515182][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.220761][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.390912][f=-000001] forceSingleThreaded, false [t=00:00:23.816134][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.816454][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.816760][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.817315][f=-000001] Loaded API widget: i18n [t=00:00:23.817617][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.817913][f=-000001] Loaded API widget: Win Counter [t=00:00:23.818242][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.995073][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.995497][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.995742][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.291926][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.293102][f=-000001] Loaded API widget: Lups [t=00:00:24.293320][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.293726][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.294024][f=-000001] Loaded widget: Save/Load API [t=00:00:24.294343][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.294634][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.295012][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.300194][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.302755][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.302787][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.302864][f=-000001] Set maximum particles to: 0 [t=00:00:24.303625][f=-000001] Set UnitIconDist to 0 [t=00:00:24.414454][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.439893][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.441257][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.441561][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.441858][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.450440][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.450763][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.451162][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.451441][f=-000001] Mexspot Fetcher fetching [t=00:00:24.451587][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.451885][f=-000001] Team highlighting: Disabled [t=00:00:24.452285][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.452955][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.453360][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.453720][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.453918][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.454172][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.454376][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.454652][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.454963][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.455335][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.455889][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.456175][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.456190][f=-000001] Using fallback unit outlines [t=00:00:24.456394][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.456783][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.465207][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.466987][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.467260][f=-000001] Loaded widget: Guard Remove [t=00:00:24.467567][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.509825][f=-000001] Loaded widget: HealthBars [t=00:00:24.510323][f=-000001] Loaded widget: Noises [t=00:00:24.510656][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.511027][f=-000001] Loaded widget: Unit Icons [t=00:00:24.514506][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.514904][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.515379][f=-000001] Loaded widget: BuildETA [t=00:00:24.515733][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.516076][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.516535][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.516877][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.517100][f=-000001] Loaded widget: Objectives [t=00:00:24.518616][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.518969][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.522695][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.523115][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.523145][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1542884/events.log [t=00:00:24.527420][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.528257][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.528569][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.533194][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.533742][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.534154][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.534504][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.535031][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.535255][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.535610][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.535939][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.536373][f=-000001] Loaded widget: Autoquit [t=00:00:24.536684][f=-000001] Loaded widget: Blast Radius [t=00:00:24.537077][f=-000001] Loaded widget: CameraShake [t=00:00:24.537735][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.551751][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.552317][f=-000001] EndGame Graph disabled [t=00:00:24.608357][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.608712][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.609054][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.609285][f=-000001] Loaded widget: Easy Facing [t=00:00:24.609510][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.635060][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.635620][f=-000001] Loaded widget: Ferry Points [t=00:00:24.636391][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.644314][f=-000001] Loaded widget: Context Menu [t=00:00:24.644855][f=-000001] Loaded widget: Darkening [t=00:00:24.645237][f=-000001] Loaded widget: Decloak Range [t=00:00:24.645638][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.652523][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.653127][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.653374][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.653713][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.654650][f=-000001] Input grabbing is enabled! [t=00:00:24.654861][f=-000001] Input grabbing is enabled! [t=00:00:24.654995][f=-000001] Loaded widget: Grab Input [t=00:00:24.655515][f=-000001] Loaded widget: Haven Handler [t=00:00:24.655947][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.656508][f=-000001] Loaded widget: In-game Guide [t=00:00:24.656752][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.657054][f=-000001] Loaded widget: Keep Target [t=00:00:24.657400][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.657760][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.658533][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.658890][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.659352][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.659583][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.659812][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.660042][f=-000001] Loaded widget: Orbit Command [t=00:00:24.660460][f=-000001] Loaded widget: Point Tracker [t=00:00:24.660699][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.660943][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.661459][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.661848][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.662331][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.662812][f=-000001] Loaded widget: Simple Settings [t=00:00:24.663200][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.663467][f=-000001] Loaded widget: SmoothCam [t=00:00:24.663914][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.665706][f=-000001] Loaded widget: Stereo3D [t=00:00:24.666045][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.666981][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.667282][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.668276][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.669264][f=-000001] Loaded widget: Command Alpha [t=00:00:24.669674][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.670031][f=-000001] Loaded widget: Ghost Site [t=00:00:24.671134][f=-000001] Loaded widget: Attack Warning [t=00:00:24.671483][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.672080][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.673348][f=-000001] Loaded widget: Auto Group [t=00:00:24.674456][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.675728][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.676106][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.676986][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.677944][f=-000001] Loaded widget: Select Com at start [t=00:00:24.684774][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.686137][f=-000001] Loaded widget: Transport AI [t=00:00:24.822617][f=-000001] Loaded widget: Attack AoE [t=00:00:24.823159][f=-000001] Loaded widget: Icon Sets [t=00:00:24.823865][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.829718][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.831300][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.831609][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.857086][f=-000001] Loaded widget: Unit Start State [t=00:00:24.857507][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.857746][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.858977][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.859410][f=-000001] Loaded widget: Commands FX [t=00:00:24.859647][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.875393][f=-000001] Loaded widget: UnitShapes [t=00:00:24.875888][f=-000001] : disabled for spectators [t=00:00:24.876858][f=-000001] Loaded widget: Stockpiler [t=00:00:24.878013][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.878285][f=-000001] Loaded widget: AllyCursors [t=00:00:24.879376][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.879761][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.880096][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.880481][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.880859][f=-000001] Loaded widget: Selection Send [t=00:00:24.881231][f=-000001] Loaded widget: Shield Guard [t=00:00:24.881744][f=-000001] Loaded widget: State Icons [t=00:00:24.882096][f=-000001] : disabled for spectators [t=00:00:24.882981][f=-000001] Loaded widget: Building Starter [t=00:00:24.883341][f=-000001] : disabled for spectators [t=00:00:24.884127][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.884447][f=-000001] Loaded widget: LupsManager [t=00:00:24.884825][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.885173][f=-000001] Loaded widget: Units on Fire [t=00:00:24.885843][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.886436][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.887722][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.888122][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.888628][f=-000001] Loaded widget: Chili Docking [t=00:00:24.896459][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.904831][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.905421][f=-000001] Loaded widget: HUD Presets [t=00:00:24.906097][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.908435][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.908834][f=-000001] Loaded widget: Image Preloader [t=00:00:24.909275][f=-000001] Loaded widget: Custom Markers [t=00:00:24.913463][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.913950][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:24.914190][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.914974][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.915425][f=-000001] Loaded widget: Start Boxes [t=00:00:24.916632][f=-000001] Loaded widget: Select Keys [t=00:00:24.924454][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.925403][f=-000001] Loaded widget: Pause Screen [t=00:00:24.925667][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.925932][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.926679][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.927040][f=-000001] SetSunLighting [t=00:00:24.928208][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.940033][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.940423][f=-000001] Loaded widget: Font Cache [t=00:00:24.940942][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.940985][f=-000001] Loaded widget: GC Control [t=00:00:24.944713][f=-000001] Loaded widget: Layout Handler [t=00:00:24.945204][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.947606][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.952232][f=-000001] Writing last game win data [t=00:00:24.956794][f=-000001] LuaUI v0.3 [t=00:00:25.129119][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.129885][f=-000001] [s11n] Loading s11n file... [t=00:00:25.132361][f=-000001] [s11n] Parsing model... [t=00:00:25.135860][f=-000001] [s11n] Populating game world... [t=00:00:25.144663][f=-000001] [s11n] s11n loading complete. [t=00:00:25.145088][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:26.126340][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.145186][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13278,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.719585][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.720871][f=-000001] Spectator mode. Widget removed. [t=00:00:26.733765][f=-000001] Spectator mode. Widget removed. [t=00:00:26.735104][f=-000001] Playback paused [t=00:00:26.740918][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.820693][f=-000001] Opening demofile demos/1542884/replay.sdfz [t=00:00:26.820729][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.820743][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:26.820871][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.820898][f=-000001] -> Connection established (given id 2) [t=00:00:26.820924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:26.820945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.820957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:26.820969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:26.820985][f=-000001] Speed set to 20.0 [server] [t=00:00:26.820997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55dae10c8d80,0x55dae9424560}][locale="C"]" [t=00:00:26.821009][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.847054][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.847089][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.224555][f=-000001] Beginning demo playback [t=00:00:30.236712][f=-000001] GameID: 5d84c563221585bd629314669ebe9c74 [t=00:00:30.276398][f=-000001] Connection attempt from Sepat [t=00:00:30.276439][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:30.277573][f=-000001] [0] Event [undefined]: Sepat changed status [t=00:00:30.277781][f=-000001] -> Connection established (given id 0) [t=00:00:30.284920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sepat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:30.285005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sepat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.300580][f=-000001] Connection attempt from Thegamerprowolf [t=00:00:30.300620][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:30.300713][f=-000001] [0] Event [undefined]: Thegamerprowolf changed status [t=00:00:30.300869][f=-000001] -> Connection established (given id 1) [t=00:00:30.400817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:30.400859][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.876731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:30.884459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:31.024572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sepat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:31.032709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sepat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:31.188570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[Game::Load][lua{Rules,Gaia}={000001f4bcf81ef0,000001f45c153d30}][locale="C"]" [t=00:00:31.456374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sepat" string="[Game::Load][lua{Rules,Gaia}={000001e8fb7c7990,000001e8f6715700}][locale="C"]" [t=00:00:31.481022][f=-000001] Player Thegamerprowolf left the game: normal quit [t=00:00:31.481076][f=-000001] [0] Event [undefined]: Thegamerprowolf quit [t=00:00:31.993774][f=-000001] Allies: I choose: Guardian! [t=00:00:35.346025][f=-000001] > Game will be force started in 60 seconds [t=00:00:36.376331][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.760864][f=-000001] !force [t=00:00:36.760904][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:36.771228][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:36.771272][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:36.771286][f=-000001] > Force starting game [t=00:00:36.999414][f=-000001] [0] Event [1337,348.751648,4018]: 0 finished unit Guardian Commander [t=00:00:37.009664][f=-000001] [0] Event [3896.8374,348.75,866.848877]: 1 finished unit Strike Commander [t=00:00:37.033111][f=0000000] [0] Sepat, team: 0, elo:1721, userid: 574035 [t=00:00:37.033182][f=0000000] [0] Thegamerprowolf, team: 1, elo:1500, userid: 487279 [t=00:00:37.033212][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.066798][f=0000000] Playback continued [t=00:00:37.084965][f=0000007] [7] Event [1344,348.75,4144]: 0 finished unit Tank Foundry [t=00:00:37.553817][f=0000269] [269] Event [1224,348.75,4088]: 0 finished unit Metal Extractor [t=00:00:38.271831][f=0000689] [689] Event [1337,425.75,4018]: 0 finished unit Firefly [t=00:00:38.935733][f=0001060] [1060] Event [1344.04297,348.75,4116]: 0 finished unit Ogre [t=00:00:42.305805][f=0002942] [2942] Event [1344.04297,350.070007,4116]: 0 finished unit Ogre [t=00:00:43.540284][f=0003636] [3636] Event [1344.04297,350.070007,4116]: 0 finished unit Welder [t=00:00:44.346169][f=0004093] [4093] Event [1192,348.75,4168]: 0 finished unit Wind/Tidal Generator [t=00:00:44.853392][f=0004281] [4281] Event [3842.10205,437.520844,813.719849]: 0 lost unit Firefly [t=00:00:45.501424][f=0004589] [4589] Event [3807.63647,425.75,1164.48047]: 0 finished unit Firefly [t=00:00:48.466035][f=0004911] [4911] Event [1224,348.75,4408]: 0 finished unit Metal Extractor [t=00:00:49.212498][f=0004963] game_message: Thegamerprowolf has been destroyed! [t=00:00:49.212643][f=0004963] [4963] Event [undefined]: Thegamerprowolf resigned [t=00:00:49.212964][f=0004963] game_message: Sepat wins! [t=00:00:49.213439][f=0004963] Submitting stats [t=00:00:49.219480][f=0004963] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:49.222002][f=0004963] Part| Total Time|Time of the last 0.5s [t=00:00:49.222036][f=0004963] Draw 7400.28ms 4.49% [t=00:00:49.222049][f=0004963] Lua::Callins::Synced 3516.90ms 79.86% [t=00:00:49.222063][f=0004963] Lua::Callins::Unsynced 11512.23ms 8.28% [t=00:00:49.222075][f=0004963] Lua::CollectGarbage::Synced 74.78ms 0.00% [t=00:00:49.222088][f=0004963] Lua::CollectGarbage::Unsynced 392.78ms 0.00% [t=00:00:49.222100][f=0004963] Misc::Profiler::AddTime 27.66ms 0.00% [t=00:00:49.222113][f=0004963] Sim 7767.28ms 90.23% [t=00:00:49.222349][f=0004963] [4963] Event [3896.55103,340.125916,866.852356]: 1 lost unit Strike Commander [t=00:00:49.224944][f=0004963] [4963] Received game_message: Thegamerprowolf has been destroyed! [t=00:00:49.227225][f=0004963] [4963] Received game_message: Sepat wins! [t=00:00:49.237892][f=0004964] [4964] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:49.238010][f=0004964] [4964] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:49.238118][f=0004964] [4964] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238206][f=0004964] [4964] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.33333302,5.5999999,6.33333302,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238444][f=0004964] [4964] Game End Stats Values: 3,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238521][f=0004964] [4964] Game End Stats Values: 4,1275,2560,1275,2560,0,0,0,0,0,0,0,0,0,0,0,0,89,0,89,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,500,0,500,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238603][f=0004964] [4964] Game End Stats Values: 5,1275,2560,1275,2560,0,0,0,0,0,0,0,0,0,0,0,0,179,0,179,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,500,0,500,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238693][f=0004964] [4964] Game End Stats Values: 6,1275,2560,1275,2560,0,0,0,0,0,0,0,0,0,0,0,0,269,0,269,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,500,0,500,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238766][f=0004964] [4964] Game End Stats Values: 7,1275,2560,1275,2560,0,0,0,0,0,0,0,0,0,0,0,0,359,0,359,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,500,0,500,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238841][f=0004964] [4964] Game End Stats Values: 8,1275,3060,1275,3060,0,0,0,0,0,0,0,0,0,0,0,0,449,0,449,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,1000,0,1000,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238910][f=0004964] [4964] Game End Stats Values: 9,1275,3060,1275,3060,0,0,0,0,0,0,0,0,0,0,0,0,539,0,539,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,1000,0,1000,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.238986][f=0004964] [4964] Game End Stats Values: 10,1275,3245,1275,3245,0,0,0,0,0,0,0,0,0,0,0,0,629,0,629,0,33.2307816,0,33.2307816,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.19999886,6,8.19999886,0,1000,0,1000,0,0,0,0,0,970,0,970,0,0,0,0,0,0,0,0,0,33.2307816,0,33.2307816 [t=00:00:49.239066][f=0004964] [4964] Game End Stats Values: 11,1275,3280,1275,3280,0,0.30248618,0,0.30248618,0,0,0,0,0,0,0,0,719,0,719,0,123.384529,165.203568,123.384529,165.203568,0,0,0,0,8,9.31992054,8,9.31992054,1275,1275,1275,1275,6,8.2201643,6,8.2201643,0,1000,0,1000,0,0,0,0,0,1005,0,1005,0,0,0,0,0,0,0,0,165.203568,123.384529,165.203568,123.384529 [t=00:00:49.239146][f=0004964] [4964] Game End Stats Values: 12,1275,3365,1275,3365,0,0.95948517,0,0.95948517,0,0,0,0,0,0,0,0,809,0,809,0,613.242371,1285.93152,613.242371,1285.93152,0,0,0,0,8,9.62329388,8,9.62329388,1275,1275,1275,1275,6,8.24379921,6,8.24379921,0,1000,0,1000,0,0,0,0,0,1090,0,1090,0,0,0,0,0,0,0,0,1285.93152,625.015381,1285.93152,625.015381 [t=00:00:49.239225][f=0004964] [4964] Game End Stats Values: 13,1275,3365,1275,3365,0,1.14961791,0,1.14961791,0,0,0,0,0,0,0,0,815,0,815,0,631.324463,1315.9812,631.324463,1315.9812,0,0,0,0,8,9.44334316,8,9.44334316,1275,1275,1275,1275,6,10.5901327,6,10.5901327,0,1000,0,1000,0,0,0,0,0,1090,0,1090,0,0,0,0,0,0,0,0,1315.9812,643.097473,1315.9812,643.097473 [t=00:00:49.319074][f=0004994] [4994] Event [3830.08252,436.964661,949.945618]: 0 lost unit Firefly [t=00:00:50.251240][f=0005169] [5169] Event [1176,348.75,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:50.833982][f=0005273] No clients connected, shutting down server [t=00:00:50.834018][f=0005273] Server shutdown [t=00:00:50.834228][f=0005273] [5273] all players disconnected [t=00:00:51.021023][f=0005309] [5309] Event [3855.67651,420.747162,991.536926]: 0 finished unit Firefly [t=00:00:51.585450][f=0005417] [5417] Event [1272,348.75,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:53.706378][f=0006016] [6016] Event [1296,348.75,4224]: 0 finished unit Lotus [t=00:00:53.875218][f=0006077] [6077] Event [1344.04297,350.070007,4116]: 0 finished unit Ogre [t=00:00:54.768014][f=0006419] [6419] Event [1280,348.75,4064]: 0 finished unit Radar Tower [t=00:00:55.924902][f=0006957] [6957] Event [1344.04297,350.070007,4116]: 0 finished unit Welder [t=00:00:56.180194][f=0007078] [7078] Event [1256,348.75,4200]: 0 finished unit Storage [t=00:00:58.962423][f=0008515] [8515] Event [1344.04297,350.070007,4116]: 0 finished unit Ogre [t=00:00:59.225583][f=0008661] Autoquit sending quit command. [t=00:00:59.226196][f=0008661] [QuitAction] user exited to system [t=00:00:59.227145][f=0008661] [SpringApp::Kill][1] fromRun=1 [t=00:00:59.227694][f=0008661] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:59.227717][f=0008661] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:59.227731][f=0008661] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:59.227742][f=0008661] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:59.227754][f=0008661] [SpringApp::Kill][2] [t=00:00:59.229110][f=0008661] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:59.229471][f=0008661] [Game::KillLua][1] dtor=0 luaUI=0x55dae6f02cd0 [t=00:00:59.229536][f=0008661] Start widgetHandler:Shutdown [t=00:00:59.234127][f=0008661] Shutdown - SaveOrderList Complete [t=00:00:59.235010][f=0008661] Writing last game win data [t=00:00:59.241666][f=0008661] Shutdown - SaveConfigData Complete [t=00:00:59.241698][f=0008661] Shutdown Widget - Chili Highlight [t=00:00:59.241718][f=0008661] Shutdown Widget - Save/Load API [t=00:00:59.241734][f=0008661] Shutdown Widget - Draw After Chili [t=00:00:59.241749][f=0008661] Shutdown Widget - API Unit Tracker GL4 [t=00:00:59.241783][f=0008661] Shutdown Widget - EPIC Menu [t=00:00:59.244207][f=0008661] Shutdown Widget - Chili Minimap [t=00:00:59.244472][f=0008661] Shutdown Widget - Chili Widget Selector [t=00:00:59.245672][f=0008661] Shutdown Widget - Local Team Colors [t=00:00:59.245700][f=0008661] Shutdown Widget - Display Keys 2 [t=00:00:59.245765][f=0008661] Shutdown Widget - Save Game Menu [t=00:00:59.245784][f=0008661] Shutdown Widget - HealthBars [t=00:00:59.246977][f=0008661] Shutdown Widget - Noises [t=00:00:59.247007][f=0008661] Shutdown Widget - Unit Icons [t=00:00:59.247030][f=0008661] Shutdown Widget - Win Counter [t=00:00:59.247048][f=0008661] Shutdown Widget - BuildETA [t=00:00:59.247070][f=0008661] Shutdown Widget - EndGame APM stats [t=00:00:59.247090][f=0008661] Shutdown Widget - SpringRTS Replay Stats [t=00:00:59.247155][f=0008661] Shutdown Widget - Modular Comm Info [t=00:00:59.247176][f=0008661] Shutdown Widget - Music Player v2 [t=00:00:59.247194][f=0008661] Shutdown Widget - State Reverse and Latency [t=00:00:59.247211][f=0008661] Shutdown Widget - CameraShake [t=00:00:59.247230][f=0008661] Shutdown Widget - Chili Economy Panel Default [t=00:00:59.247415][f=0008661] Shutdown Widget - Chili EndGame Window [t=00:00:59.247449][f=0008661] Shutdown Widget - Chili Nuke Warning [t=00:00:59.247474][f=0008661] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:59.247501][f=0008661] Shutdown Widget - Chili Spectator Panels [t=00:00:59.247519][f=0008661] Shutdown Widget - Context Menu [t=00:00:59.247536][f=0008661] Shutdown Widget - Darkening [t=00:00:59.247568][f=0008661] Shutdown Widget - Defense Range Zero-K [t=00:00:59.247590][f=0008661] Shutdown Widget - Grab Input [t=00:00:59.247612][f=0008661] Shutdown Widget - Highlight Geos [t=00:00:59.247630][f=0008661] Shutdown Widget - Local Widgets Config [t=00:00:59.247655][f=0008661] Shutdown Widget - MinimapEvents [t=00:00:59.247673][f=0008661] Shutdown Widget - Missile Silo Range [t=00:00:59.247692][f=0008661] Shutdown Widget - Point Tracker [t=00:00:59.247709][f=0008661] Shutdown Widget - Showeco and Grid Drawer [t=00:00:59.247728][f=0008661] Shutdown Widget - Stereo3D [t=00:00:59.248293][f=0008661] Shutdown Widget - Attack AoE [t=00:00:59.248323][f=0008661] Shutdown Widget - UnitShapes [t=00:00:59.249111][f=0008661] Shutdown Widget - Map Edge Extension [t=00:00:59.249137][f=0008661] Shutdown Widget - Selection Send [t=00:00:59.249155][f=0008661] Shutdown Widget - LupsManager [t=00:00:59.249178][f=0008661] Shutdown Widget - Newton Firezone [t=00:00:59.249196][f=0008661] Shutdown Widget - Chili Pro Console [t=00:00:59.250314][f=0008661] Shutdown Widget - Persistent Build Height [t=00:00:59.250339][f=0008661] Shutdown Widget - Lasso Terraform GUI [t=00:00:59.250355][f=0008661] Shutdown Widget - Chili Framework [t=00:00:59.250389][f=0008661] Shutdown Widget - Lups [t=00:00:59.250434][f=0008661] Shutdown Widget - Custom Markers [t=00:00:59.250454][f=0008661] Shutdown Widget - Chili Core Selector [t=00:00:59.250562][f=0008661] Shutdown Widget - Mex Placement Handler [t=00:00:59.250580][f=0008661] Shutdown Widget - Select Keys [t=00:00:59.250611][f=0008661] Shutdown Widget - Pause Screen [t=00:00:59.251074][f=0008661] Shutdown Widget - Layout Handler [t=00:00:59.251101][f=0008661] Shutdown Widget - Text To Speech Control [t=00:00:59.251115][f=0008661] End widgetHandler:Shutdown [t=00:00:59.415324][f=0008661] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505768,43362606} {int,ext,rec}Allocs={7920015,0,0} {chunk,block}Bytes={43362606,0} [t=00:00:59.416365][f=0008661] [Game::KillLua][2] dtor=0 luaGaia=0x55dae9424560 [t=00:00:59.433786][f=0008661] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={364494,34169464} {int,ext,rec}Allocs={7920016,0,0} {chunk,block}Bytes={34169464,0} [t=00:00:59.433873][f=0008661] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={364494,34169464} {int,ext,rec}Allocs={7920016,0,0} {chunk,block}Bytes={34169464,0} [t=00:00:59.433912][f=0008661] [Game::KillLua][3] dtor=0 luaRules=0x55dae10c8d80 [t=00:00:59.433963][f=0008661] Start gadgetHandler:Shutdown [t=00:00:59.433981][f=0008661] Shutdown - StartSetup [t=00:00:59.433996][f=0008661] Shutdown - UnitMorph [t=00:00:59.434311][f=0008661] Shutdown - Carrier Drones [t=00:00:59.434422][f=0008661] Shutdown - Missile Silo Controller [t=00:00:59.434441][f=0008661] Shutdown - Modular Comm Info [t=00:00:59.434455][f=0008661] Shutdown - Terrain Texture Handler [t=00:00:59.434470][f=0008661] Shutdown - UnitCloakShield [t=00:00:59.434561][f=0008661] Shutdown - Starlight Handler [t=00:00:59.434581][f=0008661] End gadgetHandler:Shutdown [t=00:00:59.477724][f=0008661] Start gadgetHandler:Shutdown [t=00:00:59.477780][f=0008661] Shutdown - Save/Load [t=00:00:59.477804][f=0008661] Shutdown - Teleport Throw [t=00:00:59.477821][f=0008661] Shutdown - UnitMorph [t=00:00:59.477842][f=0008661] Shutdown - Modular Comm Info [t=00:00:59.477856][f=0008661] Shutdown - Retreat Command [t=00:00:59.477876][f=0008661] Shutdown - Shockwaves [t=00:00:59.477890][f=0008661] Shutdown - UnitCloakShield [t=00:00:59.477933][f=0008661] Shutdown - Lups Cloak FX [t=00:00:59.477949][f=0008661] Shutdown - Lups [t=00:00:59.477990][f=0008661] Shutdown - Lups Shield [t=00:00:59.478026][f=0008661] End gadgetHandler:Shutdown [t=00:00:59.493377][f=0008661] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7920053,0,0} {chunk,block}Bytes={0,0} [t=00:00:59.493479][f=0008661] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7920053,0,0} {chunk,block}Bytes={0,0} [t=00:00:59.493529][f=0008661] [Game::KillLua][4] dtor=0 [t=00:00:59.494062][f=0008661] [Game::KillLua][5] dtor=0 [t=00:00:59.509146][f=0008661] [Game::~CGame][1] [t=00:00:59.509189][f=0008661] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:59.509202][f=0008661] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:59.509214][f=0008661] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:59.509225][f=0008661] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:59.509236][f=0008661] [Game::KillLua][4] dtor=1 [t=00:00:59.509249][f=0008661] [Game::KillLua][5] dtor=1 [t=00:00:59.509488][f=0008661] [Game::KillMisc][1] [t=00:00:59.509870][f=0008661] [Game::KillMisc][2] [t=00:00:59.523987][f=0008661] [Game::KillMisc][3] [t=00:00:59.525540][f=0008661] [Game::KillRendering][1] [t=00:00:59.557698][f=0008661] [3DOParser::Kill] allocated 1 pieces [t=00:00:59.558163][f=0008661] [S3OParser::Kill] allocated 5476 pieces [t=00:00:59.559215][f=0008661] [AssParser::Kill] allocated 669 pieces [t=00:00:59.687772][f=0008661] [Game::KillInterface][1] [t=00:00:59.688783][f=0008661] [Game::KillInterface][2] [t=00:00:59.689268][f=0008661] [Game::KillSimulation][1] [t=00:00:59.689288][f=0008661] [Game::KillSimulation][2] [t=00:01:00.467838][f=0008661] [CCollisionHandler] dis-/continuous tests: 0/4002 [t=00:01:00.467896][f=0008661] [Game::KillSimulation][3] [t=00:01:00.468053][f=0008661] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:00.468089][f=0008661] [~CPathCache(20x20)] cacheHits=19 hitPercentage=40% numHashColls=0 maxCacheSize=5 [t=00:01:00.468115][f=0008661] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:00.468138][f=0008661] [~CPathCache(40x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=12 [t=00:01:00.471920][f=0008661] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:00.518010][f=0008661] [LosHandler::Kill] raycast instance cache-{hits,misses}={554,1782}; shared=0%; cached=24% [t=00:01:00.638973][f=0008661] [Game::KillSimulation][4] [t=00:01:04.513712][f=0008661] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:04.514793][f=0008661] [Game::~CGame][2] [t=00:01:04.514978][f=0008661] [Game::~CGame][3] [t=00:01:04.763307][f=0008661] [SpringApp::Kill][3] [t=00:01:04.763583][f=0008661] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 90903 bytes sent 37484 bytes recv'd [t=00:01:04.768989][f=0008661] Kill: client disconnecting... [t=00:01:06.779181][f=0008661] CloseConnection: client connection closed [t=00:01:06.780374][f=0008661] [SpringApp::Kill][4] font=0x55dabc7ade00 [t=00:01:06.791966][f=0008661] [SpringApp::Kill][5] [t=00:01:06.805895][f=0008661] [SpringApp::Kill][6] [t=00:01:06.806344] [SpringApp::Kill][7] [t=00:01:06.807897] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.807918] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.807930] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:06.807942] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.807959] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:06.808008] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.808020] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:01:06.808031] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2140, 1048576, 1048576}, EBO = {3210, 1048576, 1048576} [t=00:01:06.808042] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:06.808052] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.808063] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.808074] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.808084] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.824112] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:06.824157] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:06.824168] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:06.824178] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:06.825873] [VFS] [SpringVFS::DeleteArchives] [t=00:01:06.825900] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:06.826283] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55dabc8c22f0) [t=00:01:06.836051] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=5802ms [t=00:01:06.836111] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=60ms [t=00:01:06.836124] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=52ms [t=00:01:06.836135] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=52ms [t=00:01:06.836146] file="bitmaps/cc/electnovaexplo.png" indx=434 inflSize=97kb readTime=41ms [t=00:01:06.836404] file="objects3d/scorpion.s3o" indx=5513 inflSize=107kb readTime=31ms [t=00:01:06.836419] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=29ms [t=00:01:06.836430] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=27ms [t=00:01:06.836442] file="unittextures/tatex/corse10b00.bmp" indx=7692 inflSize=12kb readTime=26ms [t=00:01:06.836452] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=25ms [t=00:01:06.836716] file="effects/dot_pillager_explo.lua" indx=675 inflSize=4kb readTime=23ms [t=00:01:06.843104] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167276486 bytes cached in 3476 files [t=00:01:07.126969] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:01:07.127016] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x55dabc997060) [t=00:01:07.128103] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:07.128388] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55dabc77f3c0) [t=00:01:07.129092] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:07.129734] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55dabc7a0ca0) [t=00:01:07.129988] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f98a0013010) [t=00:01:07.130782] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:07.133509] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:07.133530] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:07.133929] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:07.133947] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:07.133958] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:07.133968] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:07.135241] [SpringApp::Kill][8] [t=00:01:07.135270] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:07.135281] [WatchDog::Uninstall][1] hangDetectorThread=0x55da75ff5110 (joinable=1) [t=00:01:07.135291] [WatchDog::Uninstall][2] [t=00:01:08.112861] [WatchDog::Uninstall][3] [t=00:01:08.112900] [SpringApp::Kill][9]