[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009916] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009960] Using writeable configuration source: "/tmp/tmp.SdV6RrMoYr/springsettings.1542876.cfg" [t=00:00:00.016854] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016907] ============== ============== [t=00:00:00.016918] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016929] [t=00:00:00.016939] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016948] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016958] Use "none" to disable the default log sections. [t=00:00:00.016968] ============== ============== [t=00:00:00.016978] ============== ============== [t=00:00:00.017043] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017054] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017064] ROAM = 2 [t=00:00:00.017075] RotateLogFiles = 1 [t=00:00:00.017086] TeamHighlight = 0 [t=00:00:00.017097] ============== ============== [t=00:00:00.017107] ============== ============== [t=00:00:00.017117] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017128] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017139] Compiler Version: gcc-11.1.0 [t=00:00:00.017161] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017331] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017343] Binary Word Size: 64-bit (native) [t=00:00:00.017353] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017363] Physical CPU Cores: 1 [t=00:00:00.017374] Logical CPU Cores: 1 [t=00:00:00.017384] ============== ============== [t=00:00:00.017449] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017459] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017469] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017479] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017489] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018886] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018908] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018941] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018976] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019000] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019028] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019039] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019119] [GR::LogVersionInfo] [t=00:00:00.019132] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019143] GL version : [t=00:00:00.019152] GL vendor : [t=00:00:00.019162] GL renderer : [t=00:00:00.019172] GLSL version: [t=00:00:00.019182] GLEW version: spring headless stub GLEW version [t=00:00:00.019192] GPU memory : unknown [t=00:00:00.019202] SDL swap-int: 0 [t=00:00:00.019212] SDL driver : headless stub [t=00:00:00.019222] [t=00:00:00.019232] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019242] GLSL shader support : 0 [t=00:00:00.019251] GL4 support : 0 [t=00:00:00.019284] FBO extension support : 0 [t=00:00:00.019294] NVX GPU mem-info support : 0 [t=00:00:00.019304] ATI GPU mem-info support : 0 [t=00:00:00.019314] NPOT-texture support : 1 (0) [t=00:00:00.019324] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019334] texture query-LOD support : 1 (0) [t=00:00:00.019344] MSAA frame-buffer support : 0 (0) [t=00:00:00.019354] Z-buffer depth : 16 (-) [t=00:00:00.019364] primitive-restart support : 0 (0) [t=00:00:00.019373] clip-space control support: 0 (0) [t=00:00:00.019383] seamless cube-map support : 0 (0) [t=00:00:00.019408] frag-depth layout support : 0 (0) [t=00:00:00.019418] persistent maps support : 0 (0) [t=00:00:00.019428] explicit attribs location : 0 (0) [t=00:00:00.019438] multi draw indirect : 0 (-) [t=00:00:00.019448] [t=00:00:00.019458] max. FBO samples : -1 [t=00:00:00.019468] max. FS/program texture slots : 8/8 [t=00:00:00.019478] max. texture size : 2048 [t=00:00:00.019490] max. texture anisotropy level : 0.000000 [t=00:00:00.019500] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019510] max. draw-buffers : 0 [t=00:00:00.019520] max. rec. indices/vertices : 0/0 [t=00:00:00.019530] max. uniform buffer-bindings : 0 [t=00:00:00.019539] max. uniform block-size : 0KB [t=00:00:00.019550] max. storage buffer-bindings : 0 [t=00:00:00.019559] max. storage block-size : 0MB [t=00:00:00.019569] [t=00:00:00.019579] enable AMD-hacks : 0 [t=00:00:00.019589] compress MIP-maps: 0 [t=00:00:00.020411] [GR::UpdateGLConfigs] [t=00:00:00.020440] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020455] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020467] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020477] [GR::InitGLState] [t=00:00:00.020488] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.227019] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.231083] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.238179] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.238800] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.238826] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.238841] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.276663] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.277626] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.313366] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.313725] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.330183] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.330212] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.330418] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.353183] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b50008750 (SpringVFS) global=(nil) (null) [t=00:00:00.353219] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.353354] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.353384] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.353399] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.353412] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.353437] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2645 MB [t=00:00:00.361257][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.361310][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.361332][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1542876/replay.sdfz" for game data... [t=00:00:00.512127][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.515568][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.515601][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.518033][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.518069][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:00.518095][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.568622][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555b69f3be00] using map "Rainbow Comet v1.22" (loaded=0 cached=0) [t=00:00:00.569765][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0 [t=00:00:00.571389][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.571897][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555b69f3be00] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.573220][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.583926][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.584135][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.594380][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.594569][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.599988][f=-000001] forceSingleThreaded, false [t=00:00:00.640438][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.640472][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.640563][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.640619][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.640672][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.640724][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.641823][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.642379][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.642855][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.645931][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.648130][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.650093][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.650129][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.650600][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.655975][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.657263][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.658410][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.658706][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.659337][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.659352][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.666647][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.666689][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.834950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.887369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.945800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.327404][f=-000001] Loading UnitDefs_posts [t=00:00:02.519809][f=-000001] Loading FeatureDefs_posts [t=00:00:02.551808][f=-000001] Loading WeaponDefs_posts [t=00:00:02.577291][f=-000001] Loading ArmorDefs_posts [t=00:00:02.626284][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [t=00:00:02.685729][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 779ms [t=00:00:02.685836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.880783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.881567][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.882044][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.882068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.884367][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.889681][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.182464][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.244438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.380348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.385918][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.385957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.875121][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 489ms [t=00:00:03.875451][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.978207][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:03.978276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.004555][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.745805][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.778316][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.781986][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.792900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.793627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.801745][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.801806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.803563][f=-000001] InfoTexture: legacy [t=00:00:10.803585][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.805146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.598085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.611475][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.611534][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.612834][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.761922][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.761973][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.999213][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.137758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.150199][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.150246][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.151167][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.655852][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.666404][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.667064][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.837422][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.839527][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.839552][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.853798][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.853847][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.853859][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.853871][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.853883][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.853894][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.853905][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d [t=00:00:12.863773][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.863830][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.863842][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.863853][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.863864][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.863875][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.863886][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d [t=00:00:12.863899][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555b72198b00 has BLOCKSIZE 1 [t=00:00:12.869856][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.869891][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.869903][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.869914][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.869925][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.869936][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3 [t=00:00:12.876564][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1) [t=00:00:12.877840][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.885843][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.885879][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.891833][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.891866][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.891877][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.891887][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.891897][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.891907][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3 [t=00:00:13.057478][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1) [t=00:00:13.058396][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.060248][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.060265][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.060278][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 1fd4fcd6)" [t=00:00:13.060338][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.060350][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.060361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.197387][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:13.198144][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.278070][f=-000001] Map Terrain Generation [t=00:00:15.278106][f=-000001] Random Seed, 7333114 [t=00:00:15.278120][f=-000001] Wave generation complete [t=00:00:15.279407][f=-000001] Draw points, 13, factor, 0.82695162 [t=00:00:15.320139][f=-000001] Voronoi generation complete [t=00:00:15.322724][f=-000001] Terrain structure complete [t=00:00:17.050415][f=-000001] Edge processing complete [t=00:00:17.051573][f=-000001] ApplyLineDistanceFunc [t=00:00:19.843669][f=-000001] Tier propagation complete [t=00:00:20.955579][f=-000001] Height application complete [t=00:00:35.390297][f=-000001] Smoothing complete [t=00:00:35.841908][f=-000001] Map terrain complete [t=00:00:36.669189][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:36.829397][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:37.375015][f=-000001] Synced LuaRules: finished loading [t=00:00:37.418281][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.076613][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.202266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.205503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.206818][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.206836][f=-000001] LuaSocket Support: enabled [t=00:00:38.222659][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.301071][f=-000001] localWidgets, nil, true, true [t=00:00:38.303924][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.303950][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.314579][f=-000001] USE_OLD_CHILI [t=00:00:38.735257][f=-000001] Loading last game win data [t=00:00:38.735311][f=-000001] Resetting win data [t=00:00:38.735374][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:38.735394][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:38.735409][f=-000001] Player and team counts match, continuing [t=00:00:38.735430][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:38.735448][f=-000001] Sepat was in last game but is now absent, resetting scores [t=00:00:38.845506][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:38.845543][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:38.892485][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:39.923393][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:40.673846][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:40.870658][f=-000001] forceSingleThreaded, false [t=00:00:41.336384][f=-000001] Loaded API widget: i18n [t=00:00:41.337344][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.337844][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.338138][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.338471][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.338787][f=-000001] Loaded API widget: Win Counter [t=00:00:41.488014][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:41.488413][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:41.488706][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:41.488937][f=-000001] Loaded API widget: CommandInsert [t=00:00:41.489147][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:41.490489][f=-000001] Loaded API widget: Lups [t=00:00:41.815553][f=-000001] Loaded API widget: Chili Framework [t=00:00:41.816015][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:41.816344][f=-000001] Loaded widget: Save/Load API [t=00:00:41.816695][f=-000001] Loaded widget: Chili Highlight [t=00:00:41.817006][f=-000001] Loaded widget: Draw After Chili [t=00:00:41.817473][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:41.823106][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:41.825212][f=-000001] Loaded DecalsDrawer: off [t=00:00:41.825234][f=-000001] Ground-decal rendering is disabled! [t=00:00:41.825312][f=-000001] Set maximum particles to: 0 [t=00:00:41.826669][f=-000001] Set UnitIconDist to 0 [t=00:00:41.928413][f=-000001] Loaded widget: EPIC Menu [t=00:00:41.928879][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:41.930255][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:41.956460][f=-000001] Loaded widget: Chili Minimap [t=00:00:41.956894][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:41.966077][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:41.966419][f=-000001] Deferred Rendering requires shader support! [t=00:00:41.966816][f=-000001] Loaded widget: Deferred rendering [t=00:00:41.967096][f=-000001] Mexspot Fetcher fetching [t=00:00:41.967485][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:41.967837][f=-000001] Team highlighting: Disabled [t=00:00:41.968241][f=-000001] Loaded widget: Teamhighlight option [t=00:00:41.968945][f=-000001] Loaded widget: Local Team Colors [t=00:00:41.969416][f=-000001] Loaded widget: Display Keys 2 [t=00:00:41.969874][f=-000001] Loaded widget: Save Game Menu [t=00:00:41.970070][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:41.970254][f=-000001] Loaded widget: One click weapon handler [t=00:00:41.970477][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:41.970788][f=-000001] highlightUnitShader no GL4 support [t=00:00:41.971128][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:41.971555][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:41.972178][f=-000001] Loaded widget: Attack Command Helper [t=00:00:41.972513][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:41.972528][f=-000001] Using fallback unit outlines [t=00:00:41.972734][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:41.973116][f=-000001] Loaded widget: Selection Modkeys [t=00:00:41.982306][f=-000001] Loaded widget: Chili Global Commands [t=00:00:41.983519][f=-000001] Loaded widget: Outline No Shader [t=00:00:41.984752][f=-000001] Loaded widget: Unit Icons [t=00:00:41.985132][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:41.985595][f=-000001] Loaded widget: Noises [t=00:00:42.031462][f=-000001] Loaded widget: HealthBars [t=00:00:42.031907][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.032176][f=-000001] Loaded widget: Guard Remove [t=00:00:42.035673][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.036104][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.036455][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.036485][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1542876/events.log [t=00:00:42.040396][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.040764][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.042525][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.042749][f=-000001] Loaded widget: Objectives [t=00:00:42.043084][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.043469][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.043828][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.044200][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.044664][f=-000001] Loaded widget: BuildETA [t=00:00:42.048605][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.049369][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.049666][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.052358][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.052702][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.053456][f=-000001] Loaded widget: Command Alpha [t=00:00:42.054251][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.054592][f=-000001] Loaded widget: Ghost Site [t=00:00:42.054811][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.055163][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.055378][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.057873][f=-000001] Loaded widget: Stereo3D [t=00:00:42.058332][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.058587][f=-000001] Loaded widget: SmoothCam [t=00:00:42.058948][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.059413][f=-000001] Loaded widget: Simple Settings [t=00:00:42.059873][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.060251][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.060664][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.060890][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.061183][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.061566][f=-000001] Loaded widget: Point Tracker [t=00:00:42.061853][f=-000001] Loaded widget: Orbit Command [t=00:00:42.062092][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.062318][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.062751][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.063102][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.063394][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.063754][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.064097][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.064396][f=-000001] Loaded widget: Keep Target [t=00:00:42.064624][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.065093][f=-000001] Loaded widget: In-game Guide [t=00:00:42.065452][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.065867][f=-000001] Loaded widget: Haven Handler [t=00:00:42.066206][f=-000001] Input grabbing is enabled! [t=00:00:42.066224][f=-000001] Input grabbing is enabled! [t=00:00:42.066325][f=-000001] Loaded widget: Grab Input [t=00:00:42.066693][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.066940][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.067376][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.074283][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.074794][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.075121][f=-000001] Loaded widget: Decloak Range [t=00:00:42.075502][f=-000001] Loaded widget: Darkening [t=00:00:42.083314][f=-000001] Loaded widget: Context Menu [t=00:00:42.084021][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.084427][f=-000001] Loaded widget: Ferry Points [t=00:00:42.133669][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.161730][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.162243][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.162516][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.162949][f=-000001] EndGame Graph disabled [t=00:00:42.183505][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.197263][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.198203][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.198501][f=-000001] Loaded widget: Easy Facing [t=00:00:42.198969][f=-000001] Loaded widget: CameraShake [t=00:00:42.199261][f=-000001] Loaded widget: Blast Radius [t=00:00:42.199657][f=-000001] Loaded widget: Autoquit [t=00:00:42.200031][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.200300][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.200827][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.201256][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.201687][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.202173][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.202621][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.203886][f=-000001] Loaded widget: Attack Warning [t=00:00:42.204289][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.204945][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.206351][f=-000001] Loaded widget: Auto Group [t=00:00:42.207420][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.208585][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.208988][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.209976][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.211025][f=-000001] Loaded widget: Select Com at start [t=00:00:42.217678][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.219265][f=-000001] Loaded widget: Transport AI [t=00:00:42.219556][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.219823][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.246578][f=-000001] Loaded widget: Unit Start State [t=00:00:42.248621][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.248976][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.255055][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.256005][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.256374][f=-000001] Loaded widget: Icon Sets [t=00:00:42.398085][f=-000001] Loaded widget: Attack AoE [t=00:00:42.399832][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.417345][f=-000001] Loaded widget: UnitShapes [t=00:00:42.417798][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.418227][f=-000001] Loaded widget: Commands FX [t=00:00:42.418553][f=-000001] : disabled for spectators [t=00:00:42.419679][f=-000001] Loaded widget: Stockpiler [t=00:00:42.420255][f=-000001] Loaded widget: Map Edge Extension [t=00:00:42.421356][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:42.421889][f=-000001] Loaded widget: State Icons [t=00:00:42.422270][f=-000001] Loaded widget: Shield Guard [t=00:00:42.422687][f=-000001] Loaded widget: Selection Send [t=00:00:42.423306][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:42.423704][f=-000001] Loaded widget: Gadget Icons [t=00:00:42.423972][f=-000001] Loaded widget: AllyCursors [t=00:00:42.424345][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:42.424696][f=-000001] : disabled for spectators [t=00:00:42.425584][f=-000001] Loaded widget: Building Starter [t=00:00:42.426006][f=-000001] : disabled for spectators [t=00:00:42.426788][f=-000001] Loaded widget: Cloaker Guard [t=00:00:42.427147][f=-000001] Loaded widget: Units on Fire [t=00:00:42.427525][f=-000001] Loaded widget: Smoke Signals [t=00:00:42.427819][f=-000001] Loaded widget: LupsManager [t=00:00:42.428375][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:42.428982][f=-000001] Loaded widget: Newton Firezone [t=00:00:42.430210][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:42.430602][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:42.438553][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:42.447934][f=-000001] Loaded widget: Chili Pro Console [t=00:00:42.448603][f=-000001] Loaded widget: Chili Docking [t=00:00:42.449045][f=-000001] Loaded widget: HUD Presets [t=00:00:42.449726][f=-000001] Loaded widget: Persistent Build Height [t=00:00:42.452100][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:42.452513][f=-000001] Loaded widget: Image Preloader [t=00:00:42.452994][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:42.453226][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:42.457528][f=-000001] Loaded widget: Chili Core Selector [t=00:00:42.458167][f=-000001] Loaded widget: Custom Markers [t=00:00:42.459417][f=-000001] Loaded widget: Select Keys [t=00:00:42.460195][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:42.460628][f=-000001] Loaded widget: Start Boxes [t=00:00:42.460890][f=-000001] Loaded widget: Restricted Zones [t=00:00:42.461812][f=-000001] Loaded widget: Pause Screen [t=00:00:42.470133][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:42.470585][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:42.471220][f=-000001] Loaded widget: CustomFormations2 [t=00:00:42.471607][f=-000001] SetSunLighting [t=00:00:42.472994][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:42.473466][f=-000001] Loaded widget: Text To Speech Control [t=00:00:42.477383][f=-000001] Loaded widget: Layout Handler [t=00:00:42.478331][f=-000001] Lua garbage collection rate: 30/s [t=00:00:42.478394][f=-000001] Loaded widget: GC Control [t=00:00:42.478695][f=-000001] Loaded widget: Font Cache [t=00:00:42.491154][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:42.493594][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:42.499152][f=-000001] Writing last game win data [t=00:00:42.504108][f=-000001] LuaUI v0.3 [t=00:00:42.673072][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.050541][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:47.536217][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.460538][f=-000001] Spectator mode. Widget removed. [t=00:00:48.475845][f=-000001] Spectator mode. Widget removed. [t=00:00:48.480848][f=-000001] Reclaim highlight: old engine version. [t=00:00:48.480949][f=-000001] Playback paused [t=00:00:48.488380][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:48.525309][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:48.595424][f=-000001] Opening demofile demos/1542876/replay.sdfz [t=00:00:48.595457][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:48.595470][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:48.595506][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:48.595519][f=-000001] -> Connection established (given id 2) [t=00:00:48.595548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:48.595573][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:48.595586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:48.595599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:48.595616][f=-000001] Speed set to 20.0 [server] [t=00:00:48.595629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x555b8a941350,(nil)}][locale="C"]" [t=00:00:48.595643][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:48.611279][f=-000001] Switching to Overhead (TA) style camera [t=00:00:48.611316][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:51.650275][f=-000001] Beginning demo playback [t=00:00:51.662304][f=-000001] GameID: a580c563181c6b68dba08ff862361c5d [t=00:00:51.694224][f=-000001] Connection attempt from cooolcat1239 [t=00:00:51.694261][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:51.694867][f=-000001] [0] Event [undefined]: cooolcat1239 changed status [t=00:00:51.695060][f=-000001] -> Connection established (given id 0) [t=00:00:51.702198][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:51.702233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:51.726012][f=-000001] Connection attempt from Thegamerprowolf [t=00:00:51.726049][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:51.726109][f=-000001] [0] Event [undefined]: Thegamerprowolf changed status [t=00:00:51.726293][f=-000001] -> Connection established (given id 1) [t=00:00:51.868420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:51.868474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:52.314103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.329793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.758632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.758671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.196433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thegamerprowolf" string="[Game::Load][lua{Rules,Gaia}={000001b8efc4f8e0,0000000000000000}][locale="C"]" [t=00:00:53.762462][f=-000001] Player Thegamerprowolf left the game: normal quit [t=00:00:53.762521][f=-000001] [0] Event [undefined]: Thegamerprowolf quit [t=00:00:53.777991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={000001b883967110,0000000000000000}][locale="C"]" [t=00:00:56.770650][f=-000001] > Game will be force started in 60 seconds [t=00:00:57.798328][f=-000001] > Game will be force started in 40 seconds [t=00:00:58.826137][f=-000001] > Game will be force started in 20 seconds [t=00:01:00.059792][f=-000001] Allies: I choose: Engineer! [t=00:01:00.089647][f=-000001] [0] Event [3072,185.006683,7372.7998]: 0 finished unit Engineer Commander [t=00:01:00.126025][f=-000001] [0] Event [3072,185.006683,819.200012]: 1 finished unit Strike Commander [t=00:01:00.179602][f=0000000] [0] cooolcat1239, team: 0, elo:1977, userid: 516416 [t=00:01:00.179663][f=0000000] [0] Thegamerprowolf, team: 1, elo:1500, userid: 487279 [t=00:01:00.179693][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:00.223810][f=0000000] Playback continued [t=00:01:00.226901][f=0000000] > Players cooolcat1239, Thegamerprowolf did not choose a start position. Game will be aborted. [t=00:01:00.226951][f=0000000] > exiting game [t=00:01:00.232049][f=0000001] No clients connected, shutting down server [t=00:01:00.232079][f=0000001] Server shutdown [t=00:01:00.232495][f=0000001] Submitting stats [t=00:01:00.232921][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:00.234510][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:00.234541][f=0000001] Draw 6703.02ms 57.20% [t=00:01:00.234555][f=0000001] Lua::Callins::Synced 0.27ms 0.00% [t=00:01:00.234568][f=0000001] Lua::Callins::Unsynced 10332.89ms 84.10% [t=00:01:00.234581][f=0000001] Lua::CollectGarbage::Synced 276.98ms 3.10% [t=00:01:00.234593][f=0000001] Lua::CollectGarbage::Unsynced 414.14ms 2.10% [t=00:01:00.234606][f=0000001] Misc::Profiler::AddTime 21.13ms 0.10% [t=00:01:00.235319][f=0000001] [1] player nonplacement [t=00:01:00.236711][f=0000001] [1] autohost exit [t=00:01:00.237832][f=0000001] [1] all players disconnected [t=00:01:01.223546][f=0000001] Playback paused [t=00:01:10.234077][f=0000001] Autoquit sending quit command. [t=00:01:10.234836][f=0000001] [QuitAction] user exited to system [t=00:01:10.235668][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.235805][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:10.235829][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.235842][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.235854][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.235865][f=0000001] [SpringApp::Kill][2] [t=00:01:10.236806][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:10.237139][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x555b903a59e0 [t=00:01:10.237200][f=0000001] Start widgetHandler:Shutdown [t=00:01:10.241770][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:10.242554][f=0000001] Writing last game win data [t=00:01:10.249171][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:10.249200][f=0000001] Shutdown Widget - Save/Load API [t=00:01:10.249217][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:10.249234][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:10.249261][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.249282][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:10.250747][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:10.251611][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:10.251739][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:10.251757][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:10.251806][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:10.251820][f=0000001] Shutdown Widget - Unit Icons [t=00:01:10.251837][f=0000001] Shutdown Widget - Noises [t=00:01:10.251855][f=0000001] Shutdown Widget - HealthBars [t=00:01:10.252719][f=0000001] Shutdown Widget - Win Counter [t=00:01:10.252740][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:10.253205][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:10.253223][f=0000001] Shutdown Widget - BuildETA [t=00:01:10.253241][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:10.253255][f=0000001] Shutdown Widget - Stereo3D [t=00:01:10.253644][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.253664][f=0000001] Shutdown Widget - Point Tracker [t=00:01:10.253679][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:10.253694][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:10.253708][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:10.253731][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:10.253746][f=0000001] Shutdown Widget - Grab Input [t=00:01:10.253766][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:10.253809][f=0000001] Shutdown Widget - Darkening [t=00:01:10.253856][f=0000001] Shutdown Widget - Context Menu [t=00:01:10.253871][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:10.253885][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.253904][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:10.253921][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:10.253941][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.254064][f=0000001] Shutdown Widget - CameraShake [t=00:01:10.254080][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:10.254094][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:10.254109][f=0000001] Shutdown Widget - Attack AoE [t=00:01:10.254124][f=0000001] Shutdown Widget - UnitShapes [t=00:01:10.254171][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:10.254186][f=0000001] Shutdown Widget - Selection Send [t=00:01:10.254201][f=0000001] Shutdown Widget - LupsManager [t=00:01:10.254219][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:10.254233][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:10.255083][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:10.255104][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.255129][f=0000001] Shutdown Widget - Lups [t=00:01:10.255178][f=0000001] Shutdown Widget - Chili Framework [t=00:01:10.255193][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:10.255217][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:10.255303][f=0000001] Shutdown Widget - Custom Markers [t=00:01:10.255323][f=0000001] Shutdown Widget - Select Keys [t=00:01:10.255354][f=0000001] Shutdown Widget - Pause Screen [t=00:01:10.255696][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:10.255719][f=0000001] Shutdown Widget - Layout Handler [t=00:01:10.255735][f=0000001] End widgetHandler:Shutdown [t=00:01:10.377691][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={209911,87745007} {int,ext,rec}Allocs={7780311,0,0} {chunk,block}Bytes={87745007,0} [t=00:01:10.379051][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:10.379075][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x555b8a941350 [t=00:01:10.379126][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.379144][f=0000001] Shutdown - StartSetup [t=00:01:10.379160][f=0000001] Shutdown - UnitMorph [t=00:01:10.379223][f=0000001] Shutdown - Carrier Drones [t=00:01:10.379241][f=0000001] Shutdown - Missile Silo Controller [t=00:01:10.379257][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.379271][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:10.379286][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.379317][f=0000001] Shutdown - Starlight Handler [t=00:01:10.379332][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.420209][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.420257][f=0000001] Shutdown - Save/Load [t=00:01:10.420281][f=0000001] Shutdown - Teleport Throw [t=00:01:10.420298][f=0000001] Shutdown - UnitMorph [t=00:01:10.420318][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.420334][f=0000001] Shutdown - Retreat Command [t=00:01:10.420353][f=0000001] Shutdown - Shockwaves [t=00:01:10.420369][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.420387][f=0000001] Shutdown - Lups Cloak FX [t=00:01:10.420403][f=0000001] Shutdown - Lups [t=00:01:10.420443][f=0000001] Shutdown - Lups Shield [t=00:01:10.420462][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.430185][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7780342,0,0} {chunk,block}Bytes={0,0} [t=00:01:10.430270][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7780342,0,0} {chunk,block}Bytes={0,0} [t=00:01:10.430321][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:10.430334][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:10.436465][f=0000001] [Game::~CGame][1] [t=00:01:10.436516][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:10.436565][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:10.436581][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:10.436596][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:10.436608][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:10.436620][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:10.436789][f=0000001] [Game::KillMisc][1] [t=00:01:10.436817][f=0000001] [Game::KillMisc][2] [t=00:01:10.437862][f=0000001] [Game::KillMisc][3] [t=00:01:10.438297][f=0000001] [Game::KillRendering][1] [t=00:01:10.559852][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:10.560043][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:10.582239][f=0000001] [AssParser::Kill] allocated 674 pieces [t=00:01:10.809352][f=0000001] [Game::KillInterface][1] [t=00:01:10.810290][f=0000001] [Game::KillInterface][2] [t=00:01:10.848656][f=0000001] [Game::KillSimulation][1] [t=00:01:10.848695][f=0000001] [Game::KillSimulation][2] [t=00:01:11.865808][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/99888 [t=00:01:11.871115][f=0000001] [Game::KillSimulation][3] [t=00:01:11.872131][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.872633][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.872793][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.872831][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.876980][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:11.899909][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:12.141318][f=0000001] [Game::KillSimulation][4] [t=00:01:16.141873][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:16.144022][f=0000001] [Game::~CGame][2] [t=00:01:16.144192][f=0000001] [Game::~CGame][3] [t=00:01:16.380661][f=0000001] [SpringApp::Kill][3] [t=00:01:16.381403][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1829 bytes sent 12214 bytes recv'd [t=00:01:16.385146][f=0000001] Kill: client disconnecting... [t=00:01:18.389675][f=0000001] CloseConnection: client connection closed [t=00:01:18.391131][f=0000001] [SpringApp::Kill][4] font=0x555b69e3fe00 [t=00:01:18.401810][f=0000001] [SpringApp::Kill][5] [t=00:01:18.410093][f=0000001] [SpringApp::Kill][6] [t=00:01:18.410142] [SpringApp::Kill][7] [t=00:01:18.411705] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.411724] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.411738] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:18.411750] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.411765] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:18.411777] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.411788] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:18.411799] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:18.411813] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:18.411824] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.412083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.412096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.412107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.427676] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:18.427718] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:18.427729] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:18.427739] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:18.432205] [VFS] [SpringVFS::DeleteArchives] [t=00:01:18.432228] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:18.432329] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x555b69f303e0) [t=00:01:18.447533] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3549ms [t=00:01:18.447614] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=120ms [t=00:01:18.447918] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=49ms [t=00:01:18.447950] file="objects3d/starlight.dae" indx=5578 inflSize=1173kb readTime=49ms [t=00:01:18.447964] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=35ms [t=00:01:18.447975] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=33ms [t=00:01:18.447988] file="luaui/configs/integral_menu_commands_processed.lua" indx=2928 inflSize=4kb readTime=31ms [t=00:01:18.447998] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=30ms [t=00:01:18.448009] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=29ms [t=00:01:18.448019] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=28ms [t=00:01:18.448030] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=24ms [t=00:01:18.457214] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168014912 bytes cached in 3465 files [t=00:01:18.876132] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=222 [t=00:01:18.876174] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.22.sd7 (0x555b6a01ab40) [t=00:01:18.878882] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:18.878905] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x555b69e113c0) [t=00:01:18.880272] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:18.880739] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x555b69e32ca0) [t=00:01:18.880773] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f3b50013010) [t=00:01:18.880819] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:18.884622] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:18.884643] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:18.884911] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:18.884926] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:18.884937] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:18.884969] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:18.886053] [SpringApp::Kill][8] [t=00:01:18.886082] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:18.886094] [WatchDog::Uninstall][1] hangDetectorThread=0x555b24376110 (joinable=1) [t=00:01:18.886104] [WatchDog::Uninstall][2] [t=00:01:18.961585] [WatchDog::Uninstall][3] [t=00:01:18.961618] [SpringApp::Kill][9]