[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000086] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011762] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011795] Using writeable configuration source: "/tmp/tmp.KoQuRhRbTq/springsettings.1542152.cfg" [t=00:00:00.016351] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016395] ============== ============== [t=00:00:00.016405] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016415] [t=00:00:00.016424] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016433] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016442] Use "none" to disable the default log sections. [t=00:00:00.016451] ============== ============== [t=00:00:00.016460] ============== ============== [t=00:00:00.016514] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016525] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016534] ROAM = 2 [t=00:00:00.016545] RotateLogFiles = 1 [t=00:00:00.016554] TeamHighlight = 0 [t=00:00:00.016564] ============== ============== [t=00:00:00.016573] ============== ============== [t=00:00:00.016582] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016592] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016601] Compiler Version: gcc-11.1.0 [t=00:00:00.016622] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016782] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016793] Binary Word Size: 64-bit (native) [t=00:00:00.016803] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016812] Physical CPU Cores: 1 [t=00:00:00.016821] Logical CPU Cores: 1 [t=00:00:00.016830] ============== ============== [t=00:00:00.016893] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016903] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016912] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016921] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016931] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019638] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019659] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019681] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019714] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019736] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019760] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019770] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020034] [GR::LogVersionInfo] [t=00:00:00.020048] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020057] GL version : [t=00:00:00.020066] GL vendor : [t=00:00:00.020076] GL renderer : [t=00:00:00.020085] GLSL version: [t=00:00:00.020101] GLEW version: spring headless stub GLEW version [t=00:00:00.020111] GPU memory : unknown [t=00:00:00.020119] SDL swap-int: 0 [t=00:00:00.020129] SDL driver : headless stub [t=00:00:00.020138] [t=00:00:00.020148] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020156] GLSL shader support : 0 [t=00:00:00.020165] GL4 support : 0 [t=00:00:00.020195] FBO extension support : 0 [t=00:00:00.020204] NVX GPU mem-info support : 0 [t=00:00:00.020213] ATI GPU mem-info support : 0 [t=00:00:00.020222] NPOT-texture support : 1 (0) [t=00:00:00.020231] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020241] texture query-LOD support : 1 (0) [t=00:00:00.020250] MSAA frame-buffer support : 0 (0) [t=00:00:00.020258] Z-buffer depth : 16 (-) [t=00:00:00.020267] primitive-restart support : 0 (0) [t=00:00:00.020276] clip-space control support: 0 (0) [t=00:00:00.020285] seamless cube-map support : 0 (0) [t=00:00:00.020294] frag-depth layout support : 0 (0) [t=00:00:00.020303] persistent maps support : 0 (0) [t=00:00:00.020312] explicit attribs location : 0 (0) [t=00:00:00.020321] multi draw indirect : 0 (-) [t=00:00:00.020330] [t=00:00:00.020339] max. FBO samples : -1 [t=00:00:00.020348] max. FS/program texture slots : 8/8 [t=00:00:00.020357] max. texture size : 2048 [t=00:00:00.020368] max. texture anisotropy level : 0.000000 [t=00:00:00.020377] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020386] max. draw-buffers : 0 [t=00:00:00.020395] max. rec. indices/vertices : 0/0 [t=00:00:00.020404] max. uniform buffer-bindings : 0 [t=00:00:00.020413] max. uniform block-size : 0KB [t=00:00:00.020421] max. storage buffer-bindings : 0 [t=00:00:00.020431] max. storage block-size : 0MB [t=00:00:00.020439] [t=00:00:00.020449] enable AMD-hacks : 0 [t=00:00:00.020458] compress MIP-maps: 0 [t=00:00:00.020841] [GR::UpdateGLConfigs] [t=00:00:00.020863] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020877] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020887] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020896] [GR::InitGLState] [t=00:00:00.020906] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.764273] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.787700] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.796419] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.796959] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.796982] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.796998] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.928231] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.930337] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.008672] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.008989] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.024600] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms [t=00:00:01.025167] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.025526] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.036976] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2574008750 (SpringVFS) global=(nil) (null) [t=00:00:01.037003] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.042006] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.042048] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.042063] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.042074] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.042096] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2674 MB [t=00:00:01.063308][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.063842][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.063866][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1542152/replay.sdfz" for game data... [t=00:00:01.279149][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.283810][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.283905][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.291211][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.291380][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [t=00:00:01.292382][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.362697][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a7c86674e0] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:01.364889][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:01.366507][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.366960][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a7c86674e0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.368078][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.380951][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.381140][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.393529][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [t=00:00:01.393871][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.399460][f=-000001] forceSingleThreaded, false [t=00:00:01.491697][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.491735][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.491836][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.491896][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.491954][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.492011][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.493203][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.493803][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.494356][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.497425][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.499596][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.501270][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.501297][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.501751][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.508055][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.510095][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.511771][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.512262][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.513156][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.513177][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.550760][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.550805][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.724096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.771988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.783300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.144939][f=-000001] Loading UnitDefs_posts [t=00:00:04.362142][f=-000001] Loading FeatureDefs_posts [t=00:00:04.439851][f=-000001] Loading WeaponDefs_posts [t=00:00:04.461741][f=-000001] Loading ArmorDefs_posts [t=00:00:04.488562][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 686ms [t=00:00:04.546880][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 764ms [t=00:00:04.546926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.689450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.689748][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.689958][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.689976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.691083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.695100][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.990147][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.052450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.197731][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.200749][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.200778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.661107][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms [t=00:00:05.661162][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.757881][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:05.757932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.780647][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.647168][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.651769][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.652243][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.662929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.006888][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.015675][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.015699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.017323][f=-000001] InfoTexture: legacy [t=00:00:12.017342][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.019203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.518189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.520473][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.520499][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.521369][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.735020][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.738172][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.960554][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.046804][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.057446][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.058075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.059398][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.546706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.556523][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.557233][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.753017][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.754703][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.754745][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.762420][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.762471][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.762483][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.762493][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.762503][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.762513][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.762525][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:13.767522][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.767566][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.767577][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.767587][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.767597][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.767607][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.767617][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:13.767628][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a7d6819a50 has BLOCKSIZE 1 [t=00:00:13.770745][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.770769][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.770780][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.770790][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.770800][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.770810][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:13.778686][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:13.779868][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.786588][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.786628][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.789735][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.789760][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.789772][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.789783][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.789794][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.789804][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:13.877617][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:13.878364][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.880232][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.880256][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.880273][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum b7d73c76)" [t=00:00:13.880341][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.880357][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.880371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.019713][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:14.020349][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.048535][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:16.048587][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.487920][f=-000001] Synced LuaRules: finished loading [t=00:00:16.516491][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.163353][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.219321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.336182][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:17.399120][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.405509][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.405954][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.406380][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.406831][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.479643][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.480010][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.489677][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.491193][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.491217][f=-000001] LuaSocket Support: enabled [t=00:00:17.508630][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.590861][f=-000001] localWidgets, nil, true, true [t=00:00:17.593293][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.593317][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.602483][f=-000001] USE_OLD_CHILI [t=00:00:18.332525][f=-000001] Loading last game win data [t=00:00:18.333500][f=-000001] Resetting win data [t=00:00:18.333975][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.333995][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.334008][f=-000001] Player and team counts match, continuing [t=00:00:18.334022][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.502703][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.502743][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.576525][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.673148][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.323949][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.500816][f=-000001] forceSingleThreaded, false [t=00:00:20.917740][f=-000001] Loaded API widget: i18n [t=00:00:20.918062][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.918772][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.918959][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.919258][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.919588][f=-000001] Loaded API widget: Win Counter [t=00:00:21.091195][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.092053][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.092344][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.092574][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.092780][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.094426][f=-000001] Loaded API widget: Lups [t=00:00:21.380376][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.380796][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.381110][f=-000001] Loaded widget: Save/Load API [t=00:00:21.381417][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.381710][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.382539][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.388433][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.390337][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.390361][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.390431][f=-000001] Set maximum particles to: 0 [t=00:00:21.391016][f=-000001] Set UnitIconDist to 0 [t=00:00:21.493150][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.493577][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.494805][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.520293][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.520721][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.528961][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.529284][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.529691][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.529970][f=-000001] Mexspot Fetcher fetching [t=00:00:21.530125][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.530429][f=-000001] Team highlighting: Disabled [t=00:00:21.530528][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.531049][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.531447][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.531809][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.532010][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.532212][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.532441][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.532724][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.533020][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.533396][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.533962][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.534257][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.534270][f=-000001] Using fallback unit outlines [t=00:00:21.534454][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.534848][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.543413][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.544927][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.545557][f=-000001] Loaded widget: Unit Icons [t=00:00:21.545907][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.546296][f=-000001] Loaded widget: Noises [t=00:00:21.591346][f=-000001] Loaded widget: HealthBars [t=00:00:21.591783][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.592050][f=-000001] Loaded widget: Guard Remove [t=00:00:21.595579][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.595973][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.596319][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.596347][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1542152/events.log [t=00:00:21.600101][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.600531][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.602202][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.602425][f=-000001] Loaded widget: Objectives [t=00:00:21.602777][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.603168][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.603522][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.603876][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.604330][f=-000001] Loaded widget: BuildETA [t=00:00:21.608248][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.608961][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.609256][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.612811][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.613154][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.613908][f=-000001] Loaded widget: Command Alpha [t=00:00:21.614718][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.614947][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.615268][f=-000001] Loaded widget: Ghost Site [t=00:00:21.615609][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.615828][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.617199][f=-000001] Loaded widget: Stereo3D [t=00:00:21.617636][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.617889][f=-000001] Loaded widget: SmoothCam [t=00:00:21.618248][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.618772][f=-000001] Loaded widget: Simple Settings [t=00:00:21.619354][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.619754][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.620166][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.620390][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.620608][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.620941][f=-000001] Loaded widget: Point Tracker [t=00:00:21.621161][f=-000001] Loaded widget: Orbit Command [t=00:00:21.621374][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.621613][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.622053][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.622404][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.622754][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.623116][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.623459][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.623766][f=-000001] Loaded widget: Keep Target [t=00:00:21.623994][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.624463][f=-000001] Loaded widget: In-game Guide [t=00:00:21.624820][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.625213][f=-000001] Loaded widget: Haven Handler [t=00:00:21.625544][f=-000001] Input grabbing is enabled! [t=00:00:21.625563][f=-000001] Input grabbing is enabled! [t=00:00:21.625664][f=-000001] Loaded widget: Grab Input [t=00:00:21.626007][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.626231][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.626705][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.633434][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.633806][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.634108][f=-000001] Loaded widget: Decloak Range [t=00:00:21.634476][f=-000001] Loaded widget: Darkening [t=00:00:21.641961][f=-000001] Loaded widget: Context Menu [t=00:00:21.642609][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.643024][f=-000001] Loaded widget: Ferry Points [t=00:00:21.690902][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.691310][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.691672][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.691915][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.692303][f=-000001] EndGame Graph disabled [t=00:00:21.745346][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.757818][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.758627][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.758931][f=-000001] Loaded widget: Easy Facing [t=00:00:21.759262][f=-000001] Loaded widget: CameraShake [t=00:00:21.759472][f=-000001] Loaded widget: Blast Radius [t=00:00:21.759828][f=-000001] Loaded widget: Autoquit [t=00:00:21.760231][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.760499][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.760994][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.761379][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.761762][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.762132][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.762500][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.763576][f=-000001] Loaded widget: Attack Warning [t=00:00:21.763940][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.764530][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.765736][f=-000001] Loaded widget: Auto Group [t=00:00:21.766694][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.767616][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.767947][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.768736][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.769667][f=-000001] Loaded widget: Select Com at start [t=00:00:21.775626][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.776767][f=-000001] Loaded widget: Transport AI [t=00:00:21.777004][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.777211][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.802857][f=-000001] Loaded widget: Unit Start State [t=00:00:21.803313][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.804966][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.810942][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.811758][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.812077][f=-000001] Loaded widget: Icon Sets [t=00:00:21.938998][f=-000001] Loaded widget: Attack AoE [t=00:00:21.940495][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.940751][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.941189][f=-000001] Loaded widget: Commands FX [t=00:00:21.957412][f=-000001] Loaded widget: UnitShapes [t=00:00:21.957910][f=-000001] : disabled for spectators [t=00:00:21.958895][f=-000001] Loaded widget: Stockpiler [t=00:00:21.960468][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.961025][f=-000001] Loaded widget: State Icons [t=00:00:21.962166][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.962549][f=-000001] Loaded widget: Shield Guard [t=00:00:21.962959][f=-000001] Loaded widget: Selection Send [t=00:00:21.963331][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.963719][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.963984][f=-000001] Loaded widget: AllyCursors [t=00:00:21.964342][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.964715][f=-000001] : disabled for spectators [t=00:00:21.965573][f=-000001] Loaded widget: Building Starter [t=00:00:21.965944][f=-000001] : disabled for spectators [t=00:00:21.966730][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.967092][f=-000001] Loaded widget: Units on Fire [t=00:00:21.967474][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.967773][f=-000001] Loaded widget: LupsManager [t=00:00:21.968322][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.968928][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.970282][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.970774][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.978446][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.985900][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.986485][f=-000001] Loaded widget: Chili Docking [t=00:00:21.986955][f=-000001] Loaded widget: HUD Presets [t=00:00:21.987646][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.990026][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.990432][f=-000001] Loaded widget: Image Preloader [t=00:00:21.990952][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:21.991180][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.995461][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.996032][f=-000001] Loaded widget: Custom Markers [t=00:00:21.997275][f=-000001] Loaded widget: Select Keys [t=00:00:21.998086][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.998555][f=-000001] Loaded widget: Start Boxes [t=00:00:21.998891][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.999773][f=-000001] Loaded widget: Pause Screen [t=00:00:22.007899][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.008349][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.008960][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.009346][f=-000001] SetSunLighting [t=00:00:22.010590][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.011056][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.014861][f=-000001] Loaded widget: Layout Handler [t=00:00:22.015233][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.015275][f=-000001] Loaded widget: GC Control [t=00:00:22.015534][f=-000001] Loaded widget: Font Cache [t=00:00:22.027763][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.030021][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.034859][f=-000001] Writing last game win data [t=00:00:22.039206][f=-000001] LuaUI v0.3 [t=00:00:22.193793][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.194284][f=-000001] [s11n] Loading s11n file... [t=00:00:22.197185][f=-000001] [s11n] Parsing model... [t=00:00:22.200450][f=-000001] [s11n] Populating game world... [t=00:00:22.209624][f=-000001] [s11n] s11n loading complete. [t=00:00:22.210054][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:23.061292][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.078574][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13278,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.621245][f=-000001] Spectator mode. Widget removed. [t=00:00:23.634049][f=-000001] Spectator mode. Widget removed. [t=00:00:23.636570][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.636663][f=-000001] Playback paused [t=00:00:23.642202][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.721532][f=-000001] Opening demofile demos/1542152/replay.sdfz [t=00:00:23.721563][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.721574][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.721730][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.721749][f=-000001] -> Connection established (given id 2) [t=00:00:23.721780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:23.721802][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.721814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:23.721825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:23.721841][f=-000001] Speed set to 20.0 [server] [t=00:00:23.721852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a7ed06c840,0x55a7f58695b0}][locale="C"]" [t=00:00:23.721864][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.734449][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.734478][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.167088][f=-000001] Beginning demo playback [t=00:00:27.182825][f=-000001] GameID: 134fc463873b994468492650fa072992 [t=00:00:27.206865][f=-000001] Connection attempt from Fine [t=00:00:27.206908][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.206971][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:27.207153][f=-000001] -> Connection established (given id 1) [t=00:00:27.215172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:27.215241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.243239][f=-000001] Connection attempt from Skel [t=00:00:27.243277][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.243700][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:27.243872][f=-000001] -> Connection established (given id 0) [t=00:00:27.259041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:27.259077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.507254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:27.507297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:27.698870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001a9955f78a0,000001a9a6675dc0}][locale="C"]" [t=00:00:28.102751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:28.119150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:28.485478][f=-000001] Allies: I choose: Commander 1! [t=00:00:28.635046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000019b658f5cf0,0000019b419f1a70}][locale="C"]" [t=00:00:29.023376][f=-000001] Allies: I choose: Engineer! [t=00:00:30.682535][f=-000001] [0] Event [1132,348.750488,4158]: 0 finished unit Engineer Commander [t=00:00:30.689550][f=-000001] [0] Event [3816,348.756958,902]: 1 finished unit Engineer Commander [t=00:00:30.710488][f=0000000] [0] Fine, team: 1, elo:2841, userid: 21871 [t=00:00:30.710549][f=0000000] [0] Skel, team: 0, elo:2322, userid: 462078 [t=00:00:30.710588][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.718076][f=0000000] Playback continued [t=00:00:30.734981][f=0000007] [7] Event [1080,348.75,4272]: 0 finished unit Cloakbot Factory [t=00:00:30.745699][f=0000008] [8] Event [3784,348.75,1024]: 1 finished unit Cloakbot Factory [t=00:00:31.214441][f=0000227] [227] Event [1224,348.75,4088]: 0 finished unit Metal Extractor [t=00:00:31.216631][f=0000228] [228] Event [3896,348.75,1032]: 1 finished unit Metal Extractor [t=00:00:31.347417][f=0000292] [292] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:31.702580][f=0000448] [448] Event [1080.01477,348.75,4262.3999]: 0 finished unit Conjurer [t=00:00:31.720067][f=0000453] [453] Event [3896,348.75,712]: 1 finished unit Metal Extractor [t=00:00:31.881023][f=0000527] [527] Event [1224,348.75,4408]: 0 finished unit Metal Extractor [t=00:00:32.133054][f=0000641] [641] Event [3880,348.75,808]: 1 finished unit Solar Collector [t=00:00:32.151132][f=0000646] [646] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:32.194247][f=0000663] [663] Event [3784,348.75,1033.59998]: 1 finished unit Conjurer [t=00:00:32.314164][f=0000715] [715] Event [1224,348.75,4344]: 0 finished unit Solar Collector [t=00:00:32.548995][f=0000821] [821] Event [3896,348.75,936]: 1 finished unit Solar Collector [t=00:00:32.593378][f=0000841] [841] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:32.733783][f=0000910] [910] Event [1224,348.75,4152]: 0 finished unit Solar Collector [t=00:00:32.855698][f=0000968] [968] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:33.464858][f=0001238] [1238] Event [3856,348.75,880]: 1 finished unit Lotus [t=00:00:33.533458][f=0001272] [1272] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:33.575681][f=0001294] [1294] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:33.646981][f=0001329] [1329] Event [1184,348.75,4256]: 0 finished unit Lotus [t=00:00:34.052288][f=0001500] [1500] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:34.057863][f=0001501] [1501] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:34.578586][f=0001695] [1695] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:34.619651][f=0001710] [1710] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:35.020504][f=0001890] [1890] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:35.056463][f=0001905] [1905] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:35.512698][f=0002059] [2059] Event [3024.34058,348.75,1436.68848]: 0 lost unit Glaive [t=00:00:35.612558][f=0002100] [2100] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:36.107794][f=0002295] [2295] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:36.635248][f=0002487] [2487] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:36.744102][f=0002520] [2520] Event [3784,348.75,1033.59998]: 1 finished unit Reaver [t=00:00:36.934768][f=0002582] [2582] Event [2392,348.75,3688]: 0 finished unit Metal Extractor [t=00:00:37.033199][f=0002609] [2609] Event [4727.72021,348.75,1573.52686]: 0 lost unit Glaive [t=00:00:37.236984][f=0002675] [2675] Event [4792.42676,348.75,1532.35193]: 0 lost unit Glaive [t=00:00:37.260000][f=0002683] [2683] Event [4696.77832,348.75,1497.479]: 1 lost unit Glaive [t=00:00:37.450563][f=0002743] [2743] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:37.486068][f=0002755] [2755] Event [4800.125,348.75,1463.76416]: 0 lost unit Glaive [t=00:00:38.236450][f=0003042] [3042] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:38.376766][f=0003096] [3096] Event [2400,348.75,3648]: 0 finished unit Lotus [t=00:00:38.532129][f=0003150] [3150] Event [3784,348.75,1033.59998]: 1 finished unit Reaver [t=00:00:39.049210][f=0003325] [3325] Event [2408,348.75,3592]: 0 finished unit Solar Collector [t=00:00:39.098844][f=0003345] [3345] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:39.604497][f=0003525] [3525] Event [2472,348.75,3672]: 0 finished unit Solar Collector [t=00:00:39.683474][f=0003550] [3550] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:40.158320][f=0003706] [3706] Event [3784,348.75,1033.59998]: 1 finished unit Conjurer [t=00:00:40.194359][f=0003715] [3715] Event [2312,348.75,3656]: 0 finished unit Solar Collector [t=00:00:40.194612][f=0003715] [3715] Event [2760,348.75,1368]: 1 finished unit Solar Collector [t=00:00:40.677542][f=0003877] [3877] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:40.793345][f=0003915] [3915] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:41.024698][f=0003992] [3992] Event [2728,348.75,1432]: 1 finished unit Metal Extractor [t=00:00:41.043343][f=0003996] [3996] Event [2368,348.75,3648]: 0 finished unit Lotus [t=00:00:41.223198][f=0004055] [4055] Event [1044.65002,348.75,4443.84424]: 1 lost unit Glaive [t=00:00:41.400036][f=0004110] [4110] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:41.404195][f=0004111] [4111] Event [1080.01477,348.75,4262.3999]: 0 finished unit Glaive [t=00:00:41.845250][f=0004260] [4260] Event [2640,348.75,1456]: 1 finished unit Lotus [t=00:00:42.026804][f=0004319] [4319] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:42.402884][f=0004442] sigh resign now or in 30 sec [t=00:00:42.958841][f=0004622] [4622] Event [288,452.5,2912]: 0 finished unit Lotus [t=00:00:43.048307][f=0004652] [4652] Event [4848,441.25,2064]: 1 finished unit Radar Tower [t=00:00:43.269224][f=0004720] [4720] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:43.342085][f=0004737] [4737] Event [1224,348.75,4408]: 0 lost unit Metal Extractor [t=00:00:43.412887][f=0004759] [4759] Event [1279.59485,348.75,4272.26953]: 1 lost unit Glaive [t=00:00:43.505321][f=0004789] [4789] Event [1080.01477,348.75,4262.3999]: 0 finished unit Reaver [t=00:00:43.622896][f=0004825] [4825] Event [1184,348.75,4256]: 0 lost unit Lotus [t=00:00:43.787938][f=0004875] [4875] Event [undefined]: Skel resigned [t=00:00:43.788214][f=0004875] game_message: Skel has been destroyed! [t=00:00:43.788361][f=0004875] game_message: Fine wins! [t=00:00:43.788850][f=0004875] Submitting stats [t=00:00:43.795045][f=0004875] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.799463][f=0004875] Part| Total Time|Time of the last 0.5s [t=00:00:43.799495][f=0004875] Draw 6041.31ms 13.60% [t=00:00:43.799508][f=0004875] Lua::Callins::Synced 1783.29ms 18.77% [t=00:00:43.799534][f=0004875] Lua::Callins::Unsynced 9642.31ms 22.94% [t=00:00:43.799547][f=0004875] Lua::CollectGarbage::Synced 68.42ms 0.00% [t=00:00:43.799559][f=0004875] Lua::CollectGarbage::Unsynced 293.87ms 0.20% [t=00:00:43.799572][f=0004875] Misc::Profiler::AddTime 24.18ms 0.10% [t=00:00:43.799584][f=0004875] Sim 9105.26ms 71.50% [t=00:00:43.801214][f=0004875] [4875] Received game_message: Skel has been destroyed! [t=00:00:43.802357][f=0004875] [4875] Received game_message: Fine wins! [t=00:00:43.811605][f=0004876] [4876] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.811727][f=0004876] [4876] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.811811][f=0004876] [4876] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.811910][f=0004876] [4876] Game End Stats Values: 2,2180,2125,2125,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.47999907,6.47999907,6.47999907,6.47999907,0,65,65,0,0,0,0,0,905,785,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.812003][f=0004876] [4876] Game End Stats Values: 3,2465,2470,2470,2465,0,0.4408499,0.4408499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,9.0666666,9.0666666,8.66666698,1275,1275,1275,1275,9.95777798,10.1360569,10.1360569,9.95777798,130,65,65,130,0,0,0,0,1060,1130,1130,1060,0,0,0,0,6.99999762,0,0,6.99999762,0,0,0,0 [t=00:00:43.812095][f=0004876] [4876] Game End Stats Values: 4,2690,2690,2690,2690,1.01496613,1.21064126,1.21064126,1.01496613,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,11.7333336,12,12,11.7333336,1275,1275,1275,1275,14.9676428,11.58465,11.58465,14.9676428,195,195,195,195,0,0,0,0,1130,1130,1130,1130,0,0,0,0,74.6666946,21.8333225,21.8333225,74.6666946,0,0,0,0 [t=00:00:43.812184][f=0004876] [4876] Game End Stats Values: 5,2820,2820,2820,2820,5.3908906,6.34007311,6.34007311,5.3908906,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12,12,12,12,1275,1275,1275,1275,12.7139416,14.9086113,14.9086113,12.7139416,325,325,325,325,0,0,0,0,1130,1130,1130,1130,0,0,0,0,100.33297,84.4998779,84.4998779,100.33297,0,0,0,0 [t=00:00:43.812502][f=0004876] [4876] Game End Stats Values: 6,2885,2885,2885,2885,11.4326534,12.5778513,12.5778513,11.4326534,0,0,0,0,0,0,0,0,0,0,0,0,53.4130516,65.0000076,65.0000076,53.4130516,90,90,90,90,12,12,12,12,1275,1275,1275,1275,10.802784,22.1824932,22.1824932,10.802784,390,390,390,390,0,65,65,0,1130,1130,1130,1130,65,0,0,65,100.33297,250.500015,250.500015,100.33297,65.0000076,59.3478355,59.3478355,65.0000076 [t=00:00:43.812603][f=0004876] [4876] Game End Stats Values: 7,2970,3030,3030,2970,15.0815477,20.3691349,20.3691349,15.0815477,0,0,0,0,0,0,0,0,0,0,0,0,124.503304,206.869598,206.869598,124.503304,90,90,90,90,12,15.3333311,15.3333311,12,1275,1275,1275,1275,10.9365931,16.0638542,16.0638542,10.9365931,390,535,535,390,65,195,195,65,1215,1130,1130,1215,195,65,65,195,100.33297,332.497314,332.497314,100.33297,206.869598,130.43808,130.43808,206.869598 [t=00:00:43.812713][f=0004876] [4876] Game End Stats Values: 8,3125,3030,3030,3125,15.5404663,30.7066727,30.7066727,15.5404663,0,0,0,0,0,0,0,0,0,0,0,0,180.883743,260.000031,260.000031,180.883743,180,90,90,180,12,15.3333302,15.3333302,12,1275,1275,1275,1275,12.6305952,15.678051,15.678051,12.6305952,455,535,535,455,65,260,260,65,1215,1130,1130,1215,260,65,65,260,100.33297,401.65976,401.65976,100.33297,260.000031,186.818527,186.818527,260.000031 [t=00:00:43.812822][f=0004876] [4876] Game End Stats Values: 9,3330,3305,3305,3330,16.9768639,41.9977455,41.9977455,16.9768639,0,0,0,0,0,0,0,0,0,34.6139832,34.6139832,0,180.883743,260.000031,260.000031,180.883743,180,90,90,180,13.1999998,12,12,13.1999998,1275,1275,1275,1275,12.6957607,15.1638546,15.1638546,12.6957607,520,810,810,520,65,260,260,65,1355,1130,1130,1355,260,65,65,260,100.33297,462.322723,462.322723,100.33297,260.000031,186.818527,186.818527,260.000031 [t=00:00:43.812920][f=0004876] [4876] Game End Stats Values: 10,3555,3645,3645,3555,17.9030838,43.8791046,43.8791046,17.9030838,0,0,0,0,0,0,0,0,0,34.6139832,34.6139832,0,241.645126,291.237274,291.237274,241.645126,270,90,90,270,17.333334,13.333333,13.333333,17.333334,1275,1275,1275,1275,12.6617489,13.7142963,13.7142963,12.6617489,585,875,875,585,65,260,260,65,1425,1405,1405,1425,260,65,65,260,100.33297,505.486755,505.486755,100.33297,291.237274,247.57991,247.57991,291.237274 [t=00:00:43.813012][f=0004876] [4876] Game End Stats Values: 11,3620,3800,3800,3620,28.2503147,44.807457,44.807457,28.2503147,0,0,0,0,0,0,0,0,0,34.6139832,34.6139832,0,245.884293,294.21225,294.21225,245.884293,270,180,180,270,18,14,14,18,1275,1275,1275,1275,13.2898149,12.6618919,12.6618919,13.2898149,650,940,940,650,130,260,260,130,1425,1405,1405,1425,260,130,130,260,100.33297,505.486755,505.486755,100.33297,296.049744,251.819077,251.819077,296.049744 [t=00:00:43.813114][f=0004876] [4876] Game End Stats Values: 12,3745,3855,3855,3745,40.1579475,45.4707565,45.4707565,40.1579475,0,0,0,0,0,0,0,0,0,34.6139832,34.6139832,0,344.231079,498.782532,498.782532,344.231079,270,180,180,270,17.5384617,14,14,17.5384617,1275,1330,1330,1275,12.8390484,12.6510248,12.6510248,12.8390484,860,940,940,860,195,435,435,195,1340,1405,1405,1340,435,195,195,435,100.33297,505.486755,505.486755,100.33297,520.275146,383.065216,383.065216,520.275146 [t=00:00:43.908747][f=0004894] [4894] Event [1080,349.255066,4272]: 0 lost unit Cloakbot Factory [t=00:00:43.922804][f=0004896] [4896] Event [1224,349.075012,4152]: 0 lost unit Solar Collector [t=00:00:43.994330][f=0004909] [4909] Event [2727.43506,348.75,1653.68262]: 0 lost unit Glaive [t=00:00:44.033477][f=0004915] [4915] Event [2710.67676,348.75,1626.0282]: 0 lost unit Glaive [t=00:00:44.033942][f=0004915] [4915] Event [1207.95166,346.518829,4358.37793]: 0 lost unit Glaive [t=00:00:44.080634][f=0004924] [4924] Event [2735.15259,348.813721,1623.5636]: 0 lost unit Glaive [t=00:00:44.268048][f=0004990] Spectator Skel left the game: normal quit [t=00:00:44.268117][f=0004990] [4990] Event [undefined]: Skel quit [t=00:00:44.628876][f=0005104] [5104] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:44.631109][f=0005105] [5105] Event [2816,348.75,1296]: 1 finished unit Lotus [t=00:00:44.896404][f=0005184] No clients connected, shutting down server [t=00:00:44.896443][f=0005184] Server shutdown [t=00:00:44.896729][f=0005184] [5184] all players disconnected [t=00:00:45.264100][f=0005296] [5296] Event [4920,450,2280]: 1 finished unit Metal Extractor [t=00:00:45.647586][f=0005408] [5408] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:45.843182][f=0005460] [5460] Event [3664,348.75,1024]: 1 finished unit Lotus [t=00:00:46.462828][f=0005642] [5642] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:47.306489][f=0005884] [5884] Event [2176,428.75,1328]: 1 finished unit Radar Tower [t=00:00:47.610991][f=0005989] [5989] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:48.285210][f=0006231] [6231] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:49.326553][f=0006605] [6605] Event [3800,348.75,888]: 1 finished unit Caretaker [t=00:00:49.350318][f=0006612] [6612] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:49.607368][f=0006723] [6723] Event [1928,446.25,760]: 1 finished unit Metal Extractor [t=00:00:50.317275][f=0007027] [7027] Event [3784,348.75,1033.59998]: 1 finished unit Conjurer [t=00:00:50.815190][f=0007240] [7240] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:51.310565][f=0007451] [7451] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:51.707758][f=0007649] [7649] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:52.087660][f=0007844] [7844] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:52.470524][f=0008039] [8039] Event [3784,348.75,1033.59998]: 1 finished unit Glaive [t=00:00:53.746504][f=0008669] [8669] Event [3784,348.75,1033.59998]: 1 finished unit Reaver [t=00:00:53.798671][f=0008697] Autoquit sending quit command. [t=00:00:53.799639][f=0008697] [QuitAction] user exited to system [t=00:00:53.800670][f=0008697] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.800962][f=0008697] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.801008][f=0008697] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.801021][f=0008697] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.801032][f=0008697] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.801042][f=0008697] [SpringApp::Kill][2] [t=00:00:53.802539][f=0008697] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.802826][f=0008697] [Game::KillLua][1] dtor=0 luaUI=0x55a7ed3cc000 [t=00:00:53.802883][f=0008697] Start widgetHandler:Shutdown [t=00:00:53.807836][f=0008697] Shutdown - SaveOrderList Complete [t=00:00:53.808606][f=0008697] Writing last game win data [t=00:00:53.816108][f=0008697] Shutdown - SaveConfigData Complete [t=00:00:53.816140][f=0008697] Shutdown Widget - Save/Load API [t=00:00:53.816157][f=0008697] Shutdown Widget - Chili Highlight [t=00:00:53.816188][f=0008697] Shutdown Widget - Draw After Chili [t=00:00:53.816205][f=0008697] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.816225][f=0008697] Shutdown Widget - EPIC Menu [t=00:00:53.817760][f=0008697] Shutdown Widget - Chili Widget Selector [t=00:00:53.818737][f=0008697] Shutdown Widget - Chili Minimap [t=00:00:53.818865][f=0008697] Shutdown Widget - Local Team Colors [t=00:00:53.818884][f=0008697] Shutdown Widget - Display Keys 2 [t=00:00:53.818939][f=0008697] Shutdown Widget - Save Game Menu [t=00:00:53.818955][f=0008697] Shutdown Widget - Unit Icons [t=00:00:53.818975][f=0008697] Shutdown Widget - Noises [t=00:00:53.818990][f=0008697] Shutdown Widget - HealthBars [t=00:00:53.819974][f=0008697] Shutdown Widget - Win Counter [t=00:00:53.820002][f=0008697] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.820056][f=0008697] Shutdown Widget - EndGame APM stats [t=00:00:53.820077][f=0008697] Shutdown Widget - BuildETA [t=00:00:53.820096][f=0008697] Shutdown Widget - Modular Comm Info [t=00:00:53.820111][f=0008697] Shutdown Widget - Stereo3D [t=00:00:53.820137][f=0008697] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.820155][f=0008697] Shutdown Widget - Point Tracker [t=00:00:53.820170][f=0008697] Shutdown Widget - Missile Silo Range [t=00:00:53.820188][f=0008697] Shutdown Widget - MinimapEvents [t=00:00:53.820203][f=0008697] Shutdown Widget - Local Widgets Config [t=00:00:53.820226][f=0008697] Shutdown Widget - Highlight Geos [t=00:00:53.820242][f=0008697] Shutdown Widget - Grab Input [t=00:00:53.820282][f=0008697] Shutdown Widget - Defense Range Zero-K [t=00:00:53.820304][f=0008697] Shutdown Widget - Darkening [t=00:00:53.820332][f=0008697] Shutdown Widget - Context Menu [t=00:00:53.820346][f=0008697] Shutdown Widget - Chili Spectator Panels [t=00:00:53.820362][f=0008697] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.820382][f=0008697] Shutdown Widget - Chili Nuke Warning [t=00:00:53.820400][f=0008697] Shutdown Widget - Chili EndGame Window [t=00:00:53.820420][f=0008697] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.820540][f=0008697] Shutdown Widget - CameraShake [t=00:00:53.820557][f=0008697] Shutdown Widget - State Reverse and Latency [t=00:00:53.820572][f=0008697] Shutdown Widget - Music Player v2 [t=00:00:53.820588][f=0008697] Shutdown Widget - Attack AoE [t=00:00:53.820603][f=0008697] Shutdown Widget - UnitShapes [t=00:00:53.820867][f=0008697] Shutdown Widget - Map Edge Extension [t=00:00:53.820890][f=0008697] Shutdown Widget - Selection Send [t=00:00:53.820906][f=0008697] Shutdown Widget - LupsManager [t=00:00:53.820931][f=0008697] Shutdown Widget - Newton Firezone [t=00:00:53.820947][f=0008697] Shutdown Widget - Chili Pro Console [t=00:00:53.822775][f=0008697] Shutdown Widget - Persistent Build Height [t=00:00:53.822803][f=0008697] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.822833][f=0008697] Shutdown Widget - Lups [t=00:00:53.822879][f=0008697] Shutdown Widget - Chili Framework [t=00:00:53.822895][f=0008697] Shutdown Widget - Mex Placement Handler [t=00:00:53.822912][f=0008697] Shutdown Widget - Chili Core Selector [t=00:00:53.823040][f=0008697] Shutdown Widget - Custom Markers [t=00:00:53.823075][f=0008697] Shutdown Widget - Select Keys [t=00:00:53.823111][f=0008697] Shutdown Widget - Pause Screen [t=00:00:53.823649][f=0008697] Shutdown Widget - Text To Speech Control [t=00:00:53.823678][f=0008697] Shutdown Widget - Layout Handler [t=00:00:53.823697][f=0008697] End widgetHandler:Shutdown [t=00:00:53.932843][f=0008697] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={650058,53296248} {int,ext,rec}Allocs={7853237,0,0} {chunk,block}Bytes={53296248,0} [t=00:00:53.933361][f=0008697] [Game::KillLua][2] dtor=0 luaGaia=0x55a7f58695b0 [t=00:00:53.948323][f=0008697] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507875,44052847} {int,ext,rec}Allocs={7853238,0,0} {chunk,block}Bytes={44052847,0} [t=00:00:53.948416][f=0008697] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507875,44052847} {int,ext,rec}Allocs={7853238,0,0} {chunk,block}Bytes={44052847,0} [t=00:00:53.948456][f=0008697] [Game::KillLua][3] dtor=0 luaRules=0x55a7ed06c840 [t=00:00:53.948504][f=0008697] Start gadgetHandler:Shutdown [t=00:00:53.948521][f=0008697] Shutdown - StartSetup [t=00:00:53.948536][f=0008697] Shutdown - UnitMorph [t=00:00:53.949201][f=0008697] Shutdown - Carrier Drones [t=00:00:53.949218][f=0008697] Shutdown - Missile Silo Controller [t=00:00:53.949236][f=0008697] Shutdown - Modular Comm Info [t=00:00:53.949251][f=0008697] Shutdown - Terrain Texture Handler [t=00:00:53.949266][f=0008697] Shutdown - UnitCloakShield [t=00:00:53.949423][f=0008697] Shutdown - Starlight Handler [t=00:00:53.949449][f=0008697] End gadgetHandler:Shutdown [t=00:00:53.981039][f=0008697] Start gadgetHandler:Shutdown [t=00:00:53.981091][f=0008697] Shutdown - Save/Load [t=00:00:53.981115][f=0008697] Shutdown - Teleport Throw [t=00:00:53.981132][f=0008697] Shutdown - UnitMorph [t=00:00:53.981153][f=0008697] Shutdown - Modular Comm Info [t=00:00:53.981168][f=0008697] Shutdown - Retreat Command [t=00:00:53.981187][f=0008697] Shutdown - Shockwaves [t=00:00:53.981202][f=0008697] Shutdown - UnitCloakShield [t=00:00:53.981221][f=0008697] Shutdown - Lups Cloak FX [t=00:00:53.981251][f=0008697] Shutdown - Lups [t=00:00:53.981292][f=0008697] Shutdown - Lups Shield [t=00:00:53.981347][f=0008697] End gadgetHandler:Shutdown [t=00:00:54.007317][f=0008697] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7853287,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.007521][f=0008697] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7853287,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.007591][f=0008697] [Game::KillLua][4] dtor=0 [t=00:00:54.007611][f=0008697] [Game::KillLua][5] dtor=0 [t=00:00:54.050246][f=0008697] [Game::~CGame][1] [t=00:00:54.050311][f=0008697] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.050328][f=0008697] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.050343][f=0008697] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.050358][f=0008697] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.050372][f=0008697] [Game::KillLua][4] dtor=1 [t=00:00:54.050387][f=0008697] [Game::KillLua][5] dtor=1 [t=00:00:54.050616][f=0008697] [Game::KillMisc][1] [t=00:00:54.050638][f=0008697] [Game::KillMisc][2] [t=00:00:54.051349][f=0008697] [Game::KillMisc][3] [t=00:00:54.052220][f=0008697] [Game::KillRendering][1] [t=00:00:54.088193][f=0008697] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.088247][f=0008697] [S3OParser::Kill] allocated 5476 pieces [t=00:00:54.089858][f=0008697] [AssParser::Kill] allocated 669 pieces [t=00:00:54.240658][f=0008697] [Game::KillInterface][1] [t=00:00:54.241872][f=0008697] [Game::KillInterface][2] [t=00:00:54.244003][f=0008697] [Game::KillSimulation][1] [t=00:00:54.244022][f=0008697] [Game::KillSimulation][2] [t=00:00:55.028464][f=0008697] [CCollisionHandler] dis-/continuous tests: 0/56393 [t=00:00:55.028599][f=0008697] [Game::KillSimulation][3] [t=00:00:55.028730][f=0008697] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.028754][f=0008697] [~CPathCache(20x20)] cacheHits=3 hitPercentage=11% numHashColls=0 maxCacheSize=8 [t=00:00:55.028892][f=0008697] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.028916][f=0008697] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=18 [t=00:00:55.031695][f=0008697] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.046335][f=0008697] [LosHandler::Kill] raycast instance cache-{hits,misses}={2661,4242}; shared=7%; cached=31% [t=00:00:55.166746][f=0008697] [Game::KillSimulation][4] [t=00:00:59.099305][f=0008697] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:59.101150][f=0008697] [Game::~CGame][2] [t=00:00:59.101355][f=0008697] [Game::~CGame][3] [t=00:00:59.301757][f=0008697] [SpringApp::Kill][3] [t=00:00:59.303354][f=0008697] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 91386 bytes sent 76152 bytes recv'd [t=00:00:59.306852][f=0008697] Kill: client disconnecting... [t=00:01:01.313261][f=0008697] CloseConnection: client connection closed [t=00:01:01.316463][f=0008697] [SpringApp::Kill][4] font=0x55a7c851fe00 [t=00:01:01.326375][f=0008697] [SpringApp::Kill][5] [t=00:01:01.367812][f=0008697] [SpringApp::Kill][6] [t=00:01:01.368290] [SpringApp::Kill][7] [t=00:01:01.370221] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.370239] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.370250] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.370261] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.370271] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.370281] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.370290] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 1048576, 1048576} [t=00:01:01.370544] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2516, 1048576, 1048576}, EBO = {3774, 1048576, 1048576} [t=00:01:01.370557] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.370567] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.370577] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.370587] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.370596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.384768] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.384810] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.384820] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.384830] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.386230] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.386248] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:01.386450] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55a7c8609a10) [t=00:01:01.393532] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3596ms [t=00:01:01.393583] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=60ms [t=00:01:01.393598] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=51ms [t=00:01:01.393610] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=48ms [t=00:01:01.393621] file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=40ms [t=00:01:01.393632] file="objects3d/benzcom4_wreck.s3o" indx=5052 inflSize=256kb readTime=34ms [t=00:01:01.393643] file="objects3d/pw_dropdepot_dead.dae.lua" indx=5438 inflSize=0kb readTime=33ms [t=00:01:01.394073] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=31ms [t=00:01:01.394094] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=30ms [t=00:01:01.394108] file="luarules/utilities/unitrendering.lua" indx=1989 inflSize=3kb readTime=27ms [t=00:01:01.394123] file="objects3d/hoverskirm.s3o" indx=5329 inflSize=66kb readTime=26ms [t=00:01:01.400166] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167127685 bytes cached in 3476 files [t=00:01:01.709164] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:01:01.709207] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x55a7c873bf60) [t=00:01:01.710070] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.710095] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55a7c84f13c0) [t=00:01:01.710870] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.711175] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55a7c8512ca0) [t=00:01:01.711207] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f2574013010) [t=00:01:01.711523] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:01.714696] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.714738] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.714753] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.714764] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.714774] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.714786] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.715992] [SpringApp::Kill][8] [t=00:01:01.716015] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.716026] [WatchDog::Uninstall][1] hangDetectorThread=0x55a78229b110 (joinable=1) [t=00:01:01.716036] [WatchDog::Uninstall][2] [t=00:01:02.113849] [WatchDog::Uninstall][3] [t=00:01:02.113885] [SpringApp::Kill][9]