[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009734] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009776] Using writeable configuration source: "/tmp/tmp.fqTVUVe281/springsettings.1542146.cfg" [t=00:00:00.013826] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013873] ============== ============== [t=00:00:00.013892] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013901] [t=00:00:00.013911] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013919] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013928] Use "none" to disable the default log sections. [t=00:00:00.013937] ============== ============== [t=00:00:00.013946] ============== ============== [t=00:00:00.014014] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014025] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014035] ROAM = 2 [t=00:00:00.014044] RotateLogFiles = 1 [t=00:00:00.014053] TeamHighlight = 0 [t=00:00:00.014063] ============== ============== [t=00:00:00.014073] ============== ============== [t=00:00:00.014082] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014093] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014102] Compiler Version: gcc-11.1.0 [t=00:00:00.014131] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014252] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014263] Binary Word Size: 64-bit (native) [t=00:00:00.014272] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014281] Physical CPU Cores: 1 [t=00:00:00.014291] Logical CPU Cores: 1 [t=00:00:00.014300] ============== ============== [t=00:00:00.014365] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014374] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014384] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014393] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014402] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015668] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.015685] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015706] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015737] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015758] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015782] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015793] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015863] [GR::LogVersionInfo] [t=00:00:00.015875] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015884] GL version : [t=00:00:00.015893] GL vendor : [t=00:00:00.015902] GL renderer : [t=00:00:00.015911] GLSL version: [t=00:00:00.015920] GLEW version: spring headless stub GLEW version [t=00:00:00.015929] GPU memory : unknown [t=00:00:00.015938] SDL swap-int: 0 [t=00:00:00.015947] SDL driver : headless stub [t=00:00:00.015957] [t=00:00:00.015966] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015974] GLSL shader support : 0 [t=00:00:00.015983] GL4 support : 0 [t=00:00:00.016013] FBO extension support : 0 [t=00:00:00.016022] NVX GPU mem-info support : 0 [t=00:00:00.016031] ATI GPU mem-info support : 0 [t=00:00:00.016040] NPOT-texture support : 1 (0) [t=00:00:00.016049] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016058] texture query-LOD support : 1 (0) [t=00:00:00.016067] MSAA frame-buffer support : 0 (0) [t=00:00:00.016076] Z-buffer depth : 16 (-) [t=00:00:00.016085] primitive-restart support : 0 (0) [t=00:00:00.016094] clip-space control support: 0 (0) [t=00:00:00.016117] seamless cube-map support : 0 (0) [t=00:00:00.016126] frag-depth layout support : 0 (0) [t=00:00:00.016135] persistent maps support : 0 (0) [t=00:00:00.016144] explicit attribs location : 0 (0) [t=00:00:00.016153] multi draw indirect : 0 (-) [t=00:00:00.016162] [t=00:00:00.016171] max. FBO samples : -1 [t=00:00:00.016180] max. FS/program texture slots : 8/8 [t=00:00:00.016189] max. texture size : 2048 [t=00:00:00.016201] max. texture anisotropy level : 0.000000 [t=00:00:00.016210] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016219] max. draw-buffers : 0 [t=00:00:00.016228] max. rec. indices/vertices : 0/0 [t=00:00:00.016237] max. uniform buffer-bindings : 0 [t=00:00:00.016246] max. uniform block-size : 0KB [t=00:00:00.016255] max. storage buffer-bindings : 0 [t=00:00:00.016263] max. storage block-size : 0MB [t=00:00:00.016272] [t=00:00:00.016282] enable AMD-hacks : 0 [t=00:00:00.016290] compress MIP-maps: 0 [t=00:00:00.017038] [GR::UpdateGLConfigs] [t=00:00:00.017066] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017080] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017090] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017099] [GR::InitGLState] [t=00:00:00.017109] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.209006] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.213307] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.219490] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.220040] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.220063] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.220078] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.257476] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.258540] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.292458] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.292823] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.306330] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.306355] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306512] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.311159] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb25c008750 (SpringVFS) global=(nil) (null) [t=00:00:00.311185] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.311304] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.311326] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311336] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311345] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.311364] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2674 MB [t=00:00:00.315955][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.316005][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.316025][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1542146/replay.sdfz" for game data... [t=00:00:00.467295][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.469558][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.469589][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.474239][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.474300][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:00.474326][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.524467][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55bf02d77850] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.525903][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.527055][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527506][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55bf02d77850] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.528713][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.540170][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.540422][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.551165][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.551354][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.557078][f=-000001] forceSingleThreaded, false [t=00:00:02.352230][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.353545][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.353668][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.353728][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.353804][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.353861][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.354970][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.355457][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.355918][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.358487][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.360390][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.363517][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.363550][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.364068][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.372643][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.374725][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.376192][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.376481][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.377135][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.377192][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.423615][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.426484][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.582149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.612682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.912473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.388270][f=-000001] Loading UnitDefs_posts [t=00:00:03.564776][f=-000001] Loading FeatureDefs_posts [t=00:00:03.646685][f=-000001] Loading WeaponDefs_posts [t=00:00:03.668105][f=-000001] Loading ArmorDefs_posts [t=00:00:03.692547][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 748ms [t=00:00:03.761935][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 854ms [t=00:00:03.763995][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.940134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.940954][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.941342][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.941361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.943099][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.947081][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.217741][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.278102][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.475503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.480219][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.480246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.935913][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:04.935958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.030385][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:05.030424][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.053840][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.839525][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.875465][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.884961][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.911484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.240356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.250309][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.250331][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.252104][f=-000001] InfoTexture: legacy [t=00:00:11.252124][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.254308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.291984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.293829][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.293856][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.294847][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.492265][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.495110][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.744815][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.844332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.860207][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.860310][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.861356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.431584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.442931][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.443977][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.612702][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.614641][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.614666][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.624656][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.624696][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.624711][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.624724][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.624735][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.624747][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.624758][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.630242][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.630293][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.630304][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.630313][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.630322][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.630331][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.630341][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.630355][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bf0accd5b0 has BLOCKSIZE 1 [t=00:00:12.633484][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.633507][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.633519][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.633530][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.633541][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.633553][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.640729][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.642018][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.649808][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.649835][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.652954][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.652975][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.652987][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.653000][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.653011][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.653023][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.751319][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.752046][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.760286][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.760309][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.760323][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum d5868fb9)" [t=00:00:12.760398][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.760419][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.760430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.924306][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [t=00:00:12.924999][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.929241][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.929318][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.405524][f=-000001] Synced LuaRules: finished loading [t=00:00:15.424572][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.997186][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.054894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.131854][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:16.215324][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.218896][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.219348][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.219783][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.220352][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.285610][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.286430][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.294315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.295178][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.295197][f=-000001] LuaSocket Support: enabled [t=00:00:16.318790][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.404698][f=-000001] localWidgets, nil, true, true [t=00:00:16.408148][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.408173][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.425868][f=-000001] USE_OLD_CHILI [t=00:00:17.116791][f=-000001] Loading last game win data [t=00:00:17.118034][f=-000001] Resetting win data [t=00:00:17.118486][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.118505][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.118517][f=-000001] Player and team counts match, continuing [t=00:00:17.118533][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.118548][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.118563][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.310906][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.310938][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.363848][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.418769][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.102958][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.293528][f=-000001] forceSingleThreaded, false [t=00:00:19.788562][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.789858][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.790190][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.790388][f=-000001] Loaded API widget: i18n [t=00:00:19.791172][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.791516][f=-000001] Loaded API widget: Win Counter [t=00:00:19.792043][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.956180][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.956564][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.956791][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.249210][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.250489][f=-000001] Loaded API widget: Lups [t=00:00:20.250714][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.251061][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.251383][f=-000001] Loaded widget: Save/Load API [t=00:00:20.251715][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.252051][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.252930][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.262113][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.263987][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.264022][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.264106][f=-000001] Set maximum particles to: 0 [t=00:00:20.264258][f=-000001] Set UnitIconDist to 0 [t=00:00:20.365381][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.391153][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.392548][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.392837][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.393156][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.401212][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.401563][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.402005][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.402312][f=-000001] Mexspot Fetcher fetching [t=00:00:20.402530][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.402857][f=-000001] Team highlighting: Disabled [t=00:00:20.403210][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.403776][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.404235][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.404643][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.404857][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.405158][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.405379][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.405683][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.406061][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.406452][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.407033][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.407334][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.407352][f=-000001] Using fallback unit outlines [t=00:00:20.407537][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.407893][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.416455][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.418077][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.418591][f=-000001] Loaded widget: Guard Remove [t=00:00:20.418909][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.462036][f=-000001] Loaded widget: HealthBars [t=00:00:20.462544][f=-000001] Loaded widget: Noises [t=00:00:20.462870][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.463243][f=-000001] Loaded widget: Unit Icons [t=00:00:20.466787][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.467177][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.467645][f=-000001] Loaded widget: BuildETA [t=00:00:20.467993][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.468347][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.468726][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.469094][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.469301][f=-000001] Loaded widget: Objectives [t=00:00:20.470929][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.471278][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.476412][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.476932][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.476971][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1542146/events.log [t=00:00:20.481100][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.481844][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.482135][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.486190][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.486594][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.486944][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.487284][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.487645][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.488090][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.488311][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.488639][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.488988][f=-000001] Loaded widget: Autoquit [t=00:00:20.489212][f=-000001] Loaded widget: Blast Radius [t=00:00:20.489561][f=-000001] Loaded widget: CameraShake [t=00:00:20.490216][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.503144][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.503621][f=-000001] EndGame Graph disabled [t=00:00:20.559555][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.559912][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.560253][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.560485][f=-000001] Loaded widget: Easy Facing [t=00:00:20.560703][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.585593][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.586087][f=-000001] Loaded widget: Ferry Points [t=00:00:20.586730][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.594360][f=-000001] Loaded widget: Context Menu [t=00:00:20.594757][f=-000001] Loaded widget: Darkening [t=00:00:20.595061][f=-000001] Loaded widget: Decloak Range [t=00:00:20.595397][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.602201][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.602676][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.602903][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.603238][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.604190][f=-000001] Input grabbing is enabled! [t=00:00:20.604223][f=-000001] Input grabbing is enabled! [t=00:00:20.604345][f=-000001] Loaded widget: Grab Input [t=00:00:20.604815][f=-000001] Loaded widget: Haven Handler [t=00:00:20.605243][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.605762][f=-000001] Loaded widget: In-game Guide [t=00:00:20.606015][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.606350][f=-000001] Loaded widget: Keep Target [t=00:00:20.606736][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.607143][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.607486][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.607912][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.608424][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.608679][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.609008][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.609315][f=-000001] Loaded widget: Orbit Command [t=00:00:20.609744][f=-000001] Loaded widget: Point Tracker [t=00:00:20.610039][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.610276][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.610721][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.611107][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.611586][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.612076][f=-000001] Loaded widget: Simple Settings [t=00:00:20.612464][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.612753][f=-000001] Loaded widget: SmoothCam [t=00:00:20.613217][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.613845][f=-000001] Loaded widget: Stereo3D [t=00:00:20.614101][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.614565][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.614816][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.615597][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.616509][f=-000001] Loaded widget: Command Alpha [t=00:00:20.616889][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.617261][f=-000001] Loaded widget: Ghost Site [t=00:00:20.618318][f=-000001] Loaded widget: Attack Warning [t=00:00:20.618657][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.619246][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.620450][f=-000001] Loaded widget: Auto Group [t=00:00:20.621395][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.622315][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.622644][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.623429][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.624372][f=-000001] Loaded widget: Select Com at start [t=00:00:20.631143][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.632336][f=-000001] Loaded widget: Transport AI [t=00:00:20.773563][f=-000001] Loaded widget: Attack AoE [t=00:00:20.774154][f=-000001] Loaded widget: Icon Sets [t=00:00:20.774988][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.776855][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.783505][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.783941][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.814725][f=-000001] Loaded widget: Unit Start State [t=00:00:20.815233][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.815539][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.816817][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.837017][f=-000001] Loaded widget: UnitShapes [t=00:00:20.837726][f=-000001] Loaded widget: Commands FX [t=00:00:20.838007][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.838417][f=-000001] : disabled for spectators [t=00:00:20.839482][f=-000001] Loaded widget: Stockpiler [t=00:00:20.841244][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.841547][f=-000001] Loaded widget: AllyCursors [t=00:00:20.841990][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.843258][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.843677][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.844141][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.844603][f=-000001] Loaded widget: Selection Send [t=00:00:20.845095][f=-000001] Loaded widget: Shield Guard [t=00:00:20.845726][f=-000001] Loaded widget: State Icons [t=00:00:20.846143][f=-000001] : disabled for spectators [t=00:00:20.847171][f=-000001] Loaded widget: Building Starter [t=00:00:20.847639][f=-000001] : disabled for spectators [t=00:00:20.848498][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.848814][f=-000001] Loaded widget: LupsManager [t=00:00:20.849250][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.849581][f=-000001] Loaded widget: Units on Fire [t=00:00:20.850224][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.850957][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.852423][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.852967][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.853555][f=-000001] Loaded widget: Chili Docking [t=00:00:20.863239][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.871544][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.872279][f=-000001] Loaded widget: HUD Presets [t=00:00:20.873221][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.876242][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.876980][f=-000001] Loaded widget: Image Preloader [t=00:00:20.877590][f=-000001] Loaded widget: Custom Markers [t=00:00:20.883031][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.883816][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.884104][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.885153][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.885707][f=-000001] Loaded widget: Start Boxes [t=00:00:20.887238][f=-000001] Loaded widget: Select Keys [t=00:00:20.897397][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.898615][f=-000001] Loaded widget: Pause Screen [t=00:00:20.898983][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.899280][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.899962][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.900383][f=-000001] SetSunLighting [t=00:00:20.901321][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.916597][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.917151][f=-000001] Loaded widget: Font Cache [t=00:00:20.917595][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.917643][f=-000001] Loaded widget: GC Control [t=00:00:20.922513][f=-000001] Loaded widget: Layout Handler [t=00:00:20.923280][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.925975][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.931698][f=-000001] Writing last game win data [t=00:00:20.937236][f=-000001] LuaUI v0.3 [t=00:00:21.119238][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.119802][f=-000001] [s11n] Loading s11n file... [t=00:00:21.121797][f=-000001] [s11n] Parsing model... [t=00:00:21.124324][f=-000001] [s11n] Populating game world... [t=00:00:21.144044][f=-000001] [s11n] s11n loading complete. [t=00:00:21.144739][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.886578][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.916004][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13282,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.708179][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.709314][f=-000001] Spectator mode. Widget removed. [t=00:00:22.721551][f=-000001] Spectator mode. Widget removed. [t=00:00:22.722888][f=-000001] Playback paused [t=00:00:22.728523][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.812973][f=-000001] Opening demofile demos/1542146/replay.sdfz [t=00:00:22.813260][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.813285][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.813394][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.813413][f=-000001] -> Connection established (given id 2) [t=00:00:22.813671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:22.813689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.813701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.813712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.813727][f=-000001] Speed set to 20.0 [server] [t=00:00:22.813738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55bf2165c300,0x55bf291179d0}][locale="C"]" [t=00:00:22.813766][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.828020][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.828055][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.980997][f=-000001] Beginning demo playback [t=00:00:25.992975][f=-000001] GameID: 9e4cc463d06ff8e5c9db427272e10b7e [t=00:00:26.025063][f=-000001] Connection attempt from Fine [t=00:00:26.025102][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.026181][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:26.026363][f=-000001] -> Connection established (given id 1) [t=00:00:26.045191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.045258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.053154][f=-000001] Connection attempt from Skel [t=00:00:26.053181][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.053258][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:26.053420][f=-000001] -> Connection established (given id 0) [t=00:00:26.061214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.061253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.549335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.549389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.805139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.817353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.845290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001a9fcaafe20,000001a9f907d390}][locale="C"]" [t=00:00:27.373595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000019b658f6480,0000019b53497330}][locale="C"]" [t=00:00:27.386758][f=-000001] Allies: I choose: Commander 1! [t=00:00:27.572657][f=-000001] Allies: I choose: Engineer! [t=00:00:29.571898][f=-000001] [0] Event [4763,188.673584,338]: 0 finished unit Engineer Commander [t=00:00:29.586799][f=-000001] [0] Event [457,188.675903,4665]: 1 finished unit Engineer Commander [t=00:00:29.639780][f=0000000] [0] Fine, team: 1, elo:2836, userid: 21871 [t=00:00:29.639851][f=0000000] [0] Skel, team: 0, elo:2324, userid: 462078 [t=00:00:29.639880][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.649279][f=0000000] Playback continued [t=00:00:29.665436][f=0000006] [6] Event [608,188.671875,4496]: 1 finished unit Rover Assembly [t=00:00:29.673847][f=0000007] [7] Event [4664,188.671875,416]: 0 finished unit Cloakbot Factory [t=00:00:30.046732][f=0000185] [185] Event [607.997925,189.316971,4478.00781]: 1 finished unit Dart [t=00:00:30.131010][f=0000227] [227] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [t=00:00:30.132301][f=0000228] [228] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:30.309669][f=0000317] [317] Event [607.997925,189.316971,4478.00781]: 1 finished unit Dart [t=00:00:30.568085][f=0000449] [449] Event [4664,188.671875,425.599945]: 0 finished unit Conjurer [t=00:00:30.572271][f=0000452] [452] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [t=00:00:30.575101][f=0000453] [453] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [t=00:00:30.806293][f=0000552] [552] Event [4872,188.303528,264]: 0 finished unit Wind/Tidal Generator [t=00:00:30.807916][f=0000553] [553] Event [360,188.671875,4808]: 1 finished unit Wind/Tidal Generator [t=00:00:30.990830][f=0000642] [642] Event [4776,188.552551,200]: 0 finished unit Wind/Tidal Generator [t=00:00:30.991183][f=0000642] [642] Event [328,188.671875,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:31.001152][f=0000647] [647] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:31.094784][f=0000692] [692] Event [607.997925,189.316971,4478.00781]: 1 finished unit Mason [t=00:00:31.177835][f=0000732] [732] Event [4680,188.671875,136]: 0 finished unit Wind/Tidal Generator [t=00:00:31.178011][f=0000732] [732] Event [376,188.671875,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:31.467733][f=0000860] [860] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:32.054295][f=0001073] [1073] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:32.115958][f=0001103] [1103] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:32.427241][f=0001252] [1252] Event [3948.4668,47.0047722,1983.91614]: 1 lost unit Dart [t=00:00:32.513282][f=0001285] [1285] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:32.691536][f=0001370] [1370] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [t=00:00:32.792007][f=0001417] [1417] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [t=00:00:33.231141][f=0001585] [1585] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:33.312535][f=0001613] [1613] Event [968,188.210144,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:33.388975][f=0001647] [1647] Event [3610.22974,80.6751251,410.15152]: 1 lost unit Dart [t=00:00:33.411009][f=0001655] [1655] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:33.537867][f=0001706] [1706] Event [4112,183.950806,880]: 0 finished unit Radar Tower [t=00:00:33.725448][f=0001786] [1786] Event [607.997925,189.316971,4478.00781]: 1 finished unit Dart [t=00:00:33.774347][f=0001808] [1808] Event [4120,188.671875,776]: 0 finished unit Wind/Tidal Generator [t=00:00:33.998533][f=0001913] [1913] Event [4200,188.671875,872]: 0 finished unit Wind/Tidal Generator [t=00:00:34.029321][f=0001925] [1925] Event [607.997925,189.316971,4478.00781]: 1 finished unit Dart [t=00:00:34.191116][f=0001999] [1999] Event [1008,188.671875,4304]: 1 finished unit Radar Tower [t=00:00:34.580084][f=0002178] [2178] Event [4664,188.671875,425.599945]: 0 finished unit Imp [t=00:00:34.773598][f=0002271] [2271] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [t=00:00:34.998434][f=0002385] [2385] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:35.432723][f=0002580] [2580] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:35.444925][f=0002583] [2583] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [t=00:00:35.563034][f=0002636] [2636] Event [607.997925,189.316971,4478.00781]: 1 finished unit Mason [t=00:00:35.888432][f=0002775] [2775] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:36.536515][f=0002883] [2883] Event [648,77.104187,3224]: 1 finished unit Solar Collector [t=00:00:36.766373][f=0002970] [2970] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:37.125490][f=0003122] [3122] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [t=00:00:37.152146][f=0003129] [3129] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [t=00:00:37.303385][f=0003179] [3179] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:37.597970][f=0003299] [3299] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:37.800198][f=0003400] [3400] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [t=00:00:38.149900][f=0003544] [3544] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:38.417570][f=0003655] [3655] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [t=00:00:38.520940][f=0003698] [3698] Event [976,66.4013672,3344]: 1 finished unit Lotus [t=00:00:38.549229][f=0003709] [3709] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [t=00:00:38.665622][f=0003749] [3749] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:39.184694][f=0003944] [3944] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:39.703509][f=0004139] [4139] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:39.739816][f=0004152] [4152] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:39.758051][f=0004159] [4159] Event [2136,77.104187,4680]: 1 finished unit Solar Collector [t=00:00:39.910640][f=0004215] [4215] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [t=00:00:40.097958][f=0004285] [4285] Event [607.997925,189.316971,4478.00781]: 1 finished unit Dart [t=00:00:40.233518][f=0004334] [4334] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:40.439176][f=0004410] [4410] Event [607.997925,189.316971,4478.00781]: 1 finished unit Dart [t=00:00:40.534324][f=0004440] [4440] Event [4600,77.104187,1960]: 0 finished unit Wind/Tidal Generator [t=00:00:40.769913][f=0004529] [4529] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:41.044459][f=0004622] [4622] Event [664,188.671875,4584]: 1 finished unit Caretaker [t=00:00:41.165786][f=0004665] [4665] Event [4664,77.0678711,1960]: 0 finished unit Wind/Tidal Generator [t=00:00:41.207869][f=0004680] [4680] Event [3232,41.244812,1312]: 0 finished unit Lotus [t=00:00:41.335486][f=0004724] [4724] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:41.574547][f=0004807] [4807] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:42.076386][f=0004919] [4919] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:42.118860][f=0004934] [4934] Event [1920,61.8048096,4240]: 1 finished unit Lotus [t=00:00:42.267967][f=0005000] [5000] Event [456,188.671875,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:42.356715][f=0005027] [5027] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [t=00:00:42.422839][f=0005057] [5057] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [t=00:00:42.672773][f=0005146] [5146] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:42.765513][f=0005173] [5173] Event [3608.45752,25.9773483,4351.83887]: 1 lost unit Dart [t=00:00:42.875187][f=0005210] [5210] Event [607.997925,189.316971,4478.00781]: 1 finished unit Mason [t=00:00:42.968216][f=0005240] [5240] Event [536,188.671875,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:42.975005][f=0005241] [5241] Event [1312,161.305237,2160]: 1 finished unit Radar Tower [t=00:00:43.754701][f=0005494] [5494] Event [616,188.671875,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:44.068310][f=0005587] [5587] Event [2178.31421,29.20825,3897.52124]: 0 lost unit Glaive [t=00:00:44.109335][f=0005598] [5598] Event [2113.7915,30.7737827,3892.33911]: 0 lost unit Glaive [t=00:00:44.331432][f=0005672] [5672] Event [4096,66.479187,1712]: 0 finished unit Lotus [t=00:00:44.539692][f=0005749] [5749] Event [696,188.671875,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:44.980450][f=0005882] [5882] Event [1080,24.9026489,2040]: 1 finished unit Stardust [t=00:00:45.431718][f=0006021] [6021] Event [776,188.671875,4888]: 1 finished unit Wind/Tidal Generator [t=00:00:45.951242][f=0006178] [6178] Event [1872,54.1213989,4064]: 1 finished unit Lotus [t=00:00:46.098184][f=0006222] [6222] Event [4664,188.671875,425.599945]: 0 finished unit Reaver [t=00:00:46.162890][f=0006242] [6242] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [t=00:00:46.227065][f=0006262] [6262] Event [4808,77.9187012,1928]: 0 finished unit Wind/Tidal Generator [t=00:00:46.362968][f=0006304] [6304] Event [856,188.671875,4888]: 1 finished unit Wind/Tidal Generator [t=00:00:46.419026][f=0006321] [6321] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ripper [t=00:00:46.960107][f=0006481] [6481] Event [4808,77.104187,1832]: 0 finished unit Wind/Tidal Generator [t=00:00:47.211894][f=0006555] [6555] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:47.323153][f=0006589] [6589] Event [936,185.092163,4888]: 1 finished unit Wind/Tidal Generator [t=00:00:47.842638][f=0006740] [6740] Event [4824,77.104187,1736]: 0 finished unit Wind/Tidal Generator [t=00:00:47.954879][f=0006775] [6775] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [t=00:00:48.131160][f=0006825] [6825] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:00:48.342917][f=0006889] [6889] Event [3888,63.9889526,1712]: 0 finished unit Faraday [t=00:00:48.789105][f=0007020] [7020] Event [4824,77.104187,1640]: 0 finished unit Wind/Tidal Generator [t=00:00:48.835574][f=0007034] [7034] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:00:49.006421][f=0007080] [7080] Event [3427.8125,22.651062,4815.14697]: 1 lost unit Scorcher [t=00:00:49.369309][f=0007180] [7180] Event [4664,188.671875,425.599945]: 0 finished unit Reaver [t=00:00:49.498943][f=0007212] [7212] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:00:49.748957][f=0007287] [7287] Event [1752,41.4471436,3704]: 1 finished unit Solar Collector [t=00:00:49.755883][f=0007289] [7289] Event [4824,77.2909546,1544]: 0 finished unit Wind/Tidal Generator [t=00:00:50.112432][f=0007392] [7392] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:00:50.680816][f=0007545] [7545] Event [4664,188.671875,425.599945]: 0 finished unit Conjurer [t=00:00:50.765461][f=0007572] [7572] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:00:50.772264][f=0007574] [7574] Event [4840,83.4802246,1448]: 0 finished unit Wind/Tidal Generator [t=00:00:51.418401][f=0007734] [7734] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:00:51.475873][f=0007754] [7754] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:51.719526][f=0007823] [7823] Event [4755.62451,10.9165306,5012.47949]: 0 lost unit Glaive [t=00:00:51.803395][f=0007844] [7844] Event [4840,95.6408691,1352]: 0 finished unit Wind/Tidal Generator [t=00:00:52.083150][f=0007917] [7917] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:00:52.185513][f=0007943] [7943] Event [2164.57764,22.9101963,459.068909]: 1 lost unit Dart [t=00:00:52.205196][f=0007949] [7949] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:52.951561][f=0008129] [8129] Event [4840,108.699036,1256]: 0 finished unit Wind/Tidal Generator [t=00:00:53.014919][f=0008144] [8144] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:53.164851][f=0008177] [8177] Event [280,26.635437,344]: 1 finished unit Metal Extractor [t=00:00:53.508186][f=0008256] [8256] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ripper [t=00:00:53.879273][f=0008339] [8339] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:54.206719][f=0008414] [8414] Event [4856,113.414917,1160]: 0 finished unit Wind/Tidal Generator [t=00:00:54.487825][f=0008477] [8477] Event [440,25.307312,248]: 1 finished unit Metal Extractor [t=00:00:54.536261][f=0008488] [8488] Event [464.547974,27.4579964,285.160217]: 0 lost unit Glaive [t=00:00:54.741826][f=0008534] [8534] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:54.764664][f=0008539] [8539] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [t=00:00:54.856235][f=0008559] [8559] Event [616,188.671875,4632]: 1 finished unit Caretaker [t=00:00:55.416401][f=0008684] [8684] Event [4856,130.535278,1064]: 0 finished unit Wind/Tidal Generator [t=00:00:55.628764][f=0008727] gg lol [t=00:00:55.638925][f=0008729] [8729] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:55.900833][f=0008790] [8790] Event [4488,188.671875,376]: 0 finished unit Caretaker [t=00:00:56.089181][f=0008831] [8831] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [t=00:00:56.089377][f=0008831] [8831] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ripper [t=00:00:56.221904][f=0008861] [8861] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:56.322825][f=0008883] [8883] Event [2688.00391,55.5804062,2314.51733]: 0 lost unit Reaver [t=00:00:56.538371][f=0008929] [8929] Event [296,188.671875,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:56.711334][f=0008969] [8969] Event [4856,183.214111,968]: 0 finished unit Wind/Tidal Generator [t=00:00:56.731793][f=0008973] [8973] Event [2603.15234,61.8169937,2372.71387]: 0 lost unit Reaver [t=00:00:56.758925][f=0008979] [8979] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:57.036777][f=0009031] [9031] Event [2837.0918,66.4464111,2709.34009]: 0 lost unit Glaive [t=00:00:57.054276][f=0009034] [9034] Event [2802.51758,66.3939896,2741.57813]: 0 lost unit Glaive [t=00:00:57.054624][f=0009034] [9034] Event [2834.91309,66.3487625,2743.12109]: 0 lost unit Glaive [t=00:00:57.178152][f=0009062] [9062] Event [2765.39673,66.5694733,2699.39868]: 0 lost unit Glaive [t=00:00:57.236372][f=0009075] [9075] Event [2657.63354,66.479187,2797.9856]: 1 lost unit Fencer [t=00:00:57.265209][f=0009081] [9081] Event [2710.31177,66.4792557,2793.11816]: 0 lost unit Glaive [t=00:00:57.305523][f=0009090] [9090] Event [2721.87915,66.2488098,2760.07129]: 0 lost unit Glaive [t=00:00:57.324215][f=0009093] [9093] Event [2686.75366,66.5685501,2726.31763]: 0 lost unit Glaive [t=00:00:57.347481][f=0009097] [9097] Event [2589.07471,61.7731361,2831.27466]: 0 lost unit Glaive [t=00:00:57.397519][f=0009107] [9107] Event [2564.50513,65.9518738,2720.44507]: 1 lost unit Dart [t=00:00:57.439193][f=0009116] [9116] Event [2629.52905,66.479187,2650.58032]: 0 lost unit Glaive [t=00:00:57.511075][f=0009131] [9131] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ravager [t=00:00:57.525336][f=0009133] [9133] Event [2571.3313,64.4490891,2762.37573]: 0 lost unit Glaive [t=00:00:57.533045][f=0009134] [9134] Event [520,26.8844604,472]: 1 finished unit Stardust [t=00:00:57.578036][f=0009143] [9143] Event [2503.47681,61.5263939,2742.40186]: 0 lost unit Glaive [t=00:00:57.588756][f=0009144] [9144] Event [2575.34497,66.479187,2584.31128]: 0 lost unit Glaive [t=00:00:57.670999][f=0009167] [9167] Event [296,188.671875,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:57.758936][f=0009192] [9192] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:58.142622][f=0009290] [9290] Event [4488,188.671875,632]: 0 finished unit Caretaker [t=00:00:58.180468][f=0009299] [9299] Event [4872,188.671875,872]: 0 finished unit Wind/Tidal Generator [t=00:00:58.301514][f=0009327] [9327] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:58.553792][f=0009383] [9383] Event [2580.06055,39.7112923,1689.46313]: 0 lost unit Imp [t=00:00:58.648271][f=0009403] [9403] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:58.741912][f=0009422] [9422] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ravager [t=00:00:58.759244][f=0009425] [9425] Event [3752,66.479187,1096]: 0 finished unit Geothermal Generator [t=00:00:58.772957][f=0009428] [9428] Event [296,188.671875,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:59.009165][f=0009474] [9474] Event [320,21.6290283,160]: 1 finished unit Picket [t=00:00:59.080602][f=0009488] [9488] Event [4664,188.671875,425.599945]: 0 finished unit Glaive [t=00:00:59.352683][f=0009542] [9542] Event [undefined]: Skel resigned [t=00:00:59.352984][f=0009542] game_message: Skel has been destroyed! [t=00:00:59.353189][f=0009542] game_message: Fine wins! [t=00:00:59.353643][f=0009542] Submitting stats [t=00:00:59.358709][f=0009542] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:59.362469][f=0009542] Part| Total Time|Time of the last 0.5s [t=00:00:59.362496][f=0009542] Draw 8478.18ms 22.29% [t=00:00:59.362509][f=0009542] Lua::Callins::Synced 4742.91ms 16.52% [t=00:00:59.362522][f=0009542] Lua::Callins::Unsynced 13760.57ms 32.44% [t=00:00:59.362534][f=0009542] Lua::CollectGarbage::Synced 119.14ms 0.00% [t=00:00:59.362547][f=0009542] Lua::CollectGarbage::Unsynced 551.96ms 0.60% [t=00:00:59.362559][f=0009542] Misc::Profiler::AddTime 38.81ms 0.00% [t=00:00:59.362572][f=0009542] Sim 19874.28ms 60.40% [t=00:00:59.364365][f=0009542] [9542] Received game_message: Skel has been destroyed! [t=00:00:59.365563][f=0009542] [9542] Received game_message: Fine wins! [t=00:00:59.375376][f=0009543] [9543] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Spectator Skel left the game: normal quit [t=00:00:59.964203][f=0009662] [9662] Event [undefined]: Skel quit [t=00:01:00.112328][f=0009692] [9692] Event [296,188.671875,4440]: 1 finished unit Wind/Tidal Generator [t=00:01:00.304300][f=0009729] [9729] Event [208,22.7548218,320]: 1 finished unit Picket [t=00:01:00.519937][f=0009771] [9771] Event [607.997925,189.316971,4478.00781]: 1 finished unit Badger [t=00:01:00.937921][f=0009851] No clients connected, shutting down server [t=00:01:00.937962][f=0009851] Server shutdown [t=00:01:00.938251][f=0009851] [9851] all players disconnected [t=00:01:01.239981][f=0009913] [9913] Event [344,26.635437,264]: 1 finished unit Solar Collector [t=00:01:01.499353][f=0009966] [9966] Event [296,188.671875,4360]: 1 finished unit Wind/Tidal Generator [t=00:01:01.807485][f=0010029] [10029] Event [607.997925,189.316971,4478.00781]: 1 finished unit Mason [t=00:01:02.006648][f=0010070] [10070] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [t=00:01:02.290828][f=0010128] [10128] Event [624,157.875977,512]: 1 finished unit Radar Tower [t=00:01:02.815504][f=0010244] [10244] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:01:02.831681][f=0010248] [10248] Event [296,188.671875,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:03.330369][f=0010368] [10368] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [t=00:01:03.558151][f=0010423] [10423] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:01:03.943117][f=0010516] [10516] Event [296,188.505859,4200]: 1 finished unit Wind/Tidal Generator [t=00:01:04.180265][f=0010573] [10573] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:01:04.756766][f=0010723] [10723] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:01:04.966685][f=0010786] [10786] Event [296,161.123657,4120]: 1 finished unit Wind/Tidal Generator [t=00:01:05.249739][f=0010873] [10873] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:01:05.742042][f=0011023] [11023] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:01:05.901152][f=0011071] [11071] Event [296,124.102173,4040]: 1 finished unit Wind/Tidal Generator [t=00:01:06.183402][f=0011158] [11158] Event [607.997925,189.316971,4478.00781]: 1 finished unit Scorcher [t=00:01:06.663599][f=0011308] [11308] Event [607.997925,189.316971,4478.00781]: 1 finished unit Fencer [t=00:01:07.093639][f=0011461] [11461] Event [296,114.457703,3960]: 1 finished unit Wind/Tidal Generator [t=00:01:07.350693][f=0011553] [11553] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ripper [t=00:01:07.845270][f=0011731] [11731] Event [296,108.766479,3880]: 1 finished unit Wind/Tidal Generator [t=00:01:07.930578][f=0011762] [11762] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [t=00:01:08.428539][f=0011940] [11940] Event [607.997925,189.316971,4478.00781]: 1 finished unit Ripper [t=00:01:08.632247][f=0012016] [12016] Event [296,98.0947876,3800]: 1 finished unit Wind/Tidal Generator [t=00:01:08.798218][f=0012077] [12077] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [t=00:01:09.352060][f=0012286] [12286] Event [296,86.7901611,3720]: 1 finished unit Wind/Tidal Generator [t=00:01:09.361541][f=0012290] Autoquit sending quit command. [t=00:01:09.362121][f=0012290] [QuitAction] user exited to system [t=00:01:09.362983][f=0012290] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.363501][f=0012290] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:09.363523][f=0012290] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.363535][f=0012290] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.363545][f=0012290] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.363556][f=0012290] [SpringApp::Kill][2] [t=00:01:09.365210][f=0012290] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:09.365515][f=0012290] [Game::KillLua][1] dtor=0 luaUI=0x55bf21e44e60 [t=00:01:09.365576][f=0012290] Start widgetHandler:Shutdown [t=00:01:09.370425][f=0012290] Shutdown - SaveOrderList Complete [t=00:01:09.371205][f=0012290] Writing last game win data [t=00:01:09.377511][f=0012290] Shutdown - SaveConfigData Complete [t=00:01:09.377537][f=0012290] Shutdown Widget - Chili Highlight [t=00:01:09.377566][f=0012290] Shutdown Widget - Save/Load API [t=00:01:09.377581][f=0012290] Shutdown Widget - Draw After Chili [t=00:01:09.377595][f=0012290] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.377613][f=0012290] Shutdown Widget - EPIC Menu [t=00:01:09.378632][f=0012290] Shutdown Widget - Chili Minimap [t=00:01:09.379084][f=0012290] Shutdown Widget - Chili Widget Selector [t=00:01:09.379930][f=0012290] Shutdown Widget - Local Team Colors [t=00:01:09.379950][f=0012290] Shutdown Widget - Display Keys 2 [t=00:01:09.379996][f=0012290] Shutdown Widget - Save Game Menu [t=00:01:09.380010][f=0012290] Shutdown Widget - HealthBars [t=00:01:09.380861][f=0012290] Shutdown Widget - Noises [t=00:01:09.380909][f=0012290] Shutdown Widget - Unit Icons [t=00:01:09.380931][f=0012290] Shutdown Widget - Win Counter [t=00:01:09.380946][f=0012290] Shutdown Widget - BuildETA [t=00:01:09.380969][f=0012290] Shutdown Widget - EndGame APM stats [t=00:01:09.380984][f=0012290] Shutdown Widget - SpringRTS Replay Stats [t=00:01:09.381017][f=0012290] Shutdown Widget - Modular Comm Info [t=00:01:09.381033][f=0012290] Shutdown Widget - Music Player v2 [t=00:01:09.381048][f=0012290] Shutdown Widget - State Reverse and Latency [t=00:01:09.381061][f=0012290] Shutdown Widget - CameraShake [t=00:01:09.381079][f=0012290] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.381196][f=0012290] Shutdown Widget - Chili EndGame Window [t=00:01:09.381227][f=0012290] Shutdown Widget - Chili Nuke Warning [t=00:01:09.381249][f=0012290] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.381275][f=0012290] Shutdown Widget - Chili Spectator Panels [t=00:01:09.381295][f=0012290] Shutdown Widget - Context Menu [t=00:01:09.381313][f=0012290] Shutdown Widget - Darkening [t=00:01:09.381346][f=0012290] Shutdown Widget - Defense Range Zero-K [t=00:01:09.381369][f=0012290] Shutdown Widget - Grab Input [t=00:01:09.381388][f=0012290] Shutdown Widget - Highlight Geos [t=00:01:09.381402][f=0012290] Shutdown Widget - Local Widgets Config [t=00:01:09.381421][f=0012290] Shutdown Widget - MinimapEvents [t=00:01:09.381435][f=0012290] Shutdown Widget - Missile Silo Range [t=00:01:09.381451][f=0012290] Shutdown Widget - Point Tracker [t=00:01:09.381465][f=0012290] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.381479][f=0012290] Shutdown Widget - Stereo3D [t=00:01:09.381494][f=0012290] Shutdown Widget - Attack AoE [t=00:01:09.381508][f=0012290] Shutdown Widget - Map Edge Extension [t=00:01:09.381522][f=0012290] Shutdown Widget - Selection Send [t=00:01:09.381535][f=0012290] Shutdown Widget - LupsManager [t=00:01:09.381564][f=0012290] Shutdown Widget - Newton Firezone [t=00:01:09.381578][f=0012290] Shutdown Widget - Chili Pro Console [t=00:01:09.383007][f=0012290] Shutdown Widget - Persistent Build Height [t=00:01:09.383027][f=0012290] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.383053][f=0012290] Shutdown Widget - Chili Framework [t=00:01:09.383068][f=0012290] Shutdown Widget - Lups [t=00:01:09.383105][f=0012290] Shutdown Widget - Custom Markers [t=00:01:09.383122][f=0012290] Shutdown Widget - Chili Core Selector [t=00:01:09.383209][f=0012290] Shutdown Widget - Mex Placement Handler [t=00:01:09.383225][f=0012290] Shutdown Widget - Select Keys [t=00:01:09.383258][f=0012290] Shutdown Widget - Pause Screen [t=00:01:09.383822][f=0012290] Shutdown Widget - Layout Handler [t=00:01:09.383864][f=0012290] Shutdown Widget - Text To Speech Control [t=00:01:09.383887][f=0012290] End widgetHandler:Shutdown [t=00:01:09.463661][f=0012290] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={904954,72748006} {int,ext,rec}Allocs={9807588,0,0} {chunk,block}Bytes={72748006,0} [t=00:01:09.463786][f=0012290] [Game::KillLua][2] dtor=0 luaGaia=0x55bf291179d0 [t=00:01:09.479499][f=0012290] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={730009,61844062} {int,ext,rec}Allocs={9807589,0,0} {chunk,block}Bytes={61844062,0} [t=00:01:09.479620][f=0012290] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={730009,61844062} {int,ext,rec}Allocs={9807589,0,0} {chunk,block}Bytes={61844062,0} [t=00:01:09.479656][f=0012290] [Game::KillLua][3] dtor=0 luaRules=0x55bf2165c300 [t=00:01:09.479707][f=0012290] Start gadgetHandler:Shutdown [t=00:01:09.479723][f=0012290] Shutdown - StartSetup [t=00:01:09.479737][f=0012290] Shutdown - UnitMorph [t=00:01:09.481055][f=0012290] Shutdown - Carrier Drones [t=00:01:09.481075][f=0012290] Shutdown - Missile Silo Controller [t=00:01:09.481092][f=0012290] Shutdown - Modular Comm Info [t=00:01:09.481104][f=0012290] Shutdown - Terrain Texture Handler [t=00:01:09.481118][f=0012290] Shutdown - UnitCloakShield [t=00:01:09.481398][f=0012290] Shutdown - Starlight Handler [t=00:01:09.481432][f=0012290] End gadgetHandler:Shutdown [t=00:01:09.505020][f=0012290] Start gadgetHandler:Shutdown [t=00:01:09.505090][f=0012290] Shutdown - Save/Load [t=00:01:09.505113][f=0012290] Shutdown - Teleport Throw [t=00:01:09.505128][f=0012290] Shutdown - UnitMorph [t=00:01:09.505148][f=0012290] Shutdown - Modular Comm Info [t=00:01:09.505160][f=0012290] Shutdown - Retreat Command [t=00:01:09.505178][f=0012290] Shutdown - Shockwaves [t=00:01:09.505194][f=0012290] Shutdown - UnitCloakShield [t=00:01:09.505211][f=0012290] Shutdown - Lups Cloak FX [t=00:01:09.505227][f=0012290] Shutdown - Lups [t=00:01:09.505267][f=0012290] Shutdown - Lups Shield [t=00:01:09.505349][f=0012290] End gadgetHandler:Shutdown [t=00:01:09.543644][f=0012290] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9807620,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.543862][f=0012290] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9807620,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.543928][f=0012290] [Game::KillLua][4] dtor=0 [t=00:01:09.544439][f=0012290] [Game::KillLua][5] dtor=0 [t=00:01:09.556246][f=0012290] [Game::~CGame][1] [t=00:01:09.556299][f=0012290] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:09.556310][f=0012290] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:09.556321][f=0012290] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:09.556330][f=0012290] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:09.556341][f=0012290] [Game::KillLua][4] dtor=1 [t=00:01:09.556352][f=0012290] [Game::KillLua][5] dtor=1 [t=00:01:09.556478][f=0012290] [Game::KillMisc][1] [t=00:01:09.556490][f=0012290] [Game::KillMisc][2] [t=00:01:09.557493][f=0012290] [Game::KillMisc][3] [t=00:01:09.558150][f=0012290] [Game::KillRendering][1] [t=00:01:09.582517][f=0012290] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.582625][f=0012290] [S3OParser::Kill] allocated 5472 pieces [t=00:01:09.584134][f=0012290] [AssParser::Kill] allocated 681 pieces [t=00:01:09.720567][f=0012290] [Game::KillInterface][1] [t=00:01:09.721803][f=0012290] [Game::KillInterface][2] [t=00:01:09.724439][f=0012290] [Game::KillSimulation][1] [t=00:01:09.724461][f=0012290] [Game::KillSimulation][2] [t=00:01:10.464189][f=0012290] [CCollisionHandler] dis-/continuous tests: 0/198394 [t=00:01:10.464234][f=0012290] [Game::KillSimulation][3] [t=00:01:10.464474][f=0012290] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.464503][f=0012290] [~CPathCache(20x20)] cacheHits=48 hitPercentage=22% numHashColls=0 maxCacheSize=29 [t=00:01:10.464527][f=0012290] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.464550][f=0012290] [~CPathCache(40x40)] cacheHits=154 hitPercentage=0% numHashColls=0 maxCacheSize=70 [t=00:01:10.465043][f=0012290] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:10.476565][f=0012290] [LosHandler::Kill] raycast instance cache-{hits,misses}={7450,11608}; shared=8%; cached=31% [t=00:01:10.683866][f=0012290] [Game::KillSimulation][4] [t=00:01:14.876192][f=0012290] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:14.877474][f=0012290] [Game::~CGame][2] [t=00:01:14.877706][f=0012290] [Game::~CGame][3] [t=00:01:15.110307][f=0012290] [SpringApp::Kill][3] [t=00:01:15.111014][f=0012290] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130103 bytes sent 154501 bytes recv'd [t=00:01:15.116200][f=0012290] Kill: client disconnecting... [t=00:01:17.130467][f=0012290] CloseConnection: client connection closed [t=00:01:17.131794][f=0012290] [SpringApp::Kill][4] font=0x55bf02c2ce00 [t=00:01:17.142912][f=0012290] [SpringApp::Kill][5] [t=00:01:17.191228][f=0012290] [SpringApp::Kill][6] [t=00:01:17.191284] [SpringApp::Kill][7] [t=00:01:17.192947] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.192967] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.193001] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:17.193012] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.193024] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:17.193034] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.193046] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {480, 1048576, 1048576}, EBO = {720, 1048576, 1048576} [t=00:01:17.193056] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7160, 1048576, 1048576}, EBO = {10740, 1048576, 1048576} [t=00:01:17.193068] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:17.193078] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.193089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.193100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.193110] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.209742] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:17.209789] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:17.209800] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:17.209809] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:17.211575] [VFS] [SpringVFS::DeleteArchives] [t=00:01:17.211610] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:17.211975] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55bf02d7c210) [t=00:01:17.220763] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3570ms [t=00:01:17.220811] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=111ms [t=00:01:17.220824] file="objects3d/strikecom_1.dae" indx=5605 inflSize=999kb readTime=47ms [t=00:01:17.221001] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=37ms [t=00:01:17.221018] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=34ms [t=00:01:17.221028] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=31ms [t=00:01:17.221039] file="luaui/configs/zk_keys.lua" indx=3016 inflSize=5kb readTime=29ms [t=00:01:17.221198] file="luaui/widgets/unit_state_icons.lua" indx=4890 inflSize=9kb readTime=28ms [t=00:01:17.221212] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=25ms [t=00:01:17.221222] file="luaui/widgets/camera_save_position.lua" indx=3934 inflSize=4kb readTime=24ms [t=00:01:17.221233] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:01:17.231177] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166530280 bytes cached in 3479 files [t=00:01:17.526012] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:17.526051] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55bf02e08ef0) [t=00:01:17.528365] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:17.528550] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55bf02bfe3c0) [t=00:01:17.529532] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:17.530127] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55bf02c1fca0) [t=00:01:17.530159] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb25c013010) [t=00:01:17.530639] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:01:17.533258] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.533280] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:17.533294] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.533358] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.533375] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.533384] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.535214] [SpringApp::Kill][8] [t=00:01:17.535233] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.535243] [WatchDog::Uninstall][1] hangDetectorThread=0x55bebd397110 (joinable=1) [t=00:01:17.535253] [WatchDog::Uninstall][2] [t=00:01:18.141723] [WatchDog::Uninstall][3] [t=00:01:18.141758] [SpringApp::Kill][9]