[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008430] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008476] Using writeable configuration source: "/tmp/tmp.2EfvSOxEgY/springsettings.1542093.cfg" [t=00:00:00.015288] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015335] ============== ============== [t=00:00:00.015347] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015356] [t=00:00:00.015365] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015374] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015383] Use "none" to disable the default log sections. [t=00:00:00.015392] ============== ============== [t=00:00:00.015401] ============== ============== [t=00:00:00.015459] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015470] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015479] ROAM = 2 [t=00:00:00.015489] RotateLogFiles = 1 [t=00:00:00.015499] TeamHighlight = 0 [t=00:00:00.015509] ============== ============== [t=00:00:00.015518] ============== ============== [t=00:00:00.015528] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015538] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015547] Compiler Version: gcc-11.1.0 [t=00:00:00.015569] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015741] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015753] Binary Word Size: 64-bit (native) [t=00:00:00.015762] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015772] Physical CPU Cores: 1 [t=00:00:00.015782] Logical CPU Cores: 1 [t=00:00:00.015791] ============== ============== [t=00:00:00.015855] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015865] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015874] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015883] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015892] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017133] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017150] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017177] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017210] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017231] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017255] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017265] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017335] [GR::LogVersionInfo] [t=00:00:00.017348] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017358] GL version : [t=00:00:00.017366] GL vendor : [t=00:00:00.017376] GL renderer : [t=00:00:00.017384] GLSL version: [t=00:00:00.017394] GLEW version: spring headless stub GLEW version [t=00:00:00.017403] GPU memory : unknown [t=00:00:00.017412] SDL swap-int: 0 [t=00:00:00.017422] SDL driver : headless stub [t=00:00:00.017430] [t=00:00:00.017440] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017449] GLSL shader support : 0 [t=00:00:00.017458] GL4 support : 0 [t=00:00:00.017486] FBO extension support : 0 [t=00:00:00.017495] NVX GPU mem-info support : 0 [t=00:00:00.017504] ATI GPU mem-info support : 0 [t=00:00:00.017514] NPOT-texture support : 1 (0) [t=00:00:00.017523] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017544] texture query-LOD support : 1 (0) [t=00:00:00.017553] MSAA frame-buffer support : 0 (0) [t=00:00:00.017562] Z-buffer depth : 16 (-) [t=00:00:00.017571] primitive-restart support : 0 (0) [t=00:00:00.017580] clip-space control support: 0 (0) [t=00:00:00.017589] seamless cube-map support : 0 (0) [t=00:00:00.017598] frag-depth layout support : 0 (0) [t=00:00:00.017608] persistent maps support : 0 (0) [t=00:00:00.017617] explicit attribs location : 0 (0) [t=00:00:00.017626] multi draw indirect : 0 (-) [t=00:00:00.017635] [t=00:00:00.017644] max. FBO samples : -1 [t=00:00:00.017653] max. FS/program texture slots : 8/8 [t=00:00:00.017662] max. texture size : 2048 [t=00:00:00.017674] max. texture anisotropy level : 0.000000 [t=00:00:00.017683] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017692] max. draw-buffers : 0 [t=00:00:00.017702] max. rec. indices/vertices : 0/0 [t=00:00:00.017711] max. uniform buffer-bindings : 0 [t=00:00:00.017720] max. uniform block-size : 0KB [t=00:00:00.017729] max. storage buffer-bindings : 0 [t=00:00:00.017737] max. storage block-size : 0MB [t=00:00:00.017746] [t=00:00:00.017756] enable AMD-hacks : 0 [t=00:00:00.017765] compress MIP-maps: 0 [t=00:00:00.018690] [GR::UpdateGLConfigs] [t=00:00:00.018719] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018733] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018744] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018753] [GR::InitGLState] [t=00:00:00.018825] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195556] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199175] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.204597] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205134] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205157] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205173] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.238612] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.239650] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.266231] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.266648] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.279217] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.279246] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.279443] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.283146] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f804c008750 (SpringVFS) global=(nil) (null) [t=00:00:00.283174] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.283296] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.283319] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.283330] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.283339] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.283359] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2678 MB [t=00:00:00.289394][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.289439][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.289458][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1542093/replay.sdfz" for game data... [t=00:00:00.435248][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.439673][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.439705][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.441908][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.441944][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.441969][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.490863][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5569df111130] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.492045][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.493992][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494461][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5569df111130] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.495535][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.506679][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506897][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.517682][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.517897][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.523313][f=-000001] forceSingleThreaded, false [t=00:00:00.561351][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.561385][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.561478][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.561534][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.561587][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.561640][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.562747][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.563249][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.563722][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.566493][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.568699][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.570706][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.570735][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.571195][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.576325][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.577539][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.578571][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.578867][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.579509][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.579532][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.585189][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.585245][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.766642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.857016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.131240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.611961][f=-000001] Loading UnitDefs_posts [t=00:00:02.770676][f=-000001] Loading FeatureDefs_posts [t=00:00:02.836860][f=-000001] Loading WeaponDefs_posts [t=00:00:02.862254][f=-000001] Loading ArmorDefs_posts [t=00:00:02.889133][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 693ms [t=00:00:02.956980][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 832ms [t=00:00:02.959797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.200107][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.207707][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.207737][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.207916][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.209517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.212733][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.501228][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.586418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.742133][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.746032][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.746065][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.180827][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 434ms [t=00:00:04.180873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.275561][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.275618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.300869][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.127131][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.131278][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.131820][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.144152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.035296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.045379][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.045423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.047202][f=-000001] InfoTexture: legacy [t=00:00:11.047225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.049932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.362361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.373797][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.373840][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.374949][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.517954][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.518001][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.737187][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.826438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.865046][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.865091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.865867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.326833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.338667][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.339215][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.505666][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.507418][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.507442][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.518265][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.518308][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.518349][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.518363][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.518375][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.518386][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.518398][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.524617][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.524674][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.524685][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.524695][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.524705][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.524714][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.524725][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.524736][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5569e78c1600 has BLOCKSIZE 1 [t=00:00:13.528261][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.528281][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.528292][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.528302][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.528312][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.528322][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.535983][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.537306][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.545922][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.545951][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.549666][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.549693][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.549706][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.549735][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.549749][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.549760][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.662828][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.663607][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.665887][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.665905][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.665920][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum 851c0057)" [t=00:00:13.666005][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.666019][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.666030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.819688][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [t=00:00:13.820208][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.044402][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.484247][f=-000001] Synced LuaRules: finished loading [t=00:00:16.503075][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.033182][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.083321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.179188][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [t=00:00:18.183849][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.184256][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.184616][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.251929][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.259130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.260370][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.260389][f=-000001] LuaSocket Support: enabled [t=00:00:18.278994][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.362718][f=-000001] localWidgets, nil, true, true [t=00:00:18.366275][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.366305][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.376068][f=-000001] USE_OLD_CHILI [t=00:00:19.093561][f=-000001] Loading last game win data [t=00:00:19.094628][f=-000001] Resetting win data [t=00:00:19.095092][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.095119][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.095133][f=-000001] Player and team counts match, continuing [t=00:00:19.095148][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:19.095164][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.095176][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:19.377514][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.378495][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.435782][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.483945][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.168105][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.372155][f=-000001] forceSingleThreaded, false [t=00:00:21.916776][f=-000001] Loaded API widget: i18n [t=00:00:21.917962][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.918147][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.918346][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.918647][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.918946][f=-000001] Loaded API widget: Win Counter [t=00:00:22.075756][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.076197][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.076514][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.076774][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.076994][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.078831][f=-000001] Loaded API widget: Lups [t=00:00:22.390800][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.391260][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.391588][f=-000001] Loaded widget: Save/Load API [t=00:00:22.391922][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.392244][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.393135][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.398410][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.400082][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.400107][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.400251][f=-000001] Set maximum particles to: 0 [t=00:00:22.400495][f=-000001] Set UnitIconDist to 0 [t=00:00:22.513343][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.513743][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.514964][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.541404][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.541789][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.549612][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.549971][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.550509][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.550791][f=-000001] Mexspot Fetcher fetching [t=00:00:22.551002][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.551301][f=-000001] Team highlighting: Disabled [t=00:00:22.551595][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.552075][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.552470][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.552834][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.553037][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.553317][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.553555][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.553851][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.554147][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.554561][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.555125][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.555418][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.555432][f=-000001] Using fallback unit outlines [t=00:00:22.555612][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.555950][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.564442][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.566037][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.566842][f=-000001] Loaded widget: Unit Icons [t=00:00:22.567175][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.567557][f=-000001] Loaded widget: Noises [t=00:00:22.610762][f=-000001] Loaded widget: HealthBars [t=00:00:22.611218][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.611504][f=-000001] Loaded widget: Guard Remove [t=00:00:22.615036][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.615900][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.616250][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.616279][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1542093/events.log [t=00:00:22.620129][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.620529][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.622247][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.622512][f=-000001] Loaded widget: Objectives [t=00:00:22.622914][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.623448][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.623986][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.624425][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.624927][f=-000001] Loaded widget: BuildETA [t=00:00:22.629745][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.630668][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.631007][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.633993][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.634438][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.635179][f=-000001] Loaded widget: Command Alpha [t=00:00:22.636053][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.636301][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.636654][f=-000001] Loaded widget: Ghost Site [t=00:00:22.637325][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.637572][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.638669][f=-000001] Loaded widget: Stereo3D [t=00:00:22.639151][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.639424][f=-000001] Loaded widget: SmoothCam [t=00:00:22.639833][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.640335][f=-000001] Loaded widget: Simple Settings [t=00:00:22.640831][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.641245][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.641657][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.641879][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.642094][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.642474][f=-000001] Loaded widget: Point Tracker [t=00:00:22.642694][f=-000001] Loaded widget: Orbit Command [t=00:00:22.642904][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.643131][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.643551][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.643884][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.644157][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.644498][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.644834][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.645120][f=-000001] Loaded widget: Keep Target [t=00:00:22.645336][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.645788][f=-000001] Loaded widget: In-game Guide [t=00:00:22.646126][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.646531][f=-000001] Loaded widget: Haven Handler [t=00:00:22.646860][f=-000001] Input grabbing is enabled! [t=00:00:22.646877][f=-000001] Input grabbing is enabled! [t=00:00:22.646974][f=-000001] Loaded widget: Grab Input [t=00:00:22.647310][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.647538][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.647954][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.655182][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.655576][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.655874][f=-000001] Loaded widget: Decloak Range [t=00:00:22.656238][f=-000001] Loaded widget: Darkening [t=00:00:22.664184][f=-000001] Loaded widget: Context Menu [t=00:00:22.664879][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.665256][f=-000001] Loaded widget: Ferry Points [t=00:00:22.691222][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.691659][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.692022][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.692256][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.692625][f=-000001] EndGame Graph disabled [t=00:00:22.747283][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.760080][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.760440][f=-000001] Loaded widget: Easy Facing [t=00:00:22.761107][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.761496][f=-000001] Loaded widget: CameraShake [t=00:00:22.761746][f=-000001] Loaded widget: Blast Radius [t=00:00:22.762093][f=-000001] Loaded widget: Autoquit [t=00:00:22.762501][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.762744][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.763210][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.763586][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.763969][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.764370][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.765374][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.766491][f=-000001] Loaded widget: Attack Warning [t=00:00:22.766842][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.767462][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.768671][f=-000001] Loaded widget: Auto Group [t=00:00:22.769607][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.770606][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.770946][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.771753][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.772678][f=-000001] Loaded widget: Select Com at start [t=00:00:22.778924][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.780236][f=-000001] Loaded widget: Transport AI [t=00:00:22.780485][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.780719][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.805705][f=-000001] Loaded widget: Unit Start State [t=00:00:22.806155][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.807799][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.813391][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.814176][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.814508][f=-000001] Loaded widget: Icon Sets [t=00:00:22.940085][f=-000001] Loaded widget: Attack AoE [t=00:00:22.941578][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.941831][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.942258][f=-000001] Loaded widget: Commands FX [t=00:00:22.958330][f=-000001] Loaded widget: UnitShapes [t=00:00:22.958814][f=-000001] : disabled for spectators [t=00:00:22.959864][f=-000001] Loaded widget: Stockpiler [t=00:00:22.961637][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.962172][f=-000001] Loaded widget: State Icons [t=00:00:22.963429][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.963813][f=-000001] Loaded widget: Shield Guard [t=00:00:22.964183][f=-000001] Loaded widget: Selection Send [t=00:00:22.964546][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.964931][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.965188][f=-000001] Loaded widget: AllyCursors [t=00:00:22.965549][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.965896][f=-000001] : disabled for spectators [t=00:00:22.966832][f=-000001] Loaded widget: Building Starter [t=00:00:22.967242][f=-000001] : disabled for spectators [t=00:00:22.968038][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.968395][f=-000001] Loaded widget: Units on Fire [t=00:00:22.968774][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.969050][f=-000001] Loaded widget: LupsManager [t=00:00:22.969592][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.970214][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.971396][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.971811][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.981592][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.990379][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.991017][f=-000001] Loaded widget: Chili Docking [t=00:00:22.991472][f=-000001] Loaded widget: HUD Presets [t=00:00:22.992163][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.994619][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.995121][f=-000001] Loaded widget: Image Preloader [t=00:00:22.995701][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.995988][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.000211][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.000682][f=-000001] Loaded widget: Custom Markers [t=00:00:23.001897][f=-000001] Loaded widget: Select Keys [t=00:00:23.002689][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.003113][f=-000001] Loaded widget: Start Boxes [t=00:00:23.003364][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.004253][f=-000001] Loaded widget: Pause Screen [t=00:00:23.012100][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.012518][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.013114][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.013482][f=-000001] SetSunLighting [t=00:00:23.014096][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.014726][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.018275][f=-000001] Loaded widget: Layout Handler [t=00:00:23.018659][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.018703][f=-000001] Loaded widget: GC Control [t=00:00:23.018955][f=-000001] Loaded widget: Font Cache [t=00:00:23.031233][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.033690][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.038480][f=-000001] Writing last game win data [t=00:00:23.043774][f=-000001] LuaUI v0.3 [t=00:00:23.217065][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.304639][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.338583][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.925412][f=-000001] Spectator mode. Widget removed. [t=00:00:24.938753][f=-000001] Spectator mode. Widget removed. [t=00:00:24.941176][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.941252][f=-000001] Playback paused [t=00:00:24.947043][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.036121][f=-000001] Opening demofile demos/1542093/replay.sdfz [t=00:00:25.036360][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.036380][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.036594][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.036618][f=-000001] -> Connection established (given id 2) [t=00:00:25.036644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:25.036658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.036681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:25.036694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:25.036711][f=-000001] Speed set to 20.0 [server] [t=00:00:25.036724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5569fea30ff0,0x556a064ae4c0}][locale="C"]" [t=00:00:25.036737][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.050626][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.050660][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.388127][f=-000001] Beginning demo playback [t=00:00:28.403122][f=-000001] GameID: 3b3ec463d9219e9c4f8a3941e9573bf4 [t=00:00:28.427137][f=-000001] Connection attempt from xilverag [t=00:00:28.427178][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.429910][f=-000001] [0] Event [undefined]: xilverag changed status [t=00:00:28.430354][f=-000001] -> Connection established (given id 1) [t=00:00:28.443828][f=-000001] Connection attempt from HistidineStar [t=00:00:28.443945][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:28.444018][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:28.444257][f=-000001] -> Connection established (given id 0) [t=00:00:28.466785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.467123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.674756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.674800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.790702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.798421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.974530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.974592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.994039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x558f623f3f00,0x558f826bd100}][locale="C"]" [t=00:00:29.206440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={000001aa0793e270,000001aa71074640}][locale="C"]" [t=00:00:29.764944][f=-000001] Allies: I choose: Recon! [t=00:00:33.507056][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.654588][f=-000001] Player xilverag left the game: timeout [t=00:00:33.655145][f=-000001] [0] Event [undefined]: xilverag timed out [t=00:00:34.530671][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.559157][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.832025][f=-000001] [0] Event [264,4.644104,2215]: 0 finished unit Recon Commander [t=00:00:36.853779][f=-000001] [0] Event [5894,4.83657837,2920]: 1 finished unit Strike Commander [t=00:00:36.877776][f=0000000] [0] xilverag, team: 1, elo:2901, userid: 545926 [t=00:00:36.877845][f=0000000] [0] HistidineStar, team: 0, elo:2488, userid: 549188 [t=00:00:36.877873][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.907130][f=0000000] Playback continued [t=00:00:36.945389][f=0000000] > Players xilverag did not choose a start position. Game will be aborted. [t=00:00:36.949626][f=0000001] > exiting game [t=00:00:36.949667][f=0000001] No clients connected, shutting down server [t=00:00:36.949680][f=0000001] Server shutdown [t=00:00:36.950137][f=0000001] Submitting stats [t=00:00:36.951924][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.957119][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.957152][f=0000001] Draw 7495.32ms 65.40% [t=00:00:36.957165][f=0000001] Lua::Callins::Synced 5.05ms 0.00% [t=00:00:36.957177][f=0000001] Lua::Callins::Unsynced 10393.87ms 85.60% [t=00:00:36.957189][f=0000001] Lua::CollectGarbage::Synced 56.33ms 0.00% [t=00:00:36.957200][f=0000001] Lua::CollectGarbage::Unsynced 369.97ms 2.60% [t=00:00:36.957211][f=0000001] Misc::Profiler::AddTime 15.80ms 0.10% [t=00:00:36.957758][f=0000001] [1] player nonplacement [t=00:00:36.959210][f=0000001] [1] autohost exit [t=00:00:36.960335][f=0000001] [1] all players disconnected [t=00:00:37.906846][f=0000001] Playback paused [t=00:00:46.952621][f=0000001] Autoquit sending quit command. [t=00:00:46.953185][f=0000001] [QuitAction] user exited to system [t=00:00:46.953741][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.953830][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.953850][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.953863][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.953875][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.953886][f=0000001] [SpringApp::Kill][2] [t=00:00:46.955467][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.955488][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x556a04485330 [t=00:00:46.955540][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.960739][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.961659][f=0000001] Writing last game win data [t=00:00:46.970457][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.970487][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.970505][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.970534][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.970551][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.970571][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.971919][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.973446][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.973581][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.973602][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.973655][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.973672][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.973690][f=0000001] Shutdown Widget - Noises [t=00:00:46.973711][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.974738][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.974767][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.974816][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.974833][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.974851][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.974866][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.974889][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.974905][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.974920][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.974938][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.974952][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.974975][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.974990][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.975236][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.975260][f=0000001] Shutdown Widget - Darkening [t=00:00:46.975288][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.975303][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.975339][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.975369][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.975389][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.975411][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.975537][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.975556][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.975572][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.975588][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.975604][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.976523][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.976546][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.976563][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.976583][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.976599][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.978043][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.978076][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.978094][f=0000001] Shutdown Widget - Lups [t=00:00:46.978136][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.978152][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.978168][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.978263][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.978302][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.978382][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.978939][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.978962][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.978979][f=0000001] End widgetHandler:Shutdown [t=00:00:47.141341][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267791,30900294} {int,ext,rec}Allocs={7500232,0,0} {chunk,block}Bytes={30900294,0} [t=00:00:47.141852][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x556a064ae4c0 [t=00:00:47.147224][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205208,25754837} {int,ext,rec}Allocs={7500234,0,0} {chunk,block}Bytes={25754837,0} [t=00:00:47.147312][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205208,25754837} {int,ext,rec}Allocs={7500234,0,0} {chunk,block}Bytes={25754837,0} [t=00:00:47.147348][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5569fea30ff0 [t=00:00:47.147390][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.147406][f=0000001] Shutdown - StartSetup [t=00:00:47.147421][f=0000001] Shutdown - UnitMorph [t=00:00:47.147480][f=0000001] Shutdown - Carrier Drones [t=00:00:47.147495][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.147510][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.147523][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.147537][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.147565][f=0000001] Shutdown - Starlight Handler [t=00:00:47.147579][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.161022][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.161080][f=0000001] Shutdown - Save/Load [t=00:00:47.161104][f=0000001] Shutdown - Teleport Throw [t=00:00:47.161119][f=0000001] Shutdown - UnitMorph [t=00:00:47.161137][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.161151][f=0000001] Shutdown - Retreat Command [t=00:00:47.161170][f=0000001] Shutdown - Shockwaves [t=00:00:47.161183][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.161201][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.161216][f=0000001] Shutdown - Lups [t=00:00:47.161254][f=0000001] Shutdown - Lups Shield [t=00:00:47.161273][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.171607][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7500264,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.171683][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7500264,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.171766][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.171778][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.183318][f=0000001] [Game::~CGame][1] [t=00:00:47.183370][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.183381][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.183396][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.183411][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.183440][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.183458][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.183602][f=0000001] [Game::KillMisc][1] [t=00:00:47.183616][f=0000001] [Game::KillMisc][2] [t=00:00:47.184242][f=0000001] [Game::KillMisc][3] [t=00:00:47.184887][f=0000001] [Game::KillRendering][1] [t=00:00:47.227027][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.227076][f=0000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:47.228177][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:47.363218][f=0000001] [Game::KillInterface][1] [t=00:00:47.364107][f=0000001] [Game::KillInterface][2] [t=00:00:47.367758][f=0000001] [Game::KillSimulation][1] [t=00:00:47.367972][f=0000001] [Game::KillSimulation][2] [t=00:00:48.157571][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/562562 [t=00:00:48.157711][f=0000001] [Game::KillSimulation][3] [t=00:00:48.158136][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.158168][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.158196][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.158248][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.200736][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.223468][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.389211][f=0000001] [Game::KillSimulation][4] [t=00:00:52.553785][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:52.555278][f=0000001] [Game::~CGame][2] [t=00:00:52.555468][f=0000001] [Game::~CGame][3] [t=00:00:52.766183][f=0000001] [SpringApp::Kill][3] [t=00:00:52.766510][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1837 bytes sent 14466 bytes recv'd [t=00:00:52.768652][f=0000001] Kill: client disconnecting... [t=00:00:54.777994][f=0000001] CloseConnection: client connection closed [t=00:00:54.780379][f=0000001] [SpringApp::Kill][4] font=0x5569df025e00 [t=00:00:54.795947][f=0000001] [SpringApp::Kill][5] [t=00:00:54.809624][f=0000001] [SpringApp::Kill][6] [t=00:00:54.813831] [SpringApp::Kill][7] [t=00:00:54.815667] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.815686] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.815696] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.815705] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.815715] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.815724] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.815733] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.815742] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:54.816975] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.816990] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.817002] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.817012] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.817023] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.831818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.831865] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.831876] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.831886] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.833438] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.833459] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:54.833780] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5569ddd8bad0) [t=00:00:54.844612] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3890ms [t=00:00:54.844697] file="objects3d/amphraider3.s3o" indx=4971 inflSize=62kb readTime=92ms [t=00:00:54.844711] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=67ms [t=00:00:54.844721] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=62ms [t=00:00:54.844740] file="units/bomberassault.lua" indx=6816 inflSize=3kb readTime=57ms [t=00:00:54.844750] file="objects3d/amphteleport.s3o" indx=4975 inflSize=58kb readTime=33ms [t=00:00:54.844775] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=31ms [t=00:00:54.844785] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=30ms [t=00:00:54.844795] file="objects3d/amphriot.s3o" indx=4973 inflSize=95kb readTime=29ms [t=00:00:54.844805] file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4710 inflSize=16kb readTime=29ms [t=00:00:54.844815] file="luaui/widgets/mission_objectives.lua" indx=4826 inflSize=12kb readTime=26ms [t=00:00:54.853146] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168177214 bytes cached in 3472 files [t=00:00:55.161937] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:55.161984] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x5569df204370) [t=00:00:55.162806] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.162826] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5569deff73c0) [t=00:00:55.163654] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.163882] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5569df018ca0) [t=00:00:55.163911] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f804c013010) [t=00:00:55.163942] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:55.165352] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.165373] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.165682] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.165717] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.165729] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.165740] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.166722] [SpringApp::Kill][8] [t=00:00:55.167114] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.167130] [WatchDog::Uninstall][1] hangDetectorThread=0x556999efd110 (joinable=1) [t=00:00:55.167146] [WatchDog::Uninstall][2] [t=00:00:56.131473] [WatchDog::Uninstall][3] [t=00:00:56.131511] [SpringApp::Kill][9]