[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010268] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010304] Using writeable configuration source: "/tmp/tmp.8c7idipnEQ/springsettings.1540485.cfg" [t=00:00:00.016219] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016638] ============== ============== [t=00:00:00.016654] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016664] [t=00:00:00.016673] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016682] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016691] Use "none" to disable the default log sections. [t=00:00:00.016700] ============== ============== [t=00:00:00.016710] ============== ============== [t=00:00:00.016763] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016773] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016783] ROAM = 2 [t=00:00:00.016793] RotateLogFiles = 1 [t=00:00:00.016802] TeamHighlight = 0 [t=00:00:00.016812] ============== ============== [t=00:00:00.016822] ============== ============== [t=00:00:00.016831] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016841] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016850] Compiler Version: gcc-11.1.0 [t=00:00:00.016872] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017051] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017063] Binary Word Size: 64-bit (native) [t=00:00:00.017073] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017082] Physical CPU Cores: 1 [t=00:00:00.017092] Logical CPU Cores: 1 [t=00:00:00.017101] ============== ============== [t=00:00:00.017165] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017175] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017184] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017193] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017202] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018802] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018824] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018851] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018887] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018911] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018939] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018949] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019225] [GR::LogVersionInfo] [t=00:00:00.019240] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019260] GL version : [t=00:00:00.019269] GL vendor : [t=00:00:00.019279] GL renderer : [t=00:00:00.019288] GLSL version: [t=00:00:00.019297] GLEW version: spring headless stub GLEW version [t=00:00:00.019306] GPU memory : unknown [t=00:00:00.019315] SDL swap-int: 0 [t=00:00:00.019325] SDL driver : headless stub [t=00:00:00.019333] [t=00:00:00.019343] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019352] GLSL shader support : 0 [t=00:00:00.019362] GL4 support : 0 [t=00:00:00.019393] FBO extension support : 0 [t=00:00:00.019402] NVX GPU mem-info support : 0 [t=00:00:00.019411] ATI GPU mem-info support : 0 [t=00:00:00.019420] NPOT-texture support : 1 (0) [t=00:00:00.019429] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019438] texture query-LOD support : 1 (0) [t=00:00:00.019447] MSAA frame-buffer support : 0 (0) [t=00:00:00.019457] Z-buffer depth : 16 (-) [t=00:00:00.019466] primitive-restart support : 0 (0) [t=00:00:00.019475] clip-space control support: 0 (0) [t=00:00:00.019484] seamless cube-map support : 0 (0) [t=00:00:00.019493] frag-depth layout support : 0 (0) [t=00:00:00.019501] persistent maps support : 0 (0) [t=00:00:00.019511] explicit attribs location : 0 (0) [t=00:00:00.019520] multi draw indirect : 0 (-) [t=00:00:00.019529] [t=00:00:00.019538] max. FBO samples : -1 [t=00:00:00.019547] max. FS/program texture slots : 8/8 [t=00:00:00.019556] max. texture size : 2048 [t=00:00:00.019568] max. texture anisotropy level : 0.000000 [t=00:00:00.019577] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019586] max. draw-buffers : 0 [t=00:00:00.019595] max. rec. indices/vertices : 0/0 [t=00:00:00.019604] max. uniform buffer-bindings : 0 [t=00:00:00.019613] max. uniform block-size : 0KB [t=00:00:00.019623] max. storage buffer-bindings : 0 [t=00:00:00.019631] max. storage block-size : 0MB [t=00:00:00.019640] [t=00:00:00.019649] enable AMD-hacks : 0 [t=00:00:00.019658] compress MIP-maps: 0 [t=00:00:00.020170] [GR::UpdateGLConfigs] [t=00:00:00.020194] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020207] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020225] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020240] [GR::InitGLState] [t=00:00:00.020250] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.668604] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.688172] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.695806] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.696343] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.696367] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.696383] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.918854] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.922615] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.949632] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.949983] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.964888] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.965553] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.965730] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.975148] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fca78008750 (SpringVFS) global=(nil) (null) [t=00:00:00.975366] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.979493] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.979530] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.979545] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.979557] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.980012] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2633 MB [t=00:00:01.001943][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.002142][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.002168][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1540485/replay.sdfz" for game data... [t=00:00:01.156828][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.165706][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.165742][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.169183][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.169217][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [t=00:00:01.169559][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.235977][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55eef5aff5e0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.237186][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.238575][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.239075][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55eef5aff5e0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.240227][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.283956][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.284487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.296964][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [t=00:00:01.297309][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.303637][f=-000001] forceSingleThreaded, false [t=00:00:01.404317][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.404352][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.404444][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.404502][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.404555][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.404609][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.405685][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.406241][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.406717][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.409298][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.411515][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.413995][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.414030][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.414757][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.421316][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.423596][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.424720][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.425032][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.425728][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.425747][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.430976][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.431019][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.595705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.679088][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.821824][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.232816][f=-000001] Loading UnitDefs_posts [t=00:00:02.428712][f=-000001] Loading FeatureDefs_posts [t=00:00:02.506784][f=-000001] Loading WeaponDefs_posts [t=00:00:02.524698][f=-000001] Loading ArmorDefs_posts [t=00:00:02.544510][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 648ms [t=00:00:02.600086][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 781ms [t=00:00:02.600658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.765491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.765811][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.766398][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.766422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.767561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.770131][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.028697][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.091759][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.237543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.239650][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.239683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.719198][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 479ms [t=00:00:03.719259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.816173][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.816223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.840924][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.606426][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.642642][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.642859][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.651451][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.217789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.235685][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.235711][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.237136][f=-000001] InfoTexture: legacy [t=00:00:10.237156][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.238668][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.173776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.186905][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.186951][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.188283][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.383711][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.392666][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.625865][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.724658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.734947][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.734982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.736102][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.198801][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.210106][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.210655][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.356364][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.358023][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.358047][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.365728][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.365778][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.365789][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.365800][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.365810][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.365820][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.365830][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.371951][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.372002][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.372013][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.372023][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.372033][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.372043][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.372054][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.372065][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55eefdaca8e0 has BLOCKSIZE 1 [t=00:00:12.376241][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.376266][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.376277][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.376286][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.376296][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.376370][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.383445][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.385067][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.411340][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.411378][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.415926][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.415952][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.415963][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.415974][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.415984][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.415994][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.513481][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.514208][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.516354][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.516372][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.516385][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum e5c632c8)" [t=00:00:12.516506][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.516533][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.516549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.677877][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [t=00:00:12.678526][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.145547][f=-000001] Synced LuaRules: finished loading [t=00:00:15.166022][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.764220][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.823307][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.905272][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [t=00:00:16.594736][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.595155][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.595519][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.662100][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.669408][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.670674][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.670693][f=-000001] LuaSocket Support: enabled [t=00:00:16.688786][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.772240][f=-000001] localWidgets, nil, true, true [t=00:00:16.775343][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.775382][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.786825][f=-000001] USE_OLD_CHILI [t=00:00:17.517932][f=-000001] Loading last game win data [t=00:00:17.518939][f=-000001] Resetting win data [t=00:00:17.519461][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.519487][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.519504][f=-000001] Player and team counts match, continuing [t=00:00:17.519521][f=-000001] OrangeSky was in last game but is now absent, resetting scores [t=00:00:17.756854][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.756891][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.836336][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.978292][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.616275][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.783211][f=-000001] forceSingleThreaded, false [t=00:00:20.205047][f=-000001] Loaded API widget: i18n [t=00:00:20.205369][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.205550][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.205728][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.206174][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.206476][f=-000001] Loaded API widget: Win Counter [t=00:00:20.342742][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.343145][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.343436][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.343664][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.343960][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.345251][f=-000001] Loaded API widget: Lups [t=00:00:20.628865][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.629352][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.629658][f=-000001] Loaded widget: Save/Load API [t=00:00:20.629997][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.630298][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.630926][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.635915][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.637881][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.637903][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.637983][f=-000001] Set maximum particles to: 0 [t=00:00:20.638990][f=-000001] Set UnitIconDist to 0 [t=00:00:20.740313][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.740725][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.741939][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.767934][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.768334][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.777039][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.777365][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.777760][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.778066][f=-000001] Mexspot Fetcher fetching [t=00:00:20.778238][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.778536][f=-000001] Team highlighting: Disabled [t=00:00:20.778636][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.779108][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.779517][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.779882][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.780087][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.780286][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.780511][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.780790][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.781087][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.781476][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.782095][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.782410][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.782424][f=-000001] Using fallback unit outlines [t=00:00:20.782613][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.782954][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.791487][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.792846][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.793935][f=-000001] Loaded widget: Unit Icons [t=00:00:20.794275][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.794661][f=-000001] Loaded widget: Noises [t=00:00:20.891489][f=-000001] Loaded widget: HealthBars [t=00:00:20.891935][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.892209][f=-000001] Loaded widget: Guard Remove [t=00:00:20.895718][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.896107][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.896460][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.896491][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1540485/events.log [t=00:00:20.900602][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.900957][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.902688][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.902913][f=-000001] Loaded widget: Objectives [t=00:00:20.903247][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.903637][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.903988][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.904368][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.904830][f=-000001] Loaded widget: BuildETA [t=00:00:20.908714][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.909479][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.909774][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.914710][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.915707][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.916404][f=-000001] Loaded widget: Command Alpha [t=00:00:20.917217][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.917551][f=-000001] Loaded widget: Ghost Site [t=00:00:20.917766][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.918569][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.918794][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.919989][f=-000001] Loaded widget: Stereo3D [t=00:00:20.920417][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.920663][f=-000001] Loaded widget: SmoothCam [t=00:00:20.921020][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.921471][f=-000001] Loaded widget: Simple Settings [t=00:00:20.921949][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.922322][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.922726][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.922959][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.923178][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.923508][f=-000001] Loaded widget: Point Tracker [t=00:00:20.923725][f=-000001] Loaded widget: Orbit Command [t=00:00:20.923937][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.924168][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.924594][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.924933][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.925211][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.925562][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.925959][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.926261][f=-000001] Loaded widget: Keep Target [t=00:00:20.926485][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.926959][f=-000001] Loaded widget: In-game Guide [t=00:00:20.927313][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.927706][f=-000001] Loaded widget: Haven Handler [t=00:00:20.928041][f=-000001] Input grabbing is enabled! [t=00:00:20.928060][f=-000001] Input grabbing is enabled! [t=00:00:20.928162][f=-000001] Loaded widget: Grab Input [t=00:00:20.928507][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.928732][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.929161][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.935932][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.936334][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.936630][f=-000001] Loaded widget: Decloak Range [t=00:00:20.936993][f=-000001] Loaded widget: Darkening [t=00:00:20.944705][f=-000001] Loaded widget: Context Menu [t=00:00:20.945404][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.945786][f=-000001] Loaded widget: Ferry Points [t=00:00:20.969452][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.969879][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.970249][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.970485][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.970855][f=-000001] EndGame Graph disabled [t=00:00:20.989928][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.002600][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.003012][f=-000001] Loaded widget: Easy Facing [t=00:00:21.003689][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.004103][f=-000001] Loaded widget: CameraShake [t=00:00:21.004356][f=-000001] Loaded widget: Blast Radius [t=00:00:21.004702][f=-000001] Loaded widget: Autoquit [t=00:00:21.005063][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.005303][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.005772][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.006171][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.006571][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.006990][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.007670][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.008786][f=-000001] Loaded widget: Attack Warning [t=00:00:21.009136][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.009766][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.011025][f=-000001] Loaded widget: Auto Group [t=00:00:21.011965][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.012917][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.013249][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.014077][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.015043][f=-000001] Loaded widget: Select Com at start [t=00:00:21.021120][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.022332][f=-000001] Loaded widget: Transport AI [t=00:00:21.022582][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.022825][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.049415][f=-000001] Loaded widget: Unit Start State [t=00:00:21.049904][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.055485][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.057244][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.058104][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.058448][f=-000001] Loaded widget: Icon Sets [t=00:00:21.187772][f=-000001] Loaded widget: Attack AoE [t=00:00:21.189264][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.204579][f=-000001] Loaded widget: UnitShapes [t=00:00:21.205011][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.205432][f=-000001] Loaded widget: Commands FX [t=00:00:21.205754][f=-000001] : disabled for spectators [t=00:00:21.206788][f=-000001] Loaded widget: Stockpiler [t=00:00:21.207768][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.208288][f=-000001] Loaded widget: State Icons [t=00:00:21.209404][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.209781][f=-000001] Loaded widget: Shield Guard [t=00:00:21.210176][f=-000001] Loaded widget: Selection Send [t=00:00:21.210542][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.210938][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.211201][f=-000001] Loaded widget: AllyCursors [t=00:00:21.211551][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.211897][f=-000001] : disabled for spectators [t=00:00:21.212822][f=-000001] Loaded widget: Building Starter [t=00:00:21.213191][f=-000001] : disabled for spectators [t=00:00:21.214260][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.214635][f=-000001] Loaded widget: Units on Fire [t=00:00:21.215030][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.215315][f=-000001] Loaded widget: LupsManager [t=00:00:21.215868][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.216477][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.218007][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.218463][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.225742][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.233580][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.234291][f=-000001] Loaded widget: Chili Docking [t=00:00:21.234740][f=-000001] Loaded widget: HUD Presets [t=00:00:21.235458][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.237884][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.238294][f=-000001] Loaded widget: Image Preloader [t=00:00:21.238784][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.239140][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.243435][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.243947][f=-000001] Loaded widget: Custom Markers [t=00:00:21.245180][f=-000001] Loaded widget: Select Keys [t=00:00:21.246008][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.246435][f=-000001] Loaded widget: Start Boxes [t=00:00:21.246692][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.247395][f=-000001] Loaded widget: Pause Screen [t=00:00:21.255538][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.255982][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.256578][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.256956][f=-000001] SetSunLighting [t=00:00:21.257916][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.258355][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.262213][f=-000001] Loaded widget: Layout Handler [t=00:00:21.262585][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.262626][f=-000001] Loaded widget: GC Control [t=00:00:21.262883][f=-000001] Loaded widget: Font Cache [t=00:00:21.275161][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.277720][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.282494][f=-000001] Writing last game win data [t=00:00:21.286980][f=-000001] LuaUI v0.3 [t=00:00:21.464425][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.999882][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.018364][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13282,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.572363][f=-000001] Spectator mode. Widget removed. [t=00:00:22.585432][f=-000001] Spectator mode. Widget removed. [t=00:00:22.588262][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.588336][f=-000001] Playback paused [t=00:00:22.593817][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.676467][f=-000001] Opening demofile demos/1540485/replay.sdfz [t=00:00:22.676603][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.676621][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.677066][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.677085][f=-000001] -> Connection established (given id 3) [t=00:00:22.677110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:22.677123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.677134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.677153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.677170][f=-000001] Speed set to 20.0 [server] [t=00:00:22.677181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ef1499e220,0x55ef1c3d92a0}][locale="C"]" [t=00:00:22.677194][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.690344][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.690376][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.164107][f=-000001] Beginning demo playback [t=00:00:35.182491][f=-000001] GameID: 700cc2632da19a5a53873371af63c27e [t=00:00:35.206221][f=-000001] Connection attempt from GoodTrip [t=00:00:35.206627][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.208607][f=-000001] [0] Event [undefined]: GoodTrip changed status [t=00:00:35.209304][f=-000001] -> Connection established (given id 1) [t=00:00:35.214139][f=-000001] Connection attempt from ShootsRandomly [t=00:00:35.214176][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.214242][f=-000001] [0] Event [undefined]: ShootsRandomly changed status [t=00:00:35.214417][f=-000001] -> Connection established (given id 0) [t=00:00:35.307346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ShootsRandomly" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:35.307415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ShootsRandomly" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.434093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoodTrip" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:35.434136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoodTrip" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.703288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ShootsRandomly" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.703341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ShootsRandomly" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.806123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoodTrip" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.806165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoodTrip" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:36.025979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ShootsRandomly" string="[Game::Load][lua{Rules,Gaia}={0000018468f53d30,0000018328e2c7f0}][locale="C"]" [t=00:00:36.026197][f=-000001] Player ShootsRandomly left the game: normal quit [t=00:00:36.026238][f=-000001] [0] Event [undefined]: ShootsRandomly quit [t=00:00:36.095356][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoodTrip" string="[Game::Load][lua{Rules,Gaia}={00000235eabf5910,00000235f92b6120}][locale="C"]" [t=00:00:36.611831][f=-000001] Allies: I choose: Engineer! [t=00:00:37.802145][f=-000001] > SPRINGIE:User ShootsRandomly|vehcon|1_3||False|||AU [t=00:00:37.870233][f=-000001] > SPRINGIE:User ShootsRandomly|vehcon|1_3||False|||AU [t=00:00:38.870378][f=-000001] !force [t=00:00:38.870425][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:38.870438][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:38.982089][f=-000001] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [t=00:00:38.982134][f=-000001] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:00:39.045970][f=-000001] Connection attempt from hedkeaf [t=00:00:39.046010][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:39.046023][f=-000001] -> Connection established (given id 2) [t=00:00:39.065975][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:39.066038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:39.230157][f=-000001] !vote 1 [t=00:00:39.230198][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:39.602328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:39.602371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:39.990258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000203944f1ee0,000002039cc8ac10}][locale="C"]" [t=00:00:40.150187][f=-000001] !vote 1 [t=00:00:40.150233][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:40.258186][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.546519][f=-000001] Spectator hedkeaf left the game: normal quit [t=00:00:40.546580][f=-000001] [0] Event [undefined]: hedkeaf quit [t=00:00:41.290324][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.941992][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:42.318247][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.583735][f=-000001] [0] Event [4540,399.978638,546]: 0 finished unit Strike Commander [t=00:00:43.606147][f=-000001] [0] Event [844,399.962616,4390]: 1 finished unit Engineer Commander [t=00:00:43.627808][f=0000000] [0] ShootsRandomly, team: 0, elo:1500, userid: 452661 [t=00:00:43.627884][f=0000000] [0] GoodTrip, team: 1, elo:1500, userid: 574165 [t=00:00:43.627912][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.641821][f=0000000] Playback continued [t=00:00:43.645675][f=0000000] > Players ShootsRandomly did not choose a start position. Game will be aborted. [t=00:00:43.645709][f=0000000] > exiting game [t=00:00:43.652285][f=0000001] [1] player nonplacement [t=00:00:43.653632][f=0000001] [1] autohost exit [t=00:00:43.663579][f=0000001] No clients connected, shutting down server [t=00:00:43.663636][f=0000001] Server shutdown [t=00:00:43.664125][f=0000001] Submitting stats [t=00:00:43.664571][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.668373][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.668425][f=0000001] Draw 11636.49ms 58.90% [t=00:00:43.668439][f=0000001] Lua::Callins::Synced 3.34ms 0.00% [t=00:00:43.668452][f=0000001] Lua::Callins::Unsynced 17875.56ms 85.60% [t=00:00:43.668465][f=0000001] Lua::CollectGarbage::Synced 65.04ms 0.00% [t=00:00:43.668478][f=0000001] Lua::CollectGarbage::Unsynced 567.20ms 1.50% [t=00:00:43.668490][f=0000001] Misc::Profiler::AddTime 42.30ms 0.20% [t=00:00:43.668747][f=0000001] [1] all players disconnected [t=00:00:44.640883][f=0000001] Playback paused [t=00:00:53.665575][f=0000001] Autoquit sending quit command. [t=00:00:53.665638][f=0000001] [QuitAction] user exited to system [t=00:00:53.666080][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.666187][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.666205][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.666217][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.666227][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.666238][f=0000001] [SpringApp::Kill][2] [t=00:00:53.668056][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.668076][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55ef17028660 [t=00:00:53.668121][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.671989][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.672754][f=0000001] Writing last game win data [t=00:00:53.677783][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.677804][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.677819][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.677889][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.677908][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.677926][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.679884][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.680741][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.680855][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.680872][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.680914][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.680928][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.680944][f=0000001] Shutdown Widget - Noises [t=00:00:53.680963][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.681818][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.681865][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.681910][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.681924][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.681940][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.681953][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.681973][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.681987][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.682000][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.682021][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.682034][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.682055][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.682068][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.682092][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.682108][f=0000001] Shutdown Widget - Darkening [t=00:00:53.682132][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.682146][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.682159][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.682177][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.682193][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.682211][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.682321][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.682336][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.682350][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.682364][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.682378][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.682413][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.682428][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.682441][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.682458][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.682472][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.684649][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.684672][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.684686][f=0000001] Shutdown Widget - Lups [t=00:00:53.684732][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.684746][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.684778][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.684876][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.684896][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.684929][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.684964][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.684980][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.684996][f=0000001] End widgetHandler:Shutdown [t=00:00:53.827030][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267816,29679202} {int,ext,rec}Allocs={9096804,0,0} {chunk,block}Bytes={29679202,0} [t=00:00:53.827640][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55ef1c3d92a0 [t=00:00:53.833417][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205393,24545867} {int,ext,rec}Allocs={9096806,0,0} {chunk,block}Bytes={24545867,0} [t=00:00:53.833502][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205393,24545867} {int,ext,rec}Allocs={9096806,0,0} {chunk,block}Bytes={24545867,0} [t=00:00:53.833539][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55ef1499e220 [t=00:00:53.833585][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.833602][f=0000001] Shutdown - StartSetup [t=00:00:53.833618][f=0000001] Shutdown - UnitMorph [t=00:00:53.833679][f=0000001] Shutdown - Carrier Drones [t=00:00:53.833696][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.833714][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.833727][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.833742][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.833771][f=0000001] Shutdown - Starlight Handler [t=00:00:53.833787][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.916489][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.916541][f=0000001] Shutdown - Save/Load [t=00:00:53.916567][f=0000001] Shutdown - Teleport Throw [t=00:00:53.916584][f=0000001] Shutdown - UnitMorph [t=00:00:53.916606][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.916621][f=0000001] Shutdown - Retreat Command [t=00:00:53.916642][f=0000001] Shutdown - Shockwaves [t=00:00:53.916658][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.916689][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.916705][f=0000001] Shutdown - Lups [t=00:00:53.916746][f=0000001] Shutdown - Lups Shield [t=00:00:53.916768][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.928301][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9096837,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.928700][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9096837,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.928781][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.928793][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.940326][f=0000001] [Game::~CGame][1] [t=00:00:53.940371][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.940382][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.940392][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.940402][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.940412][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.940423][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.940550][f=0000001] [Game::KillMisc][1] [t=00:00:53.940561][f=0000001] [Game::KillMisc][2] [t=00:00:53.941146][f=0000001] [Game::KillMisc][3] [t=00:00:53.941404][f=0000001] [Game::KillRendering][1] [t=00:00:53.980681][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.980726][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:53.982074][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:54.195940][f=0000001] [Game::KillInterface][1] [t=00:00:54.197374][f=0000001] [Game::KillInterface][2] [t=00:00:54.199704][f=0000001] [Game::KillSimulation][1] [t=00:00:54.199759][f=0000001] [Game::KillSimulation][2] [t=00:00:54.927709][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/424320 [t=00:00:54.927751][f=0000001] [Game::KillSimulation][3] [t=00:00:54.927783][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.927807][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.927829][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.927851][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.930365][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.976813][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:55.132318][f=0000001] [Game::KillSimulation][4] [t=00:00:59.042310][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:59.044246][f=0000001] [Game::~CGame][2] [t=00:00:59.044480][f=0000001] [Game::~CGame][3] [t=00:00:59.223445][f=0000001] [SpringApp::Kill][3] [t=00:00:59.224319][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1879 bytes sent 15601 bytes recv'd [t=00:00:59.228894][f=0000001] Kill: client disconnecting... [t=00:01:01.233786][f=0000001] CloseConnection: client connection closed [t=00:01:01.236282][f=0000001] [SpringApp::Kill][4] font=0x55eef5a13e00 [t=00:01:01.252887][f=0000001] [SpringApp::Kill][5] [t=00:01:01.266643][f=0000001] [SpringApp::Kill][6] [t=00:01:01.266682] [SpringApp::Kill][7] [t=00:01:01.268831] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.268856] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.268868] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.268881] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.268892] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.268914] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.268925] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:01.268936] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:01.268947] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.268958] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.268969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.268980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.268990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.292926] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.293062] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.293074] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.293085] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.294600] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.294621] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:01.295138] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55eef5b039c0) [t=00:01:01.308375] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3434ms [t=00:01:01.308422] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=104ms [t=00:01:01.308439] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=62ms [t=00:01:01.308799] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=50ms [t=00:01:01.308817] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=41ms [t=00:01:01.308828] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=38ms [t=00:01:01.308840] file="objects3d/bumblebee.dae" indx=5061 inflSize=678kb readTime=28ms [t=00:01:01.308851] file="objects3d/debris4x4c.s3o" indx=5235 inflSize=9kb readTime=28ms [t=00:01:01.309079] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=26ms [t=00:01:01.309096] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:01:01.309107] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:01:01.316234] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167789803 bytes cached in 3469 files [t=00:01:01.617234] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:01.617518] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55eef5bf1060) [t=00:01:01.618504] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.618705] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55eef59e53c0) [t=00:01:01.619404] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.620165] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55eef5a06ca0) [t=00:01:01.620200] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fca78013010) [t=00:01:01.620260] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:01.622138] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.622173] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.622501] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.622518] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.622529] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.622539] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.624682] [SpringApp::Kill][8] [t=00:01:01.624707] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.624719] [WatchDog::Uninstall][1] hangDetectorThread=0x55eeb084e110 (joinable=1) [t=00:01:01.624729] [WatchDog::Uninstall][2] [t=00:01:02.135231] [WatchDog::Uninstall][3] [t=00:01:02.135267] [SpringApp::Kill][9]