[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000069] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010434] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010495] Using writeable configuration source: "/tmp/tmp.D1LcUQ6sDM/springsettings.1539984.cfg" [t=00:00:00.017091] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017147] ============== ============== [t=00:00:00.017160] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017171] [t=00:00:00.017181] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017191] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017200] Use "none" to disable the default log sections. [t=00:00:00.017210] ============== ============== [t=00:00:00.017221] ============== ============== [t=00:00:00.017293] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017305] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017316] ROAM = 2 [t=00:00:00.017327] RotateLogFiles = 1 [t=00:00:00.017338] TeamHighlight = 0 [t=00:00:00.017349] ============== ============== [t=00:00:00.017359] ============== ============== [t=00:00:00.017369] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017380] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017391] Compiler Version: gcc-11.1.0 [t=00:00:00.017414] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017593] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017605] Binary Word Size: 64-bit (native) [t=00:00:00.017615] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017625] Physical CPU Cores: 1 [t=00:00:00.017636] Logical CPU Cores: 1 [t=00:00:00.017646] ============== ============== [t=00:00:00.017724] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017742] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017755] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017773] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017791] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019532] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019553] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019583] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019615] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019636] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019660] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019670] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019986] [GR::LogVersionInfo] [t=00:00:00.020000] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020009] GL version : [t=00:00:00.020018] GL vendor : [t=00:00:00.020027] GL renderer : [t=00:00:00.020036] GLSL version: [t=00:00:00.020045] GLEW version: spring headless stub GLEW version [t=00:00:00.020054] GPU memory : unknown [t=00:00:00.020063] SDL swap-int: 0 [t=00:00:00.020072] SDL driver : headless stub [t=00:00:00.020081] [t=00:00:00.020090] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020100] GLSL shader support : 0 [t=00:00:00.020108] GL4 support : 0 [t=00:00:00.020138] FBO extension support : 0 [t=00:00:00.020147] NVX GPU mem-info support : 0 [t=00:00:00.020156] ATI GPU mem-info support : 0 [t=00:00:00.020166] NPOT-texture support : 1 (0) [t=00:00:00.020175] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020183] texture query-LOD support : 1 (0) [t=00:00:00.020192] MSAA frame-buffer support : 0 (0) [t=00:00:00.020201] Z-buffer depth : 16 (-) [t=00:00:00.020210] primitive-restart support : 0 (0) [t=00:00:00.020219] clip-space control support: 0 (0) [t=00:00:00.020228] seamless cube-map support : 0 (0) [t=00:00:00.020237] frag-depth layout support : 0 (0) [t=00:00:00.020246] persistent maps support : 0 (0) [t=00:00:00.020254] explicit attribs location : 0 (0) [t=00:00:00.020263] multi draw indirect : 0 (-) [t=00:00:00.020272] [t=00:00:00.020281] max. FBO samples : -1 [t=00:00:00.020290] max. FS/program texture slots : 8/8 [t=00:00:00.020299] max. texture size : 2048 [t=00:00:00.020311] max. texture anisotropy level : 0.000000 [t=00:00:00.020320] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020328] max. draw-buffers : 0 [t=00:00:00.020337] max. rec. indices/vertices : 0/0 [t=00:00:00.020346] max. uniform buffer-bindings : 0 [t=00:00:00.020355] max. uniform block-size : 0KB [t=00:00:00.020364] max. storage buffer-bindings : 0 [t=00:00:00.020373] max. storage block-size : 0MB [t=00:00:00.020381] [t=00:00:00.020390] enable AMD-hacks : 0 [t=00:00:00.020399] compress MIP-maps: 0 [t=00:00:00.021605] [GR::UpdateGLConfigs] [t=00:00:00.021628] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021652] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021661] [GR::InitGLState] [t=00:00:00.021672] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.728918] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.767031] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.776708] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.777276] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.777299] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.777315] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.897078] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.900677] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.974064] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.974427] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.990254] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 94ms [t=00:00:00.994265] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.994879] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.005886] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb99c008750 (SpringVFS) global=(nil) (null) [t=00:00:01.005915] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.011967] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.012019] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.012031] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.012042] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.012067] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2646 MB [t=00:00:01.039052][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.039310][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.039459][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1539984/replay.sdfz" for game data... [t=00:00:01.211723][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.226496][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.226534][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.230405][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.230450][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [t=00:00:01.231869][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.304092][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55aae3196470] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:01.305549][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.306424][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.306857][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55aae3196470] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.307921][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.320307][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.320954][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.332655][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [t=00:00:01.333134][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.339806][f=-000001] forceSingleThreaded, false [t=00:00:01.467302][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.467340][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.467431][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.467487][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.467541][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.467593][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.468696][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.469198][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.469668][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.472895][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.474965][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.477379][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.477419][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.477890][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.485693][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.487797][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.489060][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.489396][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.490160][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.490187][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.495879][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.495933][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.625697][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.764120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:03.098859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.516029][f=-000001] Loading UnitDefs_posts [t=00:00:03.863768][f=-000001] Loading FeatureDefs_posts [t=00:00:03.963414][f=-000001] Loading WeaponDefs_posts [t=00:00:03.990786][f=-000001] Loading ArmorDefs_posts [t=00:00:04.017233][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 882ms [t=00:00:04.078667][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 983ms [t=00:00:04.078722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.261980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.262350][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.262893][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.262920][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.265700][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.270889][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.566907][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.642145][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.795851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.799018][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.799065][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.343042][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 543ms [t=00:00:05.343124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.438675][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:05.438724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.462603][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.345547][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.350810][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.351581][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.363311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.904629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.915743][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.915782][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.917358][f=-000001] InfoTexture: legacy [t=00:00:11.917379][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.919178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.615119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.639010][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [t=00:00:13.639115][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.640449][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.789623][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.789693][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.036231][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.268926][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.314252][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.314301][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.315661][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.831291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.843677][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.844487][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.046781][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:15.048326][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.048353][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.069371][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.069409][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.069421][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:15.069432][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.069442][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.069452][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.069463][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:15.082018][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.082135][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.082146][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:15.082156][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.082166][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.082176][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.082187][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:15.082199][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55aaebe540f0 has BLOCKSIZE 1 [t=00:00:15.090015][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.090116][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.090127][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:15.090137][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.090148][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.090158][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:15.098245][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:15.099303][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.115664][f=-000001] Path cache (64, 64) initialized. [t=00:00:15.115707][f=-000001] Path cache (64, 64) initialized. [t=00:00:15.123638][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.123680][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.123693][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:15.123705][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.123714][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.123724][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:15.348911][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:15.349644][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.353555][f=-000001] Path cache (32, 32) initialized. [t=00:00:15.353580][f=-000001] Path cache (32, 32) initialized. [t=00:00:15.353614][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (305ms, checksum ceb7c4ef)" [t=00:00:15.353710][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.353724][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.353736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.546252][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:15.546959][f=-000001] Synced LuaRules: starting loading [t=00:00:16.557781][f=-000001] Setting up autohandicap [t=00:00:16.557839][f=-000001] Fridge_DM, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:16.557865][f=-000001] Miguelw, spectator, false, allyTeamID, 0, customKeys.elo,
, 1978, nil [t=00:00:16.557880][f=-000001] Team 0, 1, 1978 [t=00:00:16.557892][f=-000001] Team 1, 1, 1500 [t=00:00:16.557904][f=-000001] firstAllyTeamMean, 1978 [t=00:00:16.557915][f=-000001] secondAllyTeamMean, 1500 [t=00:00:16.557936][f=-000001] lowerWinChance, 0.05999696 [t=00:00:16.557949][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.607962][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.089605][f=-000001] Synced LuaRules: finished loading [t=00:00:18.139968][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.756167][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.828837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.830666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.831540][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.831557][f=-000001] LuaSocket Support: enabled [t=00:00:18.847730][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.927927][f=-000001] localWidgets, nil, true, true [t=00:00:18.929733][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.929753][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.937638][f=-000001] USE_OLD_CHILI [t=00:00:19.700581][f=-000001] Loading last game win data [t=00:00:19.702125][f=-000001] Resetting win data [t=00:00:19.702547][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.702566][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.702579][f=-000001] Player and team counts match, continuing [t=00:00:19.702594][f=-000001] ReaLDnA was in last game but is now absent, resetting scores [t=00:00:19.857906][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.857943][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.934138][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.143471][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.895266][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.122342][f=-000001] forceSingleThreaded, false [t=00:00:22.589573][f=-000001] Loaded API widget: i18n [t=00:00:22.591617][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.591823][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.592014][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.592736][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.593084][f=-000001] Loaded API widget: Win Counter [t=00:00:22.777926][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.779525][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.779947][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.780193][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.780407][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.782704][f=-000001] Loaded API widget: Lups [t=00:00:23.162976][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.163482][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.163839][f=-000001] Loaded widget: Save/Load API [t=00:00:23.164244][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.164580][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.165018][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.169986][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.171905][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.171928][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.172003][f=-000001] Set maximum particles to: 0 [t=00:00:23.172612][f=-000001] Set UnitIconDist to 0 [t=00:00:23.286555][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.287015][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.288373][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.316891][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.317303][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.326157][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.326524][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.326982][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.327289][f=-000001] Mexspot Fetcher fetching [t=00:00:23.327504][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.327851][f=-000001] Team highlighting: Disabled [t=00:00:23.328083][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.328642][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.329086][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.329488][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.329708][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.329925][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.330248][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.330568][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.330912][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.331329][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.332008][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.332342][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.332358][f=-000001] Using fallback unit outlines [t=00:00:23.332564][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.332941][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.342728][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.344394][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.345487][f=-000001] Loaded widget: Unit Icons [t=00:00:23.345890][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.346383][f=-000001] Loaded widget: Noises [t=00:00:23.393572][f=-000001] Loaded widget: HealthBars [t=00:00:23.394135][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.394408][f=-000001] Loaded widget: Guard Remove [t=00:00:23.398058][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.398493][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.398844][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.398873][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1539984/events.log [t=00:00:23.403222][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.403747][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.405499][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.405723][f=-000001] Loaded widget: Objectives [t=00:00:23.406121][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.406515][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.406943][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.407308][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.407764][f=-000001] Loaded widget: BuildETA [t=00:00:23.411997][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.412827][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.413125][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.416903][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.417390][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.418170][f=-000001] Loaded widget: Command Alpha [t=00:00:23.419124][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.419388][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.419830][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.420262][f=-000001] Loaded widget: Ghost Site [t=00:00:23.420512][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.421661][f=-000001] Loaded widget: Stereo3D [t=00:00:23.422221][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.422522][f=-000001] Loaded widget: SmoothCam [t=00:00:23.422928][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.423504][f=-000001] Loaded widget: Simple Settings [t=00:00:23.424063][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.424509][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.424989][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.425242][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.425502][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.425925][f=-000001] Loaded widget: Point Tracker [t=00:00:23.426289][f=-000001] Loaded widget: Orbit Command [t=00:00:23.426579][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.426855][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.427355][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.427764][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.428096][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.428540][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.428954][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.429311][f=-000001] Loaded widget: Keep Target [t=00:00:23.429585][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.430214][f=-000001] Loaded widget: In-game Guide [t=00:00:23.430614][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.431110][f=-000001] Loaded widget: Haven Handler [t=00:00:23.431494][f=-000001] Input grabbing is enabled! [t=00:00:23.431514][f=-000001] Input grabbing is enabled! [t=00:00:23.431626][f=-000001] Loaded widget: Grab Input [t=00:00:23.432069][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.432357][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.432853][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.441149][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.441794][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.442285][f=-000001] Loaded widget: Decloak Range [t=00:00:23.442722][f=-000001] Loaded widget: Darkening [t=00:00:23.451849][f=-000001] Loaded widget: Context Menu [t=00:00:23.452773][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.453224][f=-000001] Loaded widget: Ferry Points [t=00:00:23.535566][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.542408][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.542971][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.543266][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.543755][f=-000001] EndGame Graph disabled [t=00:00:23.575583][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.600646][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.602393][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.602900][f=-000001] Loaded widget: CameraShake [t=00:00:23.603212][f=-000001] Loaded widget: Blast Radius [t=00:00:23.603625][f=-000001] Loaded widget: Autoquit [t=00:00:23.603942][f=-000001] Loaded widget: Easy Facing [t=00:00:23.604390][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.604681][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.605231][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.605801][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.606310][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.606824][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.608079][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.609398][f=-000001] Loaded widget: Attack Warning [t=00:00:23.609821][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.610561][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.612045][f=-000001] Loaded widget: Auto Group [t=00:00:23.613151][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.614301][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.614720][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.615610][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.616658][f=-000001] Loaded widget: Select Com at start [t=00:00:23.623744][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.625134][f=-000001] Loaded widget: Transport AI [t=00:00:23.625412][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.625684][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.655527][f=-000001] Loaded widget: Unit Start State [t=00:00:23.656053][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.663083][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.664203][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.682645][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.683196][f=-000001] Loaded widget: Icon Sets [t=00:00:23.881668][f=-000001] Loaded widget: Attack AoE [t=00:00:23.884129][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.884684][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.885489][f=-000001] Loaded widget: Commands FX [t=00:00:23.950105][f=-000001] Loaded widget: UnitShapes [t=00:00:23.950705][f=-000001] : disabled for spectators [t=00:00:23.951935][f=-000001] Loaded widget: Stockpiler [t=00:00:23.953816][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.954566][f=-000001] Loaded widget: State Icons [t=00:00:23.956116][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.956631][f=-000001] Loaded widget: Shield Guard [t=00:00:23.957136][f=-000001] Loaded widget: Selection Send [t=00:00:23.957595][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.958181][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.958524][f=-000001] Loaded widget: AllyCursors [t=00:00:23.958936][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.959352][f=-000001] : disabled for spectators [t=00:00:23.960663][f=-000001] Loaded widget: Building Starter [t=00:00:23.961124][f=-000001] : disabled for spectators [t=00:00:23.962172][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.962622][f=-000001] Loaded widget: Units on Fire [t=00:00:23.963083][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.963437][f=-000001] Loaded widget: LupsManager [t=00:00:23.964100][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.964839][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.966684][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.967206][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.977193][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.988099][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.989009][f=-000001] Loaded widget: Chili Docking [t=00:00:23.989569][f=-000001] Loaded widget: HUD Presets [t=00:00:23.990632][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.993499][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.994321][f=-000001] Loaded widget: Image Preloader [t=00:00:23.994906][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:23.995176][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.000062][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.000790][f=-000001] Loaded widget: Custom Markers [t=00:00:24.002143][f=-000001] Loaded widget: Select Keys [t=00:00:24.002975][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.003474][f=-000001] Loaded widget: Start Boxes [t=00:00:24.003767][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.004693][f=-000001] Loaded widget: Pause Screen [t=00:00:24.014990][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.015531][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.016286][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.016752][f=-000001] SetSunLighting [t=00:00:24.017470][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.017977][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.022849][f=-000001] Loaded widget: Layout Handler [t=00:00:24.023582][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.023640][f=-000001] Loaded widget: GC Control [t=00:00:24.023951][f=-000001] Loaded widget: Font Cache [t=00:00:24.038934][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.041988][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.048509][f=-000001] Writing last game win data [t=00:00:24.054143][f=-000001] LuaUI v0.3 [t=00:00:24.243740][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.243836][f=-000001] [s11n] Loading s11n file... [t=00:00:24.245696][f=-000001] [s11n] Parsing model... [t=00:00:24.245984][f=-000001] [s11n] Populating game world... [t=00:00:24.249019][f=-000001] [s11n] s11n loading complete. [t=00:00:24.332771][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.426464][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.690356][f=-000001] Spectator mode. Widget removed. [t=00:00:25.705180][f=-000001] Spectator mode. Widget removed. [t=00:00:25.711218][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.711300][f=-000001] Playback paused [t=00:00:25.718958][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.834252][f=-000001] Opening demofile demos/1539984/replay.sdfz [t=00:00:25.834287][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.834299][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.834486][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.834506][f=-000001] -> Connection established (given id 2) [t=00:00:25.834530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:25.834564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.834577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:25.834588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:25.835040][f=-000001] Speed set to 20.0 [server] [t=00:00:25.835058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ab04f33d40,(nil)}][locale="C"]" [t=00:00:25.835069][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.849179][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.849215][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.486211][f=-000001] Beginning demo playback [t=00:00:28.498491][f=-000001] GameID: a337c163539f785adc1ef5a225021b74 [t=00:00:28.530251][f=-000001] Connection attempt from Miguelw [t=00:00:28.530290][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.530895][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:28.531086][f=-000001] -> Connection established (given id 1) [t=00:00:28.546142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:28.546468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.546484][f=-000001] Connection attempt from Fridge_DM [t=00:00:28.546495][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.546558][f=-000001] [0] Event [undefined]: Fridge_DM changed status [t=00:00:28.546741][f=-000001] -> Connection established (given id 0) [t=00:00:28.682363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fridge_DM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:28.682401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fridge_DM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.978628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:28.989379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:29.290583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={0000019534d735e0,0000000000000000}][locale="C"]" [t=00:00:29.488174][f=-000001] Allies: I choose: Nigrom! [t=00:00:30.382664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fridge_DM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:30.398648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fridge_DM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:31.266689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fridge_DM" string="[Game::Load][lua{Rules,Gaia}={0000026676305e00,0000000000000000}][locale="C"]" [t=00:00:31.802771][f=-000001] Player Fridge_DM left the game: normal quit [t=00:00:31.802841][f=-000001] [0] Event [undefined]: Fridge_DM quit [t=00:00:31.818603][f=-000001] gl hf [t=00:00:33.598311][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.614750][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.630136][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.895927][f=-000001] [0] Event [5042,-16.00174,6692]: 0 finished unit Strike Commander [t=00:00:36.924300][f=-000001] [0] Event [1659,-16.712818,3291]: 1 finished unit Engineer Commander [t=00:00:36.960890][f=0000000] [0] Game has noElo set. [t=00:00:36.960957][f=0000000] [0] Miguelw, team: 1, elo:1978, userid: 241237 [t=00:00:36.960986][f=0000000] [0] Fridge_DM, team: 0, elo:1500, userid: 569188 [t=00:00:36.961016][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.975990][f=0000000] Playback continued [t=00:00:36.979807][f=0000000] > Players Fridge_DM did not choose a start position. Game will be aborted. [t=00:00:36.979842][f=0000000] > exiting game [t=00:00:36.982157][f=0000001] No clients connected, shutting down server [t=00:00:36.982185][f=0000001] Server shutdown [t=00:00:36.982641][f=0000001] Submitting stats [t=00:00:36.983377][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.984876][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.984904][f=0000001] Draw 6819.24ms 61.70% [t=00:00:36.984917][f=0000001] Lua::Callins::Synced 7.56ms 0.00% [t=00:00:36.984930][f=0000001] Lua::Callins::Unsynced 10494.18ms 88.50% [t=00:00:36.984942][f=0000001] Lua::CollectGarbage::Synced 82.35ms 0.00% [t=00:00:36.984954][f=0000001] Lua::CollectGarbage::Unsynced 354.71ms 0.00% [t=00:00:36.984966][f=0000001] Misc::Profiler::AddTime 19.38ms 0.10% [t=00:00:36.985492][f=0000001] [1] player nonplacement [t=00:00:36.986850][f=0000001] [1] autohost exit [t=00:00:36.989891][f=0000001] [1] all players disconnected [t=00:00:36.996152][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.996269][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.996348][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.996418][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.984675][f=0004614] Autoquit sending quit command. [t=00:00:46.985313][f=0004614] [QuitAction] user exited to system [t=00:00:46.986234][f=0004614] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.986692][f=0004614] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.986727][f=0004614] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.986741][f=0004614] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.986777][f=0004614] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.986789][f=0004614] [SpringApp::Kill][2] [t=00:00:46.988441][f=0004614] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.988762][f=0004614] [Game::KillLua][1] dtor=0 luaUI=0x55ab0a9da9d0 [t=00:00:46.988825][f=0004614] Start widgetHandler:Shutdown [t=00:00:46.994751][f=0004614] Shutdown - SaveOrderList Complete [t=00:00:46.995491][f=0004614] Writing last game win data [t=00:00:47.004086][f=0004614] Shutdown - SaveConfigData Complete [t=00:00:47.004124][f=0004614] Shutdown Widget - Save/Load API [t=00:00:47.004157][f=0004614] Shutdown Widget - Chili Highlight [t=00:00:47.004196][f=0004614] Shutdown Widget - Draw After Chili [t=00:00:47.004217][f=0004614] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.004258][f=0004614] Shutdown Widget - EPIC Menu [t=00:00:47.006688][f=0004614] Shutdown Widget - Chili Widget Selector [t=00:00:47.008236][f=0004614] Shutdown Widget - Chili Minimap [t=00:00:47.008396][f=0004614] Shutdown Widget - Local Team Colors [t=00:00:47.008420][f=0004614] Shutdown Widget - Display Keys 2 [t=00:00:47.008484][f=0004614] Shutdown Widget - Save Game Menu [t=00:00:47.008502][f=0004614] Shutdown Widget - Unit Icons [t=00:00:47.008520][f=0004614] Shutdown Widget - Noises [t=00:00:47.008541][f=0004614] Shutdown Widget - HealthBars [t=00:00:47.009543][f=0004614] Shutdown Widget - Win Counter [t=00:00:47.009569][f=0004614] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.009959][f=0004614] Shutdown Widget - EndGame APM stats [t=00:00:47.009980][f=0004614] Shutdown Widget - BuildETA [t=00:00:47.010003][f=0004614] Shutdown Widget - Modular Comm Info [t=00:00:47.010018][f=0004614] Shutdown Widget - Stereo3D [t=00:00:47.010438][f=0004614] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.010465][f=0004614] Shutdown Widget - Point Tracker [t=00:00:47.010481][f=0004614] Shutdown Widget - Missile Silo Range [t=00:00:47.010500][f=0004614] Shutdown Widget - MinimapEvents [t=00:00:47.010516][f=0004614] Shutdown Widget - Local Widgets Config [t=00:00:47.010548][f=0004614] Shutdown Widget - Highlight Geos [t=00:00:47.010564][f=0004614] Shutdown Widget - Grab Input [t=00:00:47.010586][f=0004614] Shutdown Widget - Defense Range Zero-K [t=00:00:47.010602][f=0004614] Shutdown Widget - Darkening [t=00:00:47.010630][f=0004614] Shutdown Widget - Context Menu [t=00:00:47.010646][f=0004614] Shutdown Widget - Chili Spectator Panels [t=00:00:47.010661][f=0004614] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.010683][f=0004614] Shutdown Widget - Chili Nuke Warning [t=00:00:47.010702][f=0004614] Shutdown Widget - Chili EndGame Window [t=00:00:47.010724][f=0004614] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.010890][f=0004614] Shutdown Widget - CameraShake [t=00:00:47.010914][f=0004614] Shutdown Widget - State Reverse and Latency [t=00:00:47.010930][f=0004614] Shutdown Widget - Music Player v2 [t=00:00:47.010947][f=0004614] Shutdown Widget - Attack AoE [t=00:00:47.010964][f=0004614] Shutdown Widget - UnitShapes [t=00:00:47.012179][f=0004614] Shutdown Widget - Map Edge Extension [t=00:00:47.012207][f=0004614] Shutdown Widget - Selection Send [t=00:00:47.012349][f=0004614] Shutdown Widget - LupsManager [t=00:00:47.012374][f=0004614] Shutdown Widget - Newton Firezone [t=00:00:47.012392][f=0004614] Shutdown Widget - Chili Pro Console [t=00:00:47.014233][f=0004614] Shutdown Widget - Persistent Build Height [t=00:00:47.014270][f=0004614] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.014288][f=0004614] Shutdown Widget - Lups [t=00:00:47.014335][f=0004614] Shutdown Widget - Chili Framework [t=00:00:47.014351][f=0004614] Shutdown Widget - Mex Placement Handler [t=00:00:47.014368][f=0004614] Shutdown Widget - Chili Core Selector [t=00:00:47.014470][f=0004614] Shutdown Widget - Custom Markers [t=00:00:47.014493][f=0004614] Shutdown Widget - Select Keys [t=00:00:47.014526][f=0004614] Shutdown Widget - Pause Screen [t=00:00:47.014897][f=0004614] Shutdown Widget - Text To Speech Control [t=00:00:47.014920][f=0004614] Shutdown Widget - Layout Handler [t=00:00:47.014938][f=0004614] End widgetHandler:Shutdown [t=00:00:47.152764][f=0004614] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400442,37500668} {int,ext,rec}Allocs={6851879,0,0} {chunk,block}Bytes={37500668,0} [t=00:00:47.153556][f=0004614] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:47.153574][f=0004614] [Game::KillLua][3] dtor=0 luaRules=0x55ab04f33d40 [t=00:00:47.153625][f=0004614] Start gadgetHandler:Shutdown [t=00:00:47.153643][f=0004614] Shutdown - StartSetup [t=00:00:47.153659][f=0004614] Shutdown - UnitMorph [t=00:00:47.153719][f=0004614] Shutdown - Carrier Drones [t=00:00:47.153737][f=0004614] Shutdown - Missile Silo Controller [t=00:00:47.153753][f=0004614] Shutdown - Modular Comm Info [t=00:00:47.153771][f=0004614] Shutdown - Terrain Texture Handler [t=00:00:47.153808][f=0004614] Shutdown - UnitCloakShield [t=00:00:47.153848][f=0004614] Shutdown - Starlight Handler [t=00:00:47.153868][f=0004614] End gadgetHandler:Shutdown [t=00:00:47.230749][f=0004614] Start gadgetHandler:Shutdown [t=00:00:47.230802][f=0004614] Shutdown - Save/Load [t=00:00:47.230827][f=0004614] Shutdown - Teleport Throw [t=00:00:47.230843][f=0004614] Shutdown - UnitMorph [t=00:00:47.230862][f=0004614] Shutdown - Modular Comm Info [t=00:00:47.230876][f=0004614] Shutdown - Retreat Command [t=00:00:47.230894][f=0004614] Shutdown - Shockwaves [t=00:00:47.230908][f=0004614] Shutdown - UnitCloakShield [t=00:00:47.230925][f=0004614] Shutdown - Lups Cloak FX [t=00:00:47.230939][f=0004614] Shutdown - Lups [t=00:00:47.230976][f=0004614] Shutdown - Lups Shield [t=00:00:47.230996][f=0004614] End gadgetHandler:Shutdown [t=00:00:47.240157][f=0004614] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6851909,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.240243][f=0004614] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6851909,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.240289][f=0004614] [Game::KillLua][4] dtor=0 [t=00:00:47.240841][f=0004614] [Game::KillLua][5] dtor=0 [t=00:00:47.246875][f=0004614] [Game::~CGame][1] [t=00:00:47.246918][f=0004614] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.246931][f=0004614] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.246943][f=0004614] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.246955][f=0004614] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.246966][f=0004614] [Game::KillLua][4] dtor=1 [t=00:00:47.246978][f=0004614] [Game::KillLua][5] dtor=1 [t=00:00:47.247068][f=0004614] [Game::KillMisc][1] [t=00:00:47.247081][f=0004614] [Game::KillMisc][2] [t=00:00:47.247512][f=0004614] [Game::KillMisc][3] [t=00:00:47.247654][f=0004614] [Game::KillRendering][1] [t=00:00:47.276078][f=0004614] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.276216][f=0004614] [S3OParser::Kill] allocated 5462 pieces [t=00:00:47.277368][f=0004614] [AssParser::Kill] allocated 669 pieces [t=00:00:47.290278][f=0004614] [Game::KillInterface][1] [t=00:00:47.291155][f=0004614] [Game::KillInterface][2] [t=00:00:47.295883][f=0004614] [Game::KillSimulation][1] [t=00:00:47.295935][f=0004614] [Game::KillSimulation][2] [t=00:00:48.096999][f=0004614] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.097040][f=0004614] [Game::KillSimulation][3] [t=00:00:48.097358][f=0004614] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.097385][f=0004614] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.097410][f=0004614] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.097428][f=0004614] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.100189][f=0004614] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.533219][f=0004614] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.775995][f=0004614] [Game::KillSimulation][4] [t=00:00:53.073476][f=0004614] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:53.074789][f=0004614] [Game::~CGame][2] [t=00:00:53.075055][f=0004614] [Game::~CGame][3] [t=00:00:53.346890][f=0004614] [SpringApp::Kill][3] [t=00:00:53.347538][f=0004614] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 48077 bytes sent 19831 bytes recv'd [t=00:00:53.352019][f=0004614] Kill: client disconnecting... [t=00:00:55.355871][f=0004614] CloseConnection: client connection closed [t=00:00:55.358522][f=0004614] [SpringApp::Kill][4] font=0x55aae30a8e00 [t=00:00:55.370867][f=0004614] [SpringApp::Kill][5] [t=00:00:55.386624][f=0004614] [SpringApp::Kill][6] [t=00:00:55.387141] [SpringApp::Kill][7] [t=00:00:55.388876] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.388916] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.388927] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.388938] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.388948] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.388958] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.388986] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:55.388996] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 1048576, 1048576} [t=00:00:55.389005] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.389015] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.389025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.389034] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.389044] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.401573] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.401624] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.401635] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.401646] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.403099] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.403122] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:55.403136] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55aae31926c0) [t=00:00:55.416775] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3569ms [t=00:00:55.416849] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=87ms [t=00:00:55.416861] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=43ms [t=00:00:55.416871] file="units/amphassault.lua" indx=6801 inflSize=5kb readTime=29ms [t=00:00:55.416885] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=29ms [t=00:00:55.417176] file="objects3d/shipcarrier.dae" indx=5534 inflSize=1789kb readTime=25ms [t=00:00:55.417226] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:00:55.417238] file="objects3d/cremcom2.s3o" indx=5208 inflSize=200kb readTime=23ms [t=00:00:55.417249] file="objects3d/chickenc.s3o" indx=5090 inflSize=24kb readTime=22ms [t=00:00:55.417260] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=22ms [t=00:00:55.417270] file="objects3d/debris4x4a.s3o" indx=5233 inflSize=9kb readTime=21ms [t=00:00:55.427229] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166104651 bytes cached in 3466 files [t=00:00:55.839613] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:00:55.839676] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x55aae3287120) [t=00:00:55.840800] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.840844] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55aae307a3c0) [t=00:00:55.841602] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.842540] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55aae309bca0) [t=00:00:55.842591] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb99c013010) [t=00:00:55.842903] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:55.845274] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.845323] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.845341] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.845352] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.845364] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.845374] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.846772] [SpringApp::Kill][8] [t=00:00:55.846808] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.846820] [WatchDog::Uninstall][1] hangDetectorThread=0x55aa9c92d110 (joinable=1) [t=00:00:55.846830] [WatchDog::Uninstall][2] [t=00:00:56.106088] [WatchDog::Uninstall][3] [t=00:00:56.106140] [SpringApp::Kill][9]