[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008216] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008246] Using writeable configuration source: "/tmp/tmp.jMdXSddtve/springsettings.1539549.cfg" [t=00:00:00.012165] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012213] ============== ============== [t=00:00:00.012224] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012234] [t=00:00:00.012242] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012251] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012261] Use "none" to disable the default log sections. [t=00:00:00.012270] ============== ============== [t=00:00:00.012280] ============== ============== [t=00:00:00.012331] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012341] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012350] ROAM = 2 [t=00:00:00.012360] RotateLogFiles = 1 [t=00:00:00.012369] TeamHighlight = 0 [t=00:00:00.012379] ============== ============== [t=00:00:00.012388] ============== ============== [t=00:00:00.012397] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.012407] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012416] Compiler Version: gcc-11.1.0 [t=00:00:00.012438] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012579] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012591] Binary Word Size: 64-bit (native) [t=00:00:00.012601] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012610] Physical CPU Cores: 1 [t=00:00:00.012620] Logical CPU Cores: 1 [t=00:00:00.012629] ============== ============== [t=00:00:00.012692] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012701] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012710] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012719] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012728] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013842] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.013859] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013880] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013910] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013933] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.013957] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013968] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014031] [GR::LogVersionInfo] [t=00:00:00.014044] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014053] GL version : [t=00:00:00.014062] GL vendor : [t=00:00:00.014071] GL renderer : [t=00:00:00.014080] GLSL version: [t=00:00:00.014089] GLEW version: spring headless stub GLEW version [t=00:00:00.014099] GPU memory : unknown [t=00:00:00.014107] SDL swap-int: 0 [t=00:00:00.014117] SDL driver : headless stub [t=00:00:00.014126] [t=00:00:00.014135] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014144] GLSL shader support : 0 [t=00:00:00.014153] GL4 support : 0 [t=00:00:00.014181] FBO extension support : 0 [t=00:00:00.014190] NVX GPU mem-info support : 0 [t=00:00:00.014199] ATI GPU mem-info support : 0 [t=00:00:00.014209] NPOT-texture support : 1 (0) [t=00:00:00.014218] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014227] texture query-LOD support : 1 (0) [t=00:00:00.014249] MSAA frame-buffer support : 0 (0) [t=00:00:00.014259] Z-buffer depth : 16 (-) [t=00:00:00.014268] primitive-restart support : 0 (0) [t=00:00:00.014277] clip-space control support: 0 (0) [t=00:00:00.014286] seamless cube-map support : 0 (0) [t=00:00:00.014295] frag-depth layout support : 0 (0) [t=00:00:00.014305] persistent maps support : 0 (0) [t=00:00:00.014313] explicit attribs location : 0 (0) [t=00:00:00.014323] multi draw indirect : 0 (-) [t=00:00:00.014332] [t=00:00:00.014341] max. FBO samples : -1 [t=00:00:00.014350] max. FS/program texture slots : 8/8 [t=00:00:00.014359] max. texture size : 2048 [t=00:00:00.014371] max. texture anisotropy level : 0.000000 [t=00:00:00.014380] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014389] max. draw-buffers : 0 [t=00:00:00.014398] max. rec. indices/vertices : 0/0 [t=00:00:00.014407] max. uniform buffer-bindings : 0 [t=00:00:00.014417] max. uniform block-size : 0KB [t=00:00:00.014426] max. storage buffer-bindings : 0 [t=00:00:00.014435] max. storage block-size : 0MB [t=00:00:00.014444] [t=00:00:00.014453] enable AMD-hacks : 0 [t=00:00:00.014463] compress MIP-maps: 0 [t=00:00:00.015354] [GR::UpdateGLConfigs] [t=00:00:00.015380] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015395] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015405] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015414] [GR::InitGLState] [t=00:00:00.015424] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.189752] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.193309] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.198629] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.199282] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.199311] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.199326] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.231078] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.232049] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.256890] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.257277] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.270488] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.270532] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.270801] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.275140] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f14cc008750 (SpringVFS) global=(nil) (null) [t=00:00:00.275168] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.275340] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.275367] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.275380] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.275392] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.275414] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2656 MB [t=00:00:00.281558][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.281604][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.281626][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1539549/replay.sdfz" for game data... [t=00:00:00.426718][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.429220][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.429249][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.433506][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.433559][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.433585][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.480622][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5605e1f922a0] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.481836][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.482656][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483106][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5605e1f922a0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.484300][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.494659][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494871][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.504981][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.505185][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.511091][f=-000001] forceSingleThreaded, false [t=00:00:00.547362][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.547399][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.547492][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.547549][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.547604][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.547657][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.548785][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.549400][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.549984][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.553318][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.555608][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.557710][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.557742][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.558282][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.564013][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.565423][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.566420][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.566713][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.567332][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.567348][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.571902][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.571956][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.729266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.809027][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.038298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.492355][f=-000001] Loading UnitDefs_posts [t=00:00:02.689510][f=-000001] Loading FeatureDefs_posts [t=00:00:02.753655][f=-000001] Loading WeaponDefs_posts [t=00:00:02.776216][f=-000001] Loading ArmorDefs_posts [t=00:00:02.796791][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 729ms [t=00:00:02.855623][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 826ms [t=00:00:02.857056][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.047094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.049224][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:03.050085][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.050113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.051692][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.056274][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.355087][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.426082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.550095][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.554520][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.554546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.005732][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 451ms [t=00:00:04.005781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.109101][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [t=00:00:04.109154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.162669][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [t=00:00:04.854470][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.857857][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.858349][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.868089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.035445][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.046486][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.046514][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.048452][f=-000001] InfoTexture: legacy [t=00:00:10.048474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.050344][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.940873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.943046][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.943081][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.943831][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.124136][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.124425][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.334276][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.377845][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.411067][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.411112][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.413774][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.976795][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.990124][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.990655][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.152481][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.154530][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.154557][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.162156][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.162209][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.162221][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.162231][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.162242][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.162251][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.162262][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:12.167346][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.167392][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.167402][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.167412][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.167422][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.167432][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.167442][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:12.167453][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5605e9f1bf10 has BLOCKSIZE 1 [t=00:00:12.170510][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.170528][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.170539][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.170548][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.170558][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.170568][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:12.176660][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:12.178154][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.191428][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.191463][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.194526][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.194544][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.194555][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.194566][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.194576][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.194586][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:12.280041][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:12.280828][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.282931][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.282950][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.282964][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum fa4645f9)" [t=00:00:12.283023][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.283036][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.283047][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.418719][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.419470][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.576291][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.576336][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.973740][f=-000001] Synced LuaRules: finished loading [t=00:00:14.991552][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.562493][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.621426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.621569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.622207][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.622243][f=-000001] LuaSocket Support: enabled [t=00:00:15.640345][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.759663][f=-000001] localWidgets, nil, true, true [t=00:00:15.762498][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.762531][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.771297][f=-000001] USE_OLD_CHILI [t=00:00:16.457264][f=-000001] Loading last game win data [t=00:00:16.458430][f=-000001] Resetting win data [t=00:00:16.458948][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.458968][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.458980][f=-000001] Player and team counts match, continuing [t=00:00:16.458999][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:16.459011][f=-000001] [MNB]Anestos812 was in last game but is now absent, resetting scores [t=00:00:16.614594][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.614628][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.689097][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.675485][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.331238][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.500454][f=-000001] forceSingleThreaded, false [t=00:00:18.905887][f=-000001] Loaded API widget: i18n [t=00:00:18.907831][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.908023][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.908201][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.908501][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.908841][f=-000001] Loaded API widget: Win Counter [t=00:00:19.105998][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.106406][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.106700][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.106928][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.107135][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.108908][f=-000001] Loaded API widget: Lups [t=00:00:19.391499][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.391945][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.392281][f=-000001] Loaded widget: Save/Load API [t=00:00:19.392690][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.393020][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.393910][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.398846][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.400086][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.400106][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.400176][f=-000001] Set maximum particles to: 0 [t=00:00:19.400864][f=-000001] Set UnitIconDist to 0 [t=00:00:19.503640][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.504076][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.505347][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.531322][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.531747][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.540985][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.541364][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.541811][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.542089][f=-000001] Mexspot Fetcher fetching [t=00:00:19.542311][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.542616][f=-000001] Team highlighting: Disabled [t=00:00:19.542950][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.543432][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.543838][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.544226][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.544438][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.544702][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.544947][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.545253][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.545597][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.545990][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.546564][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.546861][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.546874][f=-000001] Using fallback unit outlines [t=00:00:19.547060][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.547412][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.555973][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.558038][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.558551][f=-000001] Loaded widget: Unit Icons [t=00:00:19.558883][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.559270][f=-000001] Loaded widget: Noises [t=00:00:19.602133][f=-000001] Loaded widget: HealthBars [t=00:00:19.602634][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.602927][f=-000001] Loaded widget: Guard Remove [t=00:00:19.606562][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.607009][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.607351][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.607380][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1539549/events.log [t=00:00:19.611889][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.612302][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.613953][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.614176][f=-000001] Loaded widget: Objectives [t=00:00:19.614506][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.614900][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.615259][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.615555][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.615996][f=-000001] Loaded widget: BuildETA [t=00:00:19.619973][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.620795][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.621093][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.624678][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.625024][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.625777][f=-000001] Loaded widget: Command Alpha [t=00:00:19.626602][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.626961][f=-000001] Loaded widget: Ghost Site [t=00:00:19.627185][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.627884][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.628135][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.629299][f=-000001] Loaded widget: Stereo3D [t=00:00:19.629740][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.629992][f=-000001] Loaded widget: SmoothCam [t=00:00:19.630357][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.630821][f=-000001] Loaded widget: Simple Settings [t=00:00:19.631279][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.631657][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.632066][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.632313][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.632537][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.632911][f=-000001] Loaded widget: Point Tracker [t=00:00:19.633139][f=-000001] Loaded widget: Orbit Command [t=00:00:19.633355][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.633594][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.634041][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.634391][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.634681][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.635037][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.635380][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.635679][f=-000001] Loaded widget: Keep Target [t=00:00:19.635905][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.636347][f=-000001] Loaded widget: In-game Guide [t=00:00:19.636715][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.637121][f=-000001] Loaded widget: Haven Handler [t=00:00:19.637469][f=-000001] Input grabbing is enabled! [t=00:00:19.637487][f=-000001] Input grabbing is enabled! [t=00:00:19.637586][f=-000001] Loaded widget: Grab Input [t=00:00:19.637934][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.638158][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.638588][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.645448][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.645865][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.646173][f=-000001] Loaded widget: Decloak Range [t=00:00:19.646545][f=-000001] Loaded widget: Darkening [t=00:00:19.654245][f=-000001] Loaded widget: Context Menu [t=00:00:19.654953][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.655328][f=-000001] Loaded widget: Ferry Points [t=00:00:19.679108][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.679521][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.679882][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.680120][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.680500][f=-000001] EndGame Graph disabled [t=00:00:19.759451][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.770945][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.771671][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.772065][f=-000001] Loaded widget: CameraShake [t=00:00:19.772344][f=-000001] Loaded widget: Blast Radius [t=00:00:19.772636][f=-000001] Loaded widget: Easy Facing [t=00:00:19.772993][f=-000001] Loaded widget: Autoquit [t=00:00:19.773350][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.773594][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.774061][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.774406][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.774730][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.775068][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.775888][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.776994][f=-000001] Loaded widget: Attack Warning [t=00:00:19.777344][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.777946][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.779206][f=-000001] Loaded widget: Auto Group [t=00:00:19.780144][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.781120][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.781436][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.782255][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.783183][f=-000001] Loaded widget: Select Com at start [t=00:00:19.789239][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.790229][f=-000001] Loaded widget: Transport AI [t=00:00:19.790469][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.790697][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.815309][f=-000001] Loaded widget: Unit Start State [t=00:00:19.815787][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.821345][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.822192][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.822511][f=-000001] Loaded widget: Icon Sets [t=00:00:19.948352][f=-000001] Loaded widget: Attack AoE [t=00:00:19.950326][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.951389][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.967181][f=-000001] Loaded widget: UnitShapes [t=00:00:19.967612][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.968041][f=-000001] Loaded widget: Commands FX [t=00:00:19.968347][f=-000001] : disabled for spectators [t=00:00:19.969341][f=-000001] Loaded widget: Stockpiler [t=00:00:19.970928][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.971453][f=-000001] Loaded widget: State Icons [t=00:00:19.972627][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.973013][f=-000001] Loaded widget: Shield Guard [t=00:00:19.973384][f=-000001] Loaded widget: Selection Send [t=00:00:19.973750][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.974135][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.974399][f=-000001] Loaded widget: AllyCursors [t=00:00:19.974755][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.975119][f=-000001] : disabled for spectators [t=00:00:19.976003][f=-000001] Loaded widget: Building Starter [t=00:00:19.976377][f=-000001] : disabled for spectators [t=00:00:19.977189][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.977546][f=-000001] Loaded widget: Units on Fire [t=00:00:19.977927][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.978206][f=-000001] Loaded widget: LupsManager [t=00:00:19.978748][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.979352][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.980657][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.981057][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.988454][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.995625][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.996261][f=-000001] Loaded widget: Chili Docking [t=00:00:19.996730][f=-000001] Loaded widget: HUD Presets [t=00:00:19.997422][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.999763][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.000163][f=-000001] Loaded widget: Image Preloader [t=00:00:20.000685][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.000913][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.005218][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.005769][f=-000001] Loaded widget: Custom Markers [t=00:00:20.006999][f=-000001] Loaded widget: Select Keys [t=00:00:20.007777][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.008241][f=-000001] Loaded widget: Start Boxes [t=00:00:20.008528][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.009381][f=-000001] Loaded widget: Pause Screen [t=00:00:20.017480][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.017939][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.018644][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.019147][f=-000001] SetSunLighting [t=00:00:20.019792][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.020351][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.024004][f=-000001] Loaded widget: Layout Handler [t=00:00:20.024352][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.024394][f=-000001] Loaded widget: GC Control [t=00:00:20.024692][f=-000001] Loaded widget: Font Cache [t=00:00:20.036738][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.039032][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.043851][f=-000001] Writing last game win data [t=00:00:20.048429][f=-000001] LuaUI v0.3 [t=00:00:20.202907][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.249346][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.262771][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13279,0,0} {chunk,block}Bytes={0,0} [t=00:00:20.801977][f=-000001] Spectator mode. Widget removed. [t=00:00:20.814514][f=-000001] Spectator mode. Widget removed. [t=00:00:20.816540][f=-000001] Reclaim highlight: old engine version. [t=00:00:20.816668][f=-000001] Playback paused [t=00:00:20.822290][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.898952][f=-000001] Opening demofile demos/1539549/replay.sdfz [t=00:00:20.898985][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.898997][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:20.899184][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:20.899206][f=-000001] -> Connection established (given id 3) [t=00:00:20.899230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:20.899243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.899255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:20.899266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:20.899289][f=-000001] Speed set to 20.0 [server] [t=00:00:20.899301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56060062f6b0,(nil)}][locale="C"]" [t=00:00:20.899313][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.910854][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.910886][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.442979][f=-000001] Beginning demo playback [t=00:00:34.457191][f=-000001] GameID: 2058c063628bc932a4aa96f74f2e7cfa [t=00:00:34.481087][f=-000001] Connection attempt from Fine [t=00:00:34.481129][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.483507][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:34.484300][f=-000001] -> Connection established (given id 1) [t=00:00:34.489981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:34.490027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.504778][f=-000001] Connection attempt from Skel [t=00:00:34.504819][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.504886][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.505066][f=-000001] -> Connection established (given id 0) [t=00:00:34.520974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:34.521015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.712839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:34.712882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:34.841026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001e8b1329660,0000000000000000}][locale="C"]" [t=00:00:35.350240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.356638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:35.774659][f=-000001] Allies: I choose: Commander 1! [t=00:00:35.972964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000221682a25e0,0000000000000000}][locale="C"]" [t=00:00:36.289200][f=-000001] Allies: I choose: Engineer! [t=00:00:38.714635][f=-000001] [0] Event [4583,172.115494,4561]: 0 finished unit Engineer Commander [t=00:00:38.725307][f=-000001] [0] Event [570,173.946045,475]: 1 finished unit Engineer Commander [t=00:00:38.744519][f=0000000] [0] Fine, team: 1, elo:2793, userid: 21871 [t=00:00:38.744606][f=0000000] [0] Skel, team: 0, elo:2407, userid: 462078 [t=00:00:38.744638][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.751235][f=0000000] Playback continued [t=00:00:38.767764][f=0000006] [6] Event [640,173.997498,640]: 1 finished unit Rover Assembly [t=00:00:38.801214][f=0000007] [7] Event [4584,177.719009,4744]: 0 finished unit Jumpbot Factory [t=00:00:39.275389][f=0000185] [185] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:00:39.359849][f=0000227] [227] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [t=00:00:39.362192][f=0000228] [228] Event [744,175.805054,600]: 1 finished unit Metal Extractor [t=00:00:39.824744][f=0000416] [416] Event [4744,166.758484,4616]: 0 finished unit Solar Collector [t=00:00:39.901297][f=0000453] [453] Event [424,175.819244,328]: 1 finished unit Metal Extractor [t=00:00:40.109004][f=0000524] [524] Event [640.029663,175.847626,657.992249]: 1 finished unit Scorcher [t=00:00:40.429297][f=0000677] [677] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [t=00:00:40.477386][f=0000695] [695] Event [744,173.995728,520]: 1 finished unit Solar Collector [t=00:00:40.742206][f=0000808] [808] Event [4584.03662,174.82309,4720]: 0 finished unit Pyro [t=00:00:40.894645][f=0000866] [866] Event [4456,177.458252,4344]: 0 finished unit Solar Collector [t=00:00:40.924017][f=0000880] [880] Event [744,173.995728,424]: 1 finished unit Solar Collector [t=00:00:41.329939][f=0001068] [1068] Event [744,175.748291,328]: 1 finished unit Solar Collector [t=00:00:41.732517][f=0001244] [1244] Event [640.029663,176.492722,657.992249]: 1 finished unit Scorcher [t=00:00:42.080099][f=0001398] [1398] Event [4480,173.995728,4544]: 0 finished unit Lotus [t=00:00:42.604529][f=0001636] [1636] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [t=00:00:42.834316][f=0001737] [1737] Event [4584.03662,174.82309,4720]: 0 finished unit Pyro [t=00:00:43.121304][f=0001871] [1871] Event [640.029663,176.492722,657.992249]: 1 finished unit Scorcher [t=00:00:43.364219][f=0001970] [1970] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [t=00:00:43.897668][f=0002201] [2201] Event [4840,170.533203,3848]: 0 finished unit Solar Collector [t=00:00:44.245590][f=0002357] [2357] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [t=00:00:44.733073][f=0002576] [2576] Event [4832,166.772705,3920]: 0 finished unit Lotus [t=00:00:44.876390][f=0002637] [2637] Event [640.029663,176.492722,657.992249]: 1 finished unit Mason [t=00:00:45.105749][f=0002743] [2743] Event [4584.03662,174.82309,4720]: 0 finished unit Constable [t=00:00:45.343816][f=0002828] [2828] Event [4196.09375,173.913376,4554.75732]: 1 lost unit Scorcher [t=00:00:45.347823][f=0002828] [2828] Event [4130.75879,183.255341,4651.96484]: 0 lost unit Pyro [t=00:00:45.607589][f=0002923] [2923] Event [4274.15332,179.581818,4705.39209]: 1 lost unit Scorcher [t=00:00:46.081629][f=0003076] [3076] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:00:46.189075][f=0003122] [3122] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [t=00:00:46.225265][f=0003137] [3137] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [t=00:00:46.811816][f=0003371] [3371] Event [4392,170.597076,3528]: 0 finished unit Solar Collector [t=00:00:47.343510][f=0003535] [3535] Event [672,175.819244,384]: 1 finished unit Lotus [t=00:00:47.345594][f=0003536] [3536] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:00:47.349075][f=0003537] [3537] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:00:47.384401][f=0003549] [3549] Event [1088,177.458252,1984]: 1 finished unit Lotus [t=00:00:47.619619][f=0003645] [3645] Event [4560,173.818359,3504]: 0 finished unit Lotus [t=00:00:47.977192][f=0003791] [3791] Event [1176,177.472473,1960]: 1 finished unit Solar Collector [t=00:00:48.206549][f=0003876] [3876] Event [3677.23926,182.492142,4823.23291]: 1 lost unit Dart [t=00:00:48.773676][f=0004073] [4073] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:00:48.774146][f=0004073] [4073] Event [728,175.819244,232]: 1 finished unit Solar Collector [t=00:00:49.394205][f=0004275] [4275] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:00:49.541145][f=0004324] [4324] Event [4352,173.811279,3632]: 0 finished unit Radar Tower [t=00:00:49.961030][f=0004463] [4463] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [t=00:00:50.251367][f=0004558] [4558] Event [744,177.451172,136]: 1 finished unit Solar Collector [t=00:00:50.770248][f=0004728] [4728] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:00:51.255113][f=0004892] [4892] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [t=00:00:51.566278][f=0004995] [4995] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:00:51.766134][f=0005062] [5062] Event [792,173.995728,40]: 1 finished unit Solar Collector [t=00:00:52.158412][f=0005195] [5195] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:00:52.197573][f=0005207] [5207] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [t=00:00:53.011036][f=0005480] [5480] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [t=00:00:53.232473][f=0005555] [5555] Event [4584.03662,174.82309,4720]: 0 finished unit Constable [t=00:00:53.246743][f=0005559] [5559] Event [3648,170.362915,3312]: 0 finished unit Lotus [t=00:00:53.299521][f=0005577] [5577] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:00:53.341655][f=0005592] [5592] Event [3721.52539,183.109589,4855.86523]: 1 lost unit Scorcher [t=00:00:53.493804][f=0005642] [5642] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [t=00:00:53.499808][f=0005644] [5644] Event [656,175.755371,240]: 1 finished unit Lotus [t=00:00:53.669205][f=0005700] [5700] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:00:53.871945][f=0005770] [5770] Event [3576,170.228119,3256]: 0 finished unit Solar Collector [t=00:00:54.067558][f=0005835] [5835] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:00:54.189968][f=0005875] [5875] Event [3390.93262,170.348755,4583.94775]: 1 lost unit Fencer [t=00:00:54.255263][f=0005897] [5897] Event [3357.89453,170.348755,4635.52979]: 1 lost unit Fencer [t=00:00:54.477945][f=0005970] [5970] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:00:54.515231][f=0005984] [5984] Event [3640,172.35672,3144]: 0 finished unit Solar Collector [t=00:00:56.205421][f=0006524] [6524] Event [872,175.755371,2664]: 1 finished unit Solar Collector [t=00:00:56.422222][f=0006592] [6592] Event [3450.14453,179.466248,3429.26123]: 1 lost unit Dart [t=00:00:56.767432][f=0006704] [6704] Event [640.029663,176.492722,657.992249]: 1 finished unit Ripper [t=00:00:56.848582][f=0006730] [6730] Event [840,177.642761,2744]: 1 finished unit Solar Collector [t=00:00:56.862780][f=0006734] [6734] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:00:56.928424][f=0006755] [6755] Event [648,175.819244,296]: 1 finished unit Caretaker [t=00:00:57.406965][f=0006910] [6910] Event [696,175.819244,2712]: 1 finished unit Solar Collector [t=00:00:57.640055][f=0006984] [6984] Event [4602.21875,175.790192,3301.34424]: 1 lost unit Dart [t=00:00:57.951929][f=0007083] [7083] Event [440,175.755371,264]: 1 finished unit Wind/Tidal Generator [t=00:00:57.984265][f=0007093] [7093] Event [640.029663,176.492722,657.992249]: 1 finished unit Ripper [t=00:00:58.136380][f=0007140] [7140] Event [752,176.003723,2656]: 1 finished unit Lotus [t=00:00:58.732023][f=0007328] [7328] Event [3736,175.755371,3304]: 0 finished unit Stinger [t=00:00:58.758800][f=0007336] [7336] Event [640.029663,176.492722,657.992249]: 1 finished unit Mason [t=00:00:58.767970][f=0007338] [7338] Event [392,175.819244,264]: 1 finished unit Wind/Tidal Generator [t=00:00:59.024604][f=0007418] [7418] Event [4344,181.289734,4824]: 0 finished unit Caretaker [t=00:00:59.283195][f=0007496] [7496] Event [800,177.635651,2656]: 1 finished unit Picket [t=00:00:59.665657][f=0007613] [7613] Event [344,175.819244,264]: 1 finished unit Wind/Tidal Generator [t=00:00:59.699203][f=0007624] [7624] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:01:00.506838][f=0007866] [7866] Event [640.029663,176.492722,657.992249]: 1 finished unit Mason [t=00:01:00.515240][f=0007869] [7869] Event [864,177.62854,2576]: 1 finished unit Picket [t=00:01:01.412991][f=0008159] [8159] Event [813.894348,175.793594,2521.86108]: 1 finished unit Engineer Commander [t=00:01:01.646615][f=0008230] [8230] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:01:01.683268][f=0008247] [8247] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [t=00:01:01.790457][f=0008283] [8283] Event [3896,186.083374,4760]: 0 finished unit Metal Extractor [t=00:01:01.866142][f=0008307] [8307] Event [944,175.819244,2480]: 1 finished unit Picket [t=00:01:01.957035][f=0008338] [8338] Event [344,177.394409,904]: 1 finished unit Solar Collector [t=00:01:02.166573][f=0008405] [8405] Event [3768,181.290039,4792]: 0 finished unit Solar Collector [t=00:01:02.358353][f=0008467] [8467] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:03.055340][f=0008692] [8692] Event [1072,172.172241,2400]: 1 finished unit Picket [t=00:01:03.086870][f=0008700] [8700] Event [1712,181.041412,704]: 1 finished unit Radar Tower [t=00:01:03.424018][f=0008809] [8809] Event [5057.82031,170.864777,3462.0542]: 1 lost unit Dart [t=00:01:03.434829][f=0008814] [8814] Event [408,175.819244,984]: 1 finished unit Solar Collector [t=00:01:03.588695][f=0008863] [8863] Event [640.029663,176.492722,657.992249]: 1 finished unit Mason [t=00:01:04.122267][f=0009030] [9030] Event [3880,181.337494,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:04.171877][f=0009042] [9042] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [t=00:01:04.448276][f=0009128] [9128] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:04.657769][f=0009200] [9200] Event [3792,182.67305,4736]: 0 finished unit Lotus [t=00:01:04.959213][f=0009291] [9291] Event [2992,173.988647,3040]: 0 lost unit Picket [t=00:01:04.997681][f=0009301] [9301] Event [3928,181.194702,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:05.175815][f=0009356] [9356] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:05.712437][f=0009514] [9514] Event [472,179.650726,1528]: 1 finished unit Solar Collector [t=00:01:05.945145][f=0009582] [9582] Event [3976,177.649841,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:06.096145][f=0009624] [9624] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:06.234577][f=0009670] [9670] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [t=00:01:06.915212][f=0009862] [9862] Event [4024,175.826355,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:06.920744][f=0009863] [Game::ClientReadNet] added new player postnuke with number 2 to team 0 [t=00:01:06.925471][f=0009864] > SPRINGIE:User postnuke|chicken_drone|3_1||False|||IT [t=00:01:07.076219][f=0009905] Connection attempt from postnuke [t=00:01:07.076265][f=0009905] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:01:07.076276][f=0009905] -> Connection established (given id 2) [t=00:01:07.106239][f=0009914] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:01:07.106316][f=0009914] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:07.110069][f=0009915] [9915] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [t=00:01:07.205543][f=0009940] [9940] Event [4584.03662,174.82309,4720]: 0 finished unit Jack [t=00:01:07.491539][f=0010015] [10015] Event [568,177.713684,1608]: 1 finished unit Solar Collector [t=00:01:07.793654][f=0010097] [10097] Event [3024,173.931885,2976]: 0 finished unit Picket [t=00:01:07.862033][f=0010115] [10115] Event [1712,175.826355,2240]: 1 finished unit Radar Tower [t=00:01:07.870262][f=0010117] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:01:07.870302][f=0010117] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:01:07.979175][f=0010146] [10146] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:07.981794][f=0010147] [10147] Event [4072,175.819244,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:08.175301][f=0010198] [10198] Event [2224,173.995728,1296]: 1 finished unit Picket [t=00:01:08.414748][f=0010261] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={00000220063a0d70,0000000000000000}][locale="C"]" [t=00:01:08.717684][f=0010343] [10343] Event [2992,172.172241,2944]: 0 lost unit Picket [t=00:01:09.055718][f=0010433] [10433] Event [4120,173.804169,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:09.325750][f=0010505] [10505] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:01:09.587593][f=0010574] [10574] Event [4168,168.77356,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:10.010591][f=0010686] [10686] Event [2320,173.995728,1280]: 1 finished unit Picket [t=00:01:10.146868][f=0010722] [10722] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:10.236130][f=0010747] [10747] Event [3216,168.525238,4784]: 0 finished unit Lotus [t=00:01:10.535502][f=0010826] [10826] Event [4584.03662,174.82309,4720]: 0 finished unit Constable [t=00:01:10.589855][f=0010839] [10839] Event [4216,168.709717,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:10.634932][f=0010853] [10853] Event [120,345.404907,2472]: 1 finished unit Geothermal Generator [t=00:01:11.312115][f=0011039] [11039] Event [48,345.404907,2672]: 1 finished unit Lotus [t=00:01:11.386328][f=0011058] [11058] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [t=00:01:11.533161][f=0011100] [11100] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:11.604054][f=0011119] [11119] Event [4264,171.987762,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:11.840733][f=0011184] [11184] Event [224,345.404907,2736]: 1 finished unit Lotus [t=00:01:11.935847][f=0011211] [11211] Event [3208,170.533203,4696]: 0 finished unit Solar Collector [t=00:01:12.208504][f=0011283] [11283] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:01:12.352281][f=0011324] [11324] Event [4312,174.24408,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:12.432880][f=0011346] [11346] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:13.157394][f=0011529] [11529] Event [4584.03662,174.82309,4720]: 0 finished unit Constable [t=00:01:13.282068][f=0011558] [11558] Event [4360,179.338531,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:13.355836][f=0011575] [11575] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:13.876513][f=0011698] [11698] Event [2504,179.657837,2152]: 1 finished unit Solar Collector [t=00:01:13.880254][f=0011699] [11699] Event [2111.92603,183.031723,2790.95435]: 1 lost unit Ripper [t=00:01:13.914181][f=0011707] [11707] Event [3520,172.172241,672]: 1 finished unit Picket [t=00:01:14.003480][f=0011729] [11729] Event [1649.27319,173.995728,3109.51611]: 1 lost unit Fencer [t=00:01:14.090019][f=0011749] [11749] Event [1701.75208,175.819244,3026.94507]: 1 lost unit Fencer [t=00:01:14.142498][f=0011760] [11760] Event [2322.79736,177.69603,3054.52783]: 0 lost unit Moderator [t=00:01:14.413070][f=0011823] [11823] Event [2076.73462,170.384109,3185.13867]: 0 lost unit Moderator [t=00:01:14.463640][f=0011834] [11834] Event [4408,181.282654,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:14.563457][f=0011857] [11857] Event [640.029663,176.492722,657.992249]: 1 finished unit Fencer [t=00:01:14.640669][f=0011876] [11876] Event [2130.57104,173.951508,3380.4895]: 0 lost unit Pyro [t=00:01:14.802963][f=0011913] [11913] Event [2036.51868,166.713043,3205.04541]: 0 lost unit Moderator [t=00:01:14.815163][f=0011916] [11916] Event [632,177.465363,2136]: 1 finished unit Energy Pylon [t=00:01:14.947300][f=0011946] [11946] Event [2303.8667,177.594391,3080.2002]: 0 lost unit Moderator [t=00:01:15.107197][f=0011987] [11987] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:01:15.179947][f=0012005] [12005] Event [2033.68982,169.519333,3258.67285]: 0 lost unit Moderator [t=00:01:15.197193][f=0012009] [12009] Event [4536,172.179321,4392]: 0 finished unit Wind/Tidal Generator [t=00:01:15.320717][f=0012035] [12035] Event [1996.703,177.652405,2782.05981]: 1 lost unit Fencer [t=00:01:15.392041][f=0012053] [12053] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [t=00:01:15.409280][f=0012057] [12057] Event [2214.68457,175.304367,3131.93286]: 0 lost unit Moderator [t=00:01:15.417022][f=0012059] [12059] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:01:15.460706][f=0012069] [12069] Event [4584.03662,174.82309,4720]: 0 finished unit Moderator [t=00:01:15.530627][f=0012083] [12083] Event [3408,177.820129,640]: 1 finished unit Picket [t=00:01:15.541492][f=0012085] [12085] Event [undefined]: Skel resigned [t=00:01:15.541944][f=0012085] game_message: Skel has been destroyed! [t=00:01:15.542148][f=0012085] game_message: Fine wins! [t=00:01:15.542663][f=0012085] Submitting stats [t=00:01:15.550485][f=0012085] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.553699][f=0012085] Part| Total Time|Time of the last 0.5s [t=00:01:15.553729][f=0012085] Draw 16158.35ms 10.99% [t=00:01:15.553742][f=0012085] Lua::Callins::Synced 4903.45ms 27.17% [t=00:01:15.553756][f=0012085] Lua::Callins::Unsynced 25650.32ms 17.48% [t=00:01:15.553768][f=0012085] Lua::CollectGarbage::Synced 153.65ms 0.00% [t=00:01:15.553802][f=0012085] Lua::CollectGarbage::Unsynced 723.22ms 0.40% [t=00:01:15.553815][f=0012085] Misc::Profiler::AddTime 77.19ms 0.00% [t=00:01:15.553828][f=0012085] Sim 24166.87ms 79.42% [t=00:01:15.555611][f=0012085] [12085] Received game_message: Skel has been destroyed! [t=00:01:15.556886][f=0012085] [12085] Received game_message: Fine wins! [t=00:01:15.567102][f=0012086] [12086] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:15.567234][f=0012086] [12086] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:15.567321][f=0012086] [12086] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.567424][f=0012086] [12086] Game End Stats Values: 2,2130,2100,2100,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.40186453,6.40186453,6.40186453,6.40186453,0,40,40,0,0,0,0,0,855,785,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.567517][f=0012086] [12086] Game End Stats Values: 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26,7690,8625,8625,7690,199.815247,462.516083,462.516083,199.815247,0,0,0,0,0,0,0,0,0,0,0,0,898.968567,946.73114,946.73114,898.968567,1090,1140,1140,1090,39.6107407,62.6482162,62.6482162,39.6107407,1330,1635,1635,1330,23.655798,32.5571442,32.5571442,23.655798,2500,1970,1970,2500,840,415.800079,415.800079,840,2770,3880,3880,2770,415.800079,840,840,415.800079,292.44931,0,0,292.44931,966.0495,926.772949,926.772949,966.0495 [t=00:01:15.569940][f=0012086] [12086] Game End Stats Values: 27,8140,8745,8745,8140,279.490967,560.284851,560.284851,279.490967,0,0,0,0,0,0,0,0,0,0,0,0,1216.60925,1470.96887,1470.96887,1216.60925,1090,1140,1140,1090,44.7999496,67.3646622,67.3646622,44.7999496,1330,1635,1635,1330,25.3443336,34.5691719,34.5691719,25.3443336,2740,2020,2020,2740,1080,415.800079,415.800079,1080,2980,3950,3950,2980,415.800079,1080,1080,415.800079,292.44931,0,0,292.44931,1490.28723,1267.16443,1267.16443,1490.28723 [t=00:01:15.570052][f=0012086] [12086] Game End Stats Values: 28,6875,8935,8935,6875,307.619965,644.752808,644.752808,307.619965,0,0,0,0,0,0,0,0,0,0,0,0,1598.04126,3099.86108,3099.86108,1598.04126,1090,1340,1340,1090,30.455122,64.5556335,64.5556335,30.455122,1330,1635,1635,1330,22.1963902,34.5487938,34.5487938,22.1963902,1320,1810,1810,1320,1515,2075.80005,2075.80005,1515,3135,4150,4150,3135,2075.80005,1515,1515,2075.80005,292.44931,0,0,292.44931,3151.46802,1648.59644,1648.59644,3151.46802 [t=00:01:15.603132][f=0012091] [12091] Event [4456,181.531006,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:15.624538][f=0012095] [12095] Event [2803.94165,177.642761,3565.27002]: 0 lost unit Jack [t=00:01:15.710182][f=0012107] [12107] Event [2157.81128,175.541656,3139.78052]: 0 lost unit Moderator [t=00:01:15.835787][f=0012130] [12130] Event [3089.74976,175.81842,2832.92065]: 0 lost unit Engineer Commander [t=00:01:16.207361][f=0012240] Spectator Skel left the game: normal quit [t=00:01:16.207437][f=0012240] [12240] Event [undefined]: Skel quit [t=00:01:16.705958][f=0012350] [12350] Event [3568,174.187317,496]: 1 finished unit Radar Tower [t=00:01:16.880595][f=0012386] [12386] Event [2592,179.7146,2176]: 1 finished unit Picket [t=00:01:16.921000][f=0012394] Spectator postnuke left the game: normal quit [t=00:01:16.921070][f=0012394] [12394] Event [undefined]: postnuke quit [t=00:01:16.927008][f=0012395] No clients connected, shutting down server [t=00:01:16.927054][f=0012395] Server shutdown [t=00:01:16.927287][f=0012395] [12395] all players disconnected [t=00:01:16.933322][f=0012395] End of demo reached [t=00:01:18.174244][f=0012665] [12665] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [t=00:01:18.362512][f=0012706] [12706] Event [640.029663,176.492722,657.992249]: 1 finished unit Dominatrix [t=00:01:19.570740][f=0013017] [13017] Event [3744,175.826355,688]: 1 finished unit Lotus [t=00:01:20.170222][f=0013177] [13177] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [t=00:01:20.809872][f=0013369] [13369] Event [3872,175.819244,624]: 1 finished unit Lotus [t=00:01:21.618053][f=0013654] [13654] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [t=00:01:22.579262][f=0013993] [13993] Event [640.029663,176.492722,657.992249]: 1 finished unit Dominatrix [t=00:01:22.673501][f=0014030] [14030] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [t=00:01:22.881200][f=0014115] [14115] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:01:23.100261][f=0014202] [14202] Event [4352,172.172241,816]: 1 finished unit Picket [t=00:01:23.216032][f=0014250] [14250] Event [640.029663,176.492722,657.992249]: 1 finished unit Dart [t=00:01:23.872669][f=0014516] [14516] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [t=00:01:24.680052][f=0014846] [14846] Event [4336,177.642761,1056]: 1 finished unit Lotus [t=00:01:24.996421][f=0014984] [14984] Event [640.029663,176.492722,657.992249]: 1 finished unit Ripper [t=00:01:25.536849][f=0015222] [15222] Event [4544,175.826355,832]: 1 finished unit Picket [t=00:01:25.558652][f=0015231] Autoquit sending quit command. [t=00:01:25.558724][f=0015231] [QuitAction] user exited to system [t=00:01:25.559632][f=0015231] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.559766][f=0015231] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.559793][f=0015231] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.559806][f=0015231] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.559816][f=0015231] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.559827][f=0015231] [SpringApp::Kill][2] [t=00:01:25.561769][f=0015231] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.561803][f=0015231] [Game::KillLua][1] dtor=0 luaUI=0x56060098f160 [t=00:01:25.561885][f=0015231] Start widgetHandler:Shutdown [t=00:01:25.568290][f=0015231] Shutdown - SaveOrderList Complete [t=00:01:25.569172][f=0015231] Writing last game win data [t=00:01:25.574679][f=0015231] Shutdown - SaveConfigData Complete [t=00:01:25.574709][f=0015231] Shutdown Widget - Save/Load API [t=00:01:25.574727][f=0015231] Shutdown Widget - Chili Highlight [t=00:01:25.574745][f=0015231] Shutdown Widget - Draw After Chili [t=00:01:25.574760][f=0015231] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.574787][f=0015231] Shutdown Widget - EPIC Menu [t=00:01:25.576589][f=0015231] Shutdown Widget - Chili Widget Selector [t=00:01:25.577593][f=0015231] Shutdown Widget - Chili Minimap [t=00:01:25.577744][f=0015231] Shutdown Widget - Local Team Colors [t=00:01:25.577764][f=0015231] Shutdown Widget - Display Keys 2 [t=00:01:25.577821][f=0015231] Shutdown Widget - Save Game Menu [t=00:01:25.577837][f=0015231] Shutdown Widget - Unit Icons [t=00:01:25.577861][f=0015231] Shutdown Widget - Noises [t=00:01:25.577877][f=0015231] Shutdown Widget - HealthBars [t=00:01:25.578848][f=0015231] Shutdown Widget - Win Counter [t=00:01:25.578870][f=0015231] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.578919][f=0015231] Shutdown Widget - EndGame APM stats [t=00:01:25.578935][f=0015231] Shutdown Widget - BuildETA [t=00:01:25.578954][f=0015231] Shutdown Widget - Modular Comm Info [t=00:01:25.578970][f=0015231] Shutdown Widget - Stereo3D [t=00:01:25.578991][f=0015231] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.579007][f=0015231] Shutdown Widget - Point Tracker [t=00:01:25.579021][f=0015231] Shutdown Widget - Missile Silo Range [t=00:01:25.579038][f=0015231] Shutdown Widget - MinimapEvents [t=00:01:25.579053][f=0015231] Shutdown Widget - Local Widgets Config [t=00:01:25.579075][f=0015231] Shutdown Widget - Highlight Geos [t=00:01:25.579090][f=0015231] Shutdown Widget - Grab Input [t=00:01:25.579109][f=0015231] Shutdown Widget - Defense Range Zero-K [t=00:01:25.579140][f=0015231] Shutdown Widget - Darkening [t=00:01:25.579188][f=0015231] Shutdown Widget - Context Menu [t=00:01:25.579204][f=0015231] Shutdown Widget - Chili Spectator Panels [t=00:01:25.579220][f=0015231] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.579240][f=0015231] Shutdown Widget - Chili Nuke Warning [t=00:01:25.579260][f=0015231] Shutdown Widget - Chili EndGame Window [t=00:01:25.579282][f=0015231] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.579428][f=0015231] Shutdown Widget - CameraShake [t=00:01:25.579459][f=0015231] Shutdown Widget - State Reverse and Latency [t=00:01:25.579479][f=0015231] Shutdown Widget - Music Player v2 [t=00:01:25.579500][f=0015231] Shutdown Widget - Attack AoE [t=00:01:25.579519][f=0015231] Shutdown Widget - UnitShapes [t=00:01:25.579575][f=0015231] Shutdown Widget - Map Edge Extension [t=00:01:25.579595][f=0015231] Shutdown Widget - Selection Send [t=00:01:25.579613][f=0015231] Shutdown Widget - LupsManager [t=00:01:25.579651][f=0015231] Shutdown Widget - Newton Firezone [t=00:01:25.579673][f=0015231] Shutdown Widget - Chili Pro Console [t=00:01:25.581943][f=0015231] Shutdown Widget - Persistent Build Height [t=00:01:25.581980][f=0015231] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.582002][f=0015231] Shutdown Widget - Lups [t=00:01:25.582056][f=0015231] Shutdown Widget - Chili Framework [t=00:01:25.582076][f=0015231] Shutdown Widget - Mex Placement Handler [t=00:01:25.582130][f=0015231] Shutdown Widget - Chili Core Selector [t=00:01:25.582269][f=0015231] Shutdown Widget - Custom Markers [t=00:01:25.582298][f=0015231] Shutdown Widget - Select Keys [t=00:01:25.582343][f=0015231] Shutdown Widget - Pause Screen [t=00:01:25.582860][f=0015231] Shutdown Widget - Text To Speech Control [t=00:01:25.582890][f=0015231] Shutdown Widget - Layout Handler [t=00:01:25.582916][f=0015231] End widgetHandler:Shutdown [t=00:01:25.690115][f=0015231] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={848821,80816325} {int,ext,rec}Allocs={12263887,0,0} {chunk,block}Bytes={80816325,0} [t=00:01:25.690233][f=0015231] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:25.690247][f=0015231] [Game::KillLua][3] dtor=0 luaRules=0x56060062f6b0 [t=00:01:25.690296][f=0015231] Start gadgetHandler:Shutdown [t=00:01:25.690311][f=0015231] Shutdown - StartSetup [t=00:01:25.690326][f=0015231] Shutdown - UnitMorph [t=00:01:25.691523][f=0015231] Shutdown - Carrier Drones [t=00:01:25.691542][f=0015231] Shutdown - Missile Silo Controller [t=00:01:25.691557][f=0015231] Shutdown - Modular Comm Info [t=00:01:25.691582][f=0015231] Shutdown - Terrain Texture Handler [t=00:01:25.691596][f=0015231] Shutdown - UnitCloakShield [t=00:01:25.691837][f=0015231] Shutdown - Starlight Handler [t=00:01:25.691870][f=0015231] End gadgetHandler:Shutdown [t=00:01:25.732472][f=0015231] Start gadgetHandler:Shutdown [t=00:01:25.732531][f=0015231] Shutdown - Save/Load [t=00:01:25.732574][f=0015231] Shutdown - Teleport Throw [t=00:01:25.732593][f=0015231] Shutdown - UnitMorph [t=00:01:25.732612][f=0015231] Shutdown - Modular Comm Info [t=00:01:25.732625][f=0015231] Shutdown - Retreat Command [t=00:01:25.732644][f=0015231] Shutdown - Shockwaves [t=00:01:25.732658][f=0015231] Shutdown - UnitCloakShield [t=00:01:25.732675][f=0015231] Shutdown - Lups Cloak FX [t=00:01:25.732689][f=0015231] Shutdown - Lups [t=00:01:25.732726][f=0015231] Shutdown - Lups Shield [t=00:01:25.732803][f=0015231] End gadgetHandler:Shutdown [t=00:01:25.779427][f=0015231] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12263918,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.779645][f=0015231] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12263918,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.779721][f=0015231] [Game::KillLua][4] dtor=0 [t=00:01:25.779735][f=0015231] [Game::KillLua][5] dtor=0 [t=00:01:25.784741][f=0015231] [Game::~CGame][1] [t=00:01:25.784792][f=0015231] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:25.784833][f=0015231] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:25.784844][f=0015231] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:25.784854][f=0015231] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:25.784864][f=0015231] [Game::KillLua][4] dtor=1 [t=00:01:25.784874][f=0015231] [Game::KillLua][5] dtor=1 [t=00:01:25.784955][f=0015231] [Game::KillMisc][1] [t=00:01:25.784967][f=0015231] [Game::KillMisc][2] [t=00:01:25.785655][f=0015231] [Game::KillMisc][3] [t=00:01:25.785750][f=0015231] [Game::KillRendering][1] [t=00:01:25.813344][f=0015231] [3DOParser::Kill] allocated 1 pieces [t=00:01:25.813387][f=0015231] [S3OParser::Kill] allocated 5462 pieces [t=00:01:25.814610][f=0015231] [AssParser::Kill] allocated 669 pieces [t=00:01:25.954216][f=0015231] [Game::KillInterface][1] [t=00:01:25.955278][f=0015231] [Game::KillInterface][2] [t=00:01:25.958955][f=0015231] [Game::KillSimulation][1] [t=00:01:25.958988][f=0015231] [Game::KillSimulation][2] [t=00:01:26.858989][f=0015231] [CCollisionHandler] dis-/continuous tests: 0/65464 [t=00:01:26.859042][f=0015231] [Game::KillSimulation][3] [t=00:01:26.859192][f=0015231] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.859219][f=0015231] [~CPathCache(20x20)] cacheHits=8 hitPercentage=14% numHashColls=0 maxCacheSize=17 [t=00:01:26.859244][f=0015231] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.859268][f=0015231] [~CPathCache(40x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=32 [t=00:01:26.861281][f=0015231] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:01:26.961357][f=0015231] [LosHandler::Kill] raycast instance cache-{hits,misses}={2827,7542}; shared=1%; cached=26% [t=00:01:27.123549][f=0015231] [Game::KillSimulation][4] [t=00:01:31.304595][f=0015231] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:31.306307][f=0015231] [Game::~CGame][2] [t=00:01:31.306770][f=0015231] [Game::~CGame][3] [t=00:01:31.512838][f=0015231] [SpringApp::Kill][3] [t=00:01:31.513268][f=0015231] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160740 bytes sent 134114 bytes recv'd [t=00:01:31.518389][f=0015231] Kill: client disconnecting... [t=00:01:33.529895][f=0015231] CloseConnection: client connection closed [t=00:01:33.531314][f=0015231] [SpringApp::Kill][4] font=0x5605e1e42e00 [t=00:01:33.543226][f=0015231] [SpringApp::Kill][5] [t=00:01:33.592771][f=0015231] [SpringApp::Kill][6] [t=00:01:33.593183] [SpringApp::Kill][7] [t=00:01:33.594776] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.594805] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.594816] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:33.594827] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.594837] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:33.594847] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.594857] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {492, 1048576, 1048576}, EBO = {738, 1048576, 1048576} [t=00:01:33.594867] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5132, 1048576, 1048576}, EBO = {7698, 1048576, 1048576} [t=00:01:33.594876] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:33.594886] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.596133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:33.596147] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.596157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:33.613054] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:33.613099] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:33.613110] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:33.613120] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:33.614337] [VFS] [SpringVFS::DeleteArchives] [t=00:01:33.614356] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:33.614368] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5605e1f411c0) [t=00:01:33.621328] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3540ms [t=00:01:33.621383] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=90ms [t=00:01:33.621649] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=47ms [t=00:01:33.621665] file="bitmaps/loadpictures/forcefiremods.png" indx=526 inflSize=3744kb readTime=34ms [t=00:01:33.621934] file="objects3d/strikecom_1.dae" indx=5605 inflSize=999kb readTime=30ms [t=00:01:33.621953] file="luaui/widgets/gui_chili_share.lua" indx=4738 inflSize=50kb readTime=28ms [t=00:01:33.621967] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=27ms [t=00:01:33.621982] file="objects3d/hovershotgun.s3o" indx=5328 inflSize=66kb readTime=23ms [t=00:01:33.622004] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=22ms [t=00:01:33.622018] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=20ms [t=00:01:33.622031] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=20ms [t=00:01:33.630498] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168330374 bytes cached in 3479 files [t=00:01:33.941589] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:33.941627] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x5605e201f9f0) [t=00:01:33.942398] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:33.942417] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5605e1e143c0) [t=00:01:33.943064] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:33.943500] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5605e1e35ca0) [t=00:01:33.943527] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f14cc013010) [t=00:01:33.943840] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:33.945190] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:33.945214] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:33.945230] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:33.945242] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:33.945252] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:33.945282] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:33.946679] [SpringApp::Kill][8] [t=00:01:33.947055] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:33.947070] [WatchDog::Uninstall][1] hangDetectorThread=0x56059b941110 (joinable=1) [t=00:01:33.947087] [WatchDog::Uninstall][2] [t=00:01:34.164006] [WatchDog::Uninstall][3] [t=00:01:34.164042] [SpringApp::Kill][9]