[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009131] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009182] Using writeable configuration source: "/tmp/tmp.VIXESTIFLc/springsettings.1539366.cfg" [t=00:00:00.014911] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014969] ============== ============== [t=00:00:00.014981] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014991] [t=00:00:00.015000] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015009] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015018] Use "none" to disable the default log sections. [t=00:00:00.015026] ============== ============== [t=00:00:00.015036] ============== ============== [t=00:00:00.015091] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015101] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015111] ROAM = 2 [t=00:00:00.015120] RotateLogFiles = 1 [t=00:00:00.015130] TeamHighlight = 0 [t=00:00:00.015140] ============== ============== [t=00:00:00.015149] ============== ============== [t=00:00:00.015158] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015168] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015178] Compiler Version: gcc-11.1.0 [t=00:00:00.015200] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015404] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015418] Binary Word Size: 64-bit (native) [t=00:00:00.015428] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015437] Physical CPU Cores: 1 [t=00:00:00.015447] Logical CPU Cores: 1 [t=00:00:00.015455] ============== ============== [t=00:00:00.015519] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015528] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015537] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015546] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015555] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016821] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016841] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016862] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016893] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016914] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016938] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016948] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017020] [GR::LogVersionInfo] [t=00:00:00.017032] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017041] GL version : [t=00:00:00.017050] GL vendor : [t=00:00:00.017059] GL renderer : [t=00:00:00.017068] GLSL version: [t=00:00:00.017077] GLEW version: spring headless stub GLEW version [t=00:00:00.017086] GPU memory : unknown [t=00:00:00.017095] SDL swap-int: 0 [t=00:00:00.017104] SDL driver : headless stub [t=00:00:00.017113] [t=00:00:00.017122] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017131] GLSL shader support : 0 [t=00:00:00.017140] GL4 support : 0 [t=00:00:00.017168] FBO extension support : 0 [t=00:00:00.017177] NVX GPU mem-info support : 0 [t=00:00:00.017186] ATI GPU mem-info support : 0 [t=00:00:00.017195] NPOT-texture support : 1 (0) [t=00:00:00.017204] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017213] texture query-LOD support : 1 (0) [t=00:00:00.017222] MSAA frame-buffer support : 0 (0) [t=00:00:00.017244] Z-buffer depth : 16 (-) [t=00:00:00.017254] primitive-restart support : 0 (0) [t=00:00:00.017263] clip-space control support: 0 (0) [t=00:00:00.017272] seamless cube-map support : 0 (0) [t=00:00:00.017281] frag-depth layout support : 0 (0) [t=00:00:00.017289] persistent maps support : 0 (0) [t=00:00:00.017298] explicit attribs location : 0 (0) [t=00:00:00.017307] multi draw indirect : 0 (-) [t=00:00:00.017316] [t=00:00:00.017326] max. FBO samples : -1 [t=00:00:00.017334] max. FS/program texture slots : 8/8 [t=00:00:00.017343] max. texture size : 2048 [t=00:00:00.017355] max. texture anisotropy level : 0.000000 [t=00:00:00.017363] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017373] max. draw-buffers : 0 [t=00:00:00.017382] max. rec. indices/vertices : 0/0 [t=00:00:00.017391] max. uniform buffer-bindings : 0 [t=00:00:00.017399] max. uniform block-size : 0KB [t=00:00:00.017408] max. storage buffer-bindings : 0 [t=00:00:00.017417] max. storage block-size : 0MB [t=00:00:00.017426] [t=00:00:00.017435] enable AMD-hacks : 0 [t=00:00:00.017444] compress MIP-maps: 0 [t=00:00:00.018322] [GR::UpdateGLConfigs] [t=00:00:00.018348] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018362] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018372] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018381] [GR::InitGLState] [t=00:00:00.018392] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.211415] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.215551] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.222495] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.223067] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.223093] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.223108] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.256089] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.257027] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.281409] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.281756] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.293891] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.293913] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.294071] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.297506] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4998008750 (SpringVFS) global=(nil) (null) [t=00:00:00.297523] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.297622] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.297642] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.297652] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.297661] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.297680] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2668 MB [t=00:00:00.302775][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.302806][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.302823][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1539366/replay.sdfz" for game data... [t=00:00:00.444420][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.447838][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.447867][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.451539][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.451596][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 148ms [t=00:00:00.451622][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.499042][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5601b0d7b4f0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.500173][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.501540][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.502004][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5601b0d7b4f0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.503110][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.513900][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514115][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.524697][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.524871][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.530788][f=-000001] forceSingleThreaded, false [t=00:00:00.570709][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.570749][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.570846][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.570902][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.570956][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.571009][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.572156][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.572673][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.573157][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.580416][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.582341][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.584795][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.584826][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.585295][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.591249][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.592548][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.593523][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.593831][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.594448][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.594464][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.599176][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.599222][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.733768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.780513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.506888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.930760][f=-000001] Loading UnitDefs_posts [t=00:00:02.155684][f=-000001] Loading FeatureDefs_posts [t=00:00:02.221631][f=-000001] Loading WeaponDefs_posts [t=00:00:02.247769][f=-000001] Loading ArmorDefs_posts [t=00:00:02.269912][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 714ms [t=00:00:02.337935][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 837ms [t=00:00:02.339684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.541830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.545206][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [t=00:00:02.546367][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.546386][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.548139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.552788][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.845281][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.899993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.072463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.076525][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.076759][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.557157][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 480ms [t=00:00:03.557215][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.653044][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:03.653089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.678095][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.414982][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.419003][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.419836][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.429483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.139271][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.146292][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.146318][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.147868][f=-000001] InfoTexture: legacy [t=00:00:10.147890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.149654][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.068642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.070335][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.070356][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.071275][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.248833][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.255904][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.459974][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.567246][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.579285][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.579661][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.580899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.020388][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.034050][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.034623][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.185573][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.186949][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.186975][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.194621][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.194697][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.194711][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.194723][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.194733][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.194743][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.194753][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:12.199607][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.199648][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.199658][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.199668][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.199678][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.199687][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.199697][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:12.199709][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5601b8dd4be0 has BLOCKSIZE 1 [t=00:00:12.202653][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.202690][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.202701][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.202712][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.202721][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.202731][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:12.209472][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:12.210456][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.216505][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.216533][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.219546][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.219566][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.219577][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.219587][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.219597][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.219607][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:12.301244][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:12.301871][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.303294][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.303312][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.303325][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (116ms, checksum 6476c8db)" [t=00:00:12.303388][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.303400][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.303411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.443856][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:12.448326][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.771703][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.771785][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.314764][f=-000001] Synced LuaRules: finished loading [t=00:00:15.338967][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.985906][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.053241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.131706][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:16.221174][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.243765][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.244221][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.244647][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.245082][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.316011][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.316387][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.326362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.327264][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.327285][f=-000001] LuaSocket Support: enabled [t=00:00:16.346258][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.437000][f=-000001] localWidgets, nil, true, true [t=00:00:16.440335][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.440386][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.450533][f=-000001] USE_OLD_CHILI [t=00:00:17.225797][f=-000001] Loading last game win data [t=00:00:17.227141][f=-000001] Resetting win data [t=00:00:17.227643][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.227665][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.227683][f=-000001] Player and team counts match, continuing [t=00:00:17.227700][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.227720][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.227733][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.388622][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.388657][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.479840][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.854525][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.646437][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.823471][f=-000001] forceSingleThreaded, false [t=00:00:20.241088][f=-000001] Loaded API widget: i18n [t=00:00:20.241789][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.242029][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.242258][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.242826][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.243221][f=-000001] Loaded API widget: Win Counter [t=00:00:20.420705][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.421097][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.421382][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.421624][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.421830][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.423202][f=-000001] Loaded API widget: Lups [t=00:00:20.718227][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.718645][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.719001][f=-000001] Loaded widget: Save/Load API [t=00:00:20.719313][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.719647][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.720008][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.725906][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.727665][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.727689][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.727756][f=-000001] Set maximum particles to: 0 [t=00:00:20.728628][f=-000001] Set UnitIconDist to 0 [t=00:00:20.836052][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.836470][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.837668][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.863939][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.864345][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.873607][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.873999][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.874401][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.874739][f=-000001] Mexspot Fetcher fetching [t=00:00:20.875024][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.875318][f=-000001] Team highlighting: Disabled [t=00:00:20.875767][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.877099][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.877498][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.877856][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.878053][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.878249][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.878471][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.878775][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.879077][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.879451][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.880029][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.880323][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.880336][f=-000001] Using fallback unit outlines [t=00:00:20.880520][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.880859][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.890729][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.892744][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.893207][f=-000001] Loaded widget: Unit Icons [t=00:00:20.893535][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.893914][f=-000001] Loaded widget: Noises [t=00:00:20.937141][f=-000001] Loaded widget: HealthBars [t=00:00:20.937586][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.937850][f=-000001] Loaded widget: Guard Remove [t=00:00:20.941349][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.941784][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.942125][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.942154][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1539366/events.log [t=00:00:20.946745][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.947246][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.948936][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.949181][f=-000001] Loaded widget: Objectives [t=00:00:20.949520][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.949911][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.950261][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.950614][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.951135][f=-000001] Loaded widget: BuildETA [t=00:00:20.955064][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.955916][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.956214][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.963562][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.963967][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.964310][f=-000001] Loaded widget: Command Alpha [t=00:00:20.965206][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.965568][f=-000001] Loaded widget: Ghost Site [t=00:00:20.965784][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.966568][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.966841][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.968447][f=-000001] Loaded widget: Stereo3D [t=00:00:20.968926][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.969178][f=-000001] Loaded widget: SmoothCam [t=00:00:20.969541][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.970043][f=-000001] Loaded widget: Simple Settings [t=00:00:20.970515][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.970941][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.971358][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.971617][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.971863][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.972295][f=-000001] Loaded widget: Point Tracker [t=00:00:20.972524][f=-000001] Loaded widget: Orbit Command [t=00:00:20.972735][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.972982][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.973448][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.973795][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.974081][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.974431][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.974841][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.975147][f=-000001] Loaded widget: Keep Target [t=00:00:20.975371][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.975838][f=-000001] Loaded widget: In-game Guide [t=00:00:20.976189][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.976581][f=-000001] Loaded widget: Haven Handler [t=00:00:20.976926][f=-000001] Input grabbing is enabled! [t=00:00:20.976945][f=-000001] Input grabbing is enabled! [t=00:00:20.977045][f=-000001] Loaded widget: Grab Input [t=00:00:20.977389][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.977609][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.978036][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.985547][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.986122][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.986438][f=-000001] Loaded widget: Decloak Range [t=00:00:20.986842][f=-000001] Loaded widget: Darkening [t=00:00:20.994928][f=-000001] Loaded widget: Context Menu [t=00:00:20.995729][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.996129][f=-000001] Loaded widget: Ferry Points [t=00:00:21.035640][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.036041][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.036399][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.036635][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.037014][f=-000001] EndGame Graph disabled [t=00:00:21.092253][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.105458][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.106317][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.106741][f=-000001] Loaded widget: CameraShake [t=00:00:21.106996][f=-000001] Loaded widget: Easy Facing [t=00:00:21.107240][f=-000001] Loaded widget: Blast Radius [t=00:00:21.107581][f=-000001] Loaded widget: Autoquit [t=00:00:21.107944][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.108177][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.108637][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.109012][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.109394][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.109856][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.110272][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.111426][f=-000001] Loaded widget: Attack Warning [t=00:00:21.111848][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.112521][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.113937][f=-000001] Loaded widget: Auto Group [t=00:00:21.114908][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.115856][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.116181][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.116972][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.117893][f=-000001] Loaded widget: Select Com at start [t=00:00:21.124499][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.125798][f=-000001] Loaded widget: Transport AI [t=00:00:21.126051][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.126287][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.152540][f=-000001] Loaded widget: Unit Start State [t=00:00:21.153049][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.158821][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.159736][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.160072][f=-000001] Loaded widget: Icon Sets [t=00:00:21.299351][f=-000001] Loaded widget: Attack AoE [t=00:00:21.301331][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.302491][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.302780][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.303220][f=-000001] Loaded widget: Commands FX [t=00:00:21.320090][f=-000001] Loaded widget: UnitShapes [t=00:00:21.320601][f=-000001] : disabled for spectators [t=00:00:21.321617][f=-000001] Loaded widget: Stockpiler [t=00:00:21.323069][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.323732][f=-000001] Loaded widget: State Icons [t=00:00:21.325341][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.325831][f=-000001] Loaded widget: Shield Guard [t=00:00:21.326300][f=-000001] Loaded widget: Selection Send [t=00:00:21.326813][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.327303][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.327619][f=-000001] Loaded widget: AllyCursors [t=00:00:21.328062][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.328502][f=-000001] : disabled for spectators [t=00:00:21.329750][f=-000001] Loaded widget: Building Starter [t=00:00:21.330226][f=-000001] : disabled for spectators [t=00:00:21.331362][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.331871][f=-000001] Loaded widget: Units on Fire [t=00:00:21.332360][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.332702][f=-000001] Loaded widget: LupsManager [t=00:00:21.333387][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.334146][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.335852][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.336339][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.349374][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.360858][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.361889][f=-000001] Loaded widget: Chili Docking [t=00:00:21.362545][f=-000001] Loaded widget: HUD Presets [t=00:00:21.363637][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.367164][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.367901][f=-000001] Loaded widget: Image Preloader [t=00:00:21.368599][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.368938][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.375424][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.376328][f=-000001] Loaded widget: Custom Markers [t=00:00:21.378171][f=-000001] Loaded widget: Select Keys [t=00:00:21.379516][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.380232][f=-000001] Loaded widget: Start Boxes [t=00:00:21.380641][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.382407][f=-000001] Loaded widget: Pause Screen [t=00:00:21.394752][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.395216][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.395834][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.396216][f=-000001] SetSunLighting [t=00:00:21.397566][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.398001][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.401871][f=-000001] Loaded widget: Layout Handler [t=00:00:21.402325][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.402371][f=-000001] Loaded widget: GC Control [t=00:00:21.402626][f=-000001] Loaded widget: Font Cache [t=00:00:21.414923][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.418079][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.424951][f=-000001] Writing last game win data [t=00:00:21.430938][f=-000001] LuaUI v0.3 [t=00:00:21.635945][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.636443][f=-000001] [s11n] Loading s11n file... [t=00:00:21.639602][f=-000001] [s11n] Parsing model... [t=00:00:21.642368][f=-000001] [s11n] Populating game world... [t=00:00:24.894971][f=-000001] [s11n] s11n loading complete. [t=00:00:24.895583][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:25.098509][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.139716][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.787006][f=-000001] Spectator mode. Widget removed. [t=00:00:25.800951][f=-000001] Spectator mode. Widget removed. [t=00:00:25.803575][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.803660][f=-000001] Playback paused [t=00:00:25.811283][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.897932][f=-000001] Opening demofile demos/1539366/replay.sdfz [t=00:00:25.897976][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.898106][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.898161][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.898589][f=-000001] -> Connection established (given id 2) [t=00:00:25.898638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:25.898653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.898699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:25.898839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:25.898864][f=-000001] Speed set to 20.0 [server] [t=00:00:25.898877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5601d12abab0,0x5601d881aa60}][locale="C"]" [t=00:00:25.898892][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.914632][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.914710][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.194979][f=-000001] Beginning demo playback [t=00:00:29.207080][f=-000001] GameID: 18fabf6349103189ae570654f8bc2ca1 [t=00:00:29.255273][f=-000001] Connection attempt from Loocheenchancz [t=00:00:29.255313][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:29.255373][f=-000001] [0] Event [undefined]: Loocheenchancz changed status [t=00:00:29.255543][f=-000001] -> Connection established (given id 1) [t=00:00:29.308238][f=-000001] Connection attempt from LooChenChanCZ [t=00:00:29.308288][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:29.322025][f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [t=00:00:29.322234][f=-000001] -> Connection established (given id 0) [t=00:00:29.363233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:29.363275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.770795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:29.770835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.427236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:33.427286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:34.299627][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.319233][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.382820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000189fbf8ed20,0000018a0bae2630}][locale="C"]" [t=00:00:35.809568][f=-000001] Allies: I choose: Engineer! [t=00:00:36.339123][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.702863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:36.730848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:37.594423][f=-000001] [0] Event [300,195.761719,850]: 0 finished unit Strike Commander [t=00:00:37.602146][f=-000001] [0] Event [3859,195.76532,5158]: 1 finished unit Engineer Commander [t=00:00:37.618991][f=0000000] [0] Loocheenchancz, team: 1, elo:2097, userid: 465969 [t=00:00:37.619045][f=0000000] [0] LooChenChanCZ, team: 0, elo:1866, userid: 440263 [t=00:00:37.619072][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.634106][f=0000000] Playback continued [t=00:00:37.638783][f=0000000] > Players LooChenChanCZ did not choose a start position. Game will be aborted. [t=00:00:37.640693][f=0000001] > exiting game [t=00:00:37.640719][f=0000001] No clients connected, shutting down server [t=00:00:37.640732][f=0000001] Server shutdown [t=00:00:37.641185][f=0000001] Submitting stats [t=00:00:37.641594][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.644185][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.644224][f=0000001] Draw 6454.19ms 60.20% [t=00:00:37.644238][f=0000001] Lua::Callins::Synced 3260.81ms 0.00% [t=00:00:37.644251][f=0000001] Lua::Callins::Unsynced 10351.18ms 87.60% [t=00:00:37.644263][f=0000001] Lua::CollectGarbage::Synced 68.04ms 0.00% [t=00:00:37.644278][f=0000001] Lua::CollectGarbage::Unsynced 416.78ms 1.60% [t=00:00:37.644303][f=0000001] Misc::Profiler::AddTime 24.34ms 0.20% [t=00:00:37.644620][f=0000001] [1] player nonplacement [t=00:00:37.645848][f=0000001] [1] autohost exit [t=00:00:37.646903][f=0000001] [1] all players disconnected [t=00:00:38.628057][f=0000001] Playback paused [t=00:00:47.642090][f=0000001] Autoquit sending quit command. [t=00:00:47.642756][f=0000001] [QuitAction] user exited to system [t=00:00:47.643172][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.644498][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.644530][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.644564][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.644576][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.644586][f=0000001] [SpringApp::Kill][2] [t=00:00:47.645698][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.645715][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5601d6a2a4e0 [t=00:00:47.645763][f=0000001] Start widgetHandler:Shutdown [t=00:00:47.650752][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:47.651644][f=0000001] Writing last game win data [t=00:00:47.659006][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:47.659044][f=0000001] Shutdown Widget - Save/Load API [t=00:00:47.659063][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:47.659080][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:47.659110][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.659131][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:47.661783][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.662918][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:47.663081][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:47.663106][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:47.663176][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:47.663198][f=0000001] Shutdown Widget - Unit Icons [t=00:00:47.663221][f=0000001] Shutdown Widget - Noises [t=00:00:47.663243][f=0000001] Shutdown Widget - HealthBars [t=00:00:47.664316][f=0000001] Shutdown Widget - Win Counter [t=00:00:47.664343][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.664397][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:47.664413][f=0000001] Shutdown Widget - BuildETA [t=00:00:47.664432][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:47.664447][f=0000001] Shutdown Widget - Stereo3D [t=00:00:47.664958][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.664981][f=0000001] Shutdown Widget - Point Tracker [t=00:00:47.664996][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:47.665013][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:47.665029][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:47.665055][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:47.665070][f=0000001] Shutdown Widget - Grab Input [t=00:00:47.665232][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.665251][f=0000001] Shutdown Widget - Darkening [t=00:00:47.665286][f=0000001] Shutdown Widget - Context Menu [t=00:00:47.665302][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.665318][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.665338][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.665357][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.665382][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.665560][f=0000001] Shutdown Widget - CameraShake [t=00:00:47.665578][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.665594][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:47.665610][f=0000001] Shutdown Widget - Attack AoE [t=00:00:47.665625][f=0000001] Shutdown Widget - UnitShapes [t=00:00:47.666895][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:47.666923][f=0000001] Shutdown Widget - Selection Send [t=00:00:47.666942][f=0000001] Shutdown Widget - LupsManager [t=00:00:47.666970][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:47.666991][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:47.668721][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:47.668755][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.668773][f=0000001] Shutdown Widget - Lups [t=00:00:47.668831][f=0000001] Shutdown Widget - Chili Framework [t=00:00:47.668848][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.668864][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:47.668966][f=0000001] Shutdown Widget - Custom Markers [t=00:00:47.668989][f=0000001] Shutdown Widget - Select Keys [t=00:00:47.669032][f=0000001] Shutdown Widget - Pause Screen [t=00:00:47.669550][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:47.669575][f=0000001] Shutdown Widget - Layout Handler [t=00:00:47.669592][f=0000001] End widgetHandler:Shutdown [t=00:00:47.824746][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270352,31464868} {int,ext,rec}Allocs={7869136,0,0} {chunk,block}Bytes={31464868,0} [t=00:00:47.825712][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5601d881aa60 [t=00:00:47.834394][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={206191,26170850} {int,ext,rec}Allocs={7869137,0,0} {chunk,block}Bytes={26170850,0} [t=00:00:47.834478][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={206191,26170850} {int,ext,rec}Allocs={7869137,0,0} {chunk,block}Bytes={26170850,0} [t=00:00:47.834516][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5601d12abab0 [t=00:00:47.834561][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.834577][f=0000001] Shutdown - StartSetup [t=00:00:47.834590][f=0000001] Shutdown - UnitMorph [t=00:00:47.834646][f=0000001] Shutdown - Carrier Drones [t=00:00:47.834661][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.834711][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.834725][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.834738][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.834835][f=0000001] Shutdown - Starlight Handler [t=00:00:47.834853][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.848078][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.848124][f=0000001] Shutdown - Save/Load [t=00:00:47.848146][f=0000001] Shutdown - Teleport Throw [t=00:00:47.848162][f=0000001] Shutdown - UnitMorph [t=00:00:47.848180][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.848207][f=0000001] Shutdown - Retreat Command [t=00:00:47.848226][f=0000001] Shutdown - Shockwaves [t=00:00:47.848239][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.848256][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.848270][f=0000001] Shutdown - Lups [t=00:00:47.848306][f=0000001] Shutdown - Lups Shield [t=00:00:47.848325][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.857348][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7869167,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.857444][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7869167,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.857494][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.857504][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.871313][f=0000001] [Game::~CGame][1] [t=00:00:47.871352][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.871367][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.871381][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.871395][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.871409][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.871423][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.871610][f=0000001] [Game::KillMisc][1] [t=00:00:47.871627][f=0000001] [Game::KillMisc][2] [t=00:00:47.872291][f=0000001] [Game::KillMisc][3] [t=00:00:47.873238][f=0000001] [Game::KillRendering][1] [t=00:00:47.894584][f=0000001] [3DOParser::Kill] allocated 19 pieces [t=00:00:47.894715][f=0000001] [S3OParser::Kill] allocated 5480 pieces [t=00:00:47.895960][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:48.036423][f=0000001] [Game::KillInterface][1] [t=00:00:48.037213][f=0000001] [Game::KillInterface][2] [t=00:00:48.037528][f=0000001] [Game::KillSimulation][1] [t=00:00:48.037544][f=0000001] [Game::KillSimulation][2] [t=00:00:48.755405][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.755542][f=0000001] [Game::KillSimulation][3] [t=00:00:48.756153][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.756185][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.756203][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.756237][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.759946][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.867667][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:49.015330][f=0000001] [Game::KillSimulation][4] [t=00:00:53.130463][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:53.132191][f=0000001] [Game::~CGame][2] [t=00:00:53.132440][f=0000001] [Game::~CGame][3] [t=00:00:53.329343][f=0000001] [SpringApp::Kill][3] [t=00:00:53.329777][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4420 bytes sent 10844 bytes recv'd [t=00:00:53.335036][f=0000001] Kill: client disconnecting... [t=00:00:55.338706][f=0000001] CloseConnection: client connection closed [t=00:00:55.340540][f=0000001] [SpringApp::Kill][4] font=0x5601b0c85e00 [t=00:00:55.351948][f=0000001] [SpringApp::Kill][5] [t=00:00:55.363272][f=0000001] [SpringApp::Kill][6] [t=00:00:55.363318] [SpringApp::Kill][7] [t=00:00:55.364880] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.364901] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.364912] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.364923] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.364932] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.364942] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.365212] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:55.365224] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:55.365234] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.365244] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.365254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.365263] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.365273] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.380339] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.380386] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.380396] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.380406] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.382325] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.382348] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:55.382788] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5601b0e6a330) [t=00:00:55.394105] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3518ms [t=00:00:55.394192] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=134ms [t=00:00:55.394208] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=37ms [t=00:00:55.394220] file="objects3d/strikecom_dead_1.dae" indx=5615 inflSize=1986kb readTime=30ms [t=00:00:55.394233] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=28ms [t=00:00:55.394243] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=25ms [t=00:00:55.394515] file="bitmaps/smoke/new_dirta.png" indx=597 inflSize=19kb readTime=25ms [t=00:00:55.394530] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=24ms [t=00:00:55.394541] file="objects3d/strikecom_4.dae" indx=5611 inflSize=1000kb readTime=23ms [t=00:00:55.394553] file="objects3d/stiletto.s3o" indx=5594 inflSize=45kb readTime=23ms [t=00:00:55.394563] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=21ms [t=00:00:55.399851] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167823107 bytes cached in 3469 files [t=00:00:55.714484] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:55.714534] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x5601b0e6e050) [t=00:00:55.715720] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.716020] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5601b0c573c0) [t=00:00:55.716812] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.717324] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5601b0c78ca0) [t=00:00:55.717367] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f4998013010) [t=00:00:55.717670] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:55.720565] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.720622] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.720642] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.720657] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.720672] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.720685] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.721996] [SpringApp::Kill][8] [t=00:00:55.722014] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.722024] [WatchDog::Uninstall][1] hangDetectorThread=0x56016ad00110 (joinable=1) [t=00:00:55.722033] [WatchDog::Uninstall][2] [t=00:00:56.127513] [WatchDog::Uninstall][3] [t=00:00:56.127550] [SpringApp::Kill][9]