[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008289] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008331] Using writeable configuration source: "/tmp/tmp.f3AC0Vc5SD/springsettings.1538634.cfg" [t=00:00:00.014981] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015027] ============== ============== [t=00:00:00.015038] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015048] [t=00:00:00.015057] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015066] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015075] Use "none" to disable the default log sections. [t=00:00:00.015084] ============== ============== [t=00:00:00.015093] ============== ============== [t=00:00:00.015150] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015160] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015170] ROAM = 2 [t=00:00:00.015180] RotateLogFiles = 1 [t=00:00:00.015189] TeamHighlight = 0 [t=00:00:00.015199] ============== ============== [t=00:00:00.015209] ============== ============== [t=00:00:00.015218] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015228] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015237] Compiler Version: gcc-11.1.0 [t=00:00:00.015260] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015419] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015430] Binary Word Size: 64-bit (native) [t=00:00:00.015440] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015449] Physical CPU Cores: 1 [t=00:00:00.015459] Logical CPU Cores: 1 [t=00:00:00.015468] ============== ============== [t=00:00:00.015532] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015542] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015551] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015560] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015569] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017046] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017064] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017097] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017132] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017156] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017180] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017193] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017260] [GR::LogVersionInfo] [t=00:00:00.017273] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017282] GL version : [t=00:00:00.017291] GL vendor : [t=00:00:00.017300] GL renderer : [t=00:00:00.017309] GLSL version: [t=00:00:00.017318] GLEW version: spring headless stub GLEW version [t=00:00:00.017327] GPU memory : unknown [t=00:00:00.017335] SDL swap-int: 0 [t=00:00:00.017344] SDL driver : headless stub [t=00:00:00.017353] [t=00:00:00.017362] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017371] GLSL shader support : 0 [t=00:00:00.017380] GL4 support : 0 [t=00:00:00.017407] FBO extension support : 0 [t=00:00:00.017417] NVX GPU mem-info support : 0 [t=00:00:00.017426] ATI GPU mem-info support : 0 [t=00:00:00.017435] NPOT-texture support : 1 (0) [t=00:00:00.017444] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017453] texture query-LOD support : 1 (0) [t=00:00:00.017461] MSAA frame-buffer support : 0 (0) [t=00:00:00.017470] Z-buffer depth : 16 (-) [t=00:00:00.017480] primitive-restart support : 0 (0) [t=00:00:00.017488] clip-space control support: 0 (0) [t=00:00:00.017510] seamless cube-map support : 0 (0) [t=00:00:00.017519] frag-depth layout support : 0 (0) [t=00:00:00.017528] persistent maps support : 0 (0) [t=00:00:00.017537] explicit attribs location : 0 (0) [t=00:00:00.017546] multi draw indirect : 0 (-) [t=00:00:00.017555] [t=00:00:00.017564] max. FBO samples : -1 [t=00:00:00.017573] max. FS/program texture slots : 8/8 [t=00:00:00.017582] max. texture size : 2048 [t=00:00:00.017594] max. texture anisotropy level : 0.000000 [t=00:00:00.017603] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017612] max. draw-buffers : 0 [t=00:00:00.017621] max. rec. indices/vertices : 0/0 [t=00:00:00.017630] max. uniform buffer-bindings : 0 [t=00:00:00.017638] max. uniform block-size : 0KB [t=00:00:00.017647] max. storage buffer-bindings : 0 [t=00:00:00.017656] max. storage block-size : 0MB [t=00:00:00.017664] [t=00:00:00.017674] enable AMD-hacks : 0 [t=00:00:00.017682] compress MIP-maps: 0 [t=00:00:00.018457] [GR::UpdateGLConfigs] [t=00:00:00.018483] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018496] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018507] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018516] [GR::InitGLState] [t=00:00:00.018526] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.217614] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.221737] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.228435] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.229151] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.229177] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.229194] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.268375] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.269383] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.302968] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.303285] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.317443] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.317466] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.317623] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.321074] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d5c008750 (SpringVFS) global=(nil) (null) [t=00:00:00.321090] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.321192] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.321213] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.321223] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.321232] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.321252] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2703 MB [t=00:00:00.326642][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.326693][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.326715][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1538634/replay.sdfz" for game data... [t=00:00:00.466148][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.469233][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.469263][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.471773][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.471800][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 145ms [t=00:00:00.471824][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.519283][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561a6c1623a0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.520447][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.521736][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.522214][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561a6c1623a0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.523291][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.533988][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.534192][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.544051][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.544224][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.549832][f=-000001] forceSingleThreaded, false [t=00:00:00.592435][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.592472][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.592576][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.592637][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.592747][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.592810][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.594017][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.594660][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.595222][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.597905][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.600345][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.602285][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.602317][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.602875][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.608805][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.610165][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.611279][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.611591][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.612291][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.612308][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.617817][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.617862][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.766104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.849597][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.030003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.469874][f=-000001] Loading UnitDefs_posts [t=00:00:01.648230][f=-000001] Loading FeatureDefs_posts [t=00:00:01.725742][f=-000001] Loading WeaponDefs_posts [t=00:00:01.746904][f=-000001] Loading ArmorDefs_posts [t=00:00:01.768017][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 704ms [t=00:00:01.822493][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 797ms [t=00:00:01.824577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.034507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.041937][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:02.041965][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.042095][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.043632][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.046486][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.314996][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.377008][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.513573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.518295][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.518334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.086507][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 568ms [t=00:00:03.086876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.191062][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [t=00:00:03.191113][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.218292][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:03.931830][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.935521][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.936457][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.946183][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.477770][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.486209][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.486245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.487899][f=-000001] InfoTexture: legacy [t=00:00:09.487935][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.489759][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.448571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.458854][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.458888][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.459767][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.663727][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.663772][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.839267][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.912296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.927034][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.927073][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.927912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.531576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.542528][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.543186][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.699357][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.701837][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.701864][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.710798][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.710849][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.710861][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.710874][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.710885][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.710896][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.710907][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.716239][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.716294][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.716305][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.716316][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.716327][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.716338][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.716350][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.716362][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561a7412d0c0 has BLOCKSIZE 1 [t=00:00:11.719436][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.719455][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.719467][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.719478][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.719488][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.719500][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.726641][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.728656][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.736976][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.737006][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.740081][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.740103][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.740115][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.740128][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.740139][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.740150][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.828359][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.829097][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.831060][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.831078][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.831093][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum e5c632c8)" [t=00:00:11.831173][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.831190][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.831202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.957505][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:11.958148][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.563993][f=-000001] Synced LuaRules: finished loading [t=00:00:14.591356][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.158512][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.211660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.292897][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:15.886462][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.887371][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.887740][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.953817][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.960856][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.961606][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.961623][f=-000001] LuaSocket Support: enabled [t=00:00:15.978775][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.068580][f=-000001] localWidgets, nil, true, true [t=00:00:16.071474][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.071501][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.083296][f=-000001] USE_OLD_CHILI [t=00:00:16.863069][f=-000001] Loading last game win data [t=00:00:16.864022][f=-000001] Resetting win data [t=00:00:16.864481][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.864500][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.864511][f=-000001] Player and team counts match, continuing [t=00:00:16.864524][f=-000001] Niarteloc was in last game but is now absent, resetting scores [t=00:00:17.099629][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.099668][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.158827][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.290436][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.063302][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.275142][f=-000001] forceSingleThreaded, false [t=00:00:19.690085][f=-000001] Loaded API widget: i18n [t=00:00:19.690399][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.690579][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.690755][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.691160][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.691457][f=-000001] Loaded API widget: Win Counter [t=00:00:19.848944][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.849343][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.849631][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.849855][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.850061][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.851598][f=-000001] Loaded API widget: Lups [t=00:00:20.145406][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.145816][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.146109][f=-000001] Loaded widget: Save/Load API [t=00:00:20.146407][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.146692][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.147720][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.153164][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.155083][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.155104][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.155174][f=-000001] Set maximum particles to: 0 [t=00:00:20.155393][f=-000001] Set UnitIconDist to 0 [t=00:00:20.260298][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.260767][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.261976][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.287312][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.287713][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.296832][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.297162][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.297556][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.297833][f=-000001] Mexspot Fetcher fetching [t=00:00:20.297996][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.298308][f=-000001] Team highlighting: Disabled [t=00:00:20.298621][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.299103][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.299501][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.299867][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.300069][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.300268][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.300495][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.300828][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.301131][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.301506][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.302067][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.302378][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.302392][f=-000001] Using fallback unit outlines [t=00:00:20.302573][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.302913][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.311377][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.313354][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.313751][f=-000001] Loaded widget: Unit Icons [t=00:00:20.314091][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.314479][f=-000001] Loaded widget: Noises [t=00:00:20.356455][f=-000001] Loaded widget: HealthBars [t=00:00:20.356950][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.357224][f=-000001] Loaded widget: Guard Remove [t=00:00:20.360709][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.361115][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.361470][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.361499][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1538634/events.log [t=00:00:20.365660][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.366020][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.367659][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.367881][f=-000001] Loaded widget: Objectives [t=00:00:20.368210][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.368590][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.368974][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.369336][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.369786][f=-000001] Loaded widget: BuildETA [t=00:00:20.373652][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.374423][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.374718][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.378274][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.378616][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.379366][f=-000001] Loaded widget: Command Alpha [t=00:00:20.380158][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.380386][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.380789][f=-000001] Loaded widget: Ghost Site [t=00:00:20.381155][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.381375][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.382396][f=-000001] Loaded widget: Stereo3D [t=00:00:20.382832][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.383080][f=-000001] Loaded widget: SmoothCam [t=00:00:20.383437][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.383891][f=-000001] Loaded widget: Simple Settings [t=00:00:20.384350][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.384803][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.385245][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.385471][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.385690][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.386029][f=-000001] Loaded widget: Point Tracker [t=00:00:20.386246][f=-000001] Loaded widget: Orbit Command [t=00:00:20.386430][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.386643][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.387074][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.387420][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.387698][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.388050][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.388385][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.388678][f=-000001] Loaded widget: Keep Target [t=00:00:20.388972][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.389484][f=-000001] Loaded widget: In-game Guide [t=00:00:20.389832][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.390226][f=-000001] Loaded widget: Haven Handler [t=00:00:20.390554][f=-000001] Input grabbing is enabled! [t=00:00:20.390571][f=-000001] Input grabbing is enabled! [t=00:00:20.390677][f=-000001] Loaded widget: Grab Input [t=00:00:20.391020][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.391242][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.391682][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.398430][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.398849][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.399152][f=-000001] Loaded widget: Decloak Range [t=00:00:20.399523][f=-000001] Loaded widget: Darkening [t=00:00:20.408113][f=-000001] Loaded widget: Context Menu [t=00:00:20.408952][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.409340][f=-000001] Loaded widget: Ferry Points [t=00:00:20.466969][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.467367][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.467734][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.467975][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.468360][f=-000001] EndGame Graph disabled [t=00:00:20.487906][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.500746][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.501595][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.501993][f=-000001] Loaded widget: CameraShake [t=00:00:20.502249][f=-000001] Loaded widget: Easy Facing [t=00:00:20.502517][f=-000001] Loaded widget: Blast Radius [t=00:00:20.502864][f=-000001] Loaded widget: Autoquit [t=00:00:20.503225][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.503465][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.503947][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.504333][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.504783][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.505195][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.506079][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.507185][f=-000001] Loaded widget: Attack Warning [t=00:00:20.507540][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.508146][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.509403][f=-000001] Loaded widget: Auto Group [t=00:00:20.510349][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.511303][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.511638][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.512451][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.513417][f=-000001] Loaded widget: Select Com at start [t=00:00:20.519527][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.520893][f=-000001] Loaded widget: Transport AI [t=00:00:20.521146][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.521387][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.546728][f=-000001] Loaded widget: Unit Start State [t=00:00:20.548561][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.548895][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.554486][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.555365][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.555686][f=-000001] Loaded widget: Icon Sets [t=00:00:20.682145][f=-000001] Loaded widget: Attack AoE [t=00:00:20.683631][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.683885][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.684319][f=-000001] Loaded widget: Commands FX [t=00:00:20.699546][f=-000001] Loaded widget: UnitShapes [t=00:00:20.700049][f=-000001] : disabled for spectators [t=00:00:20.701036][f=-000001] Loaded widget: Stockpiler [t=00:00:20.702271][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.702788][f=-000001] Loaded widget: State Icons [t=00:00:20.703158][f=-000001] Loaded widget: Shield Guard [t=00:00:20.703523][f=-000001] Loaded widget: Selection Send [t=00:00:20.703878][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.704260][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.705398][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.705667][f=-000001] Loaded widget: AllyCursors [t=00:00:20.706043][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.706394][f=-000001] : disabled for spectators [t=00:00:20.707241][f=-000001] Loaded widget: Building Starter [t=00:00:20.707608][f=-000001] : disabled for spectators [t=00:00:20.708365][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.708800][f=-000001] Loaded widget: Units on Fire [t=00:00:20.709183][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.709464][f=-000001] Loaded widget: LupsManager [t=00:00:20.710008][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.710611][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.711759][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.712141][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.719745][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.728773][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.729463][f=-000001] Loaded widget: Chili Docking [t=00:00:20.729926][f=-000001] Loaded widget: HUD Presets [t=00:00:20.730639][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.733379][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.733826][f=-000001] Loaded widget: Image Preloader [t=00:00:20.734366][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.734614][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.739255][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.739748][f=-000001] Loaded widget: Custom Markers [t=00:00:20.740986][f=-000001] Loaded widget: Select Keys [t=00:00:20.741761][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.742183][f=-000001] Loaded widget: Start Boxes [t=00:00:20.742472][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.743267][f=-000001] Loaded widget: Pause Screen [t=00:00:20.752007][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.752463][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.753117][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.753494][f=-000001] SetSunLighting [t=00:00:20.754634][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.755103][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.758921][f=-000001] Loaded widget: Layout Handler [t=00:00:20.759306][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.759346][f=-000001] Loaded widget: GC Control [t=00:00:20.759598][f=-000001] Loaded widget: Font Cache [t=00:00:20.771399][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.773978][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.778945][f=-000001] Writing last game win data [t=00:00:20.783407][f=-000001] LuaUI v0.3 [t=00:00:20.960150][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.498867][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.519538][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.004539][f=-000001] Spectator mode. Widget removed. [t=00:00:22.016311][f=-000001] Spectator mode. Widget removed. [t=00:00:22.018654][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.018721][f=-000001] Playback paused [t=00:00:22.024265][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.103360][f=-000001] Opening demofile demos/1538634/replay.sdfz [t=00:00:22.103393][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.103405][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.103540][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.103559][f=-000001] -> Connection established (given id 2) [t=00:00:22.103582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:22.103594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.103605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.103624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.103640][f=-000001] Speed set to 20.0 [server] [t=00:00:22.103651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561a8ae1ed70,0x561a929562f0}][locale="C"]" [t=00:00:22.103663][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.115887][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.115922][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.533122][f=-000001] Beginning demo playback [t=00:00:25.545106][f=-000001] GameID: a043be6397f5350843a87dfd6d388468 [t=00:00:25.585074][f=-000001] Connection attempt from toxistap [t=00:00:25.585112][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.585931][f=-000001] [0] Event [undefined]: toxistap changed status [t=00:00:25.586113][f=-000001] -> Connection established (given id 0) [t=00:00:25.592888][f=-000001] Connection attempt from DasFapitale [t=00:00:25.592917][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.592969][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:25.593120][f=-000001] -> Connection established (given id 1) [t=00:00:25.601273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:25.604979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.817129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="toxistap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:25.817166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="toxistap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.868767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.868805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.080816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002bb5e7f67f0,000002bae8200100}][locale="C"]" [t=00:00:26.177278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="toxistap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.185115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="toxistap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.365104][f=-000001] Allies: I choose: Recon! [t=00:00:26.488930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="toxistap" string="[Game::Load][lua{Rules,Gaia}={000002251178f010,0000022584a57de0}][locale="C"]" [t=00:00:26.584933][f=-000001] gl [t=00:00:27.265568][f=-000001] Allies: I choose: Engineer! [t=00:00:27.928305][f=-000001] Player toxistap left the game: normal quit [t=00:00:27.928363][f=-000001] [0] Event [undefined]: toxistap quit [t=00:00:30.625016][f=-000001] !force [t=00:00:30.625060][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:30.625074][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:30.669032][f=-000001] > Game will be force started in 60 seconds [t=00:00:30.945307][f=-000001] !vote 1 [t=00:00:30.954016][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:31.096923][f=-000001] !vote 1 [t=00:00:31.097320][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:31.680761][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.704965][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.701326][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:33.998654][f=-000001] [0] Event [548,399.978638,4537]: 0 finished unit Engineer Commander [t=00:00:34.015515][f=-000001] [0] Event [4633,399.985107,406]: 1 finished unit Recon Commander [t=00:00:34.040496][f=0000000] [0] DasFapitale, team: 1, elo:1882, userid: 546806 [t=00:00:34.040555][f=0000000] [0] toxistap, team: 0, elo:1500, userid: 572683 [t=00:00:34.040582][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.054945][f=0000000] Playback continued [t=00:00:34.059294][f=0000000] > Players toxistap did not choose a start position. Game will be aborted. [t=00:00:34.063419][f=0000001] > exiting game [t=00:00:34.063445][f=0000001] No clients connected, shutting down server [t=00:00:34.063456][f=0000001] Server shutdown [t=00:00:34.063876][f=0000001] Submitting stats [t=00:00:34.064298][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.068963][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.068990][f=0000001] Draw 7092.99ms 68.50% [t=00:00:34.069002][f=0000001] Lua::Callins::Synced 3.77ms 0.00% [t=00:00:34.069014][f=0000001] Lua::Callins::Unsynced 10351.98ms 87.80% [t=00:00:34.069025][f=0000001] Lua::CollectGarbage::Synced 58.62ms 0.00% [t=00:00:34.069036][f=0000001] Lua::CollectGarbage::Unsynced 358.00ms 0.00% [t=00:00:34.069047][f=0000001] Misc::Profiler::AddTime 18.50ms 0.10% [t=00:00:34.069424][f=0000001] [1] player nonplacement [t=00:00:34.070673][f=0000001] [1] autohost exit [t=00:00:34.071754][f=0000001] [1] all players disconnected [t=00:00:35.054425][f=0000001] Playback paused [t=00:00:44.065570][f=0000001] Autoquit sending quit command. [t=00:00:44.066226][f=0000001] [QuitAction] user exited to system [t=00:00:44.067123][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.067527][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.067552][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.067566][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.067594][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.067607][f=0000001] [SpringApp::Kill][2] [t=00:00:44.069145][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.069166][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x561a8d68b240 [t=00:00:44.069225][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.075042][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.075734][f=0000001] Writing last game win data [t=00:00:44.081797][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.081827][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.081844][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.081860][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.081890][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.081908][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.083450][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.084899][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.085045][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.085063][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.085115][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.085129][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.085146][f=0000001] Shutdown Widget - Noises [t=00:00:44.085165][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.086046][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.086067][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.086114][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.086129][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.086145][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.086158][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.086177][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.086211][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.086225][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.086242][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.086257][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.086278][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.086291][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.086535][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.086557][f=0000001] Shutdown Widget - Darkening [t=00:00:44.086583][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.086597][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.086612][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.086631][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.086648][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.086667][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.086791][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.086809][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.086824][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.086838][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.086852][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.087874][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.087899][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.087914][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.087933][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.087947][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.089785][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.089809][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.089824][f=0000001] Shutdown Widget - Lups [t=00:00:44.089863][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.089877][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.089892][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.089979][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.089998][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.090032][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.090540][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.090561][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.090583][f=0000001] End widgetHandler:Shutdown [t=00:00:44.306441][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={263476,29421460} {int,ext,rec}Allocs={8114391,0,0} {chunk,block}Bytes={29421460,0} [t=00:00:44.307110][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x561a929562f0 [t=00:00:44.312214][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={201053,24288125} {int,ext,rec}Allocs={8114393,0,0} {chunk,block}Bytes={24288125,0} [t=00:00:44.312309][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={201053,24288125} {int,ext,rec}Allocs={8114393,0,0} {chunk,block}Bytes={24288125,0} [t=00:00:44.312345][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x561a8ae1ed70 [t=00:00:44.312389][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.312405][f=0000001] Shutdown - StartSetup [t=00:00:44.312420][f=0000001] Shutdown - UnitMorph [t=00:00:44.312495][f=0000001] Shutdown - Carrier Drones [t=00:00:44.312512][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.312528][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.312541][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.312555][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.312595][f=0000001] Shutdown - Starlight Handler [t=00:00:44.312610][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.323831][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.323882][f=0000001] Shutdown - Save/Load [t=00:00:44.323905][f=0000001] Shutdown - Teleport Throw [t=00:00:44.323920][f=0000001] Shutdown - UnitMorph [t=00:00:44.323939][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.323952][f=0000001] Shutdown - Retreat Command [t=00:00:44.323995][f=0000001] Shutdown - Shockwaves [t=00:00:44.324010][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.324026][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.324041][f=0000001] Shutdown - Lups [t=00:00:44.324077][f=0000001] Shutdown - Lups Shield [t=00:00:44.324096][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.333633][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8114424,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.333720][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8114424,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.333782][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.334265][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.349268][f=0000001] [Game::~CGame][1] [t=00:00:44.349310][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.349321][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.349332][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.349342][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.349353][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.349363][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.349494][f=0000001] [Game::KillMisc][1] [t=00:00:44.349506][f=0000001] [Game::KillMisc][2] [t=00:00:44.360791][f=0000001] [Game::KillMisc][3] [t=00:00:44.363794][f=0000001] [Game::KillRendering][1] [t=00:00:44.390107][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.390152][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:44.391264][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.556997][f=0000001] [Game::KillInterface][1] [t=00:00:44.557522][f=0000001] [Game::KillInterface][2] [t=00:00:44.559607][f=0000001] [Game::KillSimulation][1] [t=00:00:44.559629][f=0000001] [Game::KillSimulation][2] [t=00:00:45.306220][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/278925 [t=00:00:45.306264][f=0000001] [Game::KillSimulation][3] [t=00:00:45.306299][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.306319][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.306347][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.306366][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.309468][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.330473][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.485329][f=0000001] [Game::KillSimulation][4] [t=00:00:49.549233][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:49.554576][f=0000001] [Game::~CGame][2] [t=00:00:49.554890][f=0000001] [Game::~CGame][3] [t=00:00:49.785016][f=0000001] [SpringApp::Kill][3] [t=00:00:49.786312][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1836 bytes sent 14086 bytes recv'd [t=00:00:49.789859][f=0000001] Kill: client disconnecting... [t=00:00:51.795095][f=0000001] CloseConnection: client connection closed [t=00:00:51.797176][f=0000001] [SpringApp::Kill][4] font=0x561a6c076e00 [t=00:00:51.807651][f=0000001] [SpringApp::Kill][5] [t=00:00:51.819532][f=0000001] [SpringApp::Kill][6] [t=00:00:51.819999] [SpringApp::Kill][7] [t=00:00:51.821600] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.821619] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.821632] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.821642] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.821899] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.821912] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.821922] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.821932] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.821949] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.821959] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.821969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.821978] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.821988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.836190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.836232] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.836243] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.836253] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.837703] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.837727] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:51.837940] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x561a6addcad0) [t=00:00:51.850919] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3571ms [t=00:00:51.851151] file="bitmaps/smoke/smoke11.tga" indx=609 inflSize=16kb readTime=84ms [t=00:00:51.851182] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=66ms [t=00:00:51.851359] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=50ms [t=00:00:51.851374] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=29ms [t=00:00:51.851385] file="objects3d/corcomalt2.s3o" indx=5156 inflSize=114kb readTime=26ms [t=00:00:51.851627] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=24ms [t=00:00:51.851644] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=24ms [t=00:00:51.851655] file="luaui/widgets/gui_ally_cursors.lua" indx=4700 inflSize=7kb readTime=23ms [t=00:00:51.851825] file="objects3d/plate_amph.s3o" indx=5403 inflSize=45kb readTime=23ms [t=00:00:51.852000] file="objects3d/arm_solar.s3o" indx=4986 inflSize=20kb readTime=23ms [t=00:00:51.860953] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167961917 bytes cached in 3470 files [t=00:00:52.193134] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:52.193752] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x561a6c253420) [t=00:00:52.196121] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.196341] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x561a6c0483c0) [t=00:00:52.197423] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.198081] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x561a6c069ca0) [t=00:00:52.198134] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f2d5c013010) [t=00:00:52.198553] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:52.201339] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.201424] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.201784] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.201802] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.201812] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.201821] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.203196] [SpringApp::Kill][8] [t=00:00:52.203282] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.203300] [WatchDog::Uninstall][1] hangDetectorThread=0x561a254d6110 (joinable=1) [t=00:00:52.203311] [WatchDog::Uninstall][2] [t=00:00:53.124259] [WatchDog::Uninstall][3] [t=00:00:53.124307] [SpringApp::Kill][9]