[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009160] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009203] Using writeable configuration source: "/tmp/tmp.CKKyyX8Fzu/springsettings.1538527.cfg" [t=00:00:00.015124] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015176] ============== ============== [t=00:00:00.015188] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015199] [t=00:00:00.015208] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015219] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015228] Use "none" to disable the default log sections. [t=00:00:00.015238] ============== ============== [t=00:00:00.015249] ============== ============== [t=00:00:00.015310] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015322] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015333] ROAM = 2 [t=00:00:00.015344] RotateLogFiles = 1 [t=00:00:00.015354] TeamHighlight = 0 [t=00:00:00.015365] ============== ============== [t=00:00:00.015375] ============== ============== [t=00:00:00.015386] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015397] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015407] Compiler Version: gcc-11.1.0 [t=00:00:00.015430] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015598] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015611] Binary Word Size: 64-bit (native) [t=00:00:00.015621] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015632] Physical CPU Cores: 1 [t=00:00:00.015643] Logical CPU Cores: 1 [t=00:00:00.015652] ============== ============== [t=00:00:00.015718] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015729] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015739] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015749] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015759] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017120] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017140] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017162] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017193] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017214] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017238] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017248] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017321] [GR::LogVersionInfo] [t=00:00:00.017334] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017343] GL version : [t=00:00:00.017352] GL vendor : [t=00:00:00.017361] GL renderer : [t=00:00:00.017370] GLSL version: [t=00:00:00.017379] GLEW version: spring headless stub GLEW version [t=00:00:00.017388] GPU memory : unknown [t=00:00:00.017397] SDL swap-int: 0 [t=00:00:00.017406] SDL driver : headless stub [t=00:00:00.017415] [t=00:00:00.017424] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017433] GLSL shader support : 0 [t=00:00:00.017442] GL4 support : 0 [t=00:00:00.017470] FBO extension support : 0 [t=00:00:00.017480] NVX GPU mem-info support : 0 [t=00:00:00.017489] ATI GPU mem-info support : 0 [t=00:00:00.017498] NPOT-texture support : 1 (0) [t=00:00:00.017507] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017516] texture query-LOD support : 1 (0) [t=00:00:00.017525] MSAA frame-buffer support : 0 (0) [t=00:00:00.017534] Z-buffer depth : 16 (-) [t=00:00:00.017543] primitive-restart support : 0 (0) [t=00:00:00.017552] clip-space control support: 0 (0) [t=00:00:00.017560] seamless cube-map support : 0 (0) [t=00:00:00.017569] frag-depth layout support : 0 (0) [t=00:00:00.017578] persistent maps support : 0 (0) [t=00:00:00.017588] explicit attribs location : 0 (0) [t=00:00:00.017609] multi draw indirect : 0 (-) [t=00:00:00.017618] [t=00:00:00.017628] max. FBO samples : -1 [t=00:00:00.017637] max. FS/program texture slots : 8/8 [t=00:00:00.017646] max. texture size : 2048 [t=00:00:00.017658] max. texture anisotropy level : 0.000000 [t=00:00:00.017667] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017676] max. draw-buffers : 0 [t=00:00:00.017685] max. rec. indices/vertices : 0/0 [t=00:00:00.017694] max. uniform buffer-bindings : 0 [t=00:00:00.017703] max. uniform block-size : 0KB [t=00:00:00.017711] max. storage buffer-bindings : 0 [t=00:00:00.017720] max. storage block-size : 0MB [t=00:00:00.017729] [t=00:00:00.017738] enable AMD-hacks : 0 [t=00:00:00.017747] compress MIP-maps: 0 [t=00:00:00.018594] [GR::UpdateGLConfigs] [t=00:00:00.018621] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018635] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018645] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018654] [GR::InitGLState] [t=00:00:00.018664] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195963] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.200324] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.205811] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.206359] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.206381] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.206397] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.241159] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.242107] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.268364] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.268709] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.282194] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.282219] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.282382] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.285839] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb0a0008750 (SpringVFS) global=(nil) (null) [t=00:00:00.285857] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.285963] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.285984] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.285995] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286004] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.286023] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2708 MB [t=00:00:00.290736][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.290768][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.290792][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1538527/replay.sdfz" for game data... [t=00:00:00.429824][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.432420][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.432449][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.435289][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.435322][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 144ms [t=00:00:00.435347][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.488495][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f4354f15c0] using map "Altair_Crossing_V4" (loaded=0 cached=0) [t=00:00:00.489718][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.490907][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.491338][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f4354f15c0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.492394][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.503560][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503784][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.515836][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:00.516011][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.520872][f=-000001] forceSingleThreaded, false [t=00:00:00.573560][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.573605][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.573739][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.573829][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.573913][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.573995][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.575621][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.576405][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.577206][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.582456][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.585500][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.588304][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.588344][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.589148][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.599803][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.601098][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.602616][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.602908][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.603525][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.603541][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.616199][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.616243][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.768309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.823927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [t=00:00:01.527001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.929966][f=-000001] Loading UnitDefs_posts [t=00:00:02.137031][f=-000001] Loading FeatureDefs_posts [t=00:00:02.196802][f=-000001] Loading WeaponDefs_posts [t=00:00:02.222532][f=-000001] Loading ArmorDefs_posts [t=00:00:02.245437][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 684ms [t=00:00:02.314963][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 811ms [t=00:00:02.317362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.527972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.530938][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:02.531762][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.531784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.533338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.537096][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.828964][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.892014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.031964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.035443][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.035473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.494286][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 458ms [t=00:00:03.494334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.592695][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:03.592745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.618178][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.383610][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.387393][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.387903][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.434030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.010983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.021443][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.021476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.023124][f=-000001] InfoTexture: legacy [t=00:00:10.023148][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.025522][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.630057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.631416][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:10.631441][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.632372][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.908837][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.911600][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.165459][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.195893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.206387][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.206421][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.207176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.696394][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.712606][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.713376][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.939916][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.941870][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.941896][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.947922][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.947961][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.947972][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:11.947984][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:11.947995][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.948005][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.948016][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=46a37f73 [t=00:00:11.951349][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.951399][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.951409][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:11.951420][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:11.951430][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.951440][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.951450][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=46a37f83 [t=00:00:11.951461][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f43d463140 has BLOCKSIZE 1 [t=00:00:11.953491][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.953509][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.953520][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:11.953530][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:11.953540][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.953551][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=46a37cd9 [t=00:00:11.959554][f=-000001] [Path] [PathEstimator::ReadFile] hash=46a37cd9 file="cache/105dev-BAR105/paths/Altair_Crossing_V4.pe-46a37cd9.zip" (exists=1) [t=00:00:11.960894][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.967206][f=-000001] Path cache (32, 32) initialized. [t=00:00:11.967238][f=-000001] Path cache (32, 32) initialized. [t=00:00:11.969199][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.969215][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.969226][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=428317d8 [t=00:00:11.969237][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:11.969248][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.969258][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=46a37ce9 [t=00:00:12.041742][f=-000001] [Path] [PathEstimator::ReadFile] hash=46a37ce9 file="cache/105dev-BAR105/paths/Altair_Crossing_V4.pe2-46a37ce9.zip" (exists=1) [t=00:00:12.042387][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.043934][f=-000001] Path cache (16, 16) initialized. [t=00:00:12.043955][f=-000001] Path cache (16, 16) initialized. [t=00:00:12.043970][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (101ms, checksum 67c58128)" [t=00:00:12.044035][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.044049][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.044060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.233097][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:12.233752][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.284546][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.284611][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.694483][f=-000001] Synced LuaRules: finished loading [t=00:00:14.717637][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.379142][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.434018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.541760][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [t=00:00:16.823966][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.824382][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.824764][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.901983][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.910848][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.911975][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.911995][f=-000001] LuaSocket Support: enabled [t=00:00:16.930985][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.052871][f=-000001] localWidgets, nil, true, true [t=00:00:17.056481][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.056510][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.066346][f=-000001] USE_OLD_CHILI [t=00:00:17.754194][f=-000001] Loading last game win data [t=00:00:17.755119][f=-000001] Resetting win data [t=00:00:17.755590][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.755608][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.755620][f=-000001] Player and team counts match, continuing [t=00:00:17.755635][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:17.755649][f=-000001] Silent_AI was in last game but is now absent, resetting scores [t=00:00:17.938734][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.938774][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.010774][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.183856][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.876151][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.095612][f=-000001] forceSingleThreaded, false [t=00:00:20.558233][f=-000001] Loaded API widget: i18n [t=00:00:20.558666][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.558855][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.559047][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.559862][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.560177][f=-000001] Loaded API widget: Win Counter [t=00:00:20.716215][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.716641][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.716976][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.717266][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.717482][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.719047][f=-000001] Loaded API widget: Lups [t=00:00:20.999693][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.000114][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.000415][f=-000001] Loaded widget: Save/Load API [t=00:00:21.000738][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.001081][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.001886][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.006794][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.008918][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.008940][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.009027][f=-000001] Set maximum particles to: 0 [t=00:00:21.009782][f=-000001] Set UnitIconDist to 0 [t=00:00:21.111367][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.111777][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.113003][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.139237][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.139636][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.148033][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.148356][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.148763][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.149076][f=-000001] Mexspot Fetcher fetching [t=00:00:21.149277][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.149575][f=-000001] Team highlighting: Disabled [t=00:00:21.149869][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.150358][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.150757][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.151121][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.151325][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.151526][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.151755][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.152039][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.152349][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.152732][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.153543][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.153843][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.153856][f=-000001] Using fallback unit outlines [t=00:00:21.154041][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.154385][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.162851][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.164670][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.165125][f=-000001] Loaded widget: Unit Icons [t=00:00:21.165455][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.165841][f=-000001] Loaded widget: Noises [t=00:00:21.208364][f=-000001] Loaded widget: HealthBars [t=00:00:21.208821][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.209108][f=-000001] Loaded widget: Guard Remove [t=00:00:21.212557][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.212998][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.213340][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.213369][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1538527/events.log [t=00:00:21.217461][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.217829][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.219514][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.219736][f=-000001] Loaded widget: Objectives [t=00:00:21.220068][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.220448][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.220794][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.221191][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.221646][f=-000001] Loaded widget: BuildETA [t=00:00:21.225545][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.226307][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.226601][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.231078][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.231420][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.231746][f=-000001] Loaded widget: Command Alpha [t=00:00:21.232532][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.232955][f=-000001] Loaded widget: Ghost Site [t=00:00:21.233182][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.233903][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.234129][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.235169][f=-000001] Loaded widget: Stereo3D [t=00:00:21.235608][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.235859][f=-000001] Loaded widget: SmoothCam [t=00:00:21.236220][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.236679][f=-000001] Loaded widget: Simple Settings [t=00:00:21.237218][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.237615][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.238029][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.238255][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.238475][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.238809][f=-000001] Loaded widget: Point Tracker [t=00:00:21.239029][f=-000001] Loaded widget: Orbit Command [t=00:00:21.239244][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.239478][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.239912][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.240257][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.240539][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.240946][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.241296][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.241594][f=-000001] Loaded widget: Keep Target [t=00:00:21.241819][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.242281][f=-000001] Loaded widget: In-game Guide [t=00:00:21.242630][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.243021][f=-000001] Loaded widget: Haven Handler [t=00:00:21.243355][f=-000001] Input grabbing is enabled! [t=00:00:21.243374][f=-000001] Input grabbing is enabled! [t=00:00:21.243471][f=-000001] Loaded widget: Grab Input [t=00:00:21.243808][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.244026][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.244445][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.251230][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.251629][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.251929][f=-000001] Loaded widget: Decloak Range [t=00:00:21.252295][f=-000001] Loaded widget: Darkening [t=00:00:21.259977][f=-000001] Loaded widget: Context Menu [t=00:00:21.260692][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.261090][f=-000001] Loaded widget: Ferry Points [t=00:00:21.290260][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.290657][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.291016][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.312993][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.313519][f=-000001] EndGame Graph disabled [t=00:00:21.365611][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.378224][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.378613][f=-000001] Loaded widget: Easy Facing [t=00:00:21.379280][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.379664][f=-000001] Loaded widget: CameraShake [t=00:00:21.379917][f=-000001] Loaded widget: Blast Radius [t=00:00:21.380265][f=-000001] Loaded widget: Autoquit [t=00:00:21.380628][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.380912][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.381394][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.381779][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.382167][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.382572][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.382970][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.384050][f=-000001] Loaded widget: Attack Warning [t=00:00:21.384403][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.385062][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.386420][f=-000001] Loaded widget: Auto Group [t=00:00:21.387367][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.388300][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.388630][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.389502][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.390440][f=-000001] Loaded widget: Select Com at start [t=00:00:21.396674][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.397865][f=-000001] Loaded widget: Transport AI [t=00:00:21.398116][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.398361][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.424014][f=-000001] Loaded widget: Unit Start State [t=00:00:21.424473][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.430111][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.430927][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.431246][f=-000001] Loaded widget: Icon Sets [t=00:00:21.559605][f=-000001] Loaded widget: Attack AoE [t=00:00:21.561620][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.562698][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.578709][f=-000001] Loaded widget: UnitShapes [t=00:00:21.579131][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.579558][f=-000001] Loaded widget: Commands FX [t=00:00:21.579881][f=-000001] : disabled for spectators [t=00:00:21.580868][f=-000001] Loaded widget: Stockpiler [t=00:00:21.582394][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.583497][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.584016][f=-000001] Loaded widget: State Icons [t=00:00:21.584397][f=-000001] Loaded widget: Shield Guard [t=00:00:21.584769][f=-000001] Loaded widget: Selection Send [t=00:00:21.585171][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.585562][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.585823][f=-000001] Loaded widget: AllyCursors [t=00:00:21.586178][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.586527][f=-000001] : disabled for spectators [t=00:00:21.587400][f=-000001] Loaded widget: Building Starter [t=00:00:21.587771][f=-000001] : disabled for spectators [t=00:00:21.588543][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.588942][f=-000001] Loaded widget: Units on Fire [t=00:00:21.589327][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.589606][f=-000001] Loaded widget: LupsManager [t=00:00:21.590148][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.590754][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.591909][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.592296][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.599712][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.606787][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.607371][f=-000001] Loaded widget: Chili Docking [t=00:00:21.607822][f=-000001] Loaded widget: HUD Presets [t=00:00:21.608514][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.610880][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.611283][f=-000001] Loaded widget: Image Preloader [t=00:00:21.611742][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:21.611967][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.616183][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.616686][f=-000001] Loaded widget: Custom Markers [t=00:00:21.617967][f=-000001] Loaded widget: Select Keys [t=00:00:21.618766][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.619206][f=-000001] Loaded widget: Start Boxes [t=00:00:21.619468][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.620169][f=-000001] Loaded widget: Pause Screen [t=00:00:21.628079][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.628498][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.629253][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.629642][f=-000001] SetSunLighting [t=00:00:21.630286][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.630719][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.634529][f=-000001] Loaded widget: Layout Handler [t=00:00:21.634909][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.634952][f=-000001] Loaded widget: GC Control [t=00:00:21.635211][f=-000001] Loaded widget: Font Cache [t=00:00:21.647158][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.649578][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.654619][f=-000001] Writing last game win data [t=00:00:21.659320][f=-000001] LuaUI v0.3 [t=00:00:21.830521][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.593977][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.608997][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13279,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.163124][f=-000001] Spectator mode. Widget removed. [t=00:00:23.175983][f=-000001] Spectator mode. Widget removed. [t=00:00:23.178238][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.178305][f=-000001] Playback paused [t=00:00:23.183732][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.255434][f=-000001] Opening demofile demos/1538527/replay.sdfz [t=00:00:23.255468][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.255480][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.255520][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.255533][f=-000001] -> Connection established (given id 2) [t=00:00:23.255557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:23.255570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.255594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:23.255606][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:23.255622][f=-000001] Speed set to 20.0 [server] [t=00:00:23.255634][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f454795780,0x55f44fcb4660}][locale="C"]" [t=00:00:23.255646][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.268111][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.268143][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.701059][f=-000001] Beginning demo playback [t=00:00:26.713686][f=-000001] GameID: cb13be631ac37411bcea80ca4c3cda18 [t=00:00:26.753631][f=-000001] Connection attempt from ReaLDnA [t=00:00:26.753679][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.754287][f=-000001] [0] Event [undefined]: ReaLDnA changed status [t=00:00:26.754476][f=-000001] -> Connection established (given id 1) [t=00:00:26.761667][f=-000001] Connection attempt from ZalupaKozla [t=00:00:26.761707][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.761768][f=-000001] [0] Event [undefined]: ZalupaKozla changed status [t=00:00:26.761927][f=-000001] -> Connection established (given id 0) [t=00:00:26.764877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:26.764934][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.781128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZalupaKozla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:26.781167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZalupaKozla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.249138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:27.254946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:27.301105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZalupaKozla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:27.308972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZalupaKozla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:27.629710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZalupaKozla" string="[Game::Load][lua{Rules,Gaia}={0000025eb1be8c00,0000025ec0adffa0}][locale="C"]" [t=00:00:27.637056][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReaLDnA" string="[Game::Load][lua{Rules,Gaia}={00000217abfdc4d0,00000217b92608f0}][locale="C"]" [t=00:00:27.723886][f=-000001] Allies: I choose: Guardian! [t=00:00:28.077378][f=-000001] Player ZalupaKozla left the game: normal quit [t=00:00:28.077443][f=-000001] [0] Event [undefined]: ZalupaKozla quit [t=00:00:31.809234][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.853079][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.165376][f=-000001] !force [t=00:00:33.165416][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:33.165459][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:33.877848][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.154839][f=-000001] [0] Event [3686.3999,163.607788,2048]: 0 finished unit Strike Commander [t=00:00:35.165352][f=-000001] [0] Event [210,163.81073,1971]: 1 finished unit Guardian Commander [t=00:00:35.181243][f=0000000] [0] ReaLDnA, team: 1, elo:1626, userid: 568309 [t=00:00:35.181313][f=0000000] [0] ZalupaKozla, team: 0, elo:1500, userid: 513950 [t=00:00:35.181345][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.189634][f=0000000] Playback continued [t=00:00:35.193961][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:35.194125][f=0000000] > Players ZalupaKozla did not choose a start position. Game will be aborted. [t=00:00:35.197646][f=0000001] > exiting game [t=00:00:35.197687][f=0000001] No clients connected, shutting down server [t=00:00:35.197700][f=0000001] Server shutdown [t=00:00:35.198172][f=0000001] Submitting stats [t=00:00:35.198633][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.202109][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.202139][f=0000001] Draw 7272.76ms 65.60% [t=00:00:35.202153][f=0000001] Lua::Callins::Synced 5.59ms 0.00% [t=00:00:35.202166][f=0000001] Lua::Callins::Unsynced 9043.59ms 75.00% [t=00:00:35.202179][f=0000001] Lua::CollectGarbage::Synced 59.26ms 0.00% [t=00:00:35.202192][f=0000001] Lua::CollectGarbage::Unsynced 357.86ms 1.40% [t=00:00:35.202204][f=0000001] Misc::Profiler::AddTime 13.61ms 0.10% [t=00:00:35.204082][f=0000001] [1] player nonplacement [t=00:00:35.205400][f=0000001] [1] autohost exit [t=00:00:35.206521][f=0000001] [1] all players disconnected [t=00:00:36.190232][f=0000001] Playback paused [t=00:00:45.200079][f=0000001] Autoquit sending quit command. [t=00:00:45.200748][f=0000001] [QuitAction] user exited to system [t=00:00:45.201890][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.202059][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.202088][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.202107][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.202127][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.202153][f=0000001] [SpringApp::Kill][2] [t=00:00:45.203562][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.203602][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55f45a3ec960 [t=00:00:45.203684][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.211757][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.212914][f=0000001] Writing last game win data [t=00:00:45.220748][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.220782][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.220875][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.220899][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.220916][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.220936][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.222660][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.233777][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.233976][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.233997][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.234051][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.234066][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.234083][f=0000001] Shutdown Widget - Noises [t=00:00:45.234102][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.235016][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.235040][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.235115][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.235131][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.235150][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.235164][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.235184][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.235199][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.235213][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.235229][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.235243][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.235265][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.235279][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.256866][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.256917][f=0000001] Shutdown Widget - Darkening [t=00:00:45.256954][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.256970][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.256987][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.257012][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.257033][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.257054][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.257200][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.257263][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.257280][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.257295][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.257311][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.260919][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.260946][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.260962][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.260981][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.260997][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.268389][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.268421][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.268437][f=0000001] Shutdown Widget - Lups [t=00:00:45.268480][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.268495][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.268510][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.268634][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.268654][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.268689][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.269164][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.269196][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.269213][f=0000001] End widgetHandler:Shutdown [t=00:00:45.387407][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284757,33780927} {int,ext,rec}Allocs={6910183,0,0} {chunk,block}Bytes={33780927,0} [t=00:00:45.388689][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55f44fcb4660 [t=00:00:45.394162][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={222014,28623004} {int,ext,rec}Allocs={6910185,0,0} {chunk,block}Bytes={28623004,0} [t=00:00:45.394232][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={222014,28623004} {int,ext,rec}Allocs={6910185,0,0} {chunk,block}Bytes={28623004,0} [t=00:00:45.394270][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55f454795780 [t=00:00:45.394319][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.394335][f=0000001] Shutdown - StartSetup [t=00:00:45.394349][f=0000001] Shutdown - UnitMorph [t=00:00:45.394406][f=0000001] Shutdown - Carrier Drones [t=00:00:45.394421][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.394438][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.394452][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.394466][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.394493][f=0000001] Shutdown - Starlight Handler [t=00:00:45.394508][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.409630][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.409682][f=0000001] Shutdown - Save/Load [t=00:00:45.409714][f=0000001] Shutdown - Teleport Throw [t=00:00:45.409736][f=0000001] Shutdown - UnitMorph [t=00:00:45.409760][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.409777][f=0000001] Shutdown - Retreat Command [t=00:00:45.409799][f=0000001] Shutdown - Shockwaves [t=00:00:45.409816][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.409835][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.409854][f=0000001] Shutdown - Lups [t=00:00:45.409896][f=0000001] Shutdown - Lups Shield [t=00:00:45.409919][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.423139][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6910215,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.423269][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6910215,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.423327][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.423341][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.436360][f=0000001] [Game::~CGame][1] [t=00:00:45.436411][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.436423][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.436434][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.436444][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.436455][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.436465][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.436596][f=0000001] [Game::KillMisc][1] [t=00:00:45.436608][f=0000001] [Game::KillMisc][2] [t=00:00:45.437070][f=0000001] [Game::KillMisc][3] [t=00:00:45.437358][f=0000001] [Game::KillRendering][1] [t=00:00:45.458901][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.459264][f=0000001] [S3OParser::Kill] allocated 5525 pieces [t=00:00:45.460300][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.626484][f=0000001] [Game::KillInterface][1] [t=00:00:45.627670][f=0000001] [Game::KillInterface][2] [t=00:00:45.628006][f=0000001] [Game::KillSimulation][1] [t=00:00:45.628219][f=0000001] [Game::KillSimulation][2] [t=00:00:46.479728][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1278820 [t=00:00:46.479785][f=0000001] [Game::KillSimulation][3] [t=00:00:46.479837][f=0000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.479863][f=0000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.479885][f=0000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.479919][f=0000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.483102][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.488413][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.619437][f=0000001] [Game::KillSimulation][4] [t=00:00:50.680237][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:50.681734][f=0000001] [Game::~CGame][2] [t=00:00:50.681957][f=0000001] [Game::~CGame][3] [t=00:00:50.895839][f=0000001] [SpringApp::Kill][3] [t=00:00:50.896243][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1833 bytes sent 13872 bytes recv'd [t=00:00:50.901287][f=0000001] Kill: client disconnecting... [t=00:00:52.906228][f=0000001] CloseConnection: client connection closed [t=00:00:52.908473][f=0000001] [SpringApp::Kill][4] font=0x55f4353abe00 [t=00:00:52.919376][f=0000001] [SpringApp::Kill][5] [t=00:00:52.930259][f=0000001] [SpringApp::Kill][6] [t=00:00:52.930724] [SpringApp::Kill][7] [t=00:00:52.932369] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.932386] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.932397] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.932407] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.932417] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.932427] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.932437] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.932699] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.932712] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.932723] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.932733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.932742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.932752] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.946919] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.946963] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.946973] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.946983] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.948417] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.948434] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:52.948967] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55f434111ad0) [t=00:00:52.962642] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3657ms [t=00:00:52.962691] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=107ms [t=00:00:52.962704] file="objects3d/strikecom_dead_1.dae" indx=5615 inflSize=1986kb readTime=59ms [t=00:00:52.963002] file="objects3d/shipcarrier.dae" indx=5534 inflSize=1789kb readTime=40ms [t=00:00:52.963018] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=32ms [t=00:00:52.963027] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=31ms [t=00:00:52.963037] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=28ms [t=00:00:52.963048] file="objects3d/corsh.s3o" indx=5187 inflSize=127kb readTime=27ms [t=00:00:52.963358] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=26ms [t=00:00:52.963374] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=24ms [t=00:00:52.963385] file="objects3d/gauss_91_dead1.dae" indx=5297 inflSize=459kb readTime=24ms [t=00:00:52.973927] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167558616 bytes cached in 3471 files [t=00:00:53.272596] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=95 [t=00:00:53.272639] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v4.sd7 (0x55f43558c890) [t=00:00:53.273440] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.273467] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55f43537d3c0) [t=00:00:53.274154] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.274626] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55f43539eca0) [t=00:00:53.274653] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb0a0013010) [t=00:00:53.274684] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:53.276862] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.276902] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.276917] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.276927] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.276937] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.276946] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.277823] [SpringApp::Kill][8] [t=00:00:53.277840] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.277850] [WatchDog::Uninstall][1] hangDetectorThread=0x55f3eec7d110 (joinable=1) [t=00:00:53.277859] [WatchDog::Uninstall][2] [t=00:00:54.129798] [WatchDog::Uninstall][3] [t=00:00:54.129844] [SpringApp::Kill][9]