[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008556] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008594] Using writeable configuration source: "/tmp/tmp.sai9I51FU4/springsettings.1538429.cfg" [t=00:00:00.014758] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014802] ============== ============== [t=00:00:00.014813] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014823] [t=00:00:00.014831] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014840] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014849] Use "none" to disable the default log sections. [t=00:00:00.014858] ============== ============== [t=00:00:00.014867] ============== ============== [t=00:00:00.014926] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014937] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014947] ROAM = 2 [t=00:00:00.014956] RotateLogFiles = 1 [t=00:00:00.014966] TeamHighlight = 0 [t=00:00:00.014976] ============== ============== [t=00:00:00.014984] ============== ============== [t=00:00:00.014994] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015004] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015013] Compiler Version: gcc-11.1.0 [t=00:00:00.015035] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015188] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015199] Binary Word Size: 64-bit (native) [t=00:00:00.015208] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015217] Physical CPU Cores: 1 [t=00:00:00.015258] Logical CPU Cores: 1 [t=00:00:00.015267] ============== ============== [t=00:00:00.015333] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015343] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015352] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015361] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015370] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016763] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016781] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016803] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016834] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016856] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016880] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016890] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016960] [GR::LogVersionInfo] [t=00:00:00.016973] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016982] GL version : [t=00:00:00.016991] GL vendor : [t=00:00:00.017000] GL renderer : [t=00:00:00.017010] GLSL version: [t=00:00:00.017019] GLEW version: spring headless stub GLEW version [t=00:00:00.017028] GPU memory : unknown [t=00:00:00.017037] SDL swap-int: 0 [t=00:00:00.017046] SDL driver : headless stub [t=00:00:00.017055] [t=00:00:00.017064] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017073] GLSL shader support : 0 [t=00:00:00.017082] GL4 support : 0 [t=00:00:00.017113] FBO extension support : 0 [t=00:00:00.017122] NVX GPU mem-info support : 0 [t=00:00:00.017132] ATI GPU mem-info support : 0 [t=00:00:00.017141] NPOT-texture support : 1 (0) [t=00:00:00.017150] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017159] texture query-LOD support : 1 (0) [t=00:00:00.017168] MSAA frame-buffer support : 0 (0) [t=00:00:00.017189] Z-buffer depth : 16 (-) [t=00:00:00.017198] primitive-restart support : 0 (0) [t=00:00:00.017207] clip-space control support: 0 (0) [t=00:00:00.017216] seamless cube-map support : 0 (0) [t=00:00:00.017225] frag-depth layout support : 0 (0) [t=00:00:00.017234] persistent maps support : 0 (0) [t=00:00:00.017243] explicit attribs location : 0 (0) [t=00:00:00.017252] multi draw indirect : 0 (-) [t=00:00:00.017261] [t=00:00:00.017271] max. FBO samples : -1 [t=00:00:00.017279] max. FS/program texture slots : 8/8 [t=00:00:00.017288] max. texture size : 2048 [t=00:00:00.017300] max. texture anisotropy level : 0.000000 [t=00:00:00.017309] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017318] max. draw-buffers : 0 [t=00:00:00.017327] max. rec. indices/vertices : 0/0 [t=00:00:00.017336] max. uniform buffer-bindings : 0 [t=00:00:00.017345] max. uniform block-size : 0KB [t=00:00:00.017354] max. storage buffer-bindings : 0 [t=00:00:00.017363] max. storage block-size : 0MB [t=00:00:00.017372] [t=00:00:00.017381] enable AMD-hacks : 0 [t=00:00:00.017390] compress MIP-maps: 0 [t=00:00:00.018165] [GR::UpdateGLConfigs] [t=00:00:00.018191] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018207] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018221] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018233] [GR::InitGLState] [t=00:00:00.018246] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.229773] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.232989] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.239749] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.240419] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.240442] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.240459] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.283942] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.285103] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.304655] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.305093] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.324388] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.324418] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.324809] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.329883] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a2c008750 (SpringVFS) global=(nil) (null) [t=00:00:00.329973] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.330110] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.330135] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330147] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330158] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.330178] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2713 MB [t=00:00:00.337486][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.337523][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.337540][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1538429/replay.sdfz" for game data... [t=00:00:00.474097][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.475952][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.475981][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.478718][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.478750][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.478774][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.525605][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fe076a35d0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.526766][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.527877][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.528303][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fe076a35d0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.529370][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.539744][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.539946][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.549518][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.549760][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.554331][f=-000001] forceSingleThreaded, false [t=00:00:02.273920][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.289825][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.292865][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.292965][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.293041][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.293112][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.300691][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.301578][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.302303][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.305934][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.308482][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.311917][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.311956][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.312432][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.322944][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.325663][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.326801][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.327111][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.328805][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.328831][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.335547][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.335595][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.551115][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.564750][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.846575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.300255][f=-000001] Loading UnitDefs_posts [t=00:00:03.471462][f=-000001] Loading FeatureDefs_posts [t=00:00:03.555666][f=-000001] Loading WeaponDefs_posts [t=00:00:03.582037][f=-000001] Loading ArmorDefs_posts [t=00:00:03.606099][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 731ms [t=00:00:03.660797][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 820ms [t=00:00:03.662526][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.802259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.802750][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.803204][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.803230][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.811191][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.833034][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.117867][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.163858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.288572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.292626][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.292653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.737483][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 444ms [t=00:00:04.737524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.830863][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.830909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.853940][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.573752][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.577937][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.579198][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.589175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.958416][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.969704][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.969735][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.971691][f=-000001] InfoTexture: legacy [t=00:00:10.971714][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.974029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.093150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.094773][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.094796][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.095780][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.284151][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.286119][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.473965][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.606972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.618121][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.618538][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.625003][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.044607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.055644][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.056554][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.221142][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.223005][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.223034][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.231894][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.231943][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.231955][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.231966][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.231976][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.231986][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.231997][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.236995][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.237029][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.237039][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.237049][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.237059][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.237069][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.237079][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.237090][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fe0f840fa0 has BLOCKSIZE 1 [t=00:00:12.240168][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.240194][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.240205][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.240215][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.240225][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.240235][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.248322][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.250018][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.260948][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.260972][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.264069][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.264088][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.264100][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.264110][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.264121][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.264131][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.355607][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.356245][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.364103][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.364126][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.364140][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum d5868fb9)" [t=00:00:12.364212][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.364233][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.364244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.514444][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [t=00:00:12.515010][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.270355][f=-000001] Synced LuaRules: finished loading [t=00:00:15.317599][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.903046][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.955950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.059250][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [t=00:00:16.120173][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.123280][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.123712][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.124131][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.124559][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.191669][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.192015][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.199766][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.200525][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.200543][f=-000001] LuaSocket Support: enabled [t=00:00:16.216547][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.299365][f=-000001] localWidgets, nil, true, true [t=00:00:16.301761][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.301786][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.309444][f=-000001] USE_OLD_CHILI [t=00:00:16.989152][f=-000001] Loading last game win data [t=00:00:16.990087][f=-000001] Resetting win data [t=00:00:16.990551][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.990570][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.990582][f=-000001] Player and team counts match, continuing [t=00:00:16.990595][f=-000001] SorcererYee was in last game but is now absent, resetting scores [t=00:00:17.211567][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.211628][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.310325][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.346478][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.037976][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.201371][f=-000001] forceSingleThreaded, false [t=00:00:19.619673][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.620060][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.620857][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.621067][f=-000001] Loaded API widget: i18n [t=00:00:19.621807][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.622269][f=-000001] Loaded API widget: Win Counter [t=00:00:19.622625][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.797865][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.798300][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.798546][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.111718][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.112859][f=-000001] Loaded API widget: Lups [t=00:00:20.113070][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.113524][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.113834][f=-000001] Loaded widget: Save/Load API [t=00:00:20.114137][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.114426][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.114775][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.119771][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.122285][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.122309][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.122377][f=-000001] Set maximum particles to: 0 [t=00:00:20.123324][f=-000001] Set UnitIconDist to 0 [t=00:00:20.227571][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.256187][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.257570][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.257873][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.258172][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.277358][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.282724][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.283177][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.283454][f=-000001] Mexspot Fetcher fetching [t=00:00:20.295112][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.295577][f=-000001] Team highlighting: Disabled [t=00:00:20.302956][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.303746][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.304152][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.304515][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.304746][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.304979][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.305181][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.305458][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.305807][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.306193][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.306892][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.307191][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.307207][f=-000001] Using fallback unit outlines [t=00:00:20.307393][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.307737][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.316185][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.317982][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.318264][f=-000001] Loaded widget: Guard Remove [t=00:00:20.318572][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.360823][f=-000001] Loaded widget: HealthBars [t=00:00:20.361341][f=-000001] Loaded widget: Noises [t=00:00:20.361661][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.362170][f=-000001] Loaded widget: Unit Icons [t=00:00:20.365625][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.366515][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.367004][f=-000001] Loaded widget: BuildETA [t=00:00:20.367357][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.367698][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.368078][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.368411][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.368651][f=-000001] Loaded widget: Objectives [t=00:00:20.370268][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.370615][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.374482][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.374866][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.374896][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1538429/events.log [t=00:00:20.377795][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.378513][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.378807][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.383500][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.383918][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.384262][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.384596][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.385107][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.385334][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.385690][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.386025][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.386363][f=-000001] Loaded widget: Autoquit [t=00:00:20.386589][f=-000001] Loaded widget: Blast Radius [t=00:00:20.386942][f=-000001] Loaded widget: CameraShake [t=00:00:20.387589][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.400630][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.401083][f=-000001] EndGame Graph disabled [t=00:00:20.421170][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.421533][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.421876][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.422094][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.422324][f=-000001] Loaded widget: Easy Facing [t=00:00:20.445930][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.446437][f=-000001] Loaded widget: Ferry Points [t=00:00:20.447084][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.454676][f=-000001] Loaded widget: Context Menu [t=00:00:20.455062][f=-000001] Loaded widget: Darkening [t=00:00:20.455367][f=-000001] Loaded widget: Decloak Range [t=00:00:20.455705][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.462551][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.463016][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.463241][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.463574][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.464492][f=-000001] Input grabbing is enabled! [t=00:00:20.464517][f=-000001] Input grabbing is enabled! [t=00:00:20.464632][f=-000001] Loaded widget: Grab Input [t=00:00:20.465035][f=-000001] Loaded widget: Haven Handler [t=00:00:20.465386][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.465841][f=-000001] Loaded widget: In-game Guide [t=00:00:20.466075][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.466371][f=-000001] Loaded widget: Keep Target [t=00:00:20.466715][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.467090][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.467797][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.468158][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.468600][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.468845][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.469074][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.469304][f=-000001] Loaded widget: Orbit Command [t=00:00:20.469659][f=-000001] Loaded widget: Point Tracker [t=00:00:20.469892][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.470123][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.470561][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.470945][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.471446][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.471935][f=-000001] Loaded widget: Simple Settings [t=00:00:20.472469][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.472773][f=-000001] Loaded widget: SmoothCam [t=00:00:20.473207][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.474680][f=-000001] Loaded widget: Stereo3D [t=00:00:20.474934][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.475653][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.475909][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.476681][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.477553][f=-000001] Loaded widget: Command Alpha [t=00:00:20.477930][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.478293][f=-000001] Loaded widget: Ghost Site [t=00:00:20.479359][f=-000001] Loaded widget: Attack Warning [t=00:00:20.479719][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.480336][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.481626][f=-000001] Loaded widget: Auto Group [t=00:00:20.482599][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.483555][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.483891][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.484792][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.485745][f=-000001] Loaded widget: Select Com at start [t=00:00:20.492066][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.493295][f=-000001] Loaded widget: Transport AI [t=00:00:20.616445][f=-000001] Loaded widget: Attack AoE [t=00:00:20.616963][f=-000001] Loaded widget: Icon Sets [t=00:00:20.617669][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.623246][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.623577][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.648821][f=-000001] Loaded widget: Unit Start State [t=00:00:20.649231][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.649474][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.651170][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.652264][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.652729][f=-000001] Loaded widget: Commands FX [t=00:00:20.652978][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.668961][f=-000001] Loaded widget: UnitShapes [t=00:00:20.669428][f=-000001] : disabled for spectators [t=00:00:20.670362][f=-000001] Loaded widget: Stockpiler [t=00:00:20.671966][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.672247][f=-000001] Loaded widget: AllyCursors [t=00:00:20.673393][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.673775][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.674129][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.674489][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.674862][f=-000001] Loaded widget: Selection Send [t=00:00:20.675231][f=-000001] Loaded widget: Shield Guard [t=00:00:20.675738][f=-000001] Loaded widget: State Icons [t=00:00:20.676093][f=-000001] : disabled for spectators [t=00:00:20.676984][f=-000001] Loaded widget: Building Starter [t=00:00:20.677360][f=-000001] : disabled for spectators [t=00:00:20.678117][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.678396][f=-000001] Loaded widget: LupsManager [t=00:00:20.678770][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.679117][f=-000001] Loaded widget: Units on Fire [t=00:00:20.679703][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.680239][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.681388][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.681781][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.682245][f=-000001] Loaded widget: Chili Docking [t=00:00:20.689890][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.697605][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.698127][f=-000001] Loaded widget: HUD Presets [t=00:00:20.698816][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.701204][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.701608][f=-000001] Loaded widget: Image Preloader [t=00:00:20.702053][f=-000001] Loaded widget: Custom Markers [t=00:00:20.706253][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.706743][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.706967][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.707890][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.708343][f=-000001] Loaded widget: Start Boxes [t=00:00:20.709527][f=-000001] Loaded widget: Select Keys [t=00:00:20.717282][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.718135][f=-000001] Loaded widget: Pause Screen [t=00:00:20.718399][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.718663][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.719502][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.719879][f=-000001] SetSunLighting [t=00:00:20.721095][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.732888][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.733413][f=-000001] Loaded widget: Font Cache [t=00:00:20.733780][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.733822][f=-000001] Loaded widget: GC Control [t=00:00:20.737444][f=-000001] Loaded widget: Layout Handler [t=00:00:20.737990][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.740167][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.744917][f=-000001] Writing last game win data [t=00:00:20.749222][f=-000001] LuaUI v0.3 [t=00:00:20.916050][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.916547][f=-000001] [s11n] Loading s11n file... [t=00:00:20.918501][f=-000001] [s11n] Parsing model... [t=00:00:20.920366][f=-000001] [s11n] Populating game world... [t=00:00:20.934787][f=-000001] [s11n] s11n loading complete. [t=00:00:20.935207][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.557545][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.585155][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.079264][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.080503][f=-000001] Spectator mode. Widget removed. [t=00:00:22.092491][f=-000001] Spectator mode. Widget removed. [t=00:00:22.093867][f=-000001] Playback paused [t=00:00:22.099443][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.178314][f=-000001] Opening demofile demos/1538429/replay.sdfz [t=00:00:22.178346][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.178358][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.178388][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.178401][f=-000001] -> Connection established (given id 3) [t=00:00:22.178431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:22.178444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.178455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.178563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.178584][f=-000001] Speed set to 20.0 [server] [t=00:00:22.178595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fe261cfdf0,0x55fe2e18ad00}][locale="C"]" [t=00:00:22.178607][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.190398][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.190431][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.486411][f=-000001] Beginning demo playback [t=00:00:34.501042][f=-000001] GameID: 71e8bd634d569800332695b3dd25c3d7 [t=00:00:34.516999][f=-000001] Connection attempt from Whataloser [t=00:00:34.517036][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.518983][f=-000001] [0] Event [undefined]: Whataloser changed status [t=00:00:34.519387][f=-000001] -> Connection established (given id 1) [t=00:00:34.548749][f=-000001] Connection attempt from davidallredusa [t=00:00:34.548786][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.549193][f=-000001] [0] Event [undefined]: davidallredusa changed status [t=00:00:34.549349][f=-000001] -> Connection established (given id 0) [t=00:00:34.709169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidallredusa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:34.709212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidallredusa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.749162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whataloser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:34.749201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whataloser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.116996][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whataloser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.125167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whataloser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.420813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whataloser" string="[Game::Load][lua{Rules,Gaia}={0000012cf90385f0,0000012cf4694b50}][locale="C"]" [t=00:00:35.657179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidallredusa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.684834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidallredusa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.748824][f=-000001] Player Whataloser left the game: normal quit [t=00:00:35.748890][f=-000001] [0] Event [undefined]: Whataloser quit [t=00:00:36.709172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidallredusa" string="[Game::Load][lua{Rules,Gaia}={000001d7783f7e60,000001d7353dc5d0}][locale="C"]" [t=00:00:36.870777][f=-000001] Allies: I choose: Engineer! [t=00:00:36.945113][f=-000001] [Game::ClientReadNet] added new player DragonTek21 with number 2 to team 0 [t=00:00:36.945156][f=-000001] > SPRINGIE:User DragonTek21|gunshiptrans|0_0||False|||US [t=00:00:39.620907][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.644484][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.957099][f=-000001] !force [t=00:00:40.964732][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:40.964772][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:41.177028][f=-000001] !vote 1 [t=00:00:41.177070][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:41.668703][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.916518][f=-000001] [0] Event [4765,188.674744,417]: 0 finished unit Engineer Commander [t=00:00:42.942454][f=-000001] [0] Event [548,188.671875,4537]: 1 finished unit Strike Commander [t=00:00:42.966636][f=0000000] [0] davidallredusa, team: 0, elo:1415, userid: 553621 [t=00:00:42.966712][f=0000000] [0] Whataloser, team: 1, elo:1500, userid: 573996 [t=00:00:42.966750][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.975019][f=0000000] Playback continued [t=00:00:42.978657][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:42.978689][f=0000000] > Players Whataloser did not choose a start position. Game will be aborted. [t=00:00:42.981234][f=0000001] > exiting game [t=00:00:42.981260][f=0000001] No clients connected, shutting down server [t=00:00:42.981273][f=0000001] Server shutdown [t=00:00:42.981726][f=0000001] Submitting stats [t=00:00:42.982374][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.985769][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.985802][f=0000001] Draw 12065.74ms 66.70% [t=00:00:42.985815][f=0000001] Lua::Callins::Synced 21.75ms 0.00% [t=00:00:42.985828][f=0000001] Lua::Callins::Unsynced 17967.28ms 87.90% [t=00:00:42.985840][f=0000001] Lua::CollectGarbage::Synced 72.87ms 0.00% [t=00:00:42.985860][f=0000001] Lua::CollectGarbage::Unsynced 623.72ms 2.20% [t=00:00:42.985873][f=0000001] Misc::Profiler::AddTime 41.22ms 0.10% [t=00:00:42.987602][f=0000001] [1] player nonplacement [t=00:00:42.988946][f=0000001] [1] autohost exit [t=00:00:42.990006][f=0000001] [1] all players disconnected [t=00:00:43.974236][f=0000001] Playback paused [t=00:00:52.988368][f=0000001] Autoquit sending quit command. [t=00:00:52.988446][f=0000001] [QuitAction] user exited to system [t=00:00:52.989672][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.989810][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.989847][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.989863][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.989875][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.989889][f=0000001] [SpringApp::Kill][2] [t=00:00:52.991529][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.991550][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55fe2c8aede0 [t=00:00:52.991600][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.996531][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:52.997319][f=0000001] Writing last game win data [t=00:00:53.004694][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.004736][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.004758][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.004773][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.004788][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.004807][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.006882][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.007018][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.007990][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.008013][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.008067][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.008083][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.009071][f=0000001] Shutdown Widget - Noises [t=00:00:53.009094][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.009112][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.009127][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.009169][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.009190][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.009230][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.009245][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.009261][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.009276][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.009292][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.009417][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.009441][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.009459][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.009688][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.009741][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.009758][f=0000001] Shutdown Widget - Darkening [t=00:00:53.009786][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.009802][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.009830][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.009847][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.009868][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.009882][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.009899][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.009914][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.009928][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.009945][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.009960][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.011006][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.011059][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.011076][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.011096][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.011111][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.012193][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.012226][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.012242][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.012258][f=0000001] Shutdown Widget - Lups [t=00:00:53.012299][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.012318][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.012412][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.012429][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.012464][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.012985][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.013012][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.013026][f=0000001] End widgetHandler:Shutdown [t=00:00:53.196418][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={268758,29347101} {int,ext,rec}Allocs={9435368,0,0} {chunk,block}Bytes={29347101,0} [t=00:00:53.196890][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55fe2e18ad00 [t=00:00:53.203256][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205358,24105836} {int,ext,rec}Allocs={9435369,0,0} {chunk,block}Bytes={24105836,0} [t=00:00:53.203771][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205358,24105836} {int,ext,rec}Allocs={9435369,0,0} {chunk,block}Bytes={24105836,0} [t=00:00:53.203833][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55fe261cfdf0 [t=00:00:53.203906][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.203923][f=0000001] Shutdown - StartSetup [t=00:00:53.203937][f=0000001] Shutdown - UnitMorph [t=00:00:53.203995][f=0000001] Shutdown - Carrier Drones [t=00:00:53.204011][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.204025][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.204038][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.204050][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.204076][f=0000001] Shutdown - Starlight Handler [t=00:00:53.204090][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.215206][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.215260][f=0000001] Shutdown - Save/Load [t=00:00:53.215283][f=0000001] Shutdown - Teleport Throw [t=00:00:53.215299][f=0000001] Shutdown - UnitMorph [t=00:00:53.215317][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.215330][f=0000001] Shutdown - Retreat Command [t=00:00:53.215348][f=0000001] Shutdown - Shockwaves [t=00:00:53.215362][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.215379][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.215394][f=0000001] Shutdown - Lups [t=00:00:53.215430][f=0000001] Shutdown - Lups Shield [t=00:00:53.215449][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.225149][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9435400,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.225215][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9435400,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.225255][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.225264][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.236569][f=0000001] [Game::~CGame][1] [t=00:00:53.236648][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.236662][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.236673][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.236685][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.236696][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.236709][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.236900][f=0000001] [Game::KillMisc][1] [t=00:00:53.236926][f=0000001] [Game::KillMisc][2] [t=00:00:53.237537][f=0000001] [Game::KillMisc][3] [t=00:00:53.237797][f=0000001] [Game::KillRendering][1] [t=00:00:53.265844][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.265897][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:53.267276][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:53.438144][f=0000001] [Game::KillInterface][1] [t=00:00:53.439543][f=0000001] [Game::KillInterface][2] [t=00:00:53.443581][f=0000001] [Game::KillSimulation][1] [t=00:00:53.443606][f=0000001] [Game::KillSimulation][2] [t=00:00:54.263529][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:54.263593][f=0000001] [Game::KillSimulation][3] [t=00:00:54.264206][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.264234][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.264252][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.264280][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.268136][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.291536][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.464497][f=0000001] [Game::KillSimulation][4] [t=00:00:58.476802][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:58.479247][f=0000001] [Game::~CGame][2] [t=00:00:58.479349][f=0000001] [Game::~CGame][3] [t=00:00:58.662499][f=0000001] [SpringApp::Kill][3] [t=00:00:58.662557][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1885 bytes sent 13514 bytes recv'd [t=00:00:58.665334][f=0000001] Kill: client disconnecting... [t=00:01:00.669757][f=0000001] CloseConnection: client connection closed [t=00:01:00.672338][f=0000001] [SpringApp::Kill][4] font=0x55fe075b7e00 [t=00:01:00.684596][f=0000001] [SpringApp::Kill][5] [t=00:01:00.699821][f=0000001] [SpringApp::Kill][6] [t=00:01:00.699877] [SpringApp::Kill][7] [t=00:01:00.701226] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.701257] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.701600] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.701623] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.701640] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.701664] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.701699] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.701711] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:00.701722] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.701734] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.701745] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.701756] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.701777] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.717586] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.717627] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.717638] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.717647] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.719255] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.719273] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:00.719668] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55fe076abd70) [t=00:01:00.732819] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3608ms [t=00:01:00.732872] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=61ms [t=00:01:00.732883] file="objects3d/strikecom.dae" indx=5603 inflSize=999kb readTime=43ms [t=00:01:00.732894] file="bitmaps/cc/electnovaexplo.png" indx=434 inflSize=97kb readTime=37ms [t=00:01:00.732903] file="bitmaps/loadpictures/reclaimwrecks.png" indx=532 inflSize=2722kb readTime=36ms [t=00:01:00.732913] file="objects3d/eraser_d.dae.lua" indx=5252 inflSize=0kb readTime=29ms [t=00:01:00.732924] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=27ms [t=00:01:00.732934] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=26ms [t=00:01:00.732943] file="luarules/gadgets/unit_terraform.lua" indx=1874 inflSize=130kb readTime=26ms [t=00:01:00.732952] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=24ms [t=00:01:00.732963] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=21ms [t=00:01:00.739147] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167130826 bytes cached in 3468 files [t=00:01:01.056671] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:01.056711] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55fe07795330) [t=00:01:01.058739] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.058968] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55fe075893c0) [t=00:01:01.060099] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.060528] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55fe075aaca0) [t=00:01:01.060555] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f3a2c013010) [t=00:01:01.061000] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:01:01.063499] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.063519] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.063534] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.063544] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.063553] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.063563] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.065300] [SpringApp::Kill][8] [t=00:01:01.065320] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.065330] [WatchDog::Uninstall][1] hangDetectorThread=0x55fdc2403110 (joinable=1) [t=00:01:01.065345] [WatchDog::Uninstall][2] [t=00:01:01.157572] [WatchDog::Uninstall][3] [t=00:01:01.157606] [SpringApp::Kill][9]