[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008329] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008365] Using writeable configuration source: "/tmp/tmp.Sl4wq1bZEs/springsettings.1538027.cfg"
[t=00:00:00.014804] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.014849] ============== ==============
[t=00:00:00.014860]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.014869]
[t=00:00:00.014878] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014887] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014896] Use "none" to disable the default log sections.
[t=00:00:00.014904] ============== ==============
[t=00:00:00.014914] ============== ==============
[t=00:00:00.014970] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014980] MouseDragCircleCommandThreshold = 25
[t=00:00:00.014989] ROAM = 2
[t=00:00:00.014999] RotateLogFiles = 1
[t=00:00:00.015008] TeamHighlight = 0
[t=00:00:00.015018] ============== ==============
[t=00:00:00.015027] ============== ==============
[t=00:00:00.015036] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless)
[t=00:00:00.015046] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.015055] Compiler Version: gcc-11.1.0
[t=00:00:00.015078] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.015246] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.015258] Binary Word Size: 64-bit (native)
[t=00:00:00.015267] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015277] Physical CPU Cores: 1
[t=00:00:00.015286] Logical CPU Cores: 1
[t=00:00:00.015295] ============== ==============
[t=00:00:00.015359] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015368] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.015377] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015386] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.015395] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.016573] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.016590] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.016619] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.016651] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.016672] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.016696] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.016707] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.016778] [GR::LogVersionInfo]
[t=00:00:00.016791] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016800] GL version :
[t=00:00:00.016809] GL vendor :
[t=00:00:00.016818] GL renderer :
[t=00:00:00.016827] GLSL version:
[t=00:00:00.016836] GLEW version: spring headless stub GLEW version
[t=00:00:00.016845] GPU memory : unknown
[t=00:00:00.016854] SDL swap-int: 0
[t=00:00:00.016864] SDL driver : headless stub
[t=00:00:00.016873]
[t=00:00:00.016882] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016891] GLSL shader support : 0
[t=00:00:00.016900] GL4 support : 0
[t=00:00:00.016928] FBO extension support : 0
[t=00:00:00.016938] NVX GPU mem-info support : 0
[t=00:00:00.016947] ATI GPU mem-info support : 0
[t=00:00:00.016956] NPOT-texture support : 1 (0)
[t=00:00:00.016965] S3TC/DXT1 texture support : 0/0
[t=00:00:00.016974] texture query-LOD support : 1 (0)
[t=00:00:00.016983] MSAA frame-buffer support : 0 (0)
[t=00:00:00.016992] Z-buffer depth : 16 (-)
[t=00:00:00.017001] primitive-restart support : 0 (0)
[t=00:00:00.017023] clip-space control support: 0 (0)
[t=00:00:00.017032] seamless cube-map support : 0 (0)
[t=00:00:00.017041] frag-depth layout support : 0 (0)
[t=00:00:00.017051] persistent maps support : 0 (0)
[t=00:00:00.017059] explicit attribs location : 0 (0)
[t=00:00:00.017068] multi draw indirect : 0 (-)
[t=00:00:00.017077]
[t=00:00:00.017086] max. FBO samples : -1
[t=00:00:00.017096] max. FS/program texture slots : 8/8
[t=00:00:00.017105] max. texture size : 2048
[t=00:00:00.017116] max. texture anisotropy level : 0.000000
[t=00:00:00.017126] max. vec4 varyings/attributes : 0/0
[t=00:00:00.017135] max. draw-buffers : 0
[t=00:00:00.017144] max. rec. indices/vertices : 0/0
[t=00:00:00.017153] max. uniform buffer-bindings : 0
[t=00:00:00.017162] max. uniform block-size : 0KB
[t=00:00:00.017171] max. storage buffer-bindings : 0
[t=00:00:00.017180] max. storage block-size : 0MB
[t=00:00:00.017188]
[t=00:00:00.017198] enable AMD-hacks : 0
[t=00:00:00.017206] compress MIP-maps: 0
[t=00:00:00.018165] [GR::UpdateGLConfigs]
[t=00:00:00.018193] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018208] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018218] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018228] [GR::InitGLState]
[t=00:00:00.018238] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.204719] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.208289] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.213756] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.214321] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.214345] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.214361] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/
[t=00:00:00.249198] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base
[t=00:00:00.250813] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.283389] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.283748] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.298349] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms
[t=00:00:00.298379] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.298595] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.302232] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f35d4008750 (SpringVFS) global=(nil) (null)
[t=00:00:00.302250] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.302408] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.302430] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.302441] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.302450] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.302470] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2736 MB
[t=00:00:00.308429][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.308471][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.308489][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1538027/replay.sdfz" for game data...
[t=00:00:00.457869][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.461498][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.461694][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.465947][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.466006][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms
[t=00:00:00.466038][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.513444][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55deba44f210] using map "Rainbow Comet v1.22" (loaded=0 cached=0)
[t=00:00:00.514560][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0
[t=00:00:00.516273][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.516745][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55deba44f210] using game "Zero-K v1.10.12.2" (loaded=0 cached=0)
[t=00:00:00.517803][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0
[t=00:00:00.528435][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.528632][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.539102][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms
[t=00:00:00.539417][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.544925][f=-000001] forceSingleThreaded, false
[t=00:00:00.583978][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.584010][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.584099][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.584155][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.584208][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.584261][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.585342][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.585883][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.586373][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.589848][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.591661][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.594157][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.594187][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.594655][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.600675][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.602099][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.603147][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.603557][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.604185][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.604199][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.608319][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.608362][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.763820][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.815655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[t=00:00:01.776326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.150015][f=-000001] Loading UnitDefs_posts
[t=00:00:02.428054][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.467938][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.491030][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.517554][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 673ms
[t=00:00:02.585460][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 816ms
[t=00:00:02.588310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.776283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.776845][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:02.777212][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.777232][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.779607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.783820][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.094042][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.139726][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.282429][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.286119][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.286219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.794284][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 508ms
[t=00:00:03.794498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.942983][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 148ms
[t=00:00:03.943027][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.969483][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[t=00:00:04.743250][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:04.747483][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.748411][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.758299][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:10.637504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:10.646565][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:10.646601][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:10.648194][f=-000001] InfoTexture: legacy
[t=00:00:10.648215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:10.650013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:11.324483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:11.335548][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:11.335602][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:11.336337][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.495720][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:11.495772][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.704279][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:11.839797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:11.851244][f=-000001] Loaded DecalsDrawer: off
[t=00:00:11.851287][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:11.852036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:12.297875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:12.308427][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:12.309034][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:12.504251][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:12.506537][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:12.506560][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:12.519509][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:12.519558][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:12.519569][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:12.519581][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:12.519591][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:12.519602][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:12.519612][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d
[t=00:00:12.528982][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:12.529031][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:12.529041][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:12.529051][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:12.529061][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:12.529071][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:12.529081][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d
[t=00:00:12.529093][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dec26fe7c0 has BLOCKSIZE 1
[t=00:00:12.534956][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:12.534975][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:12.534985][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:12.534995][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:12.535005][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:12.535015][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3
[t=00:00:12.539353][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1)
[t=00:00:12.540556][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:12.548704][f=-000001] Path cache (48, 64) initialized.
[t=00:00:12.548739][f=-000001] Path cache (48, 64) initialized.
[t=00:00:12.554883][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:12.554913][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:12.554925][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:12.554935][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:12.554945][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:12.554955][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3
[t=00:00:12.716549][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1)
[t=00:00:12.717310][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:12.719187][f=-000001] Path cache (24, 32) initialized.
[t=00:00:12.719204][f=-000001] Path cache (24, 32) initialized.
[t=00:00:12.719217][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum 1fd4fcd6)"
[t=00:00:12.719276][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:12.719299][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:12.719310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:12.893270][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms
[t=00:00:12.893911][f=-000001] Synced LuaRules: starting loading
[t=00:00:13.901499][f=-000001] Setting up autohandicap
[t=00:00:13.901555][f=-000001] Charmedmage, spectator, false, allyTeamID, 0, customKeys.elo, , 2376, nil
[t=00:00:13.901583][f=-000001] goldenzone, spectator, false, allyTeamID, 1, customKeys.elo, , 1680, nil
[t=00:00:13.901599][f=-000001] Team 0, 1, 2376
[t=00:00:13.901611][f=-000001] Team 1, 1, 1680
[t=00:00:13.901622][f=-000001] firstAllyTeamMean, 2376
[t=00:00:13.901634][f=-000001] secondAllyTeamMean, 1680
[t=00:00:13.903120][f=-000001] lowerWinChance, 0.0178718
[t=00:00:13.903146][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Map Lua Metal Spot Placer
[t=00:00:15.081357][f=-000001] Map Terrain Generation
[t=00:00:15.081396][f=-000001] Random Seed, 5366078
[t=00:00:15.081410][f=-000001] Wave generation complete
[t=00:00:15.081430][f=-000001] Draw points, 14, factor, 0.79060459
[t=00:00:15.135598][f=-000001] Voronoi generation complete
[t=00:00:15.138369][f=-000001] Terrain structure complete
[t=00:00:17.470969][f=-000001] Edge processing complete
[t=00:00:17.472872][f=-000001] ApplyLineDistanceFunc
[t=00:00:20.066129][f=-000001] Tier propagation complete
[t=00:00:21.117272][f=-000001] Height application complete
[t=00:00:35.693514][f=-000001] Smoothing complete
[t=00:00:36.116917][f=-000001] Map terrain complete
[t=00:00:38.498299][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:38.693194][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:38.693245][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:39.256916][f=-000001] Synced LuaRules: finished loading
[t=00:00:39.346073][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua