[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009755] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009788] Using writeable configuration source: "/tmp/tmp.7nD3PPlygW/springsettings.1537620.cfg" [t=00:00:00.014384] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014792] ============== ============== [t=00:00:00.014807] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014817] [t=00:00:00.014826] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014835] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014844] Use "none" to disable the default log sections. [t=00:00:00.014853] ============== ============== [t=00:00:00.014862] ============== ============== [t=00:00:00.014915] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014925] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014934] ROAM = 2 [t=00:00:00.014944] RotateLogFiles = 1 [t=00:00:00.014953] TeamHighlight = 0 [t=00:00:00.014963] ============== ============== [t=00:00:00.014972] ============== ============== [t=00:00:00.014982] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014992] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015001] Compiler Version: gcc-11.1.0 [t=00:00:00.015022] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015192] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015204] Binary Word Size: 64-bit (native) [t=00:00:00.015213] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015223] Physical CPU Cores: 1 [t=00:00:00.015232] Logical CPU Cores: 1 [t=00:00:00.015241] ============== ============== [t=00:00:00.015308] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015317] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015326] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015335] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015344] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016795] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016815] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016836] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016869] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016892] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016919] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016938] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017235] [GR::LogVersionInfo] [t=00:00:00.017253] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017262] GL version : [t=00:00:00.017272] GL vendor : [t=00:00:00.017280] GL renderer : [t=00:00:00.017289] GLSL version: [t=00:00:00.017298] GLEW version: spring headless stub GLEW version [t=00:00:00.017307] GPU memory : unknown [t=00:00:00.017317] SDL swap-int: 0 [t=00:00:00.017326] SDL driver : headless stub [t=00:00:00.017334] [t=00:00:00.017344] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017353] GLSL shader support : 0 [t=00:00:00.017362] GL4 support : 0 [t=00:00:00.017392] FBO extension support : 0 [t=00:00:00.017401] NVX GPU mem-info support : 0 [t=00:00:00.017410] ATI GPU mem-info support : 0 [t=00:00:00.017419] NPOT-texture support : 1 (0) [t=00:00:00.017428] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017437] texture query-LOD support : 1 (0) [t=00:00:00.017446] MSAA frame-buffer support : 0 (0) [t=00:00:00.017455] Z-buffer depth : 16 (-) [t=00:00:00.017464] primitive-restart support : 0 (0) [t=00:00:00.017473] clip-space control support: 0 (0) [t=00:00:00.017482] seamless cube-map support : 0 (0) [t=00:00:00.017491] frag-depth layout support : 0 (0) [t=00:00:00.017500] persistent maps support : 0 (0) [t=00:00:00.017508] explicit attribs location : 0 (0) [t=00:00:00.017517] multi draw indirect : 0 (-) [t=00:00:00.017526] [t=00:00:00.017535] max. FBO samples : -1 [t=00:00:00.017544] max. FS/program texture slots : 8/8 [t=00:00:00.017553] max. texture size : 2048 [t=00:00:00.017564] max. texture anisotropy level : 0.000000 [t=00:00:00.017574] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017582] max. draw-buffers : 0 [t=00:00:00.017591] max. rec. indices/vertices : 0/0 [t=00:00:00.017600] max. uniform buffer-bindings : 0 [t=00:00:00.017609] max. uniform block-size : 0KB [t=00:00:00.017618] max. storage buffer-bindings : 0 [t=00:00:00.017626] max. storage block-size : 0MB [t=00:00:00.017635] [t=00:00:00.017644] enable AMD-hacks : 0 [t=00:00:00.017653] compress MIP-maps: 0 [t=00:00:00.019035] [GR::UpdateGLConfigs] [t=00:00:00.019061] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019074] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019084] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019094] [GR::InitGLState] [t=00:00:00.019104] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.922956] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.959011] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.967299] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.967850] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.967874] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.967890] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:01.211842] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:01.214703] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.244387] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.244680] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.258067] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:01.258647] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.259332] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.273711] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f333c008750 (SpringVFS) global=(nil) (null) [t=00:00:01.273740] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.279124] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.279159] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.279170] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.279180] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.279268] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2750 MB [t=00:00:01.306046][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.306489][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.306515][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1537620/replay.sdfz" for game data... [t=00:00:01.470696][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.510803][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.510844][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.515674][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.515711][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [t=00:00:01.515739][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.568336][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562a6164b200] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.569577][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.570631][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.571057][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562a6164b200] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.572078][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.582901][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.583902][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.595755][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:01.596240][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.602551][f=-000001] forceSingleThreaded, false [t=00:00:01.741433][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.741467][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.741558][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.741615][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.741682][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.741736][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.742912][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.743499][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.744061][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.746951][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.749077][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.751141][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.751171][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.751761][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.760144][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.762176][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.763318][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.763629][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.764322][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.764599][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.770396][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.770438][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.886209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.941195][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:03.466644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.830709][f=-000001] Loading UnitDefs_posts [t=00:00:04.009692][f=-000001] Loading FeatureDefs_posts [t=00:00:04.090760][f=-000001] Loading WeaponDefs_posts [t=00:00:04.114759][f=-000001] Loading ArmorDefs_posts [t=00:00:04.134768][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 657ms [t=00:00:04.188232][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 721ms [t=00:00:04.188270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.332715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.333149][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.333495][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.333516][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.334566][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.337321][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.589005][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.677689][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.797261][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.801158][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.801191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.240736][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [t=00:00:05.240778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.333196][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:05.333239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.356097][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.198511][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.203642][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.204102][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.215898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.775352][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.781686][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.781707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.783373][f=-000001] InfoTexture: legacy [t=00:00:11.783392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.784900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.549898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.557924][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.557944][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.558779][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.767032][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.767086][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.029142][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.063329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.082639][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.082664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.083567][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.562040][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.576257][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.576987][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.757064][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.759052][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.759074][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.766087][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.766122][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.766135][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.766146][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.766156][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.766166][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.766177][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:13.770100][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.770142][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.770153][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.770163][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.770173][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.770183][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.770193][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:13.770204][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562a69f1ee10 has BLOCKSIZE 1 [t=00:00:13.772703][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.772720][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.772730][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.772739][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.772749][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.772759][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:13.779033][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:13.780238][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.786818][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.786840][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.789351][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.789369][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.789380][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.789390][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.789401][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.789411][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:13.856207][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:13.857249][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.859251][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.859270][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.859284][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (100ms, checksum 83d659a2)" [t=00:00:13.859337][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.859359][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.859370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.002719][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:14.003382][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.391031][f=-000001] Synced LuaRules: finished loading [t=00:00:16.408308][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.985730][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.049122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.050681][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.051652][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.051669][f=-000001] LuaSocket Support: enabled [t=00:00:17.067394][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.148036][f=-000001] localWidgets, nil, true, true [t=00:00:17.150287][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.150310][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.159533][f=-000001] USE_OLD_CHILI [t=00:00:17.855901][f=-000001] Loading last game win data [t=00:00:17.857321][f=-000001] Resetting win data [t=00:00:17.857836][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.857852][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.857863][f=-000001] Player and team counts match, continuing [t=00:00:17.857875][f=-000001] Kitty116065 was in last game but is now absent, resetting scores [t=00:00:18.005942][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.005974][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.106738][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.429173][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.215735][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.426941][f=-000001] forceSingleThreaded, false [t=00:00:20.835602][f=-000001] Loaded API widget: i18n [t=00:00:20.836303][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.836489][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.836696][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.837004][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.837702][f=-000001] Loaded API widget: Win Counter [t=00:00:20.993768][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.994202][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.994489][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.994714][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.994924][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.996599][f=-000001] Loaded API widget: Lups [t=00:00:21.278174][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.278615][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.278918][f=-000001] Loaded widget: Save/Load API [t=00:00:21.279226][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.279544][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.279908][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.285466][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.287542][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.287572][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.287735][f=-000001] Set maximum particles to: 0 [t=00:00:21.288463][f=-000001] Set UnitIconDist to 0 [t=00:00:21.390131][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.390966][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.392173][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.418126][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.418529][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.426643][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.427086][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.427488][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.427769][f=-000001] Mexspot Fetcher fetching [t=00:00:21.427979][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.428280][f=-000001] Team highlighting: Disabled [t=00:00:21.428377][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.428894][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.429290][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.429697][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.429915][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.430122][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.430357][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.430649][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.430950][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.431331][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.431899][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.432194][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.432207][f=-000001] Using fallback unit outlines [t=00:00:21.432389][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.432779][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.441423][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.443319][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.443709][f=-000001] Loaded widget: Unit Icons [t=00:00:21.444055][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.444493][f=-000001] Loaded widget: Noises [t=00:00:21.486800][f=-000001] Loaded widget: HealthBars [t=00:00:21.487254][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.487522][f=-000001] Loaded widget: Guard Remove [t=00:00:21.491409][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.491822][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.492162][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.492191][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1537620/events.log [t=00:00:21.495990][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.496346][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.497992][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.498209][f=-000001] Loaded widget: Objectives [t=00:00:21.498545][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.498938][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.499295][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.499650][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.500112][f=-000001] Loaded widget: BuildETA [t=00:00:21.504271][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.505104][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.505425][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.508360][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.508723][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.509055][f=-000001] Loaded widget: Command Alpha [t=00:00:21.509832][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.510060][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.510382][f=-000001] Loaded widget: Ghost Site [t=00:00:21.511291][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.511534][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.512687][f=-000001] Loaded widget: Stereo3D [t=00:00:21.513116][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.513363][f=-000001] Loaded widget: SmoothCam [t=00:00:21.513725][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.514209][f=-000001] Loaded widget: Simple Settings [t=00:00:21.514669][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.515050][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.515483][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.515718][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.515939][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.516275][f=-000001] Loaded widget: Point Tracker [t=00:00:21.516495][f=-000001] Loaded widget: Orbit Command [t=00:00:21.516740][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.516993][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.517425][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.517770][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.518052][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.518405][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.518744][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.519038][f=-000001] Loaded widget: Keep Target [t=00:00:21.519262][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.519727][f=-000001] Loaded widget: In-game Guide [t=00:00:21.520078][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.520471][f=-000001] Loaded widget: Haven Handler [t=00:00:21.520849][f=-000001] Input grabbing is enabled! [t=00:00:21.520869][f=-000001] Input grabbing is enabled! [t=00:00:21.520970][f=-000001] Loaded widget: Grab Input [t=00:00:21.521315][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.521570][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.522005][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.528760][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.529135][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.529430][f=-000001] Loaded widget: Decloak Range [t=00:00:21.529798][f=-000001] Loaded widget: Darkening [t=00:00:21.537449][f=-000001] Loaded widget: Context Menu [t=00:00:21.538150][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.538538][f=-000001] Loaded widget: Ferry Points [t=00:00:21.562540][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.562936][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.563303][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.563548][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.563933][f=-000001] EndGame Graph disabled [t=00:00:21.623895][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.636760][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.637606][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.638004][f=-000001] Loaded widget: CameraShake [t=00:00:21.638262][f=-000001] Loaded widget: Blast Radius [t=00:00:21.638612][f=-000001] Loaded widget: Autoquit [t=00:00:21.638864][f=-000001] Loaded widget: Easy Facing [t=00:00:21.639227][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.639471][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.639943][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.640321][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.640725][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.641128][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.641532][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.642630][f=-000001] Loaded widget: Attack Warning [t=00:00:21.642988][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.643590][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.644961][f=-000001] Loaded widget: Auto Group [t=00:00:21.645911][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.646876][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.647217][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.648008][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.648940][f=-000001] Loaded widget: Select Com at start [t=00:00:21.655995][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.657213][f=-000001] Loaded widget: Transport AI [t=00:00:21.657464][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.657705][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.682845][f=-000001] Loaded widget: Unit Start State [t=00:00:21.683310][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.689121][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.689957][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.690271][f=-000001] Loaded widget: Icon Sets [t=00:00:21.816979][f=-000001] Loaded widget: Attack AoE [t=00:00:21.819068][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.820139][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.820387][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.820868][f=-000001] Loaded widget: Commands FX [t=00:00:21.836200][f=-000001] Loaded widget: UnitShapes [t=00:00:21.836764][f=-000001] : disabled for spectators [t=00:00:21.837794][f=-000001] Loaded widget: Stockpiler [t=00:00:21.839282][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.839806][f=-000001] Loaded widget: State Icons [t=00:00:21.840924][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.841303][f=-000001] Loaded widget: Shield Guard [t=00:00:21.841687][f=-000001] Loaded widget: Selection Send [t=00:00:21.842051][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.842429][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.842686][f=-000001] Loaded widget: AllyCursors [t=00:00:21.843034][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.843380][f=-000001] : disabled for spectators [t=00:00:21.844277][f=-000001] Loaded widget: Building Starter [t=00:00:21.844685][f=-000001] : disabled for spectators [t=00:00:21.845447][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.845803][f=-000001] Loaded widget: Units on Fire [t=00:00:21.846185][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.846467][f=-000001] Loaded widget: LupsManager [t=00:00:21.847013][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.847624][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.849003][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.849406][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.856647][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.864476][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.865205][f=-000001] Loaded widget: Chili Docking [t=00:00:21.865683][f=-000001] Loaded widget: HUD Presets [t=00:00:21.866407][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.868899][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.869319][f=-000001] Loaded widget: Image Preloader [t=00:00:21.869790][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:21.870017][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.874306][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.874792][f=-000001] Loaded widget: Custom Markers [t=00:00:21.876009][f=-000001] Loaded widget: Select Keys [t=00:00:21.876812][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.877251][f=-000001] Loaded widget: Start Boxes [t=00:00:21.877505][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.878228][f=-000001] Loaded widget: Pause Screen [t=00:00:21.886257][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.886719][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.887503][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.887889][f=-000001] SetSunLighting [t=00:00:21.888586][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.889054][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.893104][f=-000001] Loaded widget: Layout Handler [t=00:00:21.893477][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.893518][f=-000001] Loaded widget: GC Control [t=00:00:21.893776][f=-000001] Loaded widget: Font Cache [t=00:00:21.906496][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.909034][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.913881][f=-000001] Writing last game win data [t=00:00:21.918329][f=-000001] LuaUI v0.3 [t=00:00:22.110731][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.151836][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.167234][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13278,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.650548][f=-000001] Spectator mode. Widget removed. [t=00:00:22.663136][f=-000001] Spectator mode. Widget removed. [t=00:00:22.665146][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.665212][f=-000001] Playback paused [t=00:00:22.671008][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.747524][f=-000001] Opening demofile demos/1537620/replay.sdfz [t=00:00:22.747556][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.747568][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.747606][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.747623][f=-000001] -> Connection established (given id 3) [t=00:00:22.747647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:22.747660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.747671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:22.747683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:22.747699][f=-000001] Speed set to 20.0 [server] [t=00:00:22.747713][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562a80eb8200,(nil)}][locale="C"]" [t=00:00:22.747739][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.759747][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.759781][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.481609][f=-000001] Beginning demo playback [t=00:00:35.496964][f=-000001] GameID: 0b3ebc63a12e0eb705bb2782a26ce058 [t=00:00:35.529175][f=-000001] Connection attempt from captaine [t=00:00:35.529217][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.530440][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:35.530852][f=-000001] -> Connection established (given id 0) [t=00:00:35.537015][f=-000001] Connection attempt from HistidineStar [t=00:00:35.537055][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:35.537114][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:35.537278][f=-000001] -> Connection established (given id 1) [t=00:00:35.561663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:35.561729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.668717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:35.668759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.845093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:35.845136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:36.000789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55b37ad69380,(nil)}][locale="C"]" [t=00:00:38.652971][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:38.653394][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:38.700926][f=-000001] Connection attempt from Fine [t=00:00:38.700968][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:38.700979][f=-000001] -> Connection established (given id 2) [t=00:00:38.720873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:38.720926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:38.997158][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:38.997200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:39.160646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000002677a3af480,0000000000000000}][locale="C"]" [t=00:00:40.581068][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.852613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:40.860668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:41.592942][f=-000001] > Game will be force started in 40 seconds [t=00:00:42.608771][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.464768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000001823cdc0700,0000000000000000}][locale="C"]" [t=00:00:43.666299][f=-000001] Allies: I choose: Recon! [t=00:00:43.879294][f=-000001] [0] Event [4787,211.792023,2048]: 0 finished unit Strike Commander [t=00:00:43.887913][f=-000001] [0] Event [330,211.801025,1822]: 1 finished unit Recon Commander [t=00:00:43.905522][f=0000000] [0] HistidineStar, team: 1, elo:2388, userid: 549188 [t=00:00:43.905602][f=0000000] [0] captaine, team: 0, elo:2024, userid: 429497 [t=00:00:43.905646][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.913804][f=0000000] Playback continued [t=00:00:43.917613][f=0000000] > Players captaine did not choose a start position. Game will be aborted. [t=00:00:43.917645][f=0000000] > exiting game [t=00:00:43.919282][f=0000001] No clients connected, shutting down server [t=00:00:43.919303][f=0000001] Server shutdown [t=00:00:43.919768][f=0000001] Submitting stats [t=00:00:43.920188][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.922361][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.922393][f=0000001] Draw 11736.28ms 56.40% [t=00:00:43.922406][f=0000001] Lua::Callins::Synced 1.57ms 0.10% [t=00:00:43.922419][f=0000001] Lua::Callins::Unsynced 19004.01ms 88.50% [t=00:00:43.922432][f=0000001] Lua::CollectGarbage::Synced 63.67ms 0.00% [t=00:00:43.922444][f=0000001] Lua::CollectGarbage::Unsynced 565.09ms 0.60% [t=00:00:43.922456][f=0000001] Misc::Profiler::AddTime 46.87ms 0.20% [t=00:00:43.922732][f=0000001] [1] player nonplacement [t=00:00:43.924119][f=0000001] [1] autohost exit [t=00:00:43.925591][f=0000001] [1] all players disconnected [t=00:00:44.913252][f=0000001] Playback paused [t=00:00:53.920870][f=0000001] Autoquit sending quit command. [t=00:00:53.920942][f=0000001] [QuitAction] user exited to system [t=00:00:53.921793][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.921858][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.921876][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.921888][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.921899][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.921910][f=0000001] [SpringApp::Kill][2] [t=00:00:53.923497][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.923854][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x562a869067a0 [t=00:00:53.923906][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.928829][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.929586][f=0000001] Writing last game win data [t=00:00:53.935807][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.935833][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.935848][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.935878][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.935892][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.935930][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.937776][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.939137][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.939264][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.939281][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.939329][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.939343][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.939360][f=0000001] Shutdown Widget - Noises [t=00:00:53.939378][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.940234][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.940253][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.940297][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.940312][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.940328][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.940341][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.940363][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.940378][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.940391][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.940407][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.940419][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.940440][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.940454][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.940763][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.940784][f=0000001] Shutdown Widget - Darkening [t=00:00:53.940817][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.940831][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.940845][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.940864][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.940880][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.940900][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.941010][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.941027][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.941041][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.941055][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.941069][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.942134][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.942155][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.942170][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.942187][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.942201][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.943831][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.943851][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.943877][f=0000001] Shutdown Widget - Lups [t=00:00:53.943924][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.943939][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.943953][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.944058][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.944079][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.944111][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.944587][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.944609][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.944624][f=0000001] End widgetHandler:Shutdown [t=00:00:54.138042][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212679,25559325} {int,ext,rec}Allocs={8954360,0,0} {chunk,block}Bytes={25559325,0} [t=00:00:54.139061][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:54.139078][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x562a80eb8200 [t=00:00:54.139127][f=0000001] Start gadgetHandler:Shutdown [t=00:00:54.139143][f=0000001] Shutdown - StartSetup [t=00:00:54.139157][f=0000001] Shutdown - UnitMorph [t=00:00:54.139213][f=0000001] Shutdown - Carrier Drones [t=00:00:54.139233][f=0000001] Shutdown - Missile Silo Controller [t=00:00:54.139247][f=0000001] Shutdown - Modular Comm Info [t=00:00:54.139282][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:54.139297][f=0000001] Shutdown - UnitCloakShield [t=00:00:54.139325][f=0000001] Shutdown - Starlight Handler [t=00:00:54.139339][f=0000001] End gadgetHandler:Shutdown [t=00:00:54.170290][f=0000001] Start gadgetHandler:Shutdown [t=00:00:54.170344][f=0000001] Shutdown - Save/Load [t=00:00:54.170365][f=0000001] Shutdown - Teleport Throw [t=00:00:54.170382][f=0000001] Shutdown - UnitMorph [t=00:00:54.170405][f=0000001] Shutdown - Modular Comm Info [t=00:00:54.170418][f=0000001] Shutdown - Retreat Command [t=00:00:54.170435][f=0000001] Shutdown - Shockwaves [t=00:00:54.170448][f=0000001] Shutdown - UnitCloakShield [t=00:00:54.170465][f=0000001] Shutdown - Lups Cloak FX [t=00:00:54.170479][f=0000001] Shutdown - Lups [t=00:00:54.170515][f=0000001] Shutdown - Lups Shield [t=00:00:54.170534][f=0000001] End gadgetHandler:Shutdown [t=00:00:54.181411][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8954391,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.181480][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8954391,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.181528][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:54.181539][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:54.185750][f=0000001] [Game::~CGame][1] [t=00:00:54.185786][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.185798][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.185808][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.185818][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.185829][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:54.185839][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:54.185909][f=0000001] [Game::KillMisc][1] [t=00:00:54.185921][f=0000001] [Game::KillMisc][2] [t=00:00:54.186344][f=0000001] [Game::KillMisc][3] [t=00:00:54.186573][f=0000001] [Game::KillRendering][1] [t=00:00:54.200675][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.200715][f=0000001] [S3OParser::Kill] allocated 5505 pieces [t=00:00:54.201898][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:54.380920][f=0000001] [Game::KillInterface][1] [t=00:00:54.382847][f=0000001] [Game::KillInterface][2] [t=00:00:54.383177][f=0000001] [Game::KillSimulation][1] [t=00:00:54.383196][f=0000001] [Game::KillSimulation][2] [t=00:00:55.165807][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:55.167637][f=0000001] [Game::KillSimulation][3] [t=00:00:55.168491][f=0000001] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.168820][f=0000001] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.168878][f=0000001] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.168912][f=0000001] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.173931][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.306756][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:55.484779][f=0000001] [Game::KillSimulation][4] [t=00:00:59.416559][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:59.433773][f=0000001] [Game::~CGame][2] [t=00:00:59.433850][f=0000001] [Game::~CGame][3] [t=00:00:59.669599][f=0000001] [SpringApp::Kill][3] [t=00:00:59.670007][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1878 bytes sent 13611 bytes recv'd [t=00:00:59.671076][f=0000001] Kill: client disconnecting... [t=00:01:01.675534][f=0000001] CloseConnection: client connection closed [t=00:01:01.677693][f=0000001] [SpringApp::Kill][4] font=0x562a6155ee00 [t=00:01:01.693513][f=0000001] [SpringApp::Kill][5] [t=00:01:01.714558][f=0000001] [SpringApp::Kill][6] [t=00:01:01.714994] [SpringApp::Kill][7] [t=00:01:01.716924] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.716950] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.716962] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.717040] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.717052] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.717064] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.717075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:01.717086] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:01.717096] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.717107] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.717118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.717128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.717139] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.738312] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.738352] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.738362] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.738371] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.740272] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.740293] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:01.740568] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x562a61648470) [t=00:01:01.752523] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3505ms [t=00:01:01.752591] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=124ms [t=00:01:01.752676] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=71ms [t=00:01:01.752689] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=32ms [t=00:01:01.752698] file="objects3d/zeppelin_dead.dae" indx=5700 inflSize=233kb readTime=29ms [t=00:01:01.752710] file="objects3d/benzcom5_wreck.s3o" indx=5054 inflSize=289kb readTime=28ms [t=00:01:01.752719] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=28ms [t=00:01:01.752728] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=25ms [t=00:01:01.752738] file="luaui/widgets/unit_showallcommands_2.lua" indx=4886 inflSize=11kb readTime=25ms [t=00:01:01.752748] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:01:01.753060] file="objects3d/shipcarrier.dae" indx=5534 inflSize=1789kb readTime=23ms [t=00:01:01.762595] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 165873677 bytes cached in 3466 files [t=00:01:02.078997] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:02.079036] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x562a6173d750) [t=00:01:02.080822] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:02.081100] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x562a615303c0) [t=00:01:02.081772] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:02.082247] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x562a61551ca0) [t=00:01:02.082276] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f333c013010) [t=00:01:02.082600] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:02.086179] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.086212] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.086232] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.086246] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.086259] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.086272] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.087425] [SpringApp::Kill][8] [t=00:01:02.087450] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.087465] [WatchDog::Uninstall][1] hangDetectorThread=0x562a1bfc1110 (joinable=1) [t=00:01:02.087479] [WatchDog::Uninstall][2] [t=00:01:02.150702] [WatchDog::Uninstall][3] [t=00:01:02.150737] [SpringApp::Kill][9]