[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009798] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009842] Using writeable configuration source: "/tmp/tmp.rt0RV29YFD/springsettings.1537486.cfg" [t=00:00:00.014474] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014519] ============== ============== [t=00:00:00.014530] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014541] [t=00:00:00.014551] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014561] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014571] Use "none" to disable the default log sections. [t=00:00:00.014581] ============== ============== [t=00:00:00.014592] ============== ============== [t=00:00:00.014650] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014661] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014672] ROAM = 2 [t=00:00:00.014682] RotateLogFiles = 1 [t=00:00:00.014694] TeamHighlight = 0 [t=00:00:00.014707] ============== ============== [t=00:00:00.014720] ============== ============== [t=00:00:00.014732] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014743] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014754] Compiler Version: gcc-11.1.0 [t=00:00:00.014777] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014940] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014953] Binary Word Size: 64-bit (native) [t=00:00:00.014963] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014973] Physical CPU Cores: 1 [t=00:00:00.014984] Logical CPU Cores: 1 [t=00:00:00.014994] ============== ============== [t=00:00:00.015064] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015075] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015085] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015095] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015105] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016563] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016582] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016609] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016644] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016669] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016696] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016708] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016782] [GR::LogVersionInfo] [t=00:00:00.016795] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016805] GL version : [t=00:00:00.016816] GL vendor : [t=00:00:00.016826] GL renderer : [t=00:00:00.016836] GLSL version: [t=00:00:00.016846] GLEW version: spring headless stub GLEW version [t=00:00:00.016856] GPU memory : unknown [t=00:00:00.016866] SDL swap-int: 0 [t=00:00:00.016876] SDL driver : headless stub [t=00:00:00.016886] [t=00:00:00.016897] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016907] GLSL shader support : 0 [t=00:00:00.016916] GL4 support : 0 [t=00:00:00.016949] FBO extension support : 0 [t=00:00:00.016960] NVX GPU mem-info support : 0 [t=00:00:00.016971] ATI GPU mem-info support : 0 [t=00:00:00.016993] NPOT-texture support : 1 (0) [t=00:00:00.017004] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017014] texture query-LOD support : 1 (0) [t=00:00:00.017024] MSAA frame-buffer support : 0 (0) [t=00:00:00.017034] Z-buffer depth : 16 (-) [t=00:00:00.017044] primitive-restart support : 0 (0) [t=00:00:00.017054] clip-space control support: 0 (0) [t=00:00:00.017064] seamless cube-map support : 0 (0) [t=00:00:00.017074] frag-depth layout support : 0 (0) [t=00:00:00.017084] persistent maps support : 0 (0) [t=00:00:00.017094] explicit attribs location : 0 (0) [t=00:00:00.017104] multi draw indirect : 0 (-) [t=00:00:00.017114] [t=00:00:00.017124] max. FBO samples : -1 [t=00:00:00.017135] max. FS/program texture slots : 8/8 [t=00:00:00.017145] max. texture size : 2048 [t=00:00:00.017157] max. texture anisotropy level : 0.000000 [t=00:00:00.017167] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017177] max. draw-buffers : 0 [t=00:00:00.017187] max. rec. indices/vertices : 0/0 [t=00:00:00.017197] max. uniform buffer-bindings : 0 [t=00:00:00.017207] max. uniform block-size : 0KB [t=00:00:00.017217] max. storage buffer-bindings : 0 [t=00:00:00.017227] max. storage block-size : 0MB [t=00:00:00.017237] [t=00:00:00.017247] enable AMD-hacks : 0 [t=00:00:00.017257] compress MIP-maps: 0 [t=00:00:00.017985] [GR::UpdateGLConfigs] [t=00:00:00.018012] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018026] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018037] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018048] [GR::InitGLState] [t=00:00:00.018059] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.224219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.227845] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.234965] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.235654] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.235677] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.235694] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.271212] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.272186] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.302509] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.302808] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.316335] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.316356] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.316514] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.319941] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbbf0008750 (SpringVFS) global=(nil) (null) [t=00:00:00.319958] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.320097] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.320117] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320128] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320138] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.320157] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2761 MB [t=00:00:00.324662][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.324699][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.324722][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1537486/replay.sdfz" for game data... [t=00:00:00.463823][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.466830][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.466859][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.469501][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.469530][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 144ms [t=00:00:00.469553][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.517082][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561359e2f420] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.518330][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.519930][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.520369][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561359e2f420] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.521399][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.532383][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.532578][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.542214][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.542386][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.547216][f=-000001] forceSingleThreaded, false [t=00:00:00.619185][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.619386][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.619495][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.619557][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.619614][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.619672][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.620879][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.621482][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.622077][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.625196][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.627547][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.629529][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.629560][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.630160][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.636595][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.637927][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.639035][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.639343][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.640013][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.640032][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.646505][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.646550][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.809505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.872743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.989141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.384855][f=-000001] Loading UnitDefs_posts [t=00:00:02.674004][f=-000001] Loading FeatureDefs_posts [t=00:00:02.759646][f=-000001] Loading WeaponDefs_posts [t=00:00:02.784327][f=-000001] Loading ArmorDefs_posts [t=00:00:02.805755][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 789ms [t=00:00:02.881905][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 896ms [t=00:00:02.883950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.074453][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.075114][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.075566][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.075586][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.077260][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.081132][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.341893][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.414327][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.539390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.544074][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.544103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.003928][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 459ms [t=00:00:04.003969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.098220][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.098264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.120563][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.862010][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.865731][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.866537][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.877293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.134977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.147789][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.147815][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.149865][f=-000001] InfoTexture: legacy [t=00:00:10.149886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.152687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.920868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.923046][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.923070][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.924045][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.109649][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.133659][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.346711][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.388130][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.401648][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.401705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.403127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.975482][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.988839][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.989696][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.157780][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.159640][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.159665][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.167732][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.167767][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.167780][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.167790][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.167801][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.167811][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.167822][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.172551][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.172600][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.172610][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.172621][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.172631][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.172641][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.172651][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.172663][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561367c8cf10 has BLOCKSIZE 1 [t=00:00:12.175626][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.175644][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.175654][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.175664][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.175674][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.175684][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.183021][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.184472][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.191519][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.191552][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.194488][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.194506][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.194517][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.194528][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.194538][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.194548][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.275042][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.276003][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.278007][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.278028][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.278041][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum f1f13333)" [t=00:00:12.278105][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.278117][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.278128][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.428328][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [t=00:00:12.428970][f=-000001] Synced LuaRules: starting loading [t=00:00:13.533984][f=-000001] Setting up autohandicap [t=00:00:13.534214][f=-000001] Miguelw, spectator, false, allyTeamID, 1, customKeys.elo, , 2019, nil [t=00:00:13.534245][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 2358, nil [t=00:00:13.534290][f=-000001] Team 0, 1, 2358 [t=00:00:13.534306][f=-000001] Team 1, 1, 2019 [t=00:00:13.534319][f=-000001] firstAllyTeamMean, 2358 [t=00:00:13.534355][f=-000001] secondAllyTeamMean, 2019 [t=00:00:13.534405][f=-000001] lowerWinChance, 0.12439633 [t=00:00:13.534420][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.744077][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.213997][f=-000001] Synced LuaRules: finished loading [t=00:00:15.235255][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.804816][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.867436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.987148][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [t=00:00:16.047667][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.053042][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.053508][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.053956][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.054386][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.120389][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.120717][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.130137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.131519][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.131537][f=-000001] LuaSocket Support: enabled [t=00:00:16.148122][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.227670][f=-000001] localWidgets, nil, true, true [t=00:00:16.230698][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.230722][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.240606][f=-000001] USE_OLD_CHILI [t=00:00:16.941923][f=-000001] Loading last game win data [t=00:00:16.942886][f=-000001] Resetting win data [t=00:00:16.943335][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.943357][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.943369][f=-000001] Player and team counts match, continuing [t=00:00:16.943384][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.943400][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.943412][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.119300][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.119341][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.171549][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.458930][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.131466][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.336278][f=-000001] forceSingleThreaded, false [t=00:00:19.738354][f=-000001] Loaded API widget: i18n [t=00:00:19.738784][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.738968][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.739145][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.739444][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.739711][f=-000001] Loaded API widget: Win Counter [t=00:00:19.915837][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.916281][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.916610][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.916905][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.917144][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.919063][f=-000001] Loaded API widget: Lups [t=00:00:20.223328][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.223825][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.224163][f=-000001] Loaded widget: Save/Load API [t=00:00:20.224499][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.224822][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.225212][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.231584][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.233554][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.233576][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.233821][f=-000001] Set maximum particles to: 0 [t=00:00:20.234770][f=-000001] Set UnitIconDist to 0 [t=00:00:20.428627][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.429067][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.430728][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.456434][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.456814][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.465452][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.465822][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.466218][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.466493][f=-000001] Mexspot Fetcher fetching [t=00:00:20.466744][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.467041][f=-000001] Team highlighting: Disabled [t=00:00:20.467412][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.468308][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.468760][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.469170][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.469404][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.469679][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.469942][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.470249][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.470587][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.471002][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.471621][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.471951][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.471978][f=-000001] Using fallback unit outlines [t=00:00:20.472180][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.472557][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.491600][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.493355][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.493862][f=-000001] Loaded widget: Unit Icons [t=00:00:20.494259][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.494649][f=-000001] Loaded widget: Noises [t=00:00:20.538862][f=-000001] Loaded widget: HealthBars [t=00:00:20.539337][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.539685][f=-000001] Loaded widget: Guard Remove [t=00:00:20.543228][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.544096][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.544442][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.544471][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1537486/events.log [t=00:00:20.549066][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.549457][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.551256][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.551480][f=-000001] Loaded widget: Objectives [t=00:00:20.551821][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.552203][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.559032][f=-000001] Loaded widget: Ambient Player [t=00:00:20.559461][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.559871][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.560360][f=-000001] Loaded widget: BuildETA [t=00:00:20.564202][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.564919][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.565208][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.569327][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.569739][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.570786][f=-000001] Loaded widget: Command Alpha [t=00:00:20.571567][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.571794][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.572507][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.572857][f=-000001] Loaded widget: Ghost Site [t=00:00:20.573072][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.574864][f=-000001] Loaded widget: Stereo3D [t=00:00:20.575298][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.575547][f=-000001] Loaded widget: SmoothCam [t=00:00:20.575903][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.576358][f=-000001] Loaded widget: Simple Settings [t=00:00:20.576811][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.577182][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.577601][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.577842][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.578107][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.578483][f=-000001] Loaded widget: Point Tracker [t=00:00:20.578742][f=-000001] Loaded widget: Orbit Command [t=00:00:20.579002][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.579237][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.579733][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.580134][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.580455][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.580811][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.581143][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.581435][f=-000001] Loaded widget: Keep Target [t=00:00:20.581697][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.582159][f=-000001] Loaded widget: In-game Guide [t=00:00:20.582506][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.582892][f=-000001] Loaded widget: Haven Handler [t=00:00:20.583216][f=-000001] Input grabbing is enabled! [t=00:00:20.583234][f=-000001] Input grabbing is enabled! [t=00:00:20.583332][f=-000001] Loaded widget: Grab Input [t=00:00:20.583671][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.583894][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.584318][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.591390][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.591779][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.592078][f=-000001] Loaded widget: Decloak Range [t=00:00:20.592445][f=-000001] Loaded widget: Darkening [t=00:00:20.600334][f=-000001] Loaded widget: Context Menu [t=00:00:20.601014][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.601397][f=-000001] Loaded widget: Ferry Points [t=00:00:20.638984][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.639422][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.639843][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.640115][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.640517][f=-000001] EndGame Graph disabled [t=00:00:20.660208][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.673217][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.674253][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.674649][f=-000001] Loaded widget: CameraShake [t=00:00:20.674899][f=-000001] Loaded widget: Blast Radius [t=00:00:20.675244][f=-000001] Loaded widget: Autoquit [t=00:00:20.675491][f=-000001] Loaded widget: Easy Facing [t=00:00:20.675846][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.676085][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.676549][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.676945][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.677327][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.677745][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.678186][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.679437][f=-000001] Loaded widget: Attack Warning [t=00:00:20.679824][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.680464][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.681726][f=-000001] Loaded widget: Auto Group [t=00:00:20.682645][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.683565][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.683889][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.684684][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.685612][f=-000001] Loaded widget: Select Com at start [t=00:00:20.692293][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.693917][f=-000001] Loaded widget: Transport AI [t=00:00:20.694272][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.694692][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.720785][f=-000001] Loaded widget: Unit Start State [t=00:00:20.721305][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.738753][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.746811][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.747810][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.748188][f=-000001] Loaded widget: Icon Sets [t=00:00:20.892758][f=-000001] Loaded widget: Attack AoE [t=00:00:20.894274][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.894534][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.894979][f=-000001] Loaded widget: Commands FX [t=00:00:20.911263][f=-000001] Loaded widget: UnitShapes [t=00:00:20.911773][f=-000001] : disabled for spectators [t=00:00:20.912733][f=-000001] Loaded widget: Stockpiler [t=00:00:20.914387][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.914916][f=-000001] Loaded widget: State Icons [t=00:00:20.916080][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.916456][f=-000001] Loaded widget: Shield Guard [t=00:00:20.916829][f=-000001] Loaded widget: Selection Send [t=00:00:20.917191][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.917573][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.917855][f=-000001] Loaded widget: AllyCursors [t=00:00:20.918296][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.918703][f=-000001] : disabled for spectators [t=00:00:20.919736][f=-000001] Loaded widget: Building Starter [t=00:00:20.920136][f=-000001] : disabled for spectators [t=00:00:20.920917][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.921277][f=-000001] Loaded widget: Units on Fire [t=00:00:20.921726][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.922105][f=-000001] Loaded widget: LupsManager [t=00:00:20.922726][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.923508][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.924764][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.925145][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.933602][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.941557][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.942230][f=-000001] Loaded widget: Chili Docking [t=00:00:20.942667][f=-000001] Loaded widget: HUD Presets [t=00:00:20.943343][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.945681][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.946084][f=-000001] Loaded widget: Image Preloader [t=00:00:20.946551][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.946767][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.951289][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.951746][f=-000001] Loaded widget: Custom Markers [t=00:00:20.953007][f=-000001] Loaded widget: Select Keys [t=00:00:20.954001][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.954429][f=-000001] Loaded widget: Start Boxes [t=00:00:20.954686][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.955367][f=-000001] Loaded widget: Pause Screen [t=00:00:20.963544][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.963976][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.964817][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.965259][f=-000001] SetSunLighting [t=00:00:20.966348][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.966804][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.970790][f=-000001] Loaded widget: Layout Handler [t=00:00:20.971170][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.971213][f=-000001] Loaded widget: GC Control [t=00:00:20.971466][f=-000001] Loaded widget: Font Cache [t=00:00:20.983750][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.986305][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.991584][f=-000001] Writing last game win data [t=00:00:20.996056][f=-000001] LuaUI v0.3 [t=00:00:21.289872][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.290379][f=-000001] [s11n] Loading s11n file... [t=00:00:21.290682][f=-000001] [s11n] Parsing model... [t=00:00:21.290714][f=-000001] [s11n] Populating game world... [t=00:00:21.290731][f=-000001] [s11n] s11n loading complete. [t=00:00:21.349956][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.373248][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.947157][f=-000001] Spectator mode. Widget removed. [t=00:00:21.960373][f=-000001] Spectator mode. Widget removed. [t=00:00:21.962844][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.962912][f=-000001] Playback paused [t=00:00:21.968386][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.049371][f=-000001] Opening demofile demos/1537486/replay.sdfz [t=00:00:22.049410][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.049524][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.049985][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.050007][f=-000001] -> Connection established (given id 2) [t=00:00:22.050033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:22.050048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.050061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.050074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.050555][f=-000001] Speed set to 20.0 [server] [t=00:00:22.050574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561380070590,0x561385cc3f40}][locale="C"]" [t=00:00:22.050587][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.063056][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.063089][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.470029][f=-000001] Beginning demo playback [t=00:00:25.485708][f=-000001] GameID: 28e7bb6310ebc0a4a1a6feadadd5c435 [t=00:00:25.526310][f=-000001] Connection attempt from Miguelw [t=00:00:25.526362][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.526982][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:25.527233][f=-000001] -> Connection established (given id 0) [t=00:00:25.527259][f=-000001] Connection attempt from HistidineStar [t=00:00:25.527273][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.527323][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:25.527489][f=-000001] -> Connection established (given id 1) [t=00:00:25.538406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.538444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.546082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.546148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.809707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.817846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.006003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55b383e40e00,0x55b364ed1680}][locale="C"]" [t=00:00:26.186100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.186173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.585882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={0000021d45155210,0000021d68e60970}][locale="C"]" [t=00:00:26.679343][f=-000001] Allies: I choose: Nigrom! [t=00:00:29.362062][f=-000001] Allies: I choose: Recon! [t=00:00:29.953415][f=-000001] [0] Event [5179,241.489746,761]: 0 finished unit Engineer Commander [t=00:00:29.962655][f=-000001] [0] Event [621,241.420044,1896]: 1 finished unit Recon Commander [t=00:00:29.987406][f=0000000] [0] Game has noElo set. [t=00:00:29.987476][f=0000000] [0] HistidineStar, team: 1, elo:2358, userid: 549188 [t=00:00:29.987506][f=0000000] [0] Miguelw, team: 0, elo:2019, userid: 241237 [t=00:00:29.987536][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.993511][f=0000000] Playback continued [t=00:00:30.009616][f=0000006] [6] Event [5072,241.485596,752]: 0 finished unit Tank Foundry [t=00:00:30.062735][f=0000012] [12] Event [688,241.490173,1776]: 1 finished unit Rover Assembly [t=00:00:30.733462][f=0000317] [317] Event [5044,242.796448,752]: 0 finished unit Kodachi [t=00:00:30.760344][f=0000334] [334] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:31.041380][f=0000460] [460] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:31.254432][f=0000558] [558] Event [5044,241.47644,752]: 0 finished unit Kodachi [t=00:00:31.816839][f=0000769] [769] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:31.831075][f=0000774] [774] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:31.968364][f=0000828] [828] Event [705.992249,242.134354,1775.97034]: 1 finished unit Mason [t=00:00:32.504518][f=0001044] [1044] Event [632,241.421509,2040]: 1 finished unit Solar Collector [t=00:00:33.038906][f=0001238] [1238] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:33.384738][f=0001386] [1386] Event [5104,241.485596,656]: 0 finished unit Lotus [t=00:00:33.576956][f=0001467] [1467] Event [5044,242.796448,752]: 0 finished unit Welder [t=00:00:34.113177][f=0001691] [1691] Event [488,241.174316,1944]: 1 finished unit Solar Collector [t=00:00:34.694163][f=0001929] [1929] Event [5472,241.485596,992]: 0 lost unit Lotus [t=00:00:34.763743][f=0001965] [1965] Event [705.992249,242.134354,1775.97034]: 1 finished unit Mason [t=00:00:35.087613][f=0002116] [2116] Event [728,241.47644,2120]: 1 lost unit Metal Extractor [t=00:00:35.377242][f=0002233] [2233] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:35.559882][f=0002318] [2318] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:35.647218][f=0002357] [2357] Event [608,241.467285,1856]: 1 finished unit Lotus [t=00:00:35.898959][f=0002456] [2456] Event [5072,241.47644,752]: 0 lost unit Tank Foundry [t=00:00:35.952943][f=0002472] [2472] Event [5095.63965,235.791626,830.289795]: 1 lost unit Scorcher [t=00:00:36.010365][f=0002492] [2492] Event [5840,241.485596,1296]: 0 finished unit Lotus [t=00:00:36.311328][f=0002605] [2605] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:36.779033][f=0002810] [2810] Event [undefined]: Miguelw resigned [t=00:00:36.779344][f=0002810] game_message: Miguelw has been destroyed! [t=00:00:36.779493][f=0002810] game_message: HistidineStar wins! [t=00:00:36.779974][f=0002810] Submitting stats [t=00:00:36.786343][f=0002810] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.790202][f=0002810] Part| Total Time|Time of the last 0.5s [t=00:00:36.790237][f=0002810] Draw 5164.37ms 9.96% [t=00:00:36.790252][f=0002810] Lua::Callins::Synced 930.88ms 17.03% [t=00:00:36.790265][f=0002810] Lua::Callins::Unsynced 8666.02ms 19.02% [t=00:00:36.790278][f=0002810] Lua::CollectGarbage::Synced 70.74ms 0.00% [t=00:00:36.790293][f=0002810] Lua::CollectGarbage::Unsynced 458.56ms 0.20% [t=00:00:36.790308][f=0002810] Misc::Profiler::AddTime 21.90ms 0.00% [t=00:00:36.790326][f=0002810] Sim 4399.61ms 72.51% [t=00:00:36.792233][f=0002810] [2810] Received game_message: Miguelw has been destroyed! [t=00:00:36.793462][f=0002810] [2810] Received game_message: HistidineStar wins! [t=00:00:36.801833][f=0002811] [2811] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.801977][f=0002811] [2811] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.802072][f=0002811] [2811] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.802164][f=0002811] [2811] Game End Stats Values: 2,2145,2060,2060,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,7.4666667,8.21333408,1275,1275,1275,1275,6.15999889,5.90599966,5.90599966,6.15999889,170,0,0,170,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.802288][f=0002811] [2811] Game End Stats Values: 3,2400,2395,2395,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,8,8,8.80000114,1275,1275,1275,1275,7.10489893,8.75399876,8.75399876,7.10489893,340,130,130,340,0,0,0,0,785,990,990,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.802396][f=0002811] [2811] Game End Stats Values: 4,2400,2595,2595,2400,0,0.00086501,0.00086501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,9.19999981,9.19999981,8.80000114,1275,1275,1275,1275,9.12449837,10.5900574,10.5900574,9.12449837,340,260,260,340,0,0,0,0,785,1060,1060,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.802503][f=0002811] [2811] Game End Stats Values: 5,2675,2665,2665,2675,0,0.60144782,0.60144782,0,0,0,0,0,0,0,0,0,0,0,0,0,89.9341202,140.603714,140.603714,89.9341202,90,0,0,90,8.80000114,10.2666664,10.2666664,8.80000114,1275,1275,1275,1275,9.12449837,10.6300383,10.6300383,9.12449837,340,260,260,340,0,0,0,0,970,1130,1130,970,0,0,0,0,0,0,0,0,140.603714,89.9341202,89.9341202,140.603714 [t=00:00:36.802601][f=0002811] [2811] Game End Stats Values: 6,2760,2700,2700,2760,0,1.00888777,1.00888777,0,0,0,0,0,0,0,0,0,0,0,0,0,279.669891,543.797058,543.797058,279.669891,90,0,0,90,8.80000114,11.7333336,11.7333336,8.80000114,1275,1275,1275,1275,9.12449837,10.1581612,10.1581612,9.12449837,340,260,260,340,85,22.0000095,22.0000095,85,1055,1165,1165,1055,22.0000095,85,85,22.0000095,0,0,0,0,543.797058,279.673798,279.673798,543.797058 [t=00:00:36.802702][f=0002811] [2811] Game End Stats Values: 7,2150,2875,2875,2150,0,1.95046127,1.95046127,0,0,0,0,0,0,0,0,0,0,0,0,0,282.650024,909.720337,909.720337,282.650024,180,90,90,180,8.80000114,11.6000004,11.6000004,8.80000114,1275,1275,1275,1275,11.4807014,12.1918812,12.1918812,11.4807014,340,260,260,340,85,722,722,85,355,1250,1250,355,722,215,215,722,0,34.1333122,34.1333122,0,959.168091,345.053864,345.053864,959.168091 [t=00:00:36.802810][f=0002811] [2811] Game End Stats Values: 8,2150,2875,2875,2150,0,1.95046127,1.95046127,0,0,0,0,0,0,0,0,0,0,0,0,0,282.650024,979.605713,979.605713,282.650024,180,90,90,180,8.80000019,12,12,8.80000019,1275,1275,1275,1275,11.6490002,11.0233402,11.0233402,11.6490002,340,260,260,340,85,722,722,85,355,1250,1250,355,722,215,215,722,0,34.1333122,34.1333122,0,1029.05347,345.053864,345.053864,1029.05347 [t=00:00:36.854889][f=0002832] [2832] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [t=00:00:36.906168][f=0002853] [2853] Event [1393.30127,236.94838,2132.29028]: 0 lost unit Kodachi [t=00:00:37.099845][f=0002933] Player HistidineStar left the game: normal quit [t=00:00:37.099915][f=0002933] [2933] Event [undefined]: HistidineStar quit [t=00:00:37.206031][f=0002982] [2982] Event [232,241.485596,1256]: 1 finished unit Solar Collector [t=00:00:37.348085][f=0003039] Spectator Miguelw left the game: normal quit [t=00:00:37.348157][f=0003039] [3039] Event [undefined]: Miguelw quit [t=00:00:37.508170][f=0003120] No clients connected, shutting down server [t=00:00:37.508226][f=0003120] Server shutdown [t=00:00:37.508468][f=0003120] [3120] all players disconnected [t=00:00:37.904191][f=0003294] [3294] Event [728,238.227234,2120]: 1 finished unit Metal Extractor [t=00:00:37.911248][f=0003297] [3297] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:38.935146][f=0003742] [3742] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:38.953741][f=0003750] [3750] Event [256,241.494751,1136]: 1 finished unit Lotus [t=00:00:39.888855][f=0004139] [4139] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:40.774568][f=0004529] [4529] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:41.540911][f=0004919] [4919] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:42.310973][f=0005309] [5309] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:43.054767][f=0005699] [5699] Event [705.992249,242.134354,1775.97034]: 1 finished unit Scorcher [t=00:00:46.786895][f=0007755] Autoquit sending quit command. [t=00:00:46.787638][f=0007755] [QuitAction] user exited to system [t=00:00:46.788102][f=0007755] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.788608][f=0007755] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.788630][f=0007755] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.788643][f=0007755] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.788653][f=0007755] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.788663][f=0007755] [SpringApp::Kill][2] [t=00:00:46.790402][f=0007755] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.790425][f=0007755] [Game::KillLua][1] dtor=0 luaUI=0x561385cc3b40 [t=00:00:46.790477][f=0007755] Start widgetHandler:Shutdown [t=00:00:46.794682][f=0007755] Shutdown - SaveOrderList Complete [t=00:00:46.795384][f=0007755] Writing last game win data [t=00:00:46.802550][f=0007755] Shutdown - SaveConfigData Complete [t=00:00:46.802583][f=0007755] Shutdown Widget - Save/Load API [t=00:00:46.802607][f=0007755] Shutdown Widget - Chili Highlight [t=00:00:46.802644][f=0007755] Shutdown Widget - Draw After Chili [t=00:00:46.802664][f=0007755] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.802684][f=0007755] Shutdown Widget - EPIC Menu [t=00:00:46.804870][f=0007755] Shutdown Widget - Chili Widget Selector [t=00:00:46.806086][f=0007755] Shutdown Widget - Chili Minimap [t=00:00:46.806217][f=0007755] Shutdown Widget - Local Team Colors [t=00:00:46.806235][f=0007755] Shutdown Widget - Display Keys 2 [t=00:00:46.806281][f=0007755] Shutdown Widget - Save Game Menu [t=00:00:46.806296][f=0007755] Shutdown Widget - Unit Icons [t=00:00:46.806341][f=0007755] Shutdown Widget - Noises [t=00:00:46.806357][f=0007755] Shutdown Widget - HealthBars [t=00:00:46.807247][f=0007755] Shutdown Widget - Win Counter [t=00:00:46.807269][f=0007755] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.807308][f=0007755] Shutdown Widget - EndGame APM stats [t=00:00:46.807323][f=0007755] Shutdown Widget - BuildETA [t=00:00:46.807340][f=0007755] Shutdown Widget - Modular Comm Info [t=00:00:46.807354][f=0007755] Shutdown Widget - Stereo3D [t=00:00:46.807374][f=0007755] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.807388][f=0007755] Shutdown Widget - Point Tracker [t=00:00:46.807402][f=0007755] Shutdown Widget - Missile Silo Range [t=00:00:46.807418][f=0007755] Shutdown Widget - MinimapEvents [t=00:00:46.807432][f=0007755] Shutdown Widget - Local Widgets Config [t=00:00:46.807453][f=0007755] Shutdown Widget - Highlight Geos [t=00:00:46.807467][f=0007755] Shutdown Widget - Grab Input [t=00:00:46.807485][f=0007755] Shutdown Widget - Defense Range Zero-K [t=00:00:46.807501][f=0007755] Shutdown Widget - Darkening [t=00:00:46.807535][f=0007755] Shutdown Widget - Context Menu [t=00:00:46.807549][f=0007755] Shutdown Widget - Chili Spectator Panels [t=00:00:46.807563][f=0007755] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.807581][f=0007755] Shutdown Widget - Chili Nuke Warning [t=00:00:46.807596][f=0007755] Shutdown Widget - Chili EndGame Window [t=00:00:46.807616][f=0007755] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.807737][f=0007755] Shutdown Widget - CameraShake [t=00:00:46.807754][f=0007755] Shutdown Widget - State Reverse and Latency [t=00:00:46.807768][f=0007755] Shutdown Widget - Music Player v2 [t=00:00:46.807784][f=0007755] Shutdown Widget - Attack AoE [t=00:00:46.807797][f=0007755] Shutdown Widget - UnitShapes [t=00:00:46.808606][f=0007755] Shutdown Widget - Map Edge Extension [t=00:00:46.808632][f=0007755] Shutdown Widget - Selection Send [t=00:00:46.808649][f=0007755] Shutdown Widget - LupsManager [t=00:00:46.808670][f=0007755] Shutdown Widget - Newton Firezone [t=00:00:46.808686][f=0007755] Shutdown Widget - Chili Pro Console [t=00:00:46.810294][f=0007755] Shutdown Widget - Persistent Build Height [t=00:00:46.810323][f=0007755] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.810358][f=0007755] Shutdown Widget - Lups [t=00:00:46.810406][f=0007755] Shutdown Widget - Chili Framework [t=00:00:46.810423][f=0007755] Shutdown Widget - Mex Placement Handler [t=00:00:46.810439][f=0007755] Shutdown Widget - Chili Core Selector [t=00:00:46.810527][f=0007755] Shutdown Widget - Custom Markers [t=00:00:46.810549][f=0007755] Shutdown Widget - Select Keys [t=00:00:46.810581][f=0007755] Shutdown Widget - Pause Screen [t=00:00:46.810951][f=0007755] Shutdown Widget - Text To Speech Control [t=00:00:46.810976][f=0007755] Shutdown Widget - Layout Handler [t=00:00:46.810994][f=0007755] End widgetHandler:Shutdown [t=00:00:46.896409][f=0007755] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={720359,64441578} {int,ext,rec}Allocs={7514092,0,0} {chunk,block}Bytes={64441578,0} [t=00:00:46.897050][f=0007755] [Game::KillLua][2] dtor=0 luaGaia=0x561385cc3f40 [t=00:00:46.908843][f=0007755] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={587395,55685022} {int,ext,rec}Allocs={7514093,0,0} {chunk,block}Bytes={55685022,0} [t=00:00:46.908925][f=0007755] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={587395,55685022} {int,ext,rec}Allocs={7514093,0,0} {chunk,block}Bytes={55685022,0} [t=00:00:46.908961][f=0007755] [Game::KillLua][3] dtor=0 luaRules=0x561380070590 [t=00:00:46.909005][f=0007755] Start gadgetHandler:Shutdown [t=00:00:46.909020][f=0007755] Shutdown - StartSetup [t=00:00:46.909034][f=0007755] Shutdown - UnitMorph [t=00:00:46.909358][f=0007755] Shutdown - Carrier Drones [t=00:00:46.909374][f=0007755] Shutdown - Missile Silo Controller [t=00:00:46.909413][f=0007755] Shutdown - Modular Comm Info [t=00:00:46.909428][f=0007755] Shutdown - Terrain Texture Handler [t=00:00:46.909441][f=0007755] Shutdown - UnitCloakShield [t=00:00:46.909516][f=0007755] Shutdown - Starlight Handler [t=00:00:46.909535][f=0007755] End gadgetHandler:Shutdown [t=00:00:46.950371][f=0007755] Start gadgetHandler:Shutdown [t=00:00:46.950414][f=0007755] Shutdown - Save/Load [t=00:00:46.950435][f=0007755] Shutdown - Teleport Throw [t=00:00:46.950451][f=0007755] Shutdown - UnitMorph [t=00:00:46.950470][f=0007755] Shutdown - Modular Comm Info [t=00:00:46.950483][f=0007755] Shutdown - Retreat Command [t=00:00:46.950501][f=0007755] Shutdown - Shockwaves [t=00:00:46.950516][f=0007755] Shutdown - UnitCloakShield [t=00:00:46.950534][f=0007755] Shutdown - Lups Cloak FX [t=00:00:46.950549][f=0007755] Shutdown - Lups [t=00:00:46.950584][f=0007755] Shutdown - Lups Shield [t=00:00:46.950617][f=0007755] End gadgetHandler:Shutdown [t=00:00:46.964244][f=0007755] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7514123,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.964366][f=0007755] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7514123,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.964412][f=0007755] [Game::KillLua][4] dtor=0 [t=00:00:46.964931][f=0007755] [Game::KillLua][5] dtor=0 [t=00:00:46.976929][f=0007755] [Game::~CGame][1] [t=00:00:46.976968][f=0007755] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.976979][f=0007755] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.976989][f=0007755] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.977000][f=0007755] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.977010][f=0007755] [Game::KillLua][4] dtor=1 [t=00:00:46.977021][f=0007755] [Game::KillLua][5] dtor=1 [t=00:00:46.977151][f=0007755] [Game::KillMisc][1] [t=00:00:46.977164][f=0007755] [Game::KillMisc][2] [t=00:00:46.977597][f=0007755] [Game::KillMisc][3] [t=00:00:46.978283][f=0007755] [Game::KillRendering][1] [t=00:00:46.998637][f=0007755] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.998678][f=0007755] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.999577][f=0007755] [AssParser::Kill] allocated 669 pieces [t=00:00:47.088258][f=0007755] [Game::KillInterface][1] [t=00:00:47.088775][f=0007755] [Game::KillInterface][2] [t=00:00:47.089082][f=0007755] [Game::KillSimulation][1] [t=00:00:47.089098][f=0007755] [Game::KillSimulation][2] [t=00:00:47.806533][f=0007755] [CCollisionHandler] dis-/continuous tests: 0/1423 [t=00:00:47.806580][f=0007755] [Game::KillSimulation][3] [t=00:00:47.806681][f=0007755] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.806705][f=0007755] [~CPathCache(24x16)] cacheHits=5 hitPercentage=17% numHashColls=0 maxCacheSize=21 [t=00:00:47.806726][f=0007755] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.806746][f=0007755] [~CPathCache(48x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=35 [t=00:00:47.810032][f=0007755] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.935954][f=0007755] [LosHandler::Kill] raycast instance cache-{hits,misses}={82,1357}; shared=0%; cached=5% [t=00:00:48.047559][f=0007755] [Game::KillSimulation][4] [t=00:00:51.815274][f=0007755] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:51.817912][f=0007755] [Game::~CGame][2] [t=00:00:51.817932][f=0007755] [Game::~CGame][3] [t=00:00:52.046942][f=0007755] [SpringApp::Kill][3] [t=00:00:52.047569][f=0007755] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 81646 bytes sent 55324 bytes recv'd [t=00:00:52.050028][f=0007755] Kill: client disconnecting... [t=00:00:54.056521][f=0007755] CloseConnection: client connection closed [t=00:00:54.056855][f=0007755] [SpringApp::Kill][4] font=0x561359d37e00 [t=00:00:54.066094][f=0007755] [SpringApp::Kill][5] [t=00:00:54.075627][f=0007755] [SpringApp::Kill][6] [t=00:00:54.076293] [SpringApp::Kill][7] [t=00:00:54.078130] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.078150] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.078160] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.078171] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.078182] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.078192] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.078202] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 1048576, 1048576} [t=00:00:54.078220] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2220, 1048576, 1048576}, EBO = {3330, 1048576, 1048576} [t=00:00:54.078230] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.078241] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.078250] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.078260] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.078270] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.092405] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.092443] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.092453] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.092462] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.093672] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.093690] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:54.093702] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x561359e22470) [t=00:00:54.100061] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3479ms [t=00:00:54.100097] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=61ms [t=00:00:54.100364] file="objects3d/shipcarrier_dead.dae" indx=5536 inflSize=1329kb readTime=37ms [t=00:00:54.100380] file="units/cloakbomb.lua" indx=6853 inflSize=2kb readTime=31ms [t=00:00:54.100391] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=31ms [t=00:00:54.100402] file="objects3d/scorpion.s3o" indx=5513 inflSize=107kb readTime=30ms [t=00:00:54.100411] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=28ms [t=00:00:54.100429] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=25ms [t=00:00:54.100439] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=24ms [t=00:00:54.100449] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=23ms [t=00:00:54.100460] file="unittextures/factorytank_2_flip.png" indx=7310 inflSize=50kb readTime=22ms [t=00:00:54.104608] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167955822 bytes cached in 3478 files [t=00:00:54.412858] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:54.413171] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x561359f2e6a0) [t=00:00:54.413968] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.413989] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x561359d093c0) [t=00:00:54.414759] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.415020] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x561359d2aca0) [t=00:00:54.415281] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fbbf0013010) [t=00:00:54.415314] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:54.417230] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.417248] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.417274] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.417285] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.417294] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.417304] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.418285] [SpringApp::Kill][8] [t=00:00:54.418308] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.418318] [WatchDog::Uninstall][1] hangDetectorThread=0x56131460b110 (joinable=1) [t=00:00:54.418328] [WatchDog::Uninstall][2] [t=00:00:55.114400] [WatchDog::Uninstall][3] [t=00:00:55.114435] [SpringApp::Kill][9]