[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010404] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010448] Using writeable configuration source: "/tmp/tmp.YPmGcotqq6/springsettings.1537447.cfg" [t=00:00:00.018847] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018905] ============== ============== [t=00:00:00.018917] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018927] [t=00:00:00.018937] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018947] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018957] Use "none" to disable the default log sections. [t=00:00:00.018967] ============== ============== [t=00:00:00.018977] ============== ============== [t=00:00:00.019041] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019053] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019064] ROAM = 2 [t=00:00:00.019075] RotateLogFiles = 1 [t=00:00:00.019086] TeamHighlight = 0 [t=00:00:00.019097] ============== ============== [t=00:00:00.019106] ============== ============== [t=00:00:00.019117] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019127] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019138] Compiler Version: gcc-11.1.0 [t=00:00:00.019161] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019307] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019324] Binary Word Size: 64-bit (native) [t=00:00:00.019334] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019345] Physical CPU Cores: 1 [t=00:00:00.019355] Logical CPU Cores: 1 [t=00:00:00.019365] ============== ============== [t=00:00:00.019439] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019461] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019474] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019487] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019499] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021051] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.021077] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021120] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021170] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021205] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.021243] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021259] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021355] [GR::LogVersionInfo] [t=00:00:00.021370] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021382] GL version : [t=00:00:00.021393] GL vendor : [t=00:00:00.021404] GL renderer : [t=00:00:00.021418] GLSL version: [t=00:00:00.021430] GLEW version: spring headless stub GLEW version [t=00:00:00.021442] GPU memory : unknown [t=00:00:00.021455] SDL swap-int: 0 [t=00:00:00.021466] SDL driver : headless stub [t=00:00:00.021477] [t=00:00:00.021489] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021500] GLSL shader support : 0 [t=00:00:00.021511] GL4 support : 0 [t=00:00:00.021550] FBO extension support : 0 [t=00:00:00.021564] NVX GPU mem-info support : 0 [t=00:00:00.021577] ATI GPU mem-info support : 0 [t=00:00:00.021590] NPOT-texture support : 1 (0) [t=00:00:00.021602] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021613] texture query-LOD support : 1 (0) [t=00:00:00.021625] MSAA frame-buffer support : 0 (0) [t=00:00:00.021636] Z-buffer depth : 16 (-) [t=00:00:00.021664] primitive-restart support : 0 (0) [t=00:00:00.021675] clip-space control support: 0 (0) [t=00:00:00.021686] seamless cube-map support : 0 (0) [t=00:00:00.021697] frag-depth layout support : 0 (0) [t=00:00:00.021708] persistent maps support : 0 (0) [t=00:00:00.021719] explicit attribs location : 0 (0) [t=00:00:00.021731] multi draw indirect : 0 (-) [t=00:00:00.021743] [t=00:00:00.021756] max. FBO samples : -1 [t=00:00:00.021769] max. FS/program texture slots : 8/8 [t=00:00:00.021782] max. texture size : 2048 [t=00:00:00.021797] max. texture anisotropy level : 0.000000 [t=00:00:00.021808] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021819] max. draw-buffers : 0 [t=00:00:00.021830] max. rec. indices/vertices : 0/0 [t=00:00:00.021841] max. uniform buffer-bindings : 0 [t=00:00:00.021852] max. uniform block-size : 0KB [t=00:00:00.021863] max. storage buffer-bindings : 0 [t=00:00:00.021874] max. storage block-size : 0MB [t=00:00:00.021885] [t=00:00:00.021896] enable AMD-hacks : 0 [t=00:00:00.021907] compress MIP-maps: 0 [t=00:00:00.022614] [GR::UpdateGLConfigs] [t=00:00:00.022643] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022662] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022677] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022690] [GR::InitGLState] [t=00:00:00.022705] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.192714] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.196401] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.203610] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.204324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.204351] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.204368] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.240639] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.241611] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.267621] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.267928] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.280415] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.280437] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.280598] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.284038] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8248008750 (SpringVFS) global=(nil) (null) [t=00:00:00.284057] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.284163] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.284184] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284194] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284204] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.284223] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2765 MB [t=00:00:00.289417][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.289456][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.289473][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1537447/replay.sdfz" for game data... [t=00:00:00.434227][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.437728][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.437759][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.441728][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.441786][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.441813][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.490905][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55979c9aa320] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.492126][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.493798][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494236][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55979c9aa320] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.495286][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.505382][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505582][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.516761][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.517196][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.524766][f=-000001] forceSingleThreaded, false [t=00:00:00.565018][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.565054][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.565147][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.565204][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.565259][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.565314][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.566390][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.566932][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.567442][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.569592][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.571835][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.573679][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.573708][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.574193][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.579249][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.580573][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.581597][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.581894][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.582519][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.582535][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.601233][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.601287][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.706176][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.767428][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.917981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.292941][f=-000001] Loading UnitDefs_posts [t=00:00:02.457450][f=-000001] Loading FeatureDefs_posts [t=00:00:02.511307][f=-000001] Loading WeaponDefs_posts [t=00:00:02.533860][f=-000001] Loading ArmorDefs_posts [t=00:00:02.554385][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 604ms [t=00:00:02.616796][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 730ms [t=00:00:02.618973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.787896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.788700][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.789323][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.789342][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.790902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.794652][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.095666][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.156778][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.314585][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.319393][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.319671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.820870][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 501ms [t=00:00:03.820918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.927242][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [t=00:00:03.927294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.954570][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.837234][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.842137][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.842973][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.853828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.415978][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.426101][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.426134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.428206][f=-000001] InfoTexture: legacy [t=00:00:10.428231][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.430501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.238812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.264775][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 25ms [t=00:00:11.264815][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.265721][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.455592][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.479589][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.653681][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.744899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.758102][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.758152][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.759539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.266870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.279200][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.279759][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.453093][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.455392][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.455419][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.463535][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.463615][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.463627][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.463640][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.463651][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.463662][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.463674][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.468937][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.468991][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.469003][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.469014][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.469025][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.469036][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.469047][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.469060][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5597aa7f2160 has BLOCKSIZE 1 [t=00:00:12.472034][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.472055][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.472066][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.472077][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.472088][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.472099][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.480023][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.481428][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.489088][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.489124][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.492092][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.492117][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.492131][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.492143][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.492155][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.492166][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.575475][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.576491][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.578502][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.578522][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.578536][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum f1f13333)" [t=00:00:12.578604][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.578631][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.578642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.727931][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:12.728921][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.828954][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.257540][f=-000001] Synced LuaRules: finished loading [t=00:00:15.277053][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.823195][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.876353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.978808][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [t=00:00:16.061963][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.067349][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.067846][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.068280][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.068717][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.136182][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.136509][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.145942][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.147375][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.147394][f=-000001] LuaSocket Support: enabled [t=00:00:16.163963][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.246982][f=-000001] localWidgets, nil, true, true [t=00:00:16.250242][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.250268][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.260743][f=-000001] USE_OLD_CHILI [t=00:00:16.946151][f=-000001] Loading last game win data [t=00:00:16.947202][f=-000001] Resetting win data [t=00:00:16.947677][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.947698][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.947713][f=-000001] Player and team counts match, continuing [t=00:00:16.947727][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.947742][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.947757][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.135147][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.135184][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.188263][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.470952][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.490533][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.761207][f=-000001] forceSingleThreaded, false [t=00:00:20.246539][f=-000001] Loaded API widget: i18n [t=00:00:20.247369][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.247673][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.247880][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.248289][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.248642][f=-000001] Loaded API widget: Win Counter [t=00:00:20.429580][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.430062][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.430432][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.430690][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.430914][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.432737][f=-000001] Loaded API widget: Lups [t=00:00:20.830512][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.831352][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.831788][f=-000001] Loaded widget: Save/Load API [t=00:00:20.832207][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.832631][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.833505][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.839656][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.841580][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.841605][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.841709][f=-000001] Set maximum particles to: 0 [t=00:00:20.842491][f=-000001] Set UnitIconDist to 0 [t=00:00:20.960812][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.961298][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.962995][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.993834][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.994295][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.004383][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.004770][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.005227][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.005540][f=-000001] Mexspot Fetcher fetching [t=00:00:21.006023][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.006456][f=-000001] Team highlighting: Disabled [t=00:00:21.006835][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.007840][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.008328][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.008773][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.009005][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.009246][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.009545][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.009872][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.010236][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.010684][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.011409][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.011817][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.011835][f=-000001] Using fallback unit outlines [t=00:00:21.012064][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.012487][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.022470][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.024280][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.025363][f=-000001] Loaded widget: Unit Icons [t=00:00:21.025785][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.026277][f=-000001] Loaded widget: Noises [t=00:00:21.078827][f=-000001] Loaded widget: HealthBars [t=00:00:21.079338][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.079689][f=-000001] Loaded widget: Guard Remove [t=00:00:21.083771][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.084221][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.084594][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.084626][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1537447/events.log [t=00:00:21.089031][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.089477][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.091463][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.099010][f=-000001] Loaded widget: Ambient Player [t=00:00:21.099331][f=-000001] Loaded widget: Objectives [t=00:00:21.099789][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.100256][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.100676][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.101117][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.101644][f=-000001] Loaded widget: BuildETA [t=00:00:21.106680][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.107671][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.108058][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.111956][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.112474][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.112923][f=-000001] Loaded widget: Command Alpha [t=00:00:21.113969][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.114286][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.114728][f=-000001] Loaded widget: Ghost Site [t=00:00:21.115182][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.115477][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.116821][f=-000001] Loaded widget: Stereo3D [t=00:00:21.117422][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.117772][f=-000001] Loaded widget: SmoothCam [t=00:00:21.118256][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.118829][f=-000001] Loaded widget: Simple Settings [t=00:00:21.119407][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.120022][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.120504][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.120796][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.121082][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.121483][f=-000001] Loaded widget: Point Tracker [t=00:00:21.121776][f=-000001] Loaded widget: Orbit Command [t=00:00:21.122106][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.122394][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.123000][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.123436][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.123860][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.124400][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.124825][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.125180][f=-000001] Loaded widget: Keep Target [t=00:00:21.125479][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.126054][f=-000001] Loaded widget: In-game Guide [t=00:00:21.126521][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.127004][f=-000001] Loaded widget: Haven Handler [t=00:00:21.127395][f=-000001] Input grabbing is enabled! [t=00:00:21.127416][f=-000001] Input grabbing is enabled! [t=00:00:21.127543][f=-000001] Loaded widget: Grab Input [t=00:00:21.128070][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.128405][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.128985][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.137219][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.137729][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.138079][f=-000001] Loaded widget: Decloak Range [t=00:00:21.138523][f=-000001] Loaded widget: Darkening [t=00:00:21.146948][f=-000001] Loaded widget: Context Menu [t=00:00:21.147813][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.148261][f=-000001] Loaded widget: Ferry Points [t=00:00:21.173799][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.174212][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.174583][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.174857][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.175282][f=-000001] EndGame Graph disabled [t=00:00:21.234247][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.247867][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.248762][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.249161][f=-000001] Loaded widget: CameraShake [t=00:00:21.249428][f=-000001] Loaded widget: Blast Radius [t=00:00:21.249779][f=-000001] Loaded widget: Autoquit [t=00:00:21.250047][f=-000001] Loaded widget: Easy Facing [t=00:00:21.250415][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.250655][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.251138][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.251530][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.251938][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.252363][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.252801][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.253926][f=-000001] Loaded widget: Attack Warning [t=00:00:21.254266][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.254870][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.256206][f=-000001] Loaded widget: Auto Group [t=00:00:21.257162][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.258142][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.258506][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.259309][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.260304][f=-000001] Loaded widget: Select Com at start [t=00:00:21.266746][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.268133][f=-000001] Loaded widget: Transport AI [t=00:00:21.268422][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.268666][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.295494][f=-000001] Loaded widget: Unit Start State [t=00:00:21.296046][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.302289][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.303373][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.303821][f=-000001] Loaded widget: Icon Sets [t=00:00:21.443519][f=-000001] Loaded widget: Attack AoE [t=00:00:21.445666][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.446921][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.447210][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.447727][f=-000001] Loaded widget: Commands FX [t=00:00:21.464458][f=-000001] Loaded widget: UnitShapes [t=00:00:21.465048][f=-000001] : disabled for spectators [t=00:00:21.466201][f=-000001] Loaded widget: Stockpiler [t=00:00:21.468286][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.468861][f=-000001] Loaded widget: State Icons [t=00:00:21.470119][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.470507][f=-000001] Loaded widget: Shield Guard [t=00:00:21.470890][f=-000001] Loaded widget: Selection Send [t=00:00:21.471307][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.471760][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.472027][f=-000001] Loaded widget: AllyCursors [t=00:00:21.472393][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.472750][f=-000001] : disabled for spectators [t=00:00:21.473687][f=-000001] Loaded widget: Building Starter [t=00:00:21.474060][f=-000001] : disabled for spectators [t=00:00:21.474894][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.475302][f=-000001] Loaded widget: Units on Fire [t=00:00:21.475756][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.476089][f=-000001] Loaded widget: LupsManager [t=00:00:21.476730][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.477422][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.478735][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.479117][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.486631][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.495043][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.495867][f=-000001] Loaded widget: Chili Docking [t=00:00:21.496395][f=-000001] Loaded widget: HUD Presets [t=00:00:21.497187][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.499746][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.500163][f=-000001] Loaded widget: Image Preloader [t=00:00:21.500667][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:21.500912][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.505494][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.506059][f=-000001] Loaded widget: Custom Markers [t=00:00:21.507428][f=-000001] Loaded widget: Select Keys [t=00:00:21.508441][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.508901][f=-000001] Loaded widget: Start Boxes [t=00:00:21.509180][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.509925][f=-000001] Loaded widget: Pause Screen [t=00:00:21.518373][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.518836][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.519461][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.520058][f=-000001] SetSunLighting [t=00:00:21.520729][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.521297][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.525550][f=-000001] Loaded widget: Layout Handler [t=00:00:21.526009][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.526058][f=-000001] Loaded widget: GC Control [t=00:00:21.526356][f=-000001] Loaded widget: Font Cache [t=00:00:21.540426][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.543699][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.549041][f=-000001] Writing last game win data [t=00:00:21.553604][f=-000001] LuaUI v0.3 [t=00:00:21.714745][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.715227][f=-000001] [s11n] Loading s11n file... [t=00:00:21.715516][f=-000001] [s11n] Parsing model... [t=00:00:21.715544][f=-000001] [s11n] Populating game world... [t=00:00:21.715577][f=-000001] [s11n] s11n loading complete. [t=00:00:21.801847][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.820024][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.473266][f=-000001] Spectator mode. Widget removed. [t=00:00:22.487708][f=-000001] Spectator mode. Widget removed. [t=00:00:22.490974][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.491054][f=-000001] Playback paused [t=00:00:22.497564][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.582353][f=-000001] Opening demofile demos/1537447/replay.sdfz [t=00:00:22.582392][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.582406][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.583075][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.583098][f=-000001] -> Connection established (given id 2) [t=00:00:22.583124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:22.583147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.583160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.583172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.583190][f=-000001] Speed set to 20.0 [server] [t=00:00:22.583203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5597c2bd5b50,0x5597c88292a0}][locale="C"]" [t=00:00:22.583216][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.597974][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.598011][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.887703][f=-000001] Beginning demo playback [t=00:00:25.900098][f=-000001] GameID: fcc8bb63de5296118bdfe077a16985f4 [t=00:00:25.949023][f=-000001] Connection attempt from HistidineStar [t=00:00:25.949069][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.949923][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:25.950205][f=-000001] -> Connection established (given id 1) [t=00:00:25.964124][f=-000001] Connection attempt from Miguelw [t=00:00:25.964173][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.964249][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:25.964508][f=-000001] -> Connection established (given id 0) [t=00:00:25.984149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.984192][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.984209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.984223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.251992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.252042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.455706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.455751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.463657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55b37acf8b70,0x55b379234fd0}][locale="C"]" [t=00:00:26.843984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={000001c6b6336360,000001c6b1a632e0}][locale="C"]" [t=00:00:28.693564][f=-000001] Allies: I choose: Recon! [t=00:00:28.814161][f=-000001] Allies: I choose: Nigrom! [t=00:00:29.232052][f=-000001] hi [t=00:00:29.311672][f=-000001] gl hf [t=00:00:29.739486][f=-000001] [0] Event [5124,241.491211,539]: 0 finished unit Engineer Commander [t=00:00:29.748053][f=-000001] [0] Event [649,241.392822,1950]: 1 finished unit Recon Commander [t=00:00:29.764879][f=0000000] [0] HistidineStar, team: 1, elo:2351, userid: 549188 [t=00:00:29.764939][f=0000000] [0] Miguelw, team: 0, elo:2027, userid: 241237 [t=00:00:29.764967][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.771825][f=0000000] Playback continued [t=00:00:29.820222][f=0000031] [31] Event [736,241.494751,1824]: 1 finished unit Rover Assembly [t=00:00:29.866891][f=0000040] [40] Event [4992,241.494751,496]: 0 finished unit Hovercraft Platform [t=00:00:30.598129][f=0000363] [363] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:30.604424][f=0000366] [366] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:30.668004][f=0000394] [394] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:30.828058][f=0000478] [478] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:31.077362][f=0000600] [600] Event [5040,241.485596,608]: 0 finished unit Lotus [t=00:00:31.133171][f=0000618] [618] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:31.520772][f=0000790] [790] Event [5096,241.485596,648]: 0 finished unit Solar Collector [t=00:00:31.569499][f=0000814] [814] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:31.626849][f=0000842] [842] Event [753.992249,242.139847,1823.97034]: 1 finished unit Mason [t=00:00:32.409528][f=0001180] [1180] Event [5024,241.494751,496]: 0 finished unit Quill [t=00:00:32.503049][f=0001231] [1231] Event [672,241.439819,1904]: 1 finished unit Lotus [t=00:00:32.793417][f=0001387] [1387] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:33.075421][f=0001503] [1503] Event [1176.64294,241.485596,2021.91602]: 0 lost unit Dagger [t=00:00:33.638399][f=0001810] [1810] Event [568,241.320801,1944]: 1 finished unit Solar Collector [t=00:00:33.711904][f=0001847] [1847] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:33.832724][f=0001892] [1892] Event [5472,241.485596,992]: 0 lost unit Lotus [t=00:00:33.981971][f=0001958] [1958] Event [567.086487,241.485596,1809.30237]: 0 lost unit Dagger [t=00:00:34.290367][f=0002066] [2066] Event [5221.59668,241.485596,857.766357]: 0 lost unit Quill [t=00:00:34.330931][f=0002080] [2080] Event [753.992249,242.139847,1823.97034]: 1 finished unit Mason [t=00:00:35.343051][f=0002537] [2537] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:35.398625][f=0002564] [2564] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:00:35.474822][f=0002601] [2601] Event [5024,241.494751,496]: 0 finished unit Quill [t=00:00:35.816913][f=0002744] [2744] Event [648,241.439819,2104]: 1 finished unit Solar Collector [t=00:00:36.022713][f=0002840] [2840] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [t=00:00:36.153314][f=0002891] [2891] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:36.285064][f=0002946] [2946] Event [4444.5957,240.956543,1559.4978]: 1 lost unit Scorcher [t=00:00:36.954363][f=0003279] [3279] Event [1864,241.494751,2056]: 1 finished unit Solar Collector [t=00:00:37.143954][f=0003362] [3362] Event [4376,238.208923,1208]: 0 finished unit Metal Extractor [t=00:00:37.205077][f=0003390] [3390] Event [5440,240.770874,960]: 0 lost unit Lotus [t=00:00:37.889050][f=0003696] [3696] Event [600,241.485596,1816]: 1 finished unit Solar Collector [t=00:00:37.961309][f=0003729] [3729] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:37.992409][f=0003744] [3744] Event [4304,241.93161,1280]: 0 finished unit Lotus [t=00:00:38.220256][f=0003846] [3846] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:38.306999][f=0003885] [3885] Event [1904,241.494751,2176]: 1 finished unit Lotus [t=00:00:38.385750][f=0003920] [3920] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:38.707788][f=0004066] [4066] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [t=00:00:38.951179][f=0004178] [4178] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:39.064117][f=0004219] [4219] Event [5456,238.994446,992]: 0 lost unit Lotus [t=00:00:39.077677][f=0004224] [4224] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:39.294938][f=0004275] [4275] Event [4165.33936,241.491516,1066.82922]: 1 lost unit Scorcher [t=00:00:39.410735][f=0004324] [4324] Event [520,241.494751,1768]: 1 finished unit Solar Collector [t=00:00:39.443417][f=0004339] [4339] Event [5239.43848,241.007019,1121.56006]: 1 lost unit Scorcher [t=00:00:39.624459][f=0004426] [4426] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:39.815366][f=0004510] [4510] Event [312,241.494751,1208]: 1 finished unit Solar Collector [t=00:00:40.237351][f=0004710] [4710] Event [3680,241.421509,864]: 0 finished unit Lotus [t=00:00:40.298247][f=0004750] [4750] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:40.417284][f=0004815] [4815] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [t=00:00:40.605599][f=0004909] [4909] Event [456,241.47644,1864]: 1 finished unit Solar Collector [t=00:00:41.229285][f=0005014] [5014] Event [5472,240.931091,1040]: 0 finished unit Lotus [t=00:00:41.709380][f=0005162] [5162] Event [3784,238.227234,952]: 0 finished unit Metal Extractor [t=00:00:41.748367][f=0005175] [5175] Event [256,241.494751,1088]: 1 finished unit Lotus [t=00:00:41.813823][f=0005197] [5197] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:42.101293][f=0005294] [5294] Event [2120,241.485596,1592]: 1 finished unit Solar Collector [t=00:00:42.213543][f=0005337] [5337] Event [4467.13525,237.817123,1818.4408]: 0 lost unit Dagger [t=00:00:42.340903][f=0005387] [5387] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:42.549634][f=0005463] [5463] Event [4304,241.93161,1280]: 0 lost unit Lotus [t=00:00:42.874686][f=0005579] [5579] Event [712,241.47644,2184]: 1 finished unit Solar Collector [t=00:00:42.911826][f=0005592] [5592] Event [4376,238.664093,1208]: 0 lost unit Metal Extractor [t=00:00:43.095206][f=0005669] [5669] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:43.296052][f=0005748] [5748] Event [2192,241.567993,1536]: 1 finished unit Lotus [t=00:00:43.708001][f=0005914] [5914] Event [226.638351,241.494751,870.631714]: 0 lost unit Dagger [t=00:00:44.084439][f=0006065] [6065] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:44.422150][f=0006195] [6195] Event [232,240.2771,184]: 1 lost unit Metal Extractor [t=00:00:44.587954][f=0006253] [6253] Event [5433.58936,241.657074,1072.21362]: 1 lost unit Scorcher [t=00:00:44.881841][f=0006366] [6366] Event [4280,241.773529,1224]: 0 finished unit Solar Collector [t=00:00:45.210235][f=0006477] [6477] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:45.529084][f=0006586] [6586] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:45.613589][f=0006614] [6614] Event [5024,241.494751,496]: 0 finished unit Mace [t=00:00:45.633485][f=0006621] [6621] Event [5544,241.488342,920]: 0 finished unit Metal Extractor [t=00:00:46.023233][f=0006753] [6753] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [t=00:00:46.215602][f=0006804] [6804] Event [3680,241.421509,864]: 0 lost unit Lotus [t=00:00:46.222469][f=0006806] [6806] Event [3651.92725,241.103516,877.458557]: 1 lost unit Scorcher [t=00:00:46.378164][f=0006869] [6869] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:46.483817][f=0006909] [6909] Event [3800,241.494751,760]: 0 lost unit Metal Extractor [t=00:00:46.822851][f=0007029] [7029] Event [1960,238.693237,1224]: 1 finished unit Solar Collector [t=00:00:46.987921][f=0007081] [7081] Event [328,241.485596,3032]: 1 finished unit Solar Collector [t=00:00:47.081919][f=0007109] [7109] Event [4376,236.124573,1208]: 0 lost unit Metal Extractor [t=00:00:47.528807][f=0007249] [7249] Event [4280,241.773529,1224]: 0 lost unit Solar Collector [t=00:00:47.561565][f=0007259] [7259] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:47.675686][f=0007294] [7294] Event [4344.81836,241.434219,1338.6239]: 1 lost unit Scorcher [t=00:00:47.922787][f=0007372] [7372] Event [2032,241.412354,1120]: 1 finished unit Lotus [t=00:00:48.229013][f=0007468] [7468] Event [4686.34814,238.45314,1597.68433]: 1 lost unit Scorcher [t=00:00:48.337558][f=0007502] [7502] Event [5776,241.47644,1264]: 0 finished unit Lotus [t=00:00:48.693078][f=0007607] [7607] Event [3800,238.245544,760]: 0 finished unit Metal Extractor [t=00:00:48.846480][f=0007650] [7650] Event [352,241.485596,2896]: 1 finished unit Lotus [t=00:00:49.143155][f=0007732] [7732] Event [5472,240.931091,1040]: 0 lost unit Lotus [t=00:00:49.664405][f=0007878] [7878] Event [5544,241.488342,920]: 0 lost unit Metal Extractor [t=00:00:50.238157][f=0008036] [8036] Event [753.992249,242.139847,1823.97034]: 1 finished unit Mason [t=00:00:50.308787][f=0008057] [8057] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:51.206344][f=0008325] [8325] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:51.704076][f=0008465] [8465] Event [3648,241.191864,928]: 0 finished unit Lotus [t=00:00:52.071706][f=0008586] [8586] Event [4277.96533,241.483093,2109.81006]: 1 lost unit Scorcher [t=00:00:52.265875][f=0008646] [8646] Event [4239.71436,241.481674,2060.57349]: 1 lost unit Scorcher [t=00:00:52.408785][f=0008689] [8689] Event [4256.79541,241.485596,1936.34985]: 1 lost unit Scorcher [t=00:00:52.539652][f=0008730] [8730] Event [3616,241.494751,736]: 0 finished unit Lotus [t=00:00:52.750720][f=0008808] [8808] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [t=00:00:52.756604][f=0008811] [8811] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:52.844636][f=0008836] [8836] Event [696,241.485596,3288]: 1 finished unit Solar Collector [t=00:00:53.061639][f=0008922] [8922] Event [222.520004,233.893951,509.171692]: 1 lost unit Mason [t=00:00:53.404560][f=0009047] [9047] Event [5664,241.485596,1248]: 0 finished unit Lotus [t=00:00:53.500994][f=0009084] [9084] Event [2648,239.151001,904]: 1 finished unit Solar Collector [t=00:00:53.765053][f=0009181] [9181] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:53.875366][f=0009220] [9220] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:54.372868][f=0009405] [9405] Event [672,241.47644,3168]: 1 finished unit Lotus [t=00:00:54.455636][f=0009435] [9435] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:54.556985][f=0009472] [9472] Event [2736,236.2854,832]: 1 finished unit Lotus [t=00:00:54.604507][f=0009491] [9491] Event [728,241.47644,1960]: 1 finished unit Caretaker [t=00:00:54.832683][f=0009565] [9565] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:55.203622][f=0009690] [9690] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:55.956134][f=0009972] [9972] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:56.005478][f=0009988] [9988] Event [792,241.494751,1960]: 1 finished unit Caretaker [t=00:00:56.381283][f=0010110] [10110] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:56.439671][f=0010124] [10124] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:57.096441][f=0010274] [10274] Event [808,241.485596,2008]: 1 finished unit Storage [t=00:00:57.129219][f=0010280] [10280] Event [3096,241.494751,1128]: 0 lost unit Stinger [t=00:00:57.138637][f=0010282] [10282] Event [3112.71387,241.494751,1164.35107]: 1 lost unit Scorcher [t=00:00:57.327052][f=0010364] [10364] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:57.364303][f=0010379] [10379] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:57.458062][f=0010408] [10408] Event [744,241.485596,2008]: 1 finished unit Caretaker [t=00:00:58.091772][f=0010589] [10589] Event [2933.65259,241.481491,1004.41455]: 0 lost unit Dagger [t=00:00:58.094526][f=0010590] [10590] Event [680,241.45813,2008]: 1 finished unit Caretaker [t=00:00:58.167513][f=0010621] [10621] Event [1064,241.485596,3544]: 1 finished unit Solar Collector [t=00:00:58.191683][f=0010631] [10631] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:58.526088][f=0010739] [10739] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:58.721814][f=0010784] [10784] Event [5024,241.494751,496]: 0 finished unit Dagger [t=00:00:59.083278][f=0010880] [10880] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:59.192333][f=0010901] [10901] Event [2903.07251,241.494751,1072.08948]: 0 lost unit Dagger [t=00:00:59.316411][f=0010953] [10953] Event [2800,237.93335,880]: 1 finished unit Picket [t=00:00:59.444518][f=0010990] [10990] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:00:59.649688][f=0011046] [11046] Event [2994.60767,241.485596,1170.99207]: 1 lost unit Scorcher [t=00:00:59.682896][f=0011055] [11055] Event [2919.29932,241.494751,1138.5011]: 0 lost unit Mace [t=00:00:59.827662][f=0011095] [11095] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:00.203400][f=0011195] [11195] Event [3208,241.503906,1064]: 0 lost unit Stinger [t=00:01:00.222417][f=0011200] [11200] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:00.244689][f=0011205] [11205] Event [1040,241.485596,3424]: 1 finished unit Lotus [t=00:01:00.601027][f=0011305] [11305] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:01.020708][f=0011410] [11410] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:01.197492][f=0011454] [11454] Event [3400,241.467285,824]: 0 lost unit Stinger [t=00:01:01.309574][f=0011482] [11482] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:01:01.482197][f=0011525] [11525] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:01.826913][f=0011612] [11612] Event [3346.90479,241.454956,461.223419]: 1 lost unit Scorcher [t=00:01:01.995990][f=0011655] [11655] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:02.281187][f=0011725] [11725] Event [3616,241.494751,736]: 0 lost unit Lotus [t=00:01:02.285291][f=0011726] [11726] Event [3658.96899,241.446304,687.455933]: 1 lost unit Scorcher [t=00:01:02.541070][f=0011779] [11779] Event [3780.42554,241.496017,626.130249]: 0 lost unit Dagger [t=00:01:02.596379][f=0011791] [11791] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:02.673049][f=0011811] [11811] Event [1487.91858,241.35968,630.445374]: 0 lost unit Dagger [t=00:01:02.717635][f=0011821] [11821] Event [4846.65039,241.485596,607.432922]: 1 lost unit Scorcher [t=00:01:02.787845][f=0011831] [11831] Event [3800,238.245544,760]: 0 lost unit Metal Extractor [t=00:01:02.819537][f=0011837] [11837] Event [3768.10132,239.828156,798.052368]: 1 lost unit Scorcher [t=00:01:03.016236][f=0011872] [11872] Event [3859.7124,242.43483,836.920776]: 1 lost unit Scorcher [t=00:01:03.320360][f=0011925] [11925] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:03.644508][f=0011973] [11973] Event [3694.36987,242.255173,953.511047]: 1 lost unit Scorcher [t=00:01:03.915204][f=0012020] [12020] Event [3648,241.191864,928]: 0 lost unit Lotus [t=00:01:04.193074][f=0012060] [12060] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:04.427545][f=0012092] [12092] Event [3784,238.227234,952]: 0 lost unit Metal Extractor [t=00:01:04.528897][f=0012107] [12107] Event [168,237.173462,280]: 1 finished unit Solar Collector [t=00:01:04.828910][f=0012187] [12187] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:05.187666][f=0012255] [12255] Event [3595.65674,239.944962,1008.38239]: 1 lost unit Scorcher [t=00:01:05.546080][f=0012321] [12321] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:05.652795][f=0012341] [12341] Event [4483.11084,241.494751,512.272949]: 1 lost unit Scorcher [t=00:01:05.813293][f=0012371] [12371] Event [4382.63623,241.494751,500.18689]: 1 lost unit Scorcher [t=00:01:05.848290][f=0012377] [12377] Event [3568.2627,238.693878,968.640442]: 1 lost unit Scorcher [t=00:01:06.245806][f=0012452] [12452] Event [753.992249,242.139847,1823.97034]: 1 finished unit Scorcher [t=00:01:06.326080][f=0012467] [12467] Event [4716.35889,241.494751,321.412384]: 0 lost unit Dagger [t=00:01:06.604425][f=0012518] [12518] Event [4863.53564,241.494751,377.406769]: 0 lost unit Dagger [t=00:01:06.718714][f=0012536] [12536] Event [4825.38086,241.494751,477.327972]: 0 lost unit Dagger [t=00:01:06.792990][f=0012549] [12549] Event [4917.15771,241.494751,335.489014]: 1 lost unit Scorcher [t=00:01:07.605875][f=0012683] [12683] Event [5012.40234,241.494751,276.006042]: 1 lost unit Scorcher [t=00:01:08.156206][f=0012774] [12774] Event [272,239.819336,192]: 1 finished unit Lotus [t=00:01:09.765486][f=0013069] [13069] Event [undefined]: Miguelw resigned [t=00:01:09.766159][f=0013069] game_message: Miguelw has been destroyed! [t=00:01:09.766297][f=0013069] game_message: HistidineStar wins! [t=00:01:09.766717][f=0013069] Submitting stats [t=00:01:09.773366][f=0013069] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:09.777710][f=0013069] Part| Total Time|Time of the last 0.5s [t=00:01:09.777739][f=0013069] Draw 10681.04ms 36.50% [t=00:01:09.777753][f=0013069] Lua::Callins::Synced 6788.15ms 8.70% [t=00:01:09.777767][f=0013069] Lua::Callins::Unsynced 17935.93ms 50.60% [t=00:01:09.777779][f=0013069] Lua::CollectGarbage::Synced 171.24ms 0.00% [t=00:01:09.777791][f=0013069] Lua::CollectGarbage::Unsynced 486.20ms 0.80% [t=00:01:09.777804][f=0013069] Misc::Profiler::AddTime 56.59ms 0.10% [t=00:01:09.777817][f=0013069] Sim 25448.62ms 35.20% [t=00:01:09.779495][f=0013069] [13069] Received game_message: Miguelw has been destroyed! [t=00:01:09.780696][f=0013069] [13069] Received game_message: HistidineStar wins! [t=00:01:09.791356][f=0013070] [13070] Game End Stats Header: 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27,3360,7550,7550,3360,104.601639,674.380798,674.380798,104.601639,0,0,0,0,0,0,0,0,1067.1449,724.224609,724.224609,1067.1449,3186.25903,2873.0271,2873.0271,3186.25903,450,910,910,450,10,36,36,10,1275,1275,1275,1275,15.7322168,30.8876514,30.8876514,15.7322168,400,1690,1690,400,1826.16663,2390.56567,2390.56567,1826.16663,1235,3675,3675,1235,2390.56567,1956.16675,1956.16675,2390.56567,137.600189,63.9999008,63.9999008,137.600189,2919.73486,3291.53589,3291.53589,2919.73486 [t=00:01:09.794364][f=0013070] [13070] Game End Stats Values: 28,2850,7360,7360,2850,104.700752,697.212891,697.212891,104.700752,0,0,0,0,0,0,0,0,1073.50476,724.224609,724.224609,1073.50476,4006.97949,3767.97534,3767.97534,4006.97949,270,910,910,270,10,36,36,10,1275,1275,1275,1275,16.076273,32.7671432,32.7671432,16.076273,240,1430,1430,240,2346.1665,2900.56567,2900.56567,2346.1665,1065,3745,3745,1065,2900.56567,2606.16675,2606.16675,2900.56567,171.767899,63.9999008,63.9999008,171.767899,3867.13721,4152.79834,4152.79834,3867.13721 [t=00:01:09.794457][f=0013070] [13070] Game End Stats Values: 29,2610,7100,7100,2610,105.226463,734.396912,734.396912,105.226463,0,0,0,0,0,0,0,0,1078.59546,724.224609,724.224609,1078.59546,4471.03564,4287.21973,4287.21973,4471.03564,270,910,910,270,10,38,38,10,1275,1275,1275,1275,10.6250467,33.7239456,33.7239456,10.6250467,0,1170,1170,0,2996.1665,3140.56567,3140.56567,2996.1665,1065,3745,3745,1065,3140.56567,3256.16675,3256.16675,3140.56567,171.767899,63.9999008,63.9999008,171.767899,4424.54053,4616.83789,4616.83789,4424.54053 [t=00:01:09.794554][f=0013070] [13070] Game End Stats Values: 30,2610,7060,7060,2610,105.744858,849.160828,849.160828,105.744858,0,0,0,0,0,0,0,0,1088.06421,724.224609,724.224609,1088.06421,4537.48438,4900.65234,4900.65234,4537.48438,270,1000,1000,270,10,38,38,10,1275,1275,1275,1275,10.6245604,38.8959236,38.8959236,10.6245604,0,1040,1040,0,3126.1665,3140.56567,3140.56567,3126.1665,1065,3745,3745,1065,3140.56567,3386.16675,3386.16675,3140.56567,171.767899,63.9999008,63.9999008,171.767899,5040.8418,4683.28662,4683.28662,5040.8418 [t=00:01:09.794649][f=0013070] [13070] Game End Stats Values: 31,2610,7060,7060,2610,105.744858,858.276855,858.276855,105.744858,0,0,0,0,0,0,0,0,1088.9209,724.224609,724.224609,1088.9209,4537.48438,4936.9458,4936.9458,4537.48438,270,1000,1000,270,10,38,38,10,1275,1275,1275,1275,10.5900002,40.3610115,40.3610115,10.5900002,0,1040,1040,0,3126.1665,3140.56567,3140.56567,3126.1665,1065,3745,3745,1065,3140.56567,3386.16675,3386.16675,3140.56567,171.767899,63.9999008,63.9999008,171.767899,5077.13525,4683.28662,4683.28662,5077.13525 [t=00:01:09.802955][f=0013073] [13073] Event [3386.02979,240.827927,931.895386]: 0 lost unit Engineer Commander [t=00:01:09.960040][f=0013106] [13106] Event [3368,241.467285,856]: 0 lost unit Stinger [t=00:01:09.976861][f=0013110] [13110] Event [4992,241.494751,496]: 0 lost unit Hovercraft Platform [t=00:01:10.593542][f=0013229] Player HistidineStar left the game: normal quit [t=00:01:10.593615][f=0013229] [13229] Event [undefined]: HistidineStar quit [t=00:01:10.628026][f=0013239] Spectator Miguelw left the game: normal quit [t=00:01:10.628089][f=0013239] [13239] Event [undefined]: Miguelw quit [t=00:01:10.905128][f=0013313] No clients connected, shutting down server [t=00:01:10.905169][f=0013313] Server shutdown [t=00:01:10.905419][f=0013313] [13313] all players disconnected [t=00:01:11.396461][f=0013454] [13454] Event [2928,241.485596,560]: 1 finished unit Picket [t=00:01:19.775660][f=0017174] Autoquit sending quit command. [t=00:01:19.776456][f=0017174] [QuitAction] user exited to system [t=00:01:19.777069][f=0017174] [SpringApp::Kill][1] fromRun=1 [t=00:01:19.777847][f=0017174] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:19.777873][f=0017174] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:19.777888][f=0017174] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:19.777905][f=0017174] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:19.777917][f=0017174] [SpringApp::Kill][2] [t=00:01:19.779654][f=0017174] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:19.780019][f=0017174] [Game::KillLua][1] dtor=0 luaUI=0x5597c8828ea0 [t=00:01:19.780093][f=0017174] Start widgetHandler:Shutdown [t=00:01:19.785507][f=0017174] Shutdown - SaveOrderList Complete [t=00:01:19.786337][f=0017174] Writing last game win data [t=00:01:19.793781][f=0017174] Shutdown - SaveConfigData Complete [t=00:01:19.793807][f=0017174] Shutdown Widget - Save/Load API [t=00:01:19.793823][f=0017174] Shutdown Widget - Chili Highlight [t=00:01:19.793839][f=0017174] Shutdown Widget - Draw After Chili [t=00:01:19.793853][f=0017174] Shutdown Widget - API Unit Tracker GL4 [t=00:01:19.793871][f=0017174] Shutdown Widget - EPIC Menu [t=00:01:19.795078][f=0017174] Shutdown Widget - Chili Widget Selector [t=00:01:19.796156][f=0017174] Shutdown Widget - Chili Minimap [t=00:01:19.796648][f=0017174] Shutdown Widget - Local Team Colors [t=00:01:19.796670][f=0017174] Shutdown Widget - Display Keys 2 [t=00:01:19.796721][f=0017174] Shutdown Widget - Save Game Menu [t=00:01:19.796736][f=0017174] Shutdown Widget - Unit Icons [t=00:01:19.796756][f=0017174] Shutdown Widget - Noises [t=00:01:19.796769][f=0017174] Shutdown Widget - HealthBars [t=00:01:19.797825][f=0017174] Shutdown Widget - Win Counter [t=00:01:19.797846][f=0017174] Shutdown Widget - SpringRTS Replay Stats [t=00:01:19.797889][f=0017174] Shutdown Widget - EndGame APM stats [t=00:01:19.797904][f=0017174] Shutdown Widget - BuildETA [t=00:01:19.797919][f=0017174] Shutdown Widget - Modular Comm Info [t=00:01:19.797933][f=0017174] Shutdown Widget - Stereo3D [t=00:01:19.798290][f=0017174] Shutdown Widget - Showeco and Grid Drawer [t=00:01:19.798310][f=0017174] Shutdown Widget - Point Tracker [t=00:01:19.798349][f=0017174] Shutdown Widget - Missile Silo Range [t=00:01:19.798366][f=0017174] Shutdown Widget - MinimapEvents [t=00:01:19.798379][f=0017174] Shutdown Widget - Local Widgets Config [t=00:01:19.798401][f=0017174] Shutdown Widget - Highlight Geos [t=00:01:19.798417][f=0017174] Shutdown Widget - Grab Input [t=00:01:19.798436][f=0017174] Shutdown Widget - Defense Range Zero-K [t=00:01:19.798458][f=0017174] Shutdown Widget - Darkening [t=00:01:19.798483][f=0017174] Shutdown Widget - Context Menu [t=00:01:19.798496][f=0017174] Shutdown Widget - Chili Spectator Panels [t=00:01:19.798524][f=0017174] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:19.798543][f=0017174] Shutdown Widget - Chili Nuke Warning [t=00:01:19.798559][f=0017174] Shutdown Widget - Chili EndGame Window [t=00:01:19.798579][f=0017174] Shutdown Widget - Chili Economy Panel Default [t=00:01:19.798687][f=0017174] Shutdown Widget - CameraShake [t=00:01:19.798703][f=0017174] Shutdown Widget - State Reverse and Latency [t=00:01:19.798716][f=0017174] Shutdown Widget - Music Player v2 [t=00:01:19.798730][f=0017174] Shutdown Widget - Attack AoE [t=00:01:19.798745][f=0017174] Shutdown Widget - Map Edge Extension [t=00:01:19.798758][f=0017174] Shutdown Widget - Selection Send [t=00:01:19.798772][f=0017174] Shutdown Widget - LupsManager [t=00:01:19.798797][f=0017174] Shutdown Widget - Newton Firezone [t=00:01:19.798812][f=0017174] Shutdown Widget - Chili Pro Console [t=00:01:19.800350][f=0017174] Shutdown Widget - Persistent Build Height [t=00:01:19.800371][f=0017174] Shutdown Widget - Lasso Terraform GUI [t=00:01:19.800398][f=0017174] Shutdown Widget - Lups [t=00:01:19.800437][f=0017174] Shutdown Widget - Chili Framework [t=00:01:19.800452][f=0017174] Shutdown Widget - Mex Placement Handler [t=00:01:19.800466][f=0017174] Shutdown Widget - Chili Core Selector [t=00:01:19.800555][f=0017174] Shutdown Widget - Custom Markers [t=00:01:19.800574][f=0017174] Shutdown Widget - Select Keys [t=00:01:19.800606][f=0017174] Shutdown Widget - Pause Screen [t=00:01:19.801053][f=0017174] Shutdown Widget - Text To Speech Control [t=00:01:19.801082][f=0017174] Shutdown Widget - Layout Handler [t=00:01:19.801098][f=0017174] End widgetHandler:Shutdown [t=00:01:19.876898][f=0017174] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={696055,60168479} {int,ext,rec}Allocs={10590946,0,0} {chunk,block}Bytes={60168479,0} [t=00:01:19.877391][f=0017174] [Game::KillLua][2] dtor=0 luaGaia=0x5597c88292a0 [t=00:01:19.899745][f=0017174] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477891,47093906} {int,ext,rec}Allocs={10590947,0,0} {chunk,block}Bytes={47093906,0} [t=00:01:19.899836][f=0017174] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477891,47093906} {int,ext,rec}Allocs={10590947,0,0} {chunk,block}Bytes={47093906,0} [t=00:01:19.899871][f=0017174] [Game::KillLua][3] dtor=0 luaRules=0x5597c2bd5b50 [t=00:01:19.899915][f=0017174] Start gadgetHandler:Shutdown [t=00:01:19.899930][f=0017174] Shutdown - StartSetup [t=00:01:19.899944][f=0017174] Shutdown - UnitMorph [t=00:01:19.900725][f=0017174] Shutdown - Carrier Drones [t=00:01:19.900742][f=0017174] Shutdown - Missile Silo Controller [t=00:01:19.900761][f=0017174] Shutdown - Modular Comm Info [t=00:01:19.900774][f=0017174] Shutdown - Terrain Texture Handler [t=00:01:19.900787][f=0017174] Shutdown - UnitCloakShield [t=00:01:19.900960][f=0017174] Shutdown - Starlight Handler [t=00:01:19.900987][f=0017174] End gadgetHandler:Shutdown [t=00:01:19.939052][f=0017174] Start gadgetHandler:Shutdown [t=00:01:19.939107][f=0017174] Shutdown - Save/Load [t=00:01:19.939128][f=0017174] Shutdown - Teleport Throw [t=00:01:19.939144][f=0017174] Shutdown - UnitMorph [t=00:01:19.939162][f=0017174] Shutdown - Modular Comm Info [t=00:01:19.939175][f=0017174] Shutdown - Retreat Command [t=00:01:19.939193][f=0017174] Shutdown - Shockwaves [t=00:01:19.939207][f=0017174] Shutdown - UnitCloakShield [t=00:01:19.939225][f=0017174] Shutdown - Lups Cloak FX [t=00:01:19.939240][f=0017174] Shutdown - Lups [t=00:01:19.939278][f=0017174] Shutdown - Lups Shield [t=00:01:19.939335][f=0017174] End gadgetHandler:Shutdown [t=00:01:19.950827][f=0017174] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10590977,0,0} {chunk,block}Bytes={0,0} [t=00:01:19.950981][f=0017174] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10590977,0,0} {chunk,block}Bytes={0,0} [t=00:01:19.951030][f=0017174] [Game::KillLua][4] dtor=0 [t=00:01:19.951637][f=0017174] [Game::KillLua][5] dtor=0 [t=00:01:19.963519][f=0017174] [Game::~CGame][1] [t=00:01:19.963600][f=0017174] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:19.963613][f=0017174] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:19.963624][f=0017174] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:19.963634][f=0017174] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:19.963644][f=0017174] [Game::KillLua][4] dtor=1 [t=00:01:19.963656][f=0017174] [Game::KillLua][5] dtor=1 [t=00:01:19.963785][f=0017174] [Game::KillMisc][1] [t=00:01:19.963799][f=0017174] [Game::KillMisc][2] [t=00:01:19.964852][f=0017174] [Game::KillMisc][3] [t=00:01:19.965762][f=0017174] [Game::KillRendering][1] [t=00:01:19.997851][f=0017174] [3DOParser::Kill] allocated 1 pieces [t=00:01:19.998255][f=0017174] [S3OParser::Kill] allocated 5462 pieces [t=00:01:19.999454][f=0017174] [AssParser::Kill] allocated 669 pieces [t=00:01:20.136065][f=0017174] [Game::KillInterface][1] [t=00:01:20.137286][f=0017174] [Game::KillInterface][2] [t=00:01:20.141479][f=0017174] [Game::KillSimulation][1] [t=00:01:20.141509][f=0017174] [Game::KillSimulation][2] [t=00:01:20.955707][f=0017174] [CCollisionHandler] dis-/continuous tests: 0/342484 [t=00:01:20.955748][f=0017174] [Game::KillSimulation][3] [t=00:01:20.955891][f=0017174] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.955930][f=0017174] [~CPathCache(24x16)] cacheHits=372 hitPercentage=60% numHashColls=0 maxCacheSize=81 [t=00:01:20.955951][f=0017174] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.955971][f=0017174] [~CPathCache(48x32)] cacheHits=110 hitPercentage=0% numHashColls=0 maxCacheSize=151 [t=00:01:20.959931][f=0017174] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:21.081160][f=0017174] [LosHandler::Kill] raycast instance cache-{hits,misses}={2577,7342}; shared=3%; cached=23% [t=00:01:21.234113][f=0017174] [Game::KillSimulation][4] [t=00:01:25.452420][f=0017174] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:25.454058][f=0017174] [Game::~CGame][2] [t=00:01:25.454257][f=0017174] [Game::~CGame][3] [t=00:01:25.754466][f=0017174] [SpringApp::Kill][3] [t=00:01:25.754865][f=0017174] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180386 bytes sent 175773 bytes recv'd [t=00:01:25.756848][f=0017174] Kill: client disconnecting... [t=00:01:27.767281][f=0017174] CloseConnection: client connection closed [t=00:01:27.767910][f=0017174] [SpringApp::Kill][4] font=0x55979c8bce00 [t=00:01:27.781198][f=0017174] [SpringApp::Kill][5] [t=00:01:27.819309][f=0017174] [SpringApp::Kill][6] [t=00:01:27.819810] [SpringApp::Kill][7] [t=00:01:27.821529] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.821553] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.821565] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:27.821577] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.821588] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:27.821600] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.821612] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 1048576, 1048576} [t=00:01:27.821623] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2316, 1048576, 1048576}, EBO = {3474, 1048576, 1048576} [t=00:01:27.821634] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:27.821645] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.821656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.821667] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.821678] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.838502] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:27.838715] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:27.838730] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:27.838741] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:27.840688] [VFS] [SpringVFS::DeleteArchives] [t=00:01:27.840711] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:27.840981] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55979c9aa200) [t=00:01:27.850484] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3683ms [t=00:01:27.850818] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=64ms [t=00:01:27.850838] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=60ms [t=00:01:27.850850] file="luaui/widgets/unit_cloaker_guard.lua" indx=4862 inflSize=9kb readTime=36ms [t=00:01:27.850862] file="luaui/widgets/gui_fancy_teamplatter.lua" indx=4753 inflSize=7kb readTime=33ms [t=00:01:27.851191] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:01:27.851208] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=28ms [t=00:01:27.851221] file="objects3d/pw_dropfac.dae.lua" indx=5440 inflSize=0kb readTime=26ms [t=00:01:27.851233] file="objects3d/shiparty_dead.s3o" indx=5531 inflSize=72kb readTime=26ms [t=00:01:27.851244] file="objects3d/amphdeploy.s3o" indx=4966 inflSize=229kb readTime=25ms [t=00:01:27.851256] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=25ms [t=00:01:27.858719] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166158623 bytes cached in 3480 files [t=00:01:28.143001] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:28.143342] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55979ca937d0) [t=00:01:28.144179] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:28.144514] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55979c88e3c0) [t=00:01:28.145290] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:28.145779] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55979c8afca0) [t=00:01:28.145813] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f8248013010) [t=00:01:28.145848] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:28.147606] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:28.147632] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:28.147654] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:28.147670] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:28.147684] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:28.147697] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:28.149409] [SpringApp::Kill][8] [t=00:01:28.149431] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:28.149442] [WatchDog::Uninstall][1] hangDetectorThread=0x55975728e110 (joinable=1) [t=00:01:28.149453] [WatchDog::Uninstall][2] [t=00:01:28.154131] [WatchDog::Uninstall][3] [t=00:01:28.154156] [SpringApp::Kill][9]