[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010423] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010456] Using writeable configuration source: "/tmp/tmp.i6k6wBhjTw/springsettings.1534050.cfg" [t=00:00:00.015946] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016344] ============== ============== [t=00:00:00.016358] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016365] [t=00:00:00.016373] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016381] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016388] Use "none" to disable the default log sections. [t=00:00:00.016396] ============== ============== [t=00:00:00.016404] ============== ============== [t=00:00:00.016447] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016456] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016464] ROAM = 2 [t=00:00:00.016472] RotateLogFiles = 1 [t=00:00:00.016480] TeamHighlight = 0 [t=00:00:00.016488] ============== ============== [t=00:00:00.016496] ============== ============== [t=00:00:00.016503] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016511] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016519] Compiler Version: gcc-11.1.0 [t=00:00:00.016537] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016678] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016688] Binary Word Size: 64-bit (native) [t=00:00:00.016695] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016703] Physical CPU Cores: 1 [t=00:00:00.016711] Logical CPU Cores: 1 [t=00:00:00.016718] ============== ============== [t=00:00:00.016771] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016779] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016787] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016794] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016802] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018271] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018291] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018319] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018350] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018372] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018396] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018406] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018705] [GR::LogVersionInfo] [t=00:00:00.018720] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018729] GL version : [t=00:00:00.018738] GL vendor : [t=00:00:00.018747] GL renderer : [t=00:00:00.018756] GLSL version: [t=00:00:00.018766] GLEW version: spring headless stub GLEW version [t=00:00:00.018775] GPU memory : unknown [t=00:00:00.018784] SDL swap-int: 0 [t=00:00:00.018793] SDL driver : headless stub [t=00:00:00.018802] [t=00:00:00.018811] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018820] GLSL shader support : 0 [t=00:00:00.018829] GL4 support : 0 [t=00:00:00.018863] FBO extension support : 0 [t=00:00:00.018872] NVX GPU mem-info support : 0 [t=00:00:00.018881] ATI GPU mem-info support : 0 [t=00:00:00.018890] NPOT-texture support : 1 (0) [t=00:00:00.018899] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018908] texture query-LOD support : 1 (0) [t=00:00:00.018917] MSAA frame-buffer support : 0 (0) [t=00:00:00.018926] Z-buffer depth : 16 (-) [t=00:00:00.018935] primitive-restart support : 0 (0) [t=00:00:00.018945] clip-space control support: 0 (0) [t=00:00:00.018953] seamless cube-map support : 0 (0) [t=00:00:00.018962] frag-depth layout support : 0 (0) [t=00:00:00.018972] persistent maps support : 0 (0) [t=00:00:00.018981] explicit attribs location : 0 (0) [t=00:00:00.018990] multi draw indirect : 0 (-) [t=00:00:00.018999] [t=00:00:00.019008] max. FBO samples : -1 [t=00:00:00.019018] max. FS/program texture slots : 8/8 [t=00:00:00.019027] max. texture size : 2048 [t=00:00:00.019037] max. texture anisotropy level : 0.000000 [t=00:00:00.019047] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019056] max. draw-buffers : 0 [t=00:00:00.019065] max. rec. indices/vertices : 0/0 [t=00:00:00.019074] max. uniform buffer-bindings : 0 [t=00:00:00.019083] max. uniform block-size : 0KB [t=00:00:00.019092] max. storage buffer-bindings : 0 [t=00:00:00.019101] max. storage block-size : 0MB [t=00:00:00.019110] [t=00:00:00.019120] enable AMD-hacks : 0 [t=00:00:00.019129] compress MIP-maps: 0 [t=00:00:00.020362] [GR::UpdateGLConfigs] [t=00:00:00.020384] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020397] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020407] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020416] [GR::InitGLState] [t=00:00:00.020426] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.751624] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.769388] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.777024] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.777590] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.777616] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.777632] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.977419] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.981405] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.018837] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.019279] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.033559] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:01.033947] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.034525] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.047126] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5058008750 (SpringVFS) global=(nil) (null) [t=00:00:01.047152] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.051423] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.051448] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.051459] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.051469] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.051488] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2784 MB [t=00:00:01.084551][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.084883][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.084997][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1534050/replay.sdfz" for game data... [t=00:00:01.244952][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.259724][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.259756][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.263693][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.263726][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [t=00:00:01.264193][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.331024][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5627d794a500] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.332169][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.333853][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.334642][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5627d794a500] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.335721][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.346283][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.347540][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.359118][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [t=00:00:01.359455][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.366704][f=-000001] forceSingleThreaded, false [t=00:00:01.486245][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.486279][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.486369][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.486426][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.486479][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.486531][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.487592][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.488106][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.488587][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.491389][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.493420][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.495390][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.495420][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.495869][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.502271][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.504032][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.505048][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.505338][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.505921][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.505936][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.510570][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.510611][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.679780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.760467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.916513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.273409][f=-000001] Loading UnitDefs_posts [t=00:00:02.454113][f=-000001] Loading FeatureDefs_posts [t=00:00:02.530787][f=-000001] Loading WeaponDefs_posts [t=00:00:02.551373][f=-000001] Loading ArmorDefs_posts [t=00:00:02.570967][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms [t=00:00:02.625170][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 709ms [t=00:00:02.625211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.774888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.775163][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.775813][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.775831][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.776953][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.778985][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.045864][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.093991][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.220973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.225681][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.225708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.684867][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 459ms [t=00:00:03.684913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.827622][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [t=00:00:03.827666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.851434][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.587666][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.591441][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.591678][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.599599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.112180][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.121816][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.121839][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.123269][f=-000001] InfoTexture: legacy [t=00:00:10.123289][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.124699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.191810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.194319][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.194343][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.195411][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.392476][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.395073][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.635403][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.677085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.687725][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.687754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.689007][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.204635][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.216023][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.216610][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.371564][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.372913][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.372935][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.380342][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.380386][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.380398][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.380409][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.380420][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.380430][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.380440][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.386847][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.386894][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.386905][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.386915][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.386925][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.386935][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.386946][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.386957][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5627df910e60 has BLOCKSIZE 1 [t=00:00:12.391076][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.391099][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.391111][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.391120][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.391131][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.391141][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.398779][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.400696][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.416475][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.416512][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.422061][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.422091][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.422104][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.422116][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.422248][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.422269][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.515326][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.516052][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.518113][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.518134][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.518148][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum e5c632c8)" [t=00:00:12.518214][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.518227][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.518239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.713710][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:12.715250][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.239616][f=-000001] Synced LuaRules: finished loading [t=00:00:15.259824][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.955290][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.011461][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.088275][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:16.668219][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.668650][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.669036][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.743724][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.751880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.752852][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.752871][f=-000001] LuaSocket Support: enabled [t=00:00:16.772210][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.857868][f=-000001] localWidgets, nil, true, true [t=00:00:16.860656][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.860687][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.869846][f=-000001] USE_OLD_CHILI [t=00:00:17.611376][f=-000001] Loading last game win data [t=00:00:17.612275][f=-000001] Resetting win data [t=00:00:17.612755][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.612774][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.612787][f=-000001] Player and team counts match, continuing [t=00:00:17.612801][f=-000001] Miguelw was in last game but is now absent, resetting scores [t=00:00:17.824184][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.824218][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.877360][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.915474][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.552257][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.705946][f=-000001] forceSingleThreaded, false [t=00:00:20.183230][f=-000001] Loaded API widget: i18n [t=00:00:20.184330][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.184520][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.184713][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.185271][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.185604][f=-000001] Loaded API widget: Win Counter [t=00:00:20.323142][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.323529][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.323818][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.324042][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.324259][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.326260][f=-000001] Loaded API widget: Lups [t=00:00:20.614306][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.614723][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.615023][f=-000001] Loaded widget: Save/Load API [t=00:00:20.615326][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.615623][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.616427][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.621589][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.623271][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.623292][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.623359][f=-000001] Set maximum particles to: 0 [t=00:00:20.624106][f=-000001] Set UnitIconDist to 0 [t=00:00:20.722536][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.722934][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.724139][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.749734][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.750112][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.757822][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.758221][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.758925][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.759215][f=-000001] Mexspot Fetcher fetching [t=00:00:20.759380][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.759678][f=-000001] Team highlighting: Disabled [t=00:00:20.759927][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.760407][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.760805][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.761169][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.761384][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.761586][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.761815][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.762139][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.762387][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.762702][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.763175][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.763426][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.763438][f=-000001] Using fallback unit outlines [t=00:00:20.763592][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.763880][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.772426][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.773888][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.774453][f=-000001] Loaded widget: Unit Icons [t=00:00:20.775210][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.775602][f=-000001] Loaded widget: Noises [t=00:00:20.817246][f=-000001] Loaded widget: HealthBars [t=00:00:20.817681][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.817949][f=-000001] Loaded widget: Guard Remove [t=00:00:20.821744][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.822181][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.822544][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.822797][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1534050/events.log [t=00:00:20.825530][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.825877][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.827526][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.827746][f=-000001] Loaded widget: Objectives [t=00:00:20.828070][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.828520][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.828878][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.829365][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.829823][f=-000001] Loaded widget: BuildETA [t=00:00:20.833609][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.834361][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.834659][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.839219][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.839529][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.840276][f=-000001] Loaded widget: Command Alpha [t=00:00:20.841070][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.841300][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.842006][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.842344][f=-000001] Loaded widget: Ghost Site [t=00:00:20.842555][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.843528][f=-000001] Loaded widget: Stereo3D [t=00:00:20.843961][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.844210][f=-000001] Loaded widget: SmoothCam [t=00:00:20.844569][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.845025][f=-000001] Loaded widget: Simple Settings [t=00:00:20.845480][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.845854][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.846293][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.846522][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.846739][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.847086][f=-000001] Loaded widget: Point Tracker [t=00:00:20.847308][f=-000001] Loaded widget: Orbit Command [t=00:00:20.847525][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.847760][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.848225][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.848633][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.848928][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.849283][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.849620][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.849912][f=-000001] Loaded widget: Keep Target [t=00:00:20.850200][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.850847][f=-000001] Loaded widget: In-game Guide [t=00:00:20.851207][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.851599][f=-000001] Loaded widget: Haven Handler [t=00:00:20.851928][f=-000001] Input grabbing is enabled! [t=00:00:20.851946][f=-000001] Input grabbing is enabled! [t=00:00:20.852046][f=-000001] Loaded widget: Grab Input [t=00:00:20.852342][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.852527][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.852884][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.859447][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.859781][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.860032][f=-000001] Loaded widget: Decloak Range [t=00:00:20.860337][f=-000001] Loaded widget: Darkening [t=00:00:20.867813][f=-000001] Loaded widget: Context Menu [t=00:00:20.868603][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.869040][f=-000001] Loaded widget: Ferry Points [t=00:00:20.892705][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.893104][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.893464][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.893701][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.894119][f=-000001] EndGame Graph disabled [t=00:00:20.913251][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.926911][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.927605][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.927990][f=-000001] Loaded widget: CameraShake [t=00:00:20.928268][f=-000001] Loaded widget: Easy Facing [t=00:00:20.928521][f=-000001] Loaded widget: Blast Radius [t=00:00:20.928867][f=-000001] Loaded widget: Autoquit [t=00:00:20.929228][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.929503][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.930001][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.930337][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.930663][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.931016][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.931434][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.932536][f=-000001] Loaded widget: Attack Warning [t=00:00:20.932892][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.933480][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.934745][f=-000001] Loaded widget: Auto Group [t=00:00:20.935666][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.936587][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.936918][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.937704][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.938666][f=-000001] Loaded widget: Select Com at start [t=00:00:20.944758][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.945907][f=-000001] Loaded widget: Transport AI [t=00:00:20.946205][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.946453][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.970903][f=-000001] Loaded widget: Unit Start State [t=00:00:20.971347][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.976919][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.977788][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.979624][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.979976][f=-000001] Loaded widget: Icon Sets [t=00:00:21.100796][f=-000001] Loaded widget: Attack AoE [t=00:00:21.102288][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.102506][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.102874][f=-000001] Loaded widget: Commands FX [t=00:00:21.117256][f=-000001] Loaded widget: UnitShapes [t=00:00:21.117754][f=-000001] : disabled for spectators [t=00:00:21.118781][f=-000001] Loaded widget: Stockpiler [t=00:00:21.120143][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.120667][f=-000001] Loaded widget: State Icons [t=00:00:21.121076][f=-000001] Loaded widget: Shield Guard [t=00:00:21.121458][f=-000001] Loaded widget: Selection Send [t=00:00:21.121826][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.122219][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.123279][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.123505][f=-000001] Loaded widget: AllyCursors [t=00:00:21.123802][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.124126][f=-000001] : disabled for spectators [t=00:00:21.124988][f=-000001] Loaded widget: Building Starter [t=00:00:21.125361][f=-000001] : disabled for spectators [t=00:00:21.126179][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.126541][f=-000001] Loaded widget: Units on Fire [t=00:00:21.126927][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.127187][f=-000001] Loaded widget: LupsManager [t=00:00:21.127641][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.128263][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.129365][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.129740][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.137053][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.144641][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.145298][f=-000001] Loaded widget: Chili Docking [t=00:00:21.145749][f=-000001] Loaded widget: HUD Presets [t=00:00:21.146493][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.148877][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.149286][f=-000001] Loaded widget: Image Preloader [t=00:00:21.149810][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.150117][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.154694][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.155209][f=-000001] Loaded widget: Custom Markers [t=00:00:21.156516][f=-000001] Loaded widget: Select Keys [t=00:00:21.157181][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.157536][f=-000001] Loaded widget: Start Boxes [t=00:00:21.157773][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.162210][f=-000001] Loaded widget: Pause Screen [t=00:00:21.200003][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.200415][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.200943][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.201321][f=-000001] SetSunLighting [t=00:00:21.202051][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.202471][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.206198][f=-000001] Loaded widget: Layout Handler [t=00:00:21.206541][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.206583][f=-000001] Loaded widget: GC Control [t=00:00:21.206838][f=-000001] Loaded widget: Font Cache [t=00:00:21.218917][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.221304][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.226457][f=-000001] Writing last game win data [t=00:00:21.230930][f=-000001] LuaUI v0.3 [t=00:00:21.403700][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.932093][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.950453][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.469406][f=-000001] Spectator mode. Widget removed. [t=00:00:22.482059][f=-000001] Spectator mode. Widget removed. [t=00:00:22.483908][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.483967][f=-000001] Playback paused [t=00:00:22.489269][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.569626][f=-000001] Opening demofile demos/1534050/replay.sdfz [t=00:00:22.569658][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.569670][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.569933][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.570306][f=-000001] -> Connection established (given id 2) [t=00:00:22.570340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:22.570353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.570364][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.570384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.570400][f=-000001] Speed set to 20.0 [server] [t=00:00:22.570412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5627f67e4f00,0x5627fe457d00}][locale="C"]" [t=00:00:22.570424][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.583234][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.583266][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.966207][f=-000001] Beginning demo playback [t=00:00:25.978554][f=-000001] GameID: ebf8b56368c4c742b827a6f950028a66 [t=00:00:26.010253][f=-000001] Connection attempt from nonumberinuser_oof [t=00:00:26.010286][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.010911][f=-000001] [0] Event [undefined]: nonumberinuser_oof changed status [t=00:00:26.011096][f=-000001] -> Connection established (given id 1) [t=00:00:26.011112][f=-000001] Connection attempt from Yobano [t=00:00:26.011123][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.011161][f=-000001] [0] Event [undefined]: Yobano changed status [t=00:00:26.011276][f=-000001] -> Connection established (given id 0) [t=00:00:26.018146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:26.018298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.026418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yobano" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:26.026449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yobano" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.362487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yobano" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.362529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yobano" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.506359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.506402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.650426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yobano" string="[Game::Load][lua{Rules,Gaia}={0000026482e6fb00,00000264f4b7f570}][locale="C"]" [t=00:00:26.834453][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[Game::Load][lua{Rules,Gaia}={00000253f2af9a40,0000025317a63560}][locale="C"]" [t=00:00:27.220480][f=-000001] Player Yobano left the game: normal quit [t=00:00:27.220558][f=-000001] [0] Event [undefined]: Yobano quit [t=00:00:30.911766][f=-000001] Allies: I choose: Engineer! [t=00:00:31.099328][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.130283][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.158465][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.453112][f=-000001] [0] Event [4540,399.978638,546]: 0 finished unit Strike Commander [t=00:00:34.464760][f=-000001] [0] Event [232,399.984863,4804]: 1 finished unit Engineer Commander [t=00:00:34.484001][f=0000000] [0] nonumberinuser_oof, team: 1, elo:1414, userid: 570612 [t=00:00:34.484062][f=0000000] [0] Yobano, team: 0, elo:1500, userid: 464189 [t=00:00:34.484092][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.496206][f=0000000] Playback continued [t=00:00:34.500235][f=0000000] > Players Yobano did not choose a start position. Game will be aborted. [t=00:00:34.500269][f=0000000] > exiting game [t=00:00:34.502156][f=0000001] No clients connected, shutting down server [t=00:00:34.502219][f=0000001] Server shutdown [t=00:00:34.502669][f=0000001] Submitting stats [t=00:00:34.503102][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.505227][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.505252][f=0000001] Draw 6636.21ms 57.70% [t=00:00:34.505264][f=0000001] Lua::Callins::Synced 3.45ms 0.00% [t=00:00:34.505276][f=0000001] Lua::Callins::Unsynced 10263.29ms 85.10% [t=00:00:34.505287][f=0000001] Lua::CollectGarbage::Synced 60.62ms 0.00% [t=00:00:34.505298][f=0000001] Lua::CollectGarbage::Unsynced 373.73ms 2.20% [t=00:00:34.505310][f=0000001] Misc::Profiler::AddTime 21.85ms 0.20% [t=00:00:34.505600][f=0000001] [1] player nonplacement [t=00:00:34.506905][f=0000001] [1] autohost exit [t=00:00:34.508061][f=0000001] [1] all players disconnected [t=00:00:35.495454][f=0000001] Playback paused [t=00:00:44.504207][f=0000001] Autoquit sending quit command. [t=00:00:44.504733][f=0000001] [QuitAction] user exited to system [t=00:00:44.505410][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.505975][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.506008][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.506024][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.506036][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.506048][f=0000001] [SpringApp::Kill][2] [t=00:00:44.507727][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.508067][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5627f8e6f340 [t=00:00:44.508134][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.513287][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.514083][f=0000001] Writing last game win data [t=00:00:44.522056][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.522091][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.522127][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.522182][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.522218][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.522244][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.524106][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.525638][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.526135][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.526162][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.526215][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.526230][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.526248][f=0000001] Shutdown Widget - Noises [t=00:00:44.526268][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.527238][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.527260][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.527306][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.527323][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.527341][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.527355][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.527694][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.527719][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.527736][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.527755][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.527770][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.527793][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.527808][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.527832][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.527849][f=0000001] Shutdown Widget - Darkening [t=00:00:44.527876][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.527892][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.527930][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.527952][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.527970][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.527991][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.528131][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.528151][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.528167][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.528183][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.528199][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.529267][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.529291][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.529306][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.529324][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.529338][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.530999][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.531019][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.531045][f=0000001] Shutdown Widget - Lups [t=00:00:44.531085][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.531100][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.531113][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.531200][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.531219][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.531250][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.531647][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.531667][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.531683][f=0000001] End widgetHandler:Shutdown [t=00:00:44.686607][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285968,33583601} {int,ext,rec}Allocs={7790085,0,0} {chunk,block}Bytes={33583601,0} [t=00:00:44.687036][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5627fe457d00 [t=00:00:44.705102][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={223545,28450266} {int,ext,rec}Allocs={7790087,0,0} {chunk,block}Bytes={28450266,0} [t=00:00:44.705176][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={223545,28450266} {int,ext,rec}Allocs={7790087,0,0} {chunk,block}Bytes={28450266,0} [t=00:00:44.705228][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5627f67e4f00 [t=00:00:44.705276][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.705293][f=0000001] Shutdown - StartSetup [t=00:00:44.705309][f=0000001] Shutdown - UnitMorph [t=00:00:44.705373][f=0000001] Shutdown - Carrier Drones [t=00:00:44.705391][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.705409][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.705424][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.705440][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.705470][f=0000001] Shutdown - Starlight Handler [t=00:00:44.705485][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.742280][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.742327][f=0000001] Shutdown - Save/Load [t=00:00:44.742351][f=0000001] Shutdown - Teleport Throw [t=00:00:44.742365][f=0000001] Shutdown - UnitMorph [t=00:00:44.742385][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.742400][f=0000001] Shutdown - Retreat Command [t=00:00:44.742418][f=0000001] Shutdown - Shockwaves [t=00:00:44.742431][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.742449][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.742464][f=0000001] Shutdown - Lups [t=00:00:44.742506][f=0000001] Shutdown - Lups Shield [t=00:00:44.742526][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.754134][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7790117,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.754236][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7790117,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.754334][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.754355][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.766980][f=0000001] [Game::~CGame][1] [t=00:00:44.767015][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.767025][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.767034][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.767042][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.767051][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.767060][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.767169][f=0000001] [Game::KillMisc][1] [t=00:00:44.767180][f=0000001] [Game::KillMisc][2] [t=00:00:44.767591][f=0000001] [Game::KillMisc][3] [t=00:00:44.768591][f=0000001] [Game::KillRendering][1] [t=00:00:44.797626][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.797979][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:44.799626][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.961104][f=0000001] [Game::KillInterface][1] [t=00:00:44.962487][f=0000001] [Game::KillInterface][2] [t=00:00:44.965226][f=0000001] [Game::KillSimulation][1] [t=00:00:44.965248][f=0000001] [Game::KillSimulation][2] [t=00:00:45.728944][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/313629 [t=00:00:45.728980][f=0000001] [Game::KillSimulation][3] [t=00:00:45.729735][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.729763][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.729781][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.729801][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.735320][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.800239][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.935787][f=0000001] [Game::KillSimulation][4] [t=00:00:50.009868][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:50.011398][f=0000001] [Game::~CGame][2] [t=00:00:50.011610][f=0000001] [Game::~CGame][3] [t=00:00:50.204197][f=0000001] [SpringApp::Kill][3] [t=00:00:50.205010][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1844 bytes sent 12693 bytes recv'd [t=00:00:50.209659][f=0000001] Kill: client disconnecting... [t=00:00:52.215306][f=0000001] CloseConnection: client connection closed [t=00:00:52.217288][f=0000001] [SpringApp::Kill][4] font=0x5627d785ee00 [t=00:00:52.227401][f=0000001] [SpringApp::Kill][5] [t=00:00:52.243597][f=0000001] [SpringApp::Kill][6] [t=00:00:52.243648] [SpringApp::Kill][7] [t=00:00:52.245264] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.245286] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.245297] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.245307] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.245317] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.245327] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.245336] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:52.245346] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.245495] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.245508] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.245518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.245528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.245537] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.260152] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.260194] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.260203] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.260213] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.261909] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.261927] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:52.262184] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5627d79a98c0) [t=00:00:52.275078] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3454ms [t=00:00:52.275123] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=122ms [t=00:00:52.275135] file="objects3d/nebula_dead.s3o" indx=5369 inflSize=1454kb readTime=53ms [t=00:00:52.275145] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=30ms [t=00:00:52.275155] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=28ms [t=00:00:52.275165] file="bitmaps/loadpictures/cooperation.png" indx=521 inflSize=2500kb readTime=26ms [t=00:00:52.275175] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=23ms [t=00:00:52.275185] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=22ms [t=00:00:52.275203] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=22ms [t=00:00:52.275215] file="effects/annabelle.lua" indx=634 inflSize=4kb readTime=20ms [t=00:00:52.275224] file="luarules/gadgets/api_subdir_gadgets.lua" indx=1681 inflSize=1kb readTime=19ms [t=00:00:52.281723] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166933150 bytes cached in 3469 files [t=00:00:52.558527] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:52.558826] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x5627d7a37970) [t=00:00:52.559810] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.560019] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5627d78303c0) [t=00:00:52.560487] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.560766] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5627d7851ca0) [t=00:00:52.560792] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f5058013010) [t=00:00:52.560823] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:52.562885] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.562905] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.562918] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.562946] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.562956] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.562966] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.564074] [SpringApp::Kill][8] [t=00:00:52.564093] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.564103] [WatchDog::Uninstall][1] hangDetectorThread=0x562792811110 (joinable=1) [t=00:00:52.564112] [WatchDog::Uninstall][2] [t=00:00:53.084739] [WatchDog::Uninstall][3] [t=00:00:53.084773] [SpringApp::Kill][9]