[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000066] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008046] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008080] Using writeable configuration source: "/tmp/tmp.iuGbVzi0cA/springsettings.1534045.cfg" [t=00:00:00.012476] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012520] ============== ============== [t=00:00:00.012531] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012540] [t=00:00:00.012549] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012558] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012567] Use "none" to disable the default log sections. [t=00:00:00.012576] ============== ============== [t=00:00:00.012585] ============== ============== [t=00:00:00.012639] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012649] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012658] ROAM = 2 [t=00:00:00.012667] RotateLogFiles = 1 [t=00:00:00.012677] TeamHighlight = 0 [t=00:00:00.012686] ============== ============== [t=00:00:00.012695] ============== ============== [t=00:00:00.012705] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.012715] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012724] Compiler Version: gcc-11.1.0 [t=00:00:00.012745] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012905] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012917] Binary Word Size: 64-bit (native) [t=00:00:00.012926] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012935] Physical CPU Cores: 1 [t=00:00:00.012945] Logical CPU Cores: 1 [t=00:00:00.012954] ============== ============== [t=00:00:00.013016] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013025] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013034] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013043] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013052] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014172] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.014187] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014208] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014238] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014259] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.014285] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014295] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014359] [GR::LogVersionInfo] [t=00:00:00.014371] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014380] GL version : [t=00:00:00.014389] GL vendor : [t=00:00:00.014398] GL renderer : [t=00:00:00.014407] GLSL version: [t=00:00:00.014416] GLEW version: spring headless stub GLEW version [t=00:00:00.014425] GPU memory : unknown [t=00:00:00.014434] SDL swap-int: 0 [t=00:00:00.014443] SDL driver : headless stub [t=00:00:00.014452] [t=00:00:00.014461] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014470] GLSL shader support : 0 [t=00:00:00.014479] GL4 support : 0 [t=00:00:00.014505] FBO extension support : 0 [t=00:00:00.014514] NVX GPU mem-info support : 0 [t=00:00:00.014523] ATI GPU mem-info support : 0 [t=00:00:00.014532] NPOT-texture support : 1 (0) [t=00:00:00.014541] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014550] texture query-LOD support : 1 (0) [t=00:00:00.014559] MSAA frame-buffer support : 0 (0) [t=00:00:00.014568] Z-buffer depth : 16 (-) [t=00:00:00.014577] primitive-restart support : 0 (0) [t=00:00:00.014586] clip-space control support: 0 (0) [t=00:00:00.014607] seamless cube-map support : 0 (0) [t=00:00:00.014617] frag-depth layout support : 0 (0) [t=00:00:00.014626] persistent maps support : 0 (0) [t=00:00:00.014634] explicit attribs location : 0 (0) [t=00:00:00.014643] multi draw indirect : 0 (-) [t=00:00:00.014652] [t=00:00:00.014661] max. FBO samples : -1 [t=00:00:00.014670] max. FS/program texture slots : 8/8 [t=00:00:00.014679] max. texture size : 2048 [t=00:00:00.014689] max. texture anisotropy level : 0.000000 [t=00:00:00.014698] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014707] max. draw-buffers : 0 [t=00:00:00.014716] max. rec. indices/vertices : 0/0 [t=00:00:00.014725] max. uniform buffer-bindings : 0 [t=00:00:00.014734] max. uniform block-size : 0KB [t=00:00:00.014743] max. storage buffer-bindings : 0 [t=00:00:00.014751] max. storage block-size : 0MB [t=00:00:00.014760] [t=00:00:00.014769] enable AMD-hacks : 0 [t=00:00:00.014778] compress MIP-maps: 0 [t=00:00:00.015495] [GR::UpdateGLConfigs] [t=00:00:00.015520] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015534] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015734] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015751] [GR::InitGLState] [t=00:00:00.015762] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.196806] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.201393] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.207076] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.207612] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.207634] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.207650] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.242366] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.243345] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.264407] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.264720] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.277027] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.277048] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.277201] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.280754] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9718008750 (SpringVFS) global=(nil) (null) [t=00:00:00.280773] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.280899] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.280922] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.280933] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.280943] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.280963] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2784 MB [t=00:00:00.285634][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.285664][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.285683][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1534045/replay.sdfz" for game data... [t=00:00:00.420009][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.422408][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.422440][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.424406][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.424434][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.424458][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.471898][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556b3c06f350] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.473108][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.474844][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.475278][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556b3c06f350] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.476375][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.486937][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.487134][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.496828][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.497001][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.501640][f=-000001] forceSingleThreaded, false [t=00:00:00.538842][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.538874][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.538966][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.539023][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.539077][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.539130][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.540322][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.540901][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.541381][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.544233][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.545738][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.547982][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.548010][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.548522][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.553835][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.555071][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.556047][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.556415][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.557059][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.557076][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.578133][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.578180][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.729878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.790821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.928721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.343286][f=-000001] Loading UnitDefs_posts [t=00:00:02.504189][f=-000001] Loading FeatureDefs_posts [t=00:00:02.602680][f=-000001] Loading WeaponDefs_posts [t=00:00:02.628214][f=-000001] Loading ArmorDefs_posts [t=00:00:02.669931][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 713ms [t=00:00:02.724296][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 808ms [t=00:00:02.726109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.929768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.933451][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:02.934153][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.934171][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.935796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.940076][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.202605][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.251901][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.395091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.398999][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.399260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.847507][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms [t=00:00:03.847555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.940338][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:03.940438][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.964121][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.700375][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.707233][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.708168][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.721596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.900664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.910558][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.910586][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.912367][f=-000001] InfoTexture: legacy [t=00:00:09.912386][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.914187][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.656725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.659199][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.659225][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.661058][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.898669][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.901132][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.158439][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.196839][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.209280][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.209313][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.210610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.711381][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.723429][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.724170][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.903760][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [t=00:00:11.905899][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.905923][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.913528][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.913574][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.913585][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.913597][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.913607][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.913617][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.913627][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:11.918386][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.918430][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.918440][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.918450][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.918460][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.918470][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.918480][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:11.918516][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556b49eb69c0 has BLOCKSIZE 1 [t=00:00:11.921253][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.921268][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.921276][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.921284][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.921292][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.921300][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:11.927451][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:11.928687][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.935754][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.935783][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.938684][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.938704][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.938717][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.938728][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.938739][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.938750][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.020366][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.025673][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.039298][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.039323][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.039347][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum f1f13333)" [t=00:00:12.039421][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.039435][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.039446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.191198][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [t=00:00:12.191832][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.737715][f=-000001] Synced LuaRules: finished loading [t=00:00:14.758400][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.305430][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.358919][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.469796][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [t=00:00:15.530028][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.535589][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.536032][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.549980][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.550500][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.633871][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.634216][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.642490][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.643920][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.643939][f=-000001] LuaSocket Support: enabled [t=00:00:15.661319][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.741009][f=-000001] localWidgets, nil, true, true [t=00:00:15.743836][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.743860][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.753042][f=-000001] USE_OLD_CHILI [t=00:00:16.439902][f=-000001] Loading last game win data [t=00:00:16.441192][f=-000001] Resetting win data [t=00:00:16.441857][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.441875][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.441886][f=-000001] Player and team counts match, continuing [t=00:00:16.441899][f=-000001] Yobano was in last game but is now absent, resetting scores [t=00:00:16.631293][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.631328][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.682809][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.829360][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.486259][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.676209][f=-000001] forceSingleThreaded, false [t=00:00:19.104315][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.104973][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.105302][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.105500][f=-000001] Loaded API widget: i18n [t=00:00:19.105839][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.106180][f=-000001] Loaded API widget: Win Counter [t=00:00:19.106526][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.106848][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.257606][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.257949][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.563248][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.564643][f=-000001] Loaded API widget: Lups [t=00:00:19.564852][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.565177][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.565472][f=-000001] Loaded widget: Save/Load API [t=00:00:19.565774][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.566082][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.566878][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.572060][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.573628][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.573649][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.573716][f=-000001] Set maximum particles to: 0 [t=00:00:19.574274][f=-000001] Set UnitIconDist to 0 [t=00:00:19.678384][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.704216][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.705644][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.705939][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.706236][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.713803][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.714113][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.714501][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.714776][f=-000001] Mexspot Fetcher fetching [t=00:00:19.715029][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.715325][f=-000001] Team highlighting: Disabled [t=00:00:19.715711][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.716236][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.716727][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.717103][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.717327][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.717562][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.717763][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.718040][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.718334][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.718728][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.719299][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.719589][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.719602][f=-000001] Using fallback unit outlines [t=00:00:19.719779][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.720115][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.728402][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.730138][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.730405][f=-000001] Loaded widget: Guard Remove [t=00:00:19.730709][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.774756][f=-000001] Loaded widget: HealthBars [t=00:00:19.775311][f=-000001] Loaded widget: Noises [t=00:00:19.775689][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.776099][f=-000001] Loaded widget: Unit Icons [t=00:00:19.779617][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.780009][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.780493][f=-000001] Loaded widget: BuildETA [t=00:00:19.780852][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.781195][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.781585][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.781925][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.787240][f=-000001] Loaded widget: Ambient Player [t=00:00:19.787469][f=-000001] Loaded widget: Objectives [t=00:00:19.791299][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.793019][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.793370][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.793705][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.793733][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1534045/events.log [t=00:00:19.796483][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.797154][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.797443][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.801009][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.801393][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.801739][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.802079][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.802424][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.802856][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.803085][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.803420][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.803744][f=-000001] Loaded widget: Autoquit [t=00:00:19.803966][f=-000001] Loaded widget: Blast Radius [t=00:00:19.804317][f=-000001] Loaded widget: CameraShake [t=00:00:19.804986][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.817468][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.817907][f=-000001] EndGame Graph disabled [t=00:00:19.876661][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.877029][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.877260][f=-000001] Loaded widget: Easy Facing [t=00:00:19.884597][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.884861][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.919635][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.920163][f=-000001] Loaded widget: Ferry Points [t=00:00:19.920989][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.928538][f=-000001] Loaded widget: Context Menu [t=00:00:19.928943][f=-000001] Loaded widget: Darkening [t=00:00:19.929255][f=-000001] Loaded widget: Decloak Range [t=00:00:19.929631][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.936285][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.936776][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.937011][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.937360][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.938286][f=-000001] Input grabbing is enabled! [t=00:00:19.938310][f=-000001] Input grabbing is enabled! [t=00:00:19.938416][f=-000001] Loaded widget: Grab Input [t=00:00:19.938835][f=-000001] Loaded widget: Haven Handler [t=00:00:19.939192][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.939656][f=-000001] Loaded widget: In-game Guide [t=00:00:19.939884][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.940178][f=-000001] Loaded widget: Keep Target [t=00:00:19.940548][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.940912][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.941197][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.941551][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.941992][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.942226][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.942454][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.942685][f=-000001] Loaded widget: Orbit Command [t=00:00:19.943049][f=-000001] Loaded widget: Point Tracker [t=00:00:19.943286][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.943516][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.943945][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.944321][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.944835][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.945320][f=-000001] Loaded widget: Simple Settings [t=00:00:19.945708][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.945975][f=-000001] Loaded widget: SmoothCam [t=00:00:19.946392][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.946956][f=-000001] Loaded widget: Stereo3D [t=00:00:19.947193][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.947965][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.948215][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.948994][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.950303][f=-000001] Loaded widget: Command Alpha [t=00:00:19.950669][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.951016][f=-000001] Loaded widget: Ghost Site [t=00:00:19.952070][f=-000001] Loaded widget: Attack Warning [t=00:00:19.952411][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.952995][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.954180][f=-000001] Loaded widget: Auto Group [t=00:00:19.955101][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.956012][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.956339][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.957153][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.958050][f=-000001] Loaded widget: Select Com at start [t=00:00:19.964448][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.965597][f=-000001] Loaded widget: Transport AI [t=00:00:20.106151][f=-000001] Loaded widget: Attack AoE [t=00:00:20.106869][f=-000001] Loaded widget: Icon Sets [t=00:00:20.108431][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.116705][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.117191][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.119456][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.153861][f=-000001] Loaded widget: Unit Start State [t=00:00:20.154600][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.155032][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.156763][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.175520][f=-000001] Loaded widget: UnitShapes [t=00:00:20.176367][f=-000001] Loaded widget: Commands FX [t=00:00:20.176737][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.177176][f=-000001] : disabled for spectators [t=00:00:20.178462][f=-000001] Loaded widget: Stockpiler [t=00:00:20.180191][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.180633][f=-000001] Loaded widget: AllyCursors [t=00:00:20.181121][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.181678][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.182141][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.182717][f=-000001] Loaded widget: Selection Send [t=00:00:20.184275][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.184679][f=-000001] Loaded widget: Shield Guard [t=00:00:20.185358][f=-000001] Loaded widget: State Icons [t=00:00:20.185798][f=-000001] : disabled for spectators [t=00:00:20.186834][f=-000001] Loaded widget: Building Starter [t=00:00:20.187368][f=-000001] : disabled for spectators [t=00:00:20.188295][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.188734][f=-000001] Loaded widget: LupsManager [t=00:00:20.189400][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.189895][f=-000001] Loaded widget: Units on Fire [t=00:00:20.190598][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.191442][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.193593][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.193977][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.194445][f=-000001] Loaded widget: Chili Docking [t=00:00:20.201676][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.209136][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.209631][f=-000001] Loaded widget: HUD Presets [t=00:00:20.210318][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.212663][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.213068][f=-000001] Loaded widget: Image Preloader [t=00:00:20.213524][f=-000001] Loaded widget: Custom Markers [t=00:00:20.217713][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.218205][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.218430][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.219311][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.219817][f=-000001] Loaded widget: Start Boxes [t=00:00:20.221259][f=-000001] Loaded widget: Select Keys [t=00:00:20.229690][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.230578][f=-000001] Loaded widget: Pause Screen [t=00:00:20.230842][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.231103][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.231703][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.232193][f=-000001] SetSunLighting [t=00:00:20.232876][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.244750][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.245099][f=-000001] Loaded widget: Font Cache [t=00:00:20.245461][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.245504][f=-000001] Loaded widget: GC Control [t=00:00:20.249255][f=-000001] Loaded widget: Layout Handler [t=00:00:20.249694][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.251828][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.256722][f=-000001] Writing last game win data [t=00:00:20.261781][f=-000001] LuaUI v0.3 [t=00:00:20.409788][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.410219][f=-000001] [s11n] Loading s11n file... [t=00:00:20.410516][f=-000001] [s11n] Parsing model... [t=00:00:20.410543][f=-000001] [s11n] Populating game world... [t=00:00:20.410557][f=-000001] [s11n] s11n loading complete. [t=00:00:20.468588][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.485967][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.017157][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.017921][f=-000001] Spectator mode. Widget removed. [t=00:00:21.030527][f=-000001] Spectator mode. Widget removed. [t=00:00:21.031767][f=-000001] Playback paused [t=00:00:21.037045][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.114264][f=-000001] Opening demofile demos/1534045/replay.sdfz [t=00:00:21.114296][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.114308][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.114431][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.114449][f=-000001] -> Connection established (given id 2) [t=00:00:21.114471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:21.114492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.114504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:21.114515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:21.114531][f=-000001] Speed set to 20.0 [server] [t=00:00:21.114543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556b62299f60,0x556b5d013c30}][locale="C"]" [t=00:00:21.114555][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.127048][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.127080][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.508424][f=-000001] Beginning demo playback [t=00:00:24.516853][f=-000001] GameID: a9f7b5634ed8416b4c0efbdc226ae674 [t=00:00:24.548829][f=-000001] Connection attempt from MisterCinzano [t=00:00:24.548867][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.549402][f=-000001] [0] Event [undefined]: MisterCinzano changed status [t=00:00:24.549577][f=-000001] -> Connection established (given id 1) [t=00:00:24.549594][f=-000001] Connection attempt from nonumberinuser_oof [t=00:00:24.549607][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.549663][f=-000001] [0] Event [undefined]: nonumberinuser_oof changed status [t=00:00:24.549806][f=-000001] -> Connection established (given id 0) [t=00:00:24.568810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:24.568845][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.616662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MisterCinzano" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:24.616702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MisterCinzano" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.867144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MisterCinzano" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:24.867196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MisterCinzano" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.208848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MisterCinzano" string="[Game::Load][lua{Rules,Gaia}={00000148765638b0,00000148b4d3a470}][locale="C"]" [t=00:00:25.290535][f=-000001] Allies: I choose: Engineer! [t=00:00:25.468066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.468121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.928814][f=-000001] Player MisterCinzano left the game: normal quit [t=00:00:25.928873][f=-000001] [0] Event [undefined]: MisterCinzano quit [t=00:00:26.024927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nonumberinuser_oof" string="[Game::Load][lua{Rules,Gaia}={00000253f875c860,000002540c47e060}][locale="C"]" [t=00:00:26.677214][f=-000001] Allies: I choose: Engineer! [t=00:00:29.648444][f=-000001] > Game will be force started in 60 seconds [t=00:00:30.676698][f=-000001] > Game will be force started in 40 seconds [t=00:00:31.697839][f=-000001] > Game will be force started in 20 seconds [t=00:00:32.967175][f=-000001] [0] Event [679,241.462402,2028]: 0 finished unit Engineer Commander [t=00:00:32.973406][f=-000001] [0] Event [5529.59961,241.485596,2048]: 1 finished unit Engineer Commander [t=00:00:32.995088][f=0000000] [0] MisterCinzano, team: 1, elo:1500, userid: 552447 [t=00:00:32.995147][f=0000000] [0] nonumberinuser_oof, team: 0, elo:1414, userid: 570612 [t=00:00:32.995311][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.000714][f=0000000] Playback continued [t=00:00:33.003454][f=0000000] > Players MisterCinzano did not choose a start position. Game will be aborted. [t=00:00:33.003479][f=0000000] > exiting game [t=00:00:33.005648][f=0000001] No clients connected, shutting down server [t=00:00:33.005674][f=0000001] Server shutdown [t=00:00:33.006071][f=0000001] Submitting stats [t=00:00:33.006383][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.009897][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.009922][f=0000001] Draw 6314.77ms 54.60% [t=00:00:33.009934][f=0000001] Lua::Callins::Synced 3.24ms 0.00% [t=00:00:33.009946][f=0000001] Lua::Callins::Unsynced 10354.39ms 87.10% [t=00:00:33.009958][f=0000001] Lua::CollectGarbage::Synced 68.98ms 0.00% [t=00:00:33.009969][f=0000001] Lua::CollectGarbage::Unsynced 309.57ms 2.10% [t=00:00:33.009980][f=0000001] Misc::Profiler::AddTime 23.42ms 0.10% [t=00:00:33.010223][f=0000001] [1] player nonplacement [t=00:00:33.011484][f=0000001] [1] autohost exit [t=00:00:33.012759][f=0000001] [1] all players disconnected [t=00:00:33.019182][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.019287][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.019365][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.019431][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.006626][f=0004835] Autoquit sending quit command. [t=00:00:43.006692][f=0004835] [QuitAction] user exited to system [t=00:00:43.007084][f=0004835] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.007823][f=0004835] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.007854][f=0004835] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.007895][f=0004835] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.007910][f=0004835] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.007922][f=0004835] [SpringApp::Kill][2] [t=00:00:43.009228][f=0004835] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.009251][f=0004835] [Game::KillLua][1] dtor=0 luaUI=0x556b67eec8c0 [t=00:00:43.009300][f=0004835] Start widgetHandler:Shutdown [t=00:00:43.014204][f=0004835] Shutdown - SaveOrderList Complete [t=00:00:43.014970][f=0004835] Writing last game win data [t=00:00:43.021187][f=0004835] Shutdown - SaveConfigData Complete [t=00:00:43.021211][f=0004835] Shutdown Widget - Chili Highlight [t=00:00:43.021228][f=0004835] Shutdown Widget - Save/Load API [t=00:00:43.021242][f=0004835] Shutdown Widget - Draw After Chili [t=00:00:43.021255][f=0004835] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.021272][f=0004835] Shutdown Widget - EPIC Menu [t=00:00:43.022890][f=0004835] Shutdown Widget - Chili Minimap [t=00:00:43.023007][f=0004835] Shutdown Widget - Chili Widget Selector [t=00:00:43.024109][f=0004835] Shutdown Widget - Local Team Colors [t=00:00:43.024133][f=0004835] Shutdown Widget - Display Keys 2 [t=00:00:43.024184][f=0004835] Shutdown Widget - Save Game Menu [t=00:00:43.024199][f=0004835] Shutdown Widget - HealthBars [t=00:00:43.025121][f=0004835] Shutdown Widget - Noises [t=00:00:43.025144][f=0004835] Shutdown Widget - Unit Icons [t=00:00:43.025161][f=0004835] Shutdown Widget - Win Counter [t=00:00:43.025176][f=0004835] Shutdown Widget - BuildETA [t=00:00:43.025192][f=0004835] Shutdown Widget - EndGame APM stats [t=00:00:43.025208][f=0004835] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.025255][f=0004835] Shutdown Widget - Modular Comm Info [t=00:00:43.025273][f=0004835] Shutdown Widget - Music Player v2 [t=00:00:43.025288][f=0004835] Shutdown Widget - State Reverse and Latency [t=00:00:43.025302][f=0004835] Shutdown Widget - CameraShake [t=00:00:43.025316][f=0004835] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.025450][f=0004835] Shutdown Widget - Chili EndGame Window [t=00:00:43.025474][f=0004835] Shutdown Widget - Chili Nuke Warning [t=00:00:43.025491][f=0004835] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.025511][f=0004835] Shutdown Widget - Chili Spectator Panels [t=00:00:43.025525][f=0004835] Shutdown Widget - Context Menu [t=00:00:43.025539][f=0004835] Shutdown Widget - Darkening [t=00:00:43.025563][f=0004835] Shutdown Widget - Defense Range Zero-K [t=00:00:43.025578][f=0004835] Shutdown Widget - Grab Input [t=00:00:43.025596][f=0004835] Shutdown Widget - Highlight Geos [t=00:00:43.025610][f=0004835] Shutdown Widget - Local Widgets Config [t=00:00:43.025628][f=0004835] Shutdown Widget - MinimapEvents [t=00:00:43.025641][f=0004835] Shutdown Widget - Missile Silo Range [t=00:00:43.025657][f=0004835] Shutdown Widget - Point Tracker [t=00:00:43.025670][f=0004835] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.025684][f=0004835] Shutdown Widget - Stereo3D [t=00:00:43.025700][f=0004835] Shutdown Widget - Attack AoE [t=00:00:43.025715][f=0004835] Shutdown Widget - UnitShapes [t=00:00:43.026325][f=0004835] Shutdown Widget - Map Edge Extension [t=00:00:43.026348][f=0004835] Shutdown Widget - Selection Send [t=00:00:43.026363][f=0004835] Shutdown Widget - LupsManager [t=00:00:43.026380][f=0004835] Shutdown Widget - Newton Firezone [t=00:00:43.026394][f=0004835] Shutdown Widget - Chili Pro Console [t=00:00:43.027534][f=0004835] Shutdown Widget - Persistent Build Height [t=00:00:43.027555][f=0004835] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.027581][f=0004835] Shutdown Widget - Chili Framework [t=00:00:43.027595][f=0004835] Shutdown Widget - Lups [t=00:00:43.027633][f=0004835] Shutdown Widget - Custom Markers [t=00:00:43.027651][f=0004835] Shutdown Widget - Chili Core Selector [t=00:00:43.027739][f=0004835] Shutdown Widget - Mex Placement Handler [t=00:00:43.027772][f=0004835] Shutdown Widget - Select Keys [t=00:00:43.027803][f=0004835] Shutdown Widget - Pause Screen [t=00:00:43.028212][f=0004835] Shutdown Widget - Layout Handler [t=00:00:43.028236][f=0004835] Shutdown Widget - Text To Speech Control [t=00:00:43.028249][f=0004835] End widgetHandler:Shutdown [t=00:00:43.212113][f=0004835] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464755,43099767} {int,ext,rec}Allocs={7587723,0,0} {chunk,block}Bytes={43099767,0} [t=00:00:43.212809][f=0004835] [Game::KillLua][2] dtor=0 luaGaia=0x556b5d013c30 [t=00:00:43.223676][f=0004835] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={358252,35686503} {int,ext,rec}Allocs={7587724,0,0} {chunk,block}Bytes={35686503,0} [t=00:00:43.223767][f=0004835] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={358252,35686503} {int,ext,rec}Allocs={7587724,0,0} {chunk,block}Bytes={35686503,0} [t=00:00:43.223810][f=0004835] [Game::KillLua][3] dtor=0 luaRules=0x556b62299f60 [t=00:00:43.223869][f=0004835] Start gadgetHandler:Shutdown [t=00:00:43.223892][f=0004835] Shutdown - StartSetup [t=00:00:43.223911][f=0004835] Shutdown - UnitMorph [t=00:00:43.223982][f=0004835] Shutdown - Carrier Drones [t=00:00:43.224000][f=0004835] Shutdown - Missile Silo Controller [t=00:00:43.224016][f=0004835] Shutdown - Modular Comm Info [t=00:00:43.224030][f=0004835] Shutdown - Terrain Texture Handler [t=00:00:43.224045][f=0004835] Shutdown - UnitCloakShield [t=00:00:43.224077][f=0004835] Shutdown - Starlight Handler [t=00:00:43.224092][f=0004835] End gadgetHandler:Shutdown [t=00:00:43.252738][f=0004835] Start gadgetHandler:Shutdown [t=00:00:43.252791][f=0004835] Shutdown - Save/Load [t=00:00:43.252813][f=0004835] Shutdown - Teleport Throw [t=00:00:43.252840][f=0004835] Shutdown - UnitMorph [t=00:00:43.252859][f=0004835] Shutdown - Modular Comm Info [t=00:00:43.252872][f=0004835] Shutdown - Retreat Command [t=00:00:43.252890][f=0004835] Shutdown - Shockwaves [t=00:00:43.252903][f=0004835] Shutdown - UnitCloakShield [t=00:00:43.252921][f=0004835] Shutdown - Lups Cloak FX [t=00:00:43.252937][f=0004835] Shutdown - Lups [t=00:00:43.252972][f=0004835] Shutdown - Lups Shield [t=00:00:43.252990][f=0004835] End gadgetHandler:Shutdown [t=00:00:43.263779][f=0004835] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7587754,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.263860][f=0004835] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7587754,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.263905][f=0004835] [Game::KillLua][4] dtor=0 [t=00:00:43.263922][f=0004835] [Game::KillLua][5] dtor=0 [t=00:00:43.274961][f=0004835] [Game::~CGame][1] [t=00:00:43.275003][f=0004835] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.275014][f=0004835] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.275025][f=0004835] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.275035][f=0004835] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.275053][f=0004835] [Game::KillLua][4] dtor=1 [t=00:00:43.275064][f=0004835] [Game::KillLua][5] dtor=1 [t=00:00:43.275192][f=0004835] [Game::KillMisc][1] [t=00:00:43.275204][f=0004835] [Game::KillMisc][2] [t=00:00:43.275640][f=0004835] [Game::KillMisc][3] [t=00:00:43.275995][f=0004835] [Game::KillRendering][1] [t=00:00:43.295689][f=0004835] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.295733][f=0004835] [S3OParser::Kill] allocated 5462 pieces [t=00:00:43.297158][f=0004835] [AssParser::Kill] allocated 669 pieces [t=00:00:43.438506][f=0004835] [Game::KillInterface][1] [t=00:00:43.439708][f=0004835] [Game::KillInterface][2] [t=00:00:43.440049][f=0004835] [Game::KillSimulation][1] [t=00:00:43.440265][f=0004835] [Game::KillSimulation][2] [t=00:00:44.220645][f=0004835] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:44.220684][f=0004835] [Game::KillSimulation][3] [t=00:00:44.221151][f=0004835] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.221177][f=0004835] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.221195][f=0004835] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.221214][f=0004835] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.224853][f=0004835] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.359704][f=0004835] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:44.447070][f=0004835] [Game::KillSimulation][4] [t=00:00:48.366740][f=0004835] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:48.368137][f=0004835] [Game::~CGame][2] [t=00:00:48.368156][f=0004835] [Game::~CGame][3] [t=00:00:48.591093][f=0004835] [SpringApp::Kill][3] [t=00:00:48.591525][f=0004835] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 50170 bytes sent 19778 bytes recv'd [t=00:00:48.596638][f=0004835] Kill: client disconnecting... [t=00:00:50.601380][f=0004835] CloseConnection: client connection closed [t=00:00:50.602711][f=0004835] [SpringApp::Kill][4] font=0x556b3bf83e00 [t=00:00:50.615365][f=0004835] [SpringApp::Kill][5] [t=00:00:50.625372][f=0004835] [SpringApp::Kill][6] [t=00:00:50.626253] [SpringApp::Kill][7] [t=00:00:50.628148] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.628167] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.628178] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.628208] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.628218] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.628228] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.628237] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:50.628247] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:50.628256] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.628266] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.628275] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.628285] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.628294] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.644607] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.644648] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.644659] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.644668] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.646529] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.646547] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:50.646751] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x556b3c07eec0) [t=00:00:50.655652] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3565ms [t=00:00:50.655838] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=59ms [t=00:00:50.655853] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=43ms [t=00:00:50.655863] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=35ms [t=00:00:50.655873] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=34ms [t=00:00:50.655882] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=28ms [t=00:00:50.655892] file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4737 inflSize=78kb readTime=25ms [t=00:00:50.656002] file="weapons/fac_plateex.tdf" indx=7950 inflSize=0kb readTime=22ms [t=00:00:50.656018] file="objects3d/commrecon2.s3o" indx=5117 inflSize=114kb readTime=22ms [t=00:00:50.656028] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=22ms [t=00:00:50.656039] file="objects3d/benzcom2_wreck.s3o" indx=5048 inflSize=209kb readTime=22ms [t=00:00:50.665961] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168093670 bytes cached in 3469 files [t=00:00:50.898020] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:50.898245] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x556b3c15ca50) [t=00:00:50.899036] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.899296] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x556b3bf553c0) [t=00:00:50.899973] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.900438] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x556b3bf76ca0) [t=00:00:50.900474] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f9718013010) [t=00:00:50.900702] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:50.902419] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.902438] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.902657] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.902671] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.902681] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.902690] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.904175] [SpringApp::Kill][8] [t=00:00:50.904193] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.904203] [WatchDog::Uninstall][1] hangDetectorThread=0x556af5e5a110 (joinable=1) [t=00:00:50.904212] [WatchDog::Uninstall][2] [t=00:00:51.095399] [WatchDog::Uninstall][3] [t=00:00:51.095434] [SpringApp::Kill][9]