[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008443] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008476] Using writeable configuration source: "/tmp/tmp.Q3Da70J4ov/springsettings.1530374.cfg" [t=00:00:00.015721] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015781] ============== ============== [t=00:00:00.015793] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015804] [t=00:00:00.015814] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015824] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015834] Use "none" to disable the default log sections. [t=00:00:00.015843] ============== ============== [t=00:00:00.015854] ============== ============== [t=00:00:00.015914] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015926] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015937] ROAM = 2 [t=00:00:00.015947] RotateLogFiles = 1 [t=00:00:00.015958] TeamHighlight = 0 [t=00:00:00.015969] ============== ============== [t=00:00:00.015979] ============== ============== [t=00:00:00.015989] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016000] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016010] Compiler Version: gcc-11.1.0 [t=00:00:00.016034] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016202] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016216] Binary Word Size: 64-bit (native) [t=00:00:00.016226] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016236] Physical CPU Cores: 1 [t=00:00:00.016247] Logical CPU Cores: 1 [t=00:00:00.016257] ============== ============== [t=00:00:00.016347] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016360] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016370] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016379] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016389] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017855] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017873] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017900] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017936] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017960] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017987] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017998] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018079] [GR::LogVersionInfo] [t=00:00:00.018097] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018109] GL version : [t=00:00:00.018120] GL vendor : [t=00:00:00.018132] GL renderer : [t=00:00:00.018142] GLSL version: [t=00:00:00.018152] GLEW version: spring headless stub GLEW version [t=00:00:00.018162] GPU memory : unknown [t=00:00:00.018172] SDL swap-int: 0 [t=00:00:00.018182] SDL driver : headless stub [t=00:00:00.018192] [t=00:00:00.018202] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018212] GLSL shader support : 0 [t=00:00:00.018222] GL4 support : 0 [t=00:00:00.018257] FBO extension support : 0 [t=00:00:00.018267] NVX GPU mem-info support : 0 [t=00:00:00.018277] ATI GPU mem-info support : 0 [t=00:00:00.018287] NPOT-texture support : 1 (0) [t=00:00:00.018298] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018311] texture query-LOD support : 1 (0) [t=00:00:00.018337] MSAA frame-buffer support : 0 (0) [t=00:00:00.018348] Z-buffer depth : 16 (-) [t=00:00:00.018358] primitive-restart support : 0 (0) [t=00:00:00.018368] clip-space control support: 0 (0) [t=00:00:00.018378] seamless cube-map support : 0 (0) [t=00:00:00.018388] frag-depth layout support : 0 (0) [t=00:00:00.018397] persistent maps support : 0 (0) [t=00:00:00.018407] explicit attribs location : 0 (0) [t=00:00:00.018417] multi draw indirect : 0 (-) [t=00:00:00.018426] [t=00:00:00.018436] max. FBO samples : -1 [t=00:00:00.018446] max. FS/program texture slots : 8/8 [t=00:00:00.018456] max. texture size : 2048 [t=00:00:00.018469] max. texture anisotropy level : 0.000000 [t=00:00:00.018479] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018489] max. draw-buffers : 0 [t=00:00:00.018499] max. rec. indices/vertices : 0/0 [t=00:00:00.018509] max. uniform buffer-bindings : 0 [t=00:00:00.018518] max. uniform block-size : 0KB [t=00:00:00.018528] max. storage buffer-bindings : 0 [t=00:00:00.018538] max. storage block-size : 0MB [t=00:00:00.018547] [t=00:00:00.018557] enable AMD-hacks : 0 [t=00:00:00.018567] compress MIP-maps: 0 [t=00:00:00.019416] [GR::UpdateGLConfigs] [t=00:00:00.019440] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019455] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019466] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019476] [GR::InitGLState] [t=00:00:00.019488] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.209162] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.214231] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.219664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.220209] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.220231] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.220247] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.253101] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.254198] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.291198] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.291578] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.306489] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.306802] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306958] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.310582] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb838008750 (SpringVFS) global=(nil) (null) [t=00:00:00.310601] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.310778] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.310806] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310817] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310828] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.310848] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2822 MB [t=00:00:00.316376][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.316412][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.316430][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1530374/replay.sdfz" for game data... [t=00:00:00.462450][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.466569][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.466611][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.468957][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.468991][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.469016][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.514966][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562980ca04e0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.516131][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.519430][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519929][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562980ca04e0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.521235][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.533013][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533241][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.544504][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.544715][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.550601][f=-000001] forceSingleThreaded, false [t=00:00:01.976510][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.977041][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.977141][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.977197][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.977250][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.977302][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.978370][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.978912][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.979390][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.982366][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.984009][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.986121][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.986150][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.986612][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.007262][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.009170][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.010722][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.011022][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.012946][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.014107][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.019890][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.020397][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.193971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.209757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.601027][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.048417][f=-000001] Loading UnitDefs_posts [t=00:00:03.184555][f=-000001] Loading FeatureDefs_posts [t=00:00:03.267183][f=-000001] Loading WeaponDefs_posts [t=00:00:03.287904][f=-000001] Loading ArmorDefs_posts [t=00:00:03.308461][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 660ms [t=00:00:03.370216][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 780ms [t=00:00:03.372571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.553521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.554022][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.554793][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.554812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.556105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.560168][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.847014][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.940355][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.073516][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.077624][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.077652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.523013][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:04.523442][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.619465][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.619510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.642965][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.373676][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.377982][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.378582][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.390206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.124341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.134882][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.134907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.136141][f=-000001] InfoTexture: legacy [t=00:00:11.136163][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.137655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.241917][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.244706][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.244733][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.245639][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.462878][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.467822][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.731139][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.831146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.840555][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.840583][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.841366][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.345728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.357804][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.358335][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.542175][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.543970][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.543994][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.556175][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.556213][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.556224][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.556235][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.556245][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.556255][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.556266][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:12.563294][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.563334][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.563344][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.563354][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.563363][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.563373][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.563383][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:12.563394][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562989dbb960 has BLOCKSIZE 1 [t=00:00:12.567762][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.567783][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.567793][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.567803][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.567813][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.567823][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:12.575562][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:12.577159][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.586047][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.586079][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.590440][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.590461][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.590472][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.590483][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.590493][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.590503][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:12.712753][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:12.713446][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.715874][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.715893][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.715907][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum acdc3f49)" [t=00:00:12.715969][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.715991][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.716001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.873937][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [t=00:00:12.874581][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.408032][f=-000001] Synced LuaRules: finished loading [t=00:00:15.428977][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.026933][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.091910][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.219874][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [t=00:00:16.280903][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.283964][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.284435][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.284853][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.285265][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.351075][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.351412][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.359315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.360054][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.360073][f=-000001] LuaSocket Support: enabled [t=00:00:16.377874][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.457327][f=-000001] localWidgets, nil, true, true [t=00:00:16.460177][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.460202][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.470944][f=-000001] USE_OLD_CHILI [t=00:00:17.281150][f=-000001] Loading last game win data [t=00:00:17.282436][f=-000001] Resetting win data [t=00:00:17.282869][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.282887][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.282899][f=-000001] Player and team counts match, continuing [t=00:00:17.282913][f=-000001] Charmedmage was in last game but is now absent, resetting scores [t=00:00:17.532359][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.532400][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.641037][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.636859][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.225799][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.432856][f=-000001] forceSingleThreaded, false [t=00:00:19.875389][f=-000001] Loaded API widget: i18n [t=00:00:19.876394][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.876664][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.876925][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.891836][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.892355][f=-000001] Loaded API widget: Win Counter [t=00:00:20.118228][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.119038][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.119337][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.119562][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.119767][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.122931][f=-000001] Loaded API widget: Lups [t=00:00:20.444354][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.444772][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.445066][f=-000001] Loaded widget: Save/Load API [t=00:00:20.445365][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.445656][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.446463][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.453596][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.454837][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.454868][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.454935][f=-000001] Set maximum particles to: 0 [t=00:00:20.455935][f=-000001] Set UnitIconDist to 0 [t=00:00:20.553862][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.554273][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.555449][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.580634][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.581021][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.590007][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.590327][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.590726][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.590997][f=-000001] Mexspot Fetcher fetching [t=00:00:20.591187][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.591482][f=-000001] Team highlighting: Disabled [t=00:00:20.591807][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.592503][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.592898][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.593256][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.593454][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.593661][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.593884][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.594160][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.594453][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.594827][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.595330][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.595577][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.595589][f=-000001] Using fallback unit outlines [t=00:00:20.595744][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.596025][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.604529][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.606393][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.606840][f=-000001] Loaded widget: Unit Icons [t=00:00:20.607165][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.607544][f=-000001] Loaded widget: Noises [t=00:00:20.650068][f=-000001] Loaded widget: HealthBars [t=00:00:20.650999][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.651272][f=-000001] Loaded widget: Guard Remove [t=00:00:20.654731][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.655181][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.655536][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.655566][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1530374/events.log [t=00:00:20.658895][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.659282][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.660924][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.661143][f=-000001] Loaded widget: Objectives [t=00:00:20.661474][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.661854][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.662198][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.662547][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.662996][f=-000001] Loaded widget: BuildETA [t=00:00:20.666868][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.667614][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.667907][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.671063][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.671419][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.672212][f=-000001] Loaded widget: Command Alpha [t=00:00:20.673016][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.673348][f=-000001] Loaded widget: Ghost Site [t=00:00:20.673577][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.674459][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.674692][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.676030][f=-000001] Loaded widget: Stereo3D [t=00:00:20.676475][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.676725][f=-000001] Loaded widget: SmoothCam [t=00:00:20.677071][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.677502][f=-000001] Loaded widget: Simple Settings [t=00:00:20.677955][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.678328][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.678740][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.678964][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.679184][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.679518][f=-000001] Loaded widget: Point Tracker [t=00:00:20.679739][f=-000001] Loaded widget: Orbit Command [t=00:00:20.679956][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.680198][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.680643][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.680999][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.681288][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.681635][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.681967][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.682259][f=-000001] Loaded widget: Keep Target [t=00:00:20.682484][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.682947][f=-000001] Loaded widget: In-game Guide [t=00:00:20.683294][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.683698][f=-000001] Loaded widget: Haven Handler [t=00:00:20.684030][f=-000001] Input grabbing is enabled! [t=00:00:20.684047][f=-000001] Input grabbing is enabled! [t=00:00:20.684147][f=-000001] Loaded widget: Grab Input [t=00:00:20.684537][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.684764][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.685188][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.691930][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.692387][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.692690][f=-000001] Loaded widget: Decloak Range [t=00:00:20.693051][f=-000001] Loaded widget: Darkening [t=00:00:20.700485][f=-000001] Loaded widget: Context Menu [t=00:00:20.701180][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.701566][f=-000001] Loaded widget: Ferry Points [t=00:00:20.726570][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.726974][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.727331][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.727567][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.727939][f=-000001] EndGame Graph disabled [t=00:00:20.747401][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.760032][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.760501][f=-000001] Loaded widget: Easy Facing [t=00:00:20.762256][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.762647][f=-000001] Loaded widget: CameraShake [t=00:00:20.762902][f=-000001] Loaded widget: Blast Radius [t=00:00:20.763248][f=-000001] Loaded widget: Autoquit [t=00:00:20.763619][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.763856][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.764368][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.764744][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.765127][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.765543][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.765935][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.766982][f=-000001] Loaded widget: Attack Warning [t=00:00:20.767326][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.767904][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.769145][f=-000001] Loaded widget: Auto Group [t=00:00:20.770072][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.770985][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.771314][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.772089][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.772999][f=-000001] Loaded widget: Select Com at start [t=00:00:20.779086][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.780247][f=-000001] Loaded widget: Transport AI [t=00:00:20.780550][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.780796][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.805857][f=-000001] Loaded widget: Unit Start State [t=00:00:20.806322][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.811849][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.812751][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.813068][f=-000001] Loaded widget: Icon Sets [t=00:00:20.936283][f=-000001] Loaded widget: Attack AoE [t=00:00:20.938265][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.939336][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.939589][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.940020][f=-000001] Loaded widget: Commands FX [t=00:00:20.955144][f=-000001] Loaded widget: UnitShapes [t=00:00:20.955597][f=-000001] : disabled for spectators [t=00:00:20.956618][f=-000001] Loaded widget: Stockpiler [t=00:00:20.959964][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.960538][f=-000001] Loaded widget: State Icons [t=00:00:20.960919][f=-000001] Loaded widget: Shield Guard [t=00:00:20.961291][f=-000001] Loaded widget: Selection Send [t=00:00:20.961670][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.962059][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.962323][f=-000001] Loaded widget: AllyCursors [t=00:00:20.962674][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.963956][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.964382][f=-000001] : disabled for spectators [t=00:00:20.965240][f=-000001] Loaded widget: Building Starter [t=00:00:20.965608][f=-000001] : disabled for spectators [t=00:00:20.966360][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.966714][f=-000001] Loaded widget: Units on Fire [t=00:00:20.967094][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.967372][f=-000001] Loaded widget: LupsManager [t=00:00:20.967916][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.968581][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.969752][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.970159][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.977424][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.985363][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.986095][f=-000001] Loaded widget: Chili Docking [t=00:00:20.986548][f=-000001] Loaded widget: HUD Presets [t=00:00:20.987232][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.989598][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.990000][f=-000001] Loaded widget: Image Preloader [t=00:00:20.990464][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.990688][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.994964][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.995493][f=-000001] Loaded widget: Custom Markers [t=00:00:20.996763][f=-000001] Loaded widget: Select Keys [t=00:00:20.997585][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.998024][f=-000001] Loaded widget: Start Boxes [t=00:00:20.998514][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.999895][f=-000001] Loaded widget: Pause Screen [t=00:00:21.009464][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.009962][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.010703][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.011174][f=-000001] SetSunLighting [t=00:00:21.012171][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.012905][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.017069][f=-000001] Loaded widget: Layout Handler [t=00:00:21.017528][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.017579][f=-000001] Loaded widget: GC Control [t=00:00:21.017867][f=-000001] Loaded widget: Font Cache [t=00:00:21.031086][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.033838][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.038709][f=-000001] Writing last game win data [t=00:00:21.043086][f=-000001] LuaUI v0.3 [t=00:00:21.219605][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.220121][f=-000001] [s11n] Loading s11n file... [t=00:00:21.222033][f=-000001] [s11n] Parsing model... [t=00:00:21.223170][f=-000001] [s11n] Populating game world... [t=00:00:21.378421][f=-000001] [s11n] s11n loading complete. [t=00:00:21.378843][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.704630][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.731451][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13279,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.520069][f=-000001] Spectator mode. Widget removed. [t=00:00:22.532404][f=-000001] Spectator mode. Widget removed. [t=00:00:22.535083][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.535151][f=-000001] Playback paused [t=00:00:22.540927][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.625449][f=-000001] Opening demofile demos/1530374/replay.sdfz [t=00:00:22.625492][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.625504][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.625871][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.626234][f=-000001] -> Connection established (given id 3) [t=00:00:22.626265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:22.626288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.626300][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.626311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:22.626327][f=-000001] Speed set to 20.0 [server] [t=00:00:22.626338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5629a13ec4b0,0x5629a70d11a0}][locale="C"]" [t=00:00:22.626351][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.639371][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.639403][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.473619][f=-000001] Beginning demo playback [t=00:00:34.484791][f=-000001] GameID: 3675af63584ca13922b23d9994af590e [t=00:00:34.516838][f=-000001] Connection attempt from deadzed6015 [t=00:00:34.516879][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.518912][f=-000001] [0] Event [undefined]: deadzed6015 changed status [t=00:00:34.519680][f=-000001] -> Connection established (given id 1) [t=00:00:34.532625][f=-000001] Connection attempt from jann [t=00:00:34.532660][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.532719][f=-000001] [0] Event [undefined]: jann changed status [t=00:00:34.533200][f=-000001] -> Connection established (given id 0) [t=00:00:34.585204][f=-000001] [Game::ClientReadNet][LOGMSG] sender="deadzed6015" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.585243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="deadzed6015" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.600870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.600911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.000387][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.017007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.100823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="deadzed6015" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.116837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="deadzed6015" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.340593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[Game::Load][lua{Rules,Gaia}={0000000099bdc270,0000000099bd9ca0}][locale="C"]" [t=00:00:35.532568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="deadzed6015" string="[Game::Load][lua{Rules,Gaia}={000001fd52f75b20,000001fd93bb0550}][locale="C"]" [t=00:00:35.670461][f=-000001] Allies: I choose: Recon! [t=00:00:35.816619][f=-000001] Player deadzed6015 left the game: normal quit [t=00:00:35.816673][f=-000001] [0] Event [undefined]: deadzed6015 quit [t=00:00:36.845332][f=-000001] [Game::ClientReadNet] added new player Skel with number 2 to team 0 [t=00:00:36.845378][f=-000001] > SPRINGIE:User Skel|chicken_tiamat|5_5||False|||DE [t=00:00:36.912758][f=-000001] Connection attempt from Skel [t=00:00:36.912795][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:36.912805][f=-000001] -> Connection established (given id 2) [t=00:00:36.936828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:36.936896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:37.660807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:37.672748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:38.220435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001554d3c8860,000001556884a9e0}][locale="C"]" [t=00:00:39.588541][f=-000001] Spectator Skel left the game: normal quit [t=00:00:39.588597][f=-000001] [0] Event [undefined]: Skel quit [t=00:00:39.596641][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.040998][f=-000001] !force [t=00:00:40.048742][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:40.048773][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:40.048783][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:40.048793][f=-000001] > Force starting game [t=00:00:40.290775][f=-000001] [0] Event [4646,337.12207,1733]: 0 finished unit Recon Commander [t=00:00:40.312585][f=-000001] [0] Event [1285,337.115021,4625]: 1 finished unit Strike Commander [t=00:00:40.339723][f=0000000] [0] jann, team: 0, elo:1500, userid: 573234 [t=00:00:40.339791][f=0000000] [0] deadzed6015, team: 1, elo:1500, userid: 573314 [t=00:00:40.339821][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.350181][f=0000000] Playback continued [t=00:00:40.373319][f=0000011] [11] Event [4544,337.115021,1656]: 0 finished unit Cloakbot Factory [t=00:00:40.769714][f=0000227] jann paused the game [t=00:00:40.771943][f=0000227] jann unpaused the game [t=00:00:40.967029][f=0000333] [333] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:41.233355][f=0000476] [476] Event [4680,337.115021,1800]: 0 finished unit Wind/Tidal Generator [t=00:00:41.599077][f=0000586] game_message: jann has been destroyed! [t=00:00:41.599182][f=0000586] [586] Event [undefined]: jann resigned [t=00:00:41.599399][f=0000586] game_message: The game ended in a draw! [t=00:00:41.599829][f=0000586] Submitting stats [t=00:00:41.602292][f=0000586] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:41.605165][f=0000586] Part| Total Time|Time of the last 0.5s [t=00:00:41.605191][f=0000586] Draw 10750.46ms 43.87% [t=00:00:41.605203][f=0000586] Lua::Callins::Synced 246.92ms 7.98% [t=00:00:41.605215][f=0000586] Lua::Callins::Unsynced 16165.64ms 64.21% [t=00:00:41.605226][f=0000586] Lua::CollectGarbage::Synced 73.18ms 0.00% [t=00:00:41.605238][f=0000586] Lua::CollectGarbage::Unsynced 570.42ms 1.40% [t=00:00:41.605248][f=0000586] Misc::Profiler::AddTime 34.00ms 0.10% [t=00:00:41.605260][f=0000586] Sim 133.04ms 13.26% [t=00:00:41.607897][f=0000586] [586] Received game_message: jann has been destroyed! [t=00:00:41.610204][f=0000586] [586] Received game_message: The game ended in a draw! [t=00:00:41.619449][f=0000587] [587] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:41.619568][f=0000587] [587] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:41.619647][f=0000587] [587] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:41.619737][f=0000587] [587] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.5999999,5.86666679,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:41.619821][f=0000587] [587] Game End Stats Values: 3,1275,700,1275,700,0,0,0,0,0,0,0,0,0,0,0,0,0,315.966644,0,315.966644,0,0,0,0,0,0,0,0,8,5.5999999,8,5.5999999,1275,0,1275,0,6,21.6666756,6,21.6666756,0,0,0,0,0,0,0,0,0,700,0,700,0,1479.8667,0,1479.8667,0,0,0,0,0,242.849213,0,242.849213 [t=00:00:41.836399][f=0000712] Spectator jann left the game: normal quit [t=00:00:41.836459][f=0000712] [712] Event [undefined]: jann quit [t=00:00:41.891258][f=0000749] No clients connected, shutting down server [t=00:00:41.891293][f=0000749] Server shutdown [t=00:00:41.891506][f=0000749] [749] all players disconnected [t=00:00:51.603241][f=0006530] Autoquit sending quit command. [t=00:00:51.603307][f=0006530] [QuitAction] user exited to system [t=00:00:51.603877][f=0006530] [SpringApp::Kill][1] fromRun=1 [t=00:00:51.604067][f=0006530] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:51.604092][f=0006530] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.604105][f=0006530] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.604116][f=0006530] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:51.604127][f=0006530] [SpringApp::Kill][2] [t=00:00:51.605994][f=0006530] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:51.606019][f=0006530] [Game::KillLua][1] dtor=0 luaUI=0x562998155ed0 [t=00:00:51.606075][f=0006530] Start widgetHandler:Shutdown [t=00:00:51.611534][f=0006530] Shutdown - SaveOrderList Complete [t=00:00:51.612593][f=0006530] Writing last game win data [t=00:00:51.618763][f=0006530] Shutdown - SaveConfigData Complete [t=00:00:51.618792][f=0006530] Shutdown Widget - Save/Load API [t=00:00:51.618828][f=0006530] Shutdown Widget - Chili Highlight [t=00:00:51.618846][f=0006530] Shutdown Widget - Draw After Chili [t=00:00:51.618861][f=0006530] Shutdown Widget - API Unit Tracker GL4 [t=00:00:51.618898][f=0006530] Shutdown Widget - EPIC Menu [t=00:00:51.621093][f=0006530] Shutdown Widget - Chili Widget Selector [t=00:00:51.622311][f=0006530] Shutdown Widget - Chili Minimap [t=00:00:51.622461][f=0006530] Shutdown Widget - Local Team Colors [t=00:00:51.622480][f=0006530] Shutdown Widget - Display Keys 2 [t=00:00:51.622543][f=0006530] Shutdown Widget - Save Game Menu [t=00:00:51.622569][f=0006530] Shutdown Widget - Unit Icons [t=00:00:51.622590][f=0006530] Shutdown Widget - Noises [t=00:00:51.622611][f=0006530] Shutdown Widget - HealthBars [t=00:00:51.623672][f=0006530] Shutdown Widget - Win Counter [t=00:00:51.623699][f=0006530] Shutdown Widget - SpringRTS Replay Stats [t=00:00:51.624770][f=0006530] Shutdown Widget - EndGame APM stats [t=00:00:51.624799][f=0006530] Shutdown Widget - BuildETA [t=00:00:51.624824][f=0006530] Shutdown Widget - Modular Comm Info [t=00:00:51.624842][f=0006530] Shutdown Widget - Stereo3D [t=00:00:51.624867][f=0006530] Shutdown Widget - Showeco and Grid Drawer [t=00:00:51.624882][f=0006530] Shutdown Widget - Point Tracker [t=00:00:51.624897][f=0006530] Shutdown Widget - Missile Silo Range [t=00:00:51.624915][f=0006530] Shutdown Widget - MinimapEvents [t=00:00:51.624929][f=0006530] Shutdown Widget - Local Widgets Config [t=00:00:51.624955][f=0006530] Shutdown Widget - Highlight Geos [t=00:00:51.624971][f=0006530] Shutdown Widget - Grab Input [t=00:00:51.624992][f=0006530] Shutdown Widget - Defense Range Zero-K [t=00:00:51.625007][f=0006530] Shutdown Widget - Darkening [t=00:00:51.625034][f=0006530] Shutdown Widget - Context Menu [t=00:00:51.625057][f=0006530] Shutdown Widget - Chili Spectator Panels [t=00:00:51.625094][f=0006530] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:51.625115][f=0006530] Shutdown Widget - Chili Nuke Warning [t=00:00:51.625132][f=0006530] Shutdown Widget - Chili EndGame Window [t=00:00:51.625154][f=0006530] Shutdown Widget - Chili Economy Panel Default [t=00:00:51.625286][f=0006530] Shutdown Widget - CameraShake [t=00:00:51.625309][f=0006530] Shutdown Widget - State Reverse and Latency [t=00:00:51.625331][f=0006530] Shutdown Widget - Music Player v2 [t=00:00:51.625353][f=0006530] Shutdown Widget - Attack AoE [t=00:00:51.625374][f=0006530] Shutdown Widget - UnitShapes [t=00:00:51.625432][f=0006530] Shutdown Widget - Map Edge Extension [t=00:00:51.625457][f=0006530] Shutdown Widget - Selection Send [t=00:00:51.625477][f=0006530] Shutdown Widget - LupsManager [t=00:00:51.625503][f=0006530] Shutdown Widget - Newton Firezone [t=00:00:51.625524][f=0006530] Shutdown Widget - Chili Pro Console [t=00:00:51.627079][f=0006530] Shutdown Widget - Persistent Build Height [t=00:00:51.627108][f=0006530] Shutdown Widget - Lasso Terraform GUI [t=00:00:51.627148][f=0006530] Shutdown Widget - Lups [t=00:00:51.627198][f=0006530] Shutdown Widget - Chili Framework [t=00:00:51.627222][f=0006530] Shutdown Widget - Mex Placement Handler [t=00:00:51.627245][f=0006530] Shutdown Widget - Chili Core Selector [t=00:00:51.627358][f=0006530] Shutdown Widget - Custom Markers [t=00:00:51.627384][f=0006530] Shutdown Widget - Select Keys [t=00:00:51.627419][f=0006530] Shutdown Widget - Pause Screen [t=00:00:51.627910][f=0006530] Shutdown Widget - Text To Speech Control [t=00:00:51.627935][f=0006530] Shutdown Widget - Layout Handler [t=00:00:51.627952][f=0006530] End widgetHandler:Shutdown [t=00:00:51.764803][f=0006530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436199,39314954} {int,ext,rec}Allocs={8892226,0,0} {chunk,block}Bytes={39314954,0} [t=00:00:51.765449][f=0006530] [Game::KillLua][2] dtor=0 luaGaia=0x5629a70d11a0 [t=00:00:51.779593][f=0006530] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313929,31092645} {int,ext,rec}Allocs={8892227,0,0} {chunk,block}Bytes={31092645,0} [t=00:00:51.779715][f=0006530] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313929,31092645} {int,ext,rec}Allocs={8892227,0,0} {chunk,block}Bytes={31092645,0} [t=00:00:51.779754][f=0006530] [Game::KillLua][3] dtor=0 luaRules=0x5629a13ec4b0 [t=00:00:51.779802][f=0006530] Start gadgetHandler:Shutdown [t=00:00:51.779820][f=0006530] Shutdown - StartSetup [t=00:00:51.779835][f=0006530] Shutdown - UnitMorph [t=00:00:51.779877][f=0006530] Shutdown - Carrier Drones [t=00:00:51.779895][f=0006530] Shutdown - Missile Silo Controller [t=00:00:51.779913][f=0006530] Shutdown - Modular Comm Info [t=00:00:51.779927][f=0006530] Shutdown - Terrain Texture Handler [t=00:00:51.779942][f=0006530] Shutdown - UnitCloakShield [t=00:00:51.779968][f=0006530] Shutdown - Starlight Handler [t=00:00:51.779984][f=0006530] End gadgetHandler:Shutdown [t=00:00:51.843543][f=0006530] Start gadgetHandler:Shutdown [t=00:00:51.843599][f=0006530] Shutdown - Save/Load [t=00:00:51.843625][f=0006530] Shutdown - Teleport Throw [t=00:00:51.843643][f=0006530] Shutdown - UnitMorph [t=00:00:51.843663][f=0006530] Shutdown - Modular Comm Info [t=00:00:51.843678][f=0006530] Shutdown - Retreat Command [t=00:00:51.843697][f=0006530] Shutdown - Shockwaves [t=00:00:51.843711][f=0006530] Shutdown - UnitCloakShield [t=00:00:51.843730][f=0006530] Shutdown - Lups Cloak FX [t=00:00:51.843746][f=0006530] Shutdown - Lups [t=00:00:51.843785][f=0006530] Shutdown - Lups Shield [t=00:00:51.843804][f=0006530] End gadgetHandler:Shutdown [t=00:00:51.864697][f=0006530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8892258,0,0} {chunk,block}Bytes={0,0} [t=00:00:51.864782][f=0006530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8892258,0,0} {chunk,block}Bytes={0,0} [t=00:00:51.864860][f=0006530] [Game::KillLua][4] dtor=0 [t=00:00:51.864873][f=0006530] [Game::KillLua][5] dtor=0 [t=00:00:51.876473][f=0006530] [Game::~CGame][1] [t=00:00:51.876522][f=0006530] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:51.876534][f=0006530] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:51.876545][f=0006530] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:51.876556][f=0006530] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:51.876568][f=0006530] [Game::KillLua][4] dtor=1 [t=00:00:51.876580][f=0006530] [Game::KillLua][5] dtor=1 [t=00:00:51.876743][f=0006530] [Game::KillMisc][1] [t=00:00:51.876757][f=0006530] [Game::KillMisc][2] [t=00:00:51.877399][f=0006530] [Game::KillMisc][3] [t=00:00:51.877817][f=0006530] [Game::KillRendering][1] [t=00:00:51.903946][f=0006530] [3DOParser::Kill] allocated 1 pieces [t=00:00:51.904006][f=0006530] [S3OParser::Kill] allocated 5479 pieces [t=00:00:51.905035][f=0006530] [AssParser::Kill] allocated 675 pieces [t=00:00:52.056290][f=0006530] [Game::KillInterface][1] [t=00:00:52.057249][f=0006530] [Game::KillInterface][2] [t=00:00:52.059473][f=0006530] [Game::KillSimulation][1] [t=00:00:52.059495][f=0006530] [Game::KillSimulation][2] [t=00:00:52.940550][f=0006530] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:52.940595][f=0006530] [Game::KillSimulation][3] [t=00:00:52.940636][f=0006530] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.940956][f=0006530] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.940983][f=0006530] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.941002][f=0006530] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.958316][f=0006530] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.175131][f=0006530] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,9}; shared=0%; cached=10% [t=00:00:53.364876][f=0006530] [Game::KillSimulation][4] [t=00:00:57.487995][f=0006530] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:57.508343][f=0006530] [Game::~CGame][2] [t=00:00:57.516370][f=0006530] [Game::~CGame][3] [t=00:00:57.713290][f=0006530] [SpringApp::Kill][3] [t=00:00:57.713597][f=0006530] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 67759 bytes sent 29967 bytes recv'd [t=00:00:57.718230][f=0006530] Kill: client disconnecting... [t=00:00:59.723540][f=0006530] CloseConnection: client connection closed [t=00:00:59.726052][f=0006530] [SpringApp::Kill][4] font=0x562980bb4e00 [t=00:00:59.737828][f=0006530] [SpringApp::Kill][5] [t=00:00:59.749853][f=0006530] [SpringApp::Kill][6] [t=00:00:59.750230] [SpringApp::Kill][7] [t=00:00:59.751795] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.751821] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.751833] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:59.751845] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.751857] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:59.751868] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.751878] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 1048576, 1048576} [t=00:00:59.751889] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3168, 1048576, 1048576} [t=00:00:59.751911] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:59.751922] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.751932] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.751943] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.751953] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.767902] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.767948] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.767959] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.767970] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.769399] [VFS] [SpringVFS::DeleteArchives] [t=00:00:59.769422] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:59.769641] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x56297f91aad0) [t=00:00:59.785797] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3577ms [t=00:00:59.785853] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=93ms [t=00:00:59.786028] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=57ms [t=00:00:59.786046] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=37ms [t=00:00:59.786057] file="bitmaps/loadpictures/cooperation.png" indx=521 inflSize=2500kb readTime=33ms [t=00:00:59.786067] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=32ms [t=00:00:59.786078] file="luaui/configs/lang/campaign_units.en.json" indx=2933 inflSize=4kb readTime=32ms [t=00:00:59.786088] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=24ms [t=00:00:59.786121] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:00:59.786314] file="objects3d/aradarlvl1.s3o" indx=4981 inflSize=23kb readTime=22ms [t=00:00:59.786329] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=21ms [t=00:00:59.795294] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166929394 bytes cached in 3473 files [t=00:01:00.079410] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:00.079450] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x562980d91ca0) [t=00:01:00.081210] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:00.081554] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x562980b863c0) [t=00:01:00.082352] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:00.083126] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x562980ba7ca0) [t=00:01:00.083153] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb838013010) [t=00:01:00.083321] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:00.086059] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:00.086080] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:00.086400] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:00.086414] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:00.086423] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:00.086433] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:00.087500] [SpringApp::Kill][8] [t=00:01:00.087525] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:00.087535] [WatchDog::Uninstall][1] hangDetectorThread=0x56293aee1110 (joinable=1) [t=00:01:00.087545] [WatchDog::Uninstall][2] [t=00:01:00.141056] [WatchDog::Uninstall][3] [t=00:01:00.141092] [SpringApp::Kill][9]